TAKE YOUR GAME FURTHER
(OVERS PLAYSTATION PORTABLE
SYSTEM
BASED ON A GAME bp^i
RATED BY THE U W
ESRB U
SQUARE UNIX
Written 8y Don Birlew and Greg Sepelak
CHARACTERS.2
GAME PLAY.32
MAIN QUESTS...50
Kratus.52
Roak World Map (Muah Continent).56
Coule.57
Mt. Metorx.58
The Calnus.60
Kraat.62
Roak World Map (Muah Continent: The Past).64
Haute.•.65
Mt. Metorx (The Past)...67
Portmith.69
Pirates’ Hideout. 72
Autanim.79
Roak World Map (Astral Continent).82
Tatroi.83
Astral City. 87
Astral Caves.89
Highland Caves.92
Purgatorium: West.93
Purgatorium: East.94
Tropp.99
Eckdart.101
Roak World Map (Silvalant Continent).103
Mt. Eckdart.104
lonis.106
Van City.108
Labyrinth of Champions.Ill
Van y Silvalant Caves.114
Durss.115
Silvalant City.116
Old Race Ruins.120
Muah Castle.124
Mt. Metorx: Abandoned Mine.128
Purgatorium Inner Sanctum.130
• Demon World.135
Space-Time Laboratory.138
Safe House.143
Fargett.145
Army Camp.146
Bio-Lab.148
Underground Tunnel.149
Revorse Tower.150
EXTRA QUESTS... 158
Private Actions.158
Battle Arena.168
Puffy’s Game.120
Extra Dungeon.170
ITEM & EQUIPMENT DATA. 182
Weapons.182
Armor.191
Accessories.197
Food..210
Other Items....:.217
SKILLS... v -22a
Specialties.*.225
Super Specialties.237
ENEMY DATA.A..241
CHARACTERS
Prologue
An unknown power threatens to hurl us into a new age of civilization. Is it the
will of the gods, or just the
whimsy of fate? Whatever it is, the human race continues to advance into the great
unknown, into what they
called...the "Star Ocean.”
But on the Planet Roak, life is tranquil. Although primitive, the Roakians enjoy an
idyllic existence. Will the
arrival of strange beings from a universe previously unknown to them threaten to
shatter their peaceful
existence? Or is contact with an alien species the only way to prevent their
destruction?
I ponder these questions as I review the rules of the Underdeveloped Planet
Preservation Act The very iaw
designed to maintain the sanctity of primitive planets and cultures also binds our
hands in Roak’s greatest time
of need.
As I consider my next move, I wonder what impact my decision today may have upon
Roak. Is the Time Gate of
Planet Styx a miracle that could help us rescue a civilization, ora curse that
could alter the course of history and
destroy the universe?
But if I would leave them in other hands, or to the unknown forces we face, would
their fate be any different?
RonyxJ. Kenny
Captain, Terran Alliance
The Starship Calnus
Key to Special Arts & Spells
Each characters special arts and/or spells are listed below their likeness and
description, along with the following statistics:
MP Cost: The amount of MP subtracted from the character's total for each use. The
amount listed is required to use the special art.
Element: Any elemental quality of the attack, such os Fire, Water, Light, Dark,
etc. Also, any status ailments that may be inflicted are shown.
Target: Specifies the number of targets affected by one attack.
Learn: The character learns the special art or spell at the experience level
listed. In the case of augmentation by a SFT technique {Four Beasts, Gods of War,
Omega, Bagua,
Divine Fury, Feline, Wyrm King), the character has a chance to learn the skill by
practicing the requisite special art listed at the rate indicated after learning
the SFT skill
mentioned. Refer to the "SFT Special Art Rote of Learning" table in this section to
determine the speed of learning attack per SFT skill level.
Base Effect: For spells only, this number factors into the amount at healing or
damage inflicted, possibly combined with a multiple or fraction of the character's
MAG.
Multiplier: Damage inflicted equals the character's attack multiplied by the number
in this field. A multiplier of 1 equals 100% of the character's Attack whereas a
mullinlier
at 0.75 equals 75% of the character Attack, and so forth.
Max Hits: The maximum number of hits you can chain on a target at Rank 0.
Rank Up: The general number of times an attack must be used before an increase in
rank. / The maximum uses.
Changes: Changes that occur to an attack during a rank up, such as an increase in
damage.
Max Rank: The maximum rank a skill can achieve. All special arts start at Rank 0,
Effect: Description of the special art.
1 ;
RACE: Fellpool
AGE: 19
A young member of the Kratus Defense Force, Roddick is normally calm and
composed but he is occasionally quite spirited. His father, whom Roddick deeply
respected, was killed in action during his career in the Defense Force. Roddick's
father
taught him all he knew about the sword, and even battle veterans like Cyuss and
Ashlay recognize Roddick’s talent
RODDICK’S SPECIAL ARTS
Dragon Slosh augmented by ihe Nyrm
Kins technique. {Low)
Summon ihe Bluewyrm.
iHS SMmmm
Target amt surra ut
Phoenix Blast augmented by ihe Wyrm
King technique. [Low)
5 urn m on I he Redwyrm.
Direct a lightning boll toward on enemy.
55
Dork
Target and surrounding enemies
Dragon Roar augmented by the Wyrm
Kino technique, (Law)
250/500
Damage + 0,004, Wax Nils +]
Summon the Blackwyrra
1 fiuflr!r*V
u.ffi
None
Targe! and surrounding enemies
Lvl 7
luulElt
100/200
gjrjEprj^B
Damage + 03
Iffl
1T -EE:'
Send a shockwave racing across the
around.
2^
Water
Target arid surrounding enemies
Spirit Strike augmented by the Four Beasts
technique, (Mid)
13
illii
200/400
Damage + 0,5
Summon tbe Azure Dragon,
uSiK^SOl'i.
jUiUiuJjj
Fire
Target and surrounding enemies
my
Lv7
0,75
2
Mil
100/200
Damage + 0.5
Bill
Deliver fiery attacks with a burning sword, 1
13
[|UMH
None
Target and surrounding enemies
Lvl 9
W™
100/200
Damaqe + 03
Deliver two attacks in rapid succession.
25^
IEl'LuB!
Light
IHSH
Target and surrounding enemies
r ‘ 11 ■
Ligblray Blade augmented hy the Omega
technique, [High)
1.5
200/400
il
Damage + 0.5
Produce a ring of blazing light in a large,
360-degree arc.
0530
32
Fire
phh
Target and surrounding enemies
B|
Shockwave Swirl augmented by ihe Four
Beasts technique. (Mid)
1,5
200/400
Damage + 0,5
(Muffin
T~
Summon the Crimson Phoenix,
\m
27^
'■ •
None
Targe! and surrounding enemies
1 MSB
Double Slash augmented by the Omega
technique. (Hiqli)
NTS
dn
200/400
Damage + 0.5
IL"
Somersault through the air while shooting
out shockwaves.
ffTlv Apr-p i
Light
Target and surrounding enemies
i Lvl 1
[To
200/400
iDumaqe + 0.25
iFire off a barrage of glowing orbs.
10
HUImiIB
None
Target and surrounding enemies
Lv25
1.5
100/200
Damage + 0,75
Fire off a hurst of inner energy.
mMM. ImfihptmJnhrfh:.-
75
:n
Wind
tfjMB
Target and surrounding enemies
KT'hljlJI
Thunderclap Blade augmented by the
Omeqa technique. (High}
1.5
i tiTfrif™
200/400
ns
Damage + 0.5
Throw a sword at the enemy, directing
lightning towards It
15
Element
None
Target and surrounding enemies
Lv29
0.75
pflfi®
3
200/400
Damage + 0.004, Max Hits +1
Deliver a burst of inner energy in the
shape of □ dragon.
Imp Cost
■ Element
Hone
Target and surrounding enemies
1 A'E
Lv3
100/200
Damage + 03
Deliver a shockwave in a 360-degree arc.
RACE: Fellpool
MILLIES SPELLS
i • - • *
Target end surrounding enemies
I Many huge weights are conjured, billing
Cures poison Tar a single parly member
Con|ures a shroud of pro led ion 1o
increase the defense of a single party
Conjures a shroud aflame 1c increase ihe
movement rate of a single party member
Ashcckwave passesihrough, dazing all
enemies on-screen.
Impedes ihe flow of lime lo decrease the
movement rule of a sing!| en e my,
Conjures a shroud of slrenglh to Increase
the attack power of a single parly
member.
Restores HP for all parly members.
Gravity is reversed for all enemies in the
area. Does net affed flying enemies.
MP Cost
MP Cost
40'
Element
Support
Target
All allies
Learn
M4
Base Effect
M/A
Effect
A symbology force field forms, increasing
spell resistance for all party members.
IT"
p4
Healing
Single ally
Lv24
M/A
nlfflB
(Cancels all status ailments and spell
effects on a single oarlv member.
1 Healing
1 Single ally
Lv46
50% target HP
Resuscitates a single party member.
jj|cj.,s i; j
128
1 Healing
1 Single ally
-1
Lv42 "
iifflrTmp
'2800
Restores a significant amount of HP for o ,
single party member.
Base Effect
N/A
Effect
A powerful shower of acid falls, lowering
the defense of all enemies on-screen.
Base Effect
N/A
Effect
Halls the flaw of air and prevents spell
casting for oil enemies on-screen.
hsb
jjff}
Element
Healing
Target
All allies
learn
Lv52
Base Effect
12200
Effect
Restores a significant amount of HP for
all party members.
Element
Healing
Target
Single ally
Learn
LvlO
Base Effect
800
Effect
Restores HP for a single party member.
1 Base Effect
100
1 Effect
Slightly restores HP for a single party
member.
1 Base Effect
150
I Effect
A huge weight is conjured, hilling a single
enemy.
Imp c«t
12
1 Element
Support
1 Target
All enemies
| Learn
Lv6
1 Base Effect
N/A
1 Effect
A deep mist is summoned, lowering the
hit rote of all enemies on screen.
RACE: Human
Ronyx is captain of the starship Calnus of the lerran Alliance, tie ana nia
juunicyeu
to Roak on an exploration mission. He is calm and collected and normally sees the
big picture. When he believes strongly about something, however, he stays true to
his
instincts, even if it means disobeying orders.
RONYX’S SPELLS
Rays of light flood the area, hilting all
Crosses of light are conjured, hitting all
enemies on-screen.
A door to another world opens, sucking
away off enemies with less than 25%
i enemies on-screen.
Already learned
enemies
A murky wind is summoned, hitting all
I A sphere of fire is launched, hitting a
A deadly explosion is triggered, hilling
enemies above.
enemies on-screen.
|Target and surrounding enemies
All enemies
I All enemies
Item {Space-Time Laboratory)
Hot magma pours from the ground,
hitting all enemies in the gtm__
Large rock dusters rain down, hilling all
Gremlins appear from the dark, hilting
enemies on screen.
I Already learned
Sharp rock formations rise up, hilting all
IA devil emerges from the dark, hilting a
Demonic matter is conjured, hitting all
enemies on-screen.
Wm [Reverse Tower, 2F)
Lighlning donees across ihe sky, hilting
all enemies on-screen.
Bolts of lightning rain down, hilling oil
Giont meteors hurlle down, hitting oil
enemies on-screen.
enemies on-screen.
Base Effect
Black Saber
Base Effect
Crashing Earth
Shadow Flare
Base Effect
ThvnderStorm
Shadow Bait
Thundercloud
Meteor Swarm
Bose Effect
Effect
MP Cost
26
Element
Light
Target
All enemies
Learn
Lv36
Base Effect
1300
Effect
Clusters of burning light crash, hitting all
enemies on-screen.
MP Cost
37
Element
Dark
Target
All enemies
Learn
ltem {Reverse Tower, IF)
Base Effect
1850
Effect
Devils ore summoned, hitting all
enemies on-screen.
MP Cost
Element
Wind
Target
Single enemy
Learn
Already learned
Base Effect
150
Effect
lightning crashes from the sky, hitting a
sinale enemy.
MP Cost
Element
Earth
Target
Sinqle enemy
Learn
Already learned
Base Effect
ISO
Effect
Earthen blades slice upwards, hilting 0
sinale enemy.
MP Cost
Element
Dark
Target
Single enemy
Learn
Already learned
Base Effect
250
Effect
Demonic bubbles shoot off, hitling a
sinale enemy.
CHARACTERS
22
Fire
Target and surrounding enemies
Meteor Palm augmented by the Four
Beasts technique. (Mid)
Multiplier
Max Hits
EEL.
Z00/400
Changes
Damuqe + 0.5
Max Rank
| Summon the Crimson Phoenix.
Target and surrounding enemies
100/400
Damage + 0:25
Deliver kicks bursting with inner energy
RACE: Human
AGE: 23
Ilia is an officer in the Terran Alliance and Ronyx’s second-in-command. In
addition
to her high intelligence (she has earned a Ph.D.f Ilia is trained in martial arts „
Though mature and disciplined\ she has a bright and playful side as well , as
displayed by her connoisseur’s love of alcohol ,
Target and surroutiding enemies
Divine Slrike augmented by the Divine
Fury technique [Low]
250/500
Damage + 0.004 r Max Hifs+1
Deliver a rapid succession of [ticks
Earth
Target and surrounding enemies
Explosive Kick augmented by the Four
Beasts technique. (Mid} _
075
200/400 _
Damage + 0.375 _
2 _
Summon the Black Tortoise.
Target and surrounding enemies
and surrounding enemies
Avenging Fist augmented by the Four
Beasts technique. (Mid)
Any Four Beasts special art augmented
by Ihe flaaua technique. [Low]
2DO/800
250/500
Damage + 0.004, Max Hits +1
Damage + 0.004, Max Hits +1
1 Deliver rapid successions of attacks.
Summon the White Tiger.
Mane
Target
Target and surrounding enemies
I5SH
Lv25
Multiplier
0.75
rm™
100/400
Changes
Dumnge + Q.0B4, Max Hits +1
Deliver a rapid succession of punches.
V.'-::
Target and surrounding enemies
Palm of Destruction augmented by the
Four Beasts technique. [Mid)
2QD/800
Da mage + 0,25
Summon the Bluewyrm.
ILIA’S SPECIAL ARTS
Target and surrounding enemies
100/400
+ 0.25
Eire off a burst of inner energy
Target and surrounding enemies
100/400
Damage + 0.25
Deliver a downward punch from midc
ITEM AND EQUIPMENT DATA
RACE: Highlander
Cyuss travels the world, seeking to become the strongest swordsman in all the land.
He is a Highlander, from the mountain kingdom of Astral. Upon meeting Roddick, he
recognizes the young Fell pool's hidden talent with the sword and treats him with a
friendly rivalry. Cyuss’s rough and crude mannerisms belie his heroic personality.
mm SBESIAL Alps
enemies
Direct a lightning boll la an enemy.
Deliver a shockwave in a 360-degree
[Target end surrounding enemies
100/200
Deliver fiery attacks with a burning
Targel and surrounding enemies
Doable Slash augmented by the Omega
technique. (High)
100/200
Deliver two atlacks in rapid succession.
Somersault through the air while
shooting out shockwaves.
tSpiWStnk?
1(^01
ffiljp’Th
17
|pi -A)
Wind
Target and surrounding enemies
Firestorm Blade augmented by the
Omeqa technique. (Hiqli)
0.5
200/400
Damage + 0.125
2
Deliver an upward cut with a blazing
sword.
27
Wind
y ryj»p j ' \ t
Target and surrounding enemies
EEffl
Shockwave Swirl augmented by the Four
Beasts technique. (Mid}
v.Mifrsss
2.5
200/400
Damage +1
Summon the White Tiger.
■i+Tn
35
Earth
Target and surrounding enemies
P[£j{
Spirit Strike augmented by the Four
Beasts lechniaue. (Mid)
200/400
1 Damage +1
ffllSEp
] Summon the Black Tortoise.
WntEr
Target and surrounding enemies
'Q9
lighten/ Blade augmented by the Four
Beasts technique. (Mid)
|i,‘.|‘lj jj;
0.625
200/400
Damage + 0,125
b 1 1 rrES [{ 1 h i .pH
EmeSS!®
Summon the Azure Dragon,
*lliuL
mot
22
Wind
Target and surrounding enemies
Thunderclap Blade augmented by the
Qmeqa technique, (High)
200/400
Damage + Q.75
Throw a sword at the enemy, directing
liqhlninq towards it.
mR
,,nn /rf] . n
1 11 J j] { :) ? Vj [tjf /]——-
ITEM AND EQUIPMENT DATA
14
PHIA
MELLE
B g] [Rb ©sdfe <Ei? |
When Phia joins the party the first time you
arrive in Autanim or Astral City (depending
on your previous choices), she does not
possess the Gods of War SFT. However,
if you have six or fewer characters in your
party when returning to the castle in Astral
City with the Van Emblem, Phia offers to
join the parly. At that point, she possesses
the Gods of War SFT, which allows her to
learn all of her special arts.
ppr
RACE: Highlander
AGE: 21
Phia is a member of the Astral Knight Corps. She practices the Hisho-ken sword
technique, with which she utilizes two short blades as gracefully as a falcon uses
its
wings and just as deadly as any bird-of-prey. She often worries about Cyuss—whom
she has known since childhood—but she attempts to hide these feelings. Wanting to
prove herself as a valiant knight, she is hard-bitten and sometimes rather stern ,
PHI^S SPECIAL ARTS*
one
Target and surrounding enemies
Multiplier
1.25
Max Hits
Rank Up
100/400
Changes
Damage + 0.25
Max Rank
Effect
Hurl a dagger so it rotates through
the air.
one
Target and surrounding enemies
Multiplier
1.5
Max Hits
Rank Up
100/400
Changes
Damage + 0,25
Max Rank
Effect
Hurl three rotating daggers in one
cffred i on.
bn
yj/t jjf i
Element
Nona
Target
Target and surrounding enemies
Learn
Already learned
Multiplier
L5
Max Hits
Rank Up
! 100/400
Changes
Damage + 0.25
Max Rank
Effect
Hook ond pull in an enemy for further
attacks.
iThreelWi
\7~. -\
MP Cost
12
Element
Hone
[Target ond surrounding enemies
■ Lv21
Multiplier
15
Max Hits
Rank Up
100/400
Changes
Damage + 0.25
Max Rank
Effect
Hurl rotating daggers in three directions.
I Water
I Target ami surrounding enemies
Multiplier
0,5
Max Hits
10
Rank Up
100/400
Changes
Damage + 0.125
Max Rank
Effect
Hurl a dagger imbued with the powers
of wafer.
[ Target and surrounding enemies
1100/400
I Damage + 0,25
I Hurl rotating doggers that travel in
I circles cirouncf the character.
ASH LAY S SPECIAL ARTS
'Target a fid surrounding enemies
Already I corned
enemies
Multiplier
ASH m
BERNBELDT
EefiSHJ
Ash lay wishes to pass his knowledge
to Roddick. Roddick can learn several
additional special arts by acquiring
Ashby's Wyrm King SFT. Use Ashlay
as a Battle Member in boss fights and
initiate Private Actions related to Ashlay to
increase his feelings for Roddick to a score
of 9 or higher.
Ashlay is renowned for his meritorious deeds as a young warrior in the Demonic
Wars ♦ Despite having moved on in years and losing his left arm in battle ■ his
skill
with the sword remains undeniable. A wise veteran, he seeks to pass along his
knowledge to a deserving pupiL
Deliver fiery attacks wTlh a burning
sword.■
T 00/200
Damage+ Q.25
100/20Q
100/200
| Damans + 0.5
Target ond surrounding enemies
Already learned
100/200
Damage + 075
Direct a lightning hull to an enemy.
Specifically, initiate Private Action #50
with Ashlay at Van City and speak with
him in the Weapon Shop. Agree to be his
pupil to score additional affection points.
After that, continue the game until the Eye
of Truth is obtained from the Purgatorium
Inner Sanctum. When this occurs, initiate
Private Action # 103 at Silvalant City and
speak to Ashlay in the castle courtyard to
teach Roddick the Wyrm King SFT.
Deliver two attacks in rapid succession.
Damage + 0,375
Deliver a shockwave in a 360-degree
arc.
200/d00
Summon the Azure Dragon.
| Already learned
Damage 4- 05
Target and surrounding enemies
0.375
200/400
Damage + 0,125
Fire off
RACE: Highlander
AGE: 57 Ji
Qmeqo technique. (High)
200/400
enemies
Double Slash augmented by the Omega
Somersault through ihe air while
shoaling ml shockwaves.
Multiplier
J ly T-1
p2
Fire
Tar pet and surrounding enemies
1*1 i[’ ('Pi jfl
Lv35
15
200/400
i Da mage + 0,5
Summon llie Crimson Phoenix.
i (fiiirvjslM
BBKBfe i?t
- ^ |
a None
Sharp rock formations rise up, hitting all
enemies on-screen.
I Slightly restores HP for a single parly
All enemies
Restores HP fat a single porly member
A giant flood is summoned, hitting all
Earthen blades slice upwards, hitting a
ienemies on-screen.
All enemies
Roys of light flood the area, hitting oil
(lusters of burning light crash, hitting all
lightning crashes from the shy, hilling a
enemies on-screen.
enemies on-screen.
fttWm
enemies
All enemies
|Already learned
hem [Cave of the Seven Slors, B15)
.Already learned
Giant hailstones crash down, hilling all
lA slrong blast of energy occurs, hitling
loll enemies on-screen.
A turbulent tornado is summoned,
| hitting a single enemy.
enemies m
NIP Cost
Element
MP Cost
46
Element
Earth
Target
All enemies
Learn
Lv46
Base Effect
2300
Effect
large rock dusters rain down, billing all
enemies on-screen.
vami
14
Wind
All enemies
1 Jn 1 1 M
[lv28
11 THj i | r? .
700
Lighlning dances across ihe shy, hilling
all enemies on-screen.
MR Cast
. .....
Element
Wind
Target
Target and surrounding enemies
Learn
Already learned
Base Effect
400 >
Effect
A giant tornado is conjured, bitting all
enemies in ihe area.
18
Wind
Target
All enemies
Learn
Lv30
Base Effect
900
Effect
A hat, dusty wind blows through, hitting
all enemies.
Lllallic
10
pgiii~
11‘TCmTBP
All enemies
Ml
Lv2^
'250
Crosses of fight are conjured, hitting all
enemies on-screen.
Base Effect
1200
Effect
Bolts of lighlning rain down, bitting all
enemies on-screen.
Base Effect
2800
Effect
Restores a significant amount of HP for
a single party member.
r/lP Cast
24
Element
Healing
Target
All allies
Learn
Already learned
Base Effect
1200
1 Effect I
Restores HP for all party members.
Element
Water
Target
Single enemy
Learn
Already learned
Base Effect
200
Effect
A shower of sharp icicles falls, hilling a
single enemy, —-—
I RACE: Featherfolk_
AGE: 20
_ —— mmmm —"
ins
JERAND
RACK: Featherfolk
Age: 17
Erys is first discovered encased in ice at some ancient ruins. Her life story is
shrouded in mystery. Erys is actually loshua's younger sister. She was kidnapped
and brainwashed into becoming an assassin for the Crimson Shield , Although she is
generally cute and friendly, some things Erys says can be vaguely frightening .
This
strangeness is likely influenced by her experience as an assassin.
ERYS'S SPELLS
rSM -
MP Cost
Element
Healing
Target
Single ally
Learn
Already learned
Bose Effect
100
Effect
Slightly restores HP for a single party
member
uUjGHdjjli
MP Cost
Element
Fire
Tarqet
Single enemy
Learn
Already learned
Base Effect
200
Effect
A sphere of fire is launched, hitting a
single enemy.
MP Cost
12
Element
Support
Tarqet
All enemies
Learn
Already learned
Base Effect
H/A
Effect
A deep mist is summoned, lowering the
hi! rate of all enemies on-screen.
MP Cost
14
Element
Support
Tarqet
All enemies
Learn
Already learned
Base Effect
N/A
Effect
Halts the How of air and prevents spell
casling for all enemies on screen.
MP Cost
16
Element
Healing
Tarqet
Single ally
Learn
Already learned
Base Effect
800
Effect
Restores HP for a single party member.
\ .
MP Cost
Element
Suppar I
Tarqet
Ail enemies
Learn
Already learned
Base Effect
Effect
A powerful shower of acid falls, lowering
the defense of all enemies on-screen.
1 ^
MP Cost
Element
Light
Tarqet
All enemies
Learn
Already learned
Base Effect
120
Effect
Light pours down from the slars, hitting
all enemies on-screen.
r dU \
MP Cost
16
Element
Fire
Tarqet
Target and surrounding enemies
Learn
Already learned
Base Effect
800
Effect
Hoi magma pours from ihe ground,
hilt inti all enemies in the area.
MPCosI
18
. Element
Support
Tarqet
Single enemy
Learn
Already loomed
Base Effect
N/A
Effect
Impedes fhe flow of time lo decrease the
movement rate of a sin ale enemv.
’sSMdLUJ *n^
MP Cost
24
Element
Healing
Tarqet
All allies
Learn
Already 1 Earned
Base Effect
1200
Effect
Restores HP for all party members.
r&iJrMrm
3 ©-— - N
MP Cast
24
Element
Healing
i Tarqet
Single ally
Learn
Already learned
Base Effect
N/A
Effect
Cancels all status ailments and spell
effects on a single parly member
rfforlhrih- _ - __
MP Cost
4B
Element
Fire
[Ttirqet
All enemies
Uarn
Already learned
Base Effect
2400
Effect
—_._ J
A deadly explosion is triggered, hitting
nil enemies on-screen.
\ &
\ \
MP Cost
28
Element
light
Tarqet
All enemies
Learn
Already learned
Base Effect
2400
Effect
Moonlight pours from above, hilling all
enemies on-screen.
rlMMb
2 % -x
MP Cost
28
Element
Target
Learn
Healing
Single ally
Lv42
Base Effect 2800
Effect j Restores a significant amount of HP for
a single party member.
MP Cost
40
Element
Light
Tarqet
Single target
Learn
Already learned
Base Effect
2000
Effect
The Southern Cross shines down, hitting
all enemies on-screen.
MP Cost
44
Element
Healing
Tarqet
Single ally
Learn
Lv46
Base Effect
50/5 target HP
Effect
Resuscitates a single parly member.
rJlfajLfiTkiTrfl _
ULZ*\ VlJOUw
MP Cost
12
Element
Support
Tarqet
All enemies
Learn
Already loomed
Bose Effect
H/A
Effect
A shockwave passes through, dozing all
enemies on-screen.
gMtbUb
Vt
MP Cost
28
Element
Heeling
tarqet
Ail allies
Learn
Lv52
Base Effect
2200
Effect
Restores a significant amount of HP for
all party members.
r /XH77r7T7^1 M /j'i J'jI -
MP Cost
70
Element
Light
Tarqet
All enemies
Learn
item (Reverse Tower, 2F)
Base Effect
3500
Effect
Giant meteors hurtle down, hilling all
enemies on-screen.
rfitfhriffrrT) — — —--
MP Cost
60
Element
None
Tarqet
All enemies
Learn
Item (Cave of the Seven Stars, fll 5)
Base Effect
3000
Effect
4 strong blast el energy occurs, hitling
ill enemies on-screen.
MAVEUE
FROESSON
RACE: Mu ah
AGE: 19
The Crimson Shield killed Mavelle’s family and she travels the world seeking
revenge
against him. Nothing is known about her past. Mavelle’s body previously belonged
to a Muah, one of the Old Race. Erys switched bodies with Mavelle’s in order to
seek
vengeance against the Crimson Shield for murdering her family and turning her into
a cold-blooded killer. Mavelle is usually uncomfortable in loshua's presence, but
she
cannot bring herself to tell him the truth.
MAVELLE’S SPECIAL
> — >
MP Cost
Element 1
None
Target
rarqel and surrounding enemies
Learn
Already learned
Multiplier
ns
Max Hits
Rank Up
100/200
Changes
Damaqe + 0.75
Max Rank
Effect
Hurl on orb at an enemy.
MP Cost
12
Element
FEre
Tarqet
Tarqet and surrounding enemies
Learn
Already learned
Multiplier
1.5
Max Hits
Rank Up
100/200
Changes
Damage 4 0.75
Max Rank
Effect
Hurl a fire-imbued orb at an enemy
WfuSli&irJP
'
MP Cost
12
Element
Water
Target
Tarqet end surrounding enemies
Learn
Already learned
Multiplier
1.5
Max Hits
Rank Up
100/200
Changes
Damage + 0.75
Max Rank
Effect
Hurl a water-imbued orb at an enemy.
MP Cost
12
Element
Wind
Tarqet
Tarqet and surrounding enemies
Learn
Already learned
Multiplier
E5
Max Hits
Rank Ut>
100/200
Changes
Damage 4 0.75
Max Rank
Effect
Hurl a lightning-imbued orb at an
enemy.
MP Cost
12
I Element
Daze
Target
Single tarqet
Learn
Lv33
Multiplier
N/A
Max Hits
Rank Up
100/200
--P---
Changes
Increased Status Duration
--—3-i- -
Max Rank
Effect
Disable an enemy from attacking by
hurling on orb af the enemy.
MP Cost
12
Element
Daze
Tarqet
Sinqle tarqet
Learn
Lv37
Multiplier
N/A
Max Hits
Rank Up
100/200
Chanqes
Increased Stotus Duration
Max Rank
Effect
Disable ao enemy's movement by
h url i nq on orb at ill e en emy.
pCost
24
Element
Enstanl Death
Tarqet
Single target
Learn
Lv39
Multiplier
1
Max Hits
Rank Up
100/200
Ckanqes
Increased Chance of Death
Max Rank
Effect
Instantly hill an enemy by hurling an
orb at it.
MP Cost
28
[Element
Light
Tarqet
Single larget
Learn
Flare Orb augmented by the Omega
Technique. (Mid)
Multiplier
0.5
Max Hits
[Rank Un
100/300
Chanqes
Damage + 0.0625
[Max Rank
8
[Elect
The Southern Cross shines down, hitting
all enemies on-screen.
MP Cost
40
Element
Ughi
Target
Single large!
Learn
Hail Orb augmented by ibe Omega
Technique. (Mid)
EMEUS
0.5
Esxim
Rank Up
100/300
Changes
Damage + 0.0625
HfW
Hurl rapid succession of orbs with the
power of the stars.
-- t ~~t -
MP Cost
50
Element
Light
Tarqet
Targel und surrounding enemies
Learn
Thunder Orb augmented by the Omega
technique. (Mid)
Multiplier
0.5
Max Hits
20
Rank Up
hflO/BOO
Chanqes
Damage + 0.0625
Max Rank
Effect
Attack with the power of the slars.
AGE: 16
Pericci is a Lesser Fellpool, a race uncommonly seen on Rook, who can transform
into a cat. Pericci is quite innocent and naive, but her past experience makes her
generally distrustful of people.
RA CE: Less er Fellpool
r --\
12
None
Target and surroundinq enemies
Already learned
9(10/400
Dmnnqe + 0.008, Max Hits + 2
RW Hearts at enemies. _
yfMlfmlMss -\
u
Healing
All allies
Already learned
M/A
N/A
100/200
HP Recovery + 15%
Restore HP for party members.
'£M b- u h ■
10
None
Target and surrounding enemies
Already learned
Varies per hit
200/400
Damage + 0.75
Toss bombs at enemies.
25
None
Target and surrounding enemies
Already learned
100/200
Damage + 0.75
Swing a leg down on an enemy.
'{Hum
n_
Daze
Target and surrounding enemies
Increased States Duration
@jE E50j5zZZIZZZEF
ittflflHIEiM
N/A
'''’itOSH
100/200
| Daze enemies with a mystical dance.
\mw 1 mms 47 -n
IMPC^sl
10
mftml
Support
Single target
Already learned
1 ■'■I'lUfliEIM
N/A
praJliJs
M/A
KVjjp
100/200
Wgar
Increased Distraction Duration
Distract enemies by pointing at
somethin a in the sky.
IMP Cost
24
r| *
None
Target and surrounding enemies
Learn
PaniJier Charge augmented hy the
Feline technique. (Hiqh)
lilUITipjlcl
■I
Ratik up
250/500
Damage + 0.004, Max Hits +1
Effect
Slam down a giant hammer onto
enemies.
24
None
Target and surrounding enemies
Learn
Roundhouse augmented by the Feline
technique. (Mid)
200/400
Damqge + 0.375
Max Rank
Deliver attacks in rapid succession.
MP Cost
60
Healing
Learn
All allies
Power Dance augmented by the Feline
technique. (Low}
Multiplier I N/A
N/A
200/400
MP Recover + 2.5%
Max Rank ]2
1 Effect . 1 Reslo re M P for pa rty memhers.
Already learned
HB
Instant Death
Target
Target and surrounding enemies
Learn
Already learned
fyiuitiplier
Max Hits
Rank Up
100/200
BB
Damage + 0,004, increased Instant
Death Chance
Max Rank !
Instantly kill an enemy with a single
staff thrust.
Element
Mane
Ifnrqet
Target and surrounding enemies
Learn
Already learned
0J5
Mnx Hits
100/400
BB
Damaqe + 0.00B, Wax Hits +1
OvWRink
HHB
Rapidly rotate the staff for a devastating
strike,
Target and surrounding enemies
Tornado Strike augmented by the Rngua
technique- {High!
0,5
200/400
Damage + 0,25
Deliver fiery attach while whirling
arou tid a sla f f.
T'NIQUE
ARCANA
RACE: Lycanthrope
Age: 18
T’nique looks human, but when his blood gets going he transforms into a wolf. In
other words, he is a Lycanthrope. Seeking to become a master martial artist, he
devotes himself daily to training. T'nique is a very positive and an eager young
man.
T’NJSJUE’S SPECIAL ARTS,
■ loll.
Target and surrounding enemies
100/200
Damage + 0.125
Rotate around a staff while attacking
Hens
Target and surrounding enemies
Already learned
100/200
Damage + 0:375
Deliver rapid successions of staff attacks
Wnta
surrounding enemies
200/400
Damage + 0.2 5
Fire dusters af ice
fmcv
119
Element
Wind
Targe! and surrounding enemies
ftearu
Gale Strike augmented by the Bagua
technique, (Mid)
[Multiplier
0.5
Ntox Hits
MajEfiP
200/400
Damage + 0,25
[Max Ron!:
2
Shoe! out a tornado.
55
More
Target and surrounding enemies
Learn
Hurricane Strike augmented by the
Bagua technique, flow)
Multiplier
0625
Max Hits
200/300
Damage + 0,004, Wax Hits+1
[Max Ran!:
Defiver rapid successions of staff attacks.
QfiPCosJ
None
Target and surraundinq enemies
Learn
Divine Strike augmented by the Omega
technique, {Low)
0.625
®axjits
|Rnnk Up
200/800
Damage + 0.004, Max Hits +1
Deliver rapid successions of staff attacks.
27
I;
VINEYARD
RACE: She won't say..
AGE: 18
Although intelligent, Welch has a rather aggressive and over-the-top personality.
She
is also totally boy-crazy. Her background is a complete mystery, yet she seems to
know quite a lot about our heroes when they first meet.
WEIlCH^S SPECIAL ARTS,
r 5/ap
m cost
Target
Leaf a
m mts i
Rank Up
Changes
Max Rank
Effect
WK
NIP Cast ■
Element
Target;
Learn
Multiplier
Max Hits I
Rank lip
Changes
Max Rank
Effect
I Target and surrounding enemies
1 Already learn Ed
| Damage + 075
[Swat with q handy slick.
jTarget and surrounding enemies
1 Already learned
1 Damage + 0,75
] Jab with a handy stick.
Sfinnmyfmger
[Target find surrounding enemies
1 Already learned
| Increased Daze Dura lion
| Daze enemies by spinning a handy slick.
MR Cost
12
Element
Support
Target
Target and surroundinn enemies
Letrrn
Already learned
Multiplier
If/A
Max Hits
M/A
Rank Up
100/200
Changes
Inc reased din nee to tu rn en e my away
Max Rank
Effect ■■
Dislrad enemies wilh a handy slick.
