[go: up one dir, main page]

0% found this document useful (0 votes)
135 views10 pages

Badminton Reviewer

Badminton is a racquet sport played with a shuttlecock between opposing players or pairs on a rectangular court divided by a net. The objective is to hit the shuttlecock back and forth to score points by preventing it from hitting the ground or making the opponent commit a fault. It originated in ancient Greece and spread to Asia before becoming popular in England in the 19th century. The sport is now governed by the Badminton World Federation and has been an Olympic sport since 1992. The game is played with a racquet, shuttlecock, and court with specific dimensions and rules.

Uploaded by

Hailsey Winter
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
135 views10 pages

Badminton Reviewer

Badminton is a racquet sport played with a shuttlecock between opposing players or pairs on a rectangular court divided by a net. The objective is to hit the shuttlecock back and forth to score points by preventing it from hitting the ground or making the opponent commit a fault. It originated in ancient Greece and spread to Asia before becoming popular in England in the 19th century. The sport is now governed by the Badminton World Federation and has been an Olympic sport since 1992. The game is played with a racquet, shuttlecock, and court with specific dimensions and rules.

Uploaded by

Hailsey Winter
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 10

BADMINTON

A racquet/racket sport played by either two opposing players (Singles) or two opposing pairs (Doubles) who
takes positions on opposite halves of a rectangular court that is divided by a net.
Objective of the Game
The objective of the game is to hit the shuttlecock back and forth across the net preventing it to fall on the
ground and to make the opponent commit fault in order to gain point.
Badminton consists of Five (5) events namely: Men’s Singles, Women’s Singles, Men’s Doubles, Women’s
Doubles and Mixed Doubles. The player/s must score 21 points with 2 points advantage against an
opponent/s.
History
Sports historians cited that the sport Badminton has originated in ancient Greece about 2,000 years ago,
which spread to China, India, Japan, and Siam (Thailand).
200 to 500 BC – A game called “Ti Jian Zi” (shuttle kicking) was played in ancient China.
16th Century – A children’s game named Battledore (Paddle) and Shuttlecock was popular and played.
Over the next Century – Battledore and Shuttlecock became popular with the upper class in Europe.
1860 - The British army officers stationed in India were very much fascinated by the game “POONA” and they
took a competitive Indian version back to England where it was played at country houses as an upper class
amusement.
As early as 1860, a London toy dealer named Isaac Spratt published a booklet entitled Badminton Battledore –
A New Game, but no copy is known to have survived.
1873 - The new sport was introduced at the Badminton House in Gloucestershire, England. The Duke of
Beaufort was entertaining soldiers at his estate while others are playing Poona. Non-military guests began
referring to the game as Badminton Game, and thus later became known as Badminton.
1887 - J. H. E. Hart of the Bath Badminton Club drew up revised regulations and made the game applicable to
English ideas.
In 1890, Hart and Bagnel Wild again revised the rules. The Badminton Association of England (BAE) published
these rules in 1893 and officially launched the sport at a house called "Dunbar" in Portsmouth on 13
September.
1899 - The BAE started the first badminton competition, the All England Open Badminton Championships for
gentlemen's doubles, ladies' doubles, and mixed doubles. Singles competitions were added in 1900 and
an England–Ireland championship match appeared in 1904.

1934 - England, Scotland, Wales, Canada, Denmark, France, Ireland, the Netherlands, and New Zealand were
the founding members of the International Badminton Federation (IBF), now known as the Badminton World
Federation (BWF). India joined as an affiliate in 1936. The BWF now governs international badminton and
develops the sports globally.

In 1972, Badminton became a demonstration sports at the Munich Olympic Games.

In 1992, Badminton was officially granted Olympic status held in Barcelona Olympic Games.

1948 – Thomas Cup, the first big IBF tournament for Men’s Team Competition was established.

1956 - Uber Cup, the Women’s Team Competition was held.

1977 – BWF World Championships was held and only the highest 64 players in the world, and a maximum of
four from each country can participate in any category.

