Vansh Verma - IX (B) PPT. Programming Languages
Vansh Verma - IX (B) PPT. Programming Languages
LANGUAGES 
NAME – VANSH
CLASS - IX(B)
SUB – INFORMATION TECHNOLOGY
SUB. TEACHER –ABHAY SIR
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𝕆𝕍𝔼ℝ𝕍𝕀𝔼𝕎 𝕋𝕆 ℙℝ𝕆𝔾ℝ𝔸𝕄𝕄𝕀ℕ𝔾
𝕃𝔸ℕ𝔾𝕌𝔸𝔾𝔼𝕊
1.PYTHON
•KEY FEATURES:
•READABILITY: SIMPLE AND EASY-TO-READ SYNTAX.
•EXTENSIVE LIBRARIES: LARGE STANDARD LIBRARY AND THIRD-PARTY MODULES.
•INTERPRETED LANGUAGE: NO NEED FOR COMPILATION, WHICH MAKES DEBUGGING EASIER.
•DYNAMIC TYPING: VARIABLES DO NOT NEED EXPLICIT DECLARATION OF TYPES.
•CROSS-PLATFORM: RUNS ON VARIOUS PLATFORMS, LIKE WINDOWS AND LINUX.
USES:
•WEB DEVELOPMENT: FRAMEWORKS LIKE DJANGO AND FLASK.
•DATA SCIENCE AND MACHINE LEARNING: LIBRARIES LIKE PANDAS, NUMPY, AND TENSORFLOW.
•AUTOMATION AND SCRIPTING: FOR AUTOMATING REPETITIVE TASKS.
•SOFTWARE DEVELOPMENT: PROTOTYPING AND DEVELOPING APPLICATIONS QUICKLY.
•ARTIFICIAL INTELLIGENCE: CREATING AI MODELS AND APPLICATIONS.
•
2. JAVASCRIPT
• KEY FEATURES:
• EVENT-DRIVEN: EXECUTES CODE IN RESPONSE TO USER INTERACTIONS.
• ASYNCHRONOUS PROGRAMMING: SUPPORTS ASYNCHRONOUS OPERATIONS WITH
PROMISES AND ASYNC/AWAIT.
• INTERPRETED LANGUAGE: RUNS DIRECTLY IN THE BROWSER OR ON THE SERVER WITH
NODE.JS.
• DYNAMIC TYPING: TYPES ARE DETERMINED AT RUNTIME.
• PROTOTYPE-BASED OOP: USES PROTOTYPES INSTEAD OF CLASSES FOR INHERITANCE.
USES:
• WEB DEVELOPMENT: CLIENT-SIDE SCRIPTING FOR INTERACTIVE WEB PAGES.
• SERVER-SIDE DEVELOPMENT: USING NODE.JS FOR BACKEND SERVICES.
• MOBILE APP DEVELOPMENT: FRAMEWORKS LIKE REACT NATIVE.
• GAME DEVELOPMENT: CREATING BROWSER-BASED GAMES.
• DESKTOP APPLICATIONS: USING FRAMEWORKS LIKE ELECTRON.
3. C++
• KEY FEATURES:
• PERFORMANCE: HIGH EFFICIENCY AND CONTROL OVER SYSTEM RESOURCES.
• OBJECT-ORIENTED: SUPPORTS CLASSES AND OBJECTS.
• LOW-LEVEL MANIPULATION: ALLOWS DIRECT MANIPULATION OF HARDWARE AND
MEMORY.
• STANDARD TEMPLATE LIBRARY (STL): PROVIDES A RICH SET OF FUNCTIONS AND
DATA STRUCTURES.
• MULTI-PARADIGM: SUPPORTS PROCEDURAL, OBJECT-ORIENTED, AND GENERIC
PROGRAMMING.
USES:
• SYSTEM/HARDWARE DEVELOPMENT: OPERATING SYSTEMS, DRIVERS, AND FIRMWARE.
• GAME DEVELOPMENT: HIGH-PERFORMANCE GAMES AND GAME ENGINES.
• REAL-TIME SYSTEMS: APPLICATIONS REQUIRING REAL-TIME PROCESSING.