None
Torqel and surrounding -enemies
Already learned
100/200
Damage+ 0.75
MHMB
Thrust with a handy stick.
Nibelungaling!
IMP Cost
55
Light
Target ned surrounding enemies
See note box that follows
2.5
WF
100/800
Damage + 0.25
Jump into the air and hurl down a
handy slick.
WAlilUlil LnJAl
-fi’Mc
2^
Blynmii ■■
None
Tnrgel and surrounding enemies
iinjTi ■
Flick augmented by ihe Omega
technique.
tj'i’hTL
0.5
Kp
200/400
EfflF
Damage + 0,125
Mp,-
Jab an enemy in rapid succession.
Mithnim
MPCq"
Eleme
Target and surrounding 1 enemies
Iran fist augmented by the Omega
technique.
Delivers a huge shortwave.
To learn Welch's most devastating
attack, obtain the Smooth Crystal
from Level B30 in the Cave of Seven
Stars [part of the Oracle Cave].
Teach Welch the Crafting specialty
and expend Skill Points to raise the
skill to LvlO. Next, have Welch use
Crafting on the Smooth Crystal to
obtain a Symbol of the Gods. Use
this item on Welch to teach her
"Nibelungaling!"
WAIN QUEST EXTRA QUESTS ITEM AND EQUIPMENT DATA
DORNE
RACE: Fellpool
AGE: 19
Dome is another member of the Kratus Defense Force. Cheerful and jovial,
he brings life and energy to the everyday boredom often found in
Kratus. Dome has been friends with Roddick and Millie since
they were children. He has feelings for Millie, but he
recognizes her feelings for Roddick and is unable to
express himself to her.
S FT Skill Charts
For convenience, the following charts show the progression of certain characters
and their ability to learn new special arts by
using one previously attained through leveling, after learning the appropriate SFT
skill. SFT skills are learned in one of three
ways: during the course of story events; by completing certain side quests; and by
opening certain treasure chests.
LIGHTRAY BLADE
OMEGA SFT
OMEGA LIGHTRAY BLADE
DOUBLE SLASH
OMEGA SFT
OMEGA DOUBLE SLASH
SPIRIT STRIKE
FOUR BEASTS SFT
DRAGON SLASH
SHOCKWAVE SWIRL
FOUR BEASTS SFT
PH OEM Of BLAST
DRAGOfT ROAR
WYRM KING SET
B1ACKWYRM THUNDER SURGE
DRAGON SLASH
WYRM KING SR
BLUEWYRM THUNDERSURGE
PHOENIX BLAST
WYRM KING SFT
REDWYRM THUNDERSURGE
Sit" A
phja m
THREE WAV
GODS Qtm SFT
L_ SYLVAN SHOT
-'
__ J
GALAXY SB
qp.
GODS OF WAR SFT
oniioly"iesror
_ J
UNHOLY TERROR
GODS OF WAR SfT
| VICTORY TERROR
PALM OF DESTRUCTION
FOUR BEASTS SFT
BLUEWYRM STRIKE
AVENGING FIST
FOUR BEASTS SFT
TIGER CLAW
TORTOISE SMASH
FOUR BEASTS SFT
EXPLOSIVE KICK
METEOR PALM
FOUR BEASTS SR
PHOENIX BLAST
ANY FOUR BEASTART
BAGUASFT
DIVINE STRIKE
'-
DIVINE STRIKE
DIVINE FURY SR
\_
DIVINE WRATH
FLARE ORB
OMEGA SFT
SOUTHERN (ROSS
/-
L-.
HAIL ORB
OMEGA SR
SEVENTH STAR
. ... _j
THUNDER ORB
OMEGA SR
-\
GALAXY
FIRESTORM BLADE
OMEGA SFT
OMEGA FIRESTORM BLADE
THUNDERCLAP BLADE
♦
OMEGA SFT
OMEGA THUNDERCLAP BLADE
DOUBLE SLASH
OMEGA SFT
OMEGA DOUBLE SLASH
SPIRIT BLAST
FOUR BEASTS SFT
TORTOISE SURGE
SHOCKWAVE SWIRL
FOUR BEASTS SFT
TIGER SURGE
LIGHTRAY BLADE
FOUR BEASTS SFT
DRAGON SURGE
POWER DANCE
FELINE SFT
MAGICAL DANCE
TORNADO STRIKE
¥
BAGUASFT
FLAME TORNADO
GALE STRIKE
BAGUASFT
GALE HURRICANE
HURRICANE STRIKE
BAGUASFT
DIVINE STRIKE
DIVINE STRIKE
OMEGA SR
OMEGA STRIKE
THUNDERCLAP BLADE
OMEGA SFT
OMEGA THUNDERCLAP BLADE
DOUBLE SLASH
¥
OMEGA SR
OMEGA DOUBLE SLASH
SLAP
OMEGA SFT
SLAPPRY SLAP
FLICK
OMEGA SR
RAPID FLICK
/-
IRON FIST
OMEGA SR
MITHRILFIST
i
32,
W)
1 J
GAMEPLAY
STAR OCEAN: First Departure is a remake of the original STAR OCEAN, published by
Enix Corporation in japan in July of 1996 on the Super Famicom. The game is an
action RPG that follows a group of humorous and heroic fantasy adventurers as they
embark on a science fiction odyssey through time and space.
The game utilizes party-based action combat wherein the player controls one
character, with the ability to assume control of other characters as soon as their
most recent action is complete. The objective of the game is to enjoy the story,
meet
and recruit new characters into your party, collect items and equipment, build your
characters’ skills and combat aptitudes, and eventually defeat the game’s villain.
Since scenario branching prevents recruiting all of the possible characters during
a single playthrough of the game, multiple playthroughs are encouraged. This
chapter presents all functions and facets of the game for the sake of general
player
knowledge.
Title Screen
After booting the UMD game disk on your PlayStation Portable (PSP) system and
watching the demo animation, the Title Screen appears. The Title Screen menu
contains four options:
New Game: On your first playthrough with no data stored on the Memory Stick,
this is the only selectable option. Select this to begin a new game.
Continue: With at least one STAR OCEAN: First Departure save game stored on the
Memory Stick, choose this option to resume your adventure.
Movie Gallery: This option becomes available once the player has begun a new game
and created a save game. Additional
movies are unlocked in the gallery as the game progresses.
Voice Gallery: This feature is unlocked when the playet saves at the hnal Save
Point in the game. This option allows the
player to listen to the voice tracks of recruited characters.
Map Navigation
STAR OCEAN: First Departure features three modes of play: map navigation, camp
menu browsing, and combat. Within this chapter, each mode is broken down an
thoroughly explained. It's important to note that the control configuration changes
slightly in each mode.
In map navigation mode, the player controls the hero, who represents the entire
party. The player can move the hero, explore the environment, and travel to new 1
areas.
SEARCH QR SPEAK
Interact with objects in the environment
and other characters by pressing the ©
button. By speaking to other characters,
the player can learn additional
information about the world and
improve character relationships within
the party. The player can also collect
items from treasure chests.
Shops and Merchants
•-
Throughout Roak, the towns and cities
feature various shops where the player
can acquire goods and services. To
purchase items, the party must possess
enough “Fol," the universal currency
of the land. In some cities, merchants
stand in the streets and hock their
wares. To view a seller’s inventory, approach the counter or approach them in
person and speak to them.
First, choose whether to buy or sell
goods. After choosing “buy,” move
the cursor down the inventory list.
To purchase an item, press the right
directional buttons or move the
analog stick to the right to increase the
quantity of an item to buy. To decrease
the quantity desired, press the left
directional button or move the analog stick to the left. Monitor the total price of
the
purchase and your funds remaining in the lower-right window. When the desired
quantities of the items you wish to purchase are all numbered, press the © button
and then confirm your purchase or move the cursor up to “checkout" and press the
© button to confirm.
FCmaSHQBS
rm
Food shops sell ingredients such as Grains, Vegetables, Eggs and Dairy, and so on
These items can be combined into highly restorative dishes by a character with a
high Cooking skill level.
Default Controls: Navigation Mode
BUTTON PRESS
Direction til bullous/
A nolog Slick
WHAT IT DOES
Moves c ha racier
$ buflon
Talk, search, confirm choice
@ butlod
Private Action (World Map only)
® button
Walk, cancel choice
0 button
Open Comp Menu (pauses gome]
L/R bill Ions
Rotate View (World Map only)
START JiuHdh
Cycle mini-map view
MOVEMENT.
In map navigation mode, main
protagonist Roddick represents the
position of the entire party. Use the
directional buttons or analog stick
to move the character around the
environment and explore.
walk
By default, the on-screen character runs.
Holding the ® button while moving
causes Roddick to walk at normal speed.
While this helps improve the accuracy
of movement, it does not reduce the
occurrence of random encounters in
hostile areas or the World Map.
ITEM SHOPS
Item shops sell a variety of curative
items the party can typically use during
or after combat, such as Blueberries,
Blackberries, status ailment cures, and
many others. Item Shops sometimes
sell valuable accessories and items
related to specialties, such as music
instruments, writing pens and paper, art
supplies, minerals, and more.
While perusing an Item Shop's inventory,
press the ® button to view any additional
information about the item.
IMPORTANT ITEMS
There are a few "essential adventurer"
items that the party should have on
hand in plentiful supply whenever
leaving a town. Stock up on these items
whenever you visit an Item Shop.
weapon shops
BLUEBERRIES
Recover HP. The amount
restored can be enhanced via the
Herbology skill,
BLACKBERRIES j
Restore MP, The amount i
restored can be enhanced via the
Herbology skill.
MEDICINE BOTTLE
Completely cures all status
ailments. Dropped by several
enemies and sold in towns on the
Silvalant continent.
RESURRECTION ELIXIR
Resuscitates a party member.
Sold in towns on the Astralian
and Silvalant continents.
SPECTACLES
A magic pair of glasses a character
can use in combat to “see” enemy
data (name, current HP, current MP,
weaknesses, and strengths). Spectacles
are also used by the Appraising specialty
to determine the identity of items that
begin with a question mark. (?ITEM,
7HERB, 7MINERAL, 7ARM0R, and so on).
This item proves handy while exploring
dungeons.
Weapon Shops provide armaments,
armor, and accessories at a price. While
the cursor highlights an equipment
piece, the window in the upper-left
corner displays who can equip the item
and whether equipping it raises or
lowers the character's statistics.
ppr
The party can rest at Inns to fully
recover HP and MP and to remove all
status ailments, including Incapacitation
(0 HP). Inns charge a fee based on the
number of characters in the party,
usually 30 Fol per person.
SKIM: GUILDS
Many towns and cities feature Skill Guilds, wherein the party can purchase skill
sets
and learn new skills. Three employees usually operate each Skill Guild. The person
typically centered behind the counter sells the skill sets. Each skill set can only
be
purchased once, Another person behind the counter, typically located off to the
side, lists the skills included in each set.
Many Skill Guilds also feature an advisor
who stands on your side of the counter.
Speak to this person for advice on
developing your characters' skills and
specialties. Skill advisors typically make
references to enemies appearing in the
area, and how to tailor character’s skills
to dominate in combat,
SKILL SET SKILLS PRICE 1ST AVAILABLE
Knnwiprtrifi 1 1 Mineralogy, Herbology, Recipe
300
Haute
! Sense 1 lAeslhelks, Resilience, Keen Eye, Courage
400
Haute
Teclinical 1 Skeining, Knife, Whistling, Imitation _.
400
Haute
Combat 1 Power Burst, Guard break, Qigong, Trance
400
Haute
' Knowledge 2 : Music Knowledge, item Knowledge, Biology
1500
Aulanim
| Sense 2 1 Delerminalion, Danger Radar, Portly Poker Face
1600
Porlmith
Technical 2 i Eye for Detail, Penmanship, Animal Training, Machinery
1600
Talroi
Combat 2 ] Godspeed, Sidestep, Body Control, Recast
1600
Tutroi
K now ledge 3 ! Me n la 1 Sc i e nee. Fa e riola g y r Piet y
2700
lords
Sense 3 1 Effort, ESf^ Aeslhelk Design
2700
Eckdarl
Te cli nical 3 i Per forma nc e, Smi! bin g, Techn ology Op e ration
3600
Eckdarl
Combat 3 1 Feint, Coupler, Hasten Speech, Concentration
4500
Van
While traveling the World Map from one
location to another, you can rotate the
view by pressing and holding either the
L button or the R button.
Mini-map
While the party explores the World Map, a small, semi-transparent mini-map
appears in the lower-right corner of the screen. The default display shows the
entire
Worid Map. Red dots on the mini-map represent towns and important locations
while the red arrow indicates the party’s
location and the direction in which
they are facing. Press the START button
to change the display; the mini-map
zooms in closer and rotates to match
the camera view. Press the START button
again to remove the mini-map from
the screen, and press it a fourth time to
return to normal display.
Mini-map normal view.
Mini-map zoomed.
Mini-map turned off.
Private Action
When approaching certain towns and
cities, the Private Action logo may
appear in the upper-right corner of the
screen. When this occurs, press the ®
button to enter the town as individuals
rather than as a party.
During Private Action mode, Roddick
explores the town aione. Additional
NPCs may appear during a Private
Action and speaking to them may
,r 'gger a bonus scene.
Additionally during a Private Action, the
party members appear in town and can
be spoken to. Doing so often triggers
additional dialog scenes. Activating
these scenes and making dialog choices
during them may improve relations
between characters in the party, which
can boost combat abilities and unlock
bonus scenes during the ending.
Camp Menu
Press the © button during map
navigation to enter the Camp Menu.
The menu allows you to view tons of
information about your party, use items,
equip new gear, learn skills, develop
specialties and use them, rename
characters and view overall status,
change game settings, configure party
alignment and behavior during combat,
and save your game. The control
scheme changes slightly when the Camp
Menu is open.
Default Controls—Camp Menu
BUTTON PRESS
Directional buttons/
Analog Stick
WHAT IT DOES
Moves cursor
0 button
Select option
® button
Toggle additional information (items)
© button
Cancel, go bock
© button
Best equipment, show sub-menu
(os shown]
L/ft buttons
Switch character, page-up or page-down
SPECIAL ARTS/SPELLS
" +■—* ■--
As characters achieve new experience
levels,-they learn powerful special arts
and/or spells that can be deployed in
battle. Any special art must be assigned
to the L button or R button before it can
be used in combat. Button assignments
can be made in the Special Arts/Spells
screen. Simply select a character, then
choose a button to assign and choose a
special art.
Press the ® button in any item list to
open the Reorder menu. Items can be
ordered alphabetically (makingthem
easier to find during combat) or by time
acquired, from most recent to least.
Spells are slightly different from special
arts. Although spells can be assigned
to the L or R buttons for quick use in
combat, the spell caster is not limited
to only these two. When controlling a
character knowledgeable of spells, press
the © button during combat to open
the Control Circle. Select "Symbology’’ and then choose a spell to cast. Select
your
targets, if necessary, and press the © button to confirm.
Healers such as Millie and loshua learn
two types of spells. Healing or status
curing spells cannot be assigned to
the Lor R buttons. To use them during
combat while controlling a healer,
select "Symbology" from the character’s
Control Circle, and then choose a spell
to cast and whom to cast it upon. Healing and status curing spells can be used
between battles by selecting the Spell Usage option on the healer’s Special Arts/
Spells screen.
To say that items play a large role
In STAR OCEAN: First Departure is a
tragic understatement. Items not only
allow party members to recover from
damage and status afflictions, they
can also be used in Item Creation and
other specialties to create new and
better items. Items are categorized and
viewable in lists by type in the Camp
Menu.
While viewing any item list, move the
cursor to an item to view its likeness
and description. Press the ® button to
view additional information about the
displayed item.
NEWLY ACQUIRED
The 16 most recently acquired items are
displayed in this category, regardless of
type.
SiNGLE-USE ITEMS
This category features healing and
curative consumables for use in combat
or the field. Most single-use items
restore HP, MP, or cure persistent status
ailments.
FOOD
items in this category include fully
prepared dishes ready to be eaten for
a variety of effects, mostly restoring HP
and MP lor one or all.
WEAPONS
This category displays and allows
the equipment of items that raise
characters’ Attack and Hit statistics,
among others. Some weapons also
provide the user with elemental attack
advantages. Each character can only
equip certain weapon types To equip
an item, highlight it with the cursor,
press the © button, and choose a
character capable of equipping the
weapon.
ARMOR
Equipment pieces in this category
include Armors, Shields, Helmets, and
Greaves that raise Defense. These pieces
may also increase other statistics or add
elemental protection.
accessories
This category features items that
characters can equip in either of
their two Accessory slots. Accessories
offer a wide variety of benefits-—and
sometimes penalties—to the wearer,
such as statistical increase, elemental
protection or vulnerability, MP usage
decrease, and more.
The Accessories category is also the
home of tools that can be equipped and
used in certain locations. A Pickaxe, for
instance, can be equipped and used
to mine shiny spots for minerals. The
Flint can be used to create explosions
in areas where flammable gas vents,
revealing new areas in the process.
The Ocarina can be used to call upon
a lonely kitty. To use tools, equip
them in the Accessory slot of any party
member and press the © button at the
appropriate location to use the tool.
MATERIALS
The Materials category includes
items for use with specialties, such
as cooking, music playing, writing,
weapon customization, and more. Some
materials can be consumed or equipped
for minor benefits, but prove more
useful when refined or combined with
other items using specialties or super
specialties.
OTHER
Contained in the “Other” category are
dems that have unique uses, such as
Cinderella Glass (lowers prices in a
shop), Jewel of the Frog (allows escape
fmm dungeons to the World Map), or
Bunny Whistle (makes World Map travel
fast and uneventful). The Other category
also houses keepsakes, art pieces, books,
fanfics, and musical instruments used
with the Music specialty.
COMBAT ITEMS
This category is a sorting option, allowing you to view the items that can heal
allies
or damage enemies during combat. Healing items in this category can be used to
recover HP, MP, or status ailments in the field,
KEY ITEMS
Key items are obtained during the course of story events. Oftentimes, the party
cannot access certain areas or trigger certain events without possessing the proper
key item.
EpJJIRIVI EfJIT
The Equipment screen allows the player
to equip characters with Weapons,
Armor, and Accessories to promote their
abilities in combat While viewing the
Equipment screen, press the © button
to automatically equip the character
with the strongest available weapons
and armor.
Choose an equipment slot to open
the Inventory List screen. The party's
inventory displays on the right, while
the character's statistics appear on the
left. As you move the cursor to highlight
equipment pieces, the statistics in the
left window show the change in the
character's statistics, should that piece be
equipped. Press the © button to change
the character's equipment to the
highlighted piece.
On any Equipment screen, press the ®
button to display extra information about
a piece, including statistical increases and
elemental benefits or penalties.
Skills
The Skills options enable the player to increase character skill levels, thereby
learning new specialties and super specialties in the process. The player can then
use character specialties to work with items, possibly creating new and greater
treasures in the process!
This option opens the Learn Skills
screen, displaying the skills available
to the first character in the party order.
Press the L and R buttons to cycle
through party members.
Skills can be purchased in sets from
Skill Guilds, as mentioned previously in
this chapter. Once a skill is purchased,
Skill Points accumulated by leveling up
in combat can be exchanged to raise a
character’s skill level.
When certain combinations of skills
are raised, the character learns a
new specialty. When two or more
characters know the same combination
of specialties, the party learns a super
specialty.
To view a character’s progress toward
learning specialties or super specialties,
press the © button on the Learn Skills
screen to open the Progress screen. Use
the cursor to highlight specialties and
super specialties the character is in the
process of learning. A description of
each specialty and the required skills
are displayed in the upper half of the
screen.
Remember that talents are a key factor
in the success or failure of using a
specialty. There is no point in teaching
a specialty to a character if he or she
does not have the capacity to develop
the talents required for successful use.
On the other hand, some characters
can develop talents if they attempt to
use a specialty often enough. Press the
© button while viewing the Progress
screen to display the character’s current
talents. More about talents is detailed in
the section about the Status screen.
Skills learned by purchasing “combat”
skill sets function in a different capacity.
Combat skills are displayed in a green
font on the Learn Skills screen. Spending
Skill Points to level up combat skills
improves the character’s speed and
prowess in battle. Combat skills can
also be deactivated by pressing the ®
button while highlighting a combat skill
on the Learn Skills screen.
Special Fighting Tactics (SFT) can only be
obtained through game events. When
an SFT skill is acquired and leveled
up, the character has a high chance of
learning new special arts and spells each
time he uses some other special art or
skill. More on this is detailed in
Chapter 1: Characters of this guide.
ITEJV^ CREATION
pv
The Item Creation screen allows
characters who know certain specialties
to practice and perfect them through
item identification, modification,
reproduction, and creation. Any
specialty that requires the use of one or
more items is included on this screen,
including:
Art: The special ability to breathe
life into paintings and sculptures created by your character.
Customization: The special ability to modify one’s weapons into something
new and improved.
Appraising: The special ability to identify items with names that begin with a
question mark.
Crafting: The special ability to craft gems and precious metals into original
accessories.
Writing: The special ability to pen books on skills you have learned that raise
the reader’s skill level.
Compounding: The special ability to compound two herbs to create medicine.
Cooking: The special ability to process raw ingredients into food.
Alchemy: The special ability to turn iron into gems and other precious metals.
Survival: The special ability to forage an area of the World Map for useful
items; costs 4 MP per attempt.
Replication: The special ability to create an exact replica of an item.
Machinist: The special ability to create a variety of useful machinery for an
adventurer.
&iciAL]E
The Specialty screen allows the player to
utilize or change settings for characters
who know specialties that do not
involve the creation or consummation
of items, including:
Oracle: The special ability to pick
up useful (or not) messages from
the Tria, the gods of creation.
Music: The special ability to write music and play instruments.
Train: The special ability to lower one’s attributes in return for gaining more
EXP in battle.
Scouting: The special ability to raise or lower the frequency of battles at will.
Familiar: The special ability to train an animal to leave dungeons and other
places to go shopping.
P R. SPECIALTY
The Super Specially screen allows the
player to use or change settings for
specialties learned by one or more party
members.
Status
The Status screen displays all the
statistics and data that determine a
character’s combat prowess and abilities
to learn and excel in new specialties.
The Status screen also allows the player
to change a character’s display name.
The display name for the character is at
the top of the Status screen, with his or
her full name in parentheses below. The
display name can be changed, but the
character's full name cannot. Change
the display name by pressing the ®
button while viewing the person’s
Status.
On the Input Name screen, press the ®
button to delete characters, or highlight
“Delete” with the cursor and press
the © button. IVlove the cursor to the
desired letter and press the © button to
type it in the name line. When finished,
press the START button or highlight
“Return" with the cursor and press the
© button to confirm the character’s
new display name.
The character’s race is displayed on
the Status screen. There are five races
involved in the events that transpire in
STAR OCEAN: First Departure:
Fell pool: The main citizenry of
Roak. They are humanoid with
pointy ears and furry tails.
Lesser Fell pool: A minority
citizenry of Roak, These people are
humanoid with tails like Fell pools
but marked by larger ears, fangs,
and catlike features.
Highlander: A royal citizenry of
Roak. Highlanders closely resemble
Fellpools, but also have body and
facial stripes.
Featherfolk: A rarely encountered
citizenry of Roak. Featherfolk are
frail creatures resembling humans
with wings.
Human: Space travelers from the
Planet Earth, They have rounded
ears and lack tails.
Each character’s statistics determine his or her prowess in combat. The higher the
statistics, the greater ease with which he or
she can defeat opponents.
Character Statistic Explanation
ABBREV. WHAT IT MEANS
HP
Health [current/maximum]
MP
Magic points (current/maximum)
LV
Current level
IXP
Experience points obtained so far.
NEXT
Experience points needed to reach the next level.
SIR
Strength
CON
Constitution
DEX
Dexterity
AGL
Agility
TNT
Intelligence
ABBREV. WHAT IT MEANS
AIK
Attack Power
DEF
Defensive Strength
HIT
Attack hit accuracy
AVO
Ability to evade attacks
MAG
Magic force. Determines power of magic spells.
LUC
Luck
STM
Stamina
GUTS
When high, the character can perform critical tills more often and can
withstand normally fatal attacks.
ELEMENTAL STATUS
The Elemental Status icon of a character indicates if a character is receiving any
elemental benefits (+) or penalties (-) from
the equipment worn. Elemental bonuses to attack can increase damage if the target
is weak against a particular element.
However, elemental bonuses can be nullified or absorbed to heal the target if the
target is strong against a particular element.
If a character's attacks are healing an enemy (as indicated by green damage numbers
instead of white ones), then change the
character’s equipment to something without an elemental bonus.
LIGHT
TALENTS
H— '
A character's talents indicate his ability to succeed when using certain
specialties.
Each character has a base chance to possess a talent at the start of the game. If
the
character does not have a certain talent at the start, using an associated
specialty
can sometimes develop it. This is known as learning the character’s "Secret”
talent.
However, since the talent is required for a chance of success in using the
associated
specialty, keep in mind that this paves the way for many failures during Item
Creation and other specialty use before successful acquisition of the talent.
Talent List
NAME
Origin n lily
DESCRIPTION
SUCCESS W/SPECIALTY
LEARNED FROM
The ability to modify objects based on
your sense of style.
Customization +5%, [rafting
Crafting
Taste
The ability ta discover flavors that can
wow the masses.
Cooking
Cooking
Nimble Fingers
The ability to move your fingers exactly
as willed.
Crafting, Pickpocketing, Machinist
Crafting, Machinist
Design Sen so
An ability required in the arts that is
governed by inspiration.
Art, Machinist
Art, Machinist
Composition
The ability to transfer your ideas onto
paper.
Writing
Writing
Rhythm Sense
The ability la grasp the rhythms of a
piece of musk.
Music
Music
listening
The ability to grasp tire tones of a piece
of music.
Musk
Music
Love of Animals ,
A powerful bond with animals that mere
humans cannot break.
Familiar
Familiar
Animal Instinct
A primal instinct that can sense what
cannot be put in words.
5 canting
Scouting
Blessing of Man a
A magical talent that can only be
acquired at birth.
Alchemy
[Tone
The following tables indicate each character's chance to possess a talent at the
starl
of the game. If the character does not possess it, the starting chance to learn it
as
a “Secret” talent is listed. The secret development chance starts with a base
chance
and increases by one point with each attempt. If a character develops a “Secret”
talent, 100 Skill Points are earned!
ttefrg Jtefeif [Em§lk$mm8 JftaMkm
As shown here, ilia bears a good chance to possess several talents at the
start. However, she can never develop Originality, Animal instinct, or Blessing
of Mono, Therefore, it is useless to teach her specialties such os Crafting or
Customization, Scouting, or Alchemy, since she has no chance to succeed with
them while lacking the requisite talents. Ilia has an 80% chance to possess the
Composition talent from the start. But if she does not, she begins with a great
head start on developing Composition as a secret talent by using the Writing
specialty repeatedly, despite Failures.
■Ronyx, on the other hand, has a very slim chance of possessing the Nimble
Fingers talent. He can eventually develop the skill through the use of specialties
like Crafting and Machinist, but can you afford the many failures it will take to
achieve success?
4sftfay
name
Irigirdify
tote
Nimble Fingers
Design Sense
AT START SECRET DEVEL.
w/M
Compo5[ii OJ1
Rhythm Sense
Listening
i°ye of Animals
Animal Inslincl
5%
0%
OK
50%
10 %
10 %
40%
bl - __ 180%
lining of Mann 0%
m/m
20/256
(Cannot learn)
{Cannot learn)
{Cannot learn)
2/256
2/256
2/256
80/256
(Cannot learn)
NAME
AT START
SECRET DEVEL
Oriqinality
20%
30/256
Taste
20%
70/256
Nimble Fingers
0%
{Cannot learn)
Design Sense
10%
20/256
Composition
10%
10/256
Rhythm Sense
20%
10/256
listening
20%
30/256
Love of Animals
20%
60/256
Animal Instinct
90%
60/256
Blessing of Mona
0%
(Cannot learn)
Dome
41
NAME
AT START
SECRET DEVEL.
Oriqinality
loSE
{Cannot learn)
Taste
0%
(Cannot learn)
Nimble Fingers
0%
{Cannot learn)
Design Sense
0%
(Cannot learn)
Composition
0%
(Cannot learn)
Rhythm Sense
0%
(Cannot learn)
Listeninq
0%
(Cannot [earn)
lave of Animals
0%
(Cannot learn)
Animal Instinct
0%
{Cannot team)
Blessing of Mona
0%
{Cannot learn)
£rys
sO i\
NAME
AT START
SECRET DEVEL.
Oriqinality
0%
(Connol learn)
Taste
10%
1/256
Nimble Finqers
30%
20/256
Design Sense
70%
20/256
Composition
50%
70/256
Rhythm Sense
40%
50/256
Listening
40%
80/256
Lave of Animals
0%
[Connol learn)
Animal instinct
10%
20/256
Blessing of Mono
100%
Known
Mavelle
NAME
Oriqinalitv
AT START
10%
SECRET DEVEL.
10/256
Taste
50/256
Nimble Fingers
90/256
Design Sense
zo%
60/256
Composition
30%
60/256
Rhythm Sense
40/256
Listening
20%
50/256
Lave of Animals
20%
20/256
Animal Instinct
20%
20/256
Blessing of Mono
100%
Already known
Pericd
Phta
3.
NAME
AT START
SECRET DEVEl.
Originojify
0%
10/256
Taste
100%
Already known
Nimble Fingers
0%
10/256
Design Sense
0%
2/256
Composition
0%
40/256
Rfiylhm Sense
0%
50/256
Listening
100%
Already known
Love of Animals
100%
Already known
Animal Instinct
0%
30/256
Blessing of Matiu
100%
Already known
NAME
Originality
AT START
SECRET DEVEL.
30/256
Tasie
60/256
Nimble Fingers
40%
50/256
Design Sense
10%
10/256
Composition
0%
10/256
Rhythm Sense
moss
Already known
Listening
100%
Already known
Love of Animals
80 %
100/256
Animal Instinct
60%
130/256
Blessing of Mana
0%
{Cannot learn]
NAME
Originality
AT START
60%
SECRET DEVEL
100/256
Taste
10%
90/256
Nimble Finqers
60%
60/256
Design Sense
50%
10/256
Composition
20%
5/256
Rhythm Sense
409!
40/256
Listening
40%
40/256
Love of Animals
30%
2/256
Animal instinct
50%
5/256
Blessing of Mann
0%
(Cannot learn]
Roddick
NAME AT START SECRET DEVEL
Originality
100%
Already known
Taste
20%
70/256
Nimble Fingers
30%
40/256
Design Sense
40%
20/256
Composition
50%
20/256
Rhythm Sense
30%
30/256
Listening
0%
(Cannot learn)
Love of Animals
20%
40/256
Animal Instinct
20%
20/256
Blessing of Mane
0%
(Cannot learn)
mi Settings
T'nique
Welch
Ronyx
NAME
AT START
SECRET DEVEL.
Originality
50%
10/256
Taste
Of!
(Cannol learn]
Nimble Fingers
20%
10/256
Design Sense
30%
50/256
Composition
10%
60/256
Rhythm Sense
30%
20/256
Listening
10%
10/256
Lave of Animals
0%
(Cannot [earn]
Animal Instinct
0%
(Cannot learn]
Blessing of Mann
100%
Known
mm mmmmmmm
Originality
70%
10/256
Taste
100%
Already known
Nimble Fingers
40%
5/256
Desiqn Sense
10%
10/256
Composition
0%
10/256
Rhythm Sense
5%
10/256
listening
5%
10/256
Love of Animals
0%.
(Cannol learn]
Animal Instinct
60%
40/256
Blessing of Mona
0%
(Cannol learn)
NAME
Originality
AT START
20%
SECRET DEVEL
130/256
Taste
10%
20/256
Nimble Fingers
30%
100/256
Design Sense
20%
70/256
Composition
20%
50/256
Rhythm Sense
30%
10/256
listening
5%
20/256
love of Animals
30%
40/256
Animal Instinct
10%
50/256
Blessing of Mona
0%
(Cannot learn]
The Settings screen offers a variety ol
options for changing the operation of
the game.
TARGETING MODE
With this option, you can change
between Semi-Auto targeting and Auto
targeting (default). Refer to “Targeting
and Battlefield Overview” in this chapter
to read about the slight differences
between the two modes,
WINDOW CQLOR
This option allows the player to change
the color of the message and menu
windows. Move the cursor left or right to
select one of the corners of the window,
and press the © button to access an
RGB adjustment window. Adjust red,
green, and blue to create the desired
color for that corner of the window,
then press the ® button to exit. After
setting all four corners to the desired
colors, press the ® button again to
return to the Camp Menu, The window
screen changes to the custom color.
camera position
The player can use this option to determine how the camera behaves during
combat:
Normal: The camera stays on the player-controlled character most of the time.
If a spell caster or healer casts a spell, the camera tilts toward that character
during the casting.
Tactics
The Tactics options allow the player
to control how the party enters the
battlefield as well as how Al-controlled
characters behave.
On Leader: The camera stays on the player-controlled character and does not
move to show spell casters or healers casting spells. This option reduces the
amount of camera movement and may prove easier on the eyes.
CBNIROL CONFIG
The Control Config option allows you
to change between the default control
scheme and a custom configuration
of your design. To customize your
controls, move the cursor to highlight
"Customized’’ and press the © button to
open the Control Config screen.
Move the cursor down the Control Config screen to the button you want to change
and press the button you want to use instead. The two buttons involved swap
functions. When finished, move the cursor to "End" and press the SELECT button
(whatever button you’ve changed it to). To resume using the default control
configuration, simply return to this option and move the cursor back to “Normal.”
JJIP WIZARD
This option allows you to activate or
deactivate the Equip Wizard function for
each character in the parly. When this
setting is on, the Equip Wizard activates
any time a new piece of equipment
(weapon or armor) is acquired, whether
from a shop or an item chest. The Equip
Wizard checks to see if the equipment
piece is greater in statistics than the one currently equipped by the character. If
so,
the new piece is equipped automatically, with a message displaying the change.
Ejjmp What 4
►qurpjnhd l bo*>i optlnrl:
2 74.* 2 7*
um a n
ua+ i22
If several characters' Equip Wizards
are activated, the game starts with the
character at the top of the party order
and goes down the list. This function
may be deactivated automatically after
changing a character's equipment
manually.
The Strategy screen displays all eight
party members and the settings that
control their combat behavior. The
settings determine how the characters
fight when controlled by Al, and not the
player.
Strategy Settings: Melee Fighters
(Roddick, Phia, Dome, Mavelfe, Ilia,
Pericci, Cyuss, Welch, T'nique)
STRATEGY
Atlack with all yau've got!
BEHAVIOR
Attacks and uses special arts.
Protec 1 your friends!
Targets enemies tlial are
attacking allies.
Save your special arts!
Uses special arts 1 out of 5-B
attacks.
Spread cat and attack!
Attacks o different target than
other allies are attacking.
Stay away from enemies!
Moves if enemy comes within
short range.
Don't do anything!
Character fakes no action.
Strategy Settings:
Spell Caster (Ronyx)
STRATEGY
BEHAVIOR
Attack with all your MP!
Casts spells repeatedly, does not
use weapon.
Save your spells!
Casts spells 1 out of 8-10 attacks.
Spread out and attack!
Attacks o different target than
other allies are attacking.
Don't use any spells!
Only uses assigned special arts
and melee attacks.
Attack with your weapon!
Melee attacks only.
Don't do anything!
Character lakes no action.
Strategy Settings:
Healers (Millie, loshua, Erys)
STRATEGY
Focus an healing friends!
BEHAVIOR
Only casts healing spells an
wounded characters.
Da what it takes to win!
Casts healing spells on allies and
uses special arts against enemies.
Save your spells!
Only casts healing spells when
ally HP is critical (orange).
Don't use any spells!
Only uses assigned special arls
and melee attacks.
Attack wflh your weapon!
