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Android 100 MCQS

mobile app development
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0% found this document useful (0 votes)
142 views39 pages

Android 100 MCQS

mobile app development
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 39

Core Android Concepts:

1. Ques What is Android?


- A. A programming language
- B. A mobile device manufacturer
- C. An operating system
- D. A software development framework

2. Ques What is the Android Open Source Project (AOSP)?


- A. An open-source app
- B. A development IDE
- C. The source code for the Android operating system
- D. A hardware device

3. Ques What is the role of the Android Debug Bridge (ADB)?


- A. Device charging
- B. Device communication
- C. Debugging and communication with an Android device
- D. Android application distribution

4. Ques What is the purpose of the AndroidManifest.xml file?


- A. Manage app permissions
- B. Define app layouts
- C. Handle background tasks
- D. Store app data
5. Ques What is the Dalvik Virtual Machine (DVM)?
- A. A hardware device
- B. A software development tool
- C. A virtual machine for running Android applications
- D. An Android emulator

Android UI/UX:

6. Ques What is the purpose of the layout file in Android?


- A. Store app data
- B. Define the user interface structure
- C. Manage background tasks
- D. Control device hardware

7. Ques What is the function of the `findViewById` method?


- A. Find a file in the system
- B. Find a view in the layout by its ID
- C. Find an activity in the app
- D. Find a background process

8. Ques What is a `View` in Android?


- A. A file in the app directory
- B. A background process
- C. The main application component
- D. A UI element or widget
9. Ques What is the purpose of the `RecyclerView` in Android?
- A. Display a list of items efficiently
- B. Record audio
- C. Manage background tasks
- D. Control device orientation

10. Ques In Android, what is a `Toast`?


- A. A background service
- B. A UI element for displaying short messages
- C. A type of layout
- D. An input method

Android Activities and Fragments:

11. Ques What is an Android Activity?


- A. A UI element
- B. A modular section of an app
- C. A background process
- D. The main building block of an app's user interface

12. Ques How can you pass data between activities in Android?
- A. Using SharedPreferences
- B. Using Intent extras
- C. Using a global variable
- D. Using the SQLite database
13. Ques What is the purpose of an Android Fragment?
- A. Manage background tasks
- B. Handle device orientation changes
- C. Represent a screen or a part of the user interface
- D. Control device hardware

14. Ques What is the role of the `FragmentManager` in Android?


- A. Manage app permissions
- B. Manage network connections
- C. Manage fragments within an activity
- D. Manage UI layouts

15. Ques How is the `onSaveInstanceState` method used in Android?


- A. Save the current state of the app for future use
- B. Save the app layout
- C. Save background processes
- D. Save UI elements

Android Services:

16. Ques What is an Android Service?


- A. A UI element
- B. A background process that runs independently
- C. A type of layout
- D. A type of intent
17. Ques What is the primary purpose of an Android Service?
- A. Handle background tasks
- B. Manage user interactions with the app
- C. Control device hardware
- D. Store data persistently

18. Ques How can you communicate between an Activity and a Service in Android?
- A. Using a global variable
- B. Using Intents
- C. Using SharedPreferences
- D. Using the SQLite database

19. Ques What is an IntentService in Android?


- A. A service for handling user interactions
- B. A service for handling background tasks on a separate thread
- C. An activity that handles intents
- D. A type of layout in Android

20. Ques What is a Bound Service in Android?


- A. A service that runs independently
- B. A service that binds to an activity and allows communication
- C. A service for handling UI elements
- D. A type of background process

Android Broadcast Receivers:


21. Ques What is an Android BroadcastReceiver?
- A. A UI element
- B. A background process
- C. A modular section of an app
- D. A component that responds to system-wide broadcast announcements

22. Ques How is a BroadcastReceiver declared in the AndroidManifest.xml file?


- A. Inside the `<activity>` tag
- B. Inside the `<service>` tag
- C. Inside the `<broadcast-receiver>` tag
- D. Inside the `<layout>` tag

