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C Language

C is a structured programming language that supports functions to break code into modular pieces. It uses header files for precompiled functions and the main function acts as the program entry point. Comments aid readability. Variables are declared with data types and used in conditional statements, loops, and functions. Arrays store collections of data while structures group different data types. Pointers store addresses of variables. Functions can be called by value, where copies of parameters are passed, or by reference, where addresses are passed allowing changes to the original variables.

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0% found this document useful (0 votes)
87 views39 pages

C Language

C is a structured programming language that supports functions to break code into modular pieces. It uses header files for precompiled functions and the main function acts as the program entry point. Comments aid readability. Variables are declared with data types and used in conditional statements, loops, and functions. Arrays store collections of data while structures group different data types. Pointers store addresses of variables. Functions can be called by value, where copies of parameters are passed, or by reference, where addresses are passed allowing changes to the original variables.

Uploaded by

ilayavpl
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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C Language

Overview of C
• C is developed by Dennis Ritchie
• C is a structured programming language
• C supports functions that enables easy
maintainability of code, by breaking large
file into smaller modules
• Comments in C provides easy readability
• C is a powerful language
Program structure
A sample C Program

#include<stdio.h>
int main()
{
--other statements
}
Header files
• The files that are specified in the include
section is called as header file
• These are precompiled files that has some
functions defined in them
• We can call those functions in our program
by supplying parameters
• Header file is given an extension .h
• C Source file is given an extension .c
Main function
• This is the entry point of a program
• When a file is executed, the start point is
the main function
• From main function the flow goes as per
the programmers choice.
• There may or may not be other functions
written by user in a program
• Main function is compulsory for any c
program
Writing the first program
#include<stdio.h>
int main()
{
printf(“Hello”);
return 0;
}

• This program prints Hello on the screen when


we execute it
Running a C Program
• Type a program
• Save it
• Compile the program – This will generate an exe
file (executable)
• Run the program (Actually the exe created out of
compilation will run and not the .c file)
• In different compiler we have different option for
compiling and running. We give only the
concepts.
Comments in C
• Single line comment
– // (double slash)
– Termination of comment is by pressing enter
key
• Multi line comment
/*….
…….*/
This can span over to multiple lines
Data types in C
• Primitive data types
– int, float, double, char
• Aggregate data types
– Arrays come under this category
– Arrays can contain collection of int or float or
char or double data
• User defined data types
– Structures and enum fall under this category.
Variables
• Variables are data that will keep on changing
• Declaration
<<Data type>> <<variable name>>;
int a;
• Definition
<<varname>>=<<value>>;
a=10;
• Usage
<<varname>>
a=a+1; //increments the value of a by 1
Variable names- Rules
• Should not be a reserved word like int etc..
• Should start with a letter or an
underscore(_)
• Can contain letters, numbers or
underscore.
• No other special characters are allowed
including space
• Variable names are case sensitive
– A and a are different.
Input and Output
• Input
– scanf(“%d”,&a);
– Gets an integer value from the user and
stores it under the name “a”
• Output
– printf(“%d”,a)
– Prints the value present in variable a on the
screen
For loops
• The syntax of for loop is
for(initialisation;condition checking;increment)
{
set of statements
}
Eg: Program to print Hello 10 times
for(I=0;I<10;I++)
{
printf(“Hello”);
}
While loop
• The syntax for while loop
while(condn)
{
statements;
}
Eg:
a=10;
while(a != 0) Output: 10987654321
{
printf(“%d”,a);
a--;
}
Do While loop
• The syntax of do while loop
do
{
set of statements
}while(condn);

Eg:
i=10; Output:
do 10987654321
{
printf(“%d”,i);
i--;
}while(i!=0)
Conditional statements
if (condition)
{
stmt 1; //Executes if Condition is true
}
else
{
stmt 2; //Executes if condition is false
}
Conditional statement
switch(var)
{
case 1: //if var=1 this case executes
stmt;
break;
case 2: //if var=2 this case executes
stmt;
break;
default: //if var is something else this will execute
stmt;
}
Operators
• Arithmetic (+,-,*,/,%)
• Relational (<,>,<=,>=,==,!=)
• Logical (&&,||,!)
• Bitwise (&,|)
• Assignment (=)
• Compound assignment(+=,*=,-=,/=,
%=,&=,|=)
• Shift (right shift >>, left shift <<)
String functions
• strlen(str) – To find length of string str
• strrev(str) – Reverses the string str as rts
• strcat(str1,str2) – Appends str2 to str1 and
returns str1
• strcpy(st1,st2) – copies the content of st2 to st1
• strcmp(s1,s2) – Compares the two string s1 and
s2
• strcmpi(s1,s2) – Case insensitive comparison of
strings
Numeric functions
• pow(n,x) – evaluates n^x
• ceil(1.3) – Returns 2
• floor(1.3) – Returns 1
• abs(num) – Returns absolute value
• log(x) - Logarithmic value
• sin(x)
• cos(x)
• tan(x)
Procedures
• Procedure is a function whose return type
is void