Melee attacks only.
Don't do anything!
Character takes no action.
I
44
The Replace screen displays all eight
characters in the party and allows you
to switch out any two. Use this function
to move members from the battle parly
into the reserves and vice-versa.
FQRMATlfiW-
This option changes the starting
positions of the four party members on
the battlefield. Typically, characters at
the top of the party order are placed
in forward positions, while characters
m the last two slots are placed in
protective positions in the rear. The
formation chosen helps determine
how fast the allies and enemies collide
on the battlefield and who gets the
advantage.
Combat
While traversing the World Map and
hostile areas such as dungeons and
enemy lairs, the party encounters
random enemies. When this occurs,
the screen blurs and the game enters
combat mode. Combat mode decides
the outcome in the clash between the
party and their enemies.
HJWM _ _ -
The default formation is “linear,” which
features the characters lined up at
the back of the battlefield. While this
formation helps to counter ambush
situations, it also spreads the party
too thin and enables fast-moving
enemies to easily divide and conquer,
"Rhomboid 2” and "Forward Line" are
two aggressive formations that allow the party to charge the enemies and fight
together. “Defensive Right” and "Defensive Left” are impressive formations to use
when you are expecting great difficulty, such as during a boss light.
Sets one character as the party leader. When battle begins, the player controls
this
character.
Save Data
When standing on the World Map or at a Save Point, you can save your progress to a
Memory Stick inserted in the PSP unit. Otherwise, the option to save is unavailable
while exploring towns and dungeons. The options to load a save game or delete a
file are always available.
Sometimes heading in the wrong direction by mistake car lead into a boss fight and
then oul of 8
an area before you've collected all the items or reaped all the benefits. Or, you
may suddenly
realize that an earlier choice has led to o grave mistake. With 32 save files
available, i s bes
to save your gome at key points, such as before boss battles or sailing for new
comments. To
avoid having to replay the gome from scratch, do not overwrite or erase these
saves.
j±yji
During combat, the four-character ally
party squares off against the enemy
party. The player controls the leader,
but may switch characters at any time
between spell animations (press the ®
button). Move the character you control
using the directional buttons or analog
stick. Press the © button when in short
range to attack an enemy. Employ
devastating special arts by pressing the
L or R buttons.
DISPLAY AND CONTROLS.
Default Combat Controls
BUTTON PRESS
WHAT IT DOES
0 free! 1 until bultons/Annlog
Stick
Moves (hamcler
© bulton
Bosk attack or combo __ -
® button
Zoom out (Auto) or change
target (semi-auto) —-
© button
Change character _ —-
O button
Open Command Circle --
l/R buttons
Use special arts/spells assigned
to each bulton
Character Status: Includes each character's
HP and MP gauges, plus the costing time
3 e that indicates the time before another
can be cast.
M Radar: Battle overview graphic. Blue
dots indicate ally positions, while red dots
indicate enemy positions. The circled blue
dot is the player-controlled character.
Item Use: The item use indicator flashes
after an item has been used. Another item
cannot be used until the gauge vanishes
from the screen.
I Range: Indicates the distance between your character and the targeted enemy. This
determines the
effectiveness of attacks and special aits.
Damage: White numbers illustrate damage sustained, while green numbers indicate
health recovered.
Special Art/Spell: Identifies the special art or spell used.
BASIC ATTACK
Press the ® button during combat to perform a character's basic attack. Or, press
the attack button three times to perform a 3-hit combo, Basic attacks are only
successful when the character is at short range from the target.
Sf a character is facing an enemy and not attacking or performing another action,
there is a high chance that he or she will parry the normal attacks of an enemy.
Therefore, it is not wise to constantly press the © button and hope for the best.
Try
to watch your target between combos and look for their movements, which may
indicate an impending attack. Parry and then counter for the win!
ETING AND BATTLEFIELD OVERVIEW
Targeting options can be changed in the Camp Menu between battles. The options are
as follows:
Auto: Targeting is handled automatically by pressing the © button. The player
character automatically approaches and
attacks the nearest enemy. The character changes targets if another enemy is closer
when the © button is pressed. Pressing
the ® button while in this mode causes the camera to zoom out lor an overview of
the battlefield.
Semi-Auto: The character automatically targets, approaches, and attacks the nearest
enemy. The character pursues and
continues attacking that enemy until the foe is defeated. Press the ® button to
pause the game and change targets.
While the game is paused, use the directional buttons or the analog stick to
highlight an enemy with the cursor. Press the
® button to resume battle and attack the new target. Note that this mode of
targeting displays the enemy names, without
needing to use Spectacles.
MTvf..
Change Character
Press the ® button during combat
to pause the game and select a new
character to control. While the game is
paused, use the directional buttons or
the analog stick to highlight a character
with the cursor. After deciding who to
control, press the ® button again to
resume the battle in control of the new
character. If the character was engaged in casting a spell or other action during
the
changeover, he or she will finish the action before you can input commands.
With the proper setting of every character's strategy there is little need to
switch to other
characters during a battle. However, if a character's strategy setting turns out to
be something
other than what you had in mind, then take control of that character during the
battle and use
the Tactics option from the Command Circle to make them behave differently.
If the character you control is defeated, paralyzed, or turned to stone, you must
switch to
another character to regain control over the battle. Otherwise, your allies may be
too busy to
rush to your aid I
Special Arts
As characters achieve higher experience levels, they learn devastating special arts
and spells for use in and out of combat. Special arts take various styles,
including
double attacks, attack-all in an area attacks, and long-range projectiles where you
can attack enemies outside their reach. Press the L button or R button to perform
a special art. Note that special arts must be assigned to the L and R buttons in
the
Special Arts/Spells screen prior to battle.
Status Ailments
Many enemies can inflict status ailments on characters as a result of their
attacks.
Status ailments affect the characters’ combat abilities and may also hamper their
progress in the field. Certain items and spells remove status ailments during or
after
combat,
POISON
Healing item: Aquabemes, Antidote, Medicine Bottle, among others.
HP diminishes over time* Poison continues after the battle has ended* When
navigating the map, walking causes HP loss*
PARALYSIS
Healing item: Paralysis Cure, Medicine Bottle, and others*
The character becomes unable to move. This ailment continues after the
battle*
PETRIFICATION
Healing item: Stone Cure,
Medicine Bottle, among others*
The character becomes unable to move*
This ailment continues after the battle.
SILENCE
Healing item: Medicine Bottle
The character is unable to cast
spells* This wears off after the battle.
DAZE
Healing item: None
The character is unable to move
for a short period of time* Leveling up
the Body Control skill can shorten the
duration of effect*
INCAPACITATED
Healing item: Resurrection
Elixir, Resurrection Mist, and
others*
A character collapses when his or her HP
reaches zero* An incapacitated character
ts unable to perform any actions while in
this state* This ailment continues after
the battle.
Surprise
Attacks
Sometimes battles begin with a surprise
attack by the enemy. When this
occurs, your party starts the fight in a
dazed state. The enemies may get first
strike advantage, depending on each
character's Body Control skill level and
any accessories equipped that help
characters recover from daze status.
Type s of surprise attacks: Back Attack:
Enemies appear behind the party;
Ambush: Enemies drop in the midst of
the party from above; Surround Attack:
Enemies surround the party to the front
and rear.
Command
Circle
*----
Press the © button to open the
Command Circle during combat. The
Command Circle appears over your
character’s head. Use the directional
buttons or analog stick to scroll left or
right through the options, and press the
© button lo selecl one. If necessary,
the select window opens, allowing you
to setect items to use, spells to cast, or
a new combat strategy for the character
when he or she is controlled by Al.
Item: Use an item on an ally or the
enemy party; opens the selection
window. Allow the cursor to hover
over each item momentarily to view
the use of each item.
Symbology: Cast a spell; for spell
casters only.
Tactics: Change the character’s
strategy (Al behavior during battle).
Must change control to another
character to observe the effect.
Escape: Attempt to flee the battle.
The chance to escape as well as
the time required is determined by
the average statistics of the party
members compared to the average
level of the remaining enemies.
Victory
When the last enemy is defeated, the battle is won. The camera centers on the
character who delivered the final blow. A series of messages follow that display
how much experience and Fol the party has acquired. Additional messages indicate
whether a character leveled up and how many Skill Points he or she received.
Combat mode then ends and the game returns to map navigation mode.
Battle Tips
•- ---
Here are a few general battle tips to follow.
( ~~ -~------A
* As mentioned previously, do not attack with wild abandon. Attempt a
combo, parry the enemy's counter, and then attack again.
* Team up with others to attack a single foe, A good way to dominate the
battlefield is to quickly remove enemies from it* Then, the stragglers ore
easier to overwhelm,
* Monitor the status of other characters as well as the one you control. Don't
wait for spell casters to heal comrades, or they may surprise you by casting
another spell.
* If there are no spell casters in the group, stock up and use items like Flare
Bombs to damage all enemies at once.
* Conserve MR for major battles. If a character is   constantly using special arts
and is short on MR, they rapidly drain your supply   of Blackberries and Sour
Syrups, Either take control of the character until   he regains some MR after a
few battles, or change his strategy to ''Save your   special arts!"
* Use Spectacles after a few rounds against tough bosses to determine how
far they are from defeat, and use items or spells to refresh comrades' HP
ond MR accordingly*
* If there are no healers in the group, stock up on Blueberries before leaving
any town .
* Save rare items (like Faerie Elixirs and Resurrection Mists) for the final
battles of the game.
* leveling up makes characters stronger, thus making battles easier. If enemies
in a new area seem more difficult, then buy better equipment, raise skill
levels, and fight a few extra battles against weaker foes to help ease the
challenge.
Character Relations
Choices made throughout the game affect the events that transpire. Minor choices
can also affect how characters feel about the main protagonist, Roddick. The game
keeps track of inter-character relations with a hidden points system. All
relationships
start with a base score, although one character may not feel as strongly about a
character as much as he or she feels about them.
Certain choices during events, scenes, and Private Actions can add or subtract
points from
the relationship. Relationship scores can affect the game’s endings. If the way a
character
feels about another character reaches a score of 9 or higher, then he reacts in
combat
if the character he cares about falls to 0 HP. For instance, il Roddick’s feeling
for Ilia is
a score of 9 or higher and she dies in combat, Roddick enters a rage state wherein
his
attack power doubles for 10 seconds afterward.
But if Ilia’s affection score for Roddick is less than 9, she will not react the
same way if he
falls in front of her. Love doesn’t always go both ways...
Some examples of positive affects on character relations include:
Story Choices (Agree to find clothes For Ilia in Kraat: Ilia +2 for Roddick. Buy or
steal the clothes: ilia -1 For Roddick.)
Recruitment Choices (Rescue Pericci from pirate's hideout: Pericci +1 for Roddick.)
Private Action Choices
_ _ ___
f ^
Some examples of negative affects on character relations include:
Story Choices
Private Action Choices
Pickpocket a parly member [5% chance of -1 to relation)
^ Use of super specialty Contraband (50% chance of-1 per relation) ^
Base Affection
Each character starts with a base affection score for every other character. Thus,
it is easier tor some characters to reach the high
mark in affection for other characters, especially if the two fight several bosses
together.
NAME BASE AFFECTION FOR OTHER
Roddick
Millie
Dame 1 Ilia
Ronyx
Cyuss
Ashby
Phia
1 loshim
Movelle
Pericci
THique
Welch
Erys
Roddick
Self
17
16
Is
Copied from Movelle
Billie.
Self
Is
16
6
6
during recruitment.
Dome
Seif
Tl_
Ilia
Self
is
5
6
Ronyx
Self
! 14
J _
Cyuss
[Self
6
Ashlay
16
Self
Is
Phiu
~|8
Self
6
lushua
1 Self
Wove 1 Is
1 6
is _
1?
Seif
6
Pericci
il
Self
TNique
Self
Welch
6
ft
it
16
li
1 6
fi
Seif
Erys
Copied Iron
i Mnvfdli* during recruitment. --- - — -
Self “
CE& ARIft BRANCHING
Choices made in character recruitment and areas visited affect the game's story
events as well as future recruitment For instance, the first character to offer to
join
the party, Cyuss Warren, significantly affects the game. If you recruit Cyuss, then
you
can never recruit Ashlay Bernbeldt at the Tatroi Arena or Erys atthc Old Race Ruin.
And there's more:
If the party stays at the Portmith Inn 20 times instead of going to the pirates'
hideout, then you cannot recruit Pericci later
in Kraat.
If you do not recruit Cyuss or Ashlay, then Phia can be permanently recruited much
earlier in the game. Otherwise, you
can only recruit her after receiving the Astral Emblem in Astral City Castle, if
there are six characters or less in the party.
Erys can be recruited at the Old Race Ruin only if Ashlay is in the party, but you
deny recruitment to (cshua
T'nique can always be recruited, as long as there are six party members or less
when you defeat him in the D Rank
challenge at the Tatroi Battle Arena,
Welch can always be recruited, as long as there are seven party members or less
when you visit her hut at the
southernmost tip of the Silva font continent.
After the events in Astral City, if you choose not to go to the Purgatorium to look
for the Eye of Truth, then you cannot
recruit loshua, Mavefle, or Erys. That's quite a missing body count based on one
choice, if you think about it!
As you can tell, there are several possible paths through the game and 13 possible
final parties. However, this doesn't even
account for variations in dialog based on character relationships and Private
Actions! To make following the various scenario
branches easier, weVe created and included Story Flowcharts throughout Chapters:
Main Quest. These flowcharts illustrate
how actions and decisions affect the game. The Game Overview Flowchart at the end
of Chapter 3 shows how all the pieces tie
together to determine outcome and recruitment.
This chapter contains a complete summary and breakdown of ail areas and events
occurring during the main quest of STAR
OCEAN: First Departure, Each area summary contains a map depicting all locations
and items found therein accompanied by a
list of randomly encountered enemies with combat-related data. Each section
contains a Story Flowchart describing the order of
events and objectives, including any scenario branches that occur. Paragraphs
within a section expound upon complex actions
the player must complete. Boss encounters with strategy suggestions are contained
in boxed sections. Elsewhere in the text you
may notice Character Notes, Tips, Notes, Warnings, and Upgrade Suggestions. It’s a
good idea to read and follow the advice given
in these side sections to get the most benefit from this guide. "
KRAAT
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The yellow "PA” icons indicate where
a specific Private Action will occur.
These are aiso listed in the Story
Flowchart that appears at the start of
each section.
' The purple numbered icons on the
area maps indicate the location of
potential pickpocket victims. These
numbers correspond to the numbers
listed in the pickpocket tables.
Items are identified by black-and-
white text on the area maps. Note
that some items have a pickaxe icon
next to them; this means you must
use the pickaxe to obtain the item.
The “AP” sidebars refer to specific
actions that affect a character's
"affection points” (or AP) for other
characters.
forcFhq-^^S
RESURRECTION :
!)ORHF:5- _i
STORY FLOWCHART
BAIRD (BO SS)
— M I'.'itimi None
iM3 Blackberries (78%), Fanfic X (10%)
THIEF _
HStJJ KlWXti* Hens
I Hill] J Blueberries (59%)
Spent to 5 citizens,
including Martoth
( Return to Defense Force HQ J
f Defeat Bandit parties (x2) J
P BOSS: Baird
| —
[ Spent to Nlillie outsid e DFHQ J
( Ixit Bratus
( Reft/m to Defense Force HQ j
r :
( Follow MifHe to Coule j
Roddick is a youngFellpooi—a race of
people with tails—who lives on Planet
Roak He and his friends comprise
the Defense Force, a security squad
that patrols the village of Kratus.
Unfortunately, not much happens in
Kratus and Roddick often bemoans his
tedious job.
Roddick is mainly a melee fighter.
Make sure he has the best equipment
at all times, since he is in the party
for a majority of the game. At higher
experience levels, Roddick learns
special arts that he can use in battle
to deliver an extra punch.
Millie is a cheerful and dynamic girl
who utilizes healing symbology magic
she learns from her father, Martoth.
She helps Roddick and Dome protect
the village of Kratus and keeps them
both alive in the process.
Millie’s greatest benefits to the party
are her abilities to heal and cure
status ailments. Her physical attack
and defense stats are somewhat weak.
The best advice is to set her Tactics to
heal others in the Camp Menu and let
the game’s Al control her a majority
of the time. Enemies may target Millie
as an easy prey, so it’s important to
protect her.
While catastrophic events unfold
elsewhere in the universe, the Defense
Force members lounge around their
“headquarters” on a sunny day. The job of
the Kratus Defense Force, which includes
Roddick, Dome, and their hyperactive
friend Millie, is to protect the village from
hostile invasion. Unfortunately, not much
happens in Kratus and the village never
falls under attack.
Except for Millie’s occasional outburst, not
much happens in Kratus.
Open the chest in the back corner
°f the Defense Force HQ to obtain
Blackberries, an item that restores a
Sln gle character's Magic Points (MP).
Ex 'tthe HQ and open the two chests
outside to obtain a Flare Bomb and a
Resurrection Elixir
Open chests in the streets and interiors of
Kratus to stock up on various consumables.
A>'<
Dome Mur t o ugh
A close friend of Roddick and Millie
since childhood, Dome also belongs to
the Defense Force of Kratus. He’s a big-
hearted guy with a core of steel who
brings the group together.
Dome is a heavyweight melee fighter
with great ability for physical attack
as opposed to special arts use. When
controlled by the game's Al, he tends
to be a bit reckless. Therefore, switch
to controlling Dome every once in
a while to make sure he doesn't
needlessly lose HP by getting in to bad
situations.
Continue to explore the rest of Kratus
and speak to all the people in the
area. To speak to a person, simply
approach them and press the © button.
Townspeople, merchants, and other
Non-player Characters (NPCs) often
divulge useful clues or general world
information.
Speak to the townspeople of Kratus to learn
about major characters and the game world.
mwm
I© [MdlSMiffl
Millie’s House is the rectangular
domicile in the southeast corner of
Kratus. Visit her house and speak to
her father, Martoth. Although this
may seem like a minor action, this
conversation is necessary to keep the
main quest moving along. Don’t miss
the chest in the lower southwest corner
of the interior, as the chest contains
Blueberries, an item that restores one
character’s Hit Points (HP).
After speaking to at least five people in
Kratus, head back toward the Defense
Force HO- As you ascend the steps
outside the HQ, bandits attack the
village! Descend the stairs and approach
the closest group of bandits to engage
them in battle
to engage them
Battle Tactics
Under the default tactics settings, the player
controls the Party Leader while the other two
party members act according to their settings
in the Tactics screen in the Camp Menu, Press
the ® button to control another character.
Use the cursor to highlight the character you
want to control and press the ® button again
to confirm.
Standard enemies that are frequently * .
encountered can be easily dispatched with a lew normal attacks. Press he @ button
to attack
with the characters equipped weapon. Press ihe attack button repeatedly while
striking an
enemy to perform a 3-hit combo. This input is sufficient to eliminate most commonly
encountered
enemies.
ITEM DROP
Blackberry (78%), Fanfic X (10%)
Under the default tactics settings,
Al-ccontrolled Dome should rush out
to engage the enemies. Follow him
I inlo the fray and eliminate the two
Thieves accompanying Baird, Don't
allow either Thief to slip past, or
they will attack Millie. Since Millie is
your healer and doesn t have strong
Defense, allowing enemies to attack
The heavyset boss doesn't move
fast, but avoid letting him slip past
Roddick or Dome to attack Millie.
Attack him from both sides with both
Dome and Roddick, and press the
attack button repeatedly to perform
full combos.
Engage Martoth in conversation inside
Millie's House .
arrives after the party clears out the
other bandits.
Due to trouble in Coule, none of the
shops are currently selling items or
equipment. However, the clerks are
still at their posts and they're happy to
entertain the locals.
Head west into the second area of
Kratus, as bandits prowl on the raised
level. Approach them to engage them
in battle and defeat them. Afterward,
the Kratus Defense Force confronts the
bandits' boss, Baird.
0 ¥mr IMmims
It's worth noting that Baird will drop Fanfic X about 10% of the time. This item
sells for 1 25000 Foil Such funding should provide an excellant start for intrepid
adventurers just starting out.
The next day, Millie stands outside the Defense Force HQ, Speak to her to go
inside.
There, the Captain rewards the trio with Blueberries x5 and Twice-cooked Pork.
Exit the town of Kratus. Explore the continent of Muah if you fike and take part in
random battles while exploring the continent.
Return to Defense Force HQ to reap your Exit Kratus, explore the World Map a bit,
rewards. an( j re turn.
oa
RHEM
Return to Kratus and enter the Defense
Force HQ. The Captain hands over a SOS
letter from Coule, the town to the north
of Kratus on the World Map. Millie’s
father Martoth enters and forbids
the heroes to travel to Coule; he goes
instead. After a few more events, Millie
leaves the party and heads to Coule
on her own. Roddick and Dome must
pursue her.
Pursue Millie to Coule.
56
throu
While crossing the World Mop, press the START button repeatedly to change the
mini map displayed in the lower-right corner of the screen. The mini map cycles
igh the following three displays: zoomed out, zoomed in, and off.
Just north of Kratus lies the Celestial
Ship remains, ruins that fell from
the heavens long ago. Search the
bottom of the area along the ledge
Examine the shining spot to find a
D a U ■ n
While traveling to Coule and fighting
random battles with Roddick and Dome r
look for messages after battles that
announce the heroes have learned a new
special art or spell. Be sure to equip newly
learned special arts in the Camp Menu,
and then use them in battlel
HORNED WOLF
160 None
10 oz. Steak (4%)
LITTLE BUNNY
pi 60 IVMtM None
I Rose Hip (20%) .
THIEV ING SCUM
■HS &0 SkSSSSI Ncne
Hal Spectacles (20%)
CililNEN
Follow the path to the upper ridges of Coule. Search the entire town and plunder
its
chests before entering the second house in the northeast corner of the map.
J
Check on Dome by gale
M a noth warns the heroes to leave Coule
and never return.
©KHMEKB BSOTBKl TO) GffitMi
mwm
Exit Coule i ho north
Exit Kratus and cross the World Map,
heading north. Return to Coule and
continue through town to the northern
exit. Follow the mountain path on the
World Map to reach Mt. Metorx,
Martdth has contracted the disease
afflicting Coule. Heartbroken, the heroes
return to Kratus automatically. During the
night, exit Roddick’s house and approach
Dome near the north gate of Kratus.
Follow mountain path
to ML Metorx
Enemies encountered on the path to ML Metorx
tend to be a little stronger than previous foes ,
Approach Dome during the night to
continue the quest
p
V*
PBS
< ♦
BTiHREElHEROM
(SKOPMB
Follow the linear path from area to area through Mt Metorx, At several points,
the party may encounter Fell worms. These foes are a bit stronger than enemies
previously encountered. Switch often between controlling Roddick and controlling
Dome during battles to make sure neither one uses too many skills or allows their
HP to drop too much.
In the fourth area, examine the pond and
drink its water to restore the HP and MP of
the entire party!
Examine the twinkle on the ground
northwest of the recovery pond to find a
Rose Hip ,
WARNING! Dome Is Leaving!
Remove oil equipment from Dome before entering the summit area, as he soon takes a
sojourn from adventuring and won't be needing his equipment
■worm _
TU I 200 EKES None
I®? Iran (8%)
MMMMSM
Ride elevator to IF
Ride elevator to SF
Defeat Feilworm party
m M himi aMWKKg mm mmrna/m
In the sick bay onboard the spaceship
Cain us approach the Save Point fora
brief explanation. Upon touching a Save
Point, a small audio chime occurs. While
standing in this spot, the Save function
becomes available in the Camp Menu.
Return through the Connection Corridor to the 3F Elevator Hall Step on the pad and
select a floor. Levels 4F (Bridge) and 2F (Break Areas) are optional. You can visit
those
floors and speak to the Cain us crewmembers to learn more about space exploration
and life aboard a star cruiser.
Ride Ihe elevator to 1F to view a brief scene about the airlock. Ilia explains that
going outside the ship is a very bad idea. Next, use the elevator to return to 3F-
A
party of Fell worms slipped onboard during your teleport and they're about to
attack!
Save t nts allow you to record your
progrt in dungeons and other special
indoo i real A Iways ta ke adva n tage of
Save F is wherever en coun tered.
Take the opportunity to explore the Cain us.
Visit every floor and then return to 3F to
continue the story.
With just Millie and Roddick in the
party , its mainly up to the blue-haired
protagonist to expel the intruders.
m mm mm
Following a long series of events, the heroes go through the time portal on Planet
Styx- T bis allows them to travel back in time to Planet Roak’s past in order to
stop
the disease ravaging the planet.
The heroes go through the time porta! on
Planet Styx to put an end to the current
calamity on Roak.
62
INN 420 FOL
"-'•■ 5-1
PA15
PA78
FLOWCHART;
With Millie no longer in the party, items
are the only method of recovery until you
reunite with her or find another healer.
Before leaving Kraot, purchase plenty of
Blueberries from the General Store.
Violent Pill
Welch
Appears here only if you told Ruddle to go south
from Haute
Aquaherries
Spectacles
Pickpocketing requires a character
with the Nimble Fingers talent,
or the ability to develop it, the
Pickpocketing specially, and
the Thief's Glove equipped. The
ThiePs Glove is available for sale
in lonis. To steal from an NPC,
approach the person and press
the ® button. Each NPCs difficulty
level determines how easy or
difficult it is to steal items from them,
, ranging from 1 to 1 6. The higher
the thieving character's Pickpocket
I specialty skill level, the better the
chances of stealing an item. Note
j that party members [or player
characters) must be in your current
party and pickpocketed during a
Private Action.
Sour Syrup
Amulet of Freedom
Green Beryl
/Aon drake
Organic Vegetables
Creamy Cheese
Sinclair _
Will Potion
Ex perience Card
Twice-cooked Pork
Blueberries
Blackberries
Altemicia
Lavender
Ruddle *
Faerie Elixir
Adventurer
Flare Bomb
find clothes tor tllia
( Borrow clothes) { Buy clo thes I ( Steal clothes
( Give clothes to
QmD illia in Kroat
Mister
As Wav
Ilia Silvestri
Ilia is an officer from the Terran
Alliance battleship Cain us. She is
highly intelligent, holds a Ph.Dand is
thoroughly trained in martial arts. Ilia
attacks barehanded, with gloves } or with
knuckles, and the special arts she learns
also involve martial arts or brawling.
ILIA NEEDS NEW ATTIRE:
Til go look around*: Ilia +2 for Roddick
FASHION CRISIS
“Don't worry about it”: Hia -1 for Roddick
PROCURING CLOTHES FOR ILIA:
Stealing clothes from clothes line: Ilia -1 for
Roddick
Unless you want Ilia to use all her MP
immediately, set her strategy to “Save
your special arts!" When controlled by
the game's Al f she tends to dive into
battle and quickly get into trouble ♦
Choose a tight party formation so that
you can stay by ilia's side and make
sure she doesn't get surrounded .
f 3®0iEATTuOR[!
■pi e heroes are accidentally separated while entering the time portal on Planet
Styx.
Millie has left the party for the time being and Ilia from the Calnus takes her
place.
Roddick and Ilia are now in Roak’s distant past, when Kratus was still called Kraat
Rja decides that her futuristic clothes may not go over well with the natives. If
the
first option is chosen, there are three ways to find clothes for Ilia: buy, borrow,
or
steal. To give Ilia the clothes, return to the south entrance. She then joins the
party.
At this point, a choice occurs. If you choose, “I’ll go look around”, Ilia's
affection for
Roddick increases by 2 points. If you choose “Don’t worry about it*, her affection
decreases by 1 point. Affection points affect the way characters react to one
another
in battle, and also affect the game’s ending.
i fic nan mop owner utts iu sat suiuc uuutcs
for W Fat Since there are two ways to obtain
clothes free of charge, this is not recommended.
li ? and Roddick find themselves stranded
ir die past.
Speak to the Old Lady in the home at the
north end of town. Choose the option to
"Ask her about clothes. ” and she gives you
some cfothes for free .
Check the clothesline in the center of town.
Yon can steal some clothes hanging from
the line , but can you live with yourself?
<
mwMMmm
LA exiting Kraat, the Private Action Eton
ap: rs on-screen. This indicator a ppears
wh i the party approaches the entrance of a
pi t tously visited location and indicates that a
Pri te Action may be available. Press the ®
buf to activate Private Action mode.
Du ig a Private Action, the party splits
up to explore the town individually. While
con oiling Roddick, you can interact with
oth party members appearing elsewhere in
I tow These interactions can sometimes bolster character relationships.
IQV
r r the first Private Action in Kraat, find Ilia in town. Speak to her to engage a
long scene about
s i services on Roak and also to view a scene that shows Ronyx and Millie in
transit.
e Actions a re! isted on the Story Flowchart at the begi n n ing of each section in
the walkthrough
tN point during which they become available. More details on Private Actions are
documented in
Choi r 4: Extra Quests .
ITEM AND EQUIPMENT DATA
! WEAK VS.
nrw\ aiiiiii
PAST,
BUSHW HA CKER
Ilf JB 20Q IViHIM Hone
IHfll None
HORN ED WOLF
HU 160 ViitWM Water
Ml 10 oz. Steak (4%)
LITTLE BUNNY
H9 60 IVJEKtflB Mane
EM Rose Hip (20%)
THIEVING SCUM
■Mill Spectacles (20%)
When a shop name rs listed in
parentheses, it indfcales that the
merchant is not located inside
a standard shop. Usually, the
merchant is referred to by name
and stands outdoors somewhere.
For instance, Liza runs the outdoor
Food Shop just a short distance
west of the Item Shop, Speak to her
For all your grocery needs.
accept his job
C to Must er merchant j
Return to Bodam's
Cyuss joins the party
QMD in Haute item Shop J
Groins
150
Fruit
80
Vegetables
20
Meal
50
Eggs and Dairy
20
ITFf
m 1 r i.
iFiWjJTg
1 J [4'A Jtl*( j
Dean
Resurrection Elixir
5 |
Girl
Gelatinous Slime
2
L 3
Girl
Wobbly Slime
1 4
Remy
Sapphire
r 5
Man
Mind Bomb
1 (
Srod
Sauteed Sweet Bream
i i
Master
Dull Blade
Old Lady
Ingredients of Yarma
10
I 9
Jeeji Girl
Blackberries
10
S.ordswoman
Intimidation Pendant
ion
nr
1 S Girl
Porolysis Cure
p 2
lostrua
Magic Gumdrop
i °1
1 13
Ronyx
Defense Bomb
14
Perrcci
Custard of Life
10 “|
I 15
Phia
Sapphire
5 1
Enter the Item Shop on the mid-level
of Haute. After overhearing Badam’s
and Dean’s conversation, approach
Badam and speak to him. Choose the
option “I’d like to buy some tools" to
view his inventory of sale items. Choose
the option “I’d like to talk” to discuss
the mission he offers. He agrees to let
you do it, but he insists that you find a
proper sword first. Accept the job and
leave the store to find a sword.
Who better to ask for a sword than the Master? This refers, of course, to the
slippery
merchant previously seen arguing with an adventurer near the entrance of Haute.
Speak with him and agree to buy his questionable wares. An “adventurer' steps in,
warning the heroes not to buy the item from him.
Return to Badam. Roddick and ilia learn that Badam already assigned the job to the
“adventurer.” Although the honorable warrior offers to step aside, Badam asks him
to join Roddick and Ilia on the journey. The young man finally introduces himself
as Cyuss Warren, sword master extraordinaire! Cyuss joins the party on a temporary
basis and Badam hands over 200 Fol, the permit, and a Longsword.
Badam has a job that pays, but he’s too
worried to send out unequipped greenhorns
like Ilia and Roddick.
Cyuss is a Highlander youth who
has left his past behind to seek out
adventure and prove himself as the
strongest swordsman in the world.
Enduring hard times recently, his
personality is a little rough around he
edges. However, he is a good guy in
the guise of a “friendly rival."
Cyuss is a powerhouse on the
battlefield, capable of inflicting great
damage with his Broadsword attacks. I
Like Ilia, he doesn’t mind diving /mol
the thick of battle and sometimes gets
into trouble. Use a tight formation
when Cyuss is in the battle party to
ensure that you can cover his back.
Even when set to “Attack with all
you’ve got," Cyuss won’t likely use his
special arts too frequently.
Cyuss Warren briefly joins Roddick and Ilia
on their journey to Portmith.
Speak to the "Master” near the south
entrance to try to purchase a sword.
Help Poor Ruddle
in Haute, the Skill Guild shares retc il
space in Badam's Items, Speak to
the Guildmaster to purchase the le si
] skill set for Knowledge, Sense,
Technical, or Combat, Learning ski Is
improves the characters' abilities in j
battle and also improves the parly's
item appraisal and item creation
specialties. For information regarding
the skills acquired by purchasing
each skill set, speak to the woman
with blue hair behind the counter
("Skill Guide"). For some advice o il
building characters' skills, speak to
the Advisor standing in the corner at
the end of the counter.
Equip for Mining!
Although fhe Pickaxe is a pricey item, it is
necessary for mining ore arid hidden items in
certain caves that the party explores at a latei
paint in the game. The Pickaxe is available
here and in Portmith, so buy it as soon as
your funds allow.
To start off on the right root, const ae
purchasing the Combat 1 skill set
and the Technical 1 skill set if funds
allow. But keep in mind that all sels
include a mix of skills that prove
beneficial to specialties and crafty
as well as combat.
ass Warren
1 Elderly Sailor
Antidote
1 fat Sailor
Seafood
3
3 Romantic
Mirror of Knowledge
10
l_ Sailor _
4 Glue-eyed Boy
Umai-bo Candy 2
_5 One-eyed Terry Top Quality Tuna
6 Young Miss
Pet Food
7 Chobin
Umai-bo Candy 6
10
8 ..smmon Youth
Lame Earring
9 im Woman
Ruby
10 AlySSO
Rose Hip
_LL Ruddle*
Athelas
J? Ked- nosed Man
Spectacles
2
13 added Girl
Wolfsbane
,14 Soldier
Wooden Shield
15 "'dier
Longs word
2"
16 Adventurer
Pickaxe
J7 i Guest _
Gold
J8 Guest
Iron
Ji Jary
Umai-bo Candy 11
-70 Mother
Maple Syrup
Miss_
Meat
J2 Bar keep 1
Resurrection Elixir
. 73 ailor
Awful Cider
rr
J4 Sailor
Me q a bomb
25 'Round-faced
Blurry Photo
L_ lody
J6 Ilia
Tropical Melody
! 10
J7 Mavelle
Silence Card
J8 Welch
Elven Powder
10
-» Millie
Fruit Par fait
Ruddl;; only appears in Portmith if you sent him north
ITEM SHOP,
"YE OLDE ITEM SHOPPE"
from Haute.
Blueberries
f 50
Blackberries
180
Aqua berries
70
Antidote
100
Paralysis Cure
100
Slone Caro
100
Flore Bomb
ISO
Spectacles
10
Mask Canvas
300
Magic Clay
300
Harmonica
800
Pickaxe
1200
mini i Hii/ii J®
Longsword
100
Saber
300
Two-handed Sword
500
Rad
100
Brass Knuckles
200
Padded Armor
300
Silk Robe
200
Martial Arts Outfit
1200
Bikini
100
Leather Helmet
80
Round Shield
180
Leather Greaves
100
Boots
50
FOOD SHOP,
"JUST LIKE MAMA'S
ITEM
FOl
Grains
150
Fruit
80
Vegetables
20
Meat
50
Seafood
150
Marenne Oysters
12000
Rose Hip
230
Lavender
35
Speak to Papa at
Weapon Shop
[ Part
ways
RIC«
I Keep Cyuss In Party j
fl S^Cyass pirn the Party)
Portmith is the biggest town visited so far.
lake in the scenery by visiting every area
and each residence and speak to all the
citizens to get a true sense of the ancient
world.
