UNIT-I: INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING
1. WHAT ARE THE KEY DIFFERENCES BETWEEN PROCEDURAL AND
OBJECT-ORIENTED PROGRAMMING?
2. EXPLAIN THE CORE CONCEPTS OF OBJECT-ORIENTED PROGRAMMING
(OOP) WITH EXAMPLES.
3. WHAT IS UNIFIED MODELING LANGUAGE (UML), AND WHY IS IT
IMPORTANT IN SOFTWARE ENGINEERING?
4. DISCUSS DIFFERENT PHASES OF THE SOFTWARE DEVELOPMENT LIFE
CYCLE (SDLC). AND SOFTWARE DEVELOPMENT PROCESS(SOP)
5. WHAT ARE THE KEY PRINCIPLES, CHALLENGES AND TYPES OF
SOFTWARE ENGINEERING ?
UNIT-II: REQUIREMENTS ANALYSIS AND DESIGN
1. EXPLAIN ABOUT SOFTWARE REQUIREMENTS ANALYSIS AND SPECIFICATION(SRS)?
2. EXPLAIN THE CONCEPT OF USE CASES AND SCENARIOS WITH AN
EXAMPLE.
3. DESCRIBE DIFFERENT TYPES OF UML DIAGRAMS AND THEIR
APPLICATIONS.
4. WHAT ARE DESIGN PATTERNS? EXPLAIN ANY TWO DESIGN PATTERNS
WITH EXAMPLES.
5. WHAT IS THE SIGNIFICANCE OF SEQUENCE DIAGRAMS AND STATE
MACHINE,ACTIVITY,CLASS,OBJECT DIAGRAMS IN SOFTWARE DESIGN?
6. WHAT IS OOAD EXPLAIN THE BENEFITS OF OBJECT-ORIENTED ANALYSIS AND
DESIGN?
UNIT-III: SOFTWARE CONSTRUCTION AND TESTING
1. WHAT ARE THE MAIN OBJECTIVES AND PRICIPLES OF SOFTWARE
CONSTRUCTION AND TESTING?
2. WHAT ARE THE KEY PRINCIPLES OF OBJECT-ORIENTED DESIGN?
3. COMPARE AND CONTRAST OBJECT-ORIENTED PROGRAMMING
LANGUAGES LIKE JAVA, C++, AND PYTHON.
4. WHAT ARE THE DIFFERENT TYPES OF SOFTWARE TESTING? EXPLAIN
EACH WITH AN EXAMPLE.
5. HOW DOES TEST-DRIVEN DEVELOPMENT (TDD) IMPROVE SOFTWARE
QUALITY?
UNIT-IV: SOFTWARE MAINTENANCE AND EVOLUTION
1. EXPLAIN SOFTWARE MAINTENANCE AND EVOLUTION?
2. EXPLAIN THE CONCEPT OF SOFTWARE REFACTORING WITH AN
EXAMPLE.
3. WHY IS VERSION CONTROL IMPORTANT IN SOFTWARE DEVELOPMENT?
EXPLAIN GIT AS A VERSION CONTROL SYSTEM.
4. WHAT ARE THE BEST PRACTICES FOR CODE REVIEW AND INSPECTION?
5. EXPLAIN SOFTWARE REENGINEERING , CHALLENGES AND ITS
IMPORTANCE IN LEGACY SYSTEMS.
UNIT-V: ADVANCED TOPICS IN OBJECT-ORIENTED SOFTWARE
ENGINEERING
1. WHAT IS MODEL-DRIVEN ENGINEERING (MDE), AND HOW DOES IT
ENHANCE SOFTWARE DEVELOPMENT?
2. EXPLAIN THE CONCEPT OF ASPECT-ORIENTED PROGRAMMING (AOP)
WITH EXAMPLES.
3. WHAT IS COMPONENT-BASED SOFTWARE ENGINEERING (CBSE), AND
HOW DOES IT DIFFER FROM TRADITIONAL SOFTWARE DEVELOPMENT?
4. DESCRIBE THE KEY PRINCIPLES OF SERVICE-ORIENTED ARCHITECTURE
(SOA)
5. EXPLAIN SCRUM METHODOLOGIES?.
6. EXPLAIN AGILE, and WATERFAL MODEL in SOFTWARE DEVELOPMENT
AND ITS ADVANTAGES.