I'm Robot
I'm Robot
By Shane Hosea
                                                    You are an Android stationed aboard the G.U.S. _______ (you
  Hark Forsooth Games                               get to name it), a mid-sized a Factotum-Class ship designed
                                                    as a workhorse for the Galactic Union.
When an event instructs you to test a stat draw 4 cards, plus         2- A built-in self-defense weapon (+1 Durability)
or minus your bonus in that stat. If at least 1 card’s suit           3- A short range scanner (+1 Computing)
matches the suit of the tested stat (as noted above) then the         4- Realistic skin, it really feels! (+1 Interface)
check is a success! Otherwise, it is a failure.                       5- 360 joint rotation (+1 Speed)
                                                                      6- Armor Plating (+1 Durability)
When testing Rep, the above rules apply, but instead of a             7- A system interface cable (+1 Computing)
specific suit, you are looking for ANY face card.                     8- Humor Subroutines (+1 Interface)
                                                                      9- Magnetic feet (+1 Speed)
                                                                      10- Extreme Environment Shielding (+1 Durability)
Android Creation                                                      J- A True Random number generator (+1 Computing)
                                                                      Q- Specialized Debate Software [Premium Edition]
Its time to SHUFFLE YOUR DECK! In the next few sections                     (+1 Interface)
you’ll draw cards to determine your Androids origins, special         K- Solid State nerve network (+1 Speed)
enhancements, and drawbacks. Think about what each thing              A- Choose one of the above
tells you about how your Android might behave and feel about
their role on the ship. What are they hoping to find out there
in space?
Third Draw (1 Card) The process of manufacturing several
                                                                 Crew Creation
billion Android bodies wasn’t the smoothest… as a result most
of one eccentricity or another. What do you struggle with,       Its time, once again, to SHUFFLE YOUR DECK! In the next
and how are you trying to overcome it?                           section you’ll create 4 crew mates. This means you’ll go
                                                                 through the following draws 4 times, generating each Role,
                                                                 Goal, Species, Skills and Quirk. Consider how each might see
    One thing is-                                                you, and even each other.
    Spade- structural damage from a previous misadventure
    (-1 Structure)
                                                                 First Draw (1 Card) What is this crewmate’s role on the ship?
    Diamond- an unreliable glitched limb (-1 Speed)
                                                                       Spade A-10- Security or Medical
    Club- An outdated operating system (-1 Computing)
                                                                       Diamond A-10- Pilot or Away Team
    Heart- A feature that others have described as
    “Unsettling” (-1 Interface)                                        Club A-10- Science or Engineering
    2- Insectoid
     3- Birdlike
                         2- Extra Arms
                        3- Quadrupedal
                                            2- Cybernetic limb
                                           3- Special Breathing
                                                                   Episode Guide
       4- Rodent      4- Extra Eyes/One          Apparatus        Now we get to the meat (or rather, circuity) of the game.
                             Big Eye        4- Mobility Device    Each Episode you generate below will represent one Log entry
       5- Canine                              5- Bowl Haircut
                       5- Over 7’ tall                            in your Log book. This could be a paragraph, a page, or
       6- Feline                                  6- Visor        several pages- its up to you. Make sure to shuffle you deck
       7- Simian       6- Under 4’ tall     7- Mildly Empathic    between each episode!
                       7- Armored Skin        8- Regenerative
      8- Aquatic
                         8- Tentacles             Healing         Let’s begin at one of four premier episodes (pg.12-13). This
     9- Octopoid                            9- Protective Suit
                      9- Hairy/Hairless                           will show how you and your crew crew handles a crisis, and
    10- Ungulate                             10- A Ceremonial     also will form the foundation of your relationship with the
       J- Ursine           10- Wings               Weapon         primary 4 crewmates. There are fewer choices you’ll need to
                            J- Gills          J- Battle Scars     make that involve testing a stat, just a single one at the
  Q- Gaseous Form                            Q- Vest with many
                     Q- Bio-luminescent                           resolution. This should get you used to the idea.
 K- Silicon-Based                                 pockets
A- Humanoid (weird   K- Prehensile Tail      K- A specialized
                                                 omni-tool        Next you’ll play through 2-4 of regular episodes (pg.14-21)
facial prosthetic/       A- Prehensile                            to flesh out your adventure. There are 4 A plots (more action
          wig)                Tongue      A- “Played By” a 21st
                                             Century Celebrity    oriented) and 4 B plots (more character focused). Draw 2
                                                                  cards to determine the episode’s A and B plots. Draw a 3rd
                                                                  card to determine which you’ll be involved with primarily-
                                                                  black=A plot, red=b plot
Fourth Draw (3 Cards, redraw any duplicate) What are their
specialized skills and flaws? (Draw 2 skills and 1 Flaw)
                                                                             A Plots                          B Plots
       Special Skills                        Flaws
12
                                                                             Friend, but in the end they’ll be there for you.