D
f Cyuss exits the Mr )
( PA 1)3 )Cyvss outside Haute Item Shopj
& fo Sailor at Pier J
(M)fy° ss hi Portmith bar)
f Agree to defeat Velkhent? j
j f Sfoy at inn x20 )
If you sent Rudd/e north from Haute, you
can find him near the entrance to receive a
reward for helping him get here!
Return to Haute and   enter Badam’s
Item Shop. He takes   the strange statue
and gives the party   600 Fol as a reward.
Exit the shop after   restocking the party's
supplies.
The Sense 2 skiff set is for sale at the Skill
Guild for only 1600 Fol.
Ascend the north stairs to the upper
level of Portmith, then head east to find
an obscured set of stairs leading down
to the Weapon Shop. Inside, the clerk
gives the party a bizarre item to take to
Badam.
Bq dam seems happy you fulfilled your duties
and brought him the item, whatever it is ,..
Couriers must sometimes deliver some
unique parcels.
Outside the shop, Cyuss mentions
leaving. From the options provided,
choose "Treasure hunt?" to learn more
about what Cyuss is looking for at ML
Metorx. Choose the option “Can you go
with us?” to ask Cyuss to join the party
permanently, or "Let’s split off here"
to send him packing for the rest of the
game. Refer to the “Game Overview
Flowchart" at the end of this chapter to
see how recruitment choices affect whether
or not other characters will join the party.
The decision to recruit Cyuss into the
party or send him away has long-testing
ramifications on events and character
recruitment for the remainder of the game.
nSKMEBPI
MISSION COMPLETE
*D E L ■ ER H EM TO BAD AM:
£|l p: v members +1 for each other
’CHOICE:
’Tan you go with us?”; Cyuss +1 for Roddick
TeCs split off here.”: No affection points
WARNING! Abandon
the Abandoned Mine!
asked Cyuss about his treasure
_ jid allowed him to join the party,
he nUntions something about searching
for Especial treasure in an abandoned
mine' in the Mt. Metorx area. While
retaining through ML Metorx after
competing Badam's mission, Cyuss stops
the party to reveal the hidden entrance
to th&fffine (behind the boulders at the
far end of the first area).
CHOICE:
“Let's take ‘em out.”: Cyuss +1 for Roddick
“Let's get ourselves equipped.": Cyuss -1 for
Roddick
"Let’s wait for some good news.": Cyuss -2 for
Roddick
CHOICE:
Go to pirate's hideout: No affection points.
Don’t go to pirate's hideout: All party
members -1 for
Roddick
Enemies encountered in the abandoned
mine Ire far too strong for a rookie
partyHhe difficulty cannot be managed
until | much later point in the game.
Look for another tip later in this
guide|pok that indicates a good time
t° try^
Return to Portmith, rest and buy equipment. After doing so, head to the pier on the
west side of town and speak to the Sailor on the northern dock. The sailor explains
that traveling to the Astralian continent is too dangerous because of a group of
pirates led by the Velkhent.
Choose the option "Let’s take f em out” to travel to the pirates’ hideout and
defeat
their leader, or choose the option "Let’s wait for some good news” and stay at the
Portmith Inn 20 times to skip the pirates’ hideout stage entirely. The latter
option
costs a lot of Fol and prevents the party from gaining some much-needed loot and
experience. For the sake of all first-time adventurers, accept the mission to take
out
the pirates.
When you're ready, approach the small
skiff on the south side of the top pier
and choose the option “Yeah! Let’s go!"
to travel to the pirates' hideout.
Approach the skiff on the south side of the
north pier to sail to the pirates' lair.
Prepare to Prevent Poison!
Purchasing some Antidotes and anti-poison accessories is a goad idea before sailing
off to the
pirates" hideout, Some of the enemies encountered there inflict poison during
combat. Poison is
a permanent condition that drains a characters health continuously until a cure is
administered.
Preparation is the best way to avoid consuming all of your recovery items too
quickly.
Speak to the Sailor to learn about the
situation with the pirates preventing travel
to Astral .
PIRATE TROUBLES
W ■ WITH CY.USS- __
Accepting We mission to wipe out the
pirates is crucial to character development,
as well as securing free travel to Astral.
JPIRATE TROUBLES
' WITHOUT CYUSS ....
wsmmm
TJ® THE SOMnSP CaDBHMD 1
72
PIRATES
HI
Pirates' Hideout
_
[ BOSS: Velkhent)
- - — 1 -
t/se Flint to demolish Elf wall J
ENEMY DATA
BAND IT _
■■200 MIM ltone
E01 Spectacles (20%)
None
BOSS: Velk hent Chielj
Release Perkd from jail )
BUSHWHACKER
200
HI ;till None
HORN ED WOLF
■■ 160 \WVM Water
BilitilJ 10 02 . Steak (4%)
KOBO LD _
— 280 i'HiWM Fne
IM Grains (10%)
ROBBER AX MAN
— 540 mm Wntet
Hl’OiJ None)
VELKH ENT ( BOSS)
■■ 2500 Mil HO J Green Beryl (8%
r.'unvi Earth, Water, Fire, Wind, light. Dark.
VELKHENT CHIEF (B OSS)
000 BUHiM Crystal (3%)
Water, Fire, Wind, light. Dart;
Porfmiffl
jjjg
Enter the pirates 1 hideout and head east One plan involves navigating the eastern
branch, collecting all the treasures located there, and then returning to Portmith
for
a short stay at the Inn. Buy new equipment If possible and return to the hideout to
finish the stage.
Descend to Level B1* Collect the four items from the corridor to the east before
proceeding south. The party encounters a barred door; head east to the dead end,
where a chest contains a Necklace, Pull the switch next to the chest to remove the
barrier
Explore the less-complicated east portion of
the hideout, then return to Portmith for a
nap . Return fully refreshed to take on the
rest of the dungeon.
Use the Save Point near the beginning of Level B2 to record your progress. Proceed
to the next area and slide across the ice at an angle to reach the north door. Go
through the door to encounter the first boss.
Save Point appearances in dungeons like
this are a good indicator that a tough
battle awaits .
Slide at an angle upward on the ice to
reach the boss's chamber
Use f witch to open the door blocking
the si irs down to B2
\Lock7dmorj
f ’
* -“RAINBOW DIAMOND' » BIIBV
A ^ KJHl
jg:> * -r f i ♦
f ? 1
E
Another gas vent area is located across
from the stairs between IF and B1.
Use the Ffint at this location to reveal a
passage that con nects to the rest of the
hideout.
Using the Flint at the beginning of B1
reveals a whole new area to explore.
The defeated Velkhent drops a Flint.
Equip this item in one character's
Accessory slot. When standing in a
location where methane gas vents from
the ground, press the © button to spark
the Flint and create an explosion. The
blast destroys rock walls and reveals new
areas. For instance, return to level IF
and head west from the ice patch. Use
the Flint to demolish the area with the
gas vents to reveal a hidden chamber;
the chest inside contains a Resurrection
Elixir.
Explore the rest of B1 and
collect the remaining items
before heading south to the
stairs down to B2, Avoid Ihe
poison gas cloud blocking a
curved corridor in the south
area. Traveling through the
poisonous gas continuously
lowers the party's HP, Also,
avoid using the Flint at a
T-junction to the southeast. This
creates a barrier that forces the party to go through the poisonous gas cloud
just to get back on track.
Using the Flint at this location will block
off the passage, forcing the party to travel
south through a poisonous gas cloud . Do
not spark up here!
Continue down to Level B3.
Follow the passage to the end
and use the Flint to reveal
a chest containing Sweet
Syrup Next, backtrack to the
wooden door in the corridor
and continue onward until
you reach a Save Point, Save
your progress before entering
the nearby door.
Use the Flint to create explosions at
locations where methane gas vents from
thefioor.
A Sweet Syrup item hidden here should
prove useful in the boss battle to come.
BOSS FIGHT!
VELKHENT
. CHIEF
V VELKHENT
W EAK VS.
'M DROK
WEAK VS.
A Robber Axrnan and a Bushwhacker accompany the Velkhent. The strata
employ here depends on whether or no! Cyuss is in the party. If Cyuss is n
the party, then stay together, attack the same enemy simultaneously and w
out the enemy troops one by one. If Cyuss is in the parly, then triangulated
moving either Roddick or Cyuss behind the enemy group.
Set [he strategy of all characters to "Attack with all you've got!" so that \
Akcontrolled characters use their special arts repeatedly to wipe out the I
enemies faster. The Velkhent is weak against virtually any elemental attaijl,
so use Roddicks Firestorm Blade repeatedly to finish him.
■ ■ veiKRep! guards the L-hiet, so you
ust slip inale two tough enemies. As
-fore,#oibi foes are extremely weak
gainstlwy type of elemental attack,
se Firestorm Blade, Lightray Blade,
i bunder clap Blade repeatedly to
eoken ffte enemies. Since both have
V higff HP r focus on wiping out
•elkhenf first so that the party can
. Jng upjn the Chief.
CYUSS
BOSS FfGHT!
'0j) The Ocarina
Following the battle against the
Velkhent Chief, Ilia notices an
interesting side passage leading out of
the room. Head up the stairs to the west
into the prison area, where the heroes
hear someone making beautiful music.
Collect the items from the first two cells,
then enter the third cell and speak
to the Lesser Fell pool girl. The party
automatically travels back to Portmith,
which is certainly more convenient than
backtracking through the entire hideout.
Free the Lesser Fell poo! from captivity in the
hideouts prison. Perhaps you 7/ meet again?
FIND ITEM:
Pick up Ocarina on pier: Pericci +1 for
Roddick
Don't forget to pick up the Ocarina
here. If you don't do so before leaving
town, it will not be possible ta pick it
up later. Without the Ocarina, you can'
recruit Pericci or acquire the Bunny
Whistle later in the game.
SAILING
Finish all business in Portmith, then
speak to the Sailor on the north pier. As
a reward for defeating the pirates, your
first trip to Astral is free of charge!
Speak to the Sailor on the Portmith pier
when you’re ready to set sail for a new
continent!
ITEM SHOP,
"ELLE'S ODDS AND ENDS"
ITEM POL
Blueberries
50
Blackberries
180
A quo berries
70
Antidole
100
Paralysis Core
100
Slone Cure
100
Resurrection Elixir
500
Sleeping Gas
200
Mind Bomb
300
Rare Bomb
180
Amulet of Antivenin
1000
Spectacles
ID
Maqic Canvas
300
Magic Clay
300
Feather Pen
20
Ruby
600
Sapphire
600
Crystal
2000
Diamond
3000
Iron
150
Scrap Iron
mm
lEuiMuOi
ITEM
fOL
Grains
150
Fruit
80
Vegetables
20
Meal
SO
Seafood
150
Eggs and Dairy
20
Top Quality Tuna
9000
Rose Hip
230
Lavender
35
Mandrake
80
|—-
Saber
300
Claymore
1300
Rod
100
Hard Knot kies
800
Padded Armor
300
Silk Robe
200
Martial Arts Outfit
1200
Leather Helm el
80
Padded Helmet
600
Round Shield
150
Leather Greaves
100
Iran Greaves
300
STORY FLOWCHART
f Cyuss is in the party } ( Cyuss not i n the party )
[ Let Phia join party? 1
r fe j ( no
Jnjgjomsparty j
I_ Stay in Inn: Millie its hnis J
ESGORiTi
TJ® “OHOE @0
Aspiring Arlist
Magic Canvas
Ledare the
Adventurer
| Weird Clothing
Chelsev
Fnnfid?*
3j
Meiii
IFunfit!?*
Mewky
Fan fid?'
Adventurer
Scumbag Slayer
MM
Female Citizen
Artemis Leaf
Swordswoman
Glodius
Youth
Conductor Baton
1 2
10
Young Boy
Aqua berries
ii
Young Girl
Weird Doll
12
Yaunaster Ray
Cabbage Roll
13
Self-styled
Painter
Magic Canvas
14 ISvmbofoavUser
15 Rowell the
Swordsman
Or ich al c um _
Assault Bomb
10
16
Sailor
Seafood Rice Bowl
17
Messy Man
Leather Greaves
18
One-eyed
Mercenary
Hard Knuckles
19 Worms the
_ 1 Mercenary
Ruby
“T|
20
Elderly Person
Old Lady
Magicians Glove
16
211
Iran
22 Young Knight
Wimpy Sword
23
Mistress
Tuna Sashimi
24
Cyuss
Compress af Veda
25
Ranyx
Nuclear Bomb
10
26 Erys
Faerie Card 10
If Cyuss Warren was refused admittance
to the party, Phia greets Roddick arid
Itia at the Autanim dock. Agree to let her
accompany the party in Astral and she
joins the party temporarily.
wm
Phia greets the party's arrival in Autanim
if Cyuss is not in the party. At level 20 s he
provides great assistance in reaching Ta trail
1 ESCORT SERVICE
* ton only get one Fcmfkf? From one of the three girls.
AGREE TO CLEAR THE MONSTERS
Phia joins party at Autanim: Phia +1 for
Roddick
Meiii at-a her friends stand at the top of
the Stas. > in the area north of the entrance
plaza i ieyre selling a Fan lie for BOO Fol
me trove oj Knowieage win buna setts
Knowledge 2 and Sense 2 t in addition to
Technical 1 and Combat 7.
and Ronyx t safe in Ion is.
P art y- hen controlled by the games
W M wander the battlefield and
eliminate enemies effortlessly with
her skills. Set her strategy to “Attack
Wtt h off you've got' 1 and let her work
bonders!
osdw is Mini MXPtr mm on gaaoMB on
a "Self-styled Painter” in   the area next to the docks offers to draw portraits of
Roddick or Ilia for 10 FoL   He is unskilled as an artist, though, and creates
useless
Doodles—the same item that   results when a character fails when using the Art
specialty Avoid supporting   this hack.
The artist in Autanim gladly takes your Fol
in exchange for useless Doodles,
ia h Astral Knight who practices
he Hi s Ken sword technique,
utilizi vo blades with all the grace,
speed, J dead I iness of a soaring
falcon hough she has known Cyuss
toll ha and worries about him , she
tries to Je her feelings. As a woman
tying 1 prove herself in the Astral
Kaighc she can sometimes be rather
strict.
lj— i ivii 11
WEAK VS
HP
DROP
WEAK VS
WEA K VS
WEAK VS
WEAK VS
WEAK VS
WEAK VS
MUM
< _
Enemies on
the Asfrdian
continent
are quite a ♦
J tougher /IRjI
than the ones w f
encountered _ f )
in Muah.
Low-level parties must take care not to venture outward
overzetrlously. For each step taken on the World Map, there
is a chance of a random encounter occurring. The terrain
walked on determines the frequency of enemies encountered.
The terrain type with the fewest enemy encounters per step
is the road. Therefore, stay on the road when traveling to
your next destination. Otherwise, characters may perish
quickly in combat and recovery items may run low.
ooze
J Nnne
Bubble Lotion (1 (MU, Sweet Svrup (10%)
®m&\ Steffi© Q^^sOsO
——
The best way to overcome the sudden jump
in difficulty encountered when setting out from
Autonim is to spend some time wandering
around the area surrounding the port, fighting ^
random battles until the party gains several i
levels. When HP and/or MR runs low
throughout the party, return ?o Autanirn and
rest at the inn. Characters at level 14 T9
should hove an easier time surviving the
events that unfold on the Astralian continent. Accumulate experience through random
battles
until the characters reach such levels,
After gaining levels and accumulating Skill Points, raise the Skill levels of your
characters'
attacking and healing skills. Raising skills like Knife and Herbology is a goad way
to bolster
novice characters in a short period of time.
ASSA SSIN
BUG
ISHSpet Syrup (4%)
MAND RAKE
Mandrake (20%)
ROBBER AXMAN
water
SANDWORM
Water
Crystal (0%)
SLIME
□ None
Stink Gel 00%), Sweet Syrup (10%)
STRQP ER
J Forth
M\TMM Medicine Bottle (10%)
Q I O
Consider changing the party's formation in
the Tactics menu to something more tightly
grouped than the default "Linear." The
"Forward Line" formation allows all melee-
attacking characters to reach the enemies
quickly and stay in a group. This way you
can defend your allies' backs in every battle
with less chance of the enemies dividing
and conquering the party. Also, make Ilia
the leader. Controlling Ilia manually provides
more control over her MP usage as well as
the damage she receives.
Avoid using fire-based special arts or spells
□gainst Sandworm enemies. Rather than
damaging the Sandworms, fire attacks heal
them instead!
83
TOIiTO
84
TATROI PICKPOCKETHIST
MAP
NO*
NPC
PICKPOCKET ITEM
DIFF,
Sentry
Saber
Swordsman
Dull Blade
\J
Adventurer
Rune Metal
1(1
4
Child
Blueberries
Tok the
Mercenary
Mind Bomb
4 f
Puffy
Mechanic's Toolbox
Girl
Umai bo Candy 5
Lester
Iron
Old Lady
Sour Syrup
10
Miss
Grains
3
11
Manly Man
Silver
12
Elderly Person
Meteor Ring
10
13
Modern Senior
Crystal
J i
14
Adventurer
Defense Bamb
15
Middle-aged Man
Paper Scrap
16
Bartender
Medicine Bottle
17
Yama
Ingredients of Yarma
10
IE
lashua
Fruit Syrup
19
Mavelle
Wealth Card
10
TATROI ARENA
PICKPOCKET LIST
MAP
NO.
NPC
PICKPOCKET ITEM
DIFFi
Sy mb o legist
Healer
Slone Cure
Warrior
Sour Syrup
. 3
Warrior
Baselard
Gal
Rose Hip
2
Girl
Crown
Warrior
Sandals
Adventurer
Scrap Iron
Per led
Chocolate Banana
Millie
Devil's Ramen
10
GHTING
Blueberries
SO
Blackberries
180
Aquaberries
70
Antidote
100
Paralysis Cure
100
Stone Cure
100
Resurrection Elixir
500
Sleeping Gas
200
Mind Bomb
300
Flare Bomb
180
Amulet of Anlivenin
1000
Pel Food
10
Spectacles
10
Magic Canvas
300
Magic Clay
300
Feather Pen
20
Ruby
600
Sapphire
600
Pipe Organ
SOOO
Iron
150
WARNING! Don't Empty Your Wallet
( Cyws f 5 r/r the party j ( Phia is in the party j [ Cyuss, Phia not in party J
! Phia leaves the party J
I impress Ashby at Arena i
■ Oh
I fide boat to 4$frqf City? j
f Cyuss is in the party j [ " Cyuss not in party j
fc as
| Ashlay joins the party
fPAflsI 4s6/ay at Haute j
f PA06) Ashlay at Autanim j
CpAO l) Ashlay at hkoi J
New Skill Sets!
The Skill Guild in Tatroi sells Technical 2 and
Combat 2 for 1600 Fol apiece. The Machinery
skill in Technical 2 is particularly helpful in
Puffy s mint-game, which sometimes requires the
creation of a Nuclear Bomb to win.
Grains
150
Fruit
30
Vegetables
20
Meat
50
Seafood
150
Organic Vegetables
4000
Sirloin
7200
Rose Hip
230
Lavender
35
Mondrake
80
Sober
300
Sinclair
2000
Claymore
1300
Rad
100
Hord Knuckles
300
Padded Armor
300
Silk Robe
200
Martial Arts Outfit
1200
Leather Helm el
80
Padded Helmet
600
Round Shield
1EQ
Leather Greoves
100
Iran Grenves
300
GEON
wmm [mw
85
Puffy offers prizes and adventure for the
imagination, just outside Tatroi's inn .
puffy stands between the doorways of
tJie j nn and the Home in the first area.
For 600 Fob you can get her to play
an old-school RPG. Puffy describes an
adventure and leaves the choices at
each stage up to you. If you pick the
right choices each time, you will win
,tems and prizes!
The first time you play with Puffy, select
the following options to win 120 Fol
and a Flare Bomb, one time only:
* Tn going left."
. “Search the corpse.”
* "Let me search it already/ 1
After that, select the following options to receive a Murky Potion at the expense
of
the Flare Bomb:
• “Pray for him.”
• Til use a Flare Bomb."
If you have a Nuclear Bomb in your possession, choose the following options to win
the
game and collect 100 Skill Points, 600 Fol, and a Saber, as many times as you like:
• Til use an item.”
* “Nuclear Bomb.”
In the choices afterward, avoid using a Murky Potion or you won't be able to play
until you revisit TatroL
If Phia is in your party, she leaves upon
the party's arrival at TatroL You must
find a third member to round out the
lineup! If Cyuss is not in the party,
visit the Arena to find a suitable party
member. Inside, head to the right and
go upstairs to enter the spectator area,
then go west around the ring. Ashlay
is the blue-ha ired guy standing on
the west side of the north entrance to
the battle ring. Speak to him and he
walks away with a huff. Go back inside
the lobby area and head west to the
registration desk. Fight and dear one
rank in the Arena.
Find Ashlay at the Arena to begin the
process of recruitment.
Compete ihe Arena with one character
to achiei an king. The higher the rank
cleared, i. r greater the prizes!
I THE MASTER
— -
■GHF.E It I CLEAR THE MONSTERS:
I Ashley joins the party; Ashlay +1 for Roddick
follow the raised centra! bridge to the
back of TatroL Located there is the
famous Tatroi Arena, where individual
heroes can fight against monsters to
achieve ranking and prizes. To compete
in the Arena, approach the counter near
the ring entrance. Speak to the Arena
Guide to the right to view the rules.
Speak to the arena Receptionist to the
left to sign up a party member. A full
description of the Arena mini-game,
including the monsters in each rank
and the prizes won, is contained in
Chapter 4: Extra Quests ,
Clear any one rank in the Arena to impress
Ashlay .
Afterward, return to the dock at the
southeast corner of Tatroi, Ashlay waits
at the port and offers to accompany the
party to Astral City. Pick the top choice
during the conversation to make him
join the party.
Agree to accompany Ashlay to Astral City
and he joins the party.
isjno hivw
& ft <Bsm
Note that boating to Astral City or entering the Astral Cave prior to the
steps noted previously removes Ashlay from the Arena, thereby making him
unavailable for the remainder of the game.
FWC-EED
The only way to reach Astral City is by one of two routes leading out of Tatroi.
Either go through the Astral Caves, or speak to the Sailor standing on the dock at
the eastern end of Tatroi. Going through the caves allows the opportunity to
collect
treasures and improve your characters' stats. Sailing directly to Astra! City
triggers the
events that occur there upon the party's arrival. The party must eventually explore
the Astral Caves either way and the choice does not affect future events in the
game.
Ashlav Bembelat
Ashlay is an aging hem from the
Demonic Wars . Despite his years at 1
losing his left arm in battle, his sword
skills remain undeniable . He is a
master seeking a pupil deserving of
the knowledge he can pass along ;
Ashlay is a fearsome warrior on
the battlefield f capable of roaming
alone (under the control of Al) and
eliminating multiple enemies with
ease. Ashlay truly contributes to the l
battle if set to “Protect your friends!”
Vegetables
[Fags and Dairy
Gelatinous Slime
' Sinclair
2000
[Claymore
1300
Ha rd Knuckles
Ring Moil
Kun fl Pu Top_
Pa dded Helmet
Round Shield
Iron Greaves
1000
3200
Grains
Wobbly Slime
Rose Hip
i Lavender
ITEM SHOP,
(TOOL SHOP OWNER:
Blueberries
50
Blackberries
180
Aqua berries
70
Antidote
100
Paralysis Cure
IMF
Slone Cure
100
Resurrection Elixir
500
Sleeping Gas
200
Mind Bomb
300
Flare Bomb
180
Amulet of Anlivenin
1000
Pel Food
10
Spectacles
10
Magic Canvas
300
Magic [lay
300
Feather Pen
20
Ruby
600
Sapphire
600
Crystal
2000
Diamond
3000
Iron
150
MAP
HO.
NPC
PICKPOCKET ITEM
DIFF.
Gim ihe Smith
Damascus
10
Adventurer
Sherlbow
Mercenary
Weird Helmet
Patrol Guard
Rod
Gwyo the Sage
Mandrake
Swordsman
Flare Bomb
Greenhorn Patrol
Scumbag Slayer
| ,
Girl
Blackberries
9 1
Left-handed
Mercenary
Brass Knuckles
10
Erudite Lloyd
Sweel Syrup
11
Novice
Swardswoman
4wny Bomb
12
Mom
Sweet Curry
10
13
Boy
Pebbles
14
Girl
Lavender
3
15
Symbobqist
Life in Nature
10
16
Deadly Warrior
Nuclear Bomb
17
Swordsman
Padded Helmet
MAP
HO.
MPC
PICKPOCKET ITEM
Dili.
Soldier
Iron
Soldier
Magic Cloy
Merrie
Green Beryl
5
4
Royal Musician
Osalo
Fealher Pen
Senlrv
Fruit
Sage
All About Herbs
10
Senlry
Aqua berries
Symboloqy User
Robe
SGBN'AmO'
The party experiences a series of events upon their arrival. The events transpiring
branch into several scenarios; these scenarios are based on whether or not Cyuss or
Ashlay has joined the party.
If Cyuss is in the parly, events follow the action to the Astral Oasis Inn, While
at the
Inn, choose the option "Let’s walk around town fora bit” in order to gander at the
I
wares in the local shops. When you’re done exploring Astral City, return to the Inn
j
and speak to the Master to resume the story line.
Since you cannot exit to the World Map
from Astral f use the Save Point near the
south exit to save your progress.
Stay at the Inn to continue events in
Astral City ,
ff Ashlay is in the party, you get to rest in Lord Lias's mansion. Choose to
explore the
town a bit, rather than turn in. Exit the room and head downstairs. Approach the
door to the east underneath the stairs to trigger a short scene.
Exit Lord Lias's mansion and explore Astral City to your heart's content. After
doing
so, return to the mansion and rest in the same room on the second floor. After an
attack on the mansion, Ashlay rejoins the group. Exit and head to the Astral Caves.
If Cyuss and Ashlay are not in the party, then choose to rest at the Inn. After
Roddid^
and Ilia hear bells during the night, head to the Astral Castle jail and speak to
the
guard to go inside. Phia is in jail, accused of attempting to murder Lord Lias.
Choos
the options to break her out, then move Roddick out of jail to attack the guard.
Phia |
then joins the party.
Head through the Astral Caves to Tatroi. The party does not encounter Darth
Widow as in the other scenarios. At Tatroi, Phia proposes that you travel to the
Purgatorium. If you accept, she stays with the party.
JAILBREAK
CHOICE I:
Leave Phia in jail: Ilia -2 for Roddick; Phia -3
for Roddick
CHOICE 2:
Bust her out: Phia +2 for Roddick
PHIA’S SUGGESTION
^ „—
CHOICE:
Accept Phia's proposal: Phia +1 for Reddick;
Ilia -1 for Roddick
IOR JT 0 KNIGHT
DARTH WIDOW (BOSS)
MANDRAKE
— 360 IMtl Fira
10 Mil Mandrake (20%)
clttie Bi’tHY
SSjw- rara
PWI Artels Lent 120%)
Bubble Lotion (TO), Sweet Syrup 00%)
WEAK VS.
WEAK VS.
HIMHW
( Cyuss, Ashby in party J
( BOSS: Darth Widow j
f Phi a in the party j
b Go to Purgatorium? 1
CM) Cym at Totroij
f Go to Purgatorium? j
C N ° i fe J
"3j
C?m) Phiaat Portmith J
(Ml) Phin at Autmm j
y -—-s l Phia leaves the party '
Cm D Phm at Trapp J v —- — -'
9X1DOT3 DG3 TMI EBHK
Route explanations in this section follow the concept that you previously sailed
directly to Astral City from Tatroi. If the party is entering this stage under
other
conditions, simply use the maps provided to explore and collect items.
Save at the Save Point near the entrance from Astral City and examine the goddess
statue near the opposite wall to completely recover the entire party’s HP and MP.
Note that the door near the entrance is one-way only from the south side.
Follow the cave to the southeast. In the third area, examine the glinting crystals
on
(he left side while one character has a Pickaxe equipped to obtain Silver.
is
Return to the goddess statue near the exit
to Astral City to regain full health and MP
whenever needed.
A Pickaxe is required to obtain items from
the shining points at crystals throughout
the Astral Caves .
At the intersection, continue southeast and collect the items along the route.
Next,
return to the intersection and head west. At the next T-intersection, take the east
path to find a chest containing a Necklace. Finally, resume heading southwest
through the next several areas.
B® 0 fl
* *
Upon reaching a large roundabout area
head west to obtain Phia’s Gladius from
a chest. Then return to the roundabout
and take the east passage. Use a Pickaxe
to mine a Crystal from the shimmering
minerals located there.
!•**!
’•* l
Head west and east from the roundabout
to find useful items before traveling soul
Take the south passage from the
roundabout to reach another Save
Point. Head north from the Save Point
and colled the items along the way.
03HDKE)
M&R MliM
After crossing the bridge, the path leads
to a room with a switch and three doors!
Pluck the Sinclair from the nearby
chest, then pull the switch to open the
west door. Collect the items from the
connecting cave, then return to the
main room and pull the switch twice
to open the east door. Colled the Flare
Bomb from the east chest, then return
and pull the switch twice again to opdj
the north door.
Pud the switch on the raised platform
repeatedly to open the surrounding a or
STROPER
i (X3)
Use a Pickaxe to mine the minerals in
the passageway. The door at the north
end of the passage leads back to the
starting point, where the Save Point
and the restorative statue are located.
However, the door is one-way only,
meaning if you go through it, you must
navigate all the way back to the south
Save Point again. Assess the condition
of your party and determine if the Save
Point and restorative statue are needed at
this point. Whichever path you choose, return to the south Save Point and save the
game. If Cyuss or AshJay are in the party, then head south to confront the
assassin.
The door at the north end of this passage
is one-way only . Although a visit to the
goddess statue might be worthwhile, it
means starting over from the initial path .
520
Forth
W'W Medicine Bottle (10%)
Mre fmsh and Double Slash special
arts highly effective against
DarthJ/Vidow, but Phia is (he most
■■atuape character. Her "Three
vVayC|iecial art is just what the
dacfopitdered, especially at close
r ongA/y\ a ke sure she is equipped
with itfprior to the battle.
Dart^ Widow employs ihree Stroper
bodwords. Any of the enemies
can Hsily inflict about a few
hundred hit points to a character per
bit. I«y gong up on a character,
e/peffthe worst. Be ready to press
the ©Jautton and employ recovery
iiemsj^is needed, since no one in
/ournprty has healing skills.
BOSS FIGHT!
SHOTS
SEffiDai (off MJO
HiSr m __ t4 . _
The rewards are given at the inn tf Cyuss
is in the party , or in the Throne Room if
Ash lay is present
l?$ST DARTH WIDOW
CHOICE (ASHLAY IN PARTY):
“Talk about Cyuss.": Phra +1 for Roddick
“Say nothing ”: Phia -1 for Roddick
Following the defeat of Darth Widow
when Cyuss or Ashlay is in the party, the
heroes return to Astral City and receives
a Lunar Talisman, a Cinderella Glass,
and 200 Skill Points in reward.
Whatever scenario is followed, someone
indicates that the party should head
to the Purgatorium to the north
and search for the Eye of Truth. The
Purgatorium is an optional dungeon,
but well worth exploring for experience
and treasures. If you agree to go to the
Purgatorium, the person explains how
to access the dungeon from the front
entrance as well as a hidden back door.
Head north from Tatroi and follow the
line of mountains to the right until you
reach the Highland Caves. Go through
the Highland Caves and then north to
reach the Purgatori urn's front entrance.
The rear entrance is to the northwest,
if you decide to skip the Purgatorium,
then proceed across the World Map to
lhe port of Tropp on the western coast
of Astral. Flip to that section in this
walkthrough for more details.
Mandrake (20%}
WEAK VS.
OOZE _
— 660 EMESES tae
■MI Bubble Lotion (10%), Sweet Syrup (10%)
ARMO RED KNIGHT
H9 600 ITiHIiiH None
11M1 Sinclair (4%)
CLERIC
MiJL 360 IYJH1M None
EB] Blackbs'nes (20%)
CUTIE BUNNY
MM 260 MM Hone
kma Artemis Leaf (20%)
MANDRAKE
SA5SIN BUG
9280 M!IMl FirR
9 Sweet Syrup (4%)
EBELL
1 840 taaiMi None
I Blackberries (20%)
FmSElircDNlTi
1LH720 CTlEIM Hone
Walloon Sword (2%)
r
The front entrance of   Purgatorium is available to explore even if the player chose
not to pursue the Eye   of Truth back in Astral. Once inside, proceed to the second
room and enter either   door to the east. Use the corner door in the corridor to find
a room with a switch.   Pull the switch to unlock the door in the northwest corner of
the main area.
SQFSR
■I 520 MilM Frnth
31 Medicine Battle (10%)
rCKETTE
9 420 iVIfllkT Earth
31 Blackberries (20%)
Return to the main room and go through the northwest door. Examine the brazier
at the top of the stairs to gain SO Skill Points per character.
Thejro.it entrance of Purgatorium is dearfy
visible an the map .
Pul! the switch in the eastern room to uniock
the northwest chamber in the entrance.
Touching a lighted column as shown here
gives every party member 50 Skill Points ,
STORY FLOWCHART
US' 'Okks mm ismk bxsxhs
1 M ' O ^ B ^ ■ ■ II M ! I I *!_■* V-J I I U I V VII IL I I Vr fl VI I \A J v U u |
U
■f* s ^ e of the mountains where the Purgatorium front entrance is locate?
ic er leaving the front entrance, simply follow the mountains around to the bat
your party should automatically find the area.
The rear entrance
chose to skip the Purgatorium back in Astral r
ASSAS SIN BUG
kmiM Sweet Syrup C4%) j_
CUTJEBELL
■3 840 MIW Mone
Blackberries (20%)
SAVAN T
720 ETO1 None
MHHli Walloon Sword (2%)
STROPER _
— 520 cmaiw
ISI Medicine Bottle (10%)
WITCHETTE
— 421) VMWM fnrth
id HHJ Biatkbenies (20%)
I J oshua joins the party j
(m2) fashuQ at Autanim J
(l S: Wolf Sp irit (x4)
{fltme Sisters Meeting )
Keeo hshua in party? !
f hshua leaves party )
(_ Phia leaves party j
96
iT,H!HSEfcK€E
,. . t . „ n _, rtv fhp eroU n meets a Featherfolk named loshua at the
'hidden entran^Jf Ashlay is in the party, then loshua is met a little further
inside.
,oshLia joins the party at le ast temporaril y a sthe party explores th e dungeon.
- m ■Twri rubbed wrong by
featherfolk
CHOICE (GYUSS IN PARTY);
stop them: Entire party +1 tor Roddick
Keep watching: Ilia -2 for Roddick
__ Ijl
loshua is a healer. While he’s in the party,
protect him from harm and he thankfully
returns the favor.
*1 MEETING WITH 10SHUA
CHOICE (PHtA IN THE PARTY):
Refuse to help loshua: Ilia, Phia -1 for
Roddick; loshua -2
for Roddick
In the first area, go through the
northwest door and throw the switch in
the room to unlock the northeast door
in the previous area. Continue north
and take the first right. Examine the
two braziers in the room at the end of
this side passage. Each party member
accumulates 50 Skill Points from each
brazier, for a total of 100!
Take a moment after touching these
columns to level up in combat-improving
skills, such as Biology, Knife, and others.
m^SLUIVlIE
mm
it
I \
loshua Jerand
loshua is a Featherfolk from Silvalant
who seeks information regarding his
sister Erys, from whom he has been
separated since a tragic incident in
their youth. The party meets him at
the Purgatorium, where he seeks the
Eye of Truth, an item that may help
him locate his sister :
loshua is an excellent healer who
also learns many holy and elemental
special arts. His stats are weaker
than other characters, so set him to
“Focus on healing friends " and leave
him in the back. Because enemies
encountered at this stage of the game
are typically more aggressive, make
sure that no foes penetrate the lines
and attack loshua. He cannot help the
party if he’s forced to pee.
Return to the main corridor and continue north. The part, ames in aroomftllof
moving slimes of various colors. Touching the slimes produces a variety of
based on the color of slime touched.
