Kopec & Co - Mastering Chess A Course in 21 Lessons
Kopec & Co - Mastering Chess A Course in 21 Lessons
A COURSE IN 21 LESSONS
Bibliographical Note
This Dover edition, first published in 2006, is an unabridged republication
of the edition published by Cadogan Chess, London and New York, in 1994.
The book was originally published in 1985 by Pergamon Press, New York,
under the title Master Chess: A Course in 21 Lessons.
GV1449.5.M372 2006
794.1'2---d c22
2006041117
The idea for this work originated from We would like to thank Martin Richard
discussions with Walter Munn , President of son, former Executive Editor of the Per
the Scottish Chess Association. The five co gamon Chess Series, for his suggestions and
authors are all members of the Edinburgh help towards the completion of this work.
Chess Masters Association , a group which Also, we extend our gratitude to Alistair
was formed to supply competent chess Girvan, Chairman, S.C.A. Education Sub
tuition for all levels of player ranging from Committee ; Dr. Ken Stewart, Assistant
novice to expert. One of the first tasks the Secretary, S.C.A. ; Bill Wallace, Alec Mac
group was requested to perform was to Farlane , Alec Taylor, Graeme Taylor,
produce a teaching package for use by tutors Harry Leask, Morag Mullay, Professor D.
and students in Scotland. It is from that Michie, the Edinburgh Chess Club and the
initial project that this present volume has members of the Machine Intelligence Re
'
evolved, having undergone several radical search Unit for the use of their facilities.
changes in the process.
iii
CONTENTS
SYMBOLS VI
LESSON 21 Practical Tournament Tips and Advice - Ian D. Mullen et al. 125
GLOSSARY 133
v
SYMBOLS
+ check 3 Bb5 a6
+ - White has a winning advantage 4 Bxc6 dxc6
-+ Black has a winning advantage 5 0-0 Bg4
= equal position 6 h3 h5
0-0 castles king-side 7 hxg4? hxg4
0-0-0 castles queen-side 8 Nh2 Qh4 -+
good move 9f3 g3!
!! excellent move 0-1
? poor move
?? blunder
!? interesting (deserves attention); Descriptive
inviting complications 1 P-K4 P-K4
?! a dubious move 2 N-KB3 N-QB3
mate checkmate 3 B-N5 P-QR3
1-0 White wins 4 BxN QPxB
0-1 Bl!lck wins 5 0-0 B-KN5
112-112 drawn game 6 P-KR3 P-KR4
7 PxB? PxP
The following game is given as an
8 N-R2 Q-RS
example , it is the first 9 moves of a badly
Black is winning
played Ruy Lopez (Exchange Variation) .
9 P-KB3 P-N6!
White resigns.
Algebraic
1e4 e5
_2 Nf3 Nc6
vi
Introduction
In the lessons which follow you will be the elements of a position. The endgame
provided with a great deal of information and its most knowledge-oriented sub
that is directly or indirectly relevant to every domains* are considered methodically in
game of chess. The understanding of open Lessons 17-20. In general, the examples
ing play, the ability to formulate a plan for a cho�en throughout are original and recent.
position , to analyse its essential com All chess books I have ever come across
ponents, to carry out a sound combination share in common the approach of attempt
and finally to use efficient endgame tech ing to teach or illustrate through examples
nique to win, is part and parcel of every - either combinations from a given position
strong player's technique. However, over or complete games - and in this sense ours
the centuries there have been thousands of is no different. However, the good books
books written on the game of chess. What , whose examples have always proven to be
then, is the need for another - especially the most memorable are those which attach
when none of the subjects covered is par good labels to good examples. Take the
ticularly original? label of Kotov's in Think Like a Grand
We believe that this work is unique in master, "dizziness due to success" . This
putting five essential chess topics under one label says a lot in a very few words and is
cover in a form specially geared towards the self-explanatory. It is capable of describing
club player (graded 1450-1750 [BCF 100- the downfall of vain, ignorant , self-con
150]) . In this regard , one excellent book fidence in some phase of play better than
does come to mind for its broad scope in any other more detailed descriptions - or
providing the material necessary for evalu consider Kptoch's terminology in Pawn
ation of almost any chess position: Point Power in 'Chess , "The Sweeper-Sealer
Count Chess (by AI Horowitz and Geoffrey Twist".t Each term in this label has a clear,
Mott-Smith) . Nevertheless, our work is meaningful, and memorable purpose . Again
quite different in that each of its five major we try to do the same for you through
subject areas is broken down into four carefully chosen , concise definitions and
lessons, effectively comprising a 20-lesson examples of many well-known and lesser
course for the serious student whose ob known chess terms and concepts.
j ective is to become a stronger player. The It has been estimated that the chess
scenario which leads into a bright discussion master is able to store about 50,000 pat
of "Tactics and Combinations" is a refresh terns. No one has as yet attempted to
ing yet complete approach to the subject .
1 'le elements and principles which guide *It is important to have specific information about
the theoretical aspects and goals of each of the
sc>•·nd opening play are illustrated by games particular endi ngs discussed. Calculation alone will not
in three different variations. In "How to suffice, while a little k nowledge can go a long way .
Analyse a Position" we consider the meth t A pawn move which sweeps open an outpost
square , seals an opponent's outpost square , and creates
odology for deciding on a particular a sudden, possibly unexpected, drastic change i n the
sequence of moves, based on evaluation of pawn structure.
vii
viii Master Chess
ascertain j ust what these 50,000 patterns one position with certain features, and the
inside the head of a chess master are . same motif applies for thirty positions with
Perhaps our present understanding of the same features, then perhaps it (or a
human cognition in terms of perception , variant of it) applies for all such positions.
memory, and pattern recognition are in In other intellectual endeavours this process
adequate to do so . Have no fear, this is also could also be called generalization ; but, for
far removed from our aims here , though chess, this alone is not adequate - in that a
future developments in artificial intelligence keen eye for the unique qualities or features
may allow such an endeavour to be feasible . of a position must always be present to
Our purpose is to provide the serious recognize its requirements . Finding an
chess student of middling club strength with appropriate plan , such as doubling up on an
the essential elements ; the components open file , is still only a small component of
which comprise the fundamental armoury the complete , correct conduct of a chess
for good, sound play . Concomitant with game , which may involve a sequence of
these goals is the intention of providing, in a associated correct plans. The inductive
book of about 140 pages , what we consider approach is different and diametrically
to be the necessary background for any opposed to the one which provides the
"cultured" strong player. examples (i .e. a typical opening mono
During the course of the development of graph) but requires the reader to develop
their chess abilities most players find them his own ideas by "deduction" (working
selves failing or distinctly lacking in knowl backwards) from them .
edge about one phase or another of the The supplementary lesson on "Practical
game . For most players below master Tournament Tips and Advice" is intended
strength the phase where weaknesses to give some practical guidelines towards
appear most often is the endgame . How achieving real over-the-board success. The
ever , many players also often complain value of asking questions (hopefully the
-
about not being able to come up with the right ones) and learning from one's losses
appropriate plan for what they evaluate to cannot be overemphasized.
be � good position , and still more find A few words of caution are called for
themselves totally uncomfortable unless the here . Chess is a hard game . There are no
opening follows well-known theoretical easy solutions. Much hard work , persistence
paths which they have studied or memor and determination is a prerequisite , with no
ized. This , by necessity , is the clear expla guarantee of excellence or success. This is
nation for and j ustification of each of the because chess is unique in having all the
five major sections in this book. Each has its ingredients of science , sport , and art. It is
logical place and hopefully readers will find not enough to know how , nor is it sufficient
the presentation of material easy to under to carry out the motions , and likewise for
stand and generalize upon , in contrast to , moves with the aesthetic appeal of art for
for example , the typical book on a specific this may nonetheless result in dismal failure .
opening variation , which tends to over The student who carefully reads all five
whelm the reader with great detrimental major sections, who is very knowledgeable ,
effects. armed with our supplementary Exercises
The key question is, therefore , will the and Practical Tournament Tips and Advice ,
student be able to induce upon the material can unfortunately still be promised nothing
presented here in order to find correct and in terms of results.
creative moves for the positions which arise There is no substitute for over-the-board
in his games? That is, if a motif applies for experience of the dynamic element of chess.
Introduction ix
You may know all there is to know about This is where understanding distinguishes
opening ideas and principles , about tactics itself from information , or even what might
and combinations , about analysis, planning, be called "knowledge" . Experience can play
and even endings, and yet when the moment a key role here. The rest is up to you, the
comes to play the best move (or a good one ) reader.
you can't do it.
Lessons 1-4
There are four main types of combi linked and the ideas used in a material gain
nation: combination can be (and very frequently
are) used to mate the enemy king.
1. The mating attack.
Positional combinations are played to
2. The material gain combination .
increase the scope of one's pieces, laying the
3 . The positional combination.
ground work for a future material gain or
4. The drawing combination .
mating combination .
These classifications contain many "tricks of Drawing combinations speak for them
the trade" which form the bulk of all chess selves and give the tactically acute player a
players' armoury. A "tactical tree" has been chance of snatching lost games from the fir� .
drawn up to aid the student, giving a list of
all the main tactical motifs that are discussed
here. A good chess move will fall into one of
the following three categories: Tactical Terms
1. Tactical (as defined above) . Most of the standard terms are fairly self
2. Strategical (deploying one's forces, explanatory, e.g. obstruction , line-clearing,
following an overall plan, manoeuvr square-vacating, decoying, etc. In Diagram
ing etc . ) . 1 White uses these four themes to bring
3 . Forced (getting out of check, recaptur apout mate.
ing a piece) .
I Rd4
It should be noted that mating attack and The rook sacrifices itself in order to
material gain combinations are closely obstruct Black's defence of the square h4.
1 ... Bxd4
2 Bxe6+
a c d e f g
Now the bishop clears the file for the rook
and queen to use.
Now we put more pieces on the board and
2 ... Bxe6
go back a few moves (Diagram 3).
3 Rh8+
8 4
7
Mating Patterns
6
5 (see following diagrams)
4
The student will note that in all cases a
bishop or rook can be replaced by a queen.
In the maj ority of cases using a bishop and
rook, neither piece may be in the exact
position as shown in the diagram.
o b c d e g h In Diagram S mate is forced after 1 f6.
Diagram W is a pattern peculiar to queen
side castling and the opportunity to play it is
Once again we add more pieces and go back not at all rare .
a few moves (Diagram 5 ) . The student, once Diagrams X, Y and Z are endgame
given the mating pattern as a clue, should mating patterns that should be very familiar
play out the combination fairly easily. to the student; Diagram Z, of course,
cannot be forced. The student should set
I Ne7+ Kh8
these positions up on a board remembering
2 Qxh7+ Kxh7
to swap the queen with bishop and rook, as
3 Rhl mate.
it is usually the queen that delivers the blow.
Yet again, the student can break down With these positions imprinted on memory
the thought process behind the combi circuits , spotting and calculating a mating
nation . The experienced player will solve attack will be much easier.
Tactics and Combinations 5
A B c D E
F G H I J
K L M N 0
p Q R s T
u v w X y
z
6 Master Chess
Smothered �ate
a b c d e g
Every student should be familiar with
Philidor's Legacy . From Diagram 6 White
won thus: This is the common setting for the classi
cal bishop sacrifice . The reader is advised to
1 Nd6+ Kd8 study the handling of the attack against the
2 Qe8+ Rxe8 three defensive tries.
3 Nt7 mate.
1 Bxh7+ Kxh7 2 Ng5+
(a)
8 6 2 . .. Kg8
7 3 Qh5 ReS
4 Qxt7+ Kh8
6
5 Qh5+ Kg8
5 6 Qh7+ Kf8
4 7 Qh8+ Ke7
8 Qxg7 mate.
(b)
2 .. . Kh6
3 Qg4 Rh8
4 Nxe6+ Kh7
a c e g 5 Qxg7 mate.
Aitkens-Jacobs 1 915 (c)
2 ... Kg6
The Classic Bishop Sacrifice 3 h4 Rh8
4 h5+ Rxh5
The opportunity to play this sacrifice 5 Qd3+ f5
occurs quite often in games between less 6 exf6+ Kxf6
Tactics and Combinations 7
Double Check
9
The power of a double check is often a
match winner. Its force is the fact that the
king must move in reply to a double check.
Here is a humorous example from a simul
taneous display given by Nimzowitsch (Dia
gram 8).
11
a b c d e f g
Craddock-Mieses
I RbS!
2 Ne4 Bc5
3 Nxf6+ Qxf6
4 Bxc6+ bxc6
5 QxbS+ Kd7
6 QxhS
It certainly looks as if Black's 1 . . . Rb8
was a blunder.
Tactics and Combinations 9
6 ... Qf3 4 Qg5+ Kh8
7 Kd1 5 Qf6+ Kg8
6 Rc4! (1-0)
The only move .
In effect, the two bishops are fed as
7 ... Qxe2+
cannon-fodder to tear open the king's
8 Kc2 Qxc4+
defences and then the "heavies" (queen and
9 Kb1 Qd3 mate.
rook) stroll in to deliver a typical mate. The
absence of defenders on the king-side is the
The Double Bishop Sacrifice basis of this and many other violent assaults,
including the next example .
This is a fairly rare occurrence in over
the-board play , but the mechanics behind it
The King's Clothes
are worth knowing and can apply to many
other typical sacrificial assaults. Here are
White has queen , rook , two bishops and
Tartakower's conditions for the likelihood
knight all within striking distance of the
of the combination being sound:
black king. With such an attacking force he
"The defending king must be exposed
can afford to sacrifice a couple of pieces and
and his pieces not readily available for
still have an effective material advantage on
defence. The attacker's rook must
the king's wing. The finish is straightforward
serve a double purpose ; to prevent the
and brutal (Diagram 14) .
king's escape to the other wing, and to
take part in the final assault without
any loss of time . " 8 14
7
8 13 6
7 5
a b c d e g
a king hunt combination cannot be fully A typical king-side castled position has
calculated - the hunter must use "instinct" the square g7 protected only by the king, so
to j udge the outcome. this is where Black is often at his weakest.
This is why the chance to play king hunts
is often not taken by weaker players, who
may lack the courage to sacrifice if they
cannot analyse the position fully . A stronger
player will sometimes not bother to try to
analyse all the possible variations, he will
simply know that a king out in the open, at
the mercy of an attacker's army, rarely
survives (Diagram 15) .
8 15
7 e = Soft Spot
6
Combinations against f7 are very rare in
5 master games, but there is one line of the
4 Danish Gambit where Black positively in
vites an attack on this soft spot in order to
reduce White's attacking chances:
1 e4 e5
2 d4 exd4
a e g 3 c3 dxc3
4 Bc4 cxb2
Mullen- Weedon, Edinburgh 1 980
5 Bxb2 d5
6 Bxd5 Nf6
1 Nf7 Kxf7 7 Bxf7+ Kxf7
2 Qxh7+ Kf6 8 Qxd8 Bb4+
3 Bd4+ Kg5 9 Qd2 Bxd2+
8 16
6
5
4
a c d e f g h
Capablanca - Corzo
0 c d e g h
The knight is a tower of strength on f5 and
1 ... Bg4? a simple piece count of attackers and
defenders around the black king gives a hint
Not reckoning on
of the coming disaster.
2 Qxt7!+
1 Bh6! Ne6
when Black fell off his chair, then resigned. 2 Bxg7 Nf4
If 2 . . . Nxg7, 3 Qg4 f6 4 Nh6+ wins the
The Soft Spot at g7 queen .
3 BxeS Ng6
By playing natural developing moves, a
4 Nh6 mate.
player can lock on to the soft spots f7 and h7
fairly easily with king's bishop , knight and A word of warning: Don't waste time on
queen. the clock looking for mates that don't exist !
