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Donald Duck - Goin' Quackers (USA) (En, FR, De, Es, It)

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Tarak O.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
67 views28 pages

Donald Duck - Goin' Quackers (USA) (En, FR, De, Es, It)

Uploaded by

Tarak O.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 28

WARNING, PLEASE CAREFULLY READ THE CONSUMI.

R INFORMATION AND
PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT l:lErORE USING YOUR
NINTENDO® HARDWARE SYSTEM. GAME PAK OR ACCESSOllY. Tl IIS BOOKLET
CONTAINS IMPORTANT SAFETY INFORMATION.

THE OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS


APPROVED THE QUALITY OF THIS PRODUCT. ALWAYS LOOK FOR THIS
SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE
COMPLETE COMPATIBILITY. ALL NINTENDO PRODUCTS ARE LICENSED
BY SALE FOR USE ONLY WITH OTHER AUTHORIZED PRODUCTS
BEARING THE OFFICIAL NINTENDO SEAL OF QUALITY.

THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT


SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE
ESRB RATING. OR TO COMMENT ABOUT THE APPROPRIATENESS
OF THE RATING. PLEASE CONTACT THE ESRB AT 1-800-771-3772.

r49MiW•WI ~
MILD ANIMATEDVIOlENCE

Ubi Soft
I ~ f O "> • ~ ._. r >< T

LICENSED BY

(Nintendo)
NINTENDO. THE OFFICIAL SEAL. NINTENDO 64AND
THE 'N" LOGO ARE TRADEMARKS OF NINTENDO OF AMERICA INC.
0 19?6. 199? NINTENDO OF AME.RICA INC.
1A6U OF COflr£fll'S
1fft flftlfUl(JO®bit COtml0£UR ................... i

i
111£ tlftlTUIOO®6lt cOfllRO,wi
cot111W, fflCK NNcnotl
The Nintendo.,64 Control Stick uses an analog system to read the
angles and directions of its movement. This gives the player a greater
level of control that fs not possible using the conventional + Control Pad.
When switching the Control Deck power ON, do not move the Control
Stick f r om its neutral position on the controller.
If the C.en-trol Stick is held at an angled position (as shown
in the pi~t~.re on the left) when the power is switched ON,
this position will be set to neutral. This will cause games
using the Control Stick to operate incorrectly.
To reset the neutral position once the game has started, let
go of the dntrol Stick so it returns to its center position
(as shown i~ the picture on the left) then press START
while h:old~ the L and R Buttons_
The Cont rol Stick is a ~recision instrument: make sure you do not spill
liquids or placea.any .for;e~A objects into it.
. -~

ff0£01NG 'Ifft. NIIIIWfXJ 6't COtlTROUfR


While playing Disney's Donald Duck-Goin'Quackers, we recommend you
use the hand positions as shown on the left,
By holding the controller as indicated, you can operate the Control
Stick freely with your left thumb. Using your right thumb, you can eas-
ily access the A,B or C Buttons. Use your left index finger to operate
the Z Button on the back of the controller and your r ight index finger
to operate the R Button on the top.
CONflfCJlf/G fflf f/ff/rfNf)O 6't
CotlJROUfl
To play Disney's Donald Duck- Goin'Quackers,
you can connect a cont roller to any of the
controller sockets located on the front panel
of the Control Deck.
If you change the connection during the game,
you will need to either press RESET or switch
the power OFF t o make t he new connection
active.

COf/rRO£S
t Buuon - - - , ,.......,,--- R Bunon - INVENTORY

llT~ M r 8 Button· ATTACK/ACT!