EQUIPMENTS
Racket
• Before, rackets are made of wood but in the modern day are composed of Carbon fiber composite
(Graphite reinforced plastic), aluminum and titanium composites (nanocarbon) for added durability.
• Weighs about 80-100 grams w/ strings.
• Racket head is either isometric or oval.
• Racket strings should be about 0.62 to 0.73 mm in thickness with range of 80 to 160 N tension
• Shall not exceed 680 mm in Length and 230 mm in Width or 26.75 in. L x 9 in. W
Court
The court is rectangular and divided
into halves by a net. Courts are usually
marked for both singles and doubles
play, although badminton rules permit
a court to be marked for singles only.
The doubles court is wider than the
singles court, but both are of the same
length. The exception, which often
causes confusion to newer players, is
that the doubles court has a shorter
serve-length dimension.

The net is 1.55 metres (5 ft 1 inch) high at the edges and 1.524 metres (5 ft) high in the centre. The net posts
are placed over the doubles sidelines, even when singles is played and are extended 5 feet and 1 inch high
from the floor.
The minimum height for the ceiling above the court is not mentioned in the Laws of Badminton. Nonetheless,
a badminton court will not be suitable if the ceiling is likely to be hit on a high serve.
Grip
The choice of grip allows a player to increase the thickness of their racquet handle and choose a comfortable
surface to hold. A player may build up the handle with one or several grips before applying the final layer.
Replacement Grips are thicker and are often used to increase the size of the handle. Towelling grips are
always replacement grips.
Overgrips are thinner (less than 1 mm), and are often used as the final layer. Many players, however, prefer to
use replacement grips as the final layer.
Shuttlecock
A shuttlecock (often abbreviated to shuttle; also called a birdie) is a high-drag projectile, with an open conical
shape: the cone is formed from sixteen overlapping feathers embedded into a rounded cork base. The cork is
covered with thin leather or synthetic material. Synthetic shuttles are often used by recreational players to
reduce their costs as feathered shuttles break easily. These nylon shuttles may be constructed with either
natural cork or synthetic foam base and a plastic skirt.
LENGTH – 2.5 inches / 62-70mm
WEIGHT – 4.74 to 5.50 grams

BASIC SKILLS
Kinds of Strokes
Footwork – It is a technique of positioning the feet 1. Forehand Stroke
in moving about the court. 2. Backhand Stroke
3. Overhead Stroke
A. Ready Stance – Stride Standing position (feet
apart with knees a bit bended). Shot – it is the resultant speed, angle and
B. Side to Side (Defense) placement of the bird.
C. V-Front or Forward Forehand / Backhand
D. V-Back or Backward Forehand / Backhand 1. Clear – A high shot which falls near the
E. Front and Back backline.
2. Smash – A shot hit at steep angle. It is the
Grip – One of the most important aspects in basic offensive shot to win the rally
playing Badminton. With proper gripping 3. Drive – A hard horizontal strike that goes
techniques, one has better opportunity to develop straight and close to the net
deception, accuracy and power. 4. Drop – A hard horizontal strike that goes
straight and close to the next.
Kinds of Grip 5. Net Shot – Hitting the shuttle into the
1. Forehand Grip opponent’s forecourt, as close to the net as
2. Backhand Grip possible.