- Red slime: Combat! The red slime disappears from the map for a moment
afterward.
. Orange slime: Teleports the party back to the orange tile near the entrance.
. Green slime: Teleports the party to the east platform, where a chest contains a
Froghead helm,
. Blue slime: Teleports the party to the west platform and the exit.
Touch the slimes moving about the room If.
reach new areas.
In the corridor just past the slime room,
head west and south to find a room
with two more braziers. Touching each
of them bestows 50 Skill Points to each
party member. Return to the corridor
and enter the north door.
Continue racking up those free Skill Points,
as long as you can get them!
After reading a clue about the next
room from the monolith, proceed
through the north door to find another
chamber full of moving slimes. The
situation is similar, but more complex
thistimearound.
Use the green slimes to reach items on
platforms in the chamber.
* Red slime: Battle! The red slime
disappears from the map for a few
seconds afterward.
* Stationary green slime, east of
entrance: Touching this slime
transports the party to the highest
ledge, where a chest contains a
Ring of Resistance.
* Stationary green slime,
northwest corner: Teleports party
to the ledge with a chest containing
a Resurrection Elixir
Blue slime: Teleports the party to a
platform with the exit, but the exit
is locked.
Otange slime: Returns the party to
the entrance tile, but also changes
the movement pattern of the blue
slime.
To unlock the exit door on the north
platform, you must avoid the moving
slimes in the room and go through the
east and west doors. Follow the east
and west corridors to rooms containing
switches. Pull both switches, return to
the central room, and then touch the
blue slime to teleport to the platform
where the exit is located. Use the Save
Point in the next room and read the
inscription on the nearby stone, then proceed to the next room.
Puli the two switches in the side chamber
to unlock the exit door, then reach it by
touching the blue slime.
Pd Slip the Slimes
\fs fairly easy lo avoid the slimes to reach the wesl door, After pulling the west
switch, return
to fhe main room. To reach the west door more easily, use the blue slime. If ihe
blue slime is
moving near the bottom of the screen, touch an orange slime to change its movement
pattern so
that it patrols I he back of the area. Continue up the center path and touch the
blue slime. Wait
near the blue slime on the exit platform and watch the blue slime below. When the
blue dime
below moves into the northeast corner of the chamber, teleport to that corner and
quickly run
through the east doorway.
■HUB DtKML WME
Slime overkill is in full effect! Touch the
blue slime moving east to west on the
ground level to teleport the party to
the highest platform on the west wall.
Touch the next blue slime and then
a green slime to teleport to a central
platform, where a chest contains a
?MfNERAL. (Appraising it reveals it to
be a Rune Metal.) Avoid touching the
other blue slime on the ground floor,
since the path it leads to returns the parly to the entrance.
Touch the orange slime on the ground floor to teleport the party to the platform
in the northeast corner of the room. Touch the orange slime on that platform to
teleport to the lower platform on west side of the room, where two orange slimes
bounce around. Touch the orange slime to the left to teleport to the exit platform.
Touch the blue slime on the ground moving
east to west to reach the chest above.
Touch the orange slime on the ground to
reach this platform; touch the orange slime the exit platform,
to continue :
Touch the orange slime to the left to reach
II
Plumbee's Food Shop is more like a
restaurant First, you must order one
of the first three items on the list below
(see the items listed in the table) as
an entree to order one of the second
three items as a dessert.
Ruby Wand
Hard" Knuckles
I Kuna Fu Tap
[WEAPON'S HOP
WOLF
SPIRIT
4000
Dark
Nuns
WEAK VS.
ITEM DROP
AMowb Wolf Spirits typkotiy tfop toe Metal (204)
The tour Wolt bpints spreaa c
each one attacks a party mer
including loshua. Control any
..character except loshua, then
your character's talents to pro
BOSS FIGHT!
PLUMBEE'S
2000
1300
1000
800
5000
600
3200
600
1100
In the final corridor, first check the
rooms to the left and right before
heading north. The east room contains
two braziers that bestow 50 Skill Points
to each party member. Touch the
yellow brazier in the west chamber
to fully restore the HP and MR of all
party members, then proceed north to
encounter the dungeon bosses.
choice:
choice:
loshua s recruitment significantly ajjeas
future recruitment
PURGATORIUM
EPILOGUE
CHOICE (CYUSS OR ASH LAY IN THE
PARTY):
Purgatorium was worthwhile: Ilia, Cyuss,
Ashlay +1 for Roddick
Disagree: Ilia, Cyuss, Ashlay -1 for Roddick
Re emit Soshua: loshua +1 for Roddick
After the boss fight, proceed north into
the final chamber to clear the dungeon
Following a few last events, the party is
teleported back to the front entrance.
To recruit loshua permanently into
the party if Cyuss or Ashlay are in the
party, choose the options “Stop him
and "Could you join us?” during the
subsequent conversation. If Phia is in
the party, she offers to leave the party
with loshua. Only the fourth choice
causes Phia and loshua to stay in the
party,
PHIA PURGATORIUM
EPILOGUE
CHOICE (PHIA IN THE PARTY):
1st   choice:   Ilia -1 for Roddick
2nd   choice:   Ilia, Phia +1 for Roddick
3rd   choice:   Ilia -1 for Roddick
4th   choice:   Entire party +1 for Roddick
Rejuvenate the party by touching the
yellowish brazier in the room west of
the final corridor before confronting the
dungeon bosses.
TROPP
f Celestial Ship Crash J
[?!jrt)to$hvuai him j
Joshua at Tairoi i
(MD foshutt at Kraat J
[ Sail to Portmlth 1
MAP
NO.
NPC
PICKPOCKET ITEM
DIFF*
Dalian's Sen, Rod
Wimpy Sword
2
Younq Lady
Green Beryl
Youth
Paralysis Cure
Child
Magic Clay
Molher
Alhebs
Street Vendor
Sweel Syrup
Youth
Magic Fib
Young Lade
Sour Syrup
Gal
Ugly Accessory
10
Sailor
Howling Fox Cider
10
11
Dalian's Wife
Diamond
12
Youth
Seafood Pasta
13
Adventurer
Pickaxe
14
Man
Medicine Bottle
15
Jennifer
B oiled Mush rooms
16
Dalian
Cab
7
17
Adventurer
Assault Bomb
18
Old Man
Artemis Leaf
19
Old lady
Vegetables
20
Phia
Star Ruby
10
21
Tnique
Holy Mist
10
22
Frys
Card
23
Ronyx
Megabomb
10
Upon entering Tropp after dealing wrth the Purga tori urn, the party witnesses the
crash of the Celestial Ship. A special service available at the pier in Tropp
allows the
party to sail back to Muah for only 60 Fol per person. You must visit the crash
site
just north of Kraat to enable sailing from Tropp to Ecktlart.
Once the party returns to Tropp from the crash site, speak to the other Sailor on
the
pier to travel to Eckdart on the Silvalant continent
Visit the crash site by asking the Sailor of
the docks to travel to Portrait k
Take Some Private Time
If loshua is in the parly, the trip is well worth it. Stop by Tatroi for two
Private Actions, and then
view another scene in Kraat.
CELESTIAL SHIP CRASI
CHOICE:
“You wanna go back there?”: tyuss +1 for
Roddick; Ilia, Ashlay, loshua -1 for Roddick
“I've got to see this.”: Ilia, Ashlay, loshua
+1 for Roddick; Cyuss -1 for Roddick
102
IMSKi!
PICI
[map
NO.
NFC
PICKPOCKET ITEM
BIFF* 1
Old Man
Silver
Old Lady
Gold
Romantic Man
.□vender
Young Lady
Mandrake
Female Citizen
Lavender
Male Citizen
Aquoberries
Child
Harmonica
Young Man
Stone Cure
Sailor
Retting Sushi mi
ID
Handsome Guy
Blurry Photo
It
Biq Warrior
Round Shield
12
Miss
Morenne Oysters
13
Adventurer
Maple Syrup
6
14
Mister
Fountain Pen
15
Traveler
Mind Bomb
16
Girl
Fine Tuna Sashimi
10
17
Girl
Epos and Dairy
18
Female Citizen
Iron
19
Adventurer
Basel ard
20
Nice Middle-aged
Man
[Sirloin
6
21
Man
Wolfsbane
”T~
22
Seiner the Young
Scholar
[Holy Mist
23
Clarvn
1 Meteorite
lo
24
Pleasant Youth
Pel Food
25
Patron
Joyful Bandit Cider
26
Millie
Fresh Juice
To
27
loshua
| Fruit SvrUD
: 28
Ilia
1 Root Beer
29
TNiaue
! Faerie Mist
10
30
Welch
1 Witch Powder
10
[Joshua, Ashby both in party~] f loshua or Ash hy one/nei ther in party^ j
[ Find Millie at Inn _ J
Millie joins the portyj
f(mD Millie at Kmat CMP Mfe a t Haute )
f(W3 Millie at Porimith (m) Millie at^muM j
f(M) Millie at Haute fPA21) Millie at Autanim j
^/05/ufp irt jjfltly] f loshua not in party )
f Joshua remembers Fastet^j
t'jrcr ?i• i - j - _j
Blueberries
50
Blackberries
180
Aquoberries
70
Medicine Bottle
300
Resurrection Elixir
500
Artemis Leaf
320
Wolfsbane
150
Lavender
35
Athelas
800
Pet Food
10
Spectacles
10
Magic Canvas
300
Magic Cloy
300
Keen Kitchen Knife
4000
Ruby
600
Sapphire
600
Green Beryl
2000
Crystal
2000
Diamond
3000
Silver
300
Gold
300
Brooch
2500
Hecklace
500
Iron
150
-gather Pen
20
Conductor Baton
100
Harmonica
800
Pipe Organ
5000
Lyre
12000
Cembalo
16000
Violin
50000
Pin no
80000
Mystical Shamisen
100000
Silver Trumpet
300000
FOOD SHOP,
"NECTAR OF THE GODS
ITEM
F01
Root Beer
300
Bloody Driver
300
Fire in the Sky
900
Luxury Grape Juice
110500
iGmaaF
USES
If both Ashlay and loshua are in the
party, then not much happens in
Eckdart Visit the shops, rest at the
Inn if needed, then set out across the
continent of Silva I ant, heading toward
Mt. Eckdart or lonis.
If only Ashlay, only loshua, or neither
is in the party, then Millie makes an j
appearance at the Eckdart pier Follow
her to the Inn, where she rejoins the I
combat ranks, Millie is now level 30, and
has many more special arts and spells
under her belt.
Eckdart Item Shops specialize in the types
of items offered for sale.
Millie typically rejoins the party at the
Eckdart Inn . // not, she rejoins in Siivalant \
The Skill Guild in Eckdart offers Sensed jot
2700 Fol and Technical 3 for 3600 Fol fa
addition to Knowledge 2 and Combat 7
If loshua is in the party, he mentions
visiting his foster father in nearby
Eckdart as the party leaves town .
CUNIC ULUS
BLUM 1100 EMIM None
llKOJg Lavender (20%)
DIRE W OLF
MWM 1080 i'MlftM None
EHl6oz.Sh.ak (4%)
JI360 99 None
Hiockberries (20%)
ROW HEALER
Hu® IMP®
1W1 Blackberries (20%)
KOBOLD KING
1303J 1200 EHCTM fiffl
HB Seafood (10%)
LIZAR D AXMAN
WflilM 1 620 iMFIM Wafer
ESI None
JjgCtAN
m SSL None
■^Blackberries £2050
SAVANT
ft — Ito
! ®®®.Hoon Sword (2%)
Wisp
PETRI GEREL
iJKjim EBEBil 1 Fmih
11391 Medicine Bottle (10%)
PIXIE
hlM 1360 E5tl[f r g| None
BH Blackberries (20%)
SCYLLA
MM 3000
EH! None
SHAM AN
KB loco CM liabr
tMM Blackberries (20%)
Fire
Light
Bpcfion Elixir (4%)
FOSTER
BIUMaS
Navigate through the forest until the party reaches a small cabin. If loshua is in
the
party, entering this area triggers a reunion with loshua’s foster father,
coincidentally
named Foster. Inside his residence, Foster asks the party to clear the monsters out
of IVIt. Eckdart so that he may safely resume hunting. Agree to "Take them out,"
and
Foster gives the party an Elven Bow after completing the task.
To eliminate the monsters, enter the forest area north of Foster’s cabin. At least
one
monster (each representing monster parties of Gercls or Dragonflies} roams each
map area. Approach the monster to trigger a battle. When all monsters are defeated,
return to Foster's cabin to receive your reward.
With loshua, eliminate the enemies in the
Touch a monster in each area and defeat the
woods behind Foster's cabin to receive a
enemy set to clear the woods, area by area ,
reward .
Foster Care
If ihe parly weakens, return to Foster's cabin and speak to him. Hell let the party
rest and
recover all HP and MR for free throughout the duration of your quest.
{ loshua /if party )
( Foster's Request J
f Eliminate all monsters j
(loshua not in party )
I Speak to foster j
L
:tifc 1
|
! Iron Greaves
106
Wtyx joins the party after a brief
confrontation in tonis.
Maveile decides whether to join or leaves
the choice to you after dinner
The Skill Guild in tonis seifs Knowledge 3 for
2700 Fot , in addition to Sense 3, Technical 3 f
and Combat 2.
[MMimret aojaaim ©a mmm
iMAVELLE JOINS
CHOICES:
First choke (Snarky comment)* : Millie -2 for
Roddick
Let Maveile join: Ronyx, Maveile +1 for
Roddick
Refuse to let Maveile join: Ronyx -1 for
Roddick
* Only available if Millie is in party .
Upon entering I on is, the party stumbles upon Captain Ronyx and his newfound
friend, Maveile, confronting the Crimson Shield. Afterward, Ronyx joins the party.
While he equips a bow and serves as archer, his true benefit ties in the extremely
powerful spells he casts,
IfCyuss is in the party but loshua is not, then Maveile will not join. If Ashlay is
in the
party but loshua is not, then Maveile allows you to choose whether or not she
joins.
Otherwise, please refer to the story flowchart. Maveile uses magical orbs to attack
and cast spells.
2200
1000
1800
ID.N IS
re
Elderly Person
Creaky Rod
2
Strong-minded
Lady
Fanfic?
Zack the Snge
Uqly Accessory
1 4
lull)
Weird Shoes
2 i
Young Lady
Sapphire
5 !
Girl
Magic Canvas
3 1
Sens! live Guy
Walls of ihe Seal
10 1
Fickle Won™
Sweet Syrup
1 5
Boy
Scumbag S layer
r 11
10
Mayo the
Adventurer
Mena bomb
[ 11
Miss
Seafood
12
Old Lady
Pork Soup
\J
13
Youth
Spectacles
14
Adventurer
Anklet
15
Youth
Sirloin
16
Skilled Artisan
Fire in the Sky
7
17
Tnique
Paralysis Mist
18
Maveile
Revival Cord
10
19
PTiia
Ruby
20
Pericci
Deluxe Fruit Platter
10
21
Cyuss
Will Potion
10
Blaeberries
50
Blackberries
180
Aquaberries
70
I Medicine Bottle
300
Resurrection Elixir
500
Magic Canvas
300
Magic Clay
300
Fountain Pen
180
Feather Pen
20
i Premium Paper
150
Magic Camera
2000
Magic Film
300
Mechanic's laal box
1200
Smfib's Hammer
600
'Mandrake
BO
Rose Hip
230
Lavender
35
Alhelas
800
Ruby
600
Sapphire
600
Diamond
3000
Pet Food
10
iron
ISO
Spectacles
10
lizard Flask
40000
Beret
30000
Thiefs Glove
10000
The Thief's Glove (available
For 10000 Fol in the Creator's
Workshop) is an item required for
the Pickpocketing specialty. Equip
this accessory on a character
who knows Pickpocketing, then
approach people in town and press
the ® button to steal from them .
Whether you successfully steal an
item from the NPC is determined by
the character's Pickpocketing level. .
STORY FLOWCHART
ftgffyjEjoftis the party )
f loshua or Ashtay in party ) (Cjwjs, Ashlay, Phfa not in party ] f Cyuss alone in
parly )
f ■] fl/Uivetk joins the party J
[ Ma veile does not join J
mm
*1
Elderly Person
Smith's Hammer
! 5
2'
Yeulh
Feather Pen
'l
Carefree Leetha
Fountain Pen
p2
” 4
Sentry
Flore Bomb
Cock-eyed Youth
Berserker Ring
10
Old Lady
Hot Pot of Shadows
10
' 7
Sentry
Iron
Loitering Girl
Spectacles
' 9
lean Girl
Creamy Cheese
9
10
Swordswoman
Boots
"
Jill llie
Adventurer
Biller Juke
12
Miss
Blueberries
13
Mercenary
Frog lied
14
Cyuss
Potion of Might
10
15
Ashlay
Potion of Might
10
16
Pliia
Diamond
no
1/
Ilia
Leaping Titan Cider
18
jrys
Critical Card
fl
03
3S
m —
„ a
O 03 OT
= -
Dworven Sword
ID
! I
Sentry
Longsword
Down-to-earth
Girl
Ugly Accessory
Royal Artist
Primavero
10
Heartbroken
Enure
Ring of Sadness
10
: 6
Royal
Symbo legist
Rose Hip
Lidd the Sage
Crystal
Maid
Blackberries
1 9
Brainy Roy
Secrets of the Earth
10
PL
Excited Scholar
Fanficl
nr
Symbologist
Ruby Wand
4
M2
Soldier
Defense Bomb
1 13
Vanck ihe Sage
Magic Film
30
SO
Ollier B'
loots
l Fj Sh oes
400
920
2200
2200
rTTflB
Blueberries
[jjTjT
50
Blackberries
180
Aqua berries
70
Medicine Battle
3Q0
Resurrection Elixir
SOD
Artemis Leaf
320
Wolfsbane
150
Lavender
35
Athelas
BOO
Pet Food
10
Spectacles
10
Magic Canvas
300
Magic Clay
300
Keen Kitchen Knife
4000
Miiil,
FOOD FOR TH
IE VALIANT)]
ITEM
m
Groins
150
Fruit
BO
Vegetables
20
Meat
50
Seafood
150
Organic Vegetables
4000
Sweet Fruit
2000
WEAPON SHOP (WE/
SHOP OWNER. INSID
iPOH
f M
MOW
■ jjli
Sinclair
2000
Zweihander
4000
Taloned Knuckles
300
Gladius
1300
Quarlerstaff
200
Lung Bow
2000
Water Orb
8000
fuzzy Handy Stick
1000
Silver Robe
3000
Rung Fu Top
3200
Shoal in Top
3000
Fashioned e Bikini
1800
Knight's Shield
1100
Plate Greaves
1300
^ Complete Your
skiiir
The Skill Guild sells Combat 3 for 4500
Fol, plus Knowledge 3, Sense 3, and
Technical 3. You can now buy all the skill
manuals available and fill out the majority
of the skill list for ear.h ohnrnrtaff
f BOSS: Peryfon j
( Van Emblem Acquired J
I D Rank in Arena !
f BOSS: T'nique j
Frnque loins the party j
CPAM 1 through f PA51 ]J
[MBIX1I? TJ® TM][1 [EDKKS
After the scene near the entrance,
explore the town and equip your party
with the best items available. After
doing so, head up the central stairs
to the upper level and continue up
another flight of stairs to the castle.
The party is granted audience with
the King of Van. He's been looking for
some heroes to take out the Archfiend
Asmodeus, But first, he needs the party to prove their mettle by surviving the
Labyrinth of Champions in the castle basement.
Visit the Van City Weapon Shop and
reequip before heading to the castle.
Before venturing into the Labyrinth, head back upstairs into the castle. Open the
chest on the far left of the Armory to obtain an Emerald Ring, an accessory that
reduces the MR consumption of special arts and spells by one-third. Also, Magic
Clay is freely available in a room on the second floor. Stock up and return to the
Labyrinth of Champions, Enter the center door to begin the King's trial.
Want that emblem? You ’re going to have to Collect the items freely available in
the
work for it! castle before entering the Labyrinth of
Champions.
erammoNi
After completing the Labyrinth of
Champions, the party returns to the
throne room and receives the Van
Emblem. The new main objective of
the game is to visit the other three
kingdoms of Roak, starting with
Silvalant Castle, and obtain the other
three royal emblems.
The Van Emblem is the first of four you
must collect to reach the final stage
CHOICES:
“J remember/'; Ronyx +1 for Roddick
Tell me again.”; Ronyx -1 for Roddick
The morning after receiving the Emblem,
Ronyx asks Roddick if he remembers what
happens next Roddick's answer determines
affection points with Ronyx.
The King; of Von also bestows the
Four Beasts SFT skill on the
party. Fighters like Roddick, Cyuss,
Ilia, Ashlay, Phia, Welch, Pericci,
and T'nique soon learn special
arts involving the Four Beasts with
this skill. Higher Four Beast SFT
skill levels make the character
more likely to learn these special
techniques.
MAGI CIAN
— m MUM Firs
IPHIB BJnckbcrrics (20%)
PERYTON _
— mm CmaiFirE
4MiYM Chicken Sbisli K&hob (98%)
PIXIE _
— I 860 EH 3 XS 9 None
BttfflJ Blockheirfes (20%)
SAVAG E
MM 1 520 bJMfil All dements
BIMil Diamond (8%)
SORC ERESS_
illl 760 IVMiM Water
IMS ‘ Blcckbemss (20%)
WISP
FMHB light
Emm Resurrect ion Elixir (4%)
CA 5 T;L'E
GMpnnis
Use the maps to navigate to the two
item locations in the first area of the
Labyrinth. Then proceed through the
north door and read the inscription on
the central stone for a clue.
Proceed to the next ring-shaped area
and equip a party member with a
Pickaxe. Dig at the crystal area to the
right to obtain Diamond, Green Beryl,
and a ?3VHNERAl that appraises as
Mithril,
Eliminate Spell Casters First!
In the firs! area, groups of Wisps and
Sorceresses may make an appearance.
Prioritize taking out the Sorceresses first, since
they cost spells that can devastate the entire
party.. Maintain this practice of taking out spell
casters first through the remainder of the game.
The Amulet of Flexibility is an essential
accessory for healers and party leaders in
the Silva font region and beyond,
man EfldXDKl W EXD®E [Rumu
Continue north to use a Save Point and read another very important inscription on
the nearby stone. A slab covers the trap door exit in the floor of the next
chamber.
To remove the stone slab, you must solve the puzzle regarding the seven upright
doors in the room with carvings depicting moon phases.
Equip a Pickaxe accessory to access those
deeply buried minerals.
Inscriptions on standing stones are as
important as ever to puzzle solving.
Examine the central stone to
The central stone reveals the switches to
pull beyond the north doors t bu t in the
opposite cycle.
EH; Chicken Shisfi Kebab (98%)
Enter the rooms beyond the moon doors
and throw the switches corresponding to
the inscribed sequence, but with light and
dark reversed.
The Simple Answer
Need a simpler answer? Refer to the maps on the previous page and throw the marked
switches 1, 3,4, and 5 to open the trap door.
PERYTON
Perylon and three Wisps surround
the parly, giving themselves first
strike. The Wisps fry to inflict Silence
and Slow on the party members.
If fionyx, Millie, or loshua are
affected,..immediately use Medicine
Bottles to remove Silence. Ronyx's
spell casting is critical in helping
to eliminate the Wisps from the
battlefield quickly.
Peryton's flying attacks are powerful,
but it tends to employ annoying hit-
and-run tactics, leading characters
on a merry chase around the area.
Roddick, Ash lay, and Cyuss should
use projectile special arts like Spirit
Blast, Dragon Roar, et al, to strike'
llie birdman from afar.
BOSS FIGHT!
N s re*
Affer (he baffle, simply follow the
ltJnne l r ° fhe next room, and then
ascend the long slope to the exit.
CLERIC
ffUl Blackberries [20%)
DIRE WOLF
BBM l6oz.5fMk (4%)
KOBOLD KING
LIZARD AXMAN
MAGICIAN
wmm Blackberries (20%)
EE3 Blackberries (20%)
SAVANT
BMUil Walloon Sword (2%)
Show the Van Emblem to the guards
blocking the scenic bridge to Sitvalant
The Combo Link found in the caves
allows you to initiate two special arts at
once. Simply press both shoulder buttons
simultaneously to use it!
WEAK VS.
flHDE
•WEAK VS.
Heading north across the World Map from Van City, the party eventually comes to
the Checkpoint Bridge, which spans a river. The party must show the Van Emblem to
the guards to pass.
A short distance north of the checkpoint is the Van y Silvalant Cave—a simple
tunnel
with only one side-chamber—connecting to the frozen kingdom of Silvalant. Head
east from the cave and follow the road that branches south toward the nearest town
of Durss,
WEAK VS,
WEAK VS.
igUrfcOulIri
Resurrection Elixir
Magic Clay
Young Gay
Hernia
Wster
Lady
Bgrkeep
Old Lady
Old Man
Cjruss
Ash lay
Wave lie
T'nique
Weird Doll
Rose Hip
Organic Vegetables
Seafood
Lotion of Strength
Lotion of Strength
Hexagram Card
Smoke Mist
nowhere
mm
Durss isn’t a very useful town to a
band of adventurers this far in [he
game. The shop inventories resemble
those of Haute. The Inn is probably the
most welcoming feature of this half-
abandoned town.
Durss is a poor town, but a prime target for
honing your party's Pickpocketing skills.
However, Durss is populated with plenty
of people from whom you can easily
pickpocket items, provided that one
of your characters has the Pickpocketing specialty and the Thief's Glove from lonis
equipped. A character with a Pickpocketing level of 6 or greater should be able to
rob anyone in town!
WARNING! Don't let Opportunity Pass You By!
If you Intend fo pickpocket any or all of the people in Durss, now is the time.
Future
events could prevent you from returning fo Durss to jostle the locals...
SILVALANT CITV
PA66 ' J \M
mi
BLUEBERRIES
( ■
ittMih*
MIMW
PICKPOCKET ITEM DJFF.
Girl
Lavender
r ^
Patrol Guard
Green Beryl
Po Pro 1 Guard
fron
Patrol Guard
Silver
TautfPi Mercenary
Two-hcinded Sward
Patrol Guard
Gold
4 ;
Swordsman _
Landward
Youny Sd tolar
4-way Bomb
Young Lady
Mattie Canvas
3
MB
Youny Boy _
Eggs and Dairy
jB
Steya ihe
Mercenary _
Sapphire
12
Ralpy lb
Mercenary
Ruby
'13
Old Man
Goodie Bax
10
14
Ohf Lady
Organic Vegetables
15
16
Ronyx
Assault Bomb
llin
Cactus Cocktail
10
i/
Peritci
Watermelon Bar
1 5 i
IB
Welch
Temper Tablet
Sir Zell
Regeneration Ring
10
1 2
Sir Kelt
Defense Bomb
1 3
Soldier
Leather Helmet
j 4
Piron the Sage
Maple Syrup
Gardener
Crystal
j .....
fi
John Ihe Artist
Magic Canvas
Scholar
Blackberries
fl
Young Soldier
Sour Syrup
r 4 "
f 9
Old Sage
Resurrection Elixir
i io
Rannay the
Scholar
Paralysis Cure
11
Royal
Symbalogist
Weird Clothing
hr
Sell ol nr
Aquaberries
p3
Yu hint! the
Sentry
Cull Blade
...»
hr
Tulik the Sentry
Wimpy Sword
nr
Joshua
Refreshing Syrup
10
Pa's Bools
I Ifi-Emblem
Hr Editor
[Wqgkd Rtisjj
N of ihe Frog
E9
4500000
B000765
100000
100000
100000
lITTHi^^Kn
Blueberries SO
Blackberries
180
Aquaberries
70
Medicine Bottle
300
Resurrection Elixir
500
Artemis Leaf
320
Wolfsbane
150
lavender
35
Alhelas
BOO
Sweet Syrup
200
Witch Powder
500
Potion of Might
500
Sleeping Gas
200
Mind Bomb
300
Flare Bomb
180
Pet food
10
Iron
150
Spectacles
10
Keen Kitchen Knife
4000
Grains
150
Fruit
B0
Vegetables
20
Meat
50
Seafood
150
Sirloin
7200
Creamy Cheese
3600
Ingredients ofYarma
100000
WEAPON SHOP,
“THE ICY BLADE"
HiRB
[ M/re not Ifi party ] { Nliilie tsitt party ~ J
joins the party J
[ SiMaitt Emblem Acquired j
(yv$$ or Ashby in party,
6 or fewer members
f jflsfr of Emblem Acquired j
\ Cyuss or Ashby not in party,
! or more than 6 members I
[ let Phia join? )
(j&) (jio
1 ] Phio joins the porly j
f Phia /a party )
f 8 party members 1 potty members or fess j
( Let Wekh join? )
( ]Wehh joins the party j
ITEM
FOl
Walloon Sward
4000
f lumber ye
7100
Base lard
2500
Crested Rod
3000
Ceslus
4500
Spear
4000
Crossbow
3000
Playful Handy Stick
4000
Plate Armor
4200
Holy Clank
10000
Shaolin Top
3000
Fashionable Bikini
1800
Plate Helmet
2800
Plate Greaves
1300
M
If Ashlay and Joshua are in the party,
Millie rejoins the party in Silvalant City.
REJOINS
MILLIE REJOINS PARTY IN SILVALANT
Millie +3 for Roddick
Sarti M Qmbg m ffmmi
Santa the Dealer stands concealed
behind a free in the northwest corner
of the city, located between the
Weapon Shop and a home where a
Resurrection Mist is found. Santa
sells some incredibly expensive items,
but they all prove highly useful in
Item Creation and otherwise. Santa's
Boots, for instance, provide a chance that you'll receive a random item when
waking up from a stay at an Inn. But if the hefty price (4500000 Foil) gives
you heartburn, there's a way around that too! You can reduce sticker shock
by activating "Lower Prices" in the Group Appraising super specialty, and use
a Cinderella Glass to get him to come down. Afterward you should see the
following prices:
Santa's Boots
2700000
fri-Emblem
4800460
Music Editor
60000
Mofrcd Rasp
60000
Jewel of the Frcq
60000
Don't forget that you can Replicate expensive items and sell them back to make
up far any lost money in no timel
(MHIKlGff]® TJG0U RM0§
■ASTRAL EMBLEM
CHOICES (CYUSS IN PARTY):
Phia rejoins party: Phis, Cyuss +2 for each
other
Sail from Silvalant to Tropp and return
to Tatroi. Ride the canal ferry to Astral
City, then go north to the castle for an
audience with the King of Astral. The
King gives the Astral Emblem to the
party and imparts a few obscure clues.
If Phia is not in the party and you have
six members or fewer, you now have an
opportunity to recruit her permanently.
After perusing the various shops, head north to the castle. The King bestows the
Silvalant Emblem on the party. The King also enables multiple destination services
from all key ports. After collecting the Damascus from the hidden chest at the back
of the castle, return to the city and head to the docks at the southeast. Talk to
the
Sailor, who offers to transport the party to any port for the right price. The
Group
Appraising super specialty reduces the Sailor's prices only slightly. Note that the
Deserted Island destination is only available in Silvalant.
The King of Silvalant is eager to see the
heroes underway.
sailing to any port in the world makes
global travel much faster.
After receiving the Silvalant Emblem and opening the travel lines to any port in
Roak,
it's time to choose your final party for the remainder of the game.
Ride a ship to Portmith, and return to Kraat. Initiate a Private Action and speak
to Millie near the village center. Choose the name "PERICCI" for the cat she's
standing beside. If you rescued Pericci from the jail cell in the pirates' hideout
and picked up the Ocarina she dropped while fleeing Portmith, then equip the
accessory and try to approach the group from below. The cat follows you. Wait
for Millie to call it back, then press the © button to use the Ocarina, Pericci
permanently joins the party if you have seven
members or less.
Don't forget that T'nique is still waiting to fight a worthy opponent in the Arena
at Tatroi. If you have six members or fewer in
your parly and defeat him in the Rank D ladder, he offers to join your party.
Return to Astral City and visit the castle. After speaking to the king, Phia offers
to join as a permanent member, provided you
have six members or fewer and she is not already in the party.
Sail back to Eckdart and head
southeast to a large peninsula. Move
around the southeast tip of the forest
there until you stumble upon a hidden
hut. Inside, the party encounters a
strange girl named Welch Vineyard
F who offers to join the party if there are
seven members or less. With a little
experience gained, Welch makes a great eighth party member!
With
If Ashlay, loshua, and Mavelle are in the party, another party member can be
recruited at the Old Race Ruins to the far
northeast of Silvalant City. But great sacrifice may be required... Perhaps too
greall
mnrn^mmrn Wm Uhjmate ©mslkwil IM
Pericci in the parly, it is possible
to obtain the Bunny Whistle. Use
this item from the item menu while
traveling the World Map to transform
the party into a bizarre, hopping
bunny. Movement speed on the World
Map doubles and random battles do
not occur. While in "bunny mode/' the
party can travel instantly through caves such as the Van y Silvalant Caves and the
Highland Coves.
To acquire this item, return to Portmith and initiate a Private Action. Next, head
to
the castle entrance for a scene with Pericci. When she asks if you hate her, choose
the second option.
Exit Portmith and return to Haute. Initiate another Private Action, and this time,
speak to Pericci outside the Item Shop. You then acquire the Bunny Whistle and
can ride the bunny across the World Map!
<-;-DAGGER i ,^
T0B2MS1]
ELVEN SLIPPERS,
SACRIFICIAL 1 DOLL*
■mEM(SWEETiSYRUP)
*\mm gW
■Hi"
V~'i i
MIM
U| rJilj JliVlilVTI
122
MMMMSM
ANCIE NT G UARDIA N {BOSS}
■945000 ES3B3.' Ncns
? MINERAL (Orichplcum) (100%)
CUNIC ULUS_
Ufl 1100 LMiM Mone
mm* Lavender (20%)
DRAG ON AXMAN
LIP 3900 EMM Writer
Emm None
PROW HE ALER
— hop IBM None
■fllfllll Blackberries (20%)
HOUN D SPIRIT
H9 2800 vmmrn Dark
mmm None
PETRI GEREL_
IIM 24QQ MIMl Eortii
BQlOlll Medicine Me (10%)
VORPAL BUNNY
— 2800 BEE! None
■3331 Vegetables (20%)
WITCH DOC TOR
— 1200 M!i« Liahr
UMm Blackberries (20%)
if Feather folk Reunion J-
( losh ua and Maveile in party J
f toshua or Maveile not in party^j
[ ''If it'll make you happy" j
I "Lea ve it atone " J
( Ash fay »in party 1 \Ashlay n o/ in party )
( Maveile leaves party 1 ( Maveile leaves party j
ff~ j£rys joi ns the party J
(m) through fm]]
£ BOSS: Ancient Guardian J
mmzmm
The Old Race Ruins are located at the far northeast end of the frozen Silvalant
region.
As you head northeast, stay close to the mountains on the left and follow them as
they curve around to the north. Continue into the niche until the party finds the
hidden entrance.
With the Silvalant Emblem in hand, you can explore all areas of the Old Race
Ruins, The enemies are dangerous; high character levels and strong weaponry are
recommended. Follow the path to the Save Point on B2, then go east and follow
the path until the party reaches a large chamber on B4. if loshua is in the party,
he becomes outraged at what he sees therein. During his outburst, a choice is
presented. Choose the bottom option to reveal the truth about loshua/s past.
» | FEAJHERFOLKi
REUNION _
CHOICES:
“Leave it alone/': IVItlUe “3 for Roddick,
loshua -2 for Roddick
“If it’ll make you happy.,/’; No affection
points.
The Old Race Ruins ' hidden entrance lies in o
niche behind the mountains at the northeast
end of the Silvalant World Map . Refer to the
mini-map in this screenshot to find it.
BOSS FIGHT!
