DDAL Players Guide v13.0
DDAL Players Guide v13.0
DDAL Players Guide v13.0
PLAYER’S GUIDE
Effective Date: December 19, 2022. Version 13.0.
CREATING A CHARACTER your standard gear from your class and background.
• +1 weapon
Use the character creation rules as presented in the Player’s
• +1 shield
Handbook (PH), with the following notes. You begin play at
1st level. • +1 rod of the pact keeper
Step 0: Choose Your Campaign. You may choose to attach • +1 wand of the war mage
your character to the Forgotten Realms, Eberron, Ravenloft, • +1 all-purpose tool (TCE)
or Dragonlance campaign. Your choice affects a few rulebook • +1 amulet of the devout (TCE)
options available to you and limits your adventures to those • +1 arcane grimoire (TCE)
attached to a specific campaign or available to more than • +1 bloodwell vial (TCE)
one campaign. Once your choice is made, you cannot change • +1 dragonhide belt (FTD)
it for that character after you’ve played your first adventure. • +1 moon sickle (TCE)
Step 1: Choose a Race or Lineage. See the sidebar for • +1 rhythm-maker’s drum (TCE)
available rules choices. Custom lineages found in Tasha’s • Bag of holding
Cauldron of Everything are available.
Step 2: Choose a Class. See the sidebar for available rules WHAT RULEBOOKS SHOULD I USE?
choices. You can use non-optional rules found in the Player’s Handbook,
Step 3: Determine Ability Scores. Your ability scores are the Basic Rules, and all the books listed below. If a rule has been
generated using one of the following methods. reprinted in a newer resource, you must always use the latest
printing.
• Standard set (15, 14, 13, 12, 10, 8). • Fizban’s Treasury of Dragons (FTD)
• Variant: Customizing Ability Scores (PH). • Mordenkainen Presents: Monsters of the Multiverse (MPMM)
• Tasha’s Cauldron of Everything (TCE)
Step 4: Describe Your Character. See the sidebar for • Xanathar’s Guide to Everything (XGE)
available rules choices. • Additional rulebooks for your campaign as presented later in
this document
• Alignment: Choose a non-evil alignment. • Additional options as presented in the FAQ
• Background: You can create a custom background or
use any available background as presented. If you You may also use the rules found in the following digital
choose a background that does not grant a feat, you publications, available on DMsGuild:
may choose one of the following feats for your • Elemental Evil Player’s Companion (EEPC)
character: Skilled or Tough. • Locathah Rising (LR)
• Deity: You may choose any deity to worship from
official rulebooks that is unique to your campaign world Additionally, the following variant or optional rules are available:
or is not unique to another world. Clerics must choose a • Chapter 6: Customization Options (PH)
deity. • Customizing Your Origin (TCE)
• Faction: You may choose one faction at character • Optional Class Features (TCE)
creation or anytime the opportunity arises during play. • Variant Human Traits (PH)
Benefits for faction membership are detailed within
adventures where relevant. The starting factions are
listed in appendix C in the Basic Rules. You may only
You can sell and buy equipment and spell components using
the rules in the Player’s Handbook. Spell scrolls and potions QUESTIONS AND MORE INFO
can be purchased for prices listed under Appendix A: Shared The following resources are available to you to keep up with
Campaigns in Xanathar’s Guide to Everything in addition to all the latest Adventurers League news and discussion!
any component costs.
• Official D&D Adventurers League website. Your
• Equipment and consumable items can be lent to other source for general information, as well as all of the
characters during play but must return at the end of campaign documents for play. The FAQ is also found
the session (unless it’s been consumed or lost). here, which gives more in-depth answers for specific
• Permanent magic items (including legendary magic items) questions.
can be traded (see below). Unique magic items may not be • Official D&D Adventurers League Discord. Join in the
traded. lively discussion with channels devoted to all sorts of
topics! All the latest news gets pushed here too.
Trading permanent magic items with other characters in • Official D&D Adventurers League Blog. The Yawning
your character’s campaign is on a one-for-one basis of Portal is the home for our blog! Learn all about new
equivalent rarity. Certificates (if present) must also be adventure releases, dive into the whys and hows, and
traded or destroyed. You cannot trade with characters see what the staff is talking about.
attached to a campaign world other than the one you’ve
chosen for your character.
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