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Race Game Cards

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frunza.elena
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0% found this document useful (0 votes)
31 views8 pages

Race Game Cards

Uploaded by

frunza.elena
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Make a Card 1. Fold the card in half 2. Glue the backs together 3.

Cut along the dashed line

Race to the Finish Race to the Finish


Cards Cards
Use these cards in this order:

1 Start the Race

2 On Your Mark

3 Reach the Finish Line

4 Choose a Racer

5 Add a Sound

6 Animate the Run


Make a game where two characters 7 Race the Computer
race each other.

Race to the Finish


scratch.mit.edu/racegame Race to the Finish
scratch.mit.edu/racegame
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Start the Race


Start the Race scratch.mit.edu/racegame

GET READY
Make your sprite move on a racetrack.

Choose a backdrop.

Click to select the cat.

ADD THIS CODE


Click the tab.

Try different numbers


to change the speed.

TRY IT
Race to the Finish 1 Press the space key to move the sprite.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

On Your Mark
On Your Mark scratch.mit.edu/racegame

GET READY
Choose a starting point for your sprite. Drag your sprite to where you want it on the Stage.

ADD THIS CODE

Set the starting position.


(Your numbers may be
different.)

TRY IT

Press the space key Click the green


to move your sprite. flag to reset.
Race to the Finish 2
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Reach the Finish Line


Reach the Finish Line scratch.mit.edu/racegame

GET READY
Make your sprite do something
Click the paintbrush Choose the Line tool
when it reaches the finish line. to draw a new sprite. and draw a line.
To make a straight line,
hold down the Shift key
while drawing.

Drag the line (Sprite2)


to where you want it
on the Stage.

ADD THIS CODE


Click to select the cat. Click the tab.

Choose Sprite2.

Add these blocks.

TRY IT
Click the green Keep pressing the space key
Race to the Finish 3 flag to start. until you cross the finish line!
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Choose a Racer
Choose a Racer scratch.mit.edu/racegame

GET READY
Add another sprite so you can have a race.
Choose a sprite to be
the second racer.

ADD THIS CODE


Drag your sprite to where Choose right arrow
you want it to start. or a different key.

TRY IT

Press the space key and


Click the green the right arrow key to
flag to start. make your sprites race.
Race to the Finish 4
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Add a Sound
Add a Sound scratch.mit.edu/racegame

GET READY
Play a sound when you win the race.
Click to select the cat. Click the tab.

Then choose a sound from


the Sound library, like cheer.

ADD THIS CODE


Click the tab.

Add this block


to play the sound.

TRY IT

Click the green Press the space key until


flag to start. you cross the finish line!
Race to the Finish 5
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Animate the Run


Animate the Run scratch.mit.edu/racegame

GET READY
Switch costumes to make your
Click the tab to see your sprite’s costumes.
sprite look like it’s running.

ADD THIS CODE


Click the tab.

Add this block to


switch between
costumes.

TRY IT
Press the space key.

TIP
Race to the Finish 6
You can animate any sprite that has more than one costume.
Make a Card 1. Fold the card in half 2. Glue the backs together 3. Cut along the dashed line

Race the Computer


Race the Computer scratch.mit.edu/racegame

Race against a sprite that GET READY


moves automatically. Choose the sprite you want
to move automatically.

ADD THIS CODE

Type a smaller
number of seconds
to go faster.

TRY IT

Click the green Press the space key to


flag to start. move the other sprite.
Race to the Finish 7

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