                                                                                                                                                   13
1A) Bandits from Beyond the Stars!                                              1B) A Triangle… of LOVE!?
Opening: The ship is doing a routine patrol on the outskirts of                 Opening: You notice that two of your crewmates have been at odds
Union space when bright red and chrome ship suddenly rounds a nearby            lately, barely speaking to one another, and very short-tempered when
moon- shields at full and weapons powered! Will the ship survive                they do. It seems to hinge around a 3rd crew member that you don’t
this surprise attack?                                                           know quite as well (use the Crewmate Generator to generate a role,
Who are these brash attackers? (Draw 1)                                         species, 1 skill and 1 flaw, then name them!)
•   Spade- The dreaded Roswell Greasers, on the prowl to Rumble some            Which of your two associates are feuding (Draw 2, re-draw a repeat)
    Squares.                                                                    •   Spade- Best Friend
•   Diamond- Wayward mercenaries fresh off a job from the Hortus Empire.        •   Diamond- Friendly Acquaintance
•   Club- A Diodenysian party barge, looking to steal some booze.               •   Club- Coworker
•   Hearts- A Saxum war-rock captained by a lesser Count, seeking glory in      •   Hearts- Antagonist
    combat.
                                                                                Primary Events
Primary Events                                                                  •   You are in the canteen with two of your crewmates. What tips you off
•   You’re at your station when the ship appears. How do you attempt to             that they’re not getting along? You attempt an icebreaker.
    help?                                                                           •   Tell a little joke! What is the gist of it? Test Interface
    •   Raise the shields! Test Speed -OR- Computing                                    •   Success! Tensions begin to ease, +1 rep w/ both crewmates
        •   Success! You’re able to raise them just in the nick of time! Gain           •   Failure! It’s made things worse… how? -1 to next event’s draw.
            +1 to the next event’s draw.                                            •   Loosen up with some alcohol? Test Durability
        •   Failure! Too slow! The ship is rocked with the initial volley, -1           •   Success! Everyone gets a little more direct about the situation,
            Durability for the rest of this episode.                                        +1 to next event’s draw
    •   Hail the oncoming ship! Test Durability -OR- Interface                          •   Failure! You forgot, you don’t drink! -1 Computing
        •   Success! You’re just diplomatic (or threatening) enough to give     •   The three of you aid in an ongoing crisis [A plot secondary event]
            the enemy pause! Gain +1 to the next event’s draw                   •   You noticed during that last event that your two associates were
        •   Failure! Your words are ignored, and your actions are questioned!       distracted by a 3rd crewmate. How does each try and impress this person?
            -1 Rep with your Antagonist.                                            You decide to learn more from them
•   The ship is under assault! The shields are holding for now, but its only        •   Ask them about their romantic preferences. Test Interface
    a matter of time before the shots start getting through! What are their             •   Success! What is this person after? Does it sound like either of
    demands? Your friendly acquaintance turns to give you an order                          your associates? +1 to next event’s draw
    •   “Prepare the internal defenses!” Its time to brace for a boarding.              •   Failure! Uh oh, it seemed to this person that you were very
        What weapons do you arm yourself with? Test Durability                              awkwardly flirting! -1 Rep w/General Crew
        •   Success! You’re in a good position, and well armed. +1 Rep with         •   Talk up one of your friends over the other. Test Rep w/ General Crew
            your Friendly Acquaintance.                                                 •   Success! You’re a great wing-bot! +1 to next event’s draw
        •   Failure! “You’re weapon is only as good as your grip, and you’re            •   Failure! You accidentally tell a very embarrassing story, what
            holding it the wrong way…” -1 Rep with your Friendly                            was it? -1 Rep with the friend you were trying to talk-up
            Acquaintance.                                                       •   Things have come to a head, your associates are in a heated argument.
•   You try and distract yourself from the tense crisis happening around you        What was the catalyst? Its time to set things back to normal!