23. Ques What is the purpose of the `sendBroadcast` method in Android?


- A. Send a UI element to another activity
- B. Send a broadcast message to all interested components
- C. Send an intent to a service
- D. Send data to a content provider

24. Ques How can you register a BroadcastReceiver dynamically in an Android app?
- A. Using the `<receiver>` tag in the AndroidManifest.xml file
- B. Using the `registerReceiver` method in code
- C. Using Intents
- D. Using SharedPreferences

25. Ques What is the difference between an ordered and unordered broadcast in
Android?
- A. Ordered broadcasts are asynchronous, and unordered broadcasts are
synchronous
- B. Ordered broadcasts guarantee the order of delivery, unordered broadcasts do not
- C. Ordered broadcasts are more efficient
- D. There is no difference

Android Data Storage:

26. Ques What is SQLite in the context of Android?


- A. A UI element
- B. A background process
- C. A relational database management system
- D. A file storage system

27. Ques How can you perform database operations in Android?


- A. Using the `SharedPreferences` class
- B. Using the `DatabaseHelper` class
- C. Using the `Intent` class
- D. Using the `BroadcastReceiver` class

28. Ques What is the

purpose of the `ContentProvider` in Android?


- A. Manage UI layout
- B. Share data between apps
- C. Handle background tasks
- D. Define app permissions

29. Ques How does Android's `SharedPreferences` work?


- A. It stores data in a SQLite database
- B. It stores data as key-value pairs in XML files
- C. It stores data in a content provider
- D. It stores data in an external server

30. Ques What is the difference between internal and external storage in Android?
- A. Internal storage is faster
- B. External storage is non-removable, while internal storage is removable
- C. Internal storage is always private to the app, external storage is shared
- D. There is no difference

Android Networking:

31. Ques What is the purpose of the Android `AsyncTask` class?


- A. Manage UI layout
- B. Perform background tasks on a separate thread
- C. Handle device orientation changes
- D. Define app permissions

32. Ques How can you perform network operations in Android?


- A. Using the `NetworkManager` class
- B. Using the `IntentService` class
- C. Using the `Retrofit` library
- D. Using the `BroadcastReceiver` class

33. Ques What is the purpose of the Android `HttpURLConnection` class?


- A. Manage UI layout
- B. Perform HTTP network operations
- C. Handle background tasks
- D. Define app permissions

34. Ques What is JSON in the context of Android?


- A. A UI element
- B. A background process
- C. A data interchange format
- D. A database system

35. Ques What is the role of the Android `WebView` component?


- A. Display web pages within an app
- B. Manage background tasks
- C. Control device orientation
- D. Define app permissions

Android Security:

36. Ques What is ProGuard in Android?


- A. A security library
- B. A code obfuscation tool
- C. A UI element
- D. A background process

37. Ques How can you secure sensitive data in Android?


- A. Store data in a public directory
- B. Use the `SharedPreferences` class
- C. Encrypt the data using algorithms like AES
- D. Use the `IntentService` class

38. Ques What is Android's permissions system used for?


- A. Manage UI layout
- B. Control device hardware
- C. Define access to system resources and data
- D. Handle background tasks

39. Ques What is the purpose of the Android KeyStore?


- A. Manage UI layout
- B. Store cryptographic keys in a container
- C. Handle background tasks
- D. Define app permissions

40. Ques How can you prevent security vulnerabilities like SQL injection in Android?
- A. Use the `WebView` component
- B. Sanitize user inputs and use parameterized queries
- C. Use the `AsyncTask` class
- D. Use the `BroadcastReceiver` class
Android Multithreading:

41. Ques Why is it important to perform network operations on a separate thread in


Android?
- A. To reduce battery consumption
- B. To improve app performance and responsiveness
- C. To simplify code
- D. To handle device orientation changes

42. Ques What is the purpose of the Android `Handler` class?


- A. Manage UI layout
- B. Perform background tasks
- C. Communicate between threads
- D. Define app permissions

