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Roblox Scripting A To Z Guide

This document is a comprehensive guide to Roblox Lua scripting and game development, covering essential topics from setting up Roblox Studio to advanced combat systems and NPC AI. It includes detailed sections on Lua basics, Roblox API, user interface design, data storage, and optimization techniques. Additionally, it features a bonus project to create a mini-game incorporating various elements learned throughout the guide.

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adib123pc
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0% found this document useful (0 votes)
117 views2 pages

Roblox Scripting A To Z Guide

This document is a comprehensive guide to Roblox Lua scripting and game development, covering essential topics from setting up Roblox Studio to advanced combat systems and NPC AI. It includes detailed sections on Lua basics, Roblox API, user interface design, data storage, and optimization techniques. Additionally, it features a bonus project to create a mini-game incorporating various elements learned throughout the guide.

Uploaded by

adib123pc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Roblox Lua Scripting & Game Development – A-Z

Complete Guide

Part 1: Getting Started


• What is Roblox Studio?
• Installing Roblox Studio
• Setting up the workspace
• Introduction to Explorer & Properties
• What is Lua? Why Lua in Roblox?

Part 2: Lua Basics


• Variables & Data Types
• Printing & Debugging (print())
• Operators (+, -, *, /, %)
• Conditional Statements (if, else, elseif)
• Loops (for, while, repeat)
• Functions & Parameters
• Tables & Arrays
• Understanding Scope (local/global)

Part 3: Roblox API Basics


• Workspace, Players, ReplicatedStorage
• Services (Workspace, Players, Lighting, RunService, etc.)
• Instances & Properties
• Events (Touched, Clicked)
• Connecting functions (:Connect())

Part 4: GUI & User Interface


• Creating ScreenGUI, TextLabel, Buttons
• Handling button clicks
• Updating GUI dynamically (e.g., health, money)
• TweenService for smooth animations

Part 5: Scripting Tools & Weapons


• Tools & Handles
• LocalScripts vs ServerScripts
• Using RemoteEvents & RemoteFunctions
• Adding sounds & animations to tools

Part 6: Combat System Basics


• Detecting hits (Touched events & Raycasting)
• Damage system
• Cooldowns & Combos
• Adding VFX & Sound Effects

Part 7: Advanced Combat & Ability System


• Creating skill moves (like Blox Fruits)
• Adding knockback & stun
• Camera shake, charge-up animations
• Time Stop ability & Area effects

Part 8: NPCs & AI


• Creating NPCs
• PathfindingService for AI movement
• NPC combat system
• Quests & dialogue system

Part 9: Data Storage & Monetization


• Saving player data with DataStore
• Adding cash & inventory system
• Gamepasses & developer products
• Leaderboards

Part 10: Polishing & Optimizing


• Reducing lag (best practices)
• Secure RemoteEvents (prevent exploits)
• VFX optimization
• Mobile/PC compatibility

BONUS: Full Project


• Make a mini-Blox Fruits style game (Combat system + Quests + Abilities + GUI + VFX)

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