,,-~::._-I- A 8111100 - JU"IP


. 3
~J

Control Stick Walk/Rlai


lllC,H l )t)( IJ.U...f.JJ.....JP_...- ..-

A Button Jump
*The lori;ier you hold t he: batton,
tne higher borold will 'go

A+ A Button Double jump


..All you nave to do is push the A Button when
Donald is in the air to gain more altitude

B Button Attack/ Action

Start Pause

R Button Inventory: Indicat es how many


Toys r emain in the level
ft SToflY
Ti
G NEWS
UCK BUR ON
THE DECIAL EDITI
SP TERP OR
U S R E R S !
A
FAMO DISAPPE eport-
DAIS Y p o r t e r , Dais
y, wa
m
s
is
r
s ion of
ous r e trans -
he fam- T er the , oft inexpli r was
.June 5 g yesterday o f h e r c a r e e ment, Daisy
sin r e p o r t yone' s amaze emple o f
ed mis a r i n g
st d
t h e mo r r u p t e d . To
ever
t h e s e c r e t t orning,
to m
cably i
nte
in g e t t i n g in n. Yesterday e r live
c e e d e d ag ic ia h i n g h
c
hod su t h e t e r r i b l e
m atc
, w e r s were w t e ly, j u s t
as
o c k v ie u n a
Merl f televis
ion
r
rt
k. U n f o r f u l M e r l o c k
in
n s o e t w o
millio ln fea k:
t o n t h e loca show us t h e t r o p h e struc
repo r a bout t o t i m
s
e, cata broke up and
w a s fir s t re
Daisy f or the T h e p i c t u isy. The popu
-
p l e e r .
his tem d iscovered h ecome o f Da i l l u strious
k s b t h e
M erloc ows w h a t ho h a s i t t hat e Daisy.
n e k n um o r r e s c u
no o d. R to
is d ismaye n t h e trail
latio n
u c k is hot o
d e t a i l s soon.
D
Donald t o have more
pe
We ho

he ~ • ,.J·
ICI/Jlo,.. . , JOUr,." " t s t
&
Daisy, t .
re,-.~.,rted missing
,-.
THE DUCl(BURG NEWS
SPECIAL EDITION
DONALD DUCK TO RESCUE
DAISY!
J'une 6 - The now illustrious and impetuous Donald Duck
has undertaken a perilous journey around the world to
rescue Daisy. Our newspaper learned of this while inter-
viewing Gyro Gearloose, a personal friend of both Daisy
and Donald Duck. Thanks to one of Gyro' s inventions,
Donald will be able to be teleported across the world,
and right int o Merlock' s temple to save Daisy. Here 's
what Gyro Gearloose had t o say to us: "My teleporter
will be able to send Donald to Merlock's temple, no prob-
lem. But first, we have to make it more powerful. That's
why Donald is going around the world. I can't tell you
anything more than that ..." Remember that Daisy has
been missing for 2 days (see our article of June 5).
Everything points to her being taken prisoner by the
horrifying Merlock.
The whole world has their fingers crossed in the hope
that the unfailing Donald Duck can save her in time.
More details in our next editions.

Donald Duck, in a picture taken for


•our Heroes" magazine.

The inventor, &yro Gearloose, in


"The Dict ionary of Great Thinkers". I.!::::====~~=~
fflf. GAMf.
The Main Goal
Donald must complete the following three tasks to finish
Disney's Donald l:luck-Goin' Quad<ers successfully.

Gather the Pieces of the Boss Warp Pad


First, you must ga:tl:i:er the four pieces of the boss warp pad.. The
pieces were stolen cmd hidden in each of the worlds by the evil Merlock.
Donald has to -travel through 011 of the levels to find the pieces and put
them back together. 'Then, Gyro can teleport Donald to t he world's
summit , where h~ most clef eat the Boss, install the reflector Dish and
rescue Daisy,

Find the nephews .,.. toys


You have t o help DonafdJScthree nephews find their toys. They've been
unhappy ever sfnce M~Jock took t heir favorite toys and cast an ~yif
spell on them. You·flllJ_s threak the magic spell and take ba~k the toys.
Once you've succeedecd; f he, nephews will be so happy that they' It let
y~u enter the Bol'l_usO!iev~JJ!~~e careful in this level - it is a_Chase leyeL
' • . ➔ • ~ ;:¼

Beat Gladston~•'s' f ime .