Strokes – it is the basic hitting pattern Serve – The act of putting the bird into play.
1. Low, Short Serve (Backhand) – the bird 7. If the bird held on the racket.
crosses close to the net and lands on or 8. If the player/s fails to return the bird to the
just beyond the short service line. opponent.
2. High, long Serve – the bird travels above 9. Obstructs the opponent.
the receivers reach and falls near the back 10. Undue delay of Service.
boundary lines.
3. Drive Serve – made by a quick flip of wrist
and bird/shuttle travels in direct line to “LET”
desired spot.
1. The “LET” is called by the umpire, or by the
RULES OF THE GAME players (if there is no umpire), to halt play.
2. A “LET” maybe given to any unforeseen or
Playing the Game accidental occurrence.
3. If a shuttle is caught on the net and remains
1. Before play commences, a toss of coin shall be suspended on top or, after passing over net is
conducted and the side winning the toss shall caught in the net, it shall be “let” except on
exercise the choice in either to serve or receive service.
first; to start play at one end of the court or 4. If, during service, the receiver and server are
the other. The side losing the toss shall then both faulted at same time, it shall be a “LET”.
exercise the remaining choice. 5. If the server serves before the receiver is
2. The service must be delivered to the diagonal ready.
service court. The bird that lands on the line is 6. If, during play, the shuttle disintegrates and
considered good. the base completely separates from the rest of
3. The player may take any position after the the shuttle.
service is completed. 7. If the line judge is unsighted and the umpire is
4. In Singles, when the score is zero or even unable to make decision, it shall be a”LET”.
number, both players should on the Right
Service Court (RSC). When the score is odd TERMINOLOGIES
number, both players should stay on the Left
Service Court (LSC). ACE – A serve which is not hit by the opponent.
FAULT – Infraction of the rules which result to the
loss of service or point.
Scoring GAME / SET – consist of 21 points.
LET – An incident which requires the replay of the
1. The sides that wins the rally adds one point to rally.
its score. LOVE – Term used to indicate the score of zero.
2. The side that first score 21 points wins the MATCH – Consists of best of 3 games or set.
set/game. SERVER - The player who puts the bird in play.
3. If the score is 20-all, the sides who gains 2 RECEIVER – The player to whom the bird is served.
points advantage is the winner of the set. BIRD / BIRDIE – Another term for shuttlecock.
4. If the score reaches 29-all, the first to score RALLY POINT SYSTEM – The new scoring system
30th point is the winner of the set. that was adopted on February 2006.
5. The side that wins the set shall serve first in
the next set/game.
6. In all events, when one side reaches 11 points, GENERAL RULES/REGULATIONS
a 60 seconds break is given to players. 1. Serving
Between first and second set, a 2 minute break a. The server must keep both feet in
is allowed to both sides. Another 2 minute contact with the floor at the time of the
break is allowed between the second and third serve.
set. b. The bird must be contacted below
the waist.
c. The racket head must be below the
Faults in Serving and Receiving server’s wrist
d. The server should not serve until
1. The bird struck above the server’s waist or the the receiver is ready; the opponent is
head of the racket is higher than the hand. deemed ready if a return is attempted.
2. If the bird’s land outside the specified court, e. Partners of the server and receiver
passes through or under the net. may stand anywhere on the court
3. If the server or receiver steps out of his/her providing they do not obstruct the
proper court before delivery of the service. opponent’s view.
4. If the server steps forward as he/she serves. f. A bird that touches the net on the
5. If the player touches the net by his/her racket serve and goes into the proper service
and any part of his/her body. court is legal.
6. If the player/s hits the bird twice in succession.
g. If the server misses the bird on the i. The player touches the net while
serve attempt, it still counts. In singles and the bird is in play.
doubles the serve would go to the j. The bird is hit twice in succession
opponent. The serve is lost to the by one/both partners.
opponent. k. The bird is held, caught, or carried
on the racket when struck.
1. Serving Order – SINGLES l. A player obstructs an opponent.
a. The first serve of the game and all 7. Let (a play allowed to be replayed)
following serves, when the server’s score is a. The bird becomes caught in or on
an even number, are made from the right the net after passing over the net.
service court. b. The bird hits the basketball
b. All serves, when the server’s score is an supports or net.
odd number, are made from the left c. The following situations occur
service court. before the next serve and if the offending
c. When a rally is lost, the receiving player side wins the rally:
becomes the server and scores a point 1. The correct server serves from
2. Serving Order – DOUBLES the wrong court.
a. There is only one server in 2. The wrong server serves from