The real soft spot in a castled position is You can't will a position to contain a
g7 (or g2) . However, it is not all that easy combination . The student must play over
12 Master Chess
typical mating attacks and sacrificial com may improve dramatically with study. Reti
binations in order to build up a "chess again:
instinct". The types of positions which con "It is a mistake to think that combi
tain the seeds for such combinations will nation is solely a question of tale�t and
soon begin to be recognized. Also, it should cannot be acquired. The same el
then be easier to produce attacking games ements , as double-attacks, pins,
and find the most aggressive squares for obstructions etc. , occur here again and
pieces . again in more or less complicated
A mating combination is normally the associations. The more one sees of
easiest of the four main types of combi them , the easier it becomes to conceive
nation to play! Even a crude computer can and follow through such combinations
work out a difficult mate in six if all the by oneself. "
moves are forced . With checkmate the game
ends . The student need not calculate past
Test Positions
mate. (Though it may be necessary to
anticipate a left hook from the opponent . ) In all the following positions (Diagrams
But when playing a material gain, positional 18-29) the player to move has a forced mate
or drawing combination , the student has to on the board . Some of the solutions are
have the ability to assess a position that will rather lengthy and this should convince the
arise some moves ahead. student that the difficulty of a combination
has little to do with the number of moves
"A knowledge of combinations is the involved . Finding the best move in a com
foundation of positional play . This is a plicated position may be beyond the
rule which has stood its test in chess greatest players , but finding a forced mate
history and one which we cannot im in 9 can often be easy - given a knowledge
press forcibly enough upon the young of typical themes and a willingness to
chess-player" (Reti). calculate.
A few of these positions are taken from
Calling yourself a "positional player" and Locock's excellent (and long out of print)
avoiding tactical situations like the plague Imagination in Chess. Locock was of the
for fear of the ability to cope with them is opinion that imagination in chess was not an
doing nothing but fooling yourself. As en innate gift, but that it could be taught , and
couragement for the student, we mention proceeded to prove it by giving positions
that tactical ability is one chess skill which such as these to his pupils.
18 8 19
a c e g h a e g
(a) White 2 (b) White 2 (a) White 2 (b) White 3
Tactics and Combinations 13
20 21
White 3 White 3
8 22 23
7
6
5
4
a g
White 4 White 5
8 24 8 25
7
6 6
5 5
4 4
a b c d e f g h a
White 5 White 5
14 Master Chess
8 26 8 27
7
6
5 5
4 4
3
o b c d e g h
White 6 White 6
28 8 29
7
6
5
4
0 e g
White 5 Black 9
Solutions
I8a. I Qxa7+ Qxa7 2 Nxc7 mate . 25. I Rf8+ Qxf8 2 Rh2+ Kg8 3 Rh8+ Kxh8 4 Qhi+
I8b. I Rh8+ Kxh8 2 Qh7 mate . Kg8 5 Qh7 mate .
I9a. I Qxc6+ bxc6 2 Ba6 mate . 26. I Rd8+ Rxd8 (I . . . Bxd8 2 Qf7+ Kh8 3 Qf8
I9b . I Rf8+ Nxf8 2 Bf6+ Kg8 3 Nh6 mate . mate) 2 Qa2+ Kh8 3 Nf7+ Kg8 4 Nh6+ Kh8 5
20 . I Rh7+ Kxh7 2 Nf6+ Kh6 3 Rh7 mate. Qg8+ Rxg8 6 Nf7 mate .
21. I Ne7+ Rxe7 2 Qf8+ Kxf8 3 Rh8 mate . 27. I Qxf6 gxf6 2 Bxf6+ Kg8 3 Rgl+ Kf8 4 Nd7+
22 . I Nf6+ gxf6 2 Qf8+ Kxf8 3 Bh6+ Kg8 4 Re8 Ke8 5 Rg8+ Kxd7 6 Rd8 mate.
mate . 28. I Qd8+ Kg7 2 Rxg5+ hxg5 3 h6+ Kxh6 4 Qh8+
23. I Rxg7+ Kxg7 2 Qg5+ Kh8 3 Qf6+ Kg8 4 Rgl+ Rh7 5 Qxh7 mate .
Qg4 5 Rxg4 mate . 29. I . .. Rxbi+ 2 Kxbl Ral+ 3 Kxai Qa4+ 4 Kbl
24 . I Nf6+ exf6 2 Bxh7+ Kh8 3 Bg6+ Kg8 4 Qh7+ Qa2+ 5 Kcl Qai+ 6 Kd2 Qxb2+ 7 Kd3 Qc2+ 8
Kf8 5 Qxf7 mate . Kd4 Qc4+ 9 Ke5 Qd5 mate.
Tactics and Combinations 15
1 QaS+ b6
The Overworked Piece
2 QxfS Rxg2+
3 Kxg2 Qxc2+
Chess pieces are lazy; they hate having
4 Bf2 Qxd1
defending duties, but tolerate them as a
All according to plan , thought my necessity. However, should you designate
opponent. too many defending duties to one single
piece, then its claim for more pay can be
5 Rd4 1-0
heard all over the board . We have already
With mate or loss of the queen. seen a perfect example of an overworked
piece in Diagram 1 1 . The theme is always
The Discovered Attack the same, no piece can be in two places at
the same time.
Diagram 31 is a good example of a
discovered attack. Diagram 33 has a dis
covered attack as its main theme, but also 34
features a curious case of "chess blindness".
White had played his pawn to a3 to prevent
any bishop checks on b4, and under this
illusion played as follows.
33
1 Nf5!
White introduces back rank mate threats .
The black queen is protecting both back
Girvan-Chandler, Edinburgh 1980 rank and bishop.
Tactics and Combinations 17
The Desperado
8 35
Henley-Matko 1 982
7
6 1 Rxc3 Rxc3
5 2 Qd4+ Qf6
ending. 2 Bc3
18 Master Chess
1 Qxd7+! Qxd7
37
2 e6+
if 2 ... Qxe6 , 3 Bc4 is the pin, and if
2 . .. Kxe6
3 Bh3+
39
"Smith "-"Jones"
The Skewer
Pawn Promotions
40 42
o b c d e g h o b c d e g
8 45
a 7
6
5
8 44 4
7
6 2
5
4 a c e g
8 48
7
6
Perpetual Check 5
8 47 0 c d e g
7
6 Diagram 48 , an analysis by Mednis, is an
example of a frustrating drawn ending.
5
4 1 .. . Be7!
2 d6+
If 2 Kd4 Bf6+ , 3 Ke4 Be7 4 c6 Bd6 and
2 the bishop stays on the a3-f8 diagonal
preventing progress .
0 e g h 2 ... Bxd6
3 cxd6+ Kxd6
Deacon-Chandler, Aln wick 1979
And although White has the "correct"
1 .. . fl=Q!? bishop for the rook's pawn , the black king
reaches b8 and cannot be dug out of the
The drowning man clutches at straws . It corner.
was now or never while I still had some bait
to offer.
2 Bxfl Kf2
3 Bxa6?
LESSON 4. INSTRUCTIVE POSITIONS
3 Bh3 or 3 Rf4+ wins . AND CONSTRUCTIVE ADVICE
3 ... Rg 2 +
I hope you can add more strings to your
And Black carries on checking at gl-g2-g3 .
bow by studying the following positions and
lf2-1/z games. Tactics form a large part of the
22 Master Chess
successful club players' armoury. Here is a
selection of mistakes typical of average club 8 50
players (Diagram 49) . 7
6
Accepting the Obvious (part one)
5
4
8 49
o b c d e g
Chandler- Parker
18 Rxh7+ Kxh7
19 Rh1+ Bh6
20 Qxh6 mate .
o b c d e t c-g h
The postman brought me a nice surprise.
Chandler-Austin 1980 Black resigned ! He can play:
17 .. . Bg4!
Black spent 5-10 minutes looking for
ways to stop mate at both a7 and c7. There and not only save the game, but win in many
are three different mating patterns. variations, e.g.
1 ... Nxc6 1 8 Rxh7+ Kxh7
2 Nc7 + Kb8 19 Rh1+ Bh5
3 Na6+ Ka8 20 g4(?) Rfl+
4 Qb8+ R or Nxb8 and Black wins.
5 Nc7 mate.
Don't over-estimate your opponent's
1 ... bxc6 attacking chances. Remain cool in defence ,
2 Rxa7 mate . and look at all moves , no matter how crazy
1 ... a6
they may at first appear.
2 Nc7 mate.
53
Lipschuetz-Lasker
8 Ideas in Action
54
7 The following short tactical games will
6 give the student the chance to see in action
some of the tactical terms and ideas I have
5 discussed.
4 You should never miss the chance to play
over any miniature (any game less than 25
moves) . Such games usually contain useful
2 tactical ideas that can be reproduced in your
own games . Some players with intermediate
grades refrain from clashing with their
0 c e g h opponents in the early stages , but if an
Ratcliff-Chandler, Edinburgh 1979 opening error is not punished immediately,
either by tactical or positional means , then it
may turn out to be a good move !
1 .. . Nxd4
Learning from Short Games
A discovered attack on the bishop .
2 Bxf7 + Some time in the past I played out the
following three opening traps . (In my
The desperado .
beginner days I filled note books with every
2 ... Rxf7 opening trap and short game I could lay my
3 Nxd4 Qc7 hands on . ) Without this tactical background
4 Bb2 e5 I would certainly have missed a lot of
5 Ne2 Rd8 sacrificial chances that have happened my
way over the years .
Threatening a discovered attack on the
queen: l e4 e5
2 Nc3 Nf6
6 Rdl
3 Bc4 Nxe4
Pinning the bishop: 4 Qh5 Nd6
5 Bb3 Nc6
6 ... Rff8
6 d4 exd4
Easing the pin and renewing the threat. 7 Nd5 g6?
Tactics and Combinations 25
8 Qe2 + Be7 White had been playing lazy moves up to
9 Nf6+ Kf8 here, but Black lets him gain the advantage
10 Bh6 mate . with this unprovoked exchange. 7 . . h6 was
.
better.
1 e4 e5
2 Nf3 Nc6 8 Qxf3 a6
J Nc3 Bb4 9 Nd5!? axb5
4 Bc4 Nf6
I had ·now intended 10 Nxf6+ gxf6 11
5 0-0 d6
Bxf6 picking up the rook . Suddenly the
6 Nd5 Bc5
alarm bells rang and I spotted he could play
7 d3 Bg4
11 . . . Nd4! in answer to my 1 1 Bxf6. Aver
8 c3 Ne7?
age players tend to miss opponent's threats
9 Nxf6 + gxf6
but find moves like 1 1 . . Nd4! when their
.
10 Nxe5 Bxd1
back is against the wall. A knowledge of
11 Bxf7+ Kf8
how the casual and weak club players react
12 Bh6 mate .
in tactical situations certainly benefits the
1 e4 Nf6 student. My only hope was to leave him
2 Nc3 d5 alone for a move so as not to force him to
3 exd5 Nxd5 find the best continuation ! Then the bishop
4 Nge2 Bg4 and knight mating pattern, like a voice from
5 g3? ! Nc6 the past , came into my head.
6 Bg2 Ne5
10 c3 Ne7
7 Bxd5? Qxd5
11 Qxf6! gxf6
8 Nxd5 Nf3+
12 Nxf6+ Kf8
9 Kfl Bh3 mate.
13 Bh6 mate .
or
8 0-0 Nf3 + Lucky? Yes ! But I had gambled on him
9 Kh1 Ng5 + wanting to break the pin on his knight. 0-0
10 Nxd5 Bf3+ lost to 1 1 Nxf6+ . 10 c3 tempted a natural
11 Kg1 Nh3 mate . looking move. I should like to say that I
would have found 1 1 Qxf6! without knowing
The linking theme was the bishop going to
or remembering the previous examples, but
h6 or h3 giving mate.
that would not be honest .
Chandler-Gillain, Edinburgh 1 981, In the next example we shall concentrate
Four Knights on what never happened, rather than what
did . White misses a win that anybody would
1 e4 e5
have been proud of - the point being that
2 Nf3 Nc6
anybody with a little tactical know-how
3 Nc3 Bc5(?)
could have produced it.
White can gain a positional plus with the
Johnson-Hayman, Edinburgh 1 981,
"fork trick" 4 Nxe5 , but I took a chance and
Scotch Game
waited for a bigger opportunity. One came ,
but I very easily could have been chasing a
1 e4 e5
lost game for not j umping on Black im
2 Nf3 Nc6
mediately.
3 d4 exd4
4 Bb5 d6 4 Nxd4 Nxd4?
5 0-0 Bg4 5 Qxd4 d6
6 d3 Nf6 6 Bc4 c6
7 Bg5 Bxf3? 7 Nc3 Ne7
26 Master Chess
Black's opening play leaves a lot to be attacker's development. The defending
desired; however, it is only the following player should have considered a counter
tactics which interest us. sacrifice and then used his extra piece to
bring about a "technique" win.
8 Bg5 Qb6
As the game progressed, the defender
I was watching this game (a league panicked and tried to rush his king to the
match) , and I shook my head in sympathy as queen-side. White remained cool and
White played 9 Qxb6. White eventually lost played a fairly easy queen sacrifice when
a long ending. "Why not take the pawn on three pieces down ! Suddenly the game was
d6?" I asked after the game. over. The moral of this game is: when
material ahead, you should always look for
9 Qxd6
the most aggressive way of giving it back.
"I was worried about 9 . . . Qxb2" came Getting a won position can be very easy ,
the reply. actually winning the game is the hard part !
9 ... Qxb2
G. Chandler-Dr. Ratcliff, Edinburgh 1983,
White's analysis stopped here and he did Evans Gambit
not like what he saw. However, anyone who
l e4 e5
has taken the time (a few very entertaining
2 Nf3 Nc6
evenings) to play out the "Golden Oldies" ,
3 Bc4 Bc5
or has studied opening traps, would know
4 b4 Bb6
that Black cannot waste as much time in the
5 b5 Na5
opening as he has done here . Linking a few·
6 Bxt7 + ? !
tricks together, I demonstrated the follow
ing line of play. (The black moves were Two central pawns and an exposed king
played by the player of the white pieces in for a piece is playable compensation.
the original game. )
6 ... Kxt7
10 Rdl Qxc3 + 7 Nxe5 + Kf8
11 Bd2 Qxc4 8 0-0
12 Qd8 + Kxd8
but this very embarrassing blunder, played
13 Ba5 + Ke8
after 5 seconds' thought , should have given
14 Rd8 mate.
Black an easy win.
To miss such a beautiful win and then go
8 ... Bd4
on to lose is a common failing amongst
9 Ba3+ d6
weaker players. There is a cure! A good
10 c3 Bxe5
dose of Morphy, washed down with a couple
11 f4 Bf6
of hours studying tactics.
12 e5 Be7
In this next example , . which is not an
13 Qe2 Bf5
untypical league match between two players
14 g4
of intermediate grade, we see one player
sacrifice (in dubious circumstances) for what White has no choice , he must keep up
he believes to be compensation (two pawns some form of momentum .
and an exposed king for a bishop) . On his
14 . . . Bxbl
next turn , the sacrificing player makes a
15 Raxbl d5
"lazy" move and loses a piece . The defend
16 Bel Ke8?
ing player then proceeded to swap pieces,
which is usually correct when one is material 6 . . . d4! , giving his pieces more room ,
ahead, but in doing so only furthered the was far better.
Tactics and Combinations 27
17 d4 Nc4 You don't play chess on chessboards the
18 fS BgS? size of diagrams, yet students of the game
will spend an hour or more solving positions
Black's policy of swapping off pieces
from a book or magazine without the aid , or
when material ahead is usually correct , but
the proper use , of a set. Consequently,
after my next move his position becomes
when they sit down to reproduce their skills,
very difficult.
they find a mental block in some positions
19 f6! Bxcl and labour to carry off elementary attacking
20 fxg7 Be3+ methods. Give them the same position on a
21 Qxe3! diagram and they find even the most diffi
cult moves!
White, three pieces down, sacrifices the
To aid in calculation, positions must be
queen. If 21 . . . Nxe3 , 22 Rf8+ . . . 23 Rxd8
set up on a standard size board so that
and gxh8.
certain patterns are formed in the mind. The
21 .. . Qe7 eye is trained at flowing along diagonals and
22 gxh8=Q Nxe3 files, instead of being fixed on a 1 1/2-inch
23 Qxg8 + Kd7 square .
24 e6+ I was given this advice many years ago by
a strong player after I had asked him how to
Wrapping it up neatly before any more
improve my analysis . I owe him a lot.
blunders.
Players will find a marked improvement in
24 . .
. Qxe6 their play if they take the time to study with
25 Qxe6 + Kxe6 the weapon they fight with, a standard sized
26 Rbe1 set.
1 0.