Once ypu' v.e su~ces~f~lly-_completed the Bonus Level, you' II be al;>le to go
into the Beaf- t he-clo_ck':i:nede. Gladstone launches a challenge to Donald,
so Donald must then replQY all four worlds and beat Gladstone's record
time for each one. If ,he can do it, and after a little fight, Gladst one will
give him a reward ....new threads!
fflf.MUIVS
Mllftl Mfllel
New game
Start a new adventure with Donald.
3 New Gaine slots are available - they become
saved game slots.

Load game
Allows you to load a previous game.

Options
Leads you to another menu where you can adjust-some game
components (sounds, music, etc).

OfflOflS lrffMJ
You. oa.n customize:
• Stereo/Mono Sound
• Music Volume
➔ Sound FX Volume
ff1.. GM1£ SCllUNS
PfRMAf/UIT t/Jf.W
During t he game, you wil l see t he following elements on-scr een:
Life Counter: the·nul}it5er of remaini'ng lives (and the expression on
Donald's F0<;e incfozating Donald'. s mood)
·st ar Counter: the number of Stars _collectet!:l
Time Elapsed: co_unt s cllpwn the seco_n.ds
(appears on/yin Gladstone Time
Attac{<) • ~

Toys.: The n~mb~r o'f Toy: collected


(appears only when-ypi.i co/feet
a Toy) · .
~a~ic Book ifimer: Wl:te'n Donald
hits ~ erloc~'s magic ~ool<, a timer is
.o<:_tivqt ed, That i~dical ~lfhow much

~ ~-;~;;"°''~ ' \
,_,w When ;y:0.1/ p.v.~ss the R.13,uttqn; the Inventory sc;neen opp.ears. irJdicatihg
- T1fys
fiow mi:iny :,;,,-. rematn in the. leveJ.
_,,
.

MUS£
When y.ou·press :St art dui:,ing the
game\ ,the following opitions appear:
Resume: r etur.n to -the ga'!'e
Options· gp to .t he Options .Menu

Quit: quit t-he game


Gyro's Lab:· go to Gyro's Lab
GYRO'S Ul6
fflt GYR0-GMfMll,1(1M£-ffU-
POllf
H~r:e' s the astonis!,ir;ig invention!!!

Allows :yot1 t o:
• -~Aceesf world~ Clr,l,a maPcs
flYPfR-PONA,11
When Donald is Hyper-Donald, he
becomes super fast and super
strong for 10 seconds. This will
rulPPY allow him to knock enemies
This is Donald's normal
stotus.·You hove to out of his way.
keep him Happy as
long as you can.
Hit points: 2

·, ~ ,,
•.

·~.:i .:~~~,o. ... .

..,

~ ~
ANGRY
,< "' Be careful!
,I
Donald is
6fRSfJU( Angry because he
When Donald is hit,
he becomes Berserk. He
~1t '~ hos been hit once.
If he is hit another'
is invincible for 3 seconds,
so enemies beware!
~ .JI
)
time, he will lose a life.
Hit point : 1
co,ucnow
[!] Courier box gadget :
You can find them in the air or on the ground. Destroy the
box and you will f ind Stars. Try to get them all: they will
show you the the way to go.

Yellow Stars
Once you have collected 100 Yellow Stars, you get an extra
llfel!

Blue Stars
One Blue Star equals 5 Yellow Stars.

Red Stars
One Red Star equals !©Yellow Stars.

Checkpoint · •
This- is an auto save-ll\echq_t)fsm which saves Donald's pos'it~n;. t".~~~~
wm
inside a level. If l:)ii,nalg pqsses out, h·e reappear crt the · -1- a
location of tj:I~ last checRpotnt he passed.

Toy
~.
'' } ; , 11 .

I n each level, you must find three Toys, Most of them are
found easily, but sometimes,they are in hidden sections: be
careful!

~
Merlock's Magic Book
You have to attack the Magic Book before getting a toy. It's
the only way, to breal< Merfock's spell on the toy!