ANCIENT
GUARDIAN
Norte
?MINERAL (Ojidhakuvn) (100%)
The recommended party is Roddick,
Cyuss or Ash lay, Millie, and Ronyx,
all level 50 and higher. The firs! key
to victory is to get behind it, where
its devastating beam attack cannot
wipe out the entire party in one
shot. The Ancient Guardian is strong
against all elements, so don't waste
your time with special arts if you're
controlling a melee character. Slash
away until it turns, then move behind
it again. Meanwhile, have Ronyx
cast spells and let Millie heal. With
the recommended levels, attacking
it from behind should be all the
strategy needed to eventually wear
it down,.Afterward, you can access
all the treasure rooms behind the
creature!
Note that choosing the second option removes Maveile from the party permanently.
This also provides the method of unlocking "The Featherfolk Girl” anime in the
Movie Gallery. If you needed to dear room to recruit other characters, this can be
an effective method. However, if Ash lay and loshua are in the party, Erys joins as
a
permanent member.
At the Save Point on B2 f the east path leads
to loshua f s past whife the west path leads
to a deadly boss .
When presented with a choice for dealing
with loshua's grief choosing the bottom
option exposes the truth ,
THE IMJffl QE® TTMMHi)
By heading west from the Save Point
on B2 and exploring the “west” side of
the Old Race Ruins, you quickly reach
a chamber on B4 where the party is
attacked by the Ancient Guardian. This
is an incredibly strong monster; fighting
it is only recommended for parties of
evels 50 and higher.
Defeating the Ancient Guardian is well worth
the trouble of attaining the spoils it protects.
FELINE SET
f SUCCUBUS
X 1l _
IS
54000
Light
King of Happiness (100%)
(he main challenge in this battle
is io clear out the seven Shadow
Beasts protecting the Succubus
quickly enough to prevent them from
causing too much chaos. Ronyx is
fhe best person for the job, as he
repeatedly casts his spells to quickly
reduce all the Shadow Beasts' HP.
Purgatorium Inner Sanctum
SUCCU BUS (BOSS)
■954000 Eia Light
liiMlil Ring of Happiness (100%)
WISP _
■X 1680 E3HS Light
BHtLHf Sesu tret tier Elixir (4%)
Equip the Luxurious items and feet an
instant improvement in the combat
difficulty level!
“Luxurious" upon leaving the Treasury
The Succubus is not a devastating
enemy; Roddick's Spirit Strike and
Eonyx's Light Cross spell work
wondersjagainst her. She drains HP
from party members, but not much
can be done about it except to
dirninrifp h^r niiirUw
Sail to Portmith and visit the castle.
The Minister agrees to grant the party a
meeting with the King on the condition
of a favor: The party must find the
source of the monsters emanating from
the basement Treasury and eliminate it.
Apart from a few side rooms, the
dungeon is fairly straightforward.
Simply navigate down to 84, but make
sure to divert into the side rooms to pick up some of the most powerful weapons
and equipment you'll ever see. Unfortunately, you must return all equipment named
However, [here is a way to bend the rules,..
The minister oj Muah Castle has a little
errand.
f Visited PrioT ) [_ Wo Prior Visit j
( flOS S: Jabber wabbit _j
( B OSS: Wolf Spirit (x4) )
ML Metorx: Abandoned Mine
MAP
HO.
MFC
PICKPOCKET ITEM
DIFF.
Senlry
Throwing Dagger
Maid
Aquaherries
Roy ci 1 Chef
ASfrcdo
Cold Saba
Muid
Slone Cure
Sentry*
Leather Armor
Sentry*
Frey hern!
Grazer ihe Sage
Hu dear Bomb
Sentry
Rickely Knuckles
Animal-Inver
Sentry
Friend of the Woods
10
Sentries appear after Muah Emblem is obtains
lii
BERSE RKER_
Ejj| 2600 IVJJTiTli All elements
■Hflill Star Ruby (8%)
MEPH ISTO _
— 1500 HUS Light
EMI Blackberries (20%)
SHAD OW BEAST
■ilM 300Q None
Mtttia Amazing Tenderloin (4%)
SURG E
KM 3300
liMJ None
£ BOSS: Succdjus j
[ Muah Emble m acquired )
C PAS2T ffrroEfgfo
MUAH CASTLE
PICKPOCKET LIST
WifflH
Tou cannot keep the Luxurious
equipment, but you can keep anything
made through Customization! After
defeating the boss and collecting all
the treasures, go to the Save Point
on B4, save your game, and use the
Customization specialty to transform
all items named "Luxurious" into
something else. For instance, try combining a Luxurious Sword with Damascus or
Rainbow Diamond to create a powerful Dueling Sword. Or combine a Luxurious
Rod with Moonrock, Mithril, or Grichalcum to create an awesome Rod of the
Feather. Do the same with the Luxurious Armors and Robes. Just be sure to save
your progress after each positive result, in case the next Customization doesn't
go as well!
RlGHJsEOm
After defeating Succubus, head back
upstairs to report to the Minister.
During the party’s audience with the
King of Muah, he hands over the Muah
Emblem
Time well served is well rewarded.
BOSS FIGHT!
mog
The abandoned mine at Mt. Metorx
should be traversable by characters
at level 50 or higher. Collect the items
from the west tunnels of the mine, then
head to the east. In a large tunnel, a
hole has broken through the wall into a
subterranean cave that contains many
useful items. Continue collecting them
all as you head to the east. In the final
chamber, defeat the Jabberwabbit boss
blocking access to four treasure chests.
BOSS FIGHT!
Approach the Jabberwabbit to show it who
is boss of this cave .
mmm
Sail from Portmith back to Eckdart and return to Van City. Revisit the castle to
learn
from the King that Purgatorium goes deeper.
Return to Eckdart and sail for Autanim. Navigate back through the Highland Caves
to Purgatorium's hidden rear entrance. Retrace your previous steps in Purgatorium
East, all the way to the Rune chamber.
Sounds like the party may have missed
something during their first visit to
Purgatorium .
The Runes sing a different tune, now that
you beat the Emblems.
m
IRURGATORtUM;
pn
wnlock with
mitchtf
Ul^o lmsm
unlSckfdSSrmt
Whlockmih
132
PROCEED
■Dtsunii
Save your game at the Save Point, then
head north all the way up the corridor.
Continue west and descend through the
blue trap door. Press the switch in the
room below, then return to B3.
Press the switch in the west room on the
level below to open one of the doors to the
final area.
Proceed to the east across the corridor
and go downstairs. Follow the path into
an area with two levels and open the
chest at the base of the stairs to obtain
Sour Syrup. Next, ascend the stairs
and head east to a room with a chest
containing a Ring of Lunacy. Return
across the raised platform to the west
side. Open the chest there to obtain an
?ITEM that appraises as a Faerie Elixir,
Press the switch in this area and return
to the center.
Press the second switch to reveal the path
to your objective.
tJSIl HffiSffiO
Head north to the next intersection
and then go east from there through
the side exit. This leads to a room with
three floor switches. Pressing all three
switches locks the party inside the room.
Only press the top two switches, or the
bottom one alone.
Press the top two switches to unlock two
Press the top two switches ,n the room, rooms thecomdon omide
then return to B3 and collect the items
from the two rooms opened by the switches. These two rooms are marked on the
maps that appear in this section.
sag ijn ptpra sagai
Follow the Sower path to the back of the room and descend the stairs. Continue
along the path and descend to B3. On B3, follow the platform to the back, then
descend the second set of stairs to the right. Go inside the control room. After
defeating the media enemies that appear, examine the console at the back of the
room to find the R-Card. This key item allows the party to enter all of the red-I
it
doors throughout the stage.
stag
Access to many treasure chests in *. —
is dependent on possession of the R-Card.
One of the harder enemies to fight is the Fighter Spirit, the yellow spirit-warrior
that
occasionally appears in random battles. Because they absorb Light-based spells and
weapon attacks, it is critical to unequip weapons and special arts that fall under
this
category. If a character is accidentally healing a Fighter Spirit with his or her
attacks,
assume control af them during the battle and sit on the sidelines. Change the
character's
equipment and setup when the battle is over.
■vznftet ill A SBSHuS *
4i*C ?
Return to the entrance point and take the stairs to the east up to the platform.
Follow this path down to B2. Stop in the first red room and open the chest to
obtain
a Mist Insignia. Next, descend to B3 and use the nearby Save Point.
Head west from the switch room to a dead
end to find a room opened by one of the
switches.
The other room opened by the switches is
east of the Save Point.
When stocked up, return to the switch
room. Turn off the top two switches and
turn on the third one at the bottom.
Although the door to the room doses,
you can still exit.
Simply approach the door to exit the switch
room when only the bottom switch is on.
S0SSOKI WE IIH5M5
Return to B3 and notice that the nearest
room is now open. Go inside and defeat
another set of enemies triggered into
action by the security system, then
limine the control panel to obtain
^ B Card this key item allows you
,0 °pen blue doors, like the one at the
north end of B3.
Another security system goes off when
entering the room containing the B-Card
use me stairs near the entrance to reach
the rest of the stage.
Him
Purgatorium Inner Sanctum
( Eye of Truth Acquired )
f Darss Destroyed J
(Pfll oftS sMay at Silvalanl j
mi
M\
ASPIT EL PR OTOTYP E
MM 5300 I'l'iMiM None
■limia None
FIGHT ER SP IRIT
— 2430 M!iM Dark
■MilH None
GUNN ER LI_
MM 7950 MUM None
VIKING SPIRIT
— 249(1 MUM LiaKr
■M3 fas
WARRIOR S PIRIT
— 9450 MUM Light. Dork
MMj j None
The two switches pressed on B4 unlock
two of the doors leading into the
chamber where the Eye of Truth rests.
Head northwest on the lower level
into a room with a chest containing an
Angel Statuette, then continue into the
next room.
After the group examines the north
door, take a look at the control panel
in the northwest corner of the room. To
open the final door, you must place the four emblems according to the questions
asked by the machine. Place the emblems in the following order to succeed.
1 . Astral Emblem
2 . Van Emblem
3 . Sitvalant Emblem
4 . Muah Emblem
The party then obtains the Eye of Truth and returns to Van City. Travel from there
to Silvalant and hire the Sailor to take the party to the Deserted Island.
The Angel Statuette allows you to heal the
entire party one time. Hang onto this item
until the final boss battle!
The King of Van puts the final pieces
together for the party.
An.,.- r . I.-1U..1I. .--irlili-.'; ]
m a
■ ■A.m: •
■ ;.i : :l'J dl,- .. - j'.'l' ' !■ U [►J -
I.! - IT. iT^Uj
!■ WEAK VS..
9 WEAK VS.
HP mMWEAKVS.
Demon World
filMiWEAK VS.
M WEAK VS.
,(E>
ENEMYDATA
STORY FLOWCHART
ALRAUNE
Lovender (20%)
Demon World
ARACHMENE (BOSS)
BOSS: Del Argosy J
Astral City
DEATHTELLER
HP RHSflWEAKVS.
DROP
[ PA104 )Ashlay, iryss at Trapp
HP WEAK VS.
Space-J7tf?e Laboratory
DROP ;
ENT-ERTNclTiH EjDEMiOMWiDm'B
To enter the Demon World, travel to
Silvalant City and speak to the Sailor in
the southeast corner. Choose the option
to sail to the deserted island.
Amw SHORT
O* £
M 4
The trip to the deserted island from
Silvalant City costs nothing, except maybe
your lives ...
((B) WARNING! Back-to-Back Battles!
before
Blackberries, and other recovery
lorty Is about to engage In two I
setting
Stock
Elixirs
items
Resurrection
deserted islai
uu
on
fight
boss
row!
The
sal
for
the
island
/ del
f ARGOSY
HP
S7000
WEAK VS.
None
ITEM DROP
Gale Earring (100%)
None other than loshua's and
Maveljes longtime foe^the
Crimson Shield—awaits the parly
at the Demon World's entrance.
Although he's a fairly straightforward
opponent and doesn't inflict status
ailments, his intense power and
SFT attacks enable him to slice
through several party members
simultaneously. The ideal party
should contain Ronyx and Millie
or loshua, along with Roddick and
another melee fighter.
fiii .
The best strategy is to position Del
Argosy between your two fighters
and strike him from both sides.
Although he lends to slip out of
a pinch fairly easily, continue-to
surround him throughout the battle.
By incapacitating him with attacks
from both sides, you give your
healer and Ronyx enough time to
cast their spells without danger.
BOSS FIGHT!
arachmene
h &&
34950
After defeating two powerful enemies, the
twin Force Swords make nice rewards.
Head southeast from the next
intersection to grab a Green Beryl,
then backtrack and continue east.
Explore the path to the north and
collect a Lavender, a Foot Insignia, and
eventually a 7WEAPON in the chest east
of the Space-Time Laboratory entrance
that appraises as a Metal Fang.
77?e glyph painted on the ground near the
entrance point allows the party to return
to Roak.
The spiked knuckles called Metal Fang
located east of the Space-Time Lab
entrance, are certainly worth the side trip.
KK§ UGH SPMMHE [MB
The Space-Time Lab proves to be a puzzle
within itself since such things seem out of
place in a so-called Demon World.
If your party gets low on HP and MP,
switch out with those waiting in the
reserves before continuing. When
you're ready, go back one area from
the Metal Fang location and take the
south option. After collecting the 7HERB
that turns out to be Athelas when
appraised, go north to find a Save Point.
Collect the remaining items in the areas
surrounding the Save Point, then record
your progress and go north to the Space-
Time Laboratory entrance.
i ffi rlir W
Against long-range targets,
Arachmene deploys a spinning
wind blade attack that proves
truly devastating, reducing even a
stout character's HP by 1000 or
more. Her frontal defenses are also
loo strong to break through, even
with (he Guard break skill at level
10. The pincer strategy utilized
in the previous battle also works
wonders here. As she fries to defend
the frontal attacks of your melee
comrade, run behind her and attack
’rom her flank. Arachmene proves
m ost dangerous to close-range
°Ppon.ints, so beat down her HP
quicklytyvith repeated use of special
0( ls or spells.
Heeding Del Argosy's dying words,
ihe parly uses the Eye of Truth to
return to Astral City to try to prevent
the Archfiend's servant, Arachmene,
from stealing the Bladeless Sword
from Lias's mansion.
] 37
GOKHBCa Tt® MKSDUaaS BOiMMKM]
Back in Astral City, the party acquires two Force Swords from Lord Lias. Outside of
Customization, these are great weapons sure to help you get far in the coming
stages.
Return to Silvalant City, sail back to the deserted island, and return to the Demon
World. If you want to return to Roak, simply step on the glyph painted on the
ground. Follow the northwest path to find a Sweet Syrup, then return and follow
the east path through the rest of the area. At the next T-intersection, head north
to
grab an item, then return and gu east again.
K3I
CINDERELLA’ GLASS (
J.
maaiili
lilSrxj
^ j f
11 «E
140
IM
ANGE L KNI GHT
■S97S0 IKES Dark
MUW1 Resurrection Wist (294)
ASMO DEU S (BOSS)
— 57000 VmivM Hone
HI HM11 Faerie Tear (20%)
ASPIT EL _
— 7700 TOl'H None
lIlUlllH None
DARK EYE ( BOSS)
— 49BOO MUM None
IQiUlli Meteorite (20%)
DEATH CHARONA (BOSS)
— 15400 IMM Hone
Mil 1111 Hone
OTIPH _
— 710(1 FMIM Forth
l>l:li]ii Medicine Bottle (10%)
SORCERER
3550
None
HP mlM vs.
DROP
OHMS
Navigation in the Space-Time Laboratory is insanely complex, even to the point
where following the maps in this guide can be confusing. As in the Purgatorium
Inner Sanctum, there is an “upper platform" and a “lower platform” for each level
(referred to throughout this text). Start off by following the lower platform to
the
west. The path eventually leads to a room where the party can pick up an Elven
Cap and an Amulet of Freedom. Backtrack one area, and go upstairs. Follow the
northwest path to find a room containing a Rainbow Diamond.
2fe
Roddick is following the lower platform" in
this screenshot. The “upper platform" is the
raised , bluish platform above him ,
Return to the entrance, ascend the east
stairs, and follow the upper platform to
the east. The party will travel through
several sections until they reach a north
area where a chest contains a Medicine
Bottle. Head west from there and
descend the stairs. Go northwest along
the lower platform to the next room and
go upstairs to 2F,
Take the stairs at this juncture to reach the
northwest room and two items.
Ascending the stairs in this area is
considered going to the actual level 2F,
STORY FLOWCHART
Space-Time Laboratory
f BOSS;: Dark lye (x2) j
f BOSS: Asmodeus )
Eliminate Sorcerers Quickly!
Sorcerers within enemy parlies cast
dangerous spells that reduce everyone's HP
by large amounts simultaneously. Guide your
melee lighters toward Sorcerers and eliminate
ihem quickly to lower the threat.
BDQMS TJ® M?
Follow the lower path on 2F to find a
chest containing a Star Ruby Step over
the broken specimen tank into the next
area and take the north stairs to the
upper platform. This route eventually
leads to a side room containing a
Medicine Bottle and a 7ARMGR that a
skilled party member can appraise to be
a Kitty Hairband for Pericci.
Cross the smashed specimen tank to reach '
the next area.
ITEM DROP
Although the Dark Eyes can petrify
allies and heal their own comrades,
the Death Charonas musl be
eliminated as quickly as possible to
prevent their devastating target-all
spells. O nee this is accomplished,
the Dark Eyes are fairly easy to take
down] using a barrage of attacks,
as long as you keep everyone fluid
by curing stone status with Medicine
Following the battle, St is strongly
recommended that you return to the
previous Save Point and save your
data. Then, return to the area where
ibis battle took place and continue
north .1
Return to level IF and follow the lower
platform east to reach a red door. The
room beyond the red door contains
a Robe of Deception and Mithril.
Although the bridge is blocking your
view, you can head south beneath it.
Continue through several areas until
you come to a T-intersection. First, head
southeast to find a room containing a
Star Necklace. Return to the previous
area and go up the stairs to the east. This upper platform leads to a room
containing
a Long Spear and a Ring of Insanity.
Now return to the lower platform and follow it over to the exit to the northeast.
At
the next complex intersection, head up the stairs and follow the upper platform to
a chest containing a Cinderella Glass. Backtrack to the previous area and follow
the
lower platform southeast to a stairwell leading up to 2F.
The path leads underneath the upper
platform, although it’s hard to see.
Head southwest from this area to find
items, then return to this area and go
northeast.
Was the damage in the Space-Time Lab
caused by a deranged scientist, or did the
lab somehow crash here?
GSM8M1TJ® USB (HKfiMS
Move along the lower platform until you reach an intersection; go northwest first
to
find a Save Point. Next, return to the south area. Go southwest and follow the
lower
platform into a room containing a 7JEWELRY that appraises as a Star Guard and
Ronyx’s Ravenous Fiend spell. Return to the previous area and follow the upper
platform to the northeast to obtain Orichalcum.
Return to the Save Point, record your new progress, then continue northeast. Head
west across the bottom of the next area to reach a chest containing a Hammer
Charm, then return and go north to learn a little more about this facility—and
accidentally confront a boss!
The Ravenous Fiend spell is Ronyx’s most
devastating, delivering area damage followed
by additional damage to every enemy.
Cross the bottom of the area before
venturing up through the center, or else the
party will hit the boss before obtaining a
nearby item.
BOSS FIGHT!
After defeating the Dark Eyes and Death
Charonas, head north and go west. The
upper platform eventually leads to a
room where the party can procure an
Elemental Blade and TJEWELRY, which
can be appraised to become a Faerie
Ring. Return to the center of the stage
and explore to the east.
The boss is in the room at the top , but how
do you get up there?
Upon reaching a new area to the east,
go southeast to enter a room containing a Tedious Handy Stick for Welch and
Elven Slippers. Exit the room and follow the upper platform southwest to the room
with the smashed specimen tanks. Next, head west and go up the stairs.
Continue to follow the upper platform until the party reaches the raised door at
the
north end of 2R Go through the door to confront the Archfiend, Asmodeus.
■ •
Use items to bring the entire party up
to full health and MR before proceeding
through the north red door .
Go from one staircase to the other on the
east side of the smashed specimen tank area ;
57000
WEAK VS
Faerie Tear 20%)
I :r
Prepare for this climactic
confrontation by moving a healer,
Ronyx, and your two strongest *
melee fighters into the party. Equip
as many characters as possible with
an Earring of Readiness, Damascus,
Orichalcum, Rune Metal, a Staff
Ruby, or any older accessory that
reduces dark damage.
CVU55 H0NYM Mll.J.irj
■HPmWft ,W. - m
The Archfiend s Shadow Flare spell
inflicts massive damage to anyone
not wearing an accessory that
lowers dark elemental damage.
Otherwise, if you can pin him
between two strong melee fighters,
he should go down without many
problems.
BOSS FIGHT!
SKILl GUILD
:m
jckberries
ferries
s Cure
eCure
70
100
100
m Sol lie
'arffon Elixir
ms
Erin Pen
r Salon
i Paper
onic's Tod box
100
300
500
300
300
20
100
150
2000
300
1200
600
150
ILnic Vegetables
Fruit
20
50
150
20
9000
12000
5000
4000
2000
iH^j
' 1 ' -1 1 _ f; ;i ) |:
Sirloin
7200
Creamy Cheese
3600
Gelatinous Slime
100
Wobbly Slime
too
iagredierilsof Yarma
100000
Root Beer
300
Bloady Driver
300
Fire in the Sky
900
Luxury Grape Juice
282500
Rose Hip
230
Mandrake
BO
Artemis Leaf
320
Wolfsbane
150
Lavender
35
Athelas
BOO
Sweet Syrup
200
Witch Powder
500
Polian of Might
Sleeping Gas
200
Mind Bomb
300
Flare Bomb
130
Pel Food
10
Ruby
600
Sapphire
600
Green Beryl
2000
Crystal
2000
Diamond
3000
Silver
iQO
Gold :
500
Iran
150
Spectacles
10
Lezord Flask
40000
Beret
30000
Keen Kitchen Knife
4000
Music Editor
100000
Magical Rasp
100000
Harmonica
BOO
Pipe Organ
5000
Lyre
12000
Cembalo
16000
Violin
50000
Piano
80000
Mystical Sbnmisen
100000
Sliver Trumpet
300000
Walloon Sword
4000
Flamberge
7100
Baselard
2500
Crested Rod
3000
Cestus
4500
Spear
4000
Crossbow
3000
Crescent Orb
12000
Playful HandyStick
4000
Santa's Beets -
1500000
Frr-Fmblem [
1000765
Jewel of the Frog
100000
i!
l earning that forces from the planet Fargett were responsible for the outbreak on
Roak, the heroes set out to stop FargetFs evil dictator from attempting an invasion
of alliance space.
Teleporting down to the planet, the heroes find themselves in the middle of an
ongoing civil war between rebels and the totalitarian forces of Jle Revorse, The
rebels lead the heroes to their secret safe house.
The forces of Revorse kidnap several
members for a short time\
Speak to the folks in the top corner if you
have yet to fill out your skill fist.
The safe house serves as the only "town" on Fargett, complete with a merchant
who sells just about anything you could want, a person who sells skill sets of
every
level, and another person who explains every skill set The resistance soldiers are
loo
savvy to get pickpocketed by some teens from a faraway world, so don't even bother
trying! The second room features cots where the party can pay to rest. Use the safe
house as your base of operations while exploring Fargett.
The merchant against the north wall in the Talk to the man near the beds to let the
party
first area sells lots of items , rest But even rebel comforts have a price.
iflFE HOUSE
! J gjN ER L2
•a™,
JGUAR SPIRIT
£9 8900 fcilMlM Dork
145
SLACK slime
® 12450 139k
Sitter Lotion (10%), Sweet Syrup (10%)
Again, a noticeable increase occurs
in the difficulty of random battles.
It may be worthwhile to spend a
little time wandering just outside the
safe house entrance (resting when
needed] leveling up your characters
in preparation for the tough battles to
come. But note that several enemies
on Fargett are capable of nearly defeating characters with a single attack-
regardless of the character's level-and no amount of leveling up can prevent this!
^URAH PHOENIX
111 13350 Bih
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ljS 2375 Bi t,
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6650
146
STORY FLOWCHART
f Party recovered J
[ mins~JSafe jfroigg)
WEAK VS.
idadfe
the army camp where Millie and the
others are held captive is located just
southwest of the resistance safe house.
Inside the entrance, push the two blue
switches next to the northwest door
to open it; inside is a chest containing
a Resurrection Mist. Return to the
entrance and enter the northeast door.
Push the two blue switches to open the
door
Continue to the “central corridor,” a
passage with five doors. Head south
(toward the screen) and use the
southwest door. Follow this passage
through the cellblock back to the
entrance, inside the caged area. Collect
lavender from the nearby chest (as
determined by Appraising) and push the
green switch in this area.
fte green switch is one of two you must
press to open the area where your missing
party members are being held prisoner.
time, go through the northeast door and
through the cellblock. In the divided
room, press the two red switches beside
the northeast door to open it. Collect
the Mithril from inside the room and
return to the central corridor.
Finally, go through the southeast door
in the central corridor. Next, walk
through the cellblock into the bottom
portion of the divided room. Open the chest for a Medicine Bottle and press the
green switch to open the doors at the north end of the central corridor.
me lop aoor in the central corridor leads
to where your mates are being held. But
where's that other green switch?
AQDM
The party returns to the safe house
for a briefing with the resistance
leader, Yvena, After the initial scene,
speak to Yvena again to trigger an
additional cut scene to find out more
about your enemy.
Yvena has lots of information about Jie
Reverse and his cruel domination of the
planet
Pressing the second green switch opens the
doors at the north end of the central corridor.
truer the north holding area to be reunited
with your kidnapped chums .
M&i
The central statue triggers a cut scene. Use
the ladder in the corner to continue tower*
the Revorse Tower.
The bio-lab is the much smaller dome to
the north of the sunken capital.
REVORSE TOWER 81F
(AFTER REVORSE TOWER)
Set out across Fargett, heading northwest from the safe house. - The capital city
of
Vadgupe and the Revorse Tower pass by to the west as you proceed. Just north of
the capital is the bio-lab.
In the exterior area, proceed up the central path until the heroes reappear inside.
If you like, approach the central statue to view an optional cut scene. Move to
the ladder in the west corner of the room and select the option to descend in the
Underground Tunnel.
BIO-LAB
The underground tunnel leading into
the Revorse Tower is essentially a
straight path. The party encounters
some unfortunate residents in the
fourth segment; none of these NPCs
have anything to pickpocket, so
suppress your urges. Continue to the
end of the tunnel and climb up the
49
I Other than a few homeless and
W cantankerous robots t the Underground
1 Tunnel is easy to navigate,
SPITEL MK2_;
EH 10300 GEM None
Ulna None
NER L3
1 16650 MM None
Ik
WUH
ASP1TELMK3
— i?/oo ran
■iMia Hone
DARK PHOENIX
MB 14500 CHE
DRAG ON EYE
KM 23250 FOTi
BilHIM None
FATTY OOZE
jn?oo I®®
None
None
None
None
Itiflrtlt Mel! Potion £10%), Sweel Syrup (10%)
GUNNER L4_
EHSSI None
!GK
127/5
None
None
J1E RE VORS E (BOSS )
— 55500 I'MMM None None
EH
LARVA WORM
— 11900 CHia Earth
MWM Moonrock (8%)
NECRO MA NCER SP IRIT
— 13500 I'UimM Light
E3sHNon.fi
NEO R EVO RSE [BO SS
■jjgB 94500 IVtfJMMB None
Infill None
PUMA SPIRIT_
■9 12700 BiM
MflUii None
HP
14500 I
WEAK VS.
1 Dark
■Mm
Resurrection Misr (2%)
Acquire "Asmodevs
background" info
f PA106 )f rys tit safe house J
[ Use Save Point on 8F ]
C PAl 07 ] Pericci at safe house^j
f BOSS: Jfe Revarsej
I BOSS, 1 fleo Reverse I
mas iMm^MMiJi) m/Mi
The Reverse Tower is comprised of nine
highly advanced levels, populated with
some of the strongest enemies in the
game. The maps in this section can
be somewhat bewildering to the eye,
however, navigating the Reverse Tower
is somewhat linear.
The party emerges from a floor hatch in the
Reverse Tower .
The heroes emerge from a floor hatch
on level B1. The door to the north leads
to a teleport pad; step on it to escape to
the bio-lab. Doing so activates a teleporter in the biodab lobby. Using this, the
party
can reenter the tower without re-navigating the underground tunnel
Proceed south from the entrance to find a large, circular room. Dividers cut off
the
bottom half of the room. However, the dividers can be removed by using the Save
Point on 8F and by teleporting back to this level from a teleporter on 7F.
The teleporter just north of the entrance
hatch transom the party back to the bio-iab t
serving as a shortcut back to the World Map .
The dividers in this room can be removet
by reaching 8F ■
Continue east from the divided room
until you locate another teleport pad
that fakes the party to IF. This is the
0 nly level in the tower that allows for
free exploration. Visit all of the rooms
a nd collect the numerous items, or
^ad directly for the next teleporter to
?F, located just off the north central
corridor.
Most of the corridors on 2F are divided,
creating a somewhat spiral path
through the level to reach the next
teleporter to the southwest. Visit all of
the rooms in between and clean out the
enemy's treasure stock.
Divided corridors create a more linear path
through the upper levels
GONNEuTED
3Fand4Fare interconnected by several
teleporters, forcing you to explore
sections of both levels at a time. Be sure
to use the Save Point on 4F, since the
next one is another four floors away!
levels 5F and 6F are even more
interconnected by their many
teleporters. Apart from a few side rooms
containing treasure, though, the path is
again linear enough to avoid getting lost.
Save your game in the lower centraI room
on 4F.
Upon reaching 7F, head north and use the final Save Point to record your progress.
Doing so unlocks Ihe Voice Gallery feature in the title menu, wherein you can play
back several characters’ voice tracks. More characters are added depending on those
that remain in your party for the final battle.
The guiding principal of exploration is that
if you see a door ; use it
Use of the final Save Point unlocks
additional functions.
wemm
U® HUG (HMcQH B3XM1
After saving, return to the teleporter
room and continue through the south
doorway to find another pad. Stepping
on this pad transports the party back
to the bottom of the tower. Head east
to the central room to find that the
dividers are now removed. You can
leave the tower by teleporting back to
the bio-lab from the north pad.
With the dividers removed on Bl, head
south to access the Oracle Room.
The Oracle Room features extra areas and
challenges to partake in before facing the
final boss >
The south exit from the central room
leads to yet another teleporter. Stepping
on this one transports the party to a
strange place called the Oracle Room.
The Oracle Room features a shop
similar to the one at the safe house.
The far east door in the Oracle Room
leads to the Cave of the Seven Stars, an
extra dungeon featuring 30 levels of
additional enemies, items, and bosses.
There’s also a link back to the Labyrinth
of Champions beneath Van Castle, where solving the moon door puzzle a different
way unlocks access to a secret room. More details are contained in the “Extra
Quests"
chapter of this guide.
\ NEO
REVORSE
WEAK VS
ITEM DROP
nal battle is a true test of
ance and your ability to
item usage. The real threat
s that you may run out of MP-
ifems, leaving both Millie
yx useless. Use Faerie
to keep spell casters working
r on fewer MR restoring items
the battle.
156
55500
None
None
STAR OCEAN: First Departure features numerous endings based on the player's
actions and character relationships formed during the game.
First off, if Millie, Ronyx and Ilia have a good relationship, then the characters
from the past depart. If Cyuss is in the party and his relations with Roddick are
good, then he challenges Roddick to a final duel. The ensuing battle is non-
essential, and winning or losing changes nothing but Cyuss' dialog afterward.
Then epilogues featuring all the characters you recruited will play. "Couple
endings" take place if the relationships have reached 9 or higher between the
following sets of two characters: Ilia and Ronyx, Cyuss and Phia, loshua and
Mavelle, loshua and Erys. The game then determines if Private Actions 88 and
91 occurred, whether the entire party's affection for Roddick is 9 or higher, and
whether any three of Cyuss, Ash lay, loshua, Mavelle or Erys are in the party.
If so, the player gets to view an additional "message" scene and on extended
ending before the credit roll. After the credit roll, the "epilogue' plays. If
three
of the required characters are not in the party at the end, the game skips the
"message" scene and an animated movie plays.
If the relations between Millie, Ronyx, and Ilia somehow decreased, then the
ending skips directly to determining if Private Actions 88 and 91 occurred,
and whether Ilia's affection score for Roddick is 9 or higher. If so, an extended
ending of another type plays, but there is no epilogue after the credit roll. If
none
of these criteria are met, then the animated movie plays.
After the animated movie and the credit roll play, the game checks to see if
Private
Actions 88 and 91 took place and whether Ronyx and Ilia have affection scores of
9 or higher for each other. If so, then an additional "Ronyx epilogue" plays.
EXTRA QUESTS
STAR OCEAN: First Departure is a complex game with many layers. With so many side
challenges to take on, it’s no surprise that
all of them had to be outlined in a separate chapter, this section focuses on the
optional elements of the game, such as Private
Actions, the Battle Arena in Tatroi, Puffy’s Game, the Oracle Room, and the extra
dungeon in the Cave of the Seven Stars.
PRIVATE ACTION
Private Actions are extra scenes that
become available at each town and
city, usually after certain main scenario
events. When standing near a town
or city where a Private Action may
be available, the Private Action logo
appears in the upper-right corner of
the screen. Press the ® button at this
moment to initiate a Private Action.
During a Private Action , look for party
members around town and speak to them
to initiate extra scenes ,
Press the ® button when the logo appears
outside a town or city to initiate a Private
Action.
During a Private Action, the party splits
up to explore the town and Roddick is
left in the party alone. The other party
members appear at various locations
in town, and you can approach
and converse with them. Doing so
sometimes initiates bonus scenes
between Roddick and that character. As
a result, affection points are sometimes
gained or lost depending on the player's
choices. Also, there are certain items that can only be obtained by initiating a
Private Action, or by activating a series of Private Actions in sequence. When the
Private Action scene is finished, you must exit the town to trigger another one, if
one
is available.
This section provides some minor
details about all 107 Private Actions,
including when they become available.
Each Private Action is titled according
to the character(s) involved and the
location where the Private Action
occurs. Private Actions are also depicted
in the main scenario timeline within the
walkthrough, including callouts on the
maps to indicate where the person(s)
who initiates the Private Action stands.
Between this section and the notes in
the walkthrough, you should not miss
any of the Private Actions.
Choices made during Private Actions
sometimes cause increases and decreases
in affection points between characters
and Roddick, or between two other party
members .
If you enter a local ion expecting to see one Private Action but instead see a
different one, leave
town and initiate another Private Action, Repeat this until you view the one you're
after.
Ilia in Haute Item Shop
1. "Find clothes for Ilia" event occurred,
2. "Llos assassination attempt" event hos not
occurred.
Speak to Ilia in the center of
town for a preview of Millie's
and Ronyx’s whereabouts.
jL ps ^ .
~mr\
Ilia in Haute Item Shop
1, "Accepted Badam's mission" event
occurred.
2, Millie is not in the parly.
Necessary for PAIS, PA21, PA22
/^j) NEW EARRINGS
"How about I buy them for you?"
Ilio+l for Roddick
1 hot Ihey'd loot great on you."
Ilifj+l tor Roddick
"Thgy look pretty cheap to mP
lib -1 foe Roddick
After accepting the mission
from Badam, initiate a Private
Action at Haute. Enter the
Item Shop and find Ilia by the
jewelry counter. During the
conversation, three dialog
options appear. The choke
made scores affection points
with Ilia for Roddick as
indicated.
1. PADS occurred.
2, Phra is in file porly.
bi
Cyuss in Tatroi Weapon Shop
T Ttartfi Widow boss fight" event occurred.
2. Cyuss is in the party.
After the attempt on Lord Lias’s
life in Astral City, return to Tatroi
and engage a Private Action.
Speak to Cyuss at the Weapon
Shop to trigger an event. Cyuss
and Roddick overhear a rather
embarrassing conversation, *.
loshua of Tatroi
Arena Entrance
. "Celestial Ship crash" event occurred.