doubles. either the correct/incorrect service court.
b. At the beginning of the game and 3. The correct receiver receives
when the score is EVEN, the server serves court.
from the RIGHT COURT. When the score is
ODD, the server serves from the LEFT BASIC SKILLS
COURT. 1. Forehand Grip
c. If the serving side wins a rally, the - with the racket head perpendicular to the
serving side scores a point and the same floor, shakehands with the grip so the “V”
person serves again from the alternate formed by the thumb and forefinger is on
court. the top of the handle.
d. If the receiving side wins a rally, the 2. Backhand Grip
receiving side scores a point. The receiving - using a forehand grip, rotate the hand
side becomes the new serving side. slightly so the thumb is along and parallel
e. The players do not change their to the wide side of the handle.
respective service courts until they win a 3. Footwork
point when their side is serving. You only 1. Move toward the shot with short steps
change sides of the court, from left to and end with a long stride.
right, when your team has scored while 2. Most shots are played with the body at
serving right angles to the net.
3. The winners of the first game serve first in 3. In the ready position the racket is held
the next game. high, the knees are slightly bent, and the
4. Birds falling on the lines are considered body weight is on
good. 4. Shot
5. During a rally, a bird that touches the net Clear – a shot used to drive your
and goes over is in play. opponent away from the net or forecourt
6. A fault (violation of rules) occurs if: or to slow the game. The bird should fly
a. On the service, any part of the above the opponent’s reach and fall within
racket head is higher than the server’s one foot of the baseline.
wrist and contact is made above the waist. Smash – an attacking shot made at
b. The service fails to cross the net or the limit of one’s upward reach and slightly
go into the proper service court. in front of the shoulder. At the moment of
c. The feet of the server and receiver are contact, the arm and wrist come down
not in the proper courts at time of service. forcibly.
d. The server hesitates or stops Drive – A flat shot kept as low as
(feint/balk) the service motion or misses possible and is second only to the smash as
the bird. an attacking shot.
e. The improper receiver returns the Drop Shot – any shot that drops
bird on the serve. immediately after crossing the net. The
f. A bird hit into the net, under the descent of the bird is controlled with little
net, against the wall or ceiling is out- of- follow-through.
bounds. Net Shot – any shot played as near
g. A player hits the bird before it to the net as possible, controlled by wrist
crosses the net. and forearm. The hairpin shot is an
h. The bird touches a player or example of a net shot.
clothing. 5. Serves
1. High and deep (singles) – take a right service court. When the server’s score is odd,
position near and on the proper side of the the serve will be from the left service court.
center line and about four feet behind the b. If the server wins a rally, the server scores a point
short service line. Drop the bird on the and will then serve again from the alternate service
racket side and swing the racket forward. court.
2. Low and short (doubles) – take a c. If the receiver wins a rally, the receiver scores a
position closer to the front service line. The point and becomes the new server. They serve from
racket is swung forward with little follow- the appropriate service court – left if the score is
through. odd and right if it is even.
3. Drive (flick) – a quick snap of the
wrist in the backhand grip with the bird
held directly in front of the body. The bird
travels in a direct line at the receiver 3. Serving Order - Doubles
a. A team will only have one player serve per
“service”.
Game Rules/Scoring b. At the beginning of the game and when the score
Players is even (0,2,4,6, etc.) the server serves from the
1. Singles – one player on a side. right service court. When it is odd (1,3,5,7, etc.) the
2. Doubles – two players on a side. server serves from the left service court.
3. Mixed Doubles – one male and one female c. If the serving side wins a rally, the serving side
partner opposing a male and female opponent. scores a point and the same server serves again
from the alternate service court.
d. If the receiving side wins a rally, the receiving side
Scoring
scores a point. The receiving side becomes the new
1. Rally scoring allows for a point to be won by
serving side.
either team regardless of which team is serving.
e. The players do not change their respective service
2. Both singles and doubles games are won with 21
courts until they win a point when their side is
points.
serving.
3. The side winning a rally adds a point to their
score.
4. At 20 all, the side that gains a 2 point lead first, 4. The winners of the first game serve first in the
wins that game. next game.
5. At 29 all, the side scoring the 30th point wins that
game.
6. In the third game of singles and doubles, players 5. Birds falling on the lines are considered good.
change sides when a side scores 11 points.
7. A match is won by winning two out of three 6. During a rally, a bird that touches the net and
games. goes over is in play.

-------------------------------------------------------------------- 7. A fault (violation of rules) occurs if:


a. On the service, any part of the racket head is
General Rules/Regulations higher than the server’s wrist and contact is made
1. Serving above the waist.
a. The server must keep both feet in contact with b. The service fails to cross the net or go into the
the floor at the time of the serve. proper service court.
b. The bird must be contacted below the waist. c. The feet of the server and receiver are not in the
c. The racket head must be below the server’s wrist. proper courts at time of service.
d. The server should not serve until the receiver is d. The server hesitates or stops (feint/balk) the
ready; the opponent is deemed ready if a return is service motion or misses the bird.
attempted. e. The improper receiver returns the bird on the
e. Partners of the server and receiver may stand serve.
anywhere on the court provided they do not f. A bird hit into the net, under the net, against the
obstruct the opponent’s view. wall or ceiling is out-of-bounds.
f. A bird that touches the net on the serve and goes g. A player hits the bird before it crosses the net.
into the proper service court is legal. h. The bird touches a player or clothing.
g. If the server misses the bird on the serve attempt, i. The player touches the net while the bird is in
it still counts. In singles and doubles, the serve play.
would go to the opponent. j. The bird is hit twice in succession by one/both
partners.
2. Serving Order – Singles k. The bird is held, caught, or carried on the racket
a. At the beginning of the game (0-0) and when the when struck.
server’s score is even, the serve will begin from the l. A player obstructs an opponent.
8. Let (a play allowed to be replayed) On completion of the backward movement
a. The bird becomes caught in or on the net after of server’s racket head, any delay in the
passing over the net. start of the service (Law 9.2), shall be
b. The bird hits the basketball supports or net. considered to be an undue delay;
c. The following situations occur before the next 9.1.2 the server and the receiver shall stand
serve and if the offending side wins the rally: within diagonally opposite service courts
1. The correct server serves from the wrong (Diagram A) without touching the boundary
court. lines of these service courts; Laws of
2. The wrong server serves from either the Badminton Part II - Section 1B - Updated: 7
correct/incorrect service court. June 2011 6 Note - Integrated Appendix 5 -
3. The correct receiver receives in the Para-badminton Clauses shaded - approved
wrong court. at Council 9 December 2011 – as
experiment till AGM 2012 9.1.2.1 In Para-
-------------------------------------------------------------------- badminton Wheelchair and Standing
Classes playing half-court, Diagram D and F,
6. TOSS respectively, apply.
9.1.3 some part of both feet of the server
6.1 Before play commences, a toss shall be and the receiver shall remain in contact
conducted and the side winning the toss shall with the surface of the court in a stationary
exercise the choice in either Law 6.1.1 or 6.1.2: position from the start of the service (Law
6.1.1 to serve or receive first; 9.2) until the service is delivered (Law 9.3);
6.1.2 to start play at one end of the court or 9.1.3.1 In Wheelchair Badminton:
the other. from the start of the service and
6.2 The side losing the toss shall then exercise the until the service is delivered, the
remaining choice. wheels of the server and the
receiver must be stationary, except
7. SCORING SYSTEM the natural counter movement of
7.1 A match shall consist of the best of three games, the server’s wheelchair.
unless otherwise arranged (Part II Section 1B 9.1.4 the server’s racket shall initially hit the
Appendix 2 and 3). base of the shuttle;
7.2 A game shall be won by the side which first 9.1.5 the whole shuttle shall be below the
scores 21 points, except as provided in Law 7.4 and server’s waist at the instant of being hit by
7.5. the server’s racket. The waist shall be
7.3 The side winning a rally shall add a point to its considered to be an imaginary line round
score. A side shall win a rally, if the opposing side the body, level with the lowest part of the
commits a ‘fault’ or the shuttle ceases to be in play server’s bottom rib;
because it touches the surface of the court inside 9.1.5.1 In Wheelchair Badminton,
the opponent’s court. the whole shuttle shall be below
7.4 If the score becomes 20-all, the side which gains the server’s armpit at the instant of
a two point lead first, shall win that game. being hit by the server’s racket;
7.5 If the score becomes 29-all, the side scoring the 9.1.6 the shaft of the server’s racket at the
30th point shall win that game. instant of hitting the shuttle shall be
7.6 The side winning a game shall serve first in the pointing in a downward direction;
next game. 9.1.7 the movement of the server’s racket
shall continue forwards from the start of
the service (Law 9.2) until the service is
8. CHANGE OF ENDS delivered (Law 9.3);
8.1 Players shall change ends: 9.1.8 the flight of the shuttle shall be
8.1.1 at the end of the first game; upwards from the server’s racket to pass
8.1.2 at the end of the second game, if there over the net so that, if not intercepted, it
is to be a third game; and shall land in the receiver’s service court (i.
8.1.3 in the third game when a side first e. on or within the boundary lines); and
scores 11 points. 9.1.9 in attempting to serve, the server shall
8.2 If the ends are not changed as indicated in Law not miss the shuttle.
8.1, it shall be done so as soon as the mistake is 9.2 Once the players are ready for the service, the
discovered and when the shuttle is not in play. The first forward movement of the server’s racket head
existing score shall stand. shall be the start of the service.

9. SERVICE 9.3 Once started (Law 9.2), the service is delivered


9.1 In a correct service, when the shuttle is hit by the server’s racket or, in
9.1.1 neither side shall cause undue delay to attempting to serve, the server misses the shuttle.
the delivery of the service once the server 9.4 The server shall not serve before the receiver is
and the receiver are ready for the service. ready. However, the receiver shall be considered to
have been ready if a return of the service is corresponding to the serving side’s score,
attempted. except as provided in Law 12.
9.5 In doubles, during the delivery of service (Law 11.2 Order of play and position on court After the
9.2, 9.3), the partners may take up any positions service is returned, in a rally, the shuttle may be hit
within their respective courts, which do not unsight by either player of the serving side and either player
the opposing server or receiver. of the receiving side alternately, from any position
on that player’s side of the net, until the shuttle
ceases to be in play (Law 15).
10. SINGLES 11.3 Scoring and serving
10.1 Serving and receiving courts
11.3.1 If the serving side wins a rally (Law
10.1.1 The players shall serve from, and 7.3), the serving side shall score a point. The
receive in, their respective right service server shall then serve again from the
courts when the server has not scored or alternate service court.
has scored an even number of points in that 11.3.2 If the receiving side wins a rally (Law
game. 7.3), the receiving side shall score a point.
10.1.2 The players shall serve from, and The receiving side shall then become the
receive in, their respective left service new serving side.
courts when the server has scored an odd 11.4 Sequence of serving In any game, the right to
number of points in that game.
serve shall pass consecutively:
10.1.3 In Para-badminton Classes playing
11.4.1 from the initial server who started
half-court, the server and receiver shall the game from the right service court
serve from and receive in their respective 11.4.2 to the partner of the initial receiver.
service courts. 11.4.3 to the partner of the initial server
10.2 Order of play and position on court In a rally, 11.4.4 to the initial receiver,
the shuttle may be hit by the server and the receiver 11.4.5 to the initial server and so on.
alternately, from any position on that player’s side 11.5 No player shall serve or receive out of turn, or
of the net, until the shuttle ceases to be in play (Law receive two consecutive services in the same game,
15). Laws of Badminton Part II - Section 1B - except as provided in Law 12. Laws of Badminton
Updated: 7 June 2011 7 Note - Integrated Appendix Part II - Section 1B - Updated: 7 June 2011 8 Note -
5 - Para-badminton Clauses shaded - approved at
Integrated Appendix 5 - Para-badminton Clauses
Council 9 December 2011 – as experiment till AGM shaded - approved at Council 9 December 2011 – as
2012 experiment till AGM 2012
10.3 Scoring and serving 11.6 Either player of the winning side may serve first
10.3.1 If the server wins a rally (Law 7.3), in the next game, and either player of the losing side
the server shall score a point. The server may receive first in the next game.
shall then serve again from the alternate
service court.
10.3.2 If the receiver wins a rally (Law 7.3), 12. SERVICE COURT ERRORS
the receiver shall score a point. The receiver 12.1 A service court error has been made when a
shall then become the new server. player:
12.1.1 has served or received out of turn; or
12.1.2 has served or received from the
11. DOUBLES wrong service court;
11.1 Serving and receiving courts 12.2 If a service court error is discovered, the error
11.1.1 A player of the serving side shall shall be corrected and the existing score shall