• Functions will have return types int, char,


double, float or even structs and arrays

• Return type is the data type of the value


that is returned to the calling point after the
called function execution completes
Functions and Parameters
• Syntax of function
Declaration section
<<Returntype>> funname(parameter list);
Definition section
<<Returntype>> funname(parameter list)
{
body of the function
}
Function Call
Funname(parameter);
Example function
#include<stdio.h>
void fun(int a); //declaration
int main()
{
fun(10); //Call
}
void fun(int x) //definition
{
printf(“%d”,x);
}
Actual and Formal parameters
• Actual parameters are those that are used
during a function call

• Formal parameters are those that are


used in function definition and function
declaration
Arrays
• Arrays fall under aggregate data type
• Aggregate – More than 1
• Arrays are collection of data that belong to
same data type
• Arrays are collection of homogeneous
data
• Array elements can be accessed by its
position in the array called as index
Arrays
• Array index starts with zero
• The last index in an array is num – 1 where num
is the no of elements in a array
• int a[5] is an array that stores 5 integers
• a[0] is the first element where as a[4] is the fifth
element
• We can also have arrays with more than one
dimension
• float a[5][5] is a two dimensional array. It can
store 5x5 = 25 floating point numbers
• The bounds are a[0][0] to a[4][4]
Structures
• Structures are user defined data types
• It is a collection of heterogeneous data
• It can have integer, float, double or character data
in it
• We can also have array of structures
struct <<structname>>
{
members;
}element;
We can access element.members;
Structures
struct Person
{
int id;
char name[5];
}P1;
P1.id = 1;
P1.name = “vasu”;
Type def
• The typedef operator is used for creating
alias of a data type
• For example I have this statement
typedef int integer;
Now I can use integer in place of int
i.e instead of declaring int a;, I can use
integer a;
This is applied for structures too.
Pointers
• Pointer is a special variable that stores
address of another variable
• Addresses are integers. Hence pointer
stores integer data
• Size of pointer = size of int
• Pointer that stores address of integer
variable is called as integer pointer and is
declared as int *ip;
Pointers
• Pointers that store address of a double,
char and float are called as double pointer,
character pointer and float pointer
respectively.
• char *cp
• float *fp
• double *dp;
• Assigning value to a pointer
int *ip = &a; //a is an int already declared
Examples
int a;
a=10; //a stores 10
int *ip;
ip = &a; //ip stores address of a (say 1000)

ip : fetches 1000
*ip : fetches 10
* Is called as dereferencing operator
Call by Value
• Calling a function with parameters passed as
values

int a=10; void fun(int a)


fun(a); {
defn;
}
Here fun(a) is a call by value.
Any modification done with in the function is local to
it and will not be effected outside the function
Call by reference
• Calling a function by passing pointers as
parameters (address of variables is passed
instead of variables)

int a=1; void fun(int *x)


fun(&a); {
defn;
}
Any modification done to variable a will effect
outside the function also
Example program – Call by
value
#include<stdio.h>
void main()
{
int a=10;
printf(“%d”,a); a=10
fun(a);
printf(“%d”,a); a=10
}
void fun(int x)
{
printf(“%d”,x) x=10
x++;
printf(“%d”,x); x=11
}
Explanation
Example Program – Call by
reference
#include<stdio.h>
void main()
{
int a=10;
printf(“%d”,a); a=10
fun(a);
printf(“%d”,a); a=11
}
void fun(int x)
{
printf(“%d”,x) x=10
x++;
printf(“%d”,x); x=11
}
Explanation

a and x are referring to same location. So


value will be over written.
Conclusion
• Call by value => copying value of variable
in another variable. So any change made
in the copy will not affect the original
location.
• Call by reference => Creating link for the
parameter to the original location. Since
the address is same, changes to the
parameter will refer to original location and
the value will be over written.

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