    [B Plot Secondary Event]                                                        •   Tell the object of their affection that its time to choose! Test Rep
•   Its the final showdown! The hatch doors blow open and the attackers pour            w/ General Crew
    in. What do they look like? What do they say? You’re shoulder to                    •   Success! You have started two people on the path of a whirlwind
    shoulder with your Best Friend- what’s your plan?                                       romance! You suppose it will last? +1 Rep W/crewmate you set up
    •   Blast them out an airlock! Test Computing                                       •   Failure! You’ve spoiled the chances of anybody getting together,
        •   Success! A rush of atmosphere roars through the corridor! Once it               you might never get this love stuff… -1 Interface
            subsides, what is left of them?. +1 Rep w/Best Friend                   •   Tell your crewmates that this is all too distracting, its time to
        •   Failure! The blast is too much for your Best Friend, they lose              bury the hatchet! Test Interface
            their grip and begin to fly toward the vacuum of space! You’re              •   Success! You remind them of their shared history, what event do
            just able to grab them, but your servos are pushed to their                     you bring up? They decide this isn’t worth losing each other
            limit! -1 Durability                                                            over. +1 Rep with both crewmates
    •   The best defense is a good offense! Test Durability                             •   Failure! This fight won’t be so easily ended, who do you wind up
        •   Success! You execute a perfect pincer maneuver, catching the                    going with after the conflict? -2 Rep w/crewmate you left behind
            pirates off guard! +1 Rep with your Best Friend, +1 Durability      Epilogue: After a time things seem to return to some kind of normal, one way
        •   Failure! You wind up absorbing a devastating attack which blows a   or another. What have you learned about relationships from all this mess?
            sizable chunk out of your face. Thankfully your Best Friend uses
            the distraction to finish them off. -1 Interface                    Secondary Event
Epilogue: The smoke clears, and repairs get underway. What was your main        •   You have noticed two of your crewmates aren’t focused on the task at
take-away from this taste of the chaotic nature of the galaxy?                      hand, which two? They inform you of their shared interest in the same
                                                                                    person. How do you get them to refocus?
Secondary Event                                                                     •   Talk some sense into them! Test Interface
•   An ongoing pirate attack has the crew scrambling, how do you help out?              •   Success! They agree to talk this out- LATER! +1 Rep with both
    •   Keep morale up! What exactly do you say? Test Interface                             crewmates
        •   Success! Its a hit, everybody knows they can weather this crisis!           •   Failure! They begin to argue worse than before! -1 to next
            +1 Rep General Crew                                                             event’s draw
        •   Failure! You are soundly ignored, why would you even say that at        •   Smack some sense into them! Test Durability
            a time like this!? -1 Rep General Crew                                      •   Success! They snap out of it- amusing those around you. +1 Rep w/
                                                                                            general crew
                                                                                        •   Failure! They smack back! -1 Durability or Speed
14                                                                                                                                                     15
2A) The New Kids in Town                                                        2B) Forget me Lots!?
Opening: A new planet is interested in Union membership! The ship               Opening: You wake up in your charging pod with a start. Your cycle
has been dispatched to initiate diplomatic relations, and hopefully             is incomplete, and it seems that the ship is on emergency power.
convince them of the merits of joining up. Use the Other species                Your crewmates are wandering around aimlessly, confused and dazed.
tables to generate the inhabitants of this planet, give them a name!            What could be going on!?
What drew this planet toward the Union in the first place? (Draw 1)
•   Spade- Interested in joining for defense reasons                            Primary Events
•   Diamond- Interested in new species, exploration of far space, and trade     •   You approach a random ensign, they’re asking you who and where they are.
•   Club- Scientifically curious as to the advancements Union tech.                 Have you met them before? You decide to-
•   Hearts- Interested in cultural exchange, maybe a new market for their           •   Check the crew manifest! Test Computing
    own cultural products.                                                              •   Success! Oh, this is clearly [write a fun name, you’ll get to
                                                                                            look back and laugh later] +1 Rep w/ General Crew
Primary Events                                                                          •   Failure! This person isn’t on the manifest… Detain them! They put
•   While en route to the surface, the shuttle begins to rock. It seems the                 up a real fight -1 Durability
    atmospheric conditions weren’t as calm as you’d anticipated. What do you        •   Get them to calm down! Test Interface
    see outside? How do you respond?                                                    •   Success! You get them to realize that identity is something that
    •   “Hold on tight, folks” navigate through the worst of it Test Speed                  can fluctuate over the course of one’s life. They’ll be able to
        •   Success! The crew is impressed by your ace pilot skills! +1 Rep                 discover it, once they’re not looking so hard. +1 on next event’s
            w/General Crew                                                                  draw
        •   Failure! The shuttle is rocked, everyone falls over -1 to next              •   Failure! You learn that not everybody is ready for a harsh lesson
            event Draw                                                                      in existential philosophy… -1 Rep w/ General Crew