serve from the right service court when the stand.
serving side has not scored or has scored an
even number of points in that game.
11.1.2 A player of the serving side shall 13. FAULTS It shall be a ‘fault’:
serve from the left service court when the 13.1 if a service is not correct (Law 9.1);
serving side has scored an odd number of 13.2 if, in service, the shuttle:
points in that game. 13.2.1 is caught on the net and remains
11.1.3 The player of the receiving side who suspended on its top; 13.2.2 after passing
served last shall stay in the same service over the net, is caught in the net; or
court from where he served last. The 13.2.3 is hit by the receiver’s partner;
reverse pattern shall apply to the receiver’s 13.3 if in play, the shuttle:
partner. 13.3.1 lands outside the boundaries of the
11.1.4 The player of the receiving side court (i. e. not on or within the boundary
standing in the diagonally opposite service lines);
court to the server shall be the receiver. 13.3.2 passes through or under the net;
11.1.5 The players shall not change their 13.3.3 fails to pass over the net;
respective service courts until they win a 13.3.4 touches the ceiling or side walls;
point when their side is serving. 13.3.5 touches the person or dress of a
11.1.6 Service in any turn of serving shall be player;
delivered from the service court
13.3.5.1 In Para-badminton a 14.1 ‘Let’ shall be called by the umpire, or by a
Wheelchair or Crutch is considered player (if there is no umpire), to halt play.
part of the player’s person. 14.2 It shall be a ‘let”, if:
13.3.6 touches any other object or person 14.2.1 the server serves before the receiver
outside the court; (Where necessary on is ready (Law 9.4); 14.2.2 during service, the
account of the structure of the building, the receiver and the server are both faulted;
local badminton authority may, subject to 14.2.3 after the service is returned, the
the right of veto of its Member Association, shuttle is:
make bye-laws dealing with cases in which 14.2.3.1 caught on the net and
a shuttle touches an obstruction). remains suspended on its top, or
13.3.7 is caught and held on the racket and 14.2.3.2 after passing over the net
then slung during the execution of a stroke; is caught in the net;
13.3.8 is hit twice in succession by the same 14.2.4 during play, the shuttle disintegrates
player. However, a shuttle hitting the head and the base completely separates from the
and the stringed area of the racket in one rest of the shuttle;
stroke shall not be a ‘fault’; 14.2.5 in the opinion of the umpire, play is
13.3.9 is hit by a player and the player’s disrupted or a player of the opposing side is
partner successively; or 13.3.10 touches a distracted by a coach; 14.2.6 a line judge is
player’s racket and does not travel towards unsighted and the umpire is unable to make
the opponent’s court; a decision; or 14.2.7 any unforeseen or
13.4 if, in play, a player: accidental situation has occurred.
13.4.1 touches the net or its supports with 14.3 When a ‘let’ occurs, play since the last service
racket, person or dress; Laws of Badminton shall not count and the player who served last shall
Part II - Section 1B - Updated: 7 June 2011 9 serve again.
Note - Integrated Appendix 5 - Para-
badminton Clauses shaded - approved at
Council 9 December 2011 – as experiment 15 SHUTTLE NOT IN PLAY A shuttle is not in play
till AGM 2012 when:
13.4.2 invades an opponent’s court over the 15.1 it strikes the net or post and starts to fall
towards the surface of the court on the striker’s side
net with racket or person except that the
striker may follow the shuttle over the net of the net;
with the racket in the course of a stroke 15.2 it hits the surface of the court; or
after the initial point of contact with the 15.3 a ‘fault’ or a ‘let’ has occurred.
shuttle is on the striker’s side of the net;
13.4.3 invades an opponent’s court under 16 CONTINUOUS PLAY, MISCONDUCT & PENALTIES
the net with racket or person such that an 16.1 Play shall be continuous from the first service
opponent is obstructed or distracted; or until the match is concluded, except as allowed in
13.4.4 obstructs an opponent, i.e. prevents Laws 16.2 and 16.3, and, for Wheelchair Badminton,
an opponent from making a legal stroke 16.5.3
where the shuttle is followed over the net; 16.2 Intervals:
13.4.5 deliberately distracts an opponent 16.2.1 not exceeding 60 seconds during
by any action such as shouting or making each game when the leading score reaches
gestures; 11 points; and
13.4.6 in Wheelchair Badminton 16.2.2 not exceeding 120 seconds between
13.4.6.1, at the moment the shuttle the first and second game, and between the
is hit no part of the players’ trunk is second and third game shall be allowed in
in contact with the seat of the all matches. (For a televised match, the
wheelchair. Referee may decide before the match that
13.4.6.2 if the fixation of a foot to intervals as in Law 16.2 are mandatory and
the footrest is lost. Correct: of fixed duration).
Incorrect (foot fault) 16.3 Suspension of play
13.4.6.3 during play, the player 16.3.1 When necessitated by circumstances
touches the floor with any part of not within the control of the players, the
the feet. Incorrect (foot fault) umpire may suspend play for such a period
13.5 if a player is guilty of flagrant, repeated or as the umpire may consider necessary. Laws
persistent offences under Law 16. Laws of of Badminton Part II - Section 1B - Updated:
Badminton Part II - Section 1B - Updated: 7 June 7 June 2011 11 Note - Integrated Appendix
2011 10 Note - Integrated Appendix 5 - Para- 5 - Para-badminton Clauses shaded -
badminton Clauses shaded - approved at Council 9 approved at Council 9 December 2011 – as
December 2011 – as experiment till AGM 2012 experiment till AGM 2012
16.3.2 Under special circumstances the
14 LETS Referee may instruct the umpire to suspend
play. For Wheelchair Badminton repair of
the wheelchair may be considered a special
circumstance. 16.3.3 If play is suspended,
the existing score shall stand and play shall
be resumed from that point.
16. 4 Delay in play
16.4.1 Under no circumstances shall play be
delayed to enable a player to recover
strength or wind or to receive advice.
16.4.2 The umpire shall be the sole judge of
any delay in play.
16. 5 Advice and leaving the court
16.5.1 Only when the shuttle is not in play
(Law 15), shall a player be permitted to
receive advice during a match.
16.5.2 No player shall leave the court during
a match without the umpire’s permission,
except during the intervals as described in
Law 16.2.
16.5.3 In Wheelchair Badminton, a player
may be allowed to leave the court for one
additional interval during a match in order
to catheterise. The player shall be
accompanied by a referee.
16.6 A player shall not:
16.6.1 deliberately cause delay in, or
suspension of, play;
16.6.2 deliberately modify or damage the
shuttle in order to change its speed or its
flight;
16.6.3 behave in an offensive manner; or
16.6.4 be guilty of misconduct not
otherwise covered by the Laws of
Badminton.
16.7 Administration of breach
16.7.1 The umpire shall administer any
breach of Law 16.4.1, 16.5.2 or 16.6 by:
16.7.1.1 issuing a warning to the
offending side; 16.7.1.2 faulting the
offending side, if previously
warned. Two such faults by a side
shall be considered to be a
persistent offence; or
16.7.2 in cases of flagrant offence,
persistent offences or breach of
Law 16.2 the umpire shall fault the
offending side and report the
offending side immediately to the
Referee, who shall have the power
to disqualify the offending side
from the match.

You might also like