- I'm fairly certain about the "diagram
syndrome" . On a journey from Glasgow , I
Motivation to Study armed myself with a CHESS magazine to
kill time. From the six "winning combinat
Nothing is more tedious than setting and ive play" positions I had only one right ! I
resetting different positions up on the chess rarely study , or even try to solve , problems
board . After you have spent 10 minutes without a set and board , but on this occasion
studying the tactical ins and outs of a I did not have one . That night I dug out
position, you have to destroy it and pains some really old CHESS magazines and with
takingly reset another. the aid of a set . . . 18 out of 18 correct!
After three or four such positions you
start to waste your time by trying to solve Summary
positions from diagrams. If you're just
starting off on the road of chess study , then I once read , in a very old chess book,
this exercise is a complete waste of time. "Both players are reminiscent of two old sea
Strong players may solve diagrammed captains, trying to manoeuvre their huge
positions within seconds. Some , Bronstein, galleons into a position to deliver a broad
for example , even prefer to analyse on the side . " You can liken all chess players to such
demonstration board . However, when these captains in command of men-of-war.
players were at your stage they set and reset There is the absolute beginner who
instructive positions on a chessboard. How usually gets sunk before leaving the harbour
can you ask your memory cells and imagin (entering the middle-game) or else runs
ation to construct a mating net or produce a aground .
subtle manoeuvre if they have never seen it The weak club player normally runs out
before? of shot (no ideas) and is becalmed, drifting
28 Master Chess
towards the rocks (mated without resist British, on the other hand, sunk or captured
ance). 229 French ships. *
Then there is the semi-skilled player who
You can't argue with mathematics like
has a reasonable gun crew (tactical ability) ,
that . . . go for the throat!
but terrible navigators (positional sense)
and cannot move into a position to get a
good shot. They have been known to sink Tactics and Combinations: Test Positions
the occasional prize , but usually it is a case
of being out-manoeuvred and collecting a The following positions (Diagrams 1-36)
full broadside . There is a tendency for weak should illustrate and elaborate on many of
club and semi-skilled players to come un the themes we have discussed already. They
stuck in uncharted waters (unfamiliar open vary from the fairly easy to the extremely
ings) . I shall stick with our semi-skilled difficult but are not arranged in any particu
player, else I'll start referring to Tal as lar order. Most of the solutions are very
Captain Cook ! "clean" with one clear-cut answer to be
As mentioned before, there is a pretty found.
reasonable gun crew, but whilst the crew is We suggest that you set each position up
still in need of further training they suddenly on your board and make a serious attempt
halt and turn to the navigators (positional to discover a definite best move or forcing
play) . The gun crew get sloppy (tactical line of play. If, after a few minutes, you are
ability starts to wane), and while this player completely stuck, then look up the solution
can now discuss at great length the points of and you may discover some of the amazing
a double or isolated pawn , weak squares , possibilities which can lurk beneath the
etc. , difficulty in nailing down small frigates surface of a position . These test positions
(rabbits with teeth) remains. are the real "meat" of the lessons, in that it
Train the gun crew first , for without them is very easy to learn nothing by breezing
you're harmless. Having reached a high through a whole work of well-annotated
standard of tactical ability, don't think it will examples, but it is a psychological law that
always remain in peak condition. Keep your greater attempts to achieve an object will be
powder dry! made if obstacles are put in the way. Also ,
chess is a game and solving these positions
should be fun .
Fact
A s a postscript , i t i s amusing that Bill
Hartston once wrote a glowing review of a
During the Napoleonic Wars the British
well-known book on tactics with the one
and French fleets clashed many times. The
criticism that he felt that tactical ability was
French strategy was to aim at the ship's
conditioned mainly by experience and won
rigging, thus cutting down the manoeuvr
dered if didactic works on the subject served
ability of the British ships (positional play) .
any use at all !
The British trained th eir guns on the Perhaps he was right, in which case we
French gun crews and personnel (tactical hope the reader enjoys solving these and
play) . accepts anything learned on the way as a
bonus.
During the period 1793- 1815 the French
captured or sunk 17 British ships. The • J ames Henderso n , The Frigates, Adlard-Coles Ltd .
Tactics and Combinations ( 29
8 1 8 2
7 7
6 6
5 5
4 4
3 3
2
0 b c d e f g h
White
8 3 8 4
7 7
6 6
5 5
4 4
3 3
2 2
0 b c d e f g h
White
5 8 6
7
6 6
5 5
4 4
3
d e f g h
White
30 Master Chess
8 7 8 8
7 7
6 6
5 5
4
3 3
2
a b c d e a b c d e
White Black
8 9 8 10
7 7
6 6
5 5
4 4
3 3
2 2
White White
8 II 8 12
7
6
5
4
3
a b c d e f g h a b c d e f g h
Black Black
Tactics and Combinations 31
8 13 8 14
7
5 5
4 4
3
2
d e
Black White
8 15 8 16
7
6
5 5
4
3
d e f g h d e f g h
White White
8 17 8 18
7 7
6
5 5
4 4
3 3
d e f g h d e
White White
32 Master Chess
8 19 20
7
6
5 5
4
3
White Black
21 22
f g h
White White
8 23 8 24
7 7
5 5
4 4
3 3
White Black
Tactics and Combinations 33
8 25 8 26
6
5 5
4 4
3
2 2
a d e f g h a d e
.
f g h
White White
8 27 8 28
7
6 6
5 5
4 4
3 3
2
a d e f g h a d e f g h
Black White
8 29 8 30
7
6
5 5
4 4
3
2
a a f g h
White White
34 Master Chess
31 8 31
7
5
4
3
a b c d e f g h d e f g h
White White
33 8 34
f g h a b c d e f g h
B lack Black
35 36
f g h
White White
Lessons 5-8
35
36 Master Chess
eS e 6 d5 d6 c5 c6 N f 6 N c6 g 6 d5 d6 c5 c6 e 6 f5 g6 N f 6 c5 c6 d6 es e6 Nf6 d5 c5 Nf6 d5 eS eS d5
While this move is certainly playable Black develops modestly. More am
and probably not bad, it would be hard bitious alternatives here were 3 . . . f5
to argue that it is White's best or even and 3 . . . aS . The latter seems wrong in
that it offers a first move initiative . principle: why open up the wing where
How to Analyse a Position 37
your opponent has more space unless when cxb5 12 Nxd5 (also 12 Nxb5 ! but
you can prove it weak? not 12 cxd5 ? b4 wins a pawn)
12 . . . Nxd5 ·13 cxd5 Qxd5 14 a4! would
4 e3
leave White with interesting counter
White continues his non-committal chances for a pawn .
approach. Also possible in the same
11 . . . cxd5 12 b5
vein were 4 g3 , d3 or Nc3 .
This move is correctly motivated
4 . . . Be7
(queen-side counterplay) , but 12 Qb3
This and the next few moves require no was more to the point (faster) as it
comment. prevents 12 . . . Nbd7.
5 Nf3 0-0 6 Be2 Bf5 12 . . . Nbd7 13 a4? !
Here Black continues to fight for as Again 13 Qb3 and then on 13 . . . Be6 14
much of the centre as possible without f3! Instead White switches from plan to
making over-committal pawn moves. plan. It seems he intends 14 Ba3 ,
Again 6 . . . Nc6 too simply invites 7 b5 trading off his bad bishop.
and after 7 . . Nbd7 the knight would
13 . . . ReS 14 Qb3!?
.
17 . . . Be6
Consider the following position from the
Not 17 . . . Bxe5? ? 18 dxe5 Rxe5 19 Nd1
1981 Glasgow Herald Open in the game
and wins . .The calm retreat opens a
Kleboe (1835)-Weeden ( 1950) after 16 . . .
threat on the knight on e5 .
Qc5 .
18 Bf3??
Instead play continued: 17 Rfe l Rac8 18 the rook on d8 and pinned bishop on d5 in
Nxf7(! ??) (18 Bb5 would leave White clear addition to the mates on h7 and f7) Qxa6 30
ly better) White sacrifices his best posted Rxd5 Rxd5 31 Nxd5 Bxe5 ! This leaves the
piece for no clear compensation . B l ack game level, (e. g . 32 Nxe5 Qa1 + recovers
should have accepted and seen what \\nite the piece) but not before some final fire
had in mind after 18 .. . Kxf7 1 9 Qxe6- Kf8 . works 32 Qe7 Qd6 33 Qxf7 Qxd5 34 Ng5
18 . .. Rxd1 19 Bxd1 (the mo,·e Weeden Qd1 + 35 Kg2 Nf4+ ! 36 gxf4 Qg4+ 37 Kfl
missed ( ! ?) but had he seen 1 9 . . . Qc6 ! Qd l + 38 Kg2 Qg4+ 39 Kfl Qdl+ 40 Kg2
threatening mate and guardi ng e6 . he would Draw .
have foiled White's ploy) 19 . . . Kxf7? 20 Now consider the following game played
Qxe6+ Kf8 21 Bh5 r e s ig n s . at the 1 980 Malta Olympiad between two
very sharp players , Ghinda (Romania) and
Example 2 Sax (Hungary) .
8 6 8 7
7 7
6 6
5 5
4 4
3
2
a c e g h a c d e g
Black White
Black could have obtained quite a solid move , 27 . . . Bf8-c5 ) , the position suddenly
game with 10 . . . 0-0 or 10 . . . Nd7 . Instead became rich with complications. The
he played 10 . . . g5? ! leading to 1 1 Bxg5 apparently precarious· position of the White
Nxg5 12 Qb5 + Nd7 13 Qxg5 Qxg5 14 Nxg5 . king means that a sacrifice on b4 had to be
It is unlikely that a grandmaster of Tarj an's considered on Black's last move , i . e .
calibre simply overlooked 11 Bxg5 , but 27 . . . Nxb4, but fortunately after 2 8 Rxb4
more than likely that after the continuation Bxb4 29 cxb4, White's rook on g3 guards
14 . . . Bxg2 15 Kxg2 Rg8 16 f4 h6 17 h4 f6 he against the fork on c3 . Black does threaten
missed 18 Bg4, winning a pawn (since on 28 . . . Bxd4 29 Qxd4 (29 cxd4 c3 + wins)
18 . . . Nf8 19 Nxe6 ! Rxg4+ 20 Kh3) and the 29 . . . Nxf4 simply winning a piece. To cope
game. For the record this is how Korchnoi with this, if White tries to move either
did it: 18 . . . Ke7 19 Bxe6 Rg7 20 Bxd7 Kxd7 knight or queen's bishop to a safe square
21 e4 (Korchnoi insists on connected d such as 28 Be3? or 28 Nf3? , then the rook's
pawns) c1 . . . c5 22 e5 dxe5 23 dxe5 fxe5 24 defence of c3 is interfered with and a
Rad1 + Kc7 25 Kh3 (finally the knight must combination on b4 becomes possible . On
be taken) 25 . . . hxg5 26 fxg5 e4 27 Rde 1 any 28th move by the White king (or on 28
Rd8 28 Rxe4 Rd3 + 29 Kg4 Rxc3 30 h5 Qcl) 28 . . . Bxd4 29 cxd4 c3 would win for
resigns . Black.
So what should White play? I was sure my
position could not have suddenly become
Example 3 lost from j ust that one move , 27 . . . Bc5 ,
finally completing Black's development . I
As a final example for this lesson on even considered 28 Nb3 ! ? with the idea that
analysing threats , see what you think of the on 28 . . . cxb3 29 Ba6 Qc6 30 b5 ! leaving
following position which arose after 27 tense Black's queen , bishop , and rook en prise,
moves of play in the first game of my two must win , e.g. 30 . . . Qb6 3 1 Rxe4 Qa5 32
game play-off match with Roddy McKay for cxb3 Qa3 + 33 Kc2 Qa2+ 34 Kd3 ! . But I
the 1980 Scottish Championship . hesitated , reluctant to embark on great
complications from what had been a "pure"
(see following diagram) plus; and indeed after 28 Nb3 ! ! ? Bxf2 29
Earlier in the game I had been sure that I Na5 Qb5 30 Bxc4 Rxc4 31 Qxf2 the position
stood better due to superior central control would become even more unclear, e . g .
(pawn on e5 holding Black's d- , e- and f 31 . . . Qxa4 3 2 Nxc4 Nxf4 3 3 Nd6! and
pawns) and control of the open g-file and White still has compensation for his piece
half-open a-file . However, after Black's last deficit.
42 Master Chess
Instead, in mutual time pressure I played play , but not 41 Qa1? for 41 . . . Rg3 42
28 Bxh6?? ! and the continuation was: Rxa7 Rxf3 43 Qa6 would win for Black!
28 . . . Bxd4 29 Bg7 41 . . . Rf8 42 Bg2?!
I had simply forgotten that on 29 Qxd4 After an hour's adj ournment analysis I
Nb6 allows the black queen to protect still played a move I knew to be flawed
his bishop while White's rook and - that is McKay could have got the
bishop are left hanging. edge with 42 . . . e5 ! in that on 43 Qxe5
Rf2 wins for Black, or 43 Rxe5 Bf6
29 . .. Bxf2
wins, and on 43 Qe3 he could follow
Here post-mortem analysis showed that with 43 . . . e4. Instead , McKay
29 . . . Nxb4! 30 Kc1 Nd3 + wins ; in blunders unbelievably:
horrendous time pressure McKay now
42 . . . Bf6?? 43 Qxb6+ Black resigns .
produced a series of blunders which
ultimately cost him the championship: Not a game of which either Roddy or I
could be proud , but one which is
30 Rh3 Nb6?
instructive and entertaining, particular
Correct was 30 . . . Bg2 with the idea ly for its blunders !
31 . . . Be3 or 31 . . . a5 .
31 RaS Rhg8 32 h6
8 12 8 13
7
6
5 5
4 4
o b c d e g h o b c d e g h
Black Black
rook and bishop ; (3) 33 . . . Nxd5 , reducing Instead , without much thought, Wells
material , though also relinquishing Black's took up the gauntlet and indulged in
best posted piece , while White can re 13 . . . Ncxe5? ! when after 14 Nxe5 Nxe5 15
capture with the knight with much pressure Bf4, he did not want to cope with the long
on f6; (4) 33 . . . Be7, pressing g5 and de term difficulties of 15 . . . f6 (15 . . . Qa5 16
fending f6 ; (5) 33 . . . fxg5 , with the intention Nd2 ! ) 16 Bxe5 fxe5 17 Qg4 when White
that on 34 hxg5 Nh3 + wins the g-pawn. All must stand better due to the e4 outpost,
these moves are logical in one way or despite his pawn deficit. So he quickly
another, though their effectiveness can only decided on the exchange sacrifice
be determined by considering concrete vari 15 . . . Nxc4! ? 16 Bxb8 Qxb8 17 dxc4. How
ations. ever, here Black must try to connect his
Instead , due to the usual problem of time central pawns with 17 . . . f6 or 17 . . . e5.
pressure, Black's game dissipated with the Wells' continuation 17 . . . f5 was a position-
illogical 33 . . . Qb5? and the game con al blunder, since after 18 Nd2 Bf6 19 Nf3
cluded : 34 Bc4 Qe8 35 gxf6 gxf6 36 Nf5 followed by 20 Ne5 he was never able to
Rbc8 37 Kh2 Bc5? 38 Qxf4 ! Bd4 39 Qh6 play . . . e5 .
Qg6 40 Qxg6 hxg6 41 Nxd4 exd4 42 Rd1 and Again the lesson is that you should always
Black resigned . Of course time pressure evaluate and play according to the needs of
never helps ! the position . Having played 12 . . . Rb8 , 13
. . . Ncxe5 was an illogical move if only
because it invited the unpleasant pin 15 Bf4.
Black's further error was that having em
Example 7 barked on this path, he did not consider
sufficiently the pros and cons of the interest
The diagrammed position arose after 13 ing exchange sacrifice 15 . . . Nxc4.
Ne4 in the game Kopec vs. the late Ian
Wells , Manchester, 1981 .
There is really nothing wrong with Black's Example 8
position except for the slightly cramping
effect of the white e-pawn which he may To close this lesson on "the essential
feel. Since he j ust played 12 . . . Rb8 (to features of a position" I give a further
prevent Nd2-b3) I expected 13 . . . b5 example from my two-game play-off match
followed by 14 . . . a5 , with a general queen with Roddy McKay (March , 1981). The
side expansion, or a rational move such as following critical position in the 2nd game
13 . . . Qc7 , i . e . 14 Ng3 Rfc8. arose after 19 Rel.