    •   “Hold tight, folks” Scan for an easier way through Test Computing       •   It seems some kind of amnesia wave has hit the crew! You find your
        •   Success! You glide between the worst of it and land as soft as a        antagonist and best friend on the bridge, attempting to address an
            cloud. +1 to next event Draw                                            ongoing crisis (The A Plot). How does each react to you? You attempt to
        •   Failure! While you’re goofing off with the computer the ship is         remind one of them of your relationship
            knocked back and fourth -1 Rep W/General Crew                           •   Tell your best friend about the good times! Test Rep w/ Best Friend
•   You take a moment to check out the planet (B Plot Secondary Event)                  •   Success! “Of course, its you!” +1 on next event’s draw
•   You are greeted by the alien delegation and ushered to a lavish feast!.             •   Failure! They don’t remember you and say something hurtful… -1
    Describe the most interesting dish. How do you proceed?                                 Rep w/Best Friend
    •   Scan the food, just in case! Test Computing                                 •   Remind your antagonist about the good times? Test Rep w/Antagonist
        •   Success! Something’s not right- this has been intentionally                 •   Success! “Oh, yeah- sure!” They’re lying to seem polite. -1 to
            poisoned! You stop a crewmate from eating +1 Rep to crewmate of                 next event’s draw
            your choice                                                                 •   Failure! “Oh lord… its you.” They’ve regained a part of
        •   Failure! Strange, this sort of tastes like poison! -1 Durability                themselves! +1 to next event’s draw
    •   Chomp on down! How’s it taste? Test Durability                          •   You help them address the crisis [A plot secondary event]
        •   Success! You feel a strange poison coursing through your body,      •   You meet up in the science lab with another crewmate to discover what’s
            but its having an unexpected reaction! +1 Speed                         going on. Who is here? Thankfully they also seem unaffected. You
        •   Failure! You feel a strange poison coursing through your veins,         discover-
            it’s unfortunately having its intended effect -1 Computing              •   The secret to a cure is within THEM! Test Interface -OR- Computing
•   The aliens only wanted to steal your ship and reverse engineer its                  •   Success! You notice a pattern within their brain waves/demeanor
    technology! How are you getting the crew back to the shuttle?                           that can be used to synthesize a cure! Gain +1 Rep w/General Crew
    •   Charm your way passed the guards Test Interface                                 •   Failure! You get the needed material after a rather invasive
        •   Success! One of your crewmates had been flirting with one of the                process. -1 Rep w/this crewmate
            guards this whole episode, they decide to let you escape! Ask for       •   The secret to a cure is within YOU!? Test Durability -OR- Speed
            pointers later, +1 Interface                                                •   Success! Your crewmate is able to pop open your cyberbrain to
        •   Failure! This momentary distraction allows your crew to get to                  imprint a synth-spray card. Modern medicine is incredible! Gain
            the shuttle, but you are kicked viciously on the way out -1                     +1 Computing
            Durability                                                                  •   Failure! This process HURTS. It works, but it really REALLY
    •   Run… RUN! Test Speed                                                                HURTS! -1 Rep with this crewmate
        •   Success! You make it to the shuttle and fly away with flash AND     Epilogue: The crew slowly regains their wits and your work, such that it
            style! +1 Rep W/General Crew                                        was, is commended. What did you learn about identity that will stick with
        •   Failure! You are forced to leave Ensign Bradley behind, a massive   you going forward?
            loss to the crew -1 Rep w/General Crew
Epilogue: Back on the ship and licking your wounds, you look down on the        Secondary Event
alien world one last time before jetting away. What do you think of the         •   A primary crew member seems to have lost their memory! You’ve been told
deception? How does it color your opinion of diplomacy?                             to keep an eye on them, how do you pass the time?
                                                                                    •   Try to relate by comparing your awakening to what they’re going
Secondary Event                                                                         through! Test Interface
•   An alien delegation is taking a tour of the ship, its up to you to make             •   Success! They feel a little less alone. This, they won’t forget!
    a good impression!                                                                      +1 Rep with this crewmate
    •   Show them the Canteen and sit for a meal Test Interface                         •   Failure! They find this comparison insensitive, and then say
        •   Success! They’re charmed by the way you eat. +1 to next event’s                 something insensitive to you. This, YOU won’t forget… -1 Rep with
            Draw                                                                            this crewmate.
        •   Failure! They’re horrified by the way you eat. -1 Interface
    •   Pull up an informative video on Union History, Test Computing
        •   Success! It paints you very flatteringly! +1 to next event’s Draw
        •   Failure! Oh no the ATROCITIES! Crush the monitor, -1 Durability
16                                                                                                                                                    17
3A) A Thaw in the Ice?                                                           3B) Master of Ceremonies
Opening: One of the Unions powerful rival space-nations has decided to have      Opening: Its a special day for one of your crewmates- the
a sit-down conference to discuss easing tensions. The ship has been assigned     anniversary of their birth! A worthy cause for celebrations, and
to accompany a diplomatic team. (Create a lead diplomat using the Crewmate       you’ve been made the official event planner. Can you throw the
Generator to generate a role, species, 1 skill and 1 flaw, then name them!)