[I] Extra- Life


Collect a fr~e life.

Ii J Milkshake
This is a power-up allowing Donald to get into Hyper mood. He
is very keen on it!!

IT] Warp Boss


You must collect 4 of these per world to open the Boss map.
fflf. CflARAC1US
oot111,o POCK
Donald is impatient and aggressive,
it's true! And what a temper, wow!!
But, Donald is also a devoted and
sincere friend. He's always there when
his friends need him. He won't let any-
thing stop him from helping them. Daisy's in
trouble? Donald's already on his wCly'.!...
It's no secret: Donald loves Daisy. The problem is that
his cousin, Gladstone, fancies her, too! But,
Donald shouldn't worry too much: Daisy loves
being with him... when he doesn' t lose his
cool! He'd better keep an eye on himself!
Today: Donald will go to the ends of the earth to
sa.ve Daisyl And it's not just to impress her. He really
. , loves her,..and will rest only once h~ knows.she's safe...

- ~ ',Goal in life: To save D~isy~


v ·Motto: ''I'm the only one who can save Daisy!!!"

p
OAfSY
Daisy is an outstanding r epor ter, r espect ed by all of her co-
workers. She's a perf ect ionist, and never stops working on
something she's doing until it's exactly the way she wants it .
She' s t he same way with Donald: ofter all these years, she
still thinks she can change his char acter! Donald should wat ch
l, out; Daisy can have violent fits of temper!!! ~ •.

r Today: Daisy has one t hing in mind: Gett ing t he news scoop
of t he century by sneaking into the t emple of Merlock, the
l terrible magician!

Goal in life: Turning Donald into


an elegant boyfriend,
who is quiet and attentive!
Motto: "Give me. liberty and I'll give you the
world ...and a great news storyr!"

GYRO GfAR£OOSt
Gyro likes to believe he ' invented it all'! Unfort unat ely, his inventions
of ten look strange and unreliable. But, with a lit tle help f rom Donald, they
should be able to get them to work. For Donald, Gyr o is o trusted guide ~
and ally. Thanks t o his inveAtion, t he,Gyro-Gamma-Tubaf-Teleport ,
Gyro guides Donald to t he ends of t he ear th t o save Daisy.
Today: Daisy's his f riend, and she' s in trouble! Thanks to his
invention, the Gyro-Gamma-Tubal- Teleport . Gyro guides Donald to
the ends of the eartl-\ t o save Daisy;

Goal in life: Inventing things that


make the world a better
place to live.
Motto: ''You 1 II see, one day I'll invent an
invention of an inventor I invented!"
-fftlfY, WClff. At((}
1)£WfY
The nephews are •inseparable,
and love to.pley 11ractical jokes!
Their target is almost -al\!'ays
Uncle Donald! Tche'{; 1_\lo -it
because they reallt lo}l~to,
push Donald's· by:ljqns: , e
nephews are·also-ve
and creativeffhe,i{ d e(i/ _e on~..
installed so -~!S~ ~ h -~ evice in Gyra' s teleporte . k of what "
it does! t · er. • •
Tod :. , o •• -1s:a ._ _ on q'danger~Li~ frip aroun _t . e w.o rlg:·nie,
nep • ' 11\help hiti) f.o b~:tJ\1e "c~ es-t 'i, ~et!.., •
::::: • "'

nl!! ,.,.,
M . i- - .~ n~phews ·
__ . • _ . - "' _ ep ew~ ,e fO~Ll!!'
.... :,,.-~ - >' ~'(. ~
.. • '4i,i,; -