2. "Feollierfolk Reunion ol Old Race Ruin"
event has not occurred.
3. loshua is in the pajiy.
Phia in Tropp Bar
After the Celestial Ship crash
event at Tropp, return to Tatroi
with Joshua in the party to
trigger a Private Action. Joshua
stands just inside the arena
entrance* Speak to him to
start a scene, during which the
choice made affects Roddick’s
relations with loshua.
Phia tries to find solutions at
the bottom of a bottle. Due
to her contrary personality,
the obvious choices aren’t the
best. Phia does not require kid
gloves, so the best choice is to
ask about her problems.
loshua at Autanim Entrance
."CeJesfinJ Ship crash" event occurred,
2. "FeutfieM Reunion at Old Race Ruin" event
lias not occurred.
3. Either Cyuss, AsliJay, cu Phio is in the parly.
4. Joshua is In [he party.
Necessary for PA70
NEVER SEEN A
FEATHERFOLK
BEFORE
After the Celestial Ship crash
event at Tropp, return to
Autanim with loshua and either
Ashlay, Cyuss, or Phia in the
party and trigger a Private
Action. Move a few steps north
to begin a scene where curious
children surround loshua* The
choke made garners or loses
affection points as shown*
-HU
loshua at Tatroi
Town Entrance
1. "Celestm! Ship crash*' event occurred.
2. "FeotheM Reunion ot Old Roca Ruin"
event tins not occurred.
3. loshua is in foe party.
Necessary for PA15
After viewing PA13, leave
Tatroi and activate another
Private Action* This time,
loshua stands in the entrance
area, across from Puffy* Speak
to him to view one of two
1. Millie is in foe party.
Necessary for PA3Q
Speak to Millie inside the Skill
Guild of Portmith to initiate a
short scene.
Millie and Ilia at
Haute Item Shop
1. PA02 occurred, ending wtfo Roddick giving
Ilia a present.
2, Millie is in foe parly.
BLAME CYUSS
1 "Celestial Ship crash" even! occurred.
2. "Feafoerfolk Reunion at Old Race Ruin"
event hos no! occurred.
3. PA14 occurred.
4. loshua rs In the party.
After viewing PA14, return to
Kraat (either before or after
visiting the Crash Site] and set
in motion a Private Action.
Find Loshua standing near
the middle of the village and
speak to him*
m_ i.,
| Cyuss bin foe potty
»M*I I
Millie at Portmith,
Outside Weapon Shop
1 * Millie is in the party.
W>\ MILLIE ’ S
SITUATION
' Fiisl (twice
Millie +1 for Roddick
Second Choice
iilie -1 for Roddick
This extra Private Action
between Roddick and Millie is
an easy way to improve their
relationship, regardless of what
has transpired in other Private
Actions.
Ilia and Ronyx at
Portmith Pier
1. RA02 occurred, ending with Roddick giving
Ilia a present.
2. Millie end Ronyx are in the parly.
/a#.' konyx s
JEALOUSY
.1
1 SCENE OCCURRENCE
i| 1 Ronyx -1: for Roddkk
j|
The fallout continues from
Roddick giving ilia a present
when they were alone in
Haute* Speaking to Ronyx
about if at the Portmith pier
lowers Ronyx’s opinion of
Roddick,
Mavelle at Autanim Market
t, Movelle is in the parly.
Necessary for PA84
Although this short scene
between Mavelle and a local
artist divulges little in itself, it
sets the stage for another PA
with Erys later in the game*
Mavelle at Eckdarf Bridg
1. Tho parly has not entered Demon World.
2. Ronyx is in foe party.
Necessary for PA90
/lillie and Ilia at Haute
Find Mavelle, talking to a
woman on the bridge at
Eckdart, to trigger the first
of two scenes regarding the
whereabouts of the Crimson
Shield*
*8
1. Millie, Ronyx, and Mavelle are in foe parly.
Necessary for PASS
With Millie, Ronyx, and
MaveJIe in the party, return
to Haute for a Private Action
and speak to Millie or Ilia on
the upper bridge* This is the
first in a series of three Private
Actions that greatly affect the
relationship between Ronyx
and Ilia and may even unlock
an fI f\ itrm-i ti I ^™*JI***.
/lillie, Ronyx, and Ilia at
Trapp Upper Square
1 * Millie and Ronyx are in foe pnrly.
Millie -1 for Roddick, Cyvss & Roddick +1 for
each other
Cyuss is not in foe potty
Millie-1 fen Roddick
In a follow-up to PA02, Millie
becomes jealous that Roddick
gave a present to Ilia. The
situation is -1 with Millie either
way, hut if Cyuss is in the party,
the two become closer when
the swordsman intervenes to
help Roddick escape*
dflb iTrVy-n - T
W7 ' DLs _ S*._ .J
k v t*
/lillie, Ilia, and Cyuss or
Ashlay at Autanim Pier
1. PAQ2 occurred, ending vAlh Roddick giving
Ilia o present.
2. Millie is in the party.
^1 —I—ill—
This Private Action merely
serves as a continuation of
the present-giving situation
developing since PAG2*
Approach the trio on the
pier to trigger a scene, Cyuss
or Ashlay being in the party
changes the dialog slightly.
Ilia, Ronyx, and Mavelle
at Eckdart Overlook
1. Mavelle and Ronyx me in foe parly.
l — - J
Speak to Ilia at the Eckdart
overlook area to trigger
this short scene about the
mysterious newcomer to the
party.
loshua and Mavelle Inside
Tatroi Arena Stadium
I. Mb and Joshua are in foe parly.
ffllToSHUA'S
DOUBTS
With Millie and Ronyx in the
party, return to Tropp for a
Private Action. Go north from
the entrance to find Millie,
Ilia, and Ronyx standing near
the fountain talking about
his newfound symbology.
However, the situation quickly
turns embarrassing for Ronyx.
lie, tefl on -i- 1 fw fifth other
Speak to loshua or Mavelle as
they stand at the north end of
the Tatroi Arena stadium area.
This scene serves as a good
way to lower loshua's distrust
of Mavelle and raise their
relationship toward viewing
Approach fiia and Ronyx
outside the Weapon Shop in
the north area of Autanim to
trigger a scene. Ronyx gets a
bit overzeaJous about a fish in
the pond and jumps in after it.
With Millie and Ronyx in the
party, return to Haute and
speak to Ronyx just below the
food merchant* His obsession
WHO’S RIGHT?
im
l
Haute
— 1 1
Ronyx and Mavelle at
Alllie and Ilia at Haute Item Shop
This Private Action occurs
inside the Haute Item Shop,
hut only if PA02 did not
previously occur* With two
girls in the party, Roddick
must now decide for whom to
buy a present. The surprise is
that Ilia grows uncomfortable
if Roddick tries to buy her
a present in front of Millie*
The only way to win is to
buy a present for Roddick's
childhood friend*
I. Mavelle and Ronyx ore In the porly.
Speak to Ronyx or Mavelle in
Haute to trigger a short scene.
Ronyx is still obsessing over
Fellpool tails, and then notices
Mavelle doesn't have one.
fa#
msys
t'9j >' win
B lfe+ 1> Roddick
an d Ashlay are engaged
P Winking contest in the
PPp Bar* Betting on who
win increases affection
|Pt& either way; however,
winner is determined
'“"domly. Roddick has a 50 %
®nce to double his bet or
5000 Foi* The party must
. ess the necessary funds
P r f his ^'vate Action to be
pall able*
■ faed Pmi from the piles' hideout
t Mie and Ronyx ore in the party.
3. Seven characters or less rn the porly.
NAMING PERIttl
How about Spot?" j No offectinn points.
"How ahoor Forngo?^
"How otwuf PERICG?
Mfo-1 for (toddftk, F fticd-l for Roddick
MiNie + i for Ndkk, Pencd +1 foj Roddrck
This is the Private Action
where Periccr can be
recruited into the party*
To trigger this scene,
you must have visited
the pirates 1 hideout and
released PericcL you also
must possess the Ocarina
she dropped at Portmith. Speak to Millie, who is standing rear
a kitten. Choose to name the cat PER ICC I, then try to move
away. Let the kitty follow, and then return to its position. Stay
m that spot and equip the Ocarina. Press the © button to use
if and make Pericci join the party*
g
1
Millie and Mavelle
at Tropp Entrance
'll rea'iy dofisn'T suit you,
Willie -3 (ot RodM r Mobile ■} for Mick
[Mie +2 for Mrj,
Upon initiating the Private
Action at Tropp, Millie and
Mavelle may be found standing
near the entrance of town.
Millie wants Mavelle to help
her become a gorgeous
woman. Mavelle is trying to
reassure her that she’s fine,
but she also needs Roddick s
convincing. Choose the top
option, "Mavelle's right’*, to
score points with Millie and
Mavelle, Additionally, if you
speak to Millie again five more
1 times before leaving town,
you’ll score another 2 affection
points with her.
Millie at Tropp, Outside Bar
1, Millie and Ranyx m in Hie parly.
Necessary for PA47
This is the first in a series of
connected Private Actions
involving Millies concern for
a maid in Tropp, The maid
serves a flamboyant and
arrogant man named Mazzoi,
who chides her in public.
Millie resolves to do something
to help her out in the near
future.
Phia Inside Autanim Inn
l. Von Em h\m obtained,
2 r Phia is in the parly.
What occurs during this Private Action depends on whether Phia was
rescued from jail. If so, she reveals Cyuss's reasons for leaving his
father, Lord Lias. If Phia was recruited after the Van Emblem was
obtained, then she merely peeks out from behind a curtain while
Cyuss and Roddick talk about their reasons for traveling.
I Pericci, T'nique at Tropp Plaza
Necessary for PA44
1. Von Emblem obtained.
2. Pericci and Vniqua m in the parly.
T'nique at Kraal Inn
1. Van Emblem obtained.
2. T'nique is in ihe potty.
This is the first in a series of three connected Private Actions. Enter]
the plaza to trigger this event automatically. T mque asks Pericci to
teach him more techniques,
Cyuss, T'nique, and Pericci at Eckdart
Retail Square
T. Van Emblem obtained.
2. PA43 (Konoosly occurred,
3 Pericci, Cvuss, and T'nique ore in the party.
Necessary for PA95
Millie at lonis Food Shop
] , Van Emblem obtained.
% Millie is in the parly
3. PA39 occurred.
Necessary for PA89
P§P HELP THE MAID
Millie, Pericci, and loshua
at Van City Common Area
T. Van Emblem obtained
2. Mlie, Pericci, and talma ore in the party.
Millie and Pericci have some
devious plans to bring mu
foshua’s feminine side.
shares the techniques he learned from Pericci with Cyuss,
but onlookers get the wrong idea, _ 1
T'nique -1 for Roddick _
, Wonder who! he dieams about
~ Ho oFfeclicm poiots
Close Itis nuoulti
Ho nHectlon points
Remove his (josses
T'niqu e -+1 E 01 Roddick
Enter the combination Inn/
Item Shop during a Private
Action and find Millie and
Pericci in the quarters on the
upper level. They're telling
secrets about Roddick, only
Pericci doesn’t seem too sure
what a secret is.
T’nique is napping at the Inn.
Approach the bed and you’ll
have four choices. Removing
his glasses is the only way to
score affection points. After
removing them, T’nique gets
up and searches for them,
humping into furniture.
Whether or not you give him
his glasses does not change the
overall affection*
Phia and Ashlay
at Portmith Bar
1. Van Emblem obtained.
2, Ashlay and Phio are in the party.
T'nique at Eckdart Bridge
}. Van Emblem obtained.
2. T'nique is in the parly,
3 r Ashlay and Cyuss are not in the parly.
T’nique attempts to carry an
his training*
loshua and Mavelle at Van City Entrance
T. Van E
12. Ranyx, loshua, and Mavelle are in the party.
overload of liquor bottles as past of
loshua gets serious about
determining Mavelle’s past.
Following the scene, speak to
Mavelle to lighten the mood M
Try to have a Creamy Cheese
item on hand before initiating
this Private Action* Millie
a nee again encounters the
overworked maid, this time
tasked with procuring Creamy
Cheese. Millie wants Roddick
£0 take action , if you choose to
rot talk to the maid, the event
ends and Mi lire’s affection
for Roddick decreases. If you
choose to talk to the maid but
do not have Creamy Cheese
on hand, the event ends but
tan be initiated again later*
If you have the item on hand,
the second choice appears*
Give the Creamy Cheese to
the maid to gain points with
Millie, If you do not, then you
won’t receive any items during
PAS9, Creamy Cheese can be
bought in Silvalant City, made
with the Cooking specialty, and
it can also he pick pocketed
from several people in various
lawns, albeit not easily*
Ho affection points {Goto
. Choice 2)
Second opPion
No affection joints fend event)
| ibifd oflNan
No dfetfion points feud everrt)
First option
No affection points (and mn\)
Second option
No often paints (Go to
Choice 3)
Third option
Ashlay +3 fo; Roddick
Ashlay -3 for RciJdick
Ho; Asflfoy+1 faritodM
This Private Action with Ashlay is crudar to
your relationship with him, plus it’s the next
step toward obtaining the Wyrm King SFT for
ftoddkk* Speak to Ashlay in the Skill Guild
and make the appropriate choices to garner
affection points* The first choice doesn’t
change the overall affection. Select the first
option to proceed to the next choice. In
the second choice, choose the third option
to raise Ashlay’s affection for Roddick by
3 and end the event* Choosing the second
option leads to the third choice* However,
in the third choke, selecting the first option
causes Roddick to lose 3 affection points with
Ashlay,. whereas the second option only adds
one* Therefore, the best option is to end the
conversation in the second round to gain the
most affection points.
1. Van Emblem
obtained.
2. Have nat relumed
fa Von Caslfe with
lillle at Durss Worth Area
Proceed to the north area during a Private Action
at Durss and speak to Millie or Remia, the little girl
making snowmen. With your help, Remia can make
an entire line of theml
Speak to either character in
the Portmith Bar to trigger a
scene wherein Phia wants to
know more about Ashlay.
; Vcj| Emblem obtained.
■ fe is 111 Ifae pnily,
U ^tl 000 Fol possessed.
SHOPPING
JPEEE
LlUorkoddick
Cyuss wants to do some shopping and asks to borrow 1000 Fol. If you
agree Cyuss takes the money and heads to the Weapon Shop. When you
exit the town later, he hands over the items he bought:
Silver Robe x2 . Plate Greaves x2 • Knight's Shield
• Sinclair . Crossbow
* Zweihander . p| ate Helmet
At first, it may seem like Cyuss spent a lot of
Fol on a bunch of useless pieces, given the Fate
j stage at which this Private Action occurs. But
the fact is the total purchase value of these
1 items Skater than 1000 Fol at any shop* And
the combined sale value is more than 54SO
Fol, not including increases gained from super
specialties.
Speak to Pericci outside the
item Shop in Haute to initiate
a scene* Pericci goes inside
and awakens her friend, who
happens to be the “statue”
Roddick, ilia, and Cyuss
delivered to Badam* Although
Badam still tries to collect
on his investment, he can
only watch helplessly as it
hops away with Roddick, The
party then receives the Bunny
Whistle* Use this item while
on the World Map to ride at
double speed without random
encounters!
Welch at Kraat
1. Welch K in the party.
Necessary for PASO
Welch takes a snooze on
someone's lawn in Kraat*
During the scene, the choices
offered do not change any
affection points.
Welch by the Fanfic Girls at
Autanim
1. Welch is in The pdfty.
Mystery-girl Welch holds a
great deal of pull with the
young ladies selling the fanfics
outside the Weapon Shop in
Autanim, Perhaps she gets
her peculiar personality from
reading too many mangas?
PA §£
Welch at Tropp Plaza
1. Welch is in ihe party.
Necessary for PASS, PA94
WELCH’S LOVE
POTION
D on ' he her test rubied
No affection points
Lei her demcnstruSe on RorJd; k
We kin 1 for Reddick
Roddick finds Welch trying
experimental love potions in
Tropp*s main plaza. Unless you
choose the second option to
become a guinea pig, Welch
demonstrates on one of the
other males in the party* Since
opportunities to bond with
Welch are few and far between
outside of boss fights, man up
and choose to be her subject*
Welch at Eckdart Entrance
1, Welch is in ihe putty.
Initiate this Private Action at
Eckdart after recruiting Welch
in the party for a revealing
scene.
Cyirss, Pericci, T'nique, and
Welch at Eckdart
Residential Area
1. Cyuss, Pericci, T'nique, and Welch in the
parly.
2. PAS6 atoned.
Welch is a mysterious character
who only reveals bits and
pieces of her personality and
history under very specific
conditions, such as when
certain other characters are
around* Here, she continues to
aggravate more party members
with her mysterious ways.
Welch at lonis Plaza
1. Welch bin the parly.
2. PA91 has not occurred.
Necessary for PA63
Welch’s reign of mischief
continues as another one of
her schemes upsets Ilia and
Ronyx*
Welch at lonis Alleyway
1, Welch is in The party,
Roddick finds Welch sulking In
the alleyway* ______
PA (siTl
Welch at lonis Weapon Shop
1. Welch is in The parly.
Ilia becomes keen to Welch's
out-oMhis-world fashion*
Welch at Van City Entrance
1, Welch is in the party.
Welch enjoys the ambiance of
Van City*
Welch at Tatroi Central Passage
1. Cyuss, Ptiin, Welch in the party.
2. PM9 has occurred.
Welch mystifies Phia with her bizarre riddles and clues.
loshua at Silvalant Castle Horth Corridor
1. Silvalaat tmblem has been obtained.
2. "Featharfolk Reunion at Old Race Ruins" event has net occurred.
3. loshua is in the party.
Head to the back hallway of Silvalant Castle, where loshua learns
about the story of a young Featherfolk girl who attacked the castle.
thht
Mavelle at Silvalant Castle Foyer
1. SibolonT Emblem hns been obtained.
2. "Entrance to Demon World" event bus not occurred,
3. Mavelle is in the party.
Mavelle is overheard seeking information about the staff at
Silvalant Castle*
Jlillie at Silvalant Castle Plaza
Sihraianrt Emblem has been obtained,
CATS OR DOGS?
Talk to Willie after all other members
Willie +\ for Roddick
Leave without talking to port 1 /
Millie-He r Rodd-tk
Millie wants to know whether the
party likes cats or dogs better, |
Talk to Millie in the plaza, and she
eventually asks if you prefer cats
or dogs. Choosing dogs over cats
causes Millie to look upset. Either
way, she then asks you to talk J
to the rest of the party* You can
then approach and speak to the
surrounding party members in the
' H leave
area before returning to Millie with the results. However, if you
the plaza without talking to all of the party members, M.lhe becomi
angry and loses affection for Roddick* J
Millie at Silvalant Market
1. Silvalant Emblem Iras been obtained.
2. Millie joined the party at Eckdoit.
3. Willie ond Roddick hove affection level 9
or higher.
I MADE THIS FOR
YOUt _
COMPLETION
[willfe, Roririkk +1 fat eoth olhef
Stumbling upon Millie at the
central marketplace in Silva Ian®
City, Roddick finds her trying to
pick something out. If you speak
to her, she doesn't seem much |1
interested in talking. However, ill
you try to walk away afterward,
she calls out to Roddick and gives
him the Good Luck Charm. This is
a great accessory that you can only
receive if Millie is in the party and
her affection is high.
IT Phia at Silvalant City Northeast Street
1. Sibalanf Emblem has been obtained.
2. Phia is in the parly,
3. "(Ilia's jailbreak" event has not occurred.
Necessary for PA79
STAND UP FOR PHIA
COMPLETION
Cpssis in tfiejwrty
Cm Pfa, +1 br codi oihcf
As a kind of sequel to PAIR*
Roddick overhears two Silvalant
soldiers drooling over Phia* Bai
Phia overhears this time, cai®
Cyuss to step in if he is in the I
party* This scene results in a J
greater bond between the twfl» j
This short >cene becomes
available during the Private
Act j o n at Silvalant after Erys
joins the party at the Old Race
Ruin* Approaching her and
Millie inside the Sar causes
her to talk about Mavelfe's
memories and increases
affection all around*
m
Erys at lonis Alley
l.Erys is in the petty.
LEGACY OF DEATH
COMPLETION
loshua -1 for RwMkk
Frys+l far Roddkk
Speak to Erys when she stands
alone in the alleyway. The
past may be good for her to
remember, but it is too much
for loshua.
wm
loshua at Van City Entrance
1, ''Featherfolk Reunion" even! occurred.
2, Mavelle is not in the party.
This painful scene serves as a
requiem for the Featherfolk
Reunion scene that takes place
on the lowest level of the Old
Race Ruin, loshua is overcome
Phia at Kraat
1. Hof all emblems acquired.
2. PA68 occurred,
3. Phia is la Hie party.
' Phia finally gets the drooling
j soldiers under control.
PA M
Erys at Van City
turn
T'nique at Kraat
1* Not all emblems acquired.
2, Must hove Salt Rice Ball in possession.
3, Fnrqua is in the party.
im
Welch in Haute
r™
1. Natali emblems acquired.
2. PAS 4 occurred,
3. Welch is in Ihe party.
Welch decides to take another
nap in a nice patch of grass*
T'nique Outside Autanim
Skill Guild
1 L Not all emblems acquired.
12. T'nique is in The party.
WHAT IS T’NIQUE?
I J niciue +1 for Roddick
T'n«iw:l .for Roddick
A. child witnesses T’nique’s
transformation ( but mistakes
him for a dog. Correct the child
to score an affection point with
T’nique*
GW1
Cyuss at Tatroi Arena
Stadium Area
] r Not oil emblems acquired.
2. Cyuss is in flie parly.
1. Not all emblems acquired.
’ 2. PA25 occurred,
3. Erys is in die party.
Cyuss gets cocky and joins
the arena battle to prove
something, Make sure Cyuss
is properly equipped and
healthy before initiating this
private Action outside Tatroi,
since Cyuss must fight a Giant
in the ring. Winning means an
increase in affection among ail
party members for Cyuss, while
losing results in a decrease. If
Phia is in the party, she gains
or loses an additional point
based on the outcome, so do
your best to impress her!
Millie Outside Tropp Bar
1. Nat all emblems acquired.
2. PA47 occurred, Creamy Cheese given to
moid.
This is the last in the series
regarding the couple in Tropp.
If you gave the maid some
Creamy Cheese during PA47,
she is much happier and hands
over some items:
■ Luscious Gratio
• Scrumptious Pizza
• Delectable Cheese
j * Treasured Gorgonzola
Mavelle Inside Karner's
Mansion at Eckdart
1. Natali emblems acquired, have not entered
Demon World.
,2, Mavelle is in the party,
3. PA2S occurred.
* mM w madam karneits
reception
i| The same artist looking for
I models in the plaza who
once approached Mavelle
1 so enthusiastically has little
| interest in Erys. After the
1 scene, talk to Erys and tell her
: personality is what’s important
I to bolster her morale.
Cyuss and Tnique fit Tatroi
Central Passage
2, Cyuss and T'nique are In Ihe party.
Speak to T’nique in front of the
arena to engage a short scene
involving a lot of macho talk
about fighting.
T'nique at Tatroi Arena
Lobby
1. Nat all emblems acquired,
2. T'nique is in Ihe party.
After this Private Action, if
T'nique is used to fight in the
A Rank match in the arena,
his character ending changes
slightly at the end of the game
(with the proper requirements
fulfilled).
Millie, Ilia, and Ronyx
at Tropp Bar
TNotall emblems acquired,
2, PA32 occurred.
Necessary for PA91
ESI THE ch allenge
[mu.in iimiiiiM
D.-.ni iu' i 1 fftr &niMirk
Konya t-1 lor Roddick
Ronyx +1 tor Ilia
Although Ilia's trying to turn on
the charm, Ronyx still can’t get
over his deceased wife. After
the scene, speak to Ronyx to
garner some affection points
with him.
I. Ilia and Ronyx at 8 affection points ot
higher far each other.
3. PA88 occurred.
If you have not visited the Old
Race Ruins, then Mavelle may
still be in the party. Stop by
Karner’s Mansion in Eckdart to
view a scene that finally gives
Mavelle some hope.
Ilia, Ronyx Inside Eckdart
Item Shop (Jewel)
tonga
pirastM 1
T'nique at Eckdart
Landing Area
T'nique of lonis Plaza
]Jfof dl emblems acquired,
2 , T'nique is in the party,
l PA44 occurred.
1. Nor all emblems acquired.
2, T'nique is in The party.
This scene completes the
trilogy darted when T’nique
looked to Pericci for combat
advice.
Speak to T’nique here to ‘
initiate a scene, then follow ,
him through several areas of i
1 the town.
' iwipr
B ' i
loshua and Pericci Outside
Eckdart Inn
loshua and Pericci at Stairs
to Van City Weapon Shop
I ' ~~ -
1. Nor all emblems acquired,
2Joshua offd Pericci are in the party,
3. tm occurred.
Necessary for PA98
T . Not all emblems acquired.
2. lashuu and Pericci ore la Ihe party.
Necessary for PA96
Speak to either of these two
to view a short scene where
Pericci threatens to eat loshua,
who she thinks Isa bird.
i [ - — _ j
Pericci continues to dream of !
eating loshua, who stiff can’t
convince her that he's not a
bird.
.... 1
r — _ -v H 1 -r'fl 1
' P □ flj * AtdrS 1
» .rjsjjgj $m\
■ £ tOI 1 1
Welch at lonis,
Outside Skill Guild
wm. 1 1
Ronyx and Ashlay
at lonis Bar
UM emblems acquired,
2 Welch [s in Ihe party.
3.PA56 occurred.
! 4. forty possesses of least 2000 hi
1. Nol all emblems acquired.
2, Ashlay is in the party.
| 3. PAB2 occurred. 1
/i^j. THANKS FOR
Bit COVElUNG FOR MEt
BWBw i (
ro+l for Roddick
Enter the bar in lonis during
a Private Action to witness!
| ; a scene between these tw&
| leaders, 1
Welch h playing pranks all over
lonis. When Roddick enters the
central alley to discipline her*
rtie springs a trap on him and
runs away. Ilia, and Ronyx free
n<m from the trap. Afterward*
^ddick automatically pays
tony* 69Q FoJ, Go to the bar
* nd Ronyx buys the following:
EE Fried Rite, Hamburg Steak,
,IEtl e BE. and Stir-Fry. When
j' 011 return to town, Welch
and& over Twice-cooked Pork
10 nalce amends.
loshua and Period
at lonis Plaza
1, Nofall emblems acquired.
2, Joshua and Pend ore in the party.
3, PA96 occurred.
Ronyx finally declares his love
for Ilia in a most surprising
way. This triggers an additional
scene following the credit roll
during the game’s ending.
TASTY BIRD
n
i®i
rtillie at Silvalant City Inn
1 Nol oil emblems acquired.
2. Millie joined the party in Silvalanf.
Necessary for PA102
Looks like Millie became close
with the citizenry during her
time alone at Silvalant
Ashlay ant) Erys at Tropp
, Received the Force Swords from bras.
2. Ashlay and Erys are in the party.
Catch this scene in front of the
house in Tropp, featuring two
characters who rarely interact.
Chase loshua
loshua -1 for Mdkfc
Don't chase Jashvs
toshua +1 far Roddick
Roddick finds Pericci chasing
loshua around the lonis plaza,
having mistaken hrm for a
bird. The first choice is the
more humorous option, but
this lowers foshua's affection
for Roddick. The proper thing
to do is tell Pericci not to chase
hrm.
rtillie and Ilia
at Van City Inn
]. Not tifj emblems acquired,
2. Millie, Ifia, and three other female
characters me m the parly.
Enter the Inn at Van City
during this Private Action to
witness a bizarre girl’s night.
it
Pericci Inside Silvalant City
Weapon Shop
- Natali emblems acquired.
2. Pericci is in the party
Enter the Weapon Shop to
view a cute scene where
Pericci cuddles up to the local
felines.
L Durss destroyed.
2. Ashlay and fiuddick's affection scores for
each other me 9 or higher.
3. PASO occurred,
Ronyx and Erys
at Safe House
FAILURE TO
REPORT
When a Private Action is
initiated at Silvalant that meets
the above criteria, Ashlay
asks Roddrck to meet him
in the courtyard of Silvalant
Castle, If Roddick leaves town
before meeting Ashlay in the
courtyard, Ash Jay gets angry
and his affection for Roddick
drops three points. At this
late stage in the game, raising
Ashlay’s affection for Roddick
back up to 9 is extremely
difficult, so don’t forget to
meet Ashlay. Once there,
Roddick learns the Wyrm King
SET from Ashlay, which allows
him to learn his most powerful
special arts.
Erys is in die parly,
2, Viewed the "Asmodeus background" scene
at biO’iab,
Return to the safe house
after visiting the bio-lab and
approaching the statue in the
lobby. In the second area,
Ronyx and Erys share a short
scene.
Millie and Pericci at Safe
House Entrance
1. Pericci is in the parly-
2, Used ihe Save Point on Revorse Tower 8F,
After using the Save Point on
level 8F of the Reverse Tower,
exit and return to the safe
house to initiate a Private
Action, Go to the second
area, and then return to the
entrance to witness a bizarre
scene between Millie and
Pericci, What a way to wind up
the Private Actions!
CHARACTERS G A WE PLAY MAIN QUEST ITEM AND EQUIPMENT DATA
BATTLE ARENA
At the Tatroi Battle Arena, characters
may sign up with the guards at the desk
for a tournament. Only one character
can enter at a time using only the
equipment he or she carries and the
items provided by the arena. The items
provided vary based on which character
is chosen to fight and the rank in which
he or she competes.
Ail arena battles are one-versus-one.
Speak to the guards at the desk to
enroll one party member in a fighting
tournament.
Dying or becoming immobile (via
paralysis or petrification) results in
a loss. Equipping accessories that
prevent paralysis or petrification is
recommended in the higher ranks.
Otherwise, defeating all the monsters
in a rank means the character becomes
rank champion and wins a prize set. The
prizes awarded depend on the character
chosen to fight. Winning characters increase one rank in the arena. The next time
the same character signs up to fight, he or she fights in the next-higher rank.
Each
character starts at H Rank, and fights his or her way up to A Rank.
Fighting in the arena yields an array of
bonuses, including the ability to recruit
T'nique (D Rank boss) after acquiring
the Van Emblem, and also the option of
acquiring the Omega SFT, which allows
several characters to learn new special
arts.
‘ £*
For winning a tournament, the character
receives items and advances one rank.
H Rank
H BANK ITEMS
Arena Items
G Rank
E Rank
D Rank
E-NEMY m RJJSJER
! Bluebell x4, B'-Etkberriss x4
.4
BP Went
Drop
| 200 Wane
, Nana
i HP
Weak
Drop
1 540
Wafer
1 Hone
HP
Weak
Drop
420 |
Hone
Slink Gel (10%), Sweet Syrup (10%)
VELKHENT
Weak
Chanter
1 HP
Went
Drop
1 280 |
Fire
Giains (10%)
H RANK PRIZE SETS
Prizes
Roddick, Ilia, Cyuss, Ashby, Phia, Peiitci
T'nique ___
Millie, Ronyx, Sosbuo, MovbBb, Welch,
Erys
Antidote, Fariysh Cure, Stoflft
Cure, Bluebe rries
Antidote, Pamlysis Cure, Slone
Cate, Blackberries
G BANK ITEMS
£ BANK ITEMS
Ch aracter
Any _
Arena Hems
Blueheiries *4, Blatkbemes*r
Bk, \h Cywss, Ashfoy, Phia,
1 Period, T' nique, Wekh
E^EMiY.RQSJiER
Arena Items
Sweat Syrup x2, Sour Syrup x2.
Potion of Might
Sweet Syrup x2, Sour Syrup *?,
hm Bomb
Character
Arena Items
Roddick, Ilia, Cyuss, Ashfay, Phia,
Mavalte, Pericci, T'nique, Wekh
Millie, ItonyXj loshua, Eiys
Mixed Syrup x2, Yiclniy Card,
Silence Card
Mixed Syrup x2, Faerie Elixir,
Silence Card
360 Fire
enemy roster
ENEMY ROSTER
HP
Weak
Drop
1200
I Earlh
Medicine Bertie (10%)
i mm
fleap
I Seafood (l Oft)
DRAGONFLY
Crystal (8%)
Character
G RANK PRIZE SETS
Prizes
Any
Lavender, Mandrake, Erne t%
Wolfsbane
F Rank
Character
h\m Hems
Roddick, Ilia, Cyuss, Ashlay, Phia,
i, Period. f niqua, Welch
Millie, Ronyx, toshua, try*
Sweet Syrup x2, Sour Syrup x2, mu
et Mig ht _ _
Sweet Synip x2, Sour Syrup x2,
Bomb _ m
C Rank
ENEMY ROSTER
J.
C RANK ITEMS
; f Ilia, Cyuss, Ashlay, Phia,
l Fei icci, friquc, Welch
Kojiyj:, loshua, Erys
Arenu Items
Mixed Syrup x2, Victory Curd,
Silence Card
Mixed Syujp *2, Faerie Elixir,
Silence Card
Lm'
ENEM RQSTER
HP | Wea k __ r
5/60 | Earlh, Wind, Water, Fire, Light, Dark,Dlpmpnd (0 (
FRANK PRIZE SETS
[Priz es _
I Fruit, 6rcirc,SertoajJ
Arana Items
Magic Rice, Organic Vegetables,
Sirloin, tap Quality Tuna
Omega Sf I
m Drop
[re. Nare
HP
Weak
Drap
1 ■
See
Blackberries (20ft)
E RANK PRIZE SETS
\mm
Prizes
Gold, Kubv. Sapphire, Silver
HP Weak
iDroj
I 1520 ! Earlh, Wafer, Fire, Wind, light. Dark i Diamond {8ft)
% «'i
VI-/
SORCERESS
| HP i
Weak
Drop
m 1
Water
Blackberries (20ft)
4, J»
_ HP Weak
Drop
HP
pT Fhe
Mixed Syrup (4ft)
1680
I Drop
| Resurrection Elixir {4%}
HP
Weak
Drop
6960
Fire
MeoHlOft}
mi
T'NIQIJE ARCANA
HP
\m
Drop
B Rank
Gtarocter
Roddick, lira, Cyuss, Ashlay, Ptiia,
Marralle. Pericd. fnftm Wefth
Mile, Ronyx. lastm Erys
Amoo Items
Fruit Syrup, Compress of Veda,
Polionoflha Winds
Mental Potion, Fruit Syrup
EfHEMiY, ROSTER
,11
3900
BERSERKER
HP Weak
!Dcap
260 0 ! Ea rlh, Wafe r, Fire , Wind, tigh t, Dark I Star Ruby (8ft)_
J L
i HP
Weak
2flOD
Dark
HOUND SPIRIT
I Drop
ijP|Wdc
mli
SHADOW BEAST
3000 I None
! Drop
i Amazing Tenderloin {4%)
HILL GIANT
HP Week
I Drop
18,000 i Ea rlh, Wind, Wafer, Fire, Light, Dark | Star Ruby (8ft)
B RANK PRIZE SETS
Character
Arena items
fiuddidt, Rony*, Cyuss, Ashby, Phia,
Welch
Diamond, One hokum. Rune Metal,
Moan Pack
Millie, ilco, loshun, Mavelfe, Pericci,
fnique, Eiys
Star Ruby, Damascus, Rainbow
Diamond, Meteorite
Emblem, the fifth opponent in
D-Rank is replaced by T'nique
Arcana, Defeat Fnique with six
or fewer party members, and he
offers to join, T'nique is strong and
inflicts severe damage, but only
at short range. Defeat him easily
by attacking from long range
using special arts, spells, or other
projectile attacks [such as using a
Bow or Orb).