43. Ques How can you run a task periodically in Android?


- A. Use the `AsyncTask` class
- B. Use the `IntentService` class
- C. Use the `Handler` class with `postDelayed`
- D. Use the `BroadcastReceiver` class

44. Ques What is the purpose of the `runOnUiThread` method in Android?


- A. Run a task in the background
- B. Run a task on the main thread from a background thread
- C. Define app permissions
- D. Handle device orientation changes
45. Ques What is the purpose of the `Looper` class in Android?
- A. Manage UI layout
- B. Control device hardware
- C. Provide a message loop for threads
- D. Define app permissions

Android Intent System:

46. Ques What is an Android Intent?


- A. A UI element
- B. A background process
- C. A message that components can use to communicate
- D. A modular section of an app

47. Ques What is an explicit Intent in Android?


- A. An intent that explicitly specifies the component to start
- B. An intent that is declared in the AndroidManifest.xml file
- C. An intent for background tasks
- D. An intent for UI layout

48. Ques What is an implicit Intent in Android?


- A. An intent that explicitly specifies the component to start
- B. An intent that is declared in the AndroidManifest.xml file
- C. An intent that does not specify the component to start
- D. An intent for background tasks
49. Ques How can you start a new activity using an Intent in Android?
- A. Using the `startService` method
- B. Using the `startActivity` method
- C. Using the `bindService` method
- D. Using the `sendBroadcast` method

50. Ques What is the purpose of Intent filters in Android?


- A. Manage UI layout
- B. Specify the types of intents that a component can respond to
- C. Handle background tasks
- D. Define app permissions

Android Lifecycle:

51. Ques What is the Android Activity lifecycle?


- A. The sequence of methods called when an activity is created, started, resumed,
paused, stopped, and destroyed
- B. The sequence of methods called when a service is started and stopped
- C. The sequence of methods called when a broadcast receiver is registered and
unregistered
- D. The sequence of methods called when an app is installed and uninstalled

52. Ques What is the purpose of the `onCreate` method in an Android Activity?
- A. Initialize the activity and load UI elements
- B. Handle device orientation changes
- C. Perform background tasks
- D. Define app permissions

53. Ques When is the `onStart` method called in the Android Activity lifecycle?
- A. After `onCreate`
- B. After `onPause`
- C. After `onStop`
- D.

After `onResume`

54. Ques What is the purpose of the `onPause` method in an Android Activity?
- A. Perform background tasks
- B. Save the current state of the activity
- C. Initialize the activity
- D. Define app permissions

55. Ques When is the `onDestroy` method called in the Android Activity lifecycle?
- A. Before `onCreate`
- B. Before `onPause`
- C. Before `onStop`
- D. Before `onResume`

Android Fragments:

56. Ques What is the Android Fragment lifecycle?


- A. The sequence of methods called when a fragment is created, attached, resumed,
paused, detached, and destroyed
- B. The sequence of methods called when a service is started and stopped
- C. The sequence of methods called when a broadcast receiver is registered and
unregistered
- D. The sequence of methods called when an app is installed and uninstalled

57. Ques What is the purpose of the `onCreateView` method in an Android Fragment?
- A. Perform background tasks
- B. Initialize the fragment and load UI elements
- C. Save the current state of the fragment
- D. Define app permissions

58. Ques When is the `onAttach` method called in the Android Fragment lifecycle?
- A. Before `onCreate`
- B. Before `onCreateView`
- C. Before `onResume`
- D. Before `onDetach`

59. Ques What is the purpose of the `onPause` method in an Android Fragment?
- A. Perform background tasks
- B. Save the current state of the fragment
- C. Initialize the fragment
- D. Define app permissions

60. Ques How can you communicate between two Fragments in an Activity?
- A. Using shared preferences
- B. Using a global variable
- C. Using Intents
- D. Using interface callbacks

Android RecyclerView:

61. Ques What is the purpose of the Android `RecyclerView`?


- A. Manage UI layout
- B. Display a scrollable list of items efficiently
- C. Handle background tasks
- D. Define app permissions

62. Ques What is the difference between `RecyclerView` and `ListView` in Android?
- A. `RecyclerView` is for displaying grids, `ListView` for lists
- B. `RecyclerView` is more flexible and efficient than `ListView`
- C. `RecyclerView` is older than `ListView`
- D. There is no difference

63. Ques What is an Adapter in the context of Android's `RecyclerView`?


- A. A UI element
- B. A background process
- C. A component for managing network connections
- D. A component that acts as a bridge between the data source and the
`RecyclerView`
64. Ques How can you implement item click events in a `RecyclerView`?
- A. Use the `onClick` method in the adapter
- B. Use the `onItemClick` method in the `RecyclerView` class
- C. Use the `setOnItemClickListener` method
- D. Use the `OnClickListener` interface in the adapter

65. Ques What is the purpose of the `ViewHolder` pattern in Android's `RecyclerView`?
- A. Manage UI layout
- B. Improve the performance of the `RecyclerView` by reusing views
- C. Handle background tasks
- D. Define app permissions

Android Architecture Components:

66. Ques What is the purpose of the Android Architecture Components?


- A. Manage UI layout
- B. Provide a set of libraries that help you design robust, testable, and maintainable
apps
- C. Handle background tasks
- D. Define app permissions

67. Ques What is the role of the `ViewModel` in Android Architecture Components?
- A. Manage UI layout
- B. Store and manage UI-related data, ensuring data survives configuration changes
- C. Handle network operations
- D. Define app permissions
68. Ques What is the purpose of LiveData in Android Architecture Components?
- A. Manage background tasks
- B. Observe and react to changes in the app's data
- C. Handle user interactions
- D. Define app navigation

69. Ques What is Room in the context of Android Architecture Components?


- A. A UI element
- B. A database library that provides an abstraction layer over SQLite
- C. A background service
- D. A type of layout in Android

70. Ques How does the Repository pattern work in Android Architecture Components?
- A. Manage UI layout
- B. Abstract the data source from the rest of the app, providing a clean API for data
access
- C. Handle background tasks
- D. Define app permissions

Android ViewModel and LiveData:

71. Ques How does the `ViewModel` survive configuration changes in Android?
- A. It is reinitialized
- B. It is saved in the savedInstanceState
- C. It is recreated using a `ViewModelProvider`
- D. It is destroyed and recreated from scratch

72. Ques What is the purpose of the `onCleared` method in the Android `ViewModel`?
- A. Manage UI layout
- B. Called when the `ViewModel` is no longer used and will be destroyed
- C. Handle background tasks
- D. Define app permissions

73. Ques What is the difference between `LiveData` and `Observable` in Android?
- A. There is no difference
- B. `LiveData` is part of the Android Architecture Components, while `Observable` is
not
- C. `Observable` is used for UI updates, `LiveData` is not
- D. `Observable` is used for background tasks, `LiveData` is used for UI updates

74. Ques How can you observe `LiveData` in an Android app?


- A. Using a global variable
- B. Using the `observe` method in an `Observer` class
- C. Using the `startObserving` method
- D. Using `SharedPreferences`

75. Ques What is the purpose of the `Transformations` class in Android's `LiveData`?
- A. Manage UI layout
- B. Perform transformations on `LiveData` objects
- C. Handle background tasks
- D. Define app permissions
Android Room Database:

76. Ques What is the purpose of the Room Persistence Library in Android?
- A. Manage UI layout
- B. Provide an abstraction layer over SQLite to allow for more robust database access
- C. Handle background tasks
- D. Define app permissions

77. Ques How can you define an entity in a Room database?


- A. By creating a Java class and annotating it with `@Entity`
- B.