:~ :_" !' --~ . - .-< Jc~ ID ~,


,~ Ji?: ;GUID,8 _·. . . - · -
F," G_lfl~st~ni •is t5q~0i,f~;-~l!cl/s C?,mlin. Like DC'/~alG!, G,lacJ,stone,-i
.f. . ti,y~hY;!~l~~:,t~ j'J~~iI[~ Ss_~e4.r.~--~ less to sa~ws co
cause sol'l)e'ffil
, ;.
-omSe, e: 1twn between
eessa ca.:s·o, •
the"IWo.
lH
1•
Glads,t ~1.1e is- _.._-~,0
.,, iest ~ uck! B~t ~or;.~gU) is

luck, ne~ e~ - .o so.fl en Daisy t:~,eorrt...-


Today: JJ,!f,i:- ~ going ~n a cl.angen.-
ous trip ar0un .. , - - 0 :to. save, Dai.5¥,, But, he ."
should' ve iisf ·ro r:frst ;.. ~ ..
Goal in lif . _gv:_;fun....-·@h;~rid _: .
es~ue -Q.tii;S}t of.. tours~.
~:r-MM , ,..

Motto: 0
I -fhink;~he reason for • -~
living is when ... Whoa!
What do you know!
I just fOU'ld a Nickel!"
00flll£P'S U/Urtf£S
MUliOCI(
Mer.lock is an evil and unscrupulous
breea. He.dreams of l aking over the
wor.ld: !hanl<s to the jewel he wears
ar:qund.h)s l'\etk, ~is·mogic P.OWers are awe,
some _and_startling. .ffl~Js vf.ry sly, an9 is · .
41ways transf~i-rming"himselfto 'sur1>rise his prey.:H'e "; .
lives in ar:i ima'il1n6'r yi;,J:erriple:that he's mai:laged t&:br ing·
into being i_R~ou( ~oci.li;!L~~co~ding to h'im, ·he's th_e; C?_ ne' ~
who .causeo~ tfontis to sink. .
' .. _r- . .

Today: ¥$.r,l9c~ (tbuilding a. str.ar-ige machine., WJ,~n· • : ·:


it's f~n~}'l'~'a;.f!f Wants-D_gisy, 9is pris<>,tier'!; to t'elLthe . •
w'1,ole:IYJ l?f~ ~q~ pow.ei;f:µJ he i~ ..,
- ~ . -- _. · • :e ~

~~J '":it!l;::!if~_:·.~vecyone,...must·.r.ec~~ '


htS:f9F.~4t,nesS'i . .'l' . ,-.

"' •
- -~'" ·:• ~~ -and.~remote
.,.;.
"O~fore:~~JM_...
$;.,~- ,...
-,"' -~
- ·'
~ "; - - - '·
1$
,.~ - 1,u "" ha, ha, ha<1aan«,
"' -~<• ::-..11r11 • . ~ • -·
M
. 0,~.,r ~·i :.
~ xf:•-'i•
. ''<·.
, :
• ~ -i:ta;'·

,

. !.,;
•·
• Jl,
if· ,;
-.
.
I
~
<· -u'~.
H'::?cJ·. ·._. ~ t

# J,,,_ '
F· ~~-
- --~.: ~
• ~-·

UIJIIAtiPl'l'I: iftlt: 'I URn - · "' ·, "' • ti' ;:,;


~~K..J•ll .."JIJf~ '.¥11 If il!: , . . "' --~~ .-~.;(1~ -
.,.,.,
Bernpd~t,t~'.s. a strar,ige bird.,You ccm also
Ber:!;la_
det)te 1s a.liuge>;~fri':lt!! She has_control [ed :t.he
s.~
trt,tffW.uJJi f.li~f·"'$-. . \ /

top q{ t.~ moH,!'l:1ain~J;Jears, The) egend of" :


the mquo.t ain,;tells ithe,,tale of :the summit
being, g~~d; by.,a gict!lt_;-b ird. Yo.u k~o.w
1:hat~Jit's :,rue~ i _
Ted~,,
/.i.
S) e guards the.top of ~uc~ie ,Mountain. • •s

Gi,at i~. IJfe: Te ] uar.d her hom~; on the.


h~gh~~t ·niouata!ti"in the world .
Motto, • ~-~ 0
rweet-tweet!"
fflf. BfAGU BOY
The Beagle Boys are a unruly, bunch of
t hieves Theye dream of owning all the rich-
es of the world. They're ugly, empty-head-
ed and bumbling.., But, there are a lot of
them, which makes them dangerous.
Donald should wotch out : recently, the
Beagles managed to take over the tallest
building in t he city! Maybe times have
changed ...
Today: They protect their hideout, located in
the tallest building in Duckburg!

