Concepts related to problem-solving
Problem-solving in computing is the craft of turning a real-world need into a precise, testable
procedure and then a working program. Below are deeper, interconnected explanations of the
core concepts you’ll use and teach: problem, solution, algorithm (as a problem-solving strategy,
and its role and importance), and program—enriched with practical nuance, pitfalls, and
examples.
Problem
Definition: A problem is a clearly articulated need, question, or objective with
boundaries (constraints) and success criteria (what counts as a valid answer). A good
problem statement removes ambiguity by specifying inputs, outputs, context, and limits
so different solvers reach consistent, verifiable results.
Essential components:
o Context: The environment and purpose shape requirements (e.g., tally daily sales
vs. real-time fraud detection—both “sum totals,” but the second has latency and
accuracy constraints).
o Inputs: What data is given or must be collected, including format and quality
expectations (e.g., integers vs. floats, missing values allowed?).
o Constraints: Time, memory, legal, ethical, platform, and user experience limits
(e.g., run in O(n) time, respect privacy, run on a mobile device).
o Desired output: The exact form and properties of the result (e.g., “return a
sorted list, stable order, ascending, with duplicates preserved”).
Why clarity matters:
o Prevents misalignment: Vague problems lead to “correct” programs that solve
the wrong task.
o Reduces rework: A precise statement exposes edge cases early.
o Enables testing: Clear inputs/outputs let you design deterministic test cases and
acceptance criteria.
Solution
Definition: A solution is the method or outcome that meets the problem’s requirements
under its constraints. It can be conceptual (plan), procedural (step sequence), or
computational (machine-executable).
Forms of solutions:
o Conceptual: Describes the idea (e.g., “use a running aggregate to compute
mean/variance”).
o Procedural: Outlines executable steps (e.g., “for each item, update sum, count,
then divide”).
o Computational: Precisely structured for a machine, with defined data types,
control flow, and termination.
Quality criteria:
o Correctness: Produces expected outputs for all valid inputs; proven with
reasoning and tests.
o Completeness: Addresses all stated requirements and edge cases (e.g., empty
input, max ranges, invalid formats).
o Efficiency: Uses acceptable time and space; recognizes trade-offs (fast vs.
memory-light).
o Robustness: Handles anomalies gracefully (e.g., fallbacks, validation, safe
defaults).
Common pitfalls and remedies:
o Solving the wrong problem: Recheck the specification; validate with examples.
o Overengineering: Prefer the simplest solution that meets constraints; optimize
only when necessary.
o Ignoring users: Consider usability, accessibility, and failure modes (e.g.,
informative errors).
Algorithm
Definition: An algorithm is a finite, precise, step-by-step procedure that transforms
inputs into outputs and solves a class of problems, not just one instance.
Core properties:
o Finiteness: Always terminates; infinite loops indicate an incomplete or incorrect
design.
o Definiteness: Each step is unambiguous; different implementers should produce
identical behavior.
o Input/Output: Explicitly defined domains and ranges; validates inputs and
describes outputs.
o Effectiveness: Steps are basic enough to perform mechanically; avoids “magic” or
undefined actions.
Algorithm as a problem-solving strategy:
o Abstraction: Separates logic from code; you reason about “what” before “how.”
o Decomposition: Breaks complex tasks into smaller, testable subproblems (e.g.,
parse → validate → compute → report).
o Generalization: Designs for categories of inputs; avoids hard-coding a single case.
Role and importance in the process:
o Bridge from idea to execution: Converts conceptual reasoning into an
operational specification ready for review and test.
o Enables analysis: You can prove correctness, estimate complexity, and compare
alternatives before coding.
o Supports collaboration: Pseudocode/flowcharts act as shared artifacts for
feedback and iteration.
o Facilitates reuse: Well-specified algorithms can be reimplemented across
languages and platforms.
Evaluating algorithms:
o Correctness proofs: Invariants, pre/postconditions, and loop termination
arguments.
o Complexity analysis: Time/space growth (big-O), best/average/worst case;
consider input distributions.
o Trade-offs: Readability vs. performance, generality vs. specialization; choose
based on constraints and priorities.
Typical mistakes and better practices:
o Ambiguous steps: Replace “process data” with explicit operations.
o Unspecified edge handling: Enumerate boundary and error cases; define
behavior.
o Premature optimization: Prototype the clear version; profile before tuning.
Program
Definition: A program is a concrete implementation of an algorithm in a programming
language that runs on hardware or a virtual machine; it adds practical considerations like
data types, memory, and interfaces.
Key elements:
o Data representation: Pick types and structures that reflect the algorithm’s
assumptions (e.g., integer vs. decimal for currency, guarding against precision
loss).
o Control flow: Implement decisions, loops, and function calls faithfully, preserving
algorithmic invariants.
o Interfaces: Define how data enters/leaves (CLI, files, APIs, UI), including
validation and feedback.
o Error handling: Anticipate invalid states, exceptions, and recoveries; log
meaningfully.
From algorithm to program:
o Translation: Map each step to language constructs; ensure determinism and
termination remain intact.
o Validation: Create unit and integration tests from the problem’s examples and
edge cases.
o Optimization: Profile first; optimize hot paths without changing observable
behavior.
o Maintenance: Refactor for clarity, document decisions, and design for extension
(modularity).
Why programs differ from algorithms:
o Environment constraints: Memory, CPU, OS, libraries, and deployment influence
design choices.
o State and side effects: Real systems persist data, interact with networks, and
handle concurrency.
o Non-functional requirements: Security, reliability, portability, and usability often
define success as much as correctness.
Putting it all together (a disciplined workflow)
Problem definition:
o Goal: State the objective in testable terms (“Compute daily average temperature
per station”).
o Inputs/outputs: Specify formats, ranges, and validation rules; provide sample
cases.
o Constraints: Time/space limits, privacy, platform, and user experience
requirements; list edge scenarios to consider.
Design the solution as an algorithm:
o Decompose: Identify subproblems; define clear responsibilities and data
contracts for each.
o Specify: Write pseudocode/flowcharts with unambiguous steps, explicit
conditions, and termination criteria.
o Analyze: Prove correctness with invariants; estimate complexity; compare
alternatives against constraints.
Implement as a program:
o Translate: Choose suitable data structures and control flow; preserve algorithm
semantics.
o Test: Derive tests from the specification; include boundary and failure cases;
automate.
o Iterate: Optimize based on measurements; refactor for clarity; document
interfaces and assumptions.
Practical teaching tips
Start with clear problem statements: Provide input formats, constraints, and exact
outputs; include two edge cases and one typical case.
Use pseudocode and flowcharts first: Separate logic from syntax; have students
peer-review for ambiguity and missing cases.
Require edge cases: Make students explain behavior for empty input, extremes, invalid
data; grade on explicit handling.
Tie analysis to decisions: Ask for a short justification of algorithm choice (e.g., why linear
scan over binary search given unsorted input).
Bridge to code thoughtfully: Emphasize type choices, naming, and test coverage; show
how small changes in data representation affect correctness and performance.
Reflect on trade-offs: Have students note one optimization they skipped (and why) and
one they implemented (and its measured impact).