How to Analyse a Position 47
is covered) and with interest in that White's
8 14 king-side pawn structure has been per
I�W?P�
7 manently damaged .
l f""'=m=
6
5
4 LESSON 8. INABILITY TO DRAW
ON PREVIOUS EXPERIENCE TO
3 FORM A PLAN
2
I have always contended that the games
from which I have learned the most were
0 e g losses or draws . These are the games which
Black most painfully and vividly have impressed
themselves on my chess memory , and there
White has recovered two pawns sacrificed fore are the most valuable means to judge
in the opening with his rook on d6 and progress , or lack of it. But , admittedly , it is
knight on e7 and it appears that Black's most upsetting when you lose or draw a
knight on e5 is in great peril. Could it really game and there is no moral to be found, no
be trapped on an active square in the middle lesson to be learned .
of the board ! ? The following game was played about 12
Already having more than a n hour time years ago when I was then rated 2032 and
advantage , I gave the position considerable faced Joshua Fluk (1650) , a recent arrival
thought . Any knight move would appear to from Israel , in the 1969-70 New York City
lose at least a pawn , i . e . 19 . . . Nc6 , as Interscholastic H.S. Championships .
would the counter-attack on White's nearly Though we both had perfect scores 4/4 , with
trapped knight on e7 , 19 . . . Qg5 , i . e . 20 the big rating difference I was considered to
Bxe5 Qxe7 21 Bc4 ! (21 Bxg7 + Kxg7 22 be the favourite . However, having observed
Qe5 + Qf6 is not clear) . a number of Fluk's games, I knew he was a
What to pl ay then? I looked at 19 . . . a6 , good, natural player, not to be under
but then simply 20 Bxe5 axb5 21 Qxb5 still estimated.
looked much better for White. I even As it turned out , I was given a lesson
considered the counter-stroke 19 . . . Nxf3 + never to be forgotten . On that occasion
with the idea that on 20 gxf3 Qc5 + either every move of Fluk's up to the decisive
picks up the hanging rook on d6 or bishop surprise stroke , 33 . . . Nxg4 , struck me as
on b5 (after 21 Qf2) . But of course the cold logic, and perfect , like those of a real
bishop on g3 would defend that rook after champion:
19 . . . Nxf3 + . The accumulation of all the
above assessments , features and tactical
Game 4 Kopec-Fiuk, Nimzo-Indian
motifs led me to find the perfect combi
Defence
nation miniaturette in the position which
wen t :
1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 e3 b6 5 Nf3 Bb7
1 9 . . . N xf3 + ! ! 2 0 gxf3 Qg5 ! Suddenly the
6 Bd3 Ne4 7 Qc2 f5 8 0-0 Bxc3 9 bxc3 0-0
"hanging" aspects of White's position are
fully evident. There is no 21 Be5 (illegal ! ) A standard opening with Black trying
a n d 2 1 Rxe6 fxe6 2 2 Qxe6 is impossible to maintain his grip on e4 and blockade
because the bishop on b5 hangs. Hence it is the position as much as possible , par
clear that Black must recover his lost knight , ticularly White's doubled c-pawns .
for the white knight is now truly trapped ( d5 White , on the other hand , should try to
48 Master Chess
open the position as much as possible Nf6 23 Raa2 Kt7 24 Rag2 Qg7 25 Qb2 Rah8
for his two bishops and central pawn 26 a5 hxg4 27 hxg4 Rh3 28 Rxh3 Rxh3 29
mass. Kf2 Qh6 30 axb6 a6 31 Bc2 Rhl 32 Ke2 Qh3
33 Rf2 Nxg4 34 resigns.
10 a4
In relation to the previous example , con
While this is not bad, with the goal of sider the following game where White was
opening the position by Ba3 , and c5 , 10 unable to draw on previous experience to
Nd2 and 10 Ne1 are more common. cope satisfactorily with the needs of the
position and problems posed by Black. It is
10 . . . d6
not so much that he plays bad moves, but
I gave up on the idea of 1 1 Ba3 that there is no resolution and direction in
followed by c5 for it could not be them.
enforced , and instead switched back to
1 1 Nd2.
Game 5 Dauber (1775)-Kopec (2430),
1 1 Nd2 Nxd2 12 Bxd2 c5 13 dS 12th Manchester Congress, 1981 ,
Round 5, Nimzo-Indian Defence
At the time I was already aware that in
such positions it is essential for White
1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 e3 b6 5 Nf3 Bb7
to open the centre . 13 d5? ! had this
6 Bd2
intention , but proved ineffective. Much
better would have been 13 f4! (followed There is nothing particularly wrong
by e4) or 13 e4 ! ? , though I rejected the with this move except that it indicates
latter blinded by my desire to win , e.g. White's unfamiliarity with the opening.
13 e4! ? f4 14 e5 g6 15 Bxg6 hxg6 16 The games of the "old masters" Nimzo
Qxg6+ = . witsch , Bogolyubov , and Alekhine
demonstrated the move as incon
13 . . . g6!
sequential . More "theoretical" was 6
This showed Fluk's deep appreciation Bd3 as in the previous game.
of the position in that the weakened
6 . . . 0-0 7 Be2 d6 8 0-0 Nbd7
black squares could not be exploited ,
e.g. 14 dxe6 Qf6 15 e4 f4 etc. My Perhaps more accurate was 8 . . . Bxc3 ,
further efforts to open the position by since the bishop has served its purpose .
14 e4 and 15 g3 were thwarted by
9 Qb3 aS 10 Radl Bxc3 11 Bxc3 Qe7
14 . . . f4 and 15 . . . e5 , closing the
centre and leading to Fluk's quick re With 10 Rad1 White indicated his
organization utilizing his king-side intention to play d5 . Black makes
spatial edge. preparations for this and supports a
This was emphasized by 20 . . . h5 ! possible . . . e5 in any case . The more
followed by 23 . . . Kf7 and 25 . . . Rah8. direct 1 1 . . . Ne4 also deserves atten-
I tried to hold back B lack's king-side tion.
advances and even seemed to be mak
12 Nd2
ing some progress on the queen-side
with 30 axb6 but the stellar 30 . . . a6 White correctly plays to fight for the e4
proved this too slow while Black pro square and from the previous game the
ceeded with his incursions (31 . . . Rh1 reader should now know 13 f4 is in the
and 32 . . . Qh3) capped by the decisive air; hence Black's continuation ; but
33 . . . Nxg4. what was the point of 10 Rad 1 ? Here
that rook on el would fit better.
14 e4 f4 15 g3 eS 16 f3 Nd7 17 Qc1 g5 18 Rf2
Rf7 19 Bel Qf8 20 g4 hS 21 h3 Rh7 22 Rh2 12 . . eS 13 Qc2 Rfe8 14 Rfel h6
.
How to Analyse a Position 49
Black prepares knight manoeuvres via 22 . . . Nde5 23 Bxe5 Nxe5 24 f3?
h7.
In search of counterplay White finally
15 b3?! makes a serious error which can be
blamed for his defeat. Correct was 24
White correctly hopes to enforce a3 ,
Qc2 (pressuring and pinning the e
b4 , and open the queen-side where he
pawn) and then f3 or f4 .
has more space , but 15 Nfl with the
idea Ng3-f5 was more pertinent. 24 . . . exf3 25 Nxf3?
7
6
8 16
5
4
a c d e g h
White
and pawns takes precedence here. I j ust took normal amounts of time ,
White's backward e-pawn is still awk considered the threats , options , and prob
ward to defend while Black's f-pawn lems of the position (since I'd never been in
can be supported by . . . g6. the variation before) to play:
32 h4 Qh5 33 Be2 Qf7 34 Bg4 Qf6 35 Qf2 g6 12 Kf1
The result of this cat and mouse play Now Black thought for 40 minutes and
between White's pieces and the black play continued:
queen is that White is left with more
12 . . . Rg6 13 Bf4 e6 14 Qa6+ Kd7
weaknesses , Black has consolidated ,
and the e-pawn is still doomed.
I could not believe a good player would
36 h5 g5 37 Rxf5 want to rush into Black's position and
carefully thought over the thematic
Desperation. If 37 Rf3 Black can pro
stroke:
ceed quietly with 37 . . . Kg7 ! , i . e . 38
Bxf5 Bxf5 39 Rxf5 Rxf5 40 Qxf5 Qxf5 15 d5! when after exd5 16 Qxa7 Qxf3 17
41 Rxf5 Rxe3 42 Rf3 Rxf3 and Black Qxc7+ Ke8 18 Qc8+ Ke7 19 Qb7+ Ke8 20
wins the king and pawn ending; other Qb8+ Kd7 21 Nc5+ Bxc5 22 Qc7+ Ke8 23
wise White soon runs out of moves. Rei+ Re6 24 Qxc6+ Ke7 25 Qxc5+ Kd7 26
Qc7+ Ke8 27 Rxe6+ fxe6 28 Rgl Qxh3+ 29
37 . . . Bxf5 38 Bxf5 Rf8 39 Bh7+?
Ke1 White soon won .
A final blunder; much longer resistance
You can see that I had you , the reader,
was offered by 39 g4.
in mind in Manchester !
39 . . . Kg7 40 Qxf6+ Rxf6 41 Rxf6 Kxf6 42
I must credit the following final example
e4 ReS White resigns .
to the Brazilian master Silvio Mendes . In
During my 5 years in Britain I noticed that 1979 a 16-year-old boy named Amilcar
there is too much emphasis on prepared played these moves against the well-known
opening variations , particularly amongst Argentine grandmaster, Miguel Quinteros:
young players , even strong ones . I do not
really consider this to be normal chess. In
the course of an "active" chess game every
Example 10 (Najdorf, Polugaevsky
position should be considered on its own
Variation , Rio de Janeiro ,
accord. The moves played should be an
Brazil, 1979)
accumulation of your experience, knowl
edge, preparation and psychological state Ami/car-Quinteros
(feelings) .
1 e4 c5 2 Nf3 d6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3
a6 6 Bg5 e6 7 f4 b5 8 e5 dxe5 9 fxe5 Qc7 10
Example 9 Qe2 Nfd7 11 0-0-0 Bb7 12 Nf5 exf5 13 e6
Nf6 14 Bxf6 gxf6 15 Qh5 Bg7 (best
Here is yet another example from the 15 . . . Bb4) 16 exf7+ Qxt7 17 Bxb5 + ! axb5
12th Greater Manchester Open (Round 1 ) 18 Rhel + Be4 19 Nxe4? (Winning is 19
where I met Hutchinson (2120) who reeled Rd8+ Ke7 20 Nd5+ Ke6 21 Rd6+ Kxd6 22
off the first 11 "prepared" moves in 1 Qxf7 Bxd5 23 Rdl) Qxh5?? 20 Ng5+ Black
minute. resigned.
1 e4 Nc6 2 Nf3 d5 3 exd5 Qxd5 4 Nc3 Qa5 5 A year earlier Amilcar had won a game in
d4 Bg4 6 Bb5 0-0-0 7 Bxc6 bxc6 8 h3 Qh5 9 a Brazilian tournament with 19 Rd8+ ! in
Qd3 Bxf3 10 gxf3 Rd6 11 Ne4 Re6. the position after 18 . . . Be4. But after con-
How to Analyse a Position 51
suiting Informant he rattled off these moves References
and played 19 Nxe4? according to its sug
gestion . Quinteros, a Najdorf expert , had Thought and Choice in Chess, by A. de Groot ( Mouton
forgotten the variation and was working out Press).
Human Problem Solving, by A . Newell and H . A .
the moves over the board . However, his not Simon (Prentice-Hall ) .
playing 19 0-0 even in time pressure ,
. . . Think Like a Grandmaster, b y A . Kotov ( Batsford).
which was the logical , necessary and win The Best Move, by V. H o rt and V. J ansa (R . H . M .
Press) .
ning move , is inexcusable . Instead the Test Your Chess J. Q . . by A. Livshitz (Pergamon Press) .
grandmaster blundered, allowing 20 Ng5 + Best Games of the Young Grandmasters , by C. Pritchett
when mate follows. and D. Kopec (Bell & Hyman) .
Lessons 9- 12
53
54 Master Chess
4. The plan will be executed. Specific Diagram 1 shows what is known as the
variations will be analysed until a way of "classical" pawn formation, which has re
carrying out the plan is found. It may curred for over 500 years.
emerge that the "ideal" plan fails tactically , White's formation is based on the premise
in which case one which can be executed in that central control is a good thing. If
the given position must be substituted . pieces, especially minor pieces, are centrally
posted, their scope is maximized, as they
The following lessons provide ground can be switched swiftly to either wing as the
work in positional assessment and deter need arises. A strong pawn centre provides
mination of objectives, as a plan is merely a
a firm foundation for such positioning. Thus
method of achieving the latter which is White's pawns occupy e4 and d4, while
based on the former. I will not attempt to
attacking e5 and d5 . Despite both sides
consider reams of tactical variations , nor
having played just two moves in the dia
will I attempt a comprehensive study of grammed position, the strategic die has
positional chess . Instead I will deal with a been cast for at least the next few moves.
few fundamental themes and concepts, illus
White has two pawns versus one in the
trated by examples , and direct the inter
centre and will develop pieces to active and
ested reader to further areas of study and aggressive squares. Black, on the other
sources of material.
hand, established a central foothold with the
e5 pawn and will develop defensively, re-
LESSON 9
Nxg4 26 Bxg7+ Kxg7 27 Rxh7+ Kg8 28 Qc1 square in front of an isolated pawn will
Bxg5 29 Qxg5 Qa1 + and White resigned. A always be a beautiful outpost on which
drastic example of the risks of over-zealous enemy pieces can be established. The reader
pawn pushing! may consider that as long as Black is able to
A general definition of a "weak pawn" is: defend this pawn as often as it's attacked,
"one which cannot be defended by another there is little to fear. Unfortunately , in
pawn" . Such pawns are weak because (1) practice it's often hard to guard against
they depend upon pieces for protection and threats elsewhere , while still protecting the
are easily lost , (2) by tying down pieces to pawn adequately .
their defence they may leave their possessor An excellent example of overstretching
vulnerable to aggression elsewhere on the an opponent who is nursing a structural
board, (3) weak pawns tend to have weak defect was given by the Russian master Kan
squares around them which may provide the (Diagram 6) .
opponent with strong outposts for pieces, or
lead to weak colour complexes, concepts
which will be central to Lesson 10. I shall 8 6
end this lesson with examples of common
types of pawn weakness. 7
Isolated Pawn 5
4
An isolated pawn is simply one which has
no pawn of its own colour on an adjacent
file to give it support. Such a pawn some
times gives dynamic chances in a middle
game , but represents a long-term structural
weakness which will be a particular liability a c d e g
in an endgame .
Diagram 8 arises from a line in the Bishop's pressure from centralized rooks. There is
opening favoured by Larsen and is a pos thus sufficient dynamic compensation for ·
at least equal as Black's bishop pair can opponent can force their advance , or liquid
prove very powerful , in conjunction with ate one of them they're probably weak".
How to Formulate a Plan 59
LESSON 10 student to be aware of this concept, when
conceiving middlegame plans, for it is at this
stage in the game that the endgame pawn
Pawn Islands, Outposts, and
structure is often decided .
Colour Complexes
islands has obvious weaknesses such as square can only be contested by enemy
isolated pawns , but consider Diagram 12. pieces and that it is USEFU L , which implies a .
central square or a foothold in the enemy
position. It should be relevantly placed to be
8 12 a platform for attack, a . lynchpin for co
ordination of the player's own forces, a
disruptive weapon against your opponent's
6 co-ordination, or a combination of some or
5 all of these factors.