By creating a layout file


- C. By using the `RoomEntity` class
- D. By using the `DatabaseEntity` class

78. Ques What is the role of the `@PrimaryKey` annotation in a Room database entity?
- A. Manage UI layout
- B. Define a primary key for the entity
- C. Handle background tasks
- D. Define app permissions

79. Ques How can you perform CRUD (Create, Read, Update, Delete) operations in a
Room database?
- A. Using the `IntentService` class
- B. Using the `BroadcastReceiver` class
- C. Using the `RoomDatabase` class
- D. Using the `RoomDAO` interface

80. Ques What is the purpose of the `@Query` annotation in a Room database DAO
(Data Access Object)?
- A. Manage UI layout
- B. Define a database query
- C. Handle background tasks
- D. Define app permissions

Android Navigation:

81. Ques What is the purpose of the Android Navigation Component?


- A. Manage UI layout
- B. Provide a framework for implementing navigation between destinations in an app
- C. Handle background tasks
- D. Define app permissions

82. Ques What is a NavHostFragment in Android Navigation?


- A. A UI element
- B. A background process
- C. A fragment that acts as a host for destinations within a navigation graph
- D. A type of layout in Android
83. Ques How can you navigate between destinations using the Navigation
Component?
- A. Using the `startActivity` method
- B. Using the `IntentService` class
- C. Using the `NavController` and `NavHostFragment`
- D. Using the `BroadcastReceiver` class

84. Ques What is a navigation graph in the Android Navigation Component?


- A. A UI element
- B. A background process
- C. A visual representation of the app's navigation flow
- D. A type of layout in Android

85. Ques How can you pass data between destinations in Android Navigation?
- A. Using shared preferences
- B. Using the `IntentService` class
- C. Using the `NavController` and Safe Args
- D. Using the `BroadcastReceiver` class

Android Testing:

86. Ques What is the purpose of Android testing libraries like Espresso and JUnit?
- A. Manage UI layout
- B. Provide a framework for testing Android applications
- C. Handle background tasks
- D. Define app permissions
87. Ques What is Espresso in the context of Android testing?
- A. A UI element
- B. A background process
- C. A testing framework for UI testing
- D. A type of layout in Android

88. Ques How can you write a UI test using Espresso in Android?
- A. By creating a new activity
- B. By writing test cases using the `ActivityTestRule` and `Espresso` classes
- C. By using the `IntentService` class
- D. By using the `BroadcastReceiver` class

89. Ques What is the purpose of the `@RunWith` annotation in JUnit in Android
testing?
- A. Manage UI layout
- B. Specify the test runner class
- C. Handle background tasks
- D. Define app permissions

90. Ques How can you perform unit testing in Android using JUnit?
- A. By creating a new activity
- B. By writing test cases for individual units of code using JUnit
- C. By using the `IntentService` class
- D. By using the `BroadcastReceiver` class
Android Broadcasts:

91. Ques What is an Android Broadcast?


- A. A UI element
- B. A background process
- C. A system-wide message
- D. A type of layout in Android

92. Ques What is the purpose of the `sendBroadcast` method in Android?


- A. Send a UI element to another activity
- B. Send a broadcast message to all interested components
- C. Send an intent to a service
- D. Send data to a content provider

93. Ques What is a Sticky Broadcast in Android?


- A. A UI element that remains on the screen
- B. A type of layout
- C. A broadcast that stays available for future broadcasts
- D. A background process

94. Ques How can you register a BroadcastReceiver dynamically in an Android app?
- A. Using the `<receiver>` tag in the AndroidManifest.xml file
- B. Using the `registerReceiver` method in code
- C. Using Intents
- D. Using SharedPreferences
95. Ques What is the difference between a local and global broadcast in Android?
- A. Local broadcasts are sent within the app, global broadcasts are system-wide
- B. Global broadcasts are sent within the app, local broadcasts are system-wide
- C. There is no difference
- D. Local broadcasts are synchronous, global broadcasts are asynchronous

Android Background Processing:

96. Ques What is the purpose of the Android `JobIntentService` class?


- A. Manage UI layout
- B. Provide a simple mechanism for running background tasks in a service
- C. Handle device orientation changes
- D. Define app permissions

97. Ques How can you schedule background tasks in Android?


- A. Using the `IntentService` class
- B. Using the `JobIntentService` class
- C. Using the `Handler` class
- D. Using the `BroadcastReceiver` class

98. Ques What is Firebase Cloud Messaging (FCM) used for in Android?
- A. Manage UI layout
- B. Send and receive push notifications
- C. Handle background tasks
- D. Define app permissions
99. Ques What is the Android WorkManager used for?
- A. Manage UI layout
- B. Perform background tasks in a way that is both guaranteed to execute and
deferrable
- C. Handle device orientation changes
- D. Define app permissions

100. Ques What is the purpose of the Android `AsyncTaskLoader` class?


- A. Manage UI layout
- B. Load data asynchronously and persist across configuration changes
- C. Handle background tasks
- D. Define app permissions

Android Dependency Injection:

101. Ques What is Dependency Injection in Android?


- A. A UI element
- B. A design pattern where components are given their dependencies
- C. A background process
- D. A type of layout in Android

102. Ques What is Dagger 2 in the context of Android?


- A. A UI element
- B.

A dependency injection framework for Android and Java


- C. A background process
- D. A type of layout in Android

103. Ques How can you use Dagger 2 for Dependency Injection in an Android app?
- A. By creating a new activity
- B. By writing custom code to manage dependencies
- C. By using the `@Inject` annotation and defining a module
- D. By using the `IntentService` class

104. Ques What is the role of the `@Inject` annotation in Dagger 2?


- A. Manage UI layout
- B. Specify a dependency that should be provided by Dagger
- C. Handle background tasks
- D. Define app permissions

105. Ques What is the purpose of a Dagger 2 module in Android?


- A. Manage UI layout
- B. Provide information to Dagger about how to satisfy a dependency
- C. Handle background tasks
- D. Define app permissions

Android Design Patterns:

106. Ques What is the Singleton design pattern?


- A. A UI element
- B. A design pattern where a class has only one instance and provides a global point
of access to it
- C. A background process
- D. A type of layout in Android

107. Ques How is the Observer design pattern implemented in Android?


- A. By using the `BroadcastReceiver` class
- B. By using the `Observer` interface and `Observable` class
- C. By using the `IntentService` class
- D. By using shared preferences

108. Ques What is the ViewHolder design pattern used for in Android?
- A. Manage UI layout
- B. Improve the performance of `RecyclerView` by reusing views
- C. Handle background tasks
- D. Define app permissions

109. Ques What is the Builder design pattern?


- A. A UI element
- B. A design pattern where an object is constructed step by step
- C. A background process
- D. A type of layout in Android

110. Ques How is the Factory design pattern implemented in Android?


- A. By using the `Factory` class
- B. By using the `IntentService` class
- C. By using the `BroadcastReceiver` class
- D. By using interfaces and concrete implementations

Android MVVM Architecture:

111. Ques What is MVVM in the context of Android architecture?


- A. A UI element
- B. Model-View-ViewModel, a design pattern that separates the user interface from
the business logic
- C. A background process
- D. A type of layout in Android

112. Ques What is the purpose of the ViewModel in MVVM architecture?


- A. Manage UI layout
- B. Store and manage UI-related data, ensuring data survives configuration changes
- C. Handle network operations
- D. Define app permissions

113. Ques How does data binding work in Android MVVM?


- A. By using `IntentService` class
- B. By using the `BroadcastReceiver` class
- C. By establishing a connection between UI components and data sources
- D. By using the `Retrofit` library

114. Ques What is the role of the Repository in Android MVVM?


- A. Manage UI layout
- B. Abstract the data source from the rest of the app, providing a clean API for data
access
- C. Handle background tasks
- D. Define app permissions

115. Ques How does MVVM help in unit testing Android apps?
- A. By providing a clear separation of concerns
- B. By using `IntentService` class
- C. By using the `BroadcastReceiver` class
- D. By using shared preferences

Android Kotlin:

116. Ques What is Kotlin?


- A. A UI element
- B. A programming language for developing Android apps
- C. A background process
- D. A type of layout in Android

117. Ques How does Kotlin differ from Java in the context of Android development?
- A. Kotlin is a markup language, while Java is a programming language
- B. Kotlin is more concise and expressive than Java
- C. Kotlin is an older language than Java
- D. There is no difference

118. Ques What is the purpose of the Kotlin `null` safety feature?
- A. Manage UI layout
- B. Prevent null pointer exceptions by making types non-nullable by default
- C. Handle background tasks
- D. Define app permissions

119. Ques How can you declare a variable as nullable in Kotlin?


- A. Using the `var` keyword
- B. Using the `let` keyword
- C. Using the `?` symbol after the type
- D. Using the `fun` keyword

120. Ques What is a Kotlin coroutine in Android?


- A. A UI element
- B. A design pattern

- C. A background process that can run independently of other code


- D. A type of layout in Android

Android Jetpack Compose:

121. Ques What is Android Jetpack Compose?


- A. A UI element
- B. A design pattern
- C. A modern Android UI toolkit for building native UIs
- D. A type of layout in Android
122. Ques How does Jetpack Compose differ from the traditional XML-based UI
development in Android?
- A. Jetpack Compose is older than XML-based UI development
- B. Jetpack Compose uses a declarative syntax, while XML-based UI is imperative
- C. There is no difference
- D. Jetpack Compose is only used for games

123. Ques What is the purpose of the `@Composable` annotation in Jetpack Compose?
- A. Manage UI layout
- B. Specify a composable function that defines a part of the UI
- C. Handle background tasks
- D. Define app permissions

124. Ques How can you create a button in Jetpack Compose?


- A. By using the `<Button>` tag in XML
- B. By using the `Button` class in Java or Kotlin
- C. By creating a composable function with the `Button` element
- D. By using the `IntentService` class

125. Ques What is the purpose of the `remember` function in Jetpack Compose?
- A. Manage UI layout
- B. Save and restore UI-related data across recompositions
- C. Handle background tasks
- D. Define app permissions
Android Kotlin Coroutines:

126. Ques What are Kotlin Coroutines?


- A. A UI element
- B. A design pattern
- C. A way to perform asynchronous and concurrent programming in Kotlin
- D. A type of layout in Android

127. Ques How do Kotlin Coroutines differ from traditional threading approaches?
- A. Kotlin Coroutines are slower than traditional threading
- B. Kotlin Coroutines use cooperative multitasking and can be more efficient than
traditional threading
- C. There is no difference
- D. Kotlin Coroutines are only used for UI tasks

128. Ques What is the purpose of the `suspend` keyword in Kotlin Coroutines?
- A. Manage UI layout
- B. Specify a coroutine that can be suspended and resumed later
- C. Handle background tasks
- D. Define app permissions

129. Ques How can you launch a coroutine in Kotlin?


- A. Using the `IntentService` class
- B. Using the `launch` builder function
- C. Using the `BroadcastReceiver` class
- D. Using the `startCoroutine` method
130. Ques What is the `CoroutineScope` in Kotlin Coroutines?
- A. A UI element
- B. A design pattern
- C. A context that defines the lifetime of coroutines
- D. A type of layout in Android

Android WorkManager:

131. Ques What is WorkManager in Android?


- A. A UI element
- B. A design pattern
- C. A library for managing background tasks that need guaranteed execution
- D. A type of layout in Android

132. Ques How does WorkManager differ from other background processing solutions
in Android?
- A. WorkManager is only used for UI tasks
- B. WorkManager is part of the Android Architecture Components and provides a
simple and consistent API
- C. There is no difference
- D. WorkManager is an older technology than other solutions

133. Ques What types of constraints can you apply to a task scheduled with
WorkManager?
- A. Only time constraints
- B. Only network constraints
- C. Time, network, storage, and charging constraints
- D. There are no constraints in WorkManager

134. Ques How can you create a periodic task with WorkManager?
- A. By using the `IntentService` class
- B. By using the `JobIntentService` class
- C. By using the `WorkManager` and `PeriodicWorkRequest` classes
- D. By using the `BroadcastReceiver` class

135. Ques What is the purpose of the `Worker` class in WorkManager?


- A. A UI element
- B. A design pattern
- C. A class that performs background work and is managed by WorkManager
- D. A type of layout in Android

Android Firebase:

136. Ques What is Firebase in the context of Android development?


- A. A UI element
- B. A design pattern
- C. A platform provided by Google for creating mobile and web applications
- D. A type of layout in Android

137. Ques How can you integrate Firebase into an Android app?
- A. By creating a new activity
- B. By adding the Firebase SDK to the app and configuring it
- C. By using the `IntentService` class
- D. By using the `BroadcastReceiver` class

138. Ques What is Firebase Cloud Firestore used for?


- A. Manage UI layout
- B. Store and sync data in real-time in a NoSQL cloud database
- C. Handle background tasks
- D. Define app permissions

139. Ques How can you perform authentication using Firebase in Android?
- A. By using the `IntentService` class
- B. By using the `FirebaseAuth` class and related components
- C. By using the `BroadcastReceiver` class
- D. By using the `Room` database

140. Ques What is Firebase Cloud Messaging (FCM) used for?


- A. Manage UI layout
- B. Send and receive push notifications
- C. Handle background tasks
- D. Define app permissions

Android Room Database:

141. Ques What is the purpose of the Room Persistence Library in Android?
- A. Manage UI layout
- B. Provide an abstraction layer over SQLite to allow for more robust database access
- C. Handle background tasks
- D. Define app permissions

142. Ques How can you define an entity in a Room database?


- A. By creating a Java class and annotating it with `@Entity`
- B. By creating a layout file
- C. By using the `RoomEntity` class
- D. By using the `DatabaseEntity` class

143. Ques What is the role of the `@PrimaryKey` annotation in a Room database
entity?
- A. Manage UI layout
- B. Define a primary key for the entity
- C. Handle background tasks
- D. Define app permissions

144. Ques How can you perform CRUD (Create, Read, Update, Delete) operations in a
Room database

?
- A. Using the `IntentService` class
- B. Using the `BroadcastReceiver` class
- C. Using the `RoomDatabase` class
- D. Using the `RoomDAO` interface

145. Ques What is the purpose of the `@Query` annotation in a Room database DAO
(Data Access Object)?
- A. Manage UI layout
- B. Define a database query
- C. Handle background tasks
- D. Define app permissions

Android Unit Testing:

146. Ques What is the purpose of Android testing libraries like Espresso and JUnit?
- A. Manage UI layout
- B. Provide a framework for testing Android applications
- C. Handle background tasks
- D. Define app permissions

147. Ques What is Espresso in the context of Android testing?


- A. A UI element
- B. A background process
- C. A testing framework for UI testing
- D. A type of layout in Android

148. Ques How can you write a UI test using Espresso in Android?
- A. By creating a new activity
- B. By writing test cases using the `ActivityTestRule` and `Espresso` classes
- C. By using the `IntentService` class
- D. By using the `BroadcastReceiver` class
149. Ques What is the purpose of the `@RunWith` annotation in JUnit in Android
testing?
- A. Manage UI layout
- B. Specify the test runner class
- C. Handle background tasks
- D. Define app permissions

150. Ques How can you perform unit testing in Android using JUnit?
- A. By creating a new activity
- B. By writing test cases for individual units of code using JUnit
- C. By using the `IntentService` class
- D. By using the `BroadcastReceiver` class

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