OOP Paradigm
OOP Paradigm
Object-Oriented Programming
Object oriented programming is a method to design a program using classes and
objects. It uses to simplify the software development and maintenance by
providing some concepts defined below:
1. Class: Class is a user-defined data type that defines its properties and its
functionality. Class is the only logical representation of information.
Advantage:
• Modularity: OOP helps to break down programs into smaller, more
manageable modules. This makes programs easier to understand,
maintain, and test.
• Abstraction: OOP allows programmers to abstract away the details of
how objects work, so that users can focus on what the objects do, rather
than how they do it. This can make programs easier to use and
understand.
• Extensibility: OOP makes it easy to add new features to programs
without having to change existing code. This is because new features can
be added by creating new classes that are inherited from existing classes.
Dis-advantage:
• Performance: OOP can sometimes lead to slower program execution,
especially if objects are heavily interconnected.
• Memory usage: OOP can sometimes lead to increased memory usage,
especially if objects are large or if they are created and destroyed
frequently.
• Overuse of inheritance: Improper use of inheritance can lead to rigid and
inflexible codebase, making it difficult to modify and extend the system
without causing unexpected side effects.
• Not suitable for all problems: While OOP is beneficial for certain types of
applications, it may not be the best choice for all programming problems.
Some tasks may be better suited to other paradigms like functional
programming or procedural programming.