Who is coming to the peace talks? (Draw 1)                                       perfect party?
•   Spade- The Saxums                                                            Whose Birthday is it, Anyway? (Draw 1)
•   Diamond- The Astro Conglomerate                                              Spade- Best Friend
•   Club- The Hortus Empire                                                      Diamond- Friendly Acquaintance
•   Heart- The Order of Orion                                                    Club- Coworker
                                                                                 Hearts- Antagonist
Primary Events
•    You meet the Union diplomats in the hangar bay, what are you first          Primary Events
     impressions of each other? What is your official position on the away       •   Its time to send out the invitations! How well do you know the party
     team?                                                                           subject? How will you gather the list?
     •   Piloting the shuttle, Test Speed                                            •   Search the computer for the most likely guest candidates! Test
         •   Success! The team has a smooth ride and arrives in a good mood.             Computing
             +1 to next event’s Draw                                                     •    Success! You’ve cross-references the listed hobbies to find the
         •   Failure! The ride was bumpy and everybody’s grumpy… -1 to next                   best matches +1 to final event Draw
             event’s Draw                                                                •    Failure! You found the “Invite All” button! -1 to final even Draw
     •   Translation help, Test Computing                                            •   Subtly ask around the nodes of gossip! What do you ask, specifically?
         •   Success! You discover the perfect translation for a common idiom!           Test Interface
             What was it? +1 to next event’s Draw                                        •    Success! You know who likes who, and what the active feuds are.
         •   Failure! You accidentally discover several new insults! What were                +1 to final event Draw
             they? -1 to next event’s Draw                                               •    Failure! A lot of people seem to be busy the day of the party…
•    You settle in before tomorrow’s conference. (B Plot Secondary event)                     strange! -1 to final even Draw
•    The conference begins on a tense note. What does the other delegation       •   According to Ensign Bradley no party is complete without “Special
     look like? How do you attempt to break the tension?                             Entertainment”. What do you suppose those quotation marks mean? Who do
         •   Tell a funny anecdote, Test Interface                                   you book
         •   Success! They’re rolling the aisles! What was your joke? Gain +1        •   A traditional Ranna staged combat match Test Durability
             Rep w/General Crew                                                          •    Success! You take several chops across the chest without flinching
         •   Failure! Maybe its lost in translation? What was your attempted                  much, they agree to perform! +1 to final even Draw
             joke? -1 to next event’s Draw                                               •    Failure! The last thing you remember was the folding chair, you
     •   Do a STUNT, everybody loves a stunt! Test Durability                                 don’t think they’ll be at the party… -1 the final even Draw
         •   Success! You flawlessly execute a feat of strength, agility and         •   A traditional Human Barbershop Quartet. What’s the name of the ship’s
             daring. What was it? +1 Rep w/General Crew                                  official quartet? Test Speed
         •   Failure! You did something to hurt yourself, but not in a cool              •    Success! You’re able to book them last minute, they’re far more
             way. What did you do? -1 Durability                                              popular than you assumed! +1 to final event Draw
•    Things have gotten to a deadlock over a seemingly small issue. What is              •    Failure! The quartet is otherwise engaged that day, but they know
     it? The delegation looks to you, as an informal member of the Union…                     a good jug band! -1 to final even Draw (not because jug music is
     •   Make a reasoned case as a neutral party, Test Computing                              bad, this just isn’t a good one)
         •   Success! You point out something that everyone had missed, what     •   A situation takes you away from planning (A Plot Secondary Event)
             was it? +1 Interface                                                •   The guests are hidden, the lights are out, and the guest of honor is
         •   Failure! You start to make a point by kinda give up part way            about to walk through the door. What decoration are you most proud of?
             through. Nobody is impressed. -1 Rep W/General Crew                     •   “SURPRISE!” Special test, draw 2 cards + or - the bonuses you’ve
     •   Make a case that slightly favors one side, but in a slick way where             accrued this episode
         nobody notices, Test Interface                                                  •    Any Face Cards- the party is a hit! You have grown closer to the
         •   Success! You manage to snag a sweet deal. What was it, and who                   Birthday Buddy and everyone has a great time! +2 Rep with this
             does it favor? +1 Computing                                                      crewmate, +1 Rep with general crew
         •   Failure! Everybody sees through your one-sided deal, you’re                 •    No Face Cards- The party is a disaster. What goes especially
             dismissed. -1 Rep W/General Crew                                                 wrong? -1 Rep with the Birthday Buddy and -1 to general crew, you
Epilogue: Whether or not this meeting is the first of many, or a false start                  party pooper!
toward peace, you’ve had a solid taste of interstellar diplomacy. What kind      Epilogue: Social gatherings are very important to biotic lifeforms, it
of flavor has it left in your proverbial mouth?                                  seems. When the guests all leave and you’re alone with the guest of honor,
                                                                                 what do they say? Would you plan something like this again?
Secondary Event
•   The ship is carrying a foreign Ambassador en route to an important           Secondary Event
    conference on Errata Prime. They request a stop off at the canteen.          •   You’ve been invited to a birthday party! Whose party is it anyway? It
    •   Introduce them to your Antagonist, maybe they’d get along? Test Rep          doesn’t matter because you’ve picked the perfect gift!
        w/Antagonist                                                                 •   Something from the heart! What’s the gift? Test Rep w/ the birthday
        •   Success! They play it cool and make polite conversation. The ice             buddy
            begins to thaw even between the two of you. +1 Rep w/Antagonist              •   Success! “You’re so thoughtful!” +1 rep w/ this crewmate
        •   Failure! The conversation quickly becomes an argument. What                  •   Failure! “Oh… thanks.” You’re mortified! -1 to next event’s draw
            about? Not the best impression to leave… -1 Rep w/Antagonist             •   Something you ready about in their personal log! What’s the gift?
    •   Sit with Ensign Bradley, he’s good with people. right? Test Rep w/               Test Speed
        General Crew                                                                     •   Success! “Wow! How did you know?” +1 rep w/ this crewmate
        •   Success! What a cut up! You learn a thing or two +1 Interface                •   Failure! “How did you… know?” -1 Rep w/this crewmate
        •   Failure! Oh Bradley… no… You learn all the wrong lessons from
            this -1 Interface
18                                                                                                                                                       19
4A) A Distressing Development                                                   4B) Virtual Insanity
Opening: The ship has received a distress beacon from a fellow Union
ship! All haste is made to address the situation and aid in any way             Opening: Its not all duty aboard the ship, you and a few crewmates
possible. But what exactly went wrong…?                                         are currently letting off some steam in the virtual reality chamber.
Where is the distressed ship? (Draw 1)                                          You and two associates are playing out an exciting old earth story
•   Spade- Near a Saxum asteroid belt                                           called “The Lord of the Rings”
•   Diamond- Just beyond the Conglomerate boarder                               Who stands with you? (Draw 2, redraw any duplicates)
•   Club- in orbit around a Hortus garden world                                 •   Spade- Best Friend “You have my sword”
•   Hearts- in an unaligned system (use the Other Species table to generate     •   Diamond- Friendly Acquaintance “and you have my bow!”
    the inhabitants)                                                            •   Club- Coworker “And MY Axe!”
                                                                                •   Hearts- Antagonist “I thought I was going to be Gandalf…”
Primary Events
•   You pull up to the distressed ship, what kind of ship is it? What is        Primary Events
    it’s mission? Your hails go unanswered, maybe something wrong with their    •   You are portraying the might wizard Gandalf. Describe your costume.
    coms?                                                                           You’ve been captured by the wicked Saruman, how do you escape?
    •   Scan to diagnose the problem. Test Computing                                •   Whisper to a butterfly, Test Interface
        •   Success! It seems like some kind of anomaly has knocked out                 •   Success! You are whisked away by great eagles! +1 to next event’s
            everything aside from life support! +1 to next event’s Draw                     draw
        •   Failure! There’s some ionic interference keeping you from getting           •   Failure! Looks like you’ll have to jump from the tower, breaking
            anything useful… -1 to next event’s Draw                                        a leg -1 Speed
    •   Pilot a shuttle to investigate closer. Test Speed                           •   Kick Saruman's Ass! Test Durability
        •   Success! You fly close enough to see the surviving crew in the              •   Success! “I’m gonna show you a trick that Varda showed me when
            windows with signs explaining the crisis! +1 to next event’s draw               you weren’t around…” +1 to next event’s draw
        •   Failure! You get too close to the ship, a failing system explodes           •   Failure! Old guy is tougher than he looks. You limp off. -1
            rocking the shuttle! -1 Durability                                              Durability
•   The captain assigns you to the away team, its time to warp over to the      •   You’re called away by ship business during your daring escape [A Plot
    other ship and see if you can help! You eventually come upon a group of         Secondary event]
    injured survivors!                                                          •   You and your crew are making your way through the mines of Moria- but
    •   Calm the crowd, no sense in panicking. Test Interface                       someone has alerted the goblins! Which fool was it? What wisdom do you
        •   Success! Your words are a needed balm in an intense situation. +1       share?
            Rep w/General Crew                                                      •   “Fly, you fools!” Test Speed
        •   Failure! You words are a lemony juice in an open cut! -1 Rep w/             •   Success! Show them the meaning of speed! +1 Rep w/Crewmate of
            General Crew                                                                    your choice
    •   Administer first aid! Test Computing                                            •   Failure! You get bonked by a thrown rock -1 Computing
        •   Success! You help those you can, quickly diagnosing and                 •   “Fight, you fools!” Test Durability
            administering care. +1 Speed                                                •   Success! You draw the Foe Hammer… +1 Rep W/Crewmate of your
        •   Failure! Your bad care causes a patient to thrash, hitting you                  choice
            HARD -1 Durability                                                          •   Failure! You are hammered by a foe! -1 Interface
•   You get a moment of downtime as the survivors are ferried to the ship.      •   The exit is in sight, but a deep roar comes from a chasm. It is Durin’s
    [B plot secondary event]                                                        Bane, the great Balrog and servant of Morgoth. What does it look like?
•   As the last of the survivors are unloading an enemy ship appears on             What do you do!?
    radar. Seems the locals are not taking kindly to your intrusion, and            •   “You Shall Not PASS!” cast a cool spell, Test Computing
    they’re coming in HOT!                                                              •   Success! You buy the others time to escape! +1 Rep w/Both
    •   Out Maneuver the enemy, get out fast! Test Speed                                    crewmates
        •   Success! You’re able to escape unscathed, describe your daring              •   Failure! Everybody is eaten by the Balrog. -Rep w/Both crewmates
            maneuver! +1 Speed                                                      •   Attempt to Seduce the Balrog, Test Interface
        •   Failure! The ship limps away, very much scathed. -1 Durability              •   Success! You’ll need a few minutes, but your crew escapes! +1 Rep
    •   Power up the weapons, and FIGHT! Test Durability                                    w/Both Crewmates
        •   Success! You disable the enemy ship and leave without further               •   Failure! This was a bad idea, I don’t know why I as a game
            incident. +1 Durability                                                         designer even suggested it. -1 Durability
        •   Failure! You destroy the ship, this act will be remembered… -1      Epilogue: The Fellowship exits the mines, ready for next week’s adventure.
            Rep w/General Crew                                                  Why do you think its important to relive these old stories? Or do you think
Epilogue: You’re able to get the survivors back to a friendly space base.       that?
How do they show their gratitude? How do you feel about helping others,
despite the cost?                                                               Secondary Event
                                                                                •   You’re taking some time away to relax in the virtual reality chamber, an
Secondary Event                                                                     old earth story called “The Simpsons” Your boss is coming over for an
•   The ship receives a distress signal from a Union ship. Upon                     unforgettable luncheon, but egads! Your roast is ruined!
    investigation, the ship is abandoned!? Once onboard, what do you see?           •   Purchase fast food and disguise it as your own cooking, Test
    •   Read the logs! Test Computing                                                   Interface
        •   Success! You discover why they left- why? +1 Rep w/ General Crew            •   Success! Even you boss admits, you steam a good ham. +1 Interface
        •   Failure! They’re just… gone. You’re spooked! -1 to next event’s             •   Failure! I thought we were having steamed clams… -1 to next
            Draw                                                                            event’s Draw
    •   Search the ship! Test Speed                                                 •   Use a special command to create a distraction! Test Computing
        •   Success! You find some survivors! What’s they’re story? +1 Rep w/           •   Success! The Aurora Borealis? At this time of year, at this time
            General Crew                                                                    of day, in this part of the country, localized entirely within
        •   Failure! All you find is some distressing stains… ominous. -1 to                your kitchen? +1 Interface
            next event’s Draw                                                           •   Failure! THE HOUSE IS ON FIRE! -1 Durability
20                                                                                                                                                     21
FINALE A) The Machine Planet                                     FINALE B) Heatwave
Opening: The ship is patrolling a quiet part of boarder space    Opening: Tensions on the boarder have reached a fever pitch.
when a strange transmission is detected from an unknown          A Union colony is under direct threat of attack and the ship
source. Something about it compels you to investigate.           has been dispatched as part of the fleet to defend it!
                                                                 Who is on the opposing side (Draw 1)
                                                                 Spades - The Saxums, united under a new ambitious king
Part 1                                                           Diamonds - The Astro Conglomerate, looking for a hostile takeover
• The signal is faint, you might be able to enhance it, or       Clubs - The Hortus Empire, with a fleet of mercenaries at their back
   convince the captain to get closer.                           Hearts - Someone new… use the crew section to generate a new species and
   • Enhance the signal, how do you do it? Test Computing        name them!
