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Computers Are Your Future: Twelfth Edition

This chapter discusses input and output devices that allow users to enter and access data on a computer. It describes common input devices like keyboards, mice, and touchscreens and output devices such as monitors, printers, and speakers. The chapter also covers storage devices that hold data and programs, such as hard drives, flash drives, optical discs, and the importance of backing up files on secondary storage regularly.

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0% found this document useful (0 votes)
38 views29 pages

Computers Are Your Future: Twelfth Edition

This chapter discusses input and output devices that allow users to enter and access data on a computer. It describes common input devices like keyboards, mice, and touchscreens and output devices such as monitors, printers, and speakers. The chapter also covers storage devices that hold data and programs, such as hard drives, flash drives, optical discs, and the importance of backing up files on secondary storage regularly.

Uploaded by

WAAD IBRA
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Computers Are Your Future

Twelfth Edition

Chapter 3: Input/Output and Storage


Input/Output & Storage
Input Devices:
Giving Commands
• Input
o Data or instructions entered into a computer

• Input device
o Hardware that gives users the ability to enter data and
instructions into the computer’s random access memory
(RAM)
Input Devices:
Giving Commands
• Input device (con’t.)
o Keyboard
• Most common input device—enables data and instruction
entry through the use of a variety of keys
o Enhanced keyboards—additional keys, such as media control
buttons to adjust speaker volume, or Internet control buttons
that open e-mail, a browser, or a search window with a single
keystroke
Input Devices:
Giving Commands
Input Devices:
Giving Commands
• Key matrix
o Grid of circuits located under the keys

• Character map
o Chart that tells the processor what key has been pressed
Input Devices:
Giving Commands
• Insertion point
o Blinking vertical line, underscore, or highlighted box

• Wireless keyboards
o Connect to the computer through infrared (IR), radio frequency
(RF), or Bluetooth connections
Input Devices:
Giving Commands
• Keyboards
o Connect with:
• Universal Serial Bus (USB) connector
• PS/2 cable
• Infrared
• Radio frequency
• Bluetooth
Input Devices:
Giving Commands
• Special keyboard keys include:
o Cursor movement keys (arrow keys)—set of four keys that
move the cursor up, down, right, or left
o Toggle keys—either on or off
o Function keys—perform specific actions depending on the
program
o Modifier keys—used for shortcuts
Input Devices:
Giving Commands
• Mice
o Optical—most popular pointing device
o Travel—all the capabilities of a normal mouse, half the size
o Wheel—has a wheel for easy vertical scrolling
o Wireless—connects through an infrared or radio signal (RF)
o Air—does not need to work on a surface, works as it moves
through the air
Output Devices:
Engaging Our Senses
• Output devices
o Enable users to see, hear, or feel the end result of
processing operations
o The two most popular output devices
• Monitors (also called displays)
• Printers
Output Devices:
Engaging Our Senses
• Monitors
o Display a temporary copy (soft copy) of processed data
o Types of monitors include:
• Cathode-ray tube (CRT)—legacy technology
• Liquid crystal display (LCD)
Output Devices:
Engaging Our Senses
• Monitors (con’t.)
o LCD (flat-panel) displays:
• Have a thin profile
• Are used with newer desktops and notebooks
• Have largely replaced CRT monitors
• May accommodate high-definition video
Output Devices:
Engaging Our Senses
• Monitors (con’t.)
o Size is diagonal measurement
o Size is straightforward for LCDs but more complex for CRTs.
o Quoted size—the size of the screen
o Viewable area—the area unobstructed by the housing
o Both must be disclosed by the manufacturer.
Output Devices:
Engaging Our Senses
• Resolution
o Refers to the sharpness of an image
o Number of pixels (picture elements) controls the resolution
o Video Graphics Array (VGA)—lowest resolution standard
(640 × 480)
o Extended Graphics Array (XGA)—most used by computers
today (1024 × 768)
Output Devices:
Engaging Our Senses
• Field-emission displays (FEDs)
o Considered more rugged; better in harsh environments
o Operate similar to an LCD monitor
o Tiny stationary carbon nanotubes illuminate each on-screen pixel

• Televisions as monitors
o High-definition (HDTVs)
o Higher resolution (usually 1920 × 1080 or better)
o Require a HDTV tuner
o Needs a video card with digital video interface (DVI) or high-
definition multimedia interface (HDMI) port on PC
Output Devices:
Engaging Our Senses
• Organic light emitting diode
(OLED) displays
o Emit light rather than modulate
transmitted or reflected light
• Flexible OLED displays
(FOLED)
o Can be paper thin and appear as
posters on the wall
o Can be worn on wrist and used to
watch movies or surf the Web
Output Devices:
Engaging Our Senses
• Printers
o Supply a hard copy of output displayed on a computer’s
monitor
o Types include:
• Inkjet
• Laser
• Dot-matrix
• Thermal-transfer (sometimes called dye sublimation
printers)
• Photo
• Plotters
Output Devices:
Engaging Our Senses
• Printers (con’t.)
o Inkjet (nonimpact)—popular with home users
• Provide excellent images—made up of small dots
• Advantages:
o Inexpensive
o Generate professional color output
• Disadvantages:
o Relatively slow
Output Devices:
Engaging Our Senses
• Printers (con’t.)
o Laser (nonimpact)
• Use electrostatic reproductive technology to produce
high-quality output
• Advantages:
o High-resolution
o Print faster than inkjet printers
o Black-and-white printing costs less per page than inkjet
printing
• Disadvantages
o Color laser printers more expensive
Output Devices:
Engaging Our Senses
• Printers (con’t.)
o Photo
• Uses special ink and paper
• Often are inkjet printers
• Prints directly from a digital camera
or memory card
o Plotters
• Produce images through moving
ink pens
• Used for making oversized prints
(i.e., maps, charts, blueprints)
Output Devices:
Engaging Our Senses
• Other output devices include:
o Speakers
o LCD projectors
o DLP (digital light-processing) projectors
o Multifunction devices
Storage: Holding Data
for Future Use
• Storage
o Process of saving software and data
o Also called mass storage, auxiliary storage, or
secondary storage
Storage: Holding Data
for Future Use
• Storage devices
o Hardware that contains the tools to place data on the
recording media
o Recording media—hold data
• Hard disks
• Floppy disks
• Flash memory
• CDs and DVDs
Storage: Holding Data
for Future Use
• Memory (RAM) versus storage
o Storage devices retain data even if power is turned off
o Data stored in memory (RAM) will be lost
o Storage devices are less expensive than memory
Storage: Holding Data
for Future Use
• Memory (RAM)
o Primary memory
o Temporary holding area for items in use
o Primary storage
• Storage devices
o Required during the computer system’s start-up operations
o Used as an output device for saving data
Storage: Holding Data
for Future Use
• CD drives and DVD drives
o Optical storage devices
o Use laser beams to store data through:
• Pits, the indentations, a binary 0
• Lands, the flat reflective areas, a binary 1

• Optical discs
o CD-ROM or DVD-ROM (compact or digital video disc read-
only memory)
o Data can be read, not altered
o Most popular, least expensive
Storage: Holding Data
for Future Use
• Protect your discs
o Do not expose discs to excessive heat or sunlight.
o Do not touch the underside of the disc—hold the edges.
o Do not write on the label side of the disc with a hard
implement.
o Do not stack discs.
o Store discs in cases when not in use.
Storage: Holding Data
for Future Use
• Backup
o Copy of programs, data, and information created in one
secondary storage medium duplicated to another
o Secondary storage devices, such as USB drives and portable
(external) hard drives, can be damaged or “lost.”
o Prevents permanent loss of programs, data, and information
o Keep on a regular schedule

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