E-LEARNING
E-learning (or eLearning) is the use of electronic media, educational technology and
information and communication technologies (ICT) in education. E-learning includes
numerous types of media that deliver text, audio, images, animation, and streaming video,
and includes technology applications and processes such as audio or video tape, satellite TV,
CD-ROM, and computer-based learning, as well as local intranet/extranet and web-based
learning. Information and communication systems, whether free-standing or based on either
local networks or the Internet in networked learning, underlie many e-learning processes.[1]
E-learning can occur in or out of the classroom. It can be self-paced, asynchronous learning
or may be instructor-led, synchronous learning. E-learning is suited to distance learning and
flexible learning, but it can also be used in conjunction with face-to-face teaching, in which
case the term blended learning is commonly used.
E-learning includes, and is broadly synonymous with multimedia learning, technology-
enhanced learning (TEL), computer-based instruction (CBI), computer managed instruction, [2]
computer-based training (CBT), computer-assisted instruction or computer-aided instruction
(CAI), internet-based training (IBT), flexible learning, web-based training (WBT), online
education, virtual education, virtual learning environments (VLE) (which are also called
learning platforms), m-learning, and digital education. These alternative names individually
emphasize a particular digitization approach, component or delivery method, but conflate to
the broad domain of e-learning. For example, m-learning emphasizes mobility, but is
otherwise indistinguishable in principle from e-learning.
Other advantages and disadvantages
Key advantages of e-learning include:
Improved open access to education, including access to full degree programs [
Better integration for non-full-time students, particularly in continuing education,
Improved interactions between students and instructors ]
Provision of tools to enable students to independently solve problems ]
Acquisition of technological skills through practice with tools and computers.
No age-based restrictions on difficulty level, i.e. students can go at their own pace.
Is cost effective
Helps students to develop self-discipline.
Key disadvantages of e-learning, that have been found to make learning less effective than
traditional class room settings, include:
Ease of cheating,
Bias towards tech-savvy students over non-technical students.
Asynchronic communication hinders fast exchange of question
Danger of procrastination.
Unforeseen technical difficulties may impede learning.