Goal in life: To be the richest


thieves of all time .
Motto: "People think we're dumb.
but we' re worse than they t hink!"

~ -JMGrCA Ot s~,,
tV ..Magicg De.Spell is a formidable
wffch. She lives in a sinister flying
manor... Her magical powers are
awesome, but her uncontrollable
hatred f or Donald Duck often drives
her to make dumb mistakes!
Unfortunately for her, these mistakes
always r uin her most diabolical plans!
Today: No one really knows
what she does. It's a mys-
t ery...

Goal in life: To stop Donald Duck


and his friends , and then . .. who knows!
Motto: "Abra- duck-abraaaaa!!! . .. "
CR£PrJS
"61 SOfl''S GMfE GMfE VfSJGN
vi«,oPMUlf ffAM Game Designers
Game Development Manager Abdelwahed Benyaya
Abdelhak Elguess Mustapha Mahrach
Jason Arsenault
Lead Design Vincent Monnier
Jason Arsenault
Level Designers
Lead Level Design Abdelwahed Benyaya
Vincent Monnier Brahim Souifidi
Jawad Alouani
Lead Animator Mehdi Daou El Mokane
Fouod J eniani/ Jason Ar senault Mustapha Mahrach
Omar Bouhmadi
Artistic Director Yassine Lahrichi
Mohamed Gambouz Younes el Guerrab
?
Mohamed Gambouz
Art Conception Mounir Riday
Jean-Francois Malouin

Lead Graphic COHCf.PT MANIJGeR


Fabrice Holbe; Omar Bauhmadi; 'PA'IRIU VESIWS
Wafa Benhamou Graphic Modeling
Abdelhamid Benafi
Lead Sound
Christophe Dur
Mohamed Rabia
Jawad Alouani
Mouhcine Hachami
Lead Programming
Omar Bouhmadi
Hassan Boulmarouf ; Olivier
Rida Amarti
Jourdan;
Salah ,Eddine Serrar
Wafa Benhamou
Lead Infodesign Fatima Selhani
Olivier Jourdan; Rachid Sikkou Abdelmounji Bouanani
Younes El Guerrab
Storyline
Mohamed Gambouz
Phillipe Debay
Morocco - Production Manager
Mathieu Ferland
Textures SOIA'IV
Mohamed Senaji Sound Designers
Mohamed Rabia
Animation Yassine Abouelffelah
Abdellah Tejjaj
Foua.d J eniani Artist ic Director
Mohamed El youssoufi Manu Sachet
Youssef Doou el Mokane
Youssef el Aokouchi Music
Daniel Masson

PfWGRNIIMltlG Mixed by
Programmers Engine Lionel Bouhnik
Hasson Boulmarouf
Tarik Moussaid Fx
Mohamed Berra Big-Wheels

Behavior Audio Production Manager


="", .:.) \.~der._razac Elkaouni ··, Sy!Yain Brunet .
. . •~mal Aghai Joelle Caroline.
: Idfr 'Souhmadi
Y •:_ Irnad Bqkioui
' ' Said Azza SRHMJOARV
$aid Fellah Semlali Scrip1Wr>iters
Said Lafsishi Christope Pittet
Rachid Sikkou David Neiss
Solah Garmili Sefrioui
~ Localisation
Special Effect s Translation Manager
Said Amezyane Chadi Lebbos
Adil Tahri with
Louhcine Kabir Ryan Valade
Iskander Mathieu Soulard

Data Manager Integration


Moulay Driss Echad Benhyahya Abdelwahed
Idir Boumahdi
Groupware Method System
rem Houssemeddine Belkhouja
Tests Manager Leila Raffin
Bruno Bellavance Abdelhoq Erromi
Abdelaziz Bennouna
Tests Assistant
Max Bricoult Obi SotfsManagen,ent
Producer
Testers Alain Tascan
Aloin Chenier
Alexandre Doucet Proj ect Leader
David Deschenes Benoit Galarneau
'
Eric Bouchard
Jonathan Pepin
Morocco - Production
Mathfeu Fortin
Manager
Najib Achbar
Mathieu Ferland
Najib I charmad
Pierre-Yves Savard
Morocco - Programming
Simon Auger-Lapointe
Simon Martel "' Manager
Janick Neveu Olivier Jourdan
·: • "';__,-.--
Philippe Ber geron
Emmanuel-Yvon Ofoe Morocco - Game Design
J eon-Philippe Simard Manager
More-Antoine Bibeau Jason Arsenault

With Morroco - Graphic Manager


Fabrice Holbe
Yan Gagnon
Sylvie Tremblay Morocco - General Manager
Doniel Sarrazin Stephane Faureou
Antoine Thisdale
Robin Lee Gordon Plannification et production
Eric Tougas Brahim Laaouina
iJ ordan Melfi
Frederic Ouellet World QA Managers
Marc Gilbert Serge Hascoet
Torek Tiktik and
Merouane Benkholfa Christine Chasson
Guenaele Mendroux
Jeon Marc Geoffr oy
Michael Guez
World Product ion Manager Mari Sakai
Christine Burgess Quemard Kevin Lalli
Kristen Hecht
Ubi Soft - President - Willie Wareham
General Director Kathleen Lynch
Yves Guillemot Anthony Franco

MIIRl(ffltlG OfSNfY INl'UlA,C1M


EMEA marketing team Director, Pr oduction,
Emilie Pujol Consoles
Laura Gelis Dan Winters
Lionel Roudil
Producer
Marketing Project Manager Luigi Priore
Caroline Martin
with Associate Producer
Stephane Cardin William 'Chip' Beaman

Character Art Direction


\IS NIARKffltlG John Loter
OS Marketing Manager
Mona Hamilton Senior Manager Marketing
Sue Fuller
Public Relat ions
Sandra Yee, Marketing Assist ant
Dana Whitney, Sue Elliott
Melanie Melton
Assistant Manager ,
Promotions Market ing Services
Randy Gordon, Nina Harju
Helene Juguet
Special Thanks
Special Thanks Emiko Yamamoto
Laurent Detoc Joel Goodsell
David Bamberger Debbie Neveu
Corey Fong Maggie Brewis
Dennis Roy
John Chowanec W ith The Voice Talents of
Jenifer Groeling Tony Anselmo
Rich Kubiszewski Corey Burton
Kawai Carvalho
June Foray ©Disney
Tress MacNeille
Russi Taylor To the Memory of
Frank Welker Carl Barks. 1901-2000

Disney Character Voices


Rick Dempsey
Susie Lum
Beth Glehday
Randy Coppinger
Vicki Rondou
Ned Lott
Diane Passerilli
Special Thanks to
Christina Vann
Renee Johnson
Patrick Larkin
Tamira Webster

Special Thanks to
Ronan Bel, Pauline Jacquey,
Olivier Diaelot, Marc Villemain,
Fran~ois Quenneic, Frederic
Balint. Olivier Saillant, Remy
Laumont, Alain Robin, Xavier
Billaut, Christophe Roguet,
Olivier Dauba, Yann Ma~on,
Benjamin Haddad, Martin
Dufour, Cyril Derouineau,
Mathieu Fournaison, Seba
Cosor, Tarik, Ida, Lambert,
Romain,Moss,JB,julien,Sylvain,
Baligh Nadia, BSami, Karim,
Mouhssine, Msalah,
Eddine,MYouness,
MFatimaEzzahra,
MAnass,MAhmed,HChaibia,IYo
ussef ,0 Kha I id ,RZouhai r,
Rachid El Idrissi , Ronan,
Sandrine, Hicham, Zineb,
Youssef, Houda, Souad,
and all childs that help us
t o set the game.
Master Oonard's £q,roswe temper!
Donald Duck runs amuck, goes berserk, and gets hyper in
this hilarious quest to rescue Daisy from the evil clutches of
Merlock the Magician.

• A CART00\1-t.IJQ: ADVB-JTURE: amazing


graphics, zany sound effects, &
Donald's unmistakable voice
• FAVCRITE Q-IARACTER.5: Huey, Dewy,
Louie, Magica de Spell, the Beagle Boys.
Gyro Gearloose, Daisy and more
• GRJPPill,r; ACTIO\I: run, jump, attack,
play hot pursuit maps, confront wacky
characters and obstacles
PROOF OF PURCHASE"

6
WARRANTY AND SERVICE INFORMATION

Rood this license agreement carefully before using th is software product ·msney·s Donald
Duck Goin ' Quackers·. By using this pr oduct. you in dicate your acceptance of the terms of the
following agreement. These terms apply to you and any su bsequent licensee of this product.

This copy of the Product is licensed to you for use under the following conditions,

A . Permitted Uses.
You may:
1. Permanently transfer the Product and its documentation to another user provided you retain no
copies and the recipient agrees to the terms of this agreement.

B. Prohibited Uses.
You may nol:
1. Transfer. distribute. rent. sub-license. or lease the Product or documentation. except as provided
herein.
2. Alter. modify. or adapt the Product or documentation. or portions thereof including. but not limited
lo. translation. decompiling. disassembling. or creating derivative works.
3. Make copies of the documentation, the Product. or portions thereof.
4. Export the Product in violation of any United States export laws.

C. Limited Warran ty by Ubi Soft. Inc.


Licensor warrants that the optical media on which the Product is distributed is free from defects in
materials and workmanship. Licensor will r eplace defective media at no charge. provided you
return the defective item with dated proof of payment to Licensor within ninety (90) days of the date
of delivery. This is your sole and e.xclusive remedy for any breach of w arranty. except as specifically
provided herein and in the manual to this pr oduct. Ubi Soft Inc. makes no warranty or representation.
either express or implied. with respect to the product. including its quality. performance.
merchantability. or fitness for a particular purpose. In no event will Ubi Soft Inc. be liable for direct.
In direct. special. Incidental. or consequential damages arising out of the use or inability to use the
product or documentation . even if advised of lhe possibility of such damages. In no case shall Ubi
Soll Inc.' s liability exceed the amount of the license fee paid. The warranty and remedies set forth
above are exdusive and in lieu of all others. oral or written. express or implied.

D. Warranty and Indemnification by You,


You warrant that you will abide by the terms and conditions set forth herein. and that you indemnify
Ubi Soft Inc.. Its directors. officers. employees. agents and licensees for any costs. damages. or
liabilities arising from any claims arising lrom any breach of lhe aforesaid warranty.

E. General,
Ubi Soll. Inc. retains all r ights not expressly granted herein.
Nothing in this License Agreement constitutes a waiver of Ubi Solt lnc.'s rights under United States
copyr ight or other law. This License is non- exclusive. This License and your right to use the Product
automatically terminate w ithout notice from Ubi Soft Inc. if you fall lo Comply with any provision or
this License Agreement or any terms and Conditions associated with the sale of this Product. Upon
termination. you will destroy all documentation and disks. This Agree ment is governed by the laws
of the State of California.

Ubi Soft Entertainment. Inc.


625 Third Street Jrd Roor - San Francisco. CA 94107
For information: 415-547-4000

ODisney
Ubi Soft Entertainmt"nl is a Ira ct.marl!. ot Ubl Soft. Inc:.
Ubl Soft -,,d the UtM Soft En1ertbinrnenl logo are regisle,red trademaf'U of Ubi Soll Inc. AU Ri9h1s Reserved.
,.,

--- --
U b i Soft

f' Nl'EO IN U.S,:11

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