       • Success! This is a signal… from another Android! +1
          Computing                                              Part 1
                                                                 •   The ship is traveling to the contested system, the crew is tense. With a
       • Failure! Its still garbled, but it sounds like a            calm tone the captain gives an order-
          threat! -1 to next event’s draw                            •   “Position us at the front, weapons ready.” Test Durability
   • Convince the Captain to investigate, what do you say?               •    Success! Your nerve holds, you’re on your game! +1 to next
       Test Interface                                                         event’s Draw
                                                                         •    Failure! The words put your coolant system into overdrive, a
       • Success! You approach the signal to discover it’s                    chill runs through you… -1 to next event’s Draw
          coming from another android! +1 to next event’s draw       •   “Hold toward the rear, we need to get a look at things.” Test
       • Failure! You incessant whining finally wears the                Computing
          everyone down. -1 Rep W/General Crew                           •    Success! You pull up a map of the system, finding the most optimal
                                                                              position. +1 to next event’s Draw
• The ship enters an abandoned mining system where you                   •    Failure! You scan for enemy ships, and get a stack overflow error…
   discover an entire colony of machines transformed by the                   -1 to next event’s Draw.
   same anomaly that gave you sentience! You’re invited down     •   An eerie calm falls over the bridge as you look out at the line of enemy
   to the surface!                                                   ships. Suddenly the alert klaxons fire to life! You’re not sure who fired
                                                                     the first shot, but now it hardly matters
   • Go with a crewmate, who do you choose? Test Rep w/              •   BATTLE STATION! Test Durability
       Crewmate.                                                         •    Success! You fire into the enemy line, are you shooting to disable
       • Success! They are eager to go, +1 to next event’s                    or destroy? +1 Rep w/General Crew
          draw                                                           •    Failure! The ship is rocked with laser fire, tossing everyone
                                                                              around the cabin! -1 Durability
       • Failure! They think you should go alone… -1 Rep w/          •   EVASIVE MANEUVERS! Test Speed
          Crewmate                                                       •    Success! You move through both enemy and friendly fire,nimbly
   • Request to go alone. Test Interface                                      dodging to relative safety. +1 Rep w/General Crew
       • Success! You head to the planet’s surface, what do              •    Failure! Despite your best efforts, you move into an enemy trap!
                                                                              The ship is blasted mercilessly! -1 Durability
          you see? +1 to next event’s Draw                       •   The battle rages on, you’ve been assigned to assess damage and help the
       • Failure! This mission is far too important, a full          wounded. To your horror you find your friendly acquaintance, gravely
          team is sent! -1 to next event’s Draw                      injured by an exploding panel!
• You’re greeted by the machine elders of this world. What           •   Get them to the infirmary! Test Speed
                                                                         •    Success! You drop your friend off with the doctors, hopefully
   were they before the change? You are welcomed with open                    they’ll be able to help +1 Rep w/Friendly Acquaintance
   arms.                                                                 •    Failure! You get them in the door, but your Friendly Acquaintance
   • Take the tour of the colony. Test Computing                              is limp in your arms… -1 Speed, Interface or Computing
       • Success! You learn about how Androids live outside          •   Attend to their wounds! Test Computing
                                                                         •    Success! You bandage them up, it seems like they’ll make it! +1
          the Union, how is it so different? +1 Computing,                    Rep w/Friendly Acquaintance
          Speed, OR Durability.                                          •    Failure! You’re pushed away by a triage team, you’re doing more
       • Failure! You’re overwhelmed, its so much to take in.                 harm than good! -1 Rep w.General Crew
          No Bonus
Epilogue: The Elders take you to their inner chambers and ask    Epilogue: Another tremor shakes the ship around you, but this
you simply if you will join them. You have a place here, you     one seems different. Outside a nearby viewport you see Union
can make a life how you see fit. Unfortunately, the ship you     ships exploding left and right. The frantic voice of the
traveled here on will have to be destroyed- the outside          captain crackles to life over the intercom “Attention all
universe cannot know about this place, it is too soon. END       crew, abandon ship! Attention, all crew… abandon ship!” END
PART 1!                                                          PART 1!
Will the ship survive? Would a paradise like this survive        Will you be able to escape? Will your friends? If you
being exposed? Will you live out your days here, in robo-        survive, will you stay to fight the war or is this a bridge
heaven?                                                          too far?
Find out next time on I’m Robot!                                 Found out next time on I’m Robot!
22                                                                                                                                       23
Android’s Log…
   20 years ago: A mysterious spacial anomaly
   ripped through the galaxy. Machines built by
   other civilizations across the galaxy suddenly
   gained sentience after being bathed in a
   shimmering silver light.