• GRAPHICS AND IMAGE PROCESSING: APPLICATIONS INVOLVING COMPLEX GRAPHICS.
• FINANCIAL APPLICATIONS: HIGH-FREQUENCY TRADING APPLICATIONS.
ℂ𝕆𝔻𝔼 𝔼𝕏𝔸𝕄ℙ𝕃𝔼
𝕁𝕒𝕧𝕒 ℙ𝕐𝕋ℍ𝕆ℕ
EXECUTION
JAVA PYTHON
𝔸𝔻𝕍𝔸ℕ𝕋𝔼𝕊 𝔸ℕ𝔻 𝔻𝕀𝕊𝔸𝔻𝕍𝔸ℕ𝕋𝔸𝔾𝔼𝕊 𝕆𝔽
ℙℝ𝕆𝔾ℝ𝔸𝔸𝕄𝕀ℕ𝔾 𝕃𝔸ℕ𝕌𝔸𝔾𝔼𝕊
1. ADVANTAGES
• EFFICIENCY AND PERFORMANCE:
• COMPILED LANGUAGES (E.G., C, C++): GENERALLY OFFER FASTER EXECUTION
TIMES AND BETTER PERFORMANCE DUE TO DIRECT TRANSLATION INTO
MACHINE CODE.
• INTERPRETED LANGUAGES (E.G., PYTHON, RUBY): FACILITATE RAPID
DEVELOPMENT AND TESTING DUE TO THEIR HIGH-LEVEL NATURE AND EASE
OF DEBUGGING.
2. EASE OF LEARNING AND USE:
• HIGH-LEVEL LANGUAGES (E.G., PYTHON, JAVA): OFTEN HAVE SIMPLER SYNTAX
AND ARE MORE USER-FRIENDLY, MAKING THEM EASIER TO LEARN FOR
BEGINNERS AND EFFICIENT FOR RAPID DEVELOPMENT.
3. VERSATILITY:
• SOME LANGUAGES (E.G., JAVASCRIPT, PYTHON) CAN BE USED FOR A VARIETY
OF APPLICATIONS, FROM WEB DEVELOPMENT TO DATA SCIENCE, MAKING
THEM HIGHLY VERSATILE.
4. COMMUNITY AND LIBRARIES:
• POPULAR LANGUAGES (E.G., PYTHON, JAVA): BENEFIT FROM EXTENSIVE LIBRARIES AND
FRAMEWORKS, ROBUST COMMUNITY SUPPORT, AND A WEALTH OF LEARNING RESOURCES.
5. PORTABILITY:
• LANGUAGES LIKE JAVA ARE DESIGNED TO BE PLATFORM-INDEPENDENT, ALLOWING CODE TO
 𝔻𝕀𝕊𝔸𝔻𝕍𝔸ℕ𝕋𝔸𝔾𝔼𝕊
1. PERFORMANCE OVERHEAD:
• INTERPRETED LANGUAGES OFTEN SUFFER FROM SLOWER EXECUTION SPEEDS COMPARED TO
COMPILED LANGUAGES DUE TO THE OVERHEAD OF INTERPRETING CODE AT RUNTIME.
2. COMPLEXITY IN LOW-LEVEL OPERATIONS:
• HIGH-LEVEL LANGUAGES CAN OBSCURE LOW-LEVEL OPERATIONS, MAKING IT DIFFICULT TO
PERFORM SYSTEM-LEVEL PROGRAMMING OR FINE-TUNE PERFORMANCE-CRITICAL
.
APPLICATIONS
•
ℝ𝕆𝕃𝔼 𝕀ℕ 𝔻𝔼𝕍𝔼𝕃𝕆ℙ𝕀ℕ𝔾 𝔸ℙℙ𝕃𝕀ℂ𝔸𝕋𝕀𝕆ℕ
1. PYTHON:
• ROLE: PYTHON IS KNOWN FOR ITS SIMPLICITY AND
READABILITY, MAKING IT A POPULAR CHOICE FOR
BEGINNERS AND EXPERTS ALIKE. IT PLAYS A
SIGNIFICANT ROLE IN WEB DEVELOPMENT, DATA
ANALYSIS, ARTIFICIAL INTELLIGENCE, SCIENTIFIC
COMPUTING, AND AUTOMATION.
• USE CASES: WEB FRAMEWORKS LIKE DJANGO AND
FLASK, DATA SCIENCE LIBRARIES SUCH AS PANDAS
AND NUMPY, MACHINE LEARNING FRAMEWORKS
LIKE TENSORFLOW AND PYTORCH, AND
2. JAVASCRIPT:
• ROLE: JAVASCRIPT IS THE CORNERSTONE OF WEB DEVELOPMENT. IT
ENABLES DYNAMIC, INTERACTIVE WEB PAGES AND IS ESSENTIAL
FOR FRONT-END DEVELOPMENT. WITH NODE.JS, JAVASCRIPT HAS
ALSO BECOME A POWERFUL TOOL FOR BACK-END DEVELOPMENT.
• USE CASES: CLIENT-SIDE SCRIPTING FOR WEB BROWSERS, SERVER-
SIDE DEVELOPMENT WITH NODE.JS, FRAMEWORKS LIKE REACT,
ANGULAR, AND VUE.JS FOR BUILDING COMPLEX WEB APPLICATIONS.
3. C++:
• C++ CAN BE CONSIDERED THE "ROME" OF PROGRAMMING
LANGUAGES FOR SYSTEM PROGRAMMING, GAME DEVELOPMENT,
AND APPLICATIONS REQUIRING HIGH PERFORMANCE. ITS LOW-
LEVEL CAPABILITIES, COUPLED WITH HIGH-LEVEL ABSTRACTIONS,
EMPOWER DEVELOPERS TO BUILD EFFICIENT AND COMPLEX
SOFTWARE SYSTEMS ACROSS A WIDE RANGE OF INDUSTRIES.
ℙ𝕐𝕋ℍ𝕆ℕ ℝ𝕆𝕃𝔼 𝕀ℕ 𝔻𝔸𝕋𝔸 𝔸ℕ𝔸𝕃𝕐𝕊𝕀𝕊 𝔸ℕ𝔻 𝔸𝕀
1. EXTENSIVE LIBRARIES:
• NUMPY: PROVIDES SUPPORT FOR LARGE MULTI-DIMENSIONAL ARRAYS AND MATRICES,
ALONG WITH A COLLECTION OF MATHEMATICAL FUNCTIONS TO OPERATE ON THESE
ARRAYS.
• PANDAS: OFFERS DATA STRUCTURES AND OPERATIONS FOR MANIPULATING NUMERICAL
TABLES AND TIME SERIES, MAKING DATA CLEANING AND PREPARATION MORE EFFICIENT.
• MATPLOTLIB AND SEABORN: USED FOR DATA VISUALIZATION, ENABLING THE CREATION
OF A WIDE VARIETY OF STATIC, ANIMATED, AND INTERACTIVE PLOTS.
• SCIPY: BUILDS ON NUMPY AND PROVIDES ADDITIONAL MODULES FOR OPTIMIZATION,
INTEGRATION, AND STATISTICAL FUNCTIONS.
2. EASE OF USE:
• READABLE SYNTAX: PYTHON’S CLEAR AND CONCISE SYNTAX ALLOWS FOR THE EASY
MANIPULATION AND ANALYSIS OF DATA.
• INTERACTIVE ENVIRONMENTS: TOOLS LIKE JUPYTER NOTEBOOKS AND IPYTHON PROVIDE
INTERACTIVE ENVIRONMENTS THAT ARE IDEAL FOR EXPLORATORY DATA ANALYSIS.
𝔼𝔽𝔽𝕀ℂ𝕀𝔼ℕℂ𝕐 𝔸ℕ𝔻 ℙ𝔼ℝ𝔽𝕆ℝ𝕄𝔸ℕℂ𝔼 𝕀ℕ
𝕊𝕐𝕊𝕋𝔼𝕄 𝕃𝔼𝕍𝔼𝕃 𝔸ℙℙ𝕃𝕀ℂ𝔸𝕋𝕀𝕆ℕ𝕊