JAVA-Lesson Plan-23-24
JAVA-Lesson Plan-23-24
9. Day 9 Using I/O: Byte streams and character streams, predefined streams,
reading console input.
10. Day 10 Decision Making & Branching: Simple if statement, if else statement,
nesting of
if.
11. Day 11 If else statement, the elseif ladder, the Switch statement.
12. Day 12 Decision making & Looping -The while statement, the do statement,
the for statement.
13. Day 13 Jumps in loops, Labelled loops.
15. Day 15 Class & Objects - Class Fundamentals, Declaring Objects, Assigning
Object Reference
16. Day 16 Variables, Introducing Methods, Constructors, The ‘this’ keyword,
Overloading Methods.
17. Day 17 Using Objects as Parameters, Returning Objects, Recursion,
Understanding ‘static’,
18. Day 18 Introducing ‘final ‘, Using Command-Line Arguments, Varargs
Variable-Length Arguments
19. Day 19 Arrays and Strings: One dimensional arrays, Creating an arrays, Two
dimensional arrays.
20. Day 20 Strings, Vectors, Wrapper classes.
28. Day 28 stopping & blocking thread, Life cycle of a thread, Using thread
methods
29. Day 29 Implementing the runnable interface.
30. Day 30 Event and GUI programming: The Applet Class, Types of Applets,
Applet Basics, Applet
Architecture.
31. Day 31 An Applet Skeleton, Simple Applet Display Methods, Requesting
Repaint, The HTML APPLET tag
32. Day 32 Event Handling - The delegation event model, Event Classes –
ActionEvent
33. Day 33 KeyEvent & MouseEvent Classes, Event Listener Interfaces –
ActionListener,
34. Day 34 KeyListener & MouseListener interfaces. Using the Delegation Event
Model. Window
35. Day 35 Fundamentals, Working with Frame Windows, Creating a Frame
Window in an Applet.
36. Day 36 Creating a Windowed Program, Displaying information within a
window. Introducing
37. Day 37 swing – two key swing features,