DRANK PRIZE SETS
Character
Arann Items
Roddick, l[io, Cyuss, Ashlay, Phia, Pericd,
fnique
Mixed Syrup, Medicine Bottle,
Resinrection Efcdr, Sweet Svruo
Millie, Ftonyx, loshua, Mavelfe, Welch,
Erys
Alixed Syrup* Medicine Bottle,
Resurrection Elixir, Sow Smn
A Rank
A RANK ITEMS
Character
Rod did, Ha, Cyuss, Ashby, Pbia,
Parted Prime. Welch
Millie, Ronyx. teshun, Eiys
Arena Ifeais
Fruit Syiup J Compress of Veda,
Potio n of the Winds
il Potion. Fmit Syrup
ENEMY ROSTER
Hone
I M Potion (10%), Swael Synip (10%)
2,
DARK PHOENIX
HP Wenk
•1,500 tir
Drop
R5Q0 | Hone
a&i
None
STAR SERAPHIM
14,500 I Dork
| Drop
I Resurrection Mi5t M
HP (Weak
23,250 I None
HP Weak
99,000 None
A RANK PRIZE SETS
Character
A im Items
fiiit Win
20,000 Fol
Roddhk
Sword of Strength, Milhril Mesh,
Milhril Helmet, Mithril Greaves
Millie
Mindsoather, liven Cap, Milhril
Helmet. Star guard
la
Silver Knuckles, HermiTs Cap, Star
Guard, Milfoil Mesh
Rany*
Sllvei Bow, Hermit's Cap, Star
Guard, Milhiil Mesh
Cyuss
Searfng Sward, Mithril Mesh,
Milhiil Helmet, Milhril Greaves
Ashloy
Sward af Strength, Mithril Mesh,
Milhril Helmet, Milhiil Greaves
Phio
Flam Etnselard, Mithril Mesh, Mithril
Helmet, Milhril Greaves
tashua
Mindsoother, Elven Cap, Mithril
Helmet, Star Guard
Mad le
Silver Orb, Elven Cep, Milhiil
Helmut, Star Guard
Pericci
Silver Knuckles, Magic Bikini,
Hermit's Cop, Star Guard
T'nique
FlameEtmcer, Dueling Suit, Hermit's
Cap, Star Guard
Welch
Annoying Handy Slick, Hermit's
Cap. Star Guard, Mithiil Mesh
Erys
Miisrkooiher, Elven Cap, Mithril
Helmet, Star Guard
PUFFY’S GAME
Puffy stands between the doorways of
the Inn and the home in the first area
of Tatroi. For 600 Fob she indulges the
party with a multiple-choice game. Puffy
describes an adventure and leaves the
choices at each stage up to you. Pick the
right choices in order to win items and
prizes.
IHHHii
Speak to Puffy outside Tatroi’s (nn to
engage in a short mini-game.
The first time you play with Puffy, select the following options to win 120 Fol and
a
Flare Bomb (one time only):
* "t'm going left."
* "Search the corpse,"
* "Let me search El already."
After that, select the following options to receive a Murky Potion at the expense
of
the Flare Bomb:
* "Pray For him."
* Til use a Flare Bomb."
Next, if you have a Nuclear Bomb in your possession, pick the following options
to win the game and collect 600 Fol and a Saber (as many times as you like) and
receive 100 Skill Points the first time:
* "I'll use an item," *
* "Nuclear Bomb."
A Nuclear Bomb can be made using the Machinist specialty. In the choices
afterward, avoid using a Murky Potion, or you cannot play this game until the next
time you return to Tatroi!
ORACLE ROOM
ITEM SHOP [RESISTANCE SOLDIER)
ITEM
FOL
Blueberries
so
Blackberries
190
Aquaherties
90
Antidote
100
Paralysis Cure
100
Slone Cure
100
Medicine Battle
300
Resurrection Elixir
500
Magic Canvas
300
Magic Clay
300
fountain Pen
iso
feather Pen
20
Conductor Baton
100
Premium Paper
150
Magic Camera
2000
Magic Film
300
Mechanic's Tadba*
1200
Smith's Hammer
600
Orpins
150
Fruit
BO
Vegetables
20
Meat
SO
Seafood
ISO
Egqs and Dairy
20
Top Quality Tuna
9000
Maranite Oysters
12000
Maaic Rice
5000
Organic Vegetables
4000
Sweet Froif
2003
Stdoin
7200 :
Creamy Cheese
3600
Gdatinuus Slime
100
Wabbly Sfime
100
Ingredients of Yarma
100000
Rapt Beer
300
Bloody Driver
300
Fire in the Sky
900
Luxury Grape Juke
282500
Rase Hip
230
Mandiuke
30
Artemis Leaf
320
Wolfsbane
ISO
Lavender
35
Meins
800
Sweet Syrup
200
Witch Powder
500
Potion af Might
500
Sleeping Gas
200
Mind Bomb
300
Flare Bomb
160
Pet Food
10
Ruby
600
Sapphire
600
Green Beryl
2000
Crystal
2000
Dromond
30(H)
Silver
SOD
Gold
300
limit
150
Spectacles
10
1 tazarct Flask
40000
Beret
30000
Keen Kitchen Knife
4000
Music Editor
100000
Magical Rasp
tiarmonka
100000 1
800
Pipe Organ
5000 1
Lyre
12030
Cembalo
! 600 D
Violin
5QQ00
Piano
80000
Mystical Sbomisen
Silver Trumpet
100000
300000 1
Walloon Sword
Flamberge
4000
7100 !
Baselard
2500 J
Crested Rad
3000
Castes
4500
Spew
Crossbow
4000
3000
Crescent Orb
1 2000
Playful Handy Stick
4000
Santo's Boots
4500000 :
trFEfnWffln
0000765 J
Jewel of ihft Frog
lOOQOQ
HCUJmCK;
TH* -dtnjr tfrflci-T. I
Rt.( il time [j b~ FgMo-d bv
Improve the Oracle specialty to unlock five
of the doors in the north wall.
The resistance soldier from the safe
house also appears here, selling items.
Seven doors line the north wall. The
first one nn the left leads to the Cave of
Seven Stars, an extra dungeon where the
enemies are extremely difficult but the
rewards are great. The other five doors
are locked, unless a character in your
party possesses the Oracle specialty.
The various doors unlock based on
what level the character’s Oracle specialty has reached. Inside the rooms, the game
developers make comments and ask questions about the game. There is a chest in
the Level 10 Oracle Room on the far right that contains the Magic Jar, a very handy
accessory that spits out random items while the party is walking.
The south stairs from the Oracle Room lead back to the Labyrinth of Champions.
You may now open the Mystery Shop. To do so, enter the center door and head
north to the room with the seven moon doors. Numbering the rooms from left to
right, make sure the switches in rooms 1, 3, 5 and 6 are all up. Next, flip down
the
switches in rooms 2 and 7. Return to the Labyrinth's entrance and go through the
right door to enter the Mystery Shop. Some interesting characters hang out here,
and a young lady at the back sells the Fanfid!! for 10,000 Fol.
Rl FROM THE GODS
After saving your game at the final Save
point inside Revorse Tower, head south
back to the last teleport pad. Continue
through the south doorway and down
the ramp to find another teleporter.
Step on the pad to send the party back
to level B1F of the Revorse Tower. Head
east to find the central chamber that
was previously divided. The dividers
are gone, which means the party can
go south to find yet another teleporter.
Step on it to visit the Oracle Room.
After using the final Save Point in Revorse
Tower, head to the south end of 7F to
teleport hack to BIT.
Return to the moon door mom in the
Labyrinth of Champions. Reverse the
positions of all the switches from the last
solution to open the Mystery Shop.
The Mystery Shop features an odd
assortment of characters, including a duo
in the back selling a rare book.
the dividers in the central room of BIT are
now gone; head south to teleport to the
Oracle Room.
Th* tfMfr trfjr Hobm Hi.
PU' t! Ft'pdnp 1 :■ be led 4 3 tip hmi kl
oJ fcrirfiJep twee.
ARACHMENE
BRACHYON
— 20900 EMM None
CONJURER DEVIL
20900 Bail'
Resurrecliun Elixir (4%)
DARK MAGICIAN
ELDER WITCHETTE
1MU Sour Syrup (20%)
liiaiil Sour Syrup (20%)
LADY SIN
EH fear of Istafel (2%)
MEDUSA EYE
SAND BUNNY
HI Us (20%)
SLAYER
Ilium Swoid of Marvels (2%)
WEAK VS,
i WEAK VS.
[WEAK VS,
WEAK VS.
Switch 3
WEAK VS.
WEAK VS..
CLOUD OGRE
ARACCOLA
KH. 23100 1 wxm None
I MM Ingredients of Yarnra 00%)
DARK STALKER
AXMAN OF DOOM
MUtU Shadow Cross (2%)
DEMONIC EYE (BOSS)
CANNIBAL
fire, Water, Wind, Earth, Light,
£2 28100
M'l’j'lif Reinbow Diamond (3%)
Sing of Ligfitspced (2%)
GARUDA EAGLE
GRIM FAERIE
NECROMANCER
SABER-TO OTHED B UNNY
KB 25700 IMil None
VILE BEAST
S3! Stecik of the Demons (4%)
WEAK VS.
I WEAK VS.
WEAK VS.
WEAK VS.
I WEAK VS.
HP
1 2d500 1
WEAK VS.
I Sour Syrup (20%)
[HP
40350 |
WEAK VS.
■tlrdl'J
None
ARCH PHOENIX
ARANEAE NIGHTMARE
BANDIT KING (BOSS)
HI Velvet Tenr (100%)
BROWNIE
EH Mocnidx [2%)
COCKATRICE
DEMONIC EYE (BOSS)
EH Ring of Lighlspeed (2K)
GARGANTUA
Fite, Water, Wind, Earth, Light,
Dark
HM9 Rainbow Diamond (8%)
GRAVE BORER
Kim Syrup (4%)
KILLER WISP
Resurrection Elixir (4%)
RESPHINA (BOSS)
KlilffliSi Resurrection Mist(2%)
UNHOLY HEALER
WARLOCK
WEAK VS.
WEAK VS,
WEAK VS.
WEAK VS.
WEAK VS.
WEAK VS:
WEAK VS,
WEAK VS.
THE ULTIMATE CHALLENGE!
The mightiest dungeon in the game
is connected to the Oracle Room, The
Cave of the Seven Stars is a 30 level
dungeon with only one Save Point at
the beginning. Each random encounter
in the dungeon is as difficult—or
harder—as any boss fight in the game.
The dungeon contains dozens of useful
items, including the best weapon
for every character. The enemies
encountered change every 10 levels. There are three optional boss fights (handy for
boosting character affection points) and a major boss fight in the final room on
level
B30F.
Each battle inside the Cave of the Seven
Stars is akin to a full-on boss fight!
Character levels of 100+ are
recommended. If your party is nowhere
near that level, simply wander
inside the first few levels of the cave.
Characters gain 4-6 levels per victory, so
they should be ready In no time.
Characters gam tremenaous experience ana
Fo! from even a single random encounter.
Augmented special arts are the key to long¬
term survival, Make sure the characters
know every possible special art before going
too deep,
until the enemies remaining number two
attacks.
Parties of Vile Beasts (B11F-B20F) or
Grave Borers (B21F-B3QF) can wipe out
characters even at levels 110+ in just a
few seconds. The keys to surviving these
battles are special arts learned from SFT
skills. Ensure melee fighters learn their
Four Beasts and/or Omega special arts
before venturing into the deeper levels
of the cave. Oftentimes, the easiest way
to quickly end a battle and survive is to
use Roddick's Phoenix Blast repeatedly
or less, then finish the battle with physical
Buy at least one or more jewel of the Frog items from the merchant in the Oracle
Cave. Use one of them to escape the Cave of the Seven Stars if the following
conditions occur:
A chest on BSE contains the Backstab skill
which should plug the final hole in your I
characters' skill lists,
LADIES FIRST QN B9F
The south door on B9F remains closed
and locked, unless you fill the party witl
female characters.
If by some reason you do not have four
female characters, you can go no further
than B9F.
A big problem is maintaining a good
supply of MR through 30 levels. Buy full
supplies of Blackberries and various
mixed drinks from the resistance soldier
in the Oracle Room before descending.
Fight plenty of Dark Magicians, Elder
Witchettes, and Friars on levels B1F~
B10F, since they drop Sour Syrups on a
regular basis. Flave 20 Sour Syrups and
20 Blackberries on hand before entering
B21F through B30R
MP must be full at all times to save the
party from dangerous battles.
* MP recovery items run out.
* Resurrection items run out,
* Defeated any of the Demonic Eye
bosses,
* Defeated the B30F bosses, Resphina onef.
Bandit Kings x2.
Remember to reduce the resistance
soldier's prices by activating "Lower
Prices" in the Group Appraising super
specialty, and use a Cinderella Glass to
lower his prices even further,
THE CHESTS ON B4F
The south door on B4F is locked. To
the north are four doors, each with
an empty chest behind it. From left to
right, close the chests in the second,
third, and fourth rooms to unlock the
south door.
Open the south door by closing the chests
the three rooms to the right
An event prior to the battle reduces
every party member to ] HP. With
Millie or loshua in the party set to a
'focus or healing friends f w strategy,
they should take core of the problem
while the melee fighters contend with
the monsters. Help your healers by
increasing their Recast and Hasten
Speech .skill levels.
STONE LOVERS ON B14F
To open the south door on B14F, turn
the boy and girl statues at the top to
face each other and do the same with
the "couple" on the bottom. To turn a
statue, simply stand next to it and press
the © button.
*
Turn the top couple and the bottom couple
to face one another and unlock the south
door .
THE DANGER ON B18F
| Nona
H King of lighted (2%)
HIDDEN PASSAGES ON B15F
Hidden passages connect several rooms
on B15F, Refer to the maps in this
guide to determine how they connect.
For starters, head south and take a
hidden passage to a room where a chest
contains the Extinction spell for loshua
or Erys. Go through a secret passage to
the west and continue past the next
room into a third passage.
Go west from that room to reach
another chamber, then go south to
open four treasure chests containing
Damascus, a Ring of Healing, Holy
Orb, and the Xtra Knuckles. Now go
back two areas, then through a secret
area on the south wall to descend to the
next level.
Secret passages connect the rooms on B15F.
Refer to the maps in this section for the
hidden paths.
The Holy Orb and the Xtra Knuckles are the
supreme weapons for Mavelle and Pericci,
respectively.
B18F is the home of the first of several
bosses in the Cave of Seven Stars. Upon
entering the level, head south and west
to collect a Rainbow Diamond. Then,
return to the entrance and go east.
A wounded adventurer lying on the
ground warns of danger in the room to
the north. Place a healer with full MP in
the party, such as Millie or loshua, and
That red glow is more than just a security
warning—it’s draining the party’s HP!
prepare to fight!
BOSS FIGHT!
THE SECOND CHEST PUZZLE
On B19F, the party encounters yet
another area with four side areas, each
containing a chest. As the inscription on
the central stone indicates, the chests
must be opened and closed so that
one is not in the same position as the
next in order to open the south exit. To
solve the puzzle in the shortest time,
simply examine the chests behind doors
number 3 and 4, from the left.
Examine the chests in the two rooms to the
east to unlock the south door.
THE LAST INVISIBLE
CORRIDORS
From the entrance of B25F, head west
through one of two hidden passages in
the next three areas. Take the hidden
passage in the northeast corner of the
third room to reach a chest containing
Welch’s best weapon: the Violent
Handy Stick. Return to the previous
room and go sooth to obtain Mithril, a
Ring of Wisdom, the Murasama, and
the Cyuss Special, Two more characters
now have their ultimate armaments!
THE SHY ONES
Turn the stone statues on B29F so that
^ the top two and the bottom two are not
facing each other. Open the south door
by turning the two gents on the east
side to face right.
BOSS FIGHT!
Turn the two statues on the east side of the
room away from their lovers to open the
south door.
WEAPONS
(T Buy/Sell: The item’s normal rate when baying or selling in a shop. A dash in the
Buy
column indicates you cannot purchase the item in shops and must acquire it another
way.
Some items cannot be sold!
2 copy: This number is used when attempting the Replication specialty to make a
duplicate of the item. The higher this number, the easier it is to Replicate. Some
items
cannot be Replicated, though,
(V Equip: Certain pieces of equipment (weapons, armor, accessories) can only be
worn by
certain characters. Those characters who can equip it are listed in this column,
4 stats: Changes to your character's stats (ATK, DEF, GUTS, etc,) for weapons and
armor,
5 Special: Some equippable items have special abilities, such as elemental-based
attacks
for weapons, regenerative abilities for armor and accessories, and so on, Stat
changes for
accessories are also listed here,
6 Acquire: How you can obtain the item. Acquisition methods are divided into types
for
ease of use.
AIRv SLICE R
50000
N/A
.4]
ATK
HIT
AVD
GUTS
CRT
490
35
1 - i
20
SPECIAL
jAir damage, reduce chance of knockback
I- 1 ’’ 1 1 ' *
Irviaps: Old Race Ruins, Purgatorium
Swords
A great many characters have the ability to use swords. Several swords, however,
are only usable by a select few. And some are
usable even by characters who do not typically use swords!
AIRvSIlCER
MOOt H /A
IHH
ATK IHITUAVD GUTS CRT
SPECIAL
490 ! 35 I
Aitdamage, reduce chance of kntxklnidd
Maps: Old Rate Ruins, FurgttiQrium
A$SA§SIN*S SICKLES
BUY
SEli
COPY
100000
SPECIAL
50% choree of crilkal hit
ACQUIRE
Cre ate: Customization (Pliia)
1 ATK
HIT
AVD
GUTS
CRT
700
100
B0
250
700
40
SPECIAL
ACQUIRE
rAap-s: iMl. Melorx Mines
Create: Cuslomization (Cyuss)
60
40
AURORA BLADE
BUY
SELL
COPY
SPECIAL
Light dainnge
ACQUIRE
Maps: Cave of the Seven Stars
ATK
HIT
AVD
GUTS
CRT
2000
300
-
_ 2500
625
SPECIAL
ACQUIRE
N/A
ML_._
Shops: Eckdart, Silva ianl City, safe house
Pickpocket: latroi
30
BERSERK SWORD
BUY
SPECIAL
Eorlh damage
ACQUIRE
Maps: Revorce Tower
SELL
100000
COPY
N/A
ATK
HIT
AVD
GUTS 1
1400
120
no
Create: Customize (Cyuss)
M.
COPY
BLADE OF DOOM
[fahflle; Customization (Cyuss)
CLAYMORE +1
IJ£MASCUS SWORD
BLOODY SWORD
CLAYMORE +2
DULL BLADE
FAMEJACE
ATK
HIT
AVD 1
[“guts
CRT
500
50
30
p ■
170
SPECIAL
Water damage
ACQUIRE
Create: Customization fPfiia)
CLAYMORE
M__ SELL
MNBF
I SO I - I . | 30 |
SPECIAL
ACQUIRE
IjhgEjLA-UtgojQLJofrO'ix to I City Iropp, lonis ^
CYUSS SPECIAL
DRAGON BLADE
DWARVEN SWORD
FLAMBERGE
FLARE BASELARD
FORCE SWORD
GLADIUS
Avbn
, GUTS
CRT
40
200
ATK
HIT
AVD
GUTS
CRT
650 I 80
SPECIAL __
Fire damrme. normal attacks do xl,5 damage
ACQUIRE ___
(ren te: Customization (Phia) _
Other: Coliseum A Rank prize (Phial __
SPECIAL
ACQUIRE
Other: Gift from Lord Lias for defeating Del Argosy and
Arachmene
GLADIUS +1
GLADIUS +2
ATK
HIT
AVD
GUTS
CRT
SPECIAL
ACQUIRE
MO _ I M | JO
Create: Casio miiatirm (Phial
BUY
SELL
COPY
2400 _
2D
no mm
wm
ATK
HIT
AVD
GUTS
CRT
250
25
IS
140
SPECIAL
ACQUIRE ____- —
Create: Customization (Phial
ICE BLADES
Writer damage. normal attacks du xl.5 damo 1
ACQUIRE
Create: Customization (Fhia)
LOMGSWORD +2
■ATKln HIT
SPECIAL
ACQUIRE
\ 350
[Create: CusTomizoilan tRoddick, Ashlnvl
ATK
HIT
AVD
GUTS
CRT
650
BO
40
200
METEOR CRUSHER
100000
1 =
umrrr
ATK
HIT
AVD
GUTS
CRT
950
100
L ■
50
SPECIAL
Fire damage, reduce largel DEF10%
ACQUIRE
Create: Customization (Roddirk. Ashlavl
throwing dagger
BUY
MAG
SPECIAL
ACQUIRE
Creole: Customization (Millie, Ronyx, loshira, Mavelle, Erys,
Welch}
HOLY ROD
LUXURIOUS ROD
BUY
SELL
COPY \
50000
BUY
SELL
COPY
ATK
B00
800
SPECIAL
BRASS KNUCKLES
[Liqhl Janette, recover 3% nifl^Pe vef|^econdsJ^o!tk
Fcieole:CustoniizollontMillle. ioshua, Erys):
OTUC +30, STM+30,
I recovery_
ACQUIRE
| Maps: Caveof the Seven Stars
MINDSOOTHER
mb
BUY
SELL
COPY
25000
N/A
MAG
200
ATK
300
HIT
60
CRT
50
SPECIAL
MP consumplion cut bv one-third
ACQUIRE
Create: Customization {Millie, loshuo, Erys)
i Other: Coliseum A Rank Prize (Millie, loshwi, Erys}.
MAG
ATK
HIT
CRT
MAG
ATK
HIT
100
150
20
SPECIAL
ACQUIRE
[M
^hrspc- PotimOh, Aulonim, Tulroi, Durss
Pickpocket: Astral City
Create: CusTomizolion (Millie, loshua, ErysL
BUY
SELL
10000
ATK
HIT AVD
CRT
if——
20
WUIAI
(i m iutI l iriiri l III
. m
BUY SELL
COPY
200 50
40
Shops: Portrcilh, Dura
Pickpocket: Astral City
Create: Customize lion IPeri:ci|
CESJUS
4500 T \m~
3QQ ; "T?0 I 30
l£
m _
[Shops: Silva loot City, safe house
ATK HIT
SPECIAL
ACQUIRE
Mops: Ml Ickdort
Creo ie: Customiz-nllon {Millie, bsliuo, Erys)
BUY
SELL
COPY
-
20000
30
CRT
Into poison on targel
Creole: Colonization (Ilia, Perfcri)
KAISER KNUCKLES
BUY SELL
ATK KIT AVD
ACQUIRE
- I
11 DO I 6DO T 160 1
1 M/A: only ll[gjcgn_ijse_
I Ma^: Cave of ihe Seven Stars
HIT AVD
Maps: Demon World
Create: Customization (Ilia, Pericci)
TALONED KNUCKLES
BUY
SPECIAL
ACQUIRE
Create : Customization (Elia, Pericti)
Orbs
BUY
SELL
COPY
3000
N/A
ATK
HIT
AVD
CRT 1
200
90
1 M 1
40
DRAGON CLAW,
BUY
SELL
COPY
150000
N/A
ATK n
HIT
AVD
CRT
900
450
40
SPECIAL
| Each swinp hits 2 lines
1 Creole: Colonization (Ilia, Perirci)
KNUCKLES +1
BUY
SELL
COPY
500
20
HIT AVD
Create: Cu s lomizalion (Ilia, Feitcil
RICKETS KNUCKLES
BUY SELL
SPECIAL
ACQUIRE
- | 2
r \ \ \
etc
Fitkpotkel: Muali Castle
j Create: Custom izalion {Ilia, Ferkcj}
XTRA KNUCKLES
BUY
SELL
COPY
N/A
HIT AVD
GUTS +50: only Perid can use
Maps: Cave of the Seven Slars
Only Mavelle has the ability to use Orbs.
CRESCENT ORB.
ELAM E ORB
1ID006000 N/A
ATK
HIT
GUTS
STMS CRT
520
I. TO.
40
25 1 40
SPECIAL
ACQUIRE
Shops: Silvdanl City; safe house
Create: Customization (Mavelle)
BUY
SELL
COPY
50000
N/A
HU GUTS STM
Create: Customization (MmM
HARD KNUCKLES
BUY
SELL
800
200
ATK
HIT
AVD
100
60
SPECIAL
Shops: Aulanim, Talroi, Astral City, Tropp, loots
Fitkpotkel: Autarcim
Create: Custom izolion {Ilia, Fericci)
ACQUIRE
[Create: Customizolio n {Hi a r Fetid)
SILVER KNUCKLES
BUY 1 SELL ~T COPY -
ATK
HIT
AVD
500
210
80
Create: Custom izcticn (Ilia, Per id)
Other: Coliseum A Rank prize (Ilia, Fericci)
HOLY ORB
BUY
SELL
COPY
N/A _J
ATK HIT
GUTS 1
STM
CRT J
1 1500 | 250
100
60
IK
SPECIAL
1 Light damage
ACQUIRE
i Mops: Cove of the Seven Stars
BUY
SELL
COPY
13500
N/A
ATK
600
HIT
80
GUTS
50
STM
30
CRT
40
SPECIAL
N/A
ACQUIRE
Maps: Old Race Ruins
Creole: Customization (Mavelle)
RUNE: ORB
SELL
COPY
2000
N/A
GUTS
STM
CRT
20
15
30
Customization (Mavelle)
SPECIAL
ACQUIRE
I k/A
I Creole: Customizoliori {MgveHe)
fBUY
SELL
COPY
ATK
HIT
GUTS
STM
CRT
I BOOS
3200
N/A
440
60
30
20
30
SPECIAL
ACQUIRE
[ft'alerJnmage
Shops: Von City
Create: Custom izalion {Mavelle)
Starts & Spears
Only T'rique has the skills needed to properly wield staffs and spears in battle.
DRAG :LANCE
ATK
SPECIAL
ACQUIRE
II000
Hjj
I Cir>e; Cuslotn izal i qfi (T r n ique ]■
ENHANCED HALBERD
Create: Customization (Mine]
HALBERD
"BUY
LONG SPEAR
SELL
COPY
12500
40
HIT
AVD
CRT
80
70
50
tjuslorn izoljon fTnique)
BUY
ATK
SPECIAL
ACQUIRE
Maps: Spare-Time Laboratory
Cr eate: Customization (Tnigire)
MMfiSBEAR +2
ATK HIT
GUTS
STM
CRT
800 120
70
40
so
BUY
SELL
COPY
1001
000
N/A
ATK
HIT
AVD
CRT
1200
160
no
70
RAVEN ORB
SILVER ORB
ELA ME LANCER
LONG SBEAR +1
SAINT’S HALBERD
SHEAR
ATK
300
HIT
AVD
30
10
CRT
60
SPECIAL
ACQUIRE
Shops: sole house
Create: Customizaliofi {T'nlque]
SPINNING SPEAR
BQoT^ 90 ' [ 40^r^r
Each wing hits 4 times
'Create: Customization (T [tique]
STAR LANCE
BUY
SELL
COPY
ATK
HIT
AVD
i
1500
300
120
CRT
100
SPECIAL
i Earth damage. GUTS+50
ACQUIRE
J Mops: Cove of the Seven Stars
THREE SECTION STAFF
BUY
SELL
COPY
100000
20
e: Customization CTnique)
ATK
500
HIT
10
AVD
50
CRT
160
SPECIAL
Wind damage
ACQUIRE
Creole: Customization (Tnigue)
Handy Sticks
These amusing weapons can only be used by Welch, Perhaps even more interesting,
none of them have any special powers
imbued upon them.
ANNOYING HANDY STICK
BUY
SELL
COPY j
50000
_j _ m _
ATK 11 HIT
GUTS
LUCK CRT
800 1 70 1 50 I 40 I 40
ACQUIRE
(reale: Customization (Welch)
Ollier: Coliseum A Ranh prize (Welch)
i STICK
ATK
250
HIT
20
GUTS
LUCK
CRT
10
ACQUIRE
Shops: Van City
STERN HANDY STICK
ACQUIRE
[Create: CustomMogi [Welch)
BUY
SELL
COPY
1000
250
30
ATK
KIT
GUTS |
LUCK l CRT
1000 1
120
L n i
60 i 60
BUY
SELL
COPY
150000
H/A
ATK
1600
HIT
200
GUTS
LUCK
80
CRT
ACQUIRE
Create: Customization (Welthl
HANDY STICK
200
50
35
ACQUIRE
Shops: Durss
Create: Customization {Welch)
Other: Welch starfiag equipment
TEDIOUS HANDY STICK
ATK
500
HIT
30
GUTS
20
LUCK
10
20
ACQUIRE
Maps: Space-lime laboratory
Create: Caslorrizatiaa {Welch)
Hath
HIT
GUTS
LUCK CRT :
150
15
- 1 - 1
BUY
SELL
COPY
2000
20
CRT
F.URIOJJS HANDY STICK
BUY SELL COPY
ACQUIRE
5QD0Q 1 H /A
■ iiMliM l'iiM 11 1 I i
900 i 90 I 60 : ^0 1 50
f Create: Customizatian (Welch)
BUY
SELL
4000
1000
COPY
ATK
HIT
GUTS
LUCK
350
25
10
30
ACQUIRE
Shops: 5ilvq[an1 City, safe house
Create: Customization [ Welch)
TENSE HAND Y STICK
600 I 40__' 30 ~F 20
£HEi9HpHI —
| Create: Cuslomlzation Welch)
VIOLEN T HANDY STICK
TuY r SELT I COPY
H/A
ATK
HIT
GUTS
LUCK
CRT
2000
300
100
100
100
ACQUIRE
Maps: Cave of the Seven Slars
WORRYING HANDY STICK
BUY
SELL
COPY
~T1
4000
10 _
ATK
HIT
GUTS
LUCK
CRT i
700 I
50
40
30
30
ACQUIRE [
| Create: Customization (Welch)
ARMOR
® Biiy/Sell: The item's normal rate when buying or selling in a
shop, A dash in the Buy column indicates you cannot purchase the
item in shops and must acquire it another way. Some items cannot
be sold!
(2) Copy: This number is used when attempting the Replication
specialty to make a duplicate of the item. The higher this number,
the easier it is to Replicate, Some items cannot be Replicated,
though.
© Equip: Certain pieces of equipment (weapons, armor,
accessories) can only be worn by certain characters. Those
characters who can equip it are listed in this area.
4 ,i Stats: Changes to your character's stats (ATK, DEF, GUTS, etc.)
for weapons and armor.
5) Elements: Certain pieces of armor and accessories alter your
character’s tolerances to elementaTbased attacks. Numbers indicate
the amount of change in damage received for those elements.
“Heal” means attacks of that element type are absorbed as HP!
6 Special:Some equippable items have special abilities, such as
elemental-based attacks for weapons, regenerative abilities for armor
and accessories, and so on. Stat changes for accessories are also listed
here.
7 Acquire: How you can obtain the item. Acquisition methods
are divided into types for ease of use.
LEATHER ARMOR
BUY ! 1 ) SELIM
, > KEF
4 6 "
I 1 1
AVD
copy. 2
40
EARTH
6 SPECIAL
[ Decreases chance of knock-back
WATER
ACQUIRE ( 7
Pickpocket: Muc h Cos fie
Other: Roddklc & Cyuss starting equipment
Some pieces of armor are strong against certain elemental attacks. Only those
pieces with reduced damage rates are
given percentages (0% means the character fakes no damage from that attack style).
Certain pieces of armor even absorb
( elemental damage and convert it to healing HP I
Helmet
ERE
SELL
7500
COPY
LBEf
L J 'VD
EARTH
WATER
FIRE [ WIND
LIGHT DARK
Loj
EScial “
ACQUIRE
success rate 10%
Shops: Ion is
SELL
125000
AVD
COPY
M/A
EARTH
Wr
WATER
does not work v/hon wearer has
fenhaNle
FIRE
Heal
WIND
Heal
ACQUIRE
LIGHT
DARK
Maps: Reverse Tower
Create: Blacksmith fOrkhdcum)
CROWN.
BUY
SELL
COPY
4000
SPECIAL
1 A T^/rJi
ML MIL, WATER FIRE WIND I LIGHT DARK
ACQUIRE
Pickpocket: Tafroi
Create: Cra fling (Green Berylj
BUY
1 SELL
i COPY
12500
DEF
AVD
EARTH
WATER
FIRE 1 WIND 1 LIGHT [ DARK
100
1 ■ 1 1 - '
SPECIAL
ACQUIRE
Creale: Blacksmith f Damascus)
iglRj^ HELMET
SPECIAL
Maps: Mt. Eckdarl, Old Race Kuirts, Space^lTrrie^
Lab arclory
Create: Customization (Ashby Cyuss]
Shields
Other: Arena A Rank prize (Millie, loshua,
ANKHl
rSHIELa
SPECIAL
Create: Crafting (Crystal)
Other: Magic Jar (2%)
SPECfAL
IRON HELMET
fens; Ml, Me torx Mines
ICreote. Blurkiwiili [Iron]
(reale: Blacksmith (Iran)
Other: Fhia starling equipment
MITNRIL
SHsEia
WEIRD
GAUNTLET
SPECIAL
ACQUIRE
Credit: BJacksmllh (failed a f tempt)
Create: Customization (Roddick)
W.t *EN SHIELD
ACQUIRE"
Other: Roddick starting equipment
Armor
AMI RvRORE
SPECIAL
Maps: Remorse Tower
Create: Blacksmith (Mithril)
Other: Arena A Rank prize (Roddick,. Cyuss,.
pluses chance of knackback
RLATE HELMET
B RIGAN DINE
SPECIAL
ACQUIRE
Creole: Blacksmith {Meteorite)
Decreases chance of knackback
Other: Periccf storting equipment
Oth er: Konyx st arting equ ip ment
MAG bonus reduced when status
Creole: Blacksmith (Rune Metal)
. Other: Santa's Baals (0,4%} _
GUIS +20, prevents petrification
Crea le: B lacksmirh (Mo o nrockJ
Other: Santa A Boots (0,4%), Arena A Rank prize
BUY
SELL
COPY
■
1125
35
BUY
SELL
COPY
7500
BUY
SELL
COPY
20000
BUY
SELL
COPY
600
150
40
BUY
SELL
COPY
1200
300
40
BUY
SELL
COPY
4000
80
BUY
SELL
COPY
24000
r BUY
SELL [ COPY
1800
450
35
gyvm
SHIELD
Eli?
BUY | SELL
r COPY
180 I 45
40
BIefI 1 [ '
AVD
4
60
SPECIAL ~ 1
ACQUIRE
Shops: Forlmith, Autanim, Tafroi, Astral City,
Jan is, Durss
Pickpocket: Eckcbrl
SELL
COPY
100000
N/A
SELL
COPY
25
40
BUY SELL
COPY
B000
DEF
AVD
25
85
SPECIAL
ACQUIRE
Maps: Mt. Metorx Mines
Creole: Blacksmith (Damascus)
HER MIT-S CAP
nr
:rr
m r
BUY
1 SELL
i COPY
50
PEI
15000 ! 1 liil
■1
DEF
AVD
EARTH 1 WATER
FIRE
WIND
LIGHT
DARK
35
20
1
50%
SPECIAL
ACQUIRE
Maps: Reverse lower
Create: Blacksmith (Or ich oleum)
Other: Arena A Rank prize ERonyx, ilia, T'nique,
Perkci, Welch)
LEATHER HELMET
1 BUY
SELL
COPY
80
20
40
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
1 SPECIAL
ACQUIRE
Shops: Partmilh, Aulonim, Talroi, Durss
Pickpocket: Silva 1 ant City
Ollier: Cyuss storting equipment
[BUY
SELL
COPY
7500
DEF
AVD
30
90
SPECIAL
Prevents paralysis
mm
Maps: Revorse Tower
(rcofe: Blacksmith {Mithril)
SHIELD
BUY 1 SELL
COPY
| 750
35
DEF
AVD
15
75
SPECIAL
-
ACQUIRE " " 1
Maps: Ml. Eckdarl
Create: Blacksmith (iron)
BUY
SELL
COPY
2800
700
30
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT 1
DARK
30
SPECIAL
ACQUIRE
Shops: Silvabnt City
BUY
1 SELL
COPