Franchise Management System Project Report
Franchise Management System Project Report
Franchise Management System Project Report
S. N CONTENTS
1. INTRODUCTION
2. ANALYSIS
2.1 SYSTEM ANALYSIS
2.2 SYSTEM SPECIFICATIONS
3. DESIGN APPROACH
3.1 INTRODUCTION TO DESIGN
3.2 UML DIAGRAMS
3.3 DATA FLOW DIAGRAMS
3.4 E-R DIAGRAMS
4. PROJECT MODULES
5. IMPLEMENTATION
4.1 CONCEPTS AND TECHNIQUES
4.2 TESTING
4.2.1 TEST CASES
6. OUTPUT SCREENS
7. CONCLUSION
8. FUTURE ENHANCEMENTS
9. BIBILIOGRAPHY
INTRODUCTION:
As the modern organizations are automated and computers are working as per
the instructions, it becomes essential for the coordination of human beings, commodity
and computers in a modern organization. This information helps the distributors to
purchase or sale the products very efficiently.
The administrators and all the others can communicate with the system through
this projects, thus facilitating effective implementation and monitoring of various
activities of the distributor of a supermarket.
SYSTEM ANALYSIS:
1. Existing System
DISADVANTAGES:
2. Proposed System
The goal of the system is to bring down the work load with the increased
efficiency and to speed up the activities. With this it is very easy to process course fee
that is collected time to time from students who are registered and studying at
franchisees. This system will help controlling officer to monitor the performance of
franchisees at any point of time.
The proposed system provides real time communication between the users
irrespective of geographical boundaries. The users can communicate effectively over a
certain topic without having to meet in personal. It serves as a fine alternative to face-to-
face conferences
System Specifications
Hardware Requirements:-
Pentium-IV(Processor).
256 MB Ram
512 KB Cache Memory
Hard disk 10 GB
Microsoft Compatible 101 or more Key Board
Software Requirements: -
Operating System : Windows 95/98/XP with MS-office
Programming language: .NET2.0, VISUAL STUDIO2005
Web-Technology: ASP.NET
Back-End: SQL SERVER 2005
Web Server: IIS.
INTRODUCTION:
Use case:
A description of sequence of actions, including variants, that a system
performs that yields an observable result of value of an actor.
UML stands for Unified Modeling Language. UML is a language for specifying,
visualizing and documenting the system. This is the step while developing any product
after analysis. The goal from this is to produce a model of the entities involved in the
project which later need to be built. The representation of the entities that are to be used
in the product being developed need to be designed.
There are various kinds of methods in software design:
They are as follows:
Use case Diagram
Sequence Diagram
Collaboration Diagram
Activity Diagram
State chat Diagram
USECASE DIAGRAMS:
Use case diagrams model behavior within a system and helps the
developers understand of what the user require. The stick man represents what’s
called an actor.
Use case diagram can be useful for getting an overall view of the system
and clarifying who can do and more importantly what they can’t do.
Use case diagram consists of use cases and actors and shows the
interaction between the use case and actors.
The purpose is to show the interactions between the use case and actor.
To represent the system requirements from user’s perspective.
An actor could be the end-user of the system or an external system.
USECASE DIAGRAM:
A Use case is a description of set of sequence of actions. Graphically it is
rendered as an ellipse with solid line including only its name. Use case diagram is a
behavioral diagram that shows a set of use cases and actors and their relationship. It is an
association between the use cases and actors. An actor represents a real-world object.
Primary Actor – Sender, Secondary ActorReceiver.
Registration
Business
Administration
Marketing
Franchisee Manager
Technology
Admin Approval
Resources
Exam Details
Cources Student
Under Graduate
Programs
.
SEQUENCE DIAGRAM:
Sequence diagram and collaboration diagram are called INTERACTION
DIAGRAMS. An interaction diagram shows an interaction, consisting of set of objects
and their relationship including the messages that may be dispatched among them.
A sequence diagram is an introduction that empathizes the time ordering of
messages. Graphically a sequence diagram is a table that shows objects arranged along
the X-axis and messages ordered in increasing time along the Y-axis
System Data
Main Registration Franchisee Details Programms
Base
marketing
Vailed
Invalied
Login
State Chart Diagram
user registration
user validation
valid user
Franchisee
DATA FLOW DIAGRAMS:
The DFD takes an input-process-output view of a system i.e. data objects flow
into the software, are transformed by processing elements, and resultant data objects flow
out of the software.
A context-level DFD for the system the primary external entities produce
information for use by the system and consume information generated by the system. The
labeled arrow represents data objects or object hierarchy.
RULES FOR DFD:
The Entity-Relationship (ER) model was originally proposed by Peter in 1976 [Chen76] as a
way to unify the network and relational database views. Simply stated the ER model is a
conceptual data model that views the real world as entities and relationships. A basic component
of the model is the Entity-Relationship diagram which is used to visually represents data objects.
Since Chen wrote his paper the model has been extended and today it is commonly used for
database design For the database designer, the utility of the ER model is:
it maps well to the relational model. The constructs used in the ER model can easily be
transformed into relational tables.
it is simple and easy to understand with a minimum of training. Therefore, the model can
be used by the database designer to communicate the design to the end user.
In addition, the model can be used as a design plan by the database developer to
implement a data model in a specific database management software.
The basic types of connectivity for relations are: one-to-one, one-to-many, and many-to-
many. A one-to-one (1:1) relationship is when at most one instance of a entity A is associated
with one instance of entity B. For example, "employees in the company are each assigned their
own office. For each employee there exists a unique office and for each office there exists a
unique employee.
A one-to-many (1:N) relationships is when for one instance of entity A, there are zero, one, or
many instances of entity B, but for one instance of entity B, there is only one instance of entity A.
An example of a 1:N relationships is
A many-to-many (M:N) relationship, sometimes called non-specific, is when for one instance of
entity A, there are zero, one, or many instances of entity B and for one instance of entity B there
are zero, one, or many instances of entity A. The connectivity of a relationship describes the
mapping of associated
ER Notation
All notational styles represent entities as rectangular boxes and relationships as lines
connecting boxes. Each style uses a special set of symbols to represent the cardinality of a
connection. The notation used in this document is from Martin. The symbols used for the basic
ER constructs are:
entities are represented by labeled rectangles. The label is the name of the entity. Entity
names should be singular nouns.
relationships are represented by a solid line connecting two entities. The name of the
relationship is written above the line. Relationship names should be verbs
attributes, when included, are listed inside the entity rectangle. Attributes which are
identifiers are underlined. Attribute names should be singular nouns.
cardinality of many is represented by a line ending in a crow's foot. If the crow's foot is
omitted, the cardinality is one.
existence is represented by placing a circle or a perpendicular bar on the line. Mandatory
existence is shown by the bar (looks like a 1) next to the entity for an instance is required.
Optional existence is shown by placing a circle next to the entity that is optional
PROJECT MODULES
MODULES USED:-
The proposed system categories and follows these modules to implement
Login component
1. Administrator(Head office manager)
2. Franchise Manager
3. Student
Administrator Component
1. Administrator
Student Component
1. Fee Details
2. Exam Details
MODULES DESCRIPSTION:-
Login Component: This module consists of ‘Login’ details along with changing
password or new entry.
Administration: This module caters various activities of the Manager at the head
office. As administrator the Manager has privileges for approval /rejection of a
student’s admission at any franchise center. He has the privilege to issue course
material for all the courses to the franchise centers at a cost.
Franchise Manager In this module, Franchise needs to register. When the new
Franchise is register, one Co-ordinate is assign to the Franchise by the Head
Office who takes care about the Franchise business like what are new courses
offered etc.
Student Details: When the student takes the admission in the Franchise
.Franchise Manager need to send the details of the students to the Head Office for
the Processing of Placements, Exams etc.
Fee Details: When Franchise is offering any courses there is some course fee
fixed for the course. According to the course selected by the student Franchise
sends the fee details to the Head Office. When the Head Office got the fee details
of any student on the basis to the fee details they provides the material to student.
Exam Details: After the completion of the course Franchise will keep the exam
and send the exam details to the Head Office where Head Office management
evaluates the paper and send the result as well as Certificates to the center.
The Java language package, also known as java. Lang contains classes that are core
to the Java language. The classes in this package are grouped as follows:
Object
The granddaddy of all classes--the class from which all others inherit.
Data Type Wrappers
Strings
Two classes that implement character data. The String and String Buffer
Classes is a thorough lesson on the use of both types of strings.
These two classes provide let your programs use system resources. System provides
a system-independent programming interface to system resources and Runtime gives you
direct system-specific access to the runtime environment. Using System Resources
describes both the System and Runtime classes and their methods.
Threads
The Thread, Thread Death and Thread Group classes supplement the multi-threading
capabilities so important to the Java language.
Classes
The Class provides a runtime description of a class and the Class Loader class allows
you to load classes into your program during runtime.
OVERVIEW OF TECHNOLOGIES USED
The .NET Framework has two main components: the common language runtime and
the .NET Framework class library. The common language runtime is the foundation
of the .NET Framework. You can think of the runtime as an agent that manages code
at execution time, providing core services such as memory management, thread
management, and remoting, while also enforcing strict type safety and other forms of
code accuracy that ensure security and robustness. In fact, the concept of code
management is a fundamental principle of the runtime. Code that targets the runtime
is known as managed code, while code that does not target the runtime is known as
unmanaged code. The class library, the other main component of the .NET
Framework, is a comprehensive, object-oriented collection of reusable types that you
can use to develop applications ranging from traditional command-line or graphical
user interface (GUI) applications to applications based on the latest innovations
provided by ASP.NET, such as Web Forms and XML Web services.
The .NET Framework can be hosted by unmanaged components that load the
common language runtime into their processes and initiate the execution of managed
code, thereby creating a software environment that can exploit both managed and
unmanaged features. The .NET Framework not only provides several runtime hosts,
but also supports the development of third-party runtime hosts.
With regards to security, managed components are awarded varying degrees of trust,
depending on a number of factors that include their origin (such as the Internet,
enterprise network, or local computer). This means that a managed component might
or might not be able to perform file-access operations, registry-access operations, or
other sensitive functions, even if it is being used in the same active application.
The runtime enforces code access security. For example, users can trust that an
executable embedded in a Web page can play an animation on screen or sing a song,
but cannot access their personal data, file system, or network. The security features of
the runtime thus enable legitimate Internet-deployed software to be exceptionally
featuring rich.
The runtime also enforces code robustness by implementing a strict type- and
code-verification infrastructure called the common type system (CTS). The CTS
ensures that all managed code is self-describing. The various Microsoft and third-
party language compilers generate managed code that conforms to the CTS. This
means that managed code can consume other managed types and instances, while
strictly enforcing type fidelity and type safety.
While the runtime is designed for the software of the future, it also supports
software of today and yesterday. Interoperability between managed and unmanaged
code enables developers to continue to use necessary COM components and DLLs.
The .NET Framework class library is a collection of reusable types that tightly
integrate with the common language runtime. The class library is object oriented,
providing types from which your own managed code can derive functionality. This
not only makes the .NET Framework types easy to use, but also reduces the time
associated with learning new features of the .NET Framework. In addition, third-party
components can integrate seamlessly with classes in the .NET Framework.
For example, the .NET Framework collection classes implement a set of
interfaces that you can use to develop your own collection classes. Your collection
classes will blend seamlessly with the classes in the .NET Framework.
Console applications.
Scripted or hosted applications.
Windows GUI applications (Windows Forms).
ASP.NET applications.
XML Web services.
Windows services.
For example, the Windows Forms classes are a comprehensive set of reusable types
that vastly simplify Windows GUI development. If you write an ASP.NET Web Form
application, you can use the Web Forms classes.
For example, the .NET Framework provides simple properties to adjust visual
attributes associated with forms. In some cases the underlying operating system does
not support changing these attributes directly, and in these cases the .NET Framework
automatically recreates the forms. This is one of many ways in which the .NET
Framework integrates the developer interface, making coding simpler and more
consistent.
The following illustration shows a basic network schema with managed code
running in different server environments. Servers such as IIS and SQL Server can
perform standard operations while your application logic executes through the
managed code.
ASP.NET is the hosting environment that enables developers to use the .NET
Framework to target Web-based applications. However, ASP.NET is more than just a
runtime host; it is a complete architecture for developing Web sites and Internet-
distributed objects using managed code. Both Web Forms and XML Web services use
IIS and ASP.NET as the publishing mechanism for applications, and both have a
collection of supporting classes in the .NET Framework.
The .NET Framework also provides a collection of classes and tools to aid in
development and consumption of XML Web services applications. XML Web
services are built on standards such as SOAP (a remote procedure-call protocol),
XML (an extensible data format), and WSDL ( the Web Services Description
Language). The .NET Framework is built on these standards to promote
interoperability with non-Microsoft solutions.
For example, the Web Services Description Language tool included with
the .NET Framework SDK can query an XML Web service published on the Web,
parse its WSDL description, and produce C# or Visual Basic source code that your
application can use to become a client of the XML Web service. The source code can
create classes derived from classes in the class library that handle all the underlying
communication using SOAP and XML parsing. Although you can use the class
library to consume XML Web services directly, the Web Services Description
Language tool and the other tools contained in the SDK facilitate your development
efforts with the .NET Framework.
If you develop and publish your own XML Web service, the .NET Framework
provides a set of classes that conform to all the underlying communication standards,
such as SOAP, WSDL, and XML. Using those classes enables you to focus on the
logic of your service, without concerning yourself with the communications
infrastructure required by distributed software development.
Finally, like Web Forms pages in the managed environment, your XML Web service
will run with the speed of native machine language using the scalable communication
of IIS.
Enhanced Performance:
Simplicity:
ASP.NET makes it easy to perform common tasks, from simple form submission and
client authentication to deployment and site configuration. For example, the ASP.NET
page framework allows you to build user interfaces that cleanly separate application
logic from presentation code and to handle events in a simple, Visual Basic - like
forms processing model. Additionally, the common language runtime simplifies
development, with managed code services such as automatic reference counting and
garbage collection.
Manageability:
Security:
Language Support
The Microsoft .NET Platform currently offers built-in support for three
languages: C#, Visual Basic, and JScript.
The ability to create and use reusable UI controls that can encapsulate
common functionality and thus reduce the amount of code that a page
developer has to write.
The ability for developers to cleanly structure their page logic in an orderly
fashion (not "spaghetti code").
The ability for development tools to provide strong WYSIWYG design
support for pages (existing ASP code is opaque to tools).
ASP.NET Web Forms pages are text files with an .aspx file name extension.
They can be deployed throughout an IIS virtual root directory tree. When a browser
client requests .aspx resources, the ASP.NET runtime parses and compiles the target
file into a .NET Framework class. This class can then be used to dynamically process
incoming requests. (Note that the .aspx file is compiled only the first time it is
accessed; the compiled type instance is then reused across multiple requests).
An ASP.NET page can be created simply by taking an existing HTML file and
changing its file name extension to .aspx (no modification of code is required). For
example, the following sample demonstrates a simple HTML page that collects a
user's name and category preference and then performs a form post back to the
originating page when a button is clicked:
ASP.NET supports two methods of authoring dynamic pages. The first is the
method shown in the preceding samples, where the page code is physically declared
within the originating .aspx file. An alternative approach--known as the code-behind
method--enables the page code to be more cleanly separated from the HTML content
into an entirely separate file.
In addition to (or instead of) using <% %> code blocks to program dynamic
content, ASP.NET page developers can use ASP.NET server controls to program Web
pages. Server controls are declared within an .aspx file using custom tags or intrinsic
HTML tags that contain a runat="server" attributes value. Intrinsic HTML tags are
handled by one of the controls in the System.Web.UI.HtmlControls namespace. Any
tag that doesn't explicitly map to one of the controls is assigned the type of
System.Web.UI.HtmlControls.HtmlGenericControl.
Server controls automatically maintain any client-entered values between round trips
to the server. This control state is not stored on the server (it is instead stored within
an <input type="hidden"> form field that is round-tripped between requests). Note
also that no client-side script is required.
Crystal Reports
Crystal Reports for Visual Basic .NET is the standard reporting tool for Visual
Basic.NET; it brings the ability to create interactive, presentation-quality content —
which has been the strength of Crystal Reports for years — to the .NET platform.
With Crystal Reports for Visual Basic.NET, you can host reports on Web and
Windows platforms and publish Crystal reports as Report Web Services on a Web
server.
To present data to users, you could write code to loop through record sets and
print them inside your Windows or Web application. However, any work beyond
basic formatting can be complicated: consolidations, multiple level totals, charting,
and conditional formatting are difficult to program.
With Crystal Reports for Visual Studio .NET, you can quickly create complex
and professional-looking reports. Instead of coding, you use the Crystal Report
Designer interface to create and format the report you need. The powerful Report
Engine processes the formatting, grouping, and charting criteria you specify.
Report Experts
Using the Crystal Report Experts, you can quickly create reports based on your
development needs:
Choose from report layout options ranging from standard reports to form letters, or
build your own report from scratch.
Display charts that users can drill down on to view detailed report data.
Calculate summaries, subtotals, and percentages on grouped data.
Show TopN or BottomN results of data.
Conditionally format text and rotate text objects.
Database
A database is similar to a data file in that it is a storage place for data. Like a data file,
a database does not present information directly to a user; the user runs an application
that accesses data from the database and presents it to the user in an understandable
format.
A database typically has two components: the files holding the physical database and
the database management system (DBMS) software that applications use to access
data. The DBMS is responsible for enforcing the database structure, including:
Relational Database
There are different ways to organize data in a database but relational databases
are one of the most effective. Relational database systems are an application of
mathematical set theory to the problem of effectively organizing data. In a relational
database, data is collected into tables (called relations in relational theory).
When organizing data into tables, you can usually find many different ways to
define tables. Relational database theory defines a process, normalization, which
ensures that the set of tables you define will organize your data effectively.
Client/Server:-
In a client/server system, the server is a relatively large computer in a central
location that manages a resource used by many people. When individuals need to use
the resource, they connect over the network from their computers, or clients, to the
server.
Examples of servers are: In a client/server database architecture, the database
files and DBMS software reside on a server. A communications component is
provided so applications can run on separate clients and communicate to the database
server over a network. The SQL Server communication component also allows
communication between an application running on the server and SQL Server.
Server applications are usually capable of working with several clients at the
same time. SQL Server can work with thousands of client applications
simultaneously. The server has features to prevent the logical problems that occur if a
user tries to read or modify data currently being used by others.
While SQL Server is designed to work as a server in a client/server network, it
is also capable of working as a stand-alone database directly on the client. The
scalability and ease-of-use features of SQL Server allow it to work efficiently on a
client without consuming too many resources.
To work with data in a database, you must use a set of commands and
statements (language) defined by the DBMS software. There are several different
languages that can be used with relational databases; the most common is SQL. Both
the American National Standards Institute (ANSI) and the International Standards
Organization (ISO) have defined standards for SQL. Most modern DBMS products
support the Entry Level of SQL-92, the latest SQL standard (published in 1992).
Data warehousing
SQL Server includes tools for extracting and analyzing summary data for online
analytical processing (OLAP). SQL Server also includes tools for visually designing
databases and analyzing data using English-based questions.
Databases
A database in Microsoft SQL Server consists of a collection of tables that contain
data, and other objects, such as views, indexes, stored procedures, and triggers,
defined to support activities performed with the data. The data stored in a database is
usually related to a particular subject or process, such as inventory information for a
manufacturing warehouse.
SQL Server can support many databases, and each database can store either
interrelated data or data unrelated to that in the other databases. For example, a server
can have one database that stores personnel data and another that stores product-
related data. Alternatively, one database can store current customer order data, and
another; related database can store historical customer orders that are used for yearly
reporting. Before you create a database, it is
important to understand the parts of a database and how to design these parts to
ensure that the database performs well after it is implemented.
Normalization theory:
Relations are to be normalized to avoid anomalies. In insert, update and delete
operations. Normalization theory is built around the concept of normal forms. A
relation is said to be in a particular form if it satisfies a certain specified set if
constraints. To decide a suitable logical structure for given database design the
concept of normalization, which are briefly described below.
A Data Adapter is the object that connects to the database to fill the Dataset.
Then, it connects back to the database to update the data there, based on operations
performed while the Dataset held the data. In the past, data processing has been
primarily connection-based. Now, in an effort to make multi-tiered apps more
efficient, data processing is turning to a message-based approach that revolves around
chunks of information. At the center of this approach is the Data Adapter, which
provides a bridge to retrieve and save data between a Dataset and its source data
store. It accomplishes this by means of requests to the appropriate SQL commands
made against the data store.
When dealing with connections to a database, there are two different options: SQL
Server .NET Data Provider (System.Data.SqlClient) and OLE DB .NET Data
Provider (System.Data.OleDb). In these samples we will use the SQL Server .NET
Data Provider. These are written to talk directly to Microsoft SQL Server. The OLE
DB .NET Data Provider is used to talk to any OLE DB provider (as it uses OLE DB
underneath).
Connections
Connections are used to 'talk to' databases, and are represented by provider-
specific classes such as SQLConnection. Commands travel over connections and
result sets are returned in the form of streams which can be read by a Data Reader
object, or pushed into a Dataset object.
Commands
Data Readers
Datasets
The Dataset object is similar to the ADO Record set object, but more powerful, and
with one other important distinction: the Dataset is always disconnected. The Dataset
object represents a cache of data, with database-like structures such as tables,
columns, relationships, and constraints. However, though a Dataset can and does
behave much like a database, it is important to remember that Dataset objects do not
interact directly with databases, or other source data. This allows the developer to
work with a programming model that is always consistent, regardless of where the
source data resides. Data coming from a database, an XML file, from code, or user
input can all be placed into Dataset objects. Then, as changes are made to the Dataset
they can be tracked and verified before updating the source data. The Get Changes
method of the Dataset object actually creates a second Dataset that contains only the
changes to the data. This Dataset is then used by a Data Adapter (or other objects) to
update the original data source. The Dataset has many XML characteristics, including
the ability to produce and consume XML data and XML schemas. XML schemas can
be used to describe schemas interchanged via Web Services. In fact, a Dataset with a
schema can actually be compiled for type safety and statement completion.
The Data Adapter object works as a bridge between the Dataset and the source data.
Using the provider-specific SqlDataAdapter (along with its associated SqlCommand
and SqlConnection) can increase overall performance when working with a Microsoft
SQL Server databases. For other OLE DB-supported databases, you would use the
OleDbDataAdapter object and its associated OleDbCommand and OleDbConnection
objects. The Data Adapter object uses commands to update the data source after
changes have been made to the Dataset. Using the Fill method of the Data Adapter
calls the SELECT command; using the Update method calls the INSERT, UPDATE
or DELETE command for each changed row. You can explicitly set these commands
in order to control the statements used at runtime to resolve changes, including the
use of stored procedures. For ad-hoc scenarios, a Command Builder object can
generate these at run-time based upon a select statement. However, this run-time
generation requires an extra round-trip to the server in order to gather required
metadata, so explicitly providing the INSERT, UPDATE, and DELETE commands at
design time will result in better run-time performance.
Functions
Functions are bet declared between the <Head> tag of HTML page. Functions are called
by user-initiated events. Seems reasonable to keep the functions between the <Head>
tags. They are loaded first before a user can do anything that might call a function.
Scripts can be placed between inside comment fields to ensure that older browser do not
display the script itself.
<html>
<head>
<script language=”JavaScript”>
function pushbutton (){
alert (“Hello!”);
}
</script>
</head>
<body>
<form>
<input type=”button” name=”Button1” value=”push me” onclick=”pushbutton ()”>
</form>
</body>
</html>
If we want to test this one immediately and you are using a Java Script enabled
browser then please go ahead and push the button.
This script will create a button and when you press it a window will pop up saying
“hello!”. In fact we have a lot of possibilities just by adding functions to our scripts.
The common browsers transmit the form information by either method: here’s the
complete tag including the GET transmission method attribute for the previous form
Example
Input elements:
Use the <input> tag to define any one of a number of common form elements including
text fields multiple choice lists click able images and submission buttons. There are
many attributers for this tag only that types and name attributes are required for each
element, each type of input element uses only a subset of the followed attributes.
Additional <input> attributes may be required based upon which type of the form
element you specify.
Submit button:
The submit button (<input type=submit> ) does what its name implies, settings in motion
the form’s submission to the server from the browser. We many have more than submit
buttons will be added to the parameter list the browser sends along to the server.
Example
< Input type =”submit”>
<Input type=”submit” value=”submit” name=”name”>
Reset button:
The reset button if firm <input> button is nearly self- explanatory; it lets the user reset
erase or set to some default value all elements in the form. By default the browser
displays a reset button worth the label “reset”. We can change that by specifying a value
attribute with tour own button label.
DATABASE MODELS
ADO.NET and accessing the database through applets and ADO.NET API via an
intermediate server resulted server resulted in a new type of database model which is
different from the client-server model. Based on number of intermediate server through
the request should go it is named as single tire, two tire and multi tire architecture
Single Tier
In a single tier the server and client are the same in the sense that a client program
that needs information (client) and the source of this type of architecture is also possible
in java, in case flat files are used to store the data. However this is useful only in case of
small applications. The advantage with this is the simplicity and portability of the
application developed.
Server and
client
Database
Two Tier (client-server)
In two tier architecture the database resides in one machine and client in different
machine they are connected through the network. In this type of architecture a database
management takes control of the database and provides access to clients in a network.
This software bundle is also called as the server. Software in different machines,
requesting for information are called as the clients.
Server
Client
Client
Database
Three Tier and N-Tier
In the three-tier architecture, any number servers can access the database that
resides on server. Which in turn serve clients in a network. For example, you want to
access the database using java applets, the applet running in some other machine, can
send request only to the server from which it is down loaded. For this reason we will need
to have a intermediate server which will accept the requests from applets and them to the
actual database server. This intermediate server acts as a two-way communication
channel also. This is the information or data from the database is passed on to the applet
that is requesting it. This can be extended to make n tiers of servers, each server carrying
to specific type of request from clients, however in practice only 3 tiers architecture is
popular.
C# Language
History:-
In 1996, Sun Microsystems released the Java programming language with Microsoft soon
purchasing a license to implement it in their operating system. Java was originally meant
to be a platform independent language, but Microsoft, in their implementation, broke
their license agreement and made a few changes that would essentially inhibit Java's
platform-independent capabilities. Sun filed a lawsuit and Microsoft settled, deciding to
create their own version of a partially compiled, partially interpreted object-oriented
programming language with syntax closely related to that of C++.
During the development of .NET, the class libraries were originally written in a
language/compiler called Simple Managed C (SMC). In January 1999, Anders Hejlsberg
formed a team to build a new language at the time called Cool, which stood for "C like
Object Oriented Language".Microsoft had considered keeping the name "Cool" as the
final name of the language, but chose not to do so for trademark reasons. By the time
the .NET project was publicly announced at the July 2000 Professional Developers
Conference, the language had been renamed C#, and the class libraries and ASP.NET
runtime had been ported to C#.
C#'s principal designer and lead architect at Microsoft is Anders Hejlsberg, who was
previously involved with the design of Visual J++, Borland Delphi, and Turbo Pascal. In
interviews and technical papers he has stated that flaws in most major programming
languages (e.g. C++, Java, Delphi, and Smalltalk) drove the fundamentals of the
Common Language Runtime (CLR), which, in turn, drove the design of the C#
programming language itself. Some argue that C# shares roots in other languages.
Features of C#:-
By design, C# is the programming language that most directly reflects the underlying
Common Language Infrastructure (CLI). Most of C#'s intrinsic types correspond to
value-types implemented by the CLI framework. However, the C# language specification
does not state the code generation requirements of the compiler: that is, it does not state
that a C# compiler must target a Common Language Runtime (CLR), or generate
Common Intermediate Language (CIL), or generate any other specific format.
Theoretically, a C# compiler could generate machine code like traditional compilers of
C++ or FORTRAN; in practice, all existing C# implementations target CIL.
There are no global variables or functions. All methods and members must be
declared within classes. It is possible, however, to use static methods/variables
within public classes instead of global variables/functions.
Local variables cannot shadow variables of the enclosing block, unlike C and C+
+. Variable shadowing is often considered confusing by C++ texts.
C# supports a strict Boolean data type, bool. Statements that take conditions, such
as while and if, require an expression of a boolean type. While C++ also has a
boolean type, it can be freely converted to and from integers, and expressions
such as if(a) require only that a is convertible to bool, allowing a to be an int, or a
pointer. C# disallows this "integer meaning true or false" approach on the grounds
that forcing programmers to use expressions that return exactly bool can prevent
certain types of programming mistakes such as if (a = b) (use of = instead of ==).
In C#, memory address pointers can only be used within blocks specifically
marked as unsafe, and programs with unsafe code need appropriate permissions to
run. Most object access is done through safe object references, which are always
either pointing to a valid, existing object, or have the well-defined null value; a
reference to a garbage-collected object, or to random block of memory, is
impossible to obtain. An unsafe pointer can point to an instance of a value-type,
array, string, or a block of memory allocated on a stack. Code that is not marked
as unsafe can still store and manipulate pointers through the System.IntPtr type, but
cannot dereference them.
Managed memory cannot be explicitly freed, but is automatically garbage
collected. Garbage collection addresses memory leaks. C# also provides direct
support for deterministic finalization with the using statement (supporting the
Resource Acquisition Is Initialization idiom).
Multiple inheritance is not supported, although a class can implement any number
of interfaces. This was a design decision by the language's lead architect to avoid
complication, avoid dependency hell and simplify architectural requirements
throughout CLI.
C# is more type safe than C++. The only implicit conversions by default are those
which are considered safe, such as widening of integers and conversion from a
derived type to a base type. This is enforced at compile-time, during JIT, and, in
some cases, at runtime. There are no implicit conversions between booleans and
integers, nor between enumeration members and integers (except for literal 0,
which can be implicitly converted to any enumerated type). Any user-defined
conversion must be explicitly marked as explicit or implicit, unlike C++ copy
constructors (which are implicit by default) and conversion operators (which are
always implicit).
Enumeration members are placed in their own scope.
C# provides syntactic sugar for a common pattern of a pair of methods, accessor
(getter) and mutator (setter) encapsulating operations on a single attribute of a
class, in form of properties.
Full type reflection and discovery is available.
C# currently (as of 3 June 2008) has 77 reserved words.
C# has a unified type system. This unified type system is called Common Type System
(CTS).
A unified type system implies that all types, including primitives such as integers, are
subclasses of the System.Object class. For example, every type inherits a ToString() method.
For performance reasons, primitive types (and value types in general) are internally
allocated on the stack.
Categories of datatypes
Value types
Reference types
Value types are plain aggregations of data. Instances of value types do not have
referential identity nor a referential comparison semantics - equality and inequality
comparisons for value types compare the actual data values within the instances, unless
the corresponding operators are overloaded. Value types are derived from
System.ValueType, always have a default value, and can always be created and copied.
Some other limitations on value types are that they cannot derive from each other (but
can implement interfaces) and cannot have a default (parameterless) constructor.
Examples of value types are some primitive types, such as int (a signed 32-bit integer),
float (a 32-bit IEEE floating-point number), char (a 16-bit Unicode codepoint), and
System.DateTime (identifies a specific point in time with millisecond precision).
In contrast, reference types have the notion of referential identity - each instance of
reference type is inherently distinct from every other instance, even if the data within
both instances is the same. This is reflected in default equality and inequality
comparisons for reference types, which test for referential rather than structural equality,
unless the corresponding operators are overloaded (such as the case for System.String). In
general, it is not always possible to create an instance of a reference type, nor to copy an
existing instance, or perform a value comparison on two existing instances, though
specific reference types can provide such services by exposing a public constructor or
implementing a corresponding interface (such as ICloneable or IComparable). Examples of
reference types are object (the ultimate base class for all other C# classes), System.String (a
string of Unicode characters), and System.Array (a base class for all C# arrays).
Example:
Example:
Features of C# 2.0
New features in C# for the .NET SDK 2.0 (corresponding to the 3rd edition of the
ECMA-334 standard) are:
Partial class
Partial classes allow implementation of a class to be spread between several files, with
each file containing one or more class members. It is primary useful when parts of a class
are automatically generated. For example, the feature is heavily used by code-generating
user interface designers in Visual Studio.
file1.cs:
public partial class MyClass
{
public void MyMethod1()
{
// Manually written code
}
}
file2.cs:
Generics
Static classes
Static classes are classes that cannot be instantiated or inherited from, and that only allow
static members. Their purpose is similar to that of modules in many procedural
languages.
A new form of iterator that provides generator functionality, using a yield return construct
similar to yield in Python.
// Method that takes an iterable input (possibly an array)
// and returns all even numbers.
public static IEnumerable<int> GetEven(IEnumerable<int> numbers)
{
foreach (int i in numbers)
{
if (i % 2 == 0) yield return i;
}
}
Anonymous delegates
Anonymous delegates provide closure functionality in C#. Code inside the body of an
anonymous delegate has full read/write access to local variables, method parameters, and
class members in scope of the delegate, excepting out and ref parameters. For example:-
Conversions from method groups to delegate types are covariant and contra variant in
return and parameter types, respectively.
Example:
string status = string.Empty;
Nullable types
Nullable value types (denoted by a question mark, e.g. int? i = null;) which add null to the
set of allowed values for any value type. This provides improved interaction with SQL
databases, which can have nullable columns of types corresponding to C# primitive
types: an SQL INTEGER NULL column type directly translates to the C# int?.
Nullable types received an eleventh-hour improvement at the end of August 2005, mere
weeks before the official launch, to improve their boxing characteristics: a nullable
variable which is assigned null is not actually a null reference, but rather an instance of
struct Nullable<T> with property HasValue equal to false. When boxed, the Nullable instance
itself is boxed, and not the value stored in it, so the resulting reference would always be
non-null, even for null values. The following code illustrates the corrected flaw:
int? i = null;
object o = i;
if (o == null)
Console.WriteLine ("Correct behavior - runtime version from September 2005 or later");
else
Console.WriteLine ("Incorrect behavior - pre-release runtime (from before September 2005)");
When copied into objects, the official release boxes values from Null able instances, so
null values and null references are considered equal. The late nature of this fix caused
some controversy, since it required core-CLR changes affecting not only .NET2, but all
dependent technologies (including C#, VB, SQL Server 2005 and Visual Studio 2005).
ABOUT INTERNET AND INTRANET
Technologically, the Internet is network of computers. Not just a few special Computers,
but over nine million of all kinds of computers. Similarly it is not just a network, but a
network of networks hence the name and using TCP/IP (transmission control protocol
and internet protocol).
INTRANET
The classical definition of Intranet is the application of the Internet technologies to the
internal business applications media most refer to the Intranet in terms of applying web
technologies to information systems in the organization.
DATABASE TABLES:
1.) sreg
STUDENTID INT IDENTITY(1001,1)
PRIMARY KEY,
FNAME VARCHAR(20)
LNAME VARCHAR(20)
FATHERNAME VARCHAR(30)
ADDRESS VARCHAR(50)
CITY VARCHAR(20)
STATE VARCHAR(20)
COUNTRY VARCHAR(20)
PINCODE VARCHAR(10)
EMAIL VARCHAR(20)
PHONE VARCHAR(10)
DOB VARCHAR(10)
GENDER VARCHAR(10)
L1 VARCHAR(30)
C1 VARCHAR(30)
P1 INT,
INSTITUTE1 VARCHAR(30)
L2 VARCHAR(30)
C2 VARCHAR(30)
P2 INT,
INSTITUTE2 VARCHAR(30)
L3 VARCHAR(30)
C3 VARCHAR(30)
P3 INT,
INSTITUTE3 VARCHAR(30)
L4 VARCHAR(30)
C4 VARCHAR(30)
P4 INT,
INSTITUTE4 VARCHAR(30)
EXPERIENCE VARCHAR(15)
EXPERTISE VARCHAR(50)
COMPANY VARCHAR(30)
DESG VARCHAR(20)
DDNO VARCHAR(20)
AMOUNT VARCHAR(20)
DRAFTDATE VARCHAR(20)
BANK VARCHAR(20)
PWD VARCHAR(20)
CONFIRMPWD VARCHAR(20)
STATUS VARCHAR(20)
UNIQUE(EMAIL,PHONE,DDNO)
2.) oregister
REGID INT IDENTITY(6001,1),
FNAME VARCHAR(20)
LNAME VARCHAR(20)
ADDRESS VARCHAR(50)
CITY VARCHAR(20)
STATE VARCHAR(20)
COUNTRY VARCHAR(20)
PINCODE VARCHAR(10)
EMAIL VARCHAR(40)
PHONE VARCHAR(15)
FAX VARCHAR(20)
COMPANY VARCHAR(30)
ANNULSALES INT,
DOB VARCHAR(10)
GENDER VARCHAR(10)
UNAME VARCHAR(20) PRIMARY KEY,
PWD VARCHAR(20)
QUESTION VARCHAR(100)
ANSWER VARCHAR(20)
LOGINTYPE VARCHAR(20)
UNIQUE(PHONE,EMAIL,FAX)
3.) breg
BCODE VARCHAR(10),
BNAME VARCHAR(40) PRIMARY KEY
AUTHOR VARCHAR(30)
PAGES INT,
COST BIGINT,
CODE VARCHAR(10)
SUBJECT VARCHAR(40) REFERENCES
SUB(SUBJECT)
4.) sub
CODE VARCHAR(8),
SUBJECT VARCHAR(40) PRIMARY KEY,
PTYPE VARCHAR(15),
UNIQUE(CODE)
5.) Courses
COURSEID INT IDENTITY(3001,1)
PRIMARY KEY,
PTYPE VARCHAR(15),
CNAME VARCHAR(30),
ELIGIBILITY VARCHAR(50),
FEEDETAILS VARCHAR(30),
SESSIONS VARCHAR(20),
SEATS INT,
SUB1 VARCHAR(40)
SUB2 VARCHAR(40)
SUB3 VARCHAR(40)
SUB4 VARCHAR(40)
ELEC1 VARCHAR(40)
ELEC2 VARCHAR(40)
UNIQUE(SUB1,SUB2,SUB3,SUB4,ELEC1,ELEC2
)
6.) issuebooks
STUDENTID INT REFERENCES
SREG(STUDENTID),
SNAME VARCHAR(20),
COURSEID INT REFERENCES
COURSES(COURSEID),
CNAME VARCHAR(30),
SUB1 VARCHAR(40),
SCOST1 BIGINT,
SUB2 VARCHAR(40),
SCOST2 BIGINT,
SUB3 VARCHAR(40),
SCOST3 BIGINT,
SUB4 VARCHAR(40),
SCOST4 BIGINT,
ELEC1 VARCHAR(40),
ECOST1 BIGINT,
ELEC2 VARCHAR(40),
ECOST2 BIGINT,
TOTALCOST VARCHAR(15),
UNIQUE(SUB1,SUB2,SUB3,SUB4,ELEC1,ELEC2,STUD
ENTID)
7.) exam
COURSEID INT REFERENCES
COURSES(COURSEID),
CNAME VARCHAR(30),
SUB1 VARCHAR(40),
DATE1 VARCHAR(15)
SUB2 VARCHAR(40),
DATE2 VARCHAR(15)
SUB3 VARCHAR(40),
DATE3 VARCHAR(15)
SUB4 VARCHAR(40),
DATE4 VARCHAR(15)
ELEC1 VARCHAR(40)
DATE5 VARCHAR(15)
ELEC1 VARCHAR(40)
DATE6 VARCHAR(15)
FEASIBILITY STUDY:
Feasibility
study is conducted once the problem is clearly understood. Feasibility study is a high
level capsule version of the entire system analysis and design process. The objective is to
determine quickly at a minimum expense how to solve a problem. The purpose of
feasibility is not to solve the problem but to determine if the problem is worth solving.
The system has been tested for feasibility in the following points.
1. Technical Feasibility
2. Economical Feasibility
3. Operational Feasibility.
1. Technical Feasibility
The project entitles "Courier Service System” is technically feasibility
because of the below mentioned feature. The project was developed in Java which
Graphical User Interface.
It provides the high level of reliability, availability and compatibility. All
these make Java an appropriate language for this project. Thus the existing
software Java is a powerful language.
2. Economical Feasibility
3. Operational Feasibility
Implementation:
Implementation is the stage where the theoretical design is turned into a working
system. The most crucial stage in achieving a new successful system and in giving
confidence on the new system for the users that it will work efficiently and effectively.
The system can be implemented only after thorough testing is done and if it is found to
work according to the specification.
It involves careful planning, investigation of the current system and its constraints on
implementation, design of methods to achieve the change over and an evaluation of
change over methods a part from planning. Two major tasks of preparing the
implementation are education and training of the users and testing of the system.
The more complex the system being implemented, the more involved will be the
systems analysis and design effort required just for implementation.
TESTING:
1. The first includes unit testing, where in each module is tested to provide its
correctness, validity and also determine any missing operations and to verify whether the
objectives have been met. Errors are noted down and corrected immediately. Unit testing
is the important and major part of the project. So errors are rectified easily in particular
module and program clarity is increased. In this project entire system is divided into
several modules and is developed individually. So unit testing is conducted to individual
modules.
2. The second step includes Integration testing. It need not be the case, the
software whose modules when run individually and showing perfect results, will also
show perfect results when run as a whole. The individual modules are clipped under this
major module and tested again and verified the results. This is due to poor interfacing,
which may results in data being lost across an interface. A module can have inadvertent,
adverse effect on any other or on the global data structures, causing serious problems.
3. The final step involves validation and testing which determines which the
software functions as the user expected. Here also some modifications were. In the
completion of the project it is satisfied fully by the end user.
AS the number of computer based systems, grieve libraries of computer software began
to expand. In house developed projects produced tones of thousand soft program source
statements. Software products purchased from the outside added hundreds of thousands
of new statements. A dark cloud appeared on the horizon. All of these programs, all of
those source statements-had to be corrected when false were detected, modified as user
requirements changed, or adapted to new hardware that was purchased. These activities
were collectively called software Maintenance.
The maintenance phase focuses on change that is associated with error correction,
adaptations required as the software's environment evolves, and changes due to
enhancements brought about by changing customer requirements. Four types of changes
are encountered during the maintenance phase.
Correction
Adaptation
Enhancement
Prevention
Correction:
Even with the best quality assurance activities is lightly that the customer
will uncover defects in the software. Corrective maintenance changes the software
to correct defects.
Only about 20 percent of all maintenance work are spent "fixing mistakes". The
remaining 80 percent are spent adapting existing systems to changes in their
external environment, making enhancements requested by users, and
reengineering an application for use.
ADAPTATION:
Over time, the original environment (E>G., CPU, operating system, business
rules, external product characteristics) for which the software was developed is likely to
change. Adaptive maintenance results in modification to the software to accommodate
change to its external environment.
ENHANCEMENT:
As software is used, the customer/user will recognize additional functions that will
provide benefit. Perceptive maintenance extends the software beyond its original function
requirements.
PREVENTION :
Database Models:
JDBC and accessing the database through applets, and JDBC API via an
intermediate server resulted in a new type of database model which is different from the
client-server model. Based on number of intermediate servers through which request
should go it si named as single tier, two tier and multi tier architecture.
Single Tier:
In a single tier the server and client are the same in the sense that a client program
that needs information (client) and the source of this type of architecture is also possible
in Java, in case flat filters are used to store the data. However this is useful only in case of
small applications. The advantage with this is the simplicity and portability of the
application developed.
INTRODUCTION TO HTML4.0
What is HTML?
To publish information for global distribution, one needs a universally
understood language, a kind of publishing mother tongue that all computers may
potentially understand. The publishing language used by the World Wide Web is HTML
(from Hyper Text Markup Language). HTML gives authors the means to
- Publish online documents with headings, text, tables, lists, photos, etc.
- Retrieve online information via hypertext links, at the click of a button
- Design forms for conducting transactions with remote services, for use in searching
for information, making reservations, ordering products etc.
- Include spread - sheets, video clips, sound clips, and other applications directly in
their documents.
SOFTWARE METHODOLOGY
The basic idea of the system development life cycle is that there is a well-defined
process by which an application is conceived and developed and implemented. The life
cycle gives structure to a creative process. In order to manage and control the
development effort, it is necessary to know what should have been done, what has been
done, and what has yet to be accomplished. The phrases in the system development life
cycle provide a basis for management and control because they define segments of the
flow of work, which can be identified for managerial purposes and specifies the
documents or other deliverables to be produced in each phase.
The phases in the life cycle for information system development are described
differently by different writers, but the differences are primarily in the amount of
necessity and manner of categorization. There is a general agreement on the flow of
development steps and the necessity for control procedures at each stage.
The information system development cycle for an application consists of three major
stages.
1) Definition.
2) Development.
3) Installation and operation.
The first stage of the process, which defines the information requirements for a feasible
cost effective system. The requirements are then translated into a physical system of
forms, procedures, programs etc., by the system design, computer programming and
procedure development. The resulting system is test and put into operation. No system is
perfect so there is always a need for maintenance changes. To complete the cycle, there
should be a post audit of the system to evaluate how well it performs and how well it
meets the cost and performance specifications. The stages of definition, development and
installation and operation can therefore be divided into smaller steps or phrases as
follows.
Definition
Design
Conceptual design : User-oriented design of application development.
Physical system design : Detailed design of flows and processes in applications
processing system and preparation of program specification.
Development
Program development : coding and testing of computer programs.
Procedure development : design of procedures and preparation of user instructions.
ASP CODE:-
</asp:Content>
C# CODE:-
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
System Testing is an important phase. Testing represents an interesting anomaly for the
software. Thus a series of testing are performed for the proposed system before the
system is ready for user acceptance testing.
A good test case is one that has a high probability of finding an as undiscovered
error. A successful test is one that uncovers an as undiscovered error.
Testing Objectives:
Testing Principles:
The primary objective for test case design is to derive a set of tests that has the
highest livelihood for uncovering defects in software. To accomplish this objective two
different categories of test case design techniques are used. They are
White-box testing:
White box testing focus on the program control structure. Test cases are derived to
ensure that all statements in the program have been executed at least once during testing
and that all logical conditions have been executed.
Block-box testing:
Black box testing is designed to validate functional requirements without regard to the
internal workings of a program. Black box testing mainly focuses on the information
domain of the software, deriving test cases by partitioning input and output in a manner
that provides through test coverage. Incorrect and missing functions, interface errors,
errors in data structures, error in functional logic are the errors falling in this category.
Testing strategies:
A strategy for software testing must accommodate low-level tests that are
necessary to verify that all small source code segment has been correctly implemented as
well as high-level tests that validate major system functions against customer
requirements.
Testing fundamentals:
Testing is a process of executing program with the intent of finding error. A good
test case is one that has high probability of finding an undiscovered error. If testing is
conducted successfully it uncovers the errors in the software. Testing cannot show the
absence of defects, it can only show that software defects present.
Information flow for testing flows the pattern. Two class of input provided to test
the process. The software configuration includes a software requirements specification, a
design specification and source code.
Test configuration includes test plan and test cases and test tools. Tests are
conducted and all the results are evaluated. That is test results are compared with
expected results. When erroneous data are uncovered, an error is implied and debugging
commences.
Unit testing:
Unit testing is essential for the verification of the code produced during the
coding phase and hence the goal is to test the internal logic of the modules. Using the
detailed design description as a guide, important paths are tested to uncover errors with in
the boundary of the modules. These tests were carried out during the programming stage
itself. All units of ViennaSQL were successfully tested.
Integration testing :
Integration testing focuses on unit tested modules and build the program structure
that is dictated by the design phase.
System testing:
System testing tests the integration of each module in the system. It also tests to
find discrepancies between the system and it’s original objective, current specification
and system documentation. The primary concern is the compatibility of individual
modules. Entire system is working properly or not will be tested here, and specified path
ODBC connection will correct or not, and giving output or not are tested here these
verifications and validations are done by giving input values to the system and by
comparing with expected output. Top-down testing implementing here.
Acceptance Testing:
This testing is done to verify the readiness of the system for the implementation.
Acceptance testing begins when the system is complete. Its purpose is to provide the end
user with the confidence that the system is ready for use. It involves planning and
execution of functional tests, performance tests and stress tests in order to demonstrate
that the implemented system satisfies its requirements.
Test coverage Analyzer – records the control paths followed for each test case.
Timing Analyzer – also called a profiler, reports the time spent in various regions of the
code are areas to concentrate on to improve system performance.
Coding standards – static analyzers and standard checkers are used to inspect code for
deviations from standards and guidelines.
Test Cases:
Test cases are derived to ensure that all statements in the program have been
executed at least once during testing and that all logical conditions have been executed.
Using White-Box testing methods, the software engineer can drive test cases that
Guarantee that logical decisions on their true and false sides.
Exercise all logical decisions on their true and false sides.
Execute all loops at their boundaries and with in their operational bounds.
Exercise internal data structure to assure their validity.
The test case specification for system testing has to be submitted for review before
system testing commences.
Login Form
Features
Technology
Resources
Student Details
Fee Details
Exam Details
Issuing Book
Registration
CONCLUSION:
The package was designed in such a way that future modifications can be
done easily. The following conclusions can be deduced from the
development of the project.
This application avoids the manual work and the problems concern with it.
It is an easy way to obtain the information regarding the various products information
that are present in the Super markets.
Well I and my team members have worked hard in order to
present an improved website better than the existing one’s regarding the information
about the various activities. Still ,we found out that the project can be done in a better
way. Primarily, when we request information about a particular product it just shows the
company, product id, product name and no. of quantities available. So, after getting the
information we can get access to the product company website just by a click on the
product name .
The next enhancement that we can add the searching option.
We can directly search to the particular product company from this site .These are the
two enhancements that we could think of at present.
BIBLIOGRAPHY
The following books were referred during the analysis and execution phase of the
project
C# COOK BOOK
O reilly Publications
WEBSITES:
www.google.com
www.microsoft.com