4
13
a b c d e g h
on these squares, it is clear that they would nation of f5 . The game continued: 15 gxf3
dominate the board . The white queen-side Nd7 16 0-0-0 (naturally) 16 . . . Re8 17 Bh3 !
would be under direct pressure which could (White simply threatens Bf5 followed by
be increased by pawn advances, while Black doubling rooks on the h-file and manoeuvr
would control the centre and could switch ing his knight to e3 , a plan which would
pressure to the king-side too if necessary. In soon be decisive. Black must therefore
contrast , White has no such squares on remove this bishop. Note in passing that
which to anchor pieces and is condemned to Bxf4 by White at any stage would merit "??"
a life of defensive drudgery. To retain as Black would reply exf4 and gain access to
control of the position , Black must avoid a the beautiful squares d4 and e5) 17 . . . Nxh3
pawn of either colour reaching c5 . Playing 18 Rxh3 Nf8 19 Rahl Ng6 20 Ndl Rc8 21
. . . c5 would mean that each side had one Ne3 Rc7 22 Nf5 (A fine example of a
good square (d4 for Black, d5 for White) . dominant knight outpost in a very useful
To allow White to play c5 would be even place!) 22 . . . Rf8 23 Qd1 f6 (Black has no
worse, as then b6 , c4 and d6 would become chance of holding this position in the long
valuable outposts while Black would only run , but White now achieves a quick tactical
control d4. The lesson to be learned is kill) 24 f4 ! exf4 25 Qh5 Ne5 (If 25 . . . fxg3 26
"guard your structural advantages care Qxg6 followed by Rh8 mate) 26 Qh7 +
fully" . Black resigned (26 . . . Kf7 27 Qxg7 + Ke8 28
The usefulness of outposts is a key factor, Qxf8+ followed by Rh8 + and Rxd8 is
as the point of controlling them is to further fatal) .
one's cause elsewhere . Aside from the lesson that usefulness ,
that is to say the quality of outposts not just
8 14 their quantity , is important, another point
emerging from the above game is that if the
defender gives up pieces which have the
6 potential to contest an outpost, it tempts
fate severely. An outpost can only be
5 attacked by pieces; thus it follows that the
4 way to fight against one, is to cover it with at
least as many pieces as your opponent uses
to support its occupation . If it's then occu
pied, a series of exchanges will force the
possessor to recapture with a pawn and lose
access to the square .
a c d e g h
enemy will infiltrate . Such "bad bishop/ enemy king and knight. A combination of
weak square" syndromes are particularly diversionary attacks and king manoeuvres
deadly in the endgame ( see Diagram 17) . gives the knight many victories in such
situations.
I have discussed weak colour complexes
17
in the context of the endgame as it's there
that the problems can be illustrated most
clearly. However, one must be aware that
such weaknesses can be deadly in the
middlegame too . There are frequent
examples in master play of attacking strat
egies based on squares of one colour. To
conclude this lesson, here is a drastic
example of dark square strategy by a player
who pioneered understanding of such plans,
Aron Nimzowitsch .
In the game Nimzowitsch-Miss Menchik,
a c d e g h Carlsbad, 1929 , the position in Diagram 18
arose after Black's 9th move .
McNab-Sowray, London, 1982
19
NN-Kotov
streets which lead into both positions, thus PORTANT ONLY I F IT CAN B E USED FOR SOME
"
the fight for their control can be of great STRATEGIC PU RPOSE . Karpov realizes that
importance . This is the basis of the begin the e-file is the more valuable as (1) he will
ner's rule: "place rooks on open files" . penetrate to e7 before Black reaches c2; (2)
Indeed, the rook can b e a devastating piece he will force the doubling of his rooks on the
when played into attacking positions via an 7th rank, while restraining Black's counter
open file as numerous powerful plans may play by a latent threat of back rank mate
become possible . which gains a tempo ; (3) he will then have a
Before discussing the important themes of target on f7, the fall of which will create
control , penetration , targets and disruptive mating threats; (4) Black will be unable to
power, here is a classic example of rooks defend passively , as White will dislodge his
penetrating via an open file and, in this case , pieces by pawn advances and the dominant
doubling on the 7th rank with devastating rooks on the 7th will make effective de
effect. fensive co-ordination impossible ; (5) if
Black tries to play actively and counter
21 attack, he will have insufficiently mortal
targets and leave himself fatally exposed.
Now observe how Karpov pressed home
his advantage : 25 f3 (clearing the way to the
7th) 25 . . . Bg6 26 Re7 (attacking b7 with
gain of tempo) 26 . . . b6 27 Rae1 ! (gaining
another tempo , for if 27 . . . Rc2 2S ReS+
forces mate) 27 . . . h6 2S Rb7 Rd6 (Black
tries to defend, but counter-attacking by
2S . . . Rc2 also fails as his king becomes
fatally exposed, e.g. 29 R1e7 Rxb2 30 BeS
ReS 31 Bxf7+ Bxf7 32 Rxf7 RSc2 33 Rxg7+
KfS 34 Kh2! and now White's king escapes
Karpov- Uhlmann, Madrid 1973 but Black's is hopelessly placed , for
example 34 . . . Rxg2 + 35 Kh3 Rh2+ 36 Kg3
Diagram 21 arose after Black's 24th move Rhg2+ 37 Kf4 Rb4 3S Rh7 KgS 39 Rhd7
in a French Defence , Karpov having j ust winning) 29 R1e7 h5 30 gxh5 Bxh5 31 g4
How to Formulate a Plan 65
Bg6 32 f4 ! (Karpov's plan continues as he players doubling rooks or even trebling the
prepares to dislodge the bishop from its rooks and their queen. Minor pieces may
defence of f7) 32 . . . Rcl + 33 Kf2 Rc2+ 34 play an important role by controlling key
Ke3 Be4 (f7 was indefensible) 35 Rxf7 Rg6 squares (see Karpov-Uhlmann) or through
36 g5 (engineering the collapse of g7) diversionary attacks as in Example 2. The
36 . . . Kh7 37 Rfe7 Rxb2 38 Be8 Rb3 + 39 decision to contest an open file may be
Ke2 Rb2+ 40 Kel Rd6 41 Rxg7+ Kh8 42 defensive as a player tries to protect weak
Rge7 Black resigned. (When his check runs nesses , or aggressive in trying to attack
out he will have no defence to White's those of the opponent. However, before
threats, e . g . Rb8 followed by bishop moves such operations are embarked upon it's vital
mate, or if Black plays . . . Rd8 simply g6 to assess the usefulness of the file, or indeed
wins. ) the relative importance of different files in
Perfect examples such as this tend to give the context of the particular position.
players delusions of simplicity. They think The following factors should be con
that if a rook is established on an open file, sidered in making such an assessment:
victory will surely follow, but consider the 1 . Control. This will tend to be a case of
position in Diagram 22: who can ultimately bring more firepower to
bear on the file. Although control will
sometimes pass on a "first come , first
8 22 served" basis, we have already seen how a
7 file may change hands when the initial
occupant fails to maintain his presence.
6
2. Penetration. In the event that control of
5 a file may be won, one must establish
4 whether there exists a point on it at which the
enemy position can be penetrated. Such an
"entry square" will usually be on the 7th
rank, although sometimes on the 6th or 8th ,
and will be a square which cannot be
defended by enemy pawns . It will often be
a e g defended by enemy pieces and the potential
to exchange such defenders off or drive/
Black has just played Rad8 "occupying" divert them away must exist . If, however, all
the open d-file but he's lost ! White plays 1 the possible entry squares are securely de
Be3 attacking the a-pawn and after 1 . . . a6 fended, the value of the open file is greatly
(if 1 . . . b6 2 a5 c5 3 axb6 axb6 4 Ra6 Black's diminished.
queen-side collapses) 2 Bb6 Rd7 3 Rad1 3. Targets. In the event that penetration
R8e7 (3 . . . Rde7 4 Bd8 ! followed by Rd7 on the open file is possible, are there targets
wins) 4 Bc5 Rxd1 5 Rxd1 ReS (5 . . . Rc7? 6 for attack within the enemy camp? Typical
Rd8+ Kh7 7 Bd6 is embarrassing ! ) 6 Rd7 targets are pawns which have been out
winning easily. That position was a simple flanked and may be attacked from the side
example of the need to be able to penetrate and/or from behind. In many cases the open
on an open file. Black was unable to do so as file will lead to one or two rooks being
White's king was well-placed to stop any established on the 7th rank and co-ordinat
entry while, when the file changed hands ing with other pieces to make targets of
(the "two-way street" theme) White enemy pieces , or even of the enemy king.
effected a decisive penetration via d7. 4. Disruptive power. This relates to the
The fight for control of an open file or idea of targets, but is more subtle in that the
files is a vital phase in many games, with file may, in some cases, not lead to win of
66 Master Chess
material or direct attack. The opponent may 26 . . . Rxcl 27 Raxc1 Rxcl 28 Qxe6 Rxel + !
be tied down to such an extent that a in addition to king-side mating threats,
decisive blow can be delivered elsewhere . leaving White hopelessly placed) 25 Rd1
An excellent example of penetration on an exd5 26 Bd2 Qf6 27 Rabl h4 28 Qa4 Qf5 29
open file paralysing the opposition is Stahl Qxa7 Bf8(?) (29 . . . Bg5 would give Black a
berg-Taimanov, Zurich Candidates , 1953 . mating attack , but now White managed to
exchange queens , although into a lost end
game which Taimanov soon won).
23
The discussion of open lines will continue
in Lesson 12 which deals with half-open
files.
LESSON 12
Half-Open Files
In a situation where the target pawn will There are many examples of such minor
be supported by another pawn, a minority ity attacks leading to an almost "automatic"
attack may be possible. Viewed in simple win , but the reader may wonder why Black
terms, the objective when a- and b-pawns doesn't undertake similar operations against
face a-, b-, and c-pawns will be to eliminate White's e3 pawn by playing . . . f5 , . . . f4, in
all but the c-pawn , on the basis that it will co-operation with . . . g5 if necessary. The
then be unsupported and weak . answer is that Black's king would be left
A typical example of the power of such a exposed to an extent which White's is not
plan in the absence of effective counterplay, j ustified by the possible creation of one or
was seen in the game van Den Berg two pawn weaknesses in White's position.
Kramer, 1950, in which after the opening However, it's possible for Black to create
moves: 1 d4 Nf6 2 c4 e6 3 Nc3 d5 4 Bg5 Be7 sufficient counter-chances by active king
5 Nf3 0-0 6 Qc2 Nbd7 7 cxd5 exd5 8 e3 c6 9 side piece play.
Bd3 Re8 10 0-0 Nf8 1 1 Rab1 , Diagram 26 In addition to the Exchange Variation of
was reached. the Queen's Gambit Declined, there are
several other openings which create half
open files , together with a pawn structure
8 26 featuring minority attack potential. Several
lines in the English Opening do this but
perhaps the most important example is the
Sicilian Defence. Consider the following
5 two diagrams :
27
a c d e g h
Superficially White is a safe pawn up with positional principles and will help them to
a superior pawn structure, but Black's play evaluate such lines, decide for or against
on the a- and b-files and a1-h8 diagonal is their creation, and make decisions as re
rapidly decisive. The game continued 14 gards which lines should be contested and
Qa6 Rfe8 15 Qd3 Qe6 16 f3 Nd7 17 Bd2 Ne5 which represent mere dead ends.
18 Qe2 Nc4 19 Rab1 Ra8 20 a4 Nxd2 21
Qxd2 Qc4 22 Rfd1 Reb8 23 Qe3 Rb4 (Black
can regain his pawn by 23 . . . Bxc3 , but his
References
pressure is worth more) 24 Qg5 Bd4+ 25
Kh1 Rab8 (the threat of 25 . . . Bxc3 is
A. Kotov, Think Like a Grandmaster.
decisive) . White tried 26 Rxd4, but soon lost A. Kotov, Play Uke a Grandmaster.
- a typically smooth and powerful display M. Stean , Simple Chess.
by Capablanca. A. N imzowitsch, My System.
R. Keene, Nimzowitsch: A Reappraisal.
Hopefully, this discussion of open lines D. Bronstein , The Chess Struggle In Practice (Zurich
will give readers a taste of the most crucial / 953) .
Lessons 1 3 - 1 6
71
72 Master Chess
Karparov-Natis, Ma{ta Olympiad 1980 here too White's central control is a signifi
cant factor.
1 d4 Nf6
2 c4 g6 13 Nxd4 cxd4
3 Nc3 dS 14 Qxd4 QaS+
4 cxdS NxdS 15 Qd2 Qxd2 +
5 e4 Nxc3 16 Kxd2 Rd8
6 bxc3 Bg7 17 Ke3 b6
7 Nf3 c5 18 Rbcl (see Diagram)
At this point, White can offer an interest White threatens to win a pawn with 14
ing gambit with 7 Bxc6 Bxc6 8 d4, though Qd6 and 13 . . . 0-0 doesn't help after 14
the careful text move is more in keeping Qd6! Qxd6 15 Nxd6 Rab8 16 Be3 - or if
with Andersson's style. White appears to be 15 . . . b6 16 Nc4 !
retreating but his pieces occupy posts which
13 . . . Rb8
will be very effective in the approaching
14 b4!
middle game . Very effective development.
The immediate 14 Nd6+ would allow the
7 ... eS
calm reply 14 . . . Ke7. After 14 b4! the
8 h3
threat is 15 b5 !
An important precaution which is also
14 . . . cxb4
seen in the Ruy Lopez ( 1 e4 e5 2 Nf3 Nc6 3
15 cxb4 Be6
Bb5 a6 4 Ba4 Nf6 5 0..:... 0 Be7 6 Re1 b5 7 Bb3
d6 8 c3 0-0 9 h3) . The immediate 8 d4 would If 15 . . . Nxb4 then 16 N(c4)xe5 ! , threat
allow 8 . . . cxd4 9 cxd4 Bg4 with counter ening both 17 Bf4 and 17 Qb3 , is terribly
play. strong. The variation 16 . . . Nc2 17 Bf4
Nxe1 18 Qxe1 would have seen White
8 ... h6? !
recovering the exchange with interest .
This , on the other hand , is merely a waste After 1 5 . . . 0-0 White would have won
of time. 8 . . . Be7 9 d4 Qc7 would have been material with 16 b5 followed by 17 Ba3 .
better, when Black has a solid position
16 Nd6 + Ke7
9 d4 Qc7 17 Ba3 Ne8
10 a4 g6?
The variation 17 . . . Qxd6 18 b5 Nb4 19
Instead of the normal 10 . . . Be7 , Portisch Qxd6+ is also hopeless for Black.
produces a move which not only wastes time
18 Nxb7! Qxb7
but also weakens the squares d6 and c5 . As
19 bS + Kf6
a result the black king gets caught in the
20 bxc6 Qc7
centre.
Or if 20 . . . Qxc6 21 Nxe5 ! Kxe5 22 f4+
11 Na3 Bg7
Kxf4 (22 . . . Kf6 23 Qd4 mate) 23 e5 (or
12 dxcS dxcS
23 Qf3 + etc . ) wins.
13 Nc4
21 NxeS! (1-0)
. . . and Black is in trouble .
Neither 21 . . . Qxe5 22 Qf3 + Bf5 23 exf5
Qxf5 24 Be7 mate nor 21 . . . Kxe5 22 f4+
8 6 Kxf4 23 e5 must have seemed attractive
7 possibilities.
6 LESSON 15. PLANNING
5
4 It often happens that a player develops
pieces quickly and plays for the centre, but
is suddenly at a complete loss as to what to
do. These developed , centralized forces
suddenly look quite ineffective and the
advent of the middlegame sees the position
a c d e f g' h drifting slowly but irrevocably downhill.
Opening Principles and Ideas 77
The reason for eventual defeat is that the square by square. Further commentary
opening has been played superficially, with seems superfluous.
out bearing in mind the subsequent middle
11 Rbl! f6 12 b4 Nf7 I3 a4 Bxf3 I4 Rxf3 b6
game. The lesson to be learned is that even
IS bS! (see diagram)
in the opening the strategic features of a
position must be recognized and the pieces
developed on appropriate squares. The
opening must be played according to a plan. 8 7
The contrast between the following two 7
games is very instructive.
6
Capablanca-Janowsky, St. Petersburg 1914 5
I e4 eS 4
2 Nf3 Nc6
3 BbS a6
4 Bxc6 dxc6
S Nc3 BcS
Janowsky puts the bishop on its "most a
aggressive" square. 6 Nxe5 would not be
answered by (i Bxf2+ 7 Kxf2 Qd4+ 8
. . .
IS cxbS I6 axbS aS I7 NdS! QcS IS c4
Kel Qxe5 9 d4 but instead by 6 . Qd4 7
. . .
solid set-up. Having been adopted by grand Sicilian Defence, Rossolimo Variation (1 e4
masters such as Bronstein and Lein, it c5 2 Nf3 Nc6 3 Bb5)
certainly deserves to be taken seriously .
Black's position develops harmoniously in
the variation 1 e4 d5 2 exd5 Qxd5 3 Nc3 Qa5 13
4 d4 c6 5 Nf3 Bg4 6 Bc4 Nf6 7 h3 (7 Bxf7 + ?
Kxf7 8 Ne5 + Qxe5 + ) 7 . . . Bxf3 8 Qxf3 e6.
8 11
7
6
5
4
a c d e g h
a b c d e g h
ENDINGS
IAN D . MULLEN
The four lessons which follow give a gentle thorough study of the following pages
introduction to the ending. This is tradition should equip the student with knowledge
ally the part of the game that club players enough to master most of the positions
are loath to reach and loathe even more to likely to arise in over-the-board play. Also,
study. It follows that this is the part of the and perhaps more important, the student
game where they are often at their weakest. might then be able to assess the pawn
The lessons have been arranged under the situation in any position more clearly and
headings of king and pawn ; minor piece ; have a greater understanding of the pos
rook and pawn ; and queen and pawn end itional and tactical themes related to pawn
ings. The section on rook and pawn spills play in general .
over two lessons in order to keep an even "Pawns are the soul of chess" , but we will
balance in length. start with the bare bones:
The endings are to chess as putting is to
golf. Love them or loathe them , if your aim
King vs. King, the Opposition
is to be a strong player you must learn them !
8 1
a c d e g
8 2
7 Win
6
In Diagram 3 White wins whoever m o v es .
5 (a) 1 . . . Kf8 2 Kd7, then 3 e6, 4 e7, 5 e8
4 (Q) . . .
(b) 1 Kf6 Kf8 2 e6 Ke8 3 e7 Kd7 4 Kf7
+ - . Similarly with 1 Kd6. This holds good
also for king plus queen pawn , bishop pawn
or knight pawn. The only exception to
Diagrams 2 and 3 occurs in the well-known
a c g king plus rook pawn vs . king ending, which
is drawn if the defending side can blockade
Win or Draw the pawn (Diagram 4a) , or confine the white
king in front of the pawn (Diagram 4b) .
Viz. , in this important position White to
move draws , Black to move loses. With
White to play, Black simply maintains the 4a 8 4b
opposition . To make progress White then 7
has to advance the pawn ahead of the king
6
and can only achieve stalemate, e.g. 1 Kf3
Kf5 ! 2 e4+ Ke5 3 Ke3 Ke6 ! 4 Kd4 Kd6! 5 5
e5 + Ke6 6 Ke4 Ke7 ! 7 Kf5 Kf7 ! 8 e6+ Ke7 9 4
Ke5 Ke8 ! 10 Kf6 Kf8 1 1 e7 + Ke8 12 Ke6
Stalemate . Black to move must concede 3
ground and White advances the king to clear 2
a path for the pawn to queen , e.g. 1 . . . Kf5
2 Kd4 ! Ke6 3 Ke4! ! (White's king must stay
ahead of the pawn- e3? , e4? ) Kf6 4 Kd5 !
=
a c d e g
Kf5 5 e4+ Kf6 6 Kd6 (building a bridge) Kf7
7 e5 Ke8 8 Ke6! + - (see Diagram 3 , White Draw
now wins whoever moves) . Diagram 2 is one
position which should be fully mastered Diagram 4a leads to stalemate ( 1 Kb6 Kb8 2
[N. B. White aims to keep the king ahead on a6 Ka8 3 a7 ) In Diagram 4b White has the
= .
0 7b
6a 8 6b
7
6
5
4 7a
3
2
8 10
5
4
a b c d e g h a b c d e
Idea. The task is to move White's king
This position would be drawn were it not for from a4 to g4. Geometrical principles do not
the fact that White has more spare pawn hold! The king is as quick going via d7 as in
moves available and can thus take the a straight line. This gives rise to some
opposition : 1 Ke4 Ke6 2 a3 a6 3 h3 ! + - . brilliant ideas involving the king's capacity
Notice that it would be drawn if Black's h to operate in two directions simultaneously,
pawn were unmoved ! e.g. :
11
The "Square"
12
8 13 15
0 e g h
16
1 1 . Technique. White can win by simul
taneously approaching the pawn and head
ing off the black king, i . e . 1 Ke6! Kc3 ! 2
Kd5 ! ! + - (in the game White actually
played 2 Kd6? and Black drew as his king
reaches c7 via 2 . Kd4 ! ! ) .
. .
16. Draw. The White pawns are mutually Here is one of the most spectacular break
defended and Black has a P.P.P. Both kings throughs to have occurred in over-the-board
are tied to the opposing pawns (1 . . . Kc5 2 play . White can draw by simple king moves,
a5 ! ) . but is lured over a cliff by the scent of
victory. 1 . . . Kc4! (unashamedly playing for
a trap) 2 Kc2 Kb5 3 Kb3 Kc6 4 Kb4 Kd6 5
17a 8 17b Kb5 Kd7 6 Kc5 Ke6 7 Kc6? (7 Kb4 draws)
7 . . . g4 8 Kc5 f4! ! (the surprise) 9 exf4 (gxf4
h4) 9 . . . h4 ! 10 gxh4 g3 ! 1 1 fxg3 e3 - + .
6
5
19
4
o b c d e f g h
23
0 b c d e g h
Dedrle 1921 0 b c d e g h
Schuster 1 975
Botvinnik 1 945
90 Master Chess
4 8 26
3
a e g
Bouaziz-Pomar, Siegen 1 970
24. Pawn power. The well-advanced con
nected passed pawns give White tactical
opportunities, but Bouaziz played 1 g7?( ) . =
4 28
a e g h
Black wins . . .
Stoltz-Kashdan, The Hague, 1 921
Ba6+ 7 Kc3 (or 7 Ke3 Kc5 8 Ng5 Kb4 9 king's entry but leaves the bishop hopelessly
Nxf7 Kxb3 and the distant a-pawn will bad and hands White a j uicy outpost on e5 ,
decide) 7 . . . h6 8 Nd4 g6 9 Nc2 Ke4 10 Ne3 e.g. 2 Nf3 Be8 3 Ne5 Kd8 4 Kf3 Ke7 5 Ke3
f5 11 Kd2 f4 12 Ng4 h5 13 Nf6+ Kf5 14 Nd7 Ke6 6 Kd4 Ke7 7 Nd3 Ke6 8 Nb4 a5 9 Nd3
(14 Nd5 Bb7 15 Ne7 + Kf6 16 Ng8+ Kf7 17 Bd7 10 a4 Be8 1 1 b4 and the distant passed
Nh6+ Kg7 - + ) 14 . . . Bc8 ! 15 Nf8 g5 16 g3 a-pawn will win) . 2 fxg5 Bc8 3 Kf4 a5 4 Ke5
gxh4 17 gxh4 Kg4 18 Ng6 Bf5 19 Ne7 Be6 20 Ba6 5 Kf6 Bd3 6 Ke7 ! (6 Ne6+ and 7 Nf8
b4 Kxh4 21 Kd3 Kg4 22 Ke4 h4 23 Nc6 Bf5 + does not work as the Black d-pawn is then
24 Kd5 f3 ! (Now the h-pawn is unstoppable) set free) 6 . . Bb1 7 a3 Be4 8 Ne6+ Kb7 9
.
Despite all the theoretical talk of the 12 Bc5 Kd7 13 Kd5 e4 14 Be3 ! with an
respective qualities of bishops and knights , imminent exchange of bishops) 10 Ba3 Kd7
it is obvious that the decisive factor in both 1 1 Bf8 ! Ke6 12 Bg7 Bd6 13 Bf6 ! Bb8 14 Bd8
these positions was the winning side forcing and White forces the exchange of bishops.
a decisive infiltration of the king. THE KING is White has the D .P.P. and weak point (e5)
by far the strongest piece in minor-piece to attack; it is amazing that this is enough to
endings ! The winning method is usually to win. The pawn ending is won and because of
create a passed-pawn - normally achieved this so is the game .
by capturing one or two of the opponent's
pawns !
30
8 33
0 e f g
34a 8 34b 8 36
7
6 6
5 5
4 4
3 3
2 2
0 c d e f g
0 c d e g
Basic Situations
Fine 1 941
These are by far the most common end
ings to occur in practical play, and any
serious student could reap benefit from a White's king is very badly placed, but
study of some of the difficulties involved. there is still a win with 1 Rg1 + ! (gaining a
The rook becomes a mighty force in the tempo) 1 . . . Kf5 (the only square , note
ending, capable of producing tactical and 1 . . . Kh5? 2 Kb2 is easy) 2 Rh 1 Kg6 3 Kb2
positional ideas of great richness . Perhaps hS 4 Kc3 Kg5 S Kd2 Kg4 6 Ke2 h4 7 Kf2 h3 8
this is why it was Bobby Fischer's declared Rh2 Kh4 9 Kf3 + - . Black to move draws
96 Master Chess
with 1 . . . h5 . A classic maxim is that rooks An example of how these positions may
belong behind passed pawns, whether your arise. Bogolyubov failed to find the saving
own or your opponent's ! If White could play clause:
1 Rh8 in the diagram then he would win 1 . . . Kg4? 2 b7 f5 3 b8(Q) Rxb8 4 Rxb8 f4
easily enough. 5 Kd5 f3 6 Ke4 f2 7 Rf8 + - .
Black, however, could have drawn by
using the king to push the pawn and also
40
prevent the approach of Wh i te's king, i . e .
1 . . . Ke4! 2 b 7 f5 3 b8(Q) Rxb8 4 Rxb8 f4 5
Re8+ Kd4! 6 Rf8 Ke3 7 Kd5 f3 ( ) = .
a b c d e f g h
Sozin 1 935 King, Rook and Pawn vs. King plus Rook
Black's king is cut off from the dangerous We shall look at this in reasonable detail
passed pawns and with accurate play White as it is of great practical importance and can
wins. 1 Rg6! (holding both pawns) 1 . . . Kd7 also be a big help in understanding more
2 Rg4! g2 3 Rxg2 Ke6 4 Rg5 ! cuts off the complicated positions. The basic ending is
king again and wins clearly . (4 . . . f3 5 Rg3 normally drawn if the defending king can
f2 6 Rf3 + - ) . block the pawn or occupy its queening
However, place Black's f-pawn on f3 and square. In all cases, White (the attac ki ng
then Black wins as the pawns are unstop side) tries to cut off the opposing king. A
pable. Also if White's rook were on , say, a1 helpful formula discovered by Philidor is
(in front of the pawns) then White is lost. that the defending side should place the
rook on the third rank to prevent the
advance of White's king . When the pawn
41 goes to the sixth , Black's rook goes to the
eighth in order to threaten re peated checks
at a safe distance . The rook pawn is, as ever,
drawish . Against a knight pawn Black
should not allow the king to be driven away.
Against a c- , d- , e- or f- pawn Black can
move to the shorter side and still draw. As
with all rules, there are exceptions. Never
theless, these are useful and practical
guides.
Some examples:
King, rook and knight pawn vs. king plus
Alekhine-Bogolyubov, rook. The posi tion in Diagram 42 is drawn.
World Championship, 1 929 1 . . . Rg6! ( 1 ' Rg8 would also draw
· ·
Endings 97
King, rook and bishop pawn vs . king plus
8 42 rook.
7 When Philidor's method is out, Black still
draws against a bishop's (or centre) pawn by
6
putting the rook on the eighth . Passive
5 defence does not work here as White's rook
4 can operate on both sides of the pawn.
1 . . . Rg1 ! 2 Kb6 Rc1 ! 3 Kc6 Kb8 (Black
3 moves to the shorter side, the point being
2 that the rook now has more room to check
from the longer side) 4 Rh8+ Ka7 5 Rc8
(On 5 Rd8 Rc2 waiting, or 5 Kd6 Kb7)
a b c d e g h 5 . . . Rhl 6 Kd7 Rh7 + 7 Kc6 Rh6+ 8 Kb5
Kb7 9 Rg8 Kc7 10 Rg7 + Kc8 with Philidor's
position ( ) Alternatively White could try
= .
checks at the cost of his pawn. White t o play wins as Black i s forced to
White to play can create threats with 1 remain passive. Let us see what happens
Ka6 Rg8 ! ! (against a knight pawn Black then . 1 Kb6 Kb8 (1 . . . Rg1 2 Rh8 + Kd7 3
loses if by keeping the rook on the 8th rank c6+ Kd6 4 Rd8 + Ke7 5 c7 + - ) 2 c6 Rf8 3
he allows the king to be driven away. Rh7 Re8 4 Rb7+ Kc8 5 Ra7 Kb8 6 c7+ Kc8
Instructive blunders are: 1 . . . Rbl ? 2 Kb6 7 Ra8+ + - .
Kc8 - with the knight pawn there is no
shorter side to go to - 3 Rh8+ Kd7 4 Rb8!
Rb2 5 Ka7 Kc7 6 b6+ Kc6 7 Rc8+ Kd7 8 b7 44
Ra2+ 9 Kb8 reaching the Lucena position
which is examined later. Also, if 1 . . . Kc8?
2 Rh8 + Kd7 3 b6 etc.) 2 b6 Rf8 and White
can do nothing against Black's totally pass
ive defence.
43
a c d e g h
45
It should not be hard to see the winning 3 Rh7 + ) . The point to notice after 1 a7 is
move for White now. 1 Re1 ! cuts off the that Black's king must remain on either g7
or h7 (avoiding Rh8 or else a rook check
king and White can mentally chalk up a
followed by a8(Q)) .
point on the scoreboard ( 1 . . . Rh8 2 Kc6 !
Rc8+ 3 Kd7 + - ) .
Black to move draws with 1 . . . Ke7. so
48
6
5
4
3
2
Kmoch 1 959
a c d e g h
Seventh Heaven
A Place to Hide
50. White obviously holds an advantage
49. White must not play a hasty 1 a7? ? in here as the rook has found its natural home
the diagram as that square is needed to on the 7th rank. What is less obvious is that,
·
shelter from checks. How many won games given time, Black may well equalize through
have been drawn through a premature pawn 1 . . . g6, 2 . Kf8, 3
. . Ke8 , expelling the
. . .
49
5
4
a d e f h Maroczy- Tarrasch
c g
The Skewer Lust to Expand
100 Master Chess
1 g6! (to make inroads with the king and Rooks belong behind passed pawns
also open up the 7th rank) 1 . . . fxg6 2 Kg4
b5? (makes things easy, though Black can Correct strategy for White in Diagram 52
not avoid creating weaknesses indefinitely) is 1 Rd2 ! ! followed by Ra2 . + - when
3 Kg5 Kh7 4 Re7 Rd8 5 Rxe6 Rd2 6 Rc6 Black's rook will be reduced to total
+ - . Tactical exploitation of a positional passivity. This type of position occurs very
advantage is a common theme . often in practical play and the respective
5 1 . Maroczy played 1 Kc6 Rcl + 2 Kb6 rooks' positions is often of decisive import
Rc4! (threat 3 . . . Rh4) 3 Rxh2 Rxb4+ 4 ance (1 a6? Rc2+ 2 Kf3 Ra2= ) .
Kc5 Ra4 ( = ) , missing a straightforward win The position in Diagram 53 demonstrates
with 1 Rxh2 ! Kxh2 2 Ka6 Kg3 3 b5 Kf4 4 b6 a common situation and the strategy is well
Ke5 5 b7 Rbl 6 Ka7 Kd6 7 b8(Q) + Rxb8 8 worth knowing. White's only winning
Kxb8 Kc6 9 a6 + - . attempt must be to venture towards a7 with
the king and abandon one or two of the
king-side pawns to the wolves. This may
eventually lead to the win of the black rook,
LESSON 20. ROOK AND PAWN
but leaves the white king misplaced to fight
ENDINGS CONTINUED
the resultant counterplay. A sample con
tinuation . . . 1 Kf3 h5 2 Ke4 (White should
try 2 h4 to delay Black's king-side pawns)
8 52 2 . . . Rxf2 3 Rc8 Ra2 4 Rc6 ( 4 Ra8 Rxh2 5
7 Kd5 Ra2 and Black will even win)
4 . . . Rxh2 5 Kd5 Ra2 6 Kc5 g5 7 Kb6 h4 8
6 gxh4 gxh4 9 a7 h3 10 Kb7 h2 1 1 Rcl Rb2+
5 12 Kc6 Ra2 13 Kb7 ( ) . If the positions of
=
8 53
Game Continuations
6
5 A great watchword of all rook and pawn
4 endings is that of activity . The rook is
essentially an attacking piece and to perform
the menial task of passively defending is
usually beneath its dignity. To be forced
into such a situation does not necessarily
mean the eventual loss of the game , but it is
c e g h often a big step in the wrong direction !
Endings 101
a e g
56
Van de Hoek-Euwe
8 57
6
from queening. Black can only throw his
king-side pawns forward with the idea of
5 gaining perpetual check ; however, this is a
4 vain hope .
Space limitations do not allow us to enter
3
into a discussion of the very technical
2 endings of bishop and knight mate, king and
queen vs. king and rook , etc. , which the
keen student may cull from any larger text
a c e g on the endings.
"Imagination is of little use in the
ending. This is the domain of the
The queen will always win against king plus artisan rather than the artist . "
pawn on the 7th except in the well-known
cases of king plus rook pawn or king plus W e leave the reader t o dwell o n the
bishop pawn . In both these cases the de accuracy of this quote. Hopefully , this brief
fending side has the resource of stalemate. introduction will have helped in the assimil
The student should play out these and ation of some of the purely technical ideas
examples with other pawns. [N. B. White which must be digested before imagination
may still win if the king is close enough to can freely play its part - for surely imagi
create a mating net ( see Diagram 20) .] nation must always play a part - even in the
The theoretical stance on king, queen ending.
plus pawn versus king plus queen has
changed in recent years. Many positions
that were once dismissed as draws have now Bibliography
been proved to be wins and the task of
defending such positions is often very Recommended, General and
arduous. A detailed study of queen plus Reference Works
pawn endings is beyond the scope of this
work, but Diagram 58 is an example of one R. Fi ne, Basic Chess Endings, Mc Kay .
recurrent theme which is of great practical Euwe and Hooper. A Guide to Chess Endings, Rout
ledge and Kegan Pau l .
importance.
Keres, Practical Chess Endings, Batsford .
White plays 1 b4 and wins rather easily as Averbak h , Chess Endings: Essential Knowledge, Per
Black has no means of preventing this pawn gamon Press.
Endings 103
Others Advanced and Supplementary
Hooper , Practical Chess End- Games, Routledge and Nunn, Tactical Chess Endings, Allen & Unwin.
Kegan Paul . Speelman, Analysing the En d-game, Batsford.
Chernev, Practical Chess Endings, Faber & Faber .
Schuster , End-games in Chess , Lutterworth Press .
Barden , How to Play the End-game in Chess , Bobbs &
Merri l l .
EXERCISES I : Lessons 5-8 . How to Analyse a Position
8 2
a e g
7
6
8 5
5
4
6
3
5
2
4
a e g
a e f g
1 05
106 Master Chess
23 hxg6+ fxg6)
The thrust of White's attack initiated by
23 e5 and followed up with a series of The position requires such precision as to
hammer-blows, lasted only 7 moves , but merit another diagram. There is only one
what great effect they had. convincing and winning move , e.g. 24
Moral. When the position calls for attack, Bxg6 + ? ! Nxg6 25 Qxd5 Qxh4 and 24 Nxg6?
do so with vigour, precision and without Rxd2 25 Nxf8+ Kg8 etc. are both in
compromise , by using each piece to its adequate . Necessary is 24 Qxd5 ! ! forcing
maximum effect . the black knight away from its defence of
g6. Play continued: 24 . . . Nxd5 25 Nxg6
6. Kopec-N. Ocipoff, Pan-American
(with the primary threats 26 Nxf8+ and 26
Intercollegiate, Louisville, Kentucky, 1974
Rxd5) 25 . . . Bb7 (perhaps the best try was
(Dartmouth College vs. City College
25 . . . Qa8) 26 Nxf8+ Kg8 27 Ne6 Qf6 28
New York)
Nxg7 Kxg7 29 Be4 Qf7 (on 29 . . . Nxe3
If you're looking for an immediate finish Rd7 + and 3 1 Rxb7 + - ) 30 Bxd5 Bxd5 31
through the queen sacrifice 21 dxc6 Rxd2 22 Rc3 (Black has no answer to this rook
Rxd2 etc. , you're on the right track, though doubling manoeuvre) 31 . . . Qb7 32 Rdcl
a bit premature . First it is better to prise Qa6 33 Rc7+ Kg6 34 Rd7 Qd3 35 Rd6+ Kf5
open the lines to the black king from the 36 Rxh6 a5 37 Rc8 Qb1 + 38 Kh2 Qxa2 39
sniper tactics started by 21 h5 . Play con Rxb6 Qe2 40 Rh8 Qfl 41 f3 e4 42 g4+ (42
tinued: 21 . . . Ne7 (attacking the d-pawn Rh5 is mate , but both sides were in time
and guarding g6) 22 Nh4! (the only con trouble) 42 . . . Ke5 43 Rh5 mate .
sistent move as 22 d6 Nf5 23 Bxf5 gxf5 Moral. Once you set upon a strategical
leaves White's d-pawn weak with no theme (21 h5 and the weakening of g6) see it
counterplay. Since that pawn must fall in through to its logical conclusion with the
any case , White adds pressure to the weak- tactics necessary to support it.
EXERCISES I I : Lessons 9- 1 2 . How to Formulate a Plan
In the exercises which follow there is not
8
necessarily just one "good" plan and you 3
need not exhaust yourself poring over pre- 7
cise lines. Instead, study the positions going
6
through the four-point mental process ou\-
lined in the introduction to Lessons 9-12, 5
namely: (1) Assessment, (2) Objective , (3) 4
Plan, (4) Method of execution .
Having identified what you consider to be
the essential features of the position, the
solution can then be studied and learned
from. Remember that top grandmasters
thought for a long time in several of the 0
positions , so don't be discouraged if you do
not spot every trick and nuance .
8
8
1
7
6
5
5
4
4
0 c d e g
o b c d e f g h
Black to play White to play
8
2 5
o b c d e f g h 0 c d e f g
White to play White to play
111
1 12 Master Chess
black h-pawn is doomed. Black is thus be considered however and White's active,
forced to make further king-side pawn centralized queen , rook and bishop give
moves and must have bitterly regretted scope for dynamic play , exploiting open
playing 22 . . . h6 which weakened his pawns lines.
and greatly accelerated the speed at which Botvinnik avoided 21 cxdS because of
White could force open files . This is a 21 . . . Qd6 blockading the passed pawn and
typical example of why one should avoid making progress difficult. He played 21
casual pawn moves needlessly creating RxdS ! ! preserving his grip on the d-file
weaknesses for your opponent to attack. (21 . . . Rd8 loses to 22 RxeS as 22 . . . Nxc4
The game finished: 27 . . . g6 28 Rh1 Kg7 loses a piece after 23 Re8+ Rxe8 24 Qxe8+
29 hS Rh8 30 Rfh2 Bd7 3 1 gS (forcing open Kh7 2S Qe4+ ) The remainder of the game
.
lines) 31 . . . hxgS 32 fxgS gxhS 33 RxhS is instructive for the impressive blend of
RxhS 34 RxhS Kf8 3S Rh8 + Ke7 36 g6 fxg6 tactics and positional themes which Botvin
37 Bxg6 b4 38 Rh7 + Kd8 39 Bd3 Rc3 40 a3 nik employs to seize the 7th rank and
aS 41 Rh8+ Ke7 42 Ra8 and Black resigned establish an iron grip on the position.
- his queen-side pawns are doomed as his Play continued 21 . . . Qe7 22 Bg4! Qb7 23
position has been outflanked. BfS Qb8 24 Rd7 Rd8 25 QxeS ! Nxc4 26
Qxb8 Rxb8 27 Be4 ! (White rejects 27 Rxa7
6.Botvinnik-Chekhover, Leningrad 1 938
in favour of increasing his positional grip)
There are often many factors to be con 27 . . . Na3 28 BdS Rf8 29 e4 aS 30 c4 bS 31
sidered in assessing a position. In the dia cxbS NxbS 32 eS a4 33 f4! (envisaging a
grammed position Black has only two pawn powerful passed e-pawn) 33 . . . Nd4 34 Kf2
islands as against White's three, while gS 3S g3 gxf4 36 gxf4 Ne6 37 Ke3 c4 38 fS
White's doubled, isolated c-pawns look NcS 39 Rc7 Nd3 40 e6 fxe6 41 fxe6 and
rather sick. Black has j ust captured a rook Black resigned.
on dS and the automatic "structural" re Winning chess often requires flexible
capture is 21 cxdS creating a protected thinking in order that the key themes in a
passed pawn. Pieces, not j ust pawns, must particular position may be recognized .
EXERCISES III : Lessons 13- 1 6 . Opening Principles and Ideas
1 3
7
4
3
(1) Does 5 Bxf7 + give Black serious (3) What should Black to move play?
headaches?
(2) Could and should White play to win a (4) Does Black to move need to retreat ?
pawn?
115
116 Master chess
5 8
(5 ) - What should White to move play? (8) Is 6 . . . Nd4 a good move for Black?
8 6 8 9
7
6 6
5 5
4 4
3
2
0 e g 0 e g
(6) Black to play. What is the number one (9) Why did White play the odd-looking 12
priority? Nh2?
8 7 8 10
7
6 6
5 5
4 4
3
2
0 e g h 0 e f g
(7) White's king is uncastled . Can Black to ( 10) Black to play is threatened by 10 Bg5 .
play exploit this factor? What is the best move?
Exercises III 117
1 8 2
7
6
5
4
a b c d e f g h
8 3 4
7
6
5
3
2
a b c d e f g h a b c d e f g h
(3) White to play . What result? (4) White to play and draw.
119
120 Master Chess
8 5 8
a b c d e f g h
(5) White to play and win . (8) What result with White to play?
a b c d e g h
(6) Black's positiOn looks hopeless, yet
White offered a draw after Black's next
move . What was it?
(9) White to play. What result?
7
8 10
7
6
5
4
a b c d e f g h
(7) Tartakower, playing against Schlechter,
produced 1 . . . g5? here . That was a bad a b c d e g h
mistake - can you see why? What,
then, is White's winning plan? (10) White to play and win.
Exercises IV 121
8 11 14
6
5
4
(1 1) White (Fischer) plays a good move . (14) Black is two pawns up, but with
bishops of opposite colour the win still
seems far off. B lack to play and win .
8 12
15
5
4
3
2
13 16
a b c d e g h
(13) A study by Rinck. White to play and (16) A study by Lolli . White to play and
win in very instructive fashion. win.
122 Master Chess
8 17 8 20
7 7
6 6
5 5
4 4
3 3
2 2
0 e g 0 g
(17) A trick worth knowing. White to play. (20) You should know this one by now.
White to play.
18
8 21
7
6
5
4
8 19
8 22
6 7
· 6
5
4 5
4
3
2 3
2
0 g h
o b c d e f g h
(19) The exception that proves the rule and
that a little learning can be a dangerous (22) Rinck again. White plays and wins in
thing. White to play and draw. style.
Exercises IV 123
8 23 8 26
7 7
6 6
5 5
4 4
a c d e g a c e g
(23) White is in a position to make use of a (26) Black sealed 1 . . . Qf4 + here and had
common theme in rook and pawn to face the wrath of "some bystanders
endings. who audibly criticized her for trying to
win such an obviously drawn position" .
24 She then agreed t o a draw. Would
you?!
Endings
This last section is written in an attempt to Efficient use of thinking time in chess can
bridge the yawning gap which so often can make a big difference to any player's results.
separate theory from practice. We , the Three common causes of unnecessary time
authors , hope that you have enjoyed what trouble are:
you have read so far and trust that much of (a) Where there is a choice of equally
it will be of use in the field of combat. plausible looking moves and the
Anyone who understands fully only a player feels that he cannot choose
quarter of what is contained here knows a between them.
lot; but there are still a few points which (b) Where the player has decided which
require mention. move to make next but still insists on
Chess , by its very nature , is a very checking and rechecking the con-
competitive game . To some it may be an art sequences.
form , and in many ways it can resemble a (c) Daydreaming (or perhaps stage
science ; but anyone who has tasted the fright} .
experience of real tournament play knows
that, in essence , a game of chess is a BAITLE If you cannot make up your mind which
- where the stronger (and/or luckier) move to play next then try to make a
player emerges victorious. As a parting shot rational choice'but don't waste time striving
we will mention that, for humans , psychol for perfection. If you do know which niove
ogy, attitude and nerves are as much a part you are going to play, then PLAY IT and leave
of the game as anything else . This book is your opponent to work out the con
not written for computers, so we thought it sequences. If you like daydreaming or just
wise to include a few ideas on how to survive get a plain thrill from being in time trouble ,
in the chessboard jungle . Here are a few then enjoy it ; but don't complain when your
practical suggestions which might tie up a flag falls. Kotov has suggested that you
few loose ends. make use of your opponent's time by look
(1} Time is precious and its use and abuse ing at the position from your opponent's
varies immensely from player to player. It point of view while it is his turn to move.
does not matter how good your position Also , to concentrate on the strategical and
looks when you lose on time ; the score on long term possibilities on the board. Many
the notice board will still tell the same sad players simply waste their opponent's think
story: no points . The clock is an integral ing time.
part of the modern game and there is only It is a good idea to try to recognize when
one real cure for time trouble - don't take the critical or turning point of a game is
so long over your moves! It makes good approaching. What is sometimes worse than
sense to advise the novice to try to "stagger" wasting time is to play too quickly when the
his game ; e.g. when playing a time control position on the board demands a deep
of 40 moves per 2 hours, play the first 10 think . If you feel there is something "on" ,
moves in something under 30 minutes, and then trust your instinct and try to find it. It is
the first 20 in something around an hour - very common to see a player take 20 or so
which is to say , keep one eye on the clock. minutes over a critical move and then the
125
126 Master Chess
position clarifies and the following moves Karpov, particularly, has emphasized the
become easier. If you play quickly and importance of strong nerves for success in
superficially in a complicated situation (as chess and he is one person who should
many inexperienced players do) you are know. Every chess player has two basic
likely to miss something you will regret. By fears to overcome: the fear of losing, and
the way , if your opponent insists on circling what is sometimes worse, the fear of
the numbers 30 to 40 on his scoresheet winning! On this topic, Nimzowitsch
before the game has started then be preached the use of what would nowadays
prepared. Most players underline move 40 be called meditation ; i.e. occasionally clear
(or the relevant time control) at the start of your mind of all thoughts and relax -
a game - j ust in case. The best advice we something which is hard to achieve, but is
can offer you when facing an opponent who worth trying. This, and similar methods can
is left with 10 moves to make in a minute is also be profitably employed to soothe j angl
to ignore it. Your opponent will be nervous ing nerves before an important game . Other
with a good position, and desperate with a obvious suggestions are to walk out the
bad one. Either way, you can compound adrenalin and knock back a cup of (mild)
your adversary's problems and relax your coffee, or perhaps (a la Miles) milk.
own nerves by taking a "time out" . If your A healthy flow of adrenalin is a useful
own position happens to be near hopeless it thing in most competitive situations and if
might be worth trying the "blitz" technique. you are wise enough not to take the game
Blast out your moves as quickly as possible too seriously there should be no problem in
and hope for a blunder. this direction; but remember, with no
Allegro finishes can be a nightmare for tension , there would be no game.
some people. Five-minute chess is looked (3) Winning chess has a lot to do with
down upon in certain circles, but it can playing good moves, but it has more to do
prove a handy preparation for this nerve with not playing bad ones. If you play 10
wracking situation. Often it is psychologi excellent moves, 10 average ones and then a
cally difficult to readjust to having to move lulu, there is every likelihood that your
quickly after a long, hard struggle. This has opponent may still win without having
proved to be the downfall of many a good, played as well as you for 90% of the game.
but slow player. The only recommendation A basic requisite for improvement in chess
we can offer is to let yourself go and treat is an avoidance of blunders . One tried and
the allegro finish as no more than a glorified trusted method is to write down the move
5-minute game (bearing in mind the differ before you play it and then to check to see if
ence in rules, touch move etc . ) . you are about to leave a mate in one on the
(2) Nerves. board. A well-known Scottish player took
this idea a step further and developed a
"Under no circumstances should one
system of writing indecipherable scrawls on
become nervous, because nervousness
his scoresheet before making his move - he
consumes energy. One .must continu
was mentally (and physically) ticking off a
ally remember that all this is not so
series of questions directed to himself:
terri�ly important, that the result of a
"Does my opponent have a check?" ; "Can I
chess tournament is not a matter of life
be forked? " ; "Is there a surprise move I
and death. "
have overlooked?", etc. It worked! (Al
A fine piece o f advice from Nimzowitsch, though this is strictly illegal since no form of
though we admit that this comes from the notetaking is allowed during a chess game
same man who reputedly leapt on to a chess other than a record of the moves. ) The main
table after an unexpected defeat and distinguishing mark of the 2200 player is
screamed: "Why must I lose to this idiot! " often not so much the brilliance of his play,
Practical Tournament Tips and Advice 127
but the wonderful lack of unforced errors. which conjures up visions of fianchettoed
(4) Making your move. Danny Kopec has bishops, exasperating manoeuvring and lots
already touched on this subject in his sec of draws; to others, his play is like a dream,
tion, but some points are worth repeating. I once asked Jon Speelman on how to
Think Like a Grandmaster has been one of improve· at chess and the most tangible reply
the most influential chess books of its time he gave me was to pick a model - some
and in it Kotov offered the following valu famous player whose games I enjoyed and
able piece of advice on systematic and with whose style I felt an empathy. I chose
efficient decision making. When in the Fischer, and he replied, (somewhat enig
process of choosing which move to play, matically) : "Ah, Fischer has a very compli
first of all sift through all the "candidate cated style. " He suggested I pick a less
moves" (all the potentially good moves you unattainable goal and base my play round
can see in the position) . Go through them that - steal his opening repertoire , fathom
one by one , carefully analysing each possi his ideas and generally try to become a mini
bility as well as you are able ; then make whoever-it-was. This is certainly a clever (if
your choice . If you have developed some not original) idea and labour-saving device;
faith in your analytical ability, you will not a do-it-yourself ready-made style . But do
need to continually recheck the variations. you really know your own style?
Any method of semi-organized thinking is (6) Know thyself and try to become aware
generally more efficient than a mystical of your own strengths and weaknesses. Pick
groping for inspiration from the heavens an opening which suits your temperament
above. Here is an insight into the mind's eye and aim for positions you enjoy playing. An
of a chess player at work: even position which one player enjoys play
ing, and the other doesn't, is not an even
" O . K. I can play e5 now, that looks
position ! Don't be afraid to play a move
nice . Hmmmm, maybe h3 and drive his
which isn't in the books; a lot of what is in
knight away first . What else? Any other
the books is wrong anyway. Try not to let
moves? Rel Nc3 . Just develop?
the grading list intimidate you too much. If
Maybe . Anything else? No . . . WAIT.
you are paired against a player who , on
What about b4 for a laugh? I don't
paper, is far stronger than yourself, you will
think so . Right , that's the lot.
not cause worry by keeping your pieces in
e5 , h3 , Rel , or Nc3 . That's the
your own half of the board and playing for a
choice . . . e5 first.
draw. In such situations the only practical
O . K . e5 , then he plays d5 , maybe d6.
policy is to put aside your inhibitions and
So e5 , d5 , then I play , then he plays ,
have a go. You may not win , but at least you
then I play, etc.
will make a game of it. As far as your pieces
This beautifully simple idea of trying to put are concerned, "when in doubt , get them
some order into the normally chaotic out". Also , "the threat is stronger than the
thought process of the chess player is one of execution" (Nimzowitsch) ; i . e . errors are
the best pieces of advice I have ever read in far more likely to occur when a player has a
a chess book. Properly applied, practised wide choice of moves than when forced into
and perfected, this can lift you from the playing good moves by the opponent's
murky haze to something approaching threats. "Give someone enough rope and
clarity in thought! they will hang themselves" is often the
(5) Developing a style. Everyone has his philosophy strong players apply when play
own particular preferences as to what types ing rabbits. Most players will occasionally
of position he enjoys playing, and also a vary their openings to suit a particular
personal bias in the choice of chess "heroes" opponent and the psychological battle
and "villains" . To some , Petrosian is a name fought in the first few moves is often an
128 Master Chess
important one . Contrary to popular point of analysing your games and pinpoint
opinion, many strong players are not walk ing your errors - especially the typical ones
ing memory machines and they also know which you notice recurring time and time
less opening theory than some would again . Try to get a stronger player to go over
suppose; but what they do know, they know your games with you and do not be afraid to
well and certainly know how to put into ask the said stronger player about pieces of
practice. (Refer to lesson 15 , Opening Prin analysis or openings which you do not
ciples and Ideas. ) understand. Most chess players do no'
(7) Health. When asked what h e thought guard their secrets jealously, (though some
was the most important asset for success in are not so good at explaining how they do
chess, Fischer mentioned that top of his what they do) , but , in general , they will be
personal list was health . Botvinnik made a only too pleased to make use of any oppor
point of going for an hour's walk every day tunity of testing or showing off their skill.
during a tournament and every chess player Simply watching two expert players go over
must pay a certain amount of attention to a game in the analysis room can be an
general fitness for the brain to function at education in itself.
anywhere near peak capacity. On the other (9) Chess books. It is a well-known fact
side of the coin, Timman once told of an that there are more books published on
episode when he prepared for a major chess than on all other sports and games put
tournament by retreating to the country, together. We would again suggest that it is a
carefully watching his diet , and religiously good idea to ask an experienced hand about
setting out for daily training runs . Later, he what is , and what is not , a good buy
bemoaned the fact that when he sat down at amongst this mountain of confusion. Many
th'e board, his by then rippling torso was younger players will rush out and invest
bursting with so much energy that he could money on the latest edition of hard-core
not retain his concentration and, as a result, analysis on the "Perspiration System" , only
played badly . Timman sensibly recommends to discover later that the book is almost
that you stick to your normal routine when totally useless for their purposes . If you are
playing in a tournament . However, he is a going to buy opening books , and you will
professional , and it is not within most need some , then we suggest you concentrate
players' normal routine to face five hard on those which devote a little space to the
games of chess in the space of three days (at written word and the explanation of various
a weekend tournament) without suffering ideas behind the moves. Many of the
from some form of fatigue . Walking is younger British writers are good on this;
nature's tranquillizer - exertion without Hartston , Pritchett , Stean , Nunn , and
exhaustion - a brisk stroll before a game Keene (especially in his earlier work) ,
can do nothing but good for the body and amongst others , are worth investigating; but
brain . Also , it normally makes good sense many wordless theoretical works are a waste
to avoid eating a big meal· before a game , for of time for anyone under master strength .
fairly obvious reasons (though , as if to be Also , there are certain writers who are well
awkward, we have heard it said that Larsen worth avoiding.
enj oys a hefty meal before he plays and says (10) Gamesmanship . Fischer used to say
it . calms down his over-active mind) . You that he liked "to crush the other guy's ego"
don't need to go to the length of juggling and made headlines in the world press as
with medicine balls but a 5-hour playing much through his off-the-board antics as
session will be pretty exhausting if you are in through his brilliant play. Sometimes the
no way prepared for it. struggle in a chess game is not restricted to
(8) Post mortems. You can learn more over-the-board moves - we all know cer
from your losses than your wins. Make a tain players who are compulsive
Practical Tournament Tips and Advice 129
"j 'adoubers", "shakers" , "piece-hangers" , personal matter which we must leave to the
etc. We would recommend Hartston's How reader's own discretion. And with these
to Cheat at Chess for a light-hearted and final words we take leave of you. We wish
illuminating study of this seamy side of chess you well , yet renounce all responsibility by
and hope that it does not occur too much in saying that:
your own games. How one uses, or chooses
to react to, gamesmanship is very much a The rest �s up to you!
SOLUTIONS TO EXERCISES: Lessons 1-4.
Tactics and Combinations
1 . 1 Rxeo Rxe6 :! Qg6 + ! Rxg6 3 hxgo + K h H � Nn 22. I N xe 7 + Kh8. ( I . . . Rxe7 2 Rhg l + Kn 3 Qg7 +
m a te . and Qxe7 m;lle) 2 Q ffi + (or Qxh7 + ) Rx ffi 3
:!. I QfH + B g!! 2 Q f6 + ! B x f6 3 Bxfo mate . Rxh7+ and Rh l mate.
3. I . . . Rg:! ! ! 23. I Rg4 + ! fxg4 2 Qg5 + Kh8 3 Qh6 and the douhle
4. I Rxt7 Rxn :! R f l Rf8 3 g6 hxg6 4 g5 . Zu gzwa n g. mates (Qxf8 and Qxh7) prove decisive .
After Black's qu e e n - s ide pawns have expended 24. I . . . Rh8 ! ! This mysterious rook move comes from
their moves. B l a ck must lose a piece . a Pachman game . White has no answer to the
5. I a4! Bxa� :! Qa3 Bh5 3 Rxh5 Qxa3 4 R h 7 + and 5 t h reat of 2 . . . g6 3 Qxh6+ Kg8 w i n n i ng the quee n .
hxa3 . 25 . I N f5 + ! gx f5 2 gx f5 + K h 7 3 K f2 ! ! allowing the
o. I B hH ! ! White wins m a teri a l . rook on f l 11ccess to the g-tile and taking p<�rt in the
7. I Bc7! Bxe7 :! Qe5 + fo 3 Qe 6 and 4 Q n . allack ! 3 . . . Rg7 the hest try at organizing a
8. I . . . Ng3+ ! :! hxg3 hxg3 + 3 Kg l N f2 4 Rxf2 Rh l + ! defence to Rg6 4 Qxh6! + 4 . . . Kxho 5 Rh3+ KgS 6
5 K x h I gx f:! . Nothing can stop the paw n . Rg l + Kf4 7 Rh4+ and mates.
9 . I Rxh:! ! gx h2 2 Bh l h l = Q/R s ta l ema t e . V�- 1h. 26. I Q e 8 + ! Rxe8 2 Nn+ Nxn 3 Rxe8 mate.
10. I Q x dH + ! B xd!! 2 Bxh7. Not an everyd11y hack 27 . I . . . Rxg2'!'! intending to answer 2 Qxf8 + with the
rank com b i n a tio n . cute . . . Rg8 + and Rxf8. 2 Qxh7 + with stalemate!
I I . I . . . Kd�! Zu gzwa n g . 2 B e l (2 Be3 + Kc3 and Correct is I . . . R n and Black has a comfortable
3 . . . Kh2) . . . Rxe I +! 3 Kxc I Kc3 4 R1l l Kh2 5 Rd I win.
Bxd I with an e as ily won ending. 2 8 . I Rx n + ! K x n 2 Q d 7 + Kf6 3 Q d 8 + K1!.7 4 Qc.l7 +
12. I . . . Qh3 :! Re2 Q xg3 + ! 3 hxg3 Nxc2 + 4 Kf2 Nxc l Kg8 5 Qc8+ ! K h 7 6 Qxb7 + Qg7 7 Qxhl+ Ifl.Ifl
5 Rxc l Rc8 . ;mother example of a winn ing pin (see 29. I Nh6+ Kf8 2 N f5 ! e/gxf5 3 Rxh7 mating.
positi o n � ) if 6 h3 t he n 6 . . . Rd2 + . Or 6 Ke2 Rc4. 30. I N xf5 RxfS 2 B x c7 + ! Kxc7 3 g4 winning the
1 3 . I . . . R eS ! exchange .
1 4 . I Q e7 + Kf8 2 Q h 8 + ! Qf8 3 Qe5 + Re7 4 Bb5 + ! 3 1 . I Qg7 + ! Kxg7 2 N f5 + Kg8 3 N e 7 mate.
axhS S Qxh5 + Rdd7 6 QhH+ perpetu a l check . 32. I Ra7 + ! Kxa7 2 Nc6+ Ka8 3 Qxb8 + Qxb8 4 Rxb8
I S . I Rf8 + Rxf8 2 Qh8 ! + Kxh8 3 e x ffi ( Q ) mate. mate .
16. I B x n+ ! Kxn 2 Rxc7 + and Qh7 + . 33. I . . . Re3 ! ! White is powerless agai nst Nh3 and Qg l
1 7 . I Rxc8 Qxc8 2 Qxc8+ Kxc8 3 Rxf6 gxf6 4 g 7 Be6 S mate.
Bh3 and the pawn promotes. 34. I . . . Rb l ! 2 Qxb l N xe3 + 3 Kg l Qxf3 and mates.
18. I Rxh7 + ! Kxn 2 Rxn+ Rxf7 3 Q x g6 + and Qxn. This com bination was missed by Botvi nnik who. in
1 9 . I Qxc8 + ! Qxc8 2 B c7 and B lack cannot preve nt time trouble , accepted a draw.
Rxc8 + and Bd8. 35 . 1 Qxh6 + ! gxh6 2 Rg7+ Kh8 3 Bg8 !
20. I . . . Nd7! forci ng a positional concession from 36. I Be4! a variation on the inte rference theme.
W h i te with 2 dS. If 2 Ne2? N de5 ! 3 d x e 5 N xe5 and I . . . Rxe4 2 h3+ Kg3 3 Rf3 mate . Or I . . . Bxe4 2
4 . . . Nxd3 + . h3+ Kg3 3 Be l mate .
2 1 . I R x d 7 ! Qxd7 2 Bxc6 Qc7 3 B x a 8 Rxa8 4 Qc6!
White wins material .
131
GLOSSARY
133
DOVER BOOKS ON CHESS
MY BEST GAMES OF CHESS, 1908--1 937, Alexander Alekhine. (Available in U.S. only.)
(0-486-24941-7)
107 GREAT CHESS BATTLES, 1938--1945, Alexander Alekhine. (0-486-27104-8)
AN INTRODUCTION TO CHESS MOVES AND TACTICS SIMPLY EXPLAINED, Leonard Barden.
(Available in U.S. only.) (0-486-21 2 1 0-6)
ONE HUNDRED SELECTED GAMES, M. M. Botvinnik. (0-486-20620-3)
BOBBY FISCHER: PROFILE OF A PRODIGY, Frank Brady. (0-486-25925-0)
200 OPEN GAMES, David Bronstein. (0-486-26857-8)
ZURICH INTERNATIONAL CHESS TOURNAMENT, 1 953, David Bronstein. (0-486-23800-8)
THE MOST INSTRUCTIVE GAMES OF CHESS EvER PLAYED, Irving Chernev. (0-486-27302-4)
TWELVE GREAT CHESS PLAYERS AND THEIR BEST GAMES, Irving Chernev. (0-486-28674-6)
CHESS WORLD TITLE CONTENDERS AND THEIR STYLES, Danny Kopec and C raig Pritchett.
(0-486-42233-X)
STRATEGIC CHESS: MAsTERING THE CLOSED GAME, Edmar Mednis.(0-486-4061 7-2)
A GUIDE TO CHESS ENDINGS, Dr. Max Euwe and David Hooper. (0-486-23332-4)
CHESS MASTER VS. CHESS AMATEUR, Max Euwe and Walter Meiden. (0-486-27947-2)
C HESS OPENINGS FOR THE AVERAGE PLAYER, Tim Harding and Leonard Barden.
(0-486-40404-8)
THE UNKNOWN CAPABLANCA, David Hooper and Dale Brandreth . (0-486-276 14-7)
CLASSIC CHESS PROBLEMS, Kenneth S. Howard. (0-486-22522-4)
THE ART OF THE MIDDLE GAME, Paul Keres and Alexander Kotov. (0-486-261 54-9)
PAWN POWER IN CHESS, Hans Kmoch. (0-486-26486-6)
CHESS FOR FuN AND CHESS FOR BLOOD, Edward Lasker. (0-486-20 146-5)
CHESS STRATEGY, Edward Lasker. (0-486-20528-2)