Catch Game
Cards
Make a game where you catch things
falling from the sky.
scratch.mit.edu Set of 7 cards
Catch Game
Cards
Use these cards in this order:
1. Go to the Top
2. Fall Down
3. Move the Catcher
4. Catch It!
5. Keep Score
6. Bonus Points
7. You Win!
scratch.mit.edu Set of 7 cards
Go to the Top
Start from a random spot at the top of the
Stage.
Catch Game 1
Go to the Top
scratch.mit.edu
GET READY
Choose a backdrop, Choose a sprite,
Boardwalk Apple
like Boardwalk. like Apple.
ADD THIS CODE
Apple
Type 180 to go to the
top of the stage.
TRY IT
Click the green flag to start.
TIP
y is the position on the Stage from top to bottom.
y = 180
x = –240 x = 240
y = –180
Fall Down
Make your sprite fall down.
Catch Game 2
Fall Down
scratch.mit.edu
GET READY
Click to select the
Apple sprite.
ADD THIS CODE
Keep the previous code as is, and add this second stack of blocks:
Type a minus sign
Ap- to fall down.
Check if near the
bottom of the Stage.
Insert the y position Go back to the top
block into this block from of the Stage.
the Operators category.
TRY IT
Click the green flag to start. Click the stop sign to stop.
TIP
Use to move up or down.
Move the Catcher
Press the arrow keys so that the catcher
moves left and right.
Catch Game 3
Move the Catcher
scratch.mit.edu
GET READY
Drag the bowl
to the bottom
of the Stage.
Choose a catcher Bowl
like Bowl.
ADD THIS CODE
Choose the right arrow
Bowl from the menu.
Choose the left arrow
from the menu.
TRY IT
Click the green flag Press the arrow keys
to start. to move the catcher.
Catch It!
Catch the falling sprite.
Catch Game 4
Catch It!
scratch.mit.edu
GET READY
Click to select
the Apple.
ADD THIS CODE
Choose Bowl from the menu.
Apple
Choose a sound.
TIP
Click the Sounds tab if Click the Code tab
you want to add a Then choose a sound when you want to
different sound. from the Sounds Library. add more blocks.
Keep Score
Add a point each time you catch the falling
sprite.
Catch Game 5
Keep Score
scratch.mit.edu
GET READY
Choose Variables. Name this variable
Scor Score and then
e
Click the Make a click OK.
Variable button.
ADD THIS CODE
Add two new blocks to your code:
Add this block to reset
Apple
the score.
Choose Score from
the menu.
Add this block to
increase the score.
TRY IT
Click the green flag to start.
Then, catch apples to score points!
Bonus Points
Get extra points when you catch a golden
sprite.
Catch Game 6
Bonus Points
scratch.mit.edu
GET READY
To duplicate your sprite,
right-click (Mac: control-click).
Click the Costumes tab.
You can use the paint tools to make
Choose duplicate. your bonus sprite look different.
ADD THIS CODE
Click the Code tab.
Apple2
Type how many points you get
for catching a bonus sprite.
TRY IT
Catch the bonus sprite to increase your score!
You Win!
When you score enough points, display a
winning message!
Catch Game 7
You Win!
scratch.mit.edu
GET READY
Use the Text tool to write a
message, like “You Win!”
Click the Paint icon You can change the font color,
to make a new sprite. size, and style.
ADD THIS CODE
Click the Code tab.
Insert the Score block from
Sprite2 the Variables category.
TRY IT
Click the green flag to start. Play until you score
enough points to win!