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Cheat She at Haskell

Haskell is a functional programming language where everything is immutable and functions can be passed as parameters to other functions. Recursion is commonly used. Haskell has no variables but instead uses immutable constants. It is lazy in that it only evaluates what is needed. Common data types include Int, Integer, Float, Double, Bool, Char, and Tuples. Lists are commonly used and can only be modified at the front. Functions are defined using patterns and guards. Recursion and higher-order functions allow complex logic to be written concisely in Haskell.

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0% found this document useful (0 votes)
27 views11 pages

Cheat She at Haskell

Haskell is a functional programming language where everything is immutable and functions can be passed as parameters to other functions. Recursion is commonly used. Haskell has no variables but instead uses immutable constants. It is lazy in that it only evaluates what is needed. Common data types include Int, Integer, Float, Double, Bool, Char, and Tuples. Lists are commonly used and can only be modified at the front. Functions are defined using patterns and guards. Recursion and higher-order functions allow complex logic to be written concisely in Haskell.

Uploaded by

ti
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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-- Haskell is a functional programming language

-- Everything is immutable so once a value is set it is set forever


-- Functions can be passed as a parameter to other functions
-- Recursion is used often
-- Haskell has no for, while, or technically variables, but it does have
-- constants
-- Haskell is lazy in that it doesn't execute more then is needed and instead
-- just checks for errors

-- Best Free Haskell Book


-- http://learnyouahaskell.com/chapters

-- Type ghci to open it up in your terminal


-- Load script with :l haskelltut
-- :quit exits the GHCi

-- Import a module
import Data.List
import System.IO

{-
Beginning of multiline comment
-}

-- ---------- DATA TYPES ----------


-- Haskell uses type inference meaning it decides on the data type based on the --
value stored in it
-- Haskell is statically typed and can't switch type after compiling
-- Values can't be changed (Immutable)
-- You can use :t in the terminal to get the data type (:t value)

-- Int : Whole number -2^63 - 2^63


-- :: Int defines that maxInt is an Int
maxInt = maxBound :: Int
minInt = minBound :: Int

-- Integer : Unbounded whole number

-- Float : Single precision floating point number


-- Double : Double precision floating point number (11 pts precision)
bigFloat = 3.99999999999 + 0.00000000005

-- Bool : True or False


-- Char : Single unicode character denoted with single quotes
-- Tuple : Can store a list made up of many data types

-- You declare the permanent value of a variable like this


always5 :: Int
always5 = 5

-- ---------- MATH ----------


-- Something crazy to start
sumOfVals = sum [1..1000]

addEx = 5 + 4
subEx = 5 - 4
multEx = 5 * 4
divEx = 5 / 4
-- mod is a prefix operator
modEx = mod 5 4

-- With back ticks we can use it as an infix operator


modEx2 = 5 `mod` 4

-- Negative numbers must be surrounded with parentheses


negNumEx = 5 + (-4)

-- If you define an Int you must use fromIntegral to use it with sqrt
-- :t sqrt shows that it returns a floating point number
num9 = 9 ::Int
sqrtOf9 = sqrt (fromIntegral num9)

-- Built in math functions


piVal = pi
ePow9 = exp 9
logOf9 = log 9
squared9 = 9 ** 2
truncateVal = truncate 9.999
roundVal = round 9.999
ceilingVal = ceiling 9.999
floorVal = floor 9.999

-- Also sin, cos, tan, asin, atan, acos, sinh, tanh, cosh, asinh, atanh, acosh

trueAndFalse = True && False


trueOrFalse = True || False
notTrue = not(True)

-- Remember you use :t in the terminal to get the data type (:t value)
-- You can also see how functions use data types with :t

-- :t (+) = Num a => a -> a -> a


-- Type a is in the type class num, we receive 2 of them and return 1

-- :t truncate = (RealFrac a, Integral b) => a -> b

-- ---------- LISTS ----------


-- Lists are singly linked and you can only add to the front of it

-- Lists store many elements of the same type


primeNumbers = [3,5,7,11]

-- Concatenate lists (Can be slow if your using a large list)


morePrimes = primeNumbers ++ [13,17,19,23,29]

-- You can use the cons operator to construct a list


favNums = 2 : 7 : 21 : 66 : []

-- You can make a list of lists


multList = [[3,5,7],[11,13,17]]

-- Quick way to add 1 value to the front of a list


morePrimes2 = 2 : morePrimes

-- Get number of elements in the list


lenPrime = length morePrimes2
-- Reverse the list
revPrime = reverse morePrimes2

-- return True if list is empty


isListEmpty = null morePrimes2

-- Get the number in index 1


secondPrime = morePrimes2 !! 1

-- Gets the 1st value in a list


firstPrime = head morePrimes2

-- Gets the last value


lastPrime = last morePrimes2

-- Gets everything but the first value


primeTail = tail morePrimes2

-- Gets everything but the last value


primeInit = init morePrimes2

-- Get specified number of elements from the front of a list


first3Primes = take 3 morePrimes2

-- Return values left after removing specified values


removedPrimes = drop 3 morePrimes2

-- Check if value is in list


is7InList = 7 `elem` morePrimes2

-- Get max value


maxPrime = maximum morePrimes2

-- Get minimum value


minPrime = minimum morePrimes2

-- Sum values in list


sumPrimes = sum morePrimes2

-- Get product of values in list (Value all can evenly divide by)
newList = [2,3,5]
prodPrimes = product newList

-- Create list from 0 to 10


zeroToTen = [0..10]

-- Create list of evens by defining the step between the first 2 values
evenList = [2,4..20]

-- You can use letters as well


letterList = ['A','C'..'Z']

-- You can generate an infinite list and Haskell will only generate what you
-- need
infinPow10 = [10,20..]

-- repeat repeats a value a defined number of times


many2s = take 10 (repeat 2)
-- replicate generates a value a specified number of times
many3s = replicate 10 3

-- cycle replicates the values in a list indefinitely


cycleList = take 10 (cycle [1,2,3,4,5])

-- You could perform operations on all values in a list


-- Cycle through the list storing each value in x which is multiplied by 2 and
-- then stored in a new list
listTimes2 = [x * 2 | x <- [1..10]]

-- We can filter the results with conditions


listTimes3 = [x * 3 | x <- [1..20], x*3 <= 50]

-- Return all values that are divisible by 13 and 9


divisBy9N13 = [x | x <- [1..500], x `mod` 13 == 0, x `mod` 9 == 0]

-- Sort a list
sortedList = sort [9,1,8,3,4,7,6]

-- zipwith can combine lists using a function


sumOfLists = zipWith (+) [1,2,3,4,5] [6,7,8,9,10]

-- Filter returns a list of items that match a condition


listBiggerThen5 = filter (>5) sumOfLists

-- takeWhile returns list items until the condition is false


evensUpTo20 = takeWhile (<=20) [2,4..]

-- foldl applies the operation on each item of a list


-- foldr applies these operations from the right
multOfList = foldl (*) 1 [2,3,4,5]

-- ---------- LIST COMPREHENSION ----------

-- We can generate a list from 1 to 10 to the power of 3


pow3List = [3^n | n <- [1..10]]

-- We can filter the results to only show values divisible by 9


pow3ListDiv9 = [3^n | n <- [1..10], 3^n `mod` 9 == 0]

-- Generate a multiplication table by multiplying x * y where y has the values


-- 1 through 10 and where x does as well
multTable = [[x * y | y <- [1..10]] | x <- [1..10]]

-- ---------- TUPLES ----------


-- Stores list of multiple data types, but has a fixed size

randTuple = (1,"Random tuple")

-- A tuple pair stores 2 values


bobSmith = ("Bob Smith",52)

-- Get the first value


bobsName = fst bobSmith

-- Get the second value


bobsAge = snd bobSmith
-- zip can combine values into tuple pairs
names = ["Bob","Mary","Tom"]
addresses = ["123 Main","234 North","567 South"]

namesNAddress = zip names addresses

-- ---------- FUNCTIONS ----------


-- ghc --make haskelltut compiles your program and executes the main function

-- Functions must start with lowercase letters

-- We can define functions and values in the GHCi with let


-- let num7 = 7
-- let getTriple x = x * 3

-- getTriple num7 = 21

-- main is a function that can be called in the terminal with main


main = do
-- Prints the string with a new line
putStrLn "What's your name: "

-- Gets user input and stores it in name


-- <- Pulls the name entered from an IO action
name <- getLine

putStrLn ("Hello " ++ name)

-- Create function addMe


-- x is a parameter and the operation follows the equals sign
-- The data type passed in will work if it makes sense
-- Every function must return something
-- A function name can't begin with a capital letter
-- A function that doesn't receive parameters is called a definition or name

-- You can define a type declaration for functions


-- funcName :: param1 -> param2 -> returnType
addMe :: Int -> Int -> Int

-- funcName param1 param2 = operations (Returned Value)


-- Execute with : addMe 4 5
addMe x y = x + y

-- Without type declaration you can add floats as well


sumMe x y = x + y

-- You can also add tuples : addTuples (1,2) (3,4) = (4,6)


addTuples :: (Int, Int) -> (Int, Int) -> (Int, Int)
addTuples (x, y) (x2, y2) = (x + x2, y + y2)

-- You can perform different actions based on values


whatAge :: Int -> String
whatAge 16 = "You can drive"
whatAge 18 = "You can vote"
whatAge 21 = "You're an adult"

-- The default
whatAge x = "Nothing Important"
-- Define that we expect an Int in and out
factorial :: Int -> Int

-- If 0 return a 1 (Recursive Function)


factorial 0 = 1
factorial n = n * factorial (n - 1)

-- 3 * factorial (2) : 6
-- 2 * factorial (1) : 2
-- 1 * factorial (0) : 1

-- You could also use product to calculate factorial


productFactorial n = product [1..n]

-- We can use guards that provide different actions based on conditions


isOdd :: Int -> Bool
isOdd n
-- if the modulus using 2 equals 0 return False
| n `mod` 2 == 0 = False

-- Else return True


| otherwise = True

-- This could be shortened to


isEven n = n `mod` 2 == 0

-- Use guards to define the school to output


whatGrade :: Int -> String
whatGrade age
| (age >= 5) && (age <= 6) = "Kindergarten"
| (age > 6) && (age <= 10) = "Elementary School"
| (age > 10) && (age <= 14) = "Middle School"
| (age > 14) && (age <= 18) = "High School"
| otherwise = "Go to college"

-- The where clause keeps us from having to repeat a calculation


batAvgRating :: Double -> Double -> String
batAvgRating hits atBats
| avg <= 0.200 = "Terrible Batting Average"
| avg <= 0.250 = "Average Player"
| avg <= 0.280 = "Your doing pretty good"
| otherwise = "You're a Superstar"
where avg = hits / atBats

-- You can access list items by separating letters with : or get everything but
-- the first item with xs
getListItems :: [Int] -> String
getListItems [] = "Your list is empty"
getListItems (x:[]) = "Your list contains " ++ show x
getListItems (x:y:[]) = "Your list contains " ++ show x ++ " and " ++ show y
getListItems (x:xs) = "The first item is " ++ show x ++ " and the rest are "
++ show xs

-- We can also get values with an As pattern


getFirstItem :: String -> String
getFirstItem [] = "Empty String"
getFirstItem all@(x:xs) = "The first letter in " ++ all ++ " is "
++ [x]
-- ---------- HIGHER ORDER FUNCTIONS ----------
-- Passing of functions as if they are variables

times4 :: Int -> Int


times4 x = x * 4

-- map applies a function to every item in the list


listTimes4 = map times4 [1,2,3,4,5]

-- Let's make map


multBy4 :: [Int] -> [Int]
multBy4 [] = []

-- Takes the 1st value off the list x, multiplies it by 4 and stores it in the
-- new list
-- xs is then passed back into multBy4 until there is nothing left of the list --
to process (Recursion)
multBy4 (x:xs) = times4 x : multBy4 xs

-- Check if strings are equal with recursion


areStringsEq :: [Char] -> [Char] -> Bool
areStringsEq [] [] = True
areStringsEq (x:xs) (y:ys) = x == y && areStringsEq xs ys
areStringsEq _ _ = False

-- PASSING A FUNCTION INTO A FUNCTION


-- (Int -> Int) says we expect a function that receives an Int and returns an
-- Int
doMult :: (Int -> Int) -> Int

-- We receive the function and pass 3 into it


doMult func = func 3

-- We pass in the function that multiplies by 4


num3Times4 = doMult times4

-- RETURNING A FUNCTION FROM A FUNCTION


getAddFunc :: Int -> (Int -> Int)

-- We can pass in the values to the function


getAddFunc x y = x + y

-- We could also get a function that adds 3 for example


adds3 = getAddFunc 3

fourPlus3 = adds3 4

-- We could use this function with map as well


threePlusList = map adds3 [1,2,3,4,5]

-- ---------- LAMBDA ----------


-- How we create functions without a name
-- \ represents lambda then you have the arguments -> and result

dbl1To10 = map (\x -> x * 2) [1..10]

-- ---------- CONDITIONALS ----------

-- Comparison Operators : < > <= >= == /=


-- Logical Operators : && || not

-- Every if statement must contain an else


doubleEvenNumber y =
if (y `mod` 2 /= 0)
then y
else y * 2

-- We can use case statements


getClass :: Int -> String
getClass n = case n of
5 -> "Go to Kindergarten"
6 -> "Go to elementary school"
_ -> "Go some place else"

-- ---------- MODULES ----------


-- You can group functions into modules. I showed previously how to load them
-- You can create your own module by creating a file that contains all your
-- functions and then list the functions at the top like this
-- module SampFunctions (getClass, doubleEvenNumber) where
-- They can then be imported with import SampFunctions

-- ---------- ENUMERATION TYPES ----------


-- Used when you want a list of possible types
-- Provide name, a list and then Show converts into a String for printing

data BaseballPlayer = Pitcher


| Catcher
| Infield
| Outfield
deriving Show

barryBonds :: BaseballPlayer -> Bool


barryBonds Outfield = True

barryInOF = print(barryBonds Outfield)

-- ---------- CUSTOM TYPES ----------


-- You can store multiple values sort of like a struct to create custom types
data Customer = Customer String String Double
deriving Show

-- Define Customer and its values


tomSmith :: Customer
tomSmith = Customer "Tom Smith" "123 Main St" 20.50

-- Define how we'll find the right customer (By Customer) and the return value
getBalance :: Customer -> Double
getBalance (Customer _ _ b) = b

tomSmithBal = print (getBalance tomSmith)

-- We can define a type with all possible values


data RPS = Rock | Paper | Scissors

shoot :: RPS -> RPS -> String


shoot Paper Rock = "Paper Beats Rock"
shoot Rock Scissors = "Rock Beats Scissors"
shoot Scissors Paper = "Scissors Beat Paper"
shoot Scissors Rock = "Scissors Loses to Rock"
shoot Paper Scissors = "Paper Loses to Scissors"
shoot Rock Paper = "Rock Loses to Paper"
shoot _ _ = "Error"

-- We could define 2 versions of a type


-- First 2 floats are center coordinates and then radius for Circle
-- First 2 floats are for upper left hand corner and bottom right hand corner
-- for the Rectangle
data Shape = Circle Float Float Float | Rectangle Float Float Float Float
deriving (Show)

-- :t Circle = Float -> Float -> Float -> Shape

-- Create a function to calculate area of shapes


area :: Shape -> Float
area (Circle _ _ r) = pi * r ^ 2
area (Rectangle x y x2 y2) = (abs (x2 - x)) * (abs (y2 -y))

-- Could also be area (Rectangle x y x2 y2) = (abs $ x2 - x) * (abs $ y2 -y)


-- $ means that anything that comes after it will take precedence over anything
-- that comes before (Alternative to adding parentheses)

-- The . operator allows you to chain functions to pass output on the right to
-- the input on the left
-- sumValue = putStrLn (show (1 + 2)) becomes
sumValue = putStrLn . show $ 1 + 2

-- Get area of shapes


areaOfCircle = area (Circle 50 60 20)
areaOfRectangle = area $ Rectangle 10 10 100 100

-- ---------- TYPE CLASSES ----------


-- Num, Eq, Ord and Show are type classes
-- Type classes correspond to sets of types which have certain operations
-- defined for them.
-- Polymorphic functions, which work with multiple parameter types, define
-- the types it works with through the use of type classes
-- For example (+) works with parameters of the type Num
-- :t (+) = Num a => a -> a -> a
-- This says that for any type a, as long as a is an instance of Num, + can take
-- 2 values and return an a of type Num

-- Create an Employee and add the ability to check if they are equal
data Employee = Employee { name :: String,
position :: String,
idNum :: Int
} deriving (Eq, Show)

samSmith = Employee {name = "Sam Smith", position = "Manager", idNum = 1000}


pamMarx = Employee {name = "Pam Marx", position = "Sales", idNum = 1001}

isSamPam = samSmith == pamMarx

-- We can print out data because of show


samSmithData = show samSmith

-- Make a type instance of the typeclass Eq and Show


data ShirtSize = S | M | L
instance Eq ShirtSize where
S == S = True
M == M = True
L == L = True
_ == _ = False

instance Show ShirtSize where


show S = "Small"
show M = "Medium"
show L = "Large"

-- Check if S is in the list


smallAvail = S `elem` [S, M, L]

-- Get string value for ShirtSize


theSize = show S

-- Define a custom typeclass that checks for equality


-- a represents any type that implements the function areEqual
class MyEq a where
areEqual :: a -> a -> Bool

-- Allow Bools to check for equality using areEqual


instance MyEq ShirtSize where
areEqual S S = True
areEqual M M = True
areEqual L L = True
areEqual _ _ = False

newSize = areEqual M M

-- ---------- I/O ----------

sayHello = do
-- Prints the string with a new line
putStrLn "What's your name: "

-- Gets user input and stores it in name


name <- getLine

-- $ is used instead of the parentheses


putStrLn $ "Hello " ++ name

-- File IO
-- Write to a file
writeToFile = do

-- Open the file using WriteMode


theFile <- openFile "test.txt" WriteMode

-- Put the text in the file


hPutStrLn theFile ("Random line of text")

-- Close the file


hClose theFile

readFromFile = do
-- Open the file using ReadMode
theFile2 <- openFile "test.txt" ReadMode

-- Get the contents of the file


contents <- hGetContents theFile2
putStr contents

-- Close the file


hClose theFile2

-- ---------- EXAMPLE : FIBONACCI SEQUENCE ----------

-- Calculate the Fibonacci Sequence


-- 1, 1, 2, 3, 5, 8, ...

-- 1 : 1 : says to add 2 1s to the beginning of a list


-- | for every (a, b) add them
-- <- stores a 2 value tuple in a and b
-- tail : get all list items minus the first
-- zip creates pairs using the contents from 2 lists being the lists fib and the
-- list (tail fib)

fib = 1 : 1 : [a + b | (a, b) <- zip fib (tail fib) ]

-- First time through fib = 1 and (tail fib) = 1


-- The list is now [1, 1, 2] because a: 1 + b: 1 = 2

-- The second time through fib = 1 and (tail fib) = 2


-- The list is now [1, 1, 2, 3] because a: 1 + b: 2 = 3

fib300 = fib !! 300 -- Gets the value stored in index 300 of the list

-- take 20 fib returns the first 20 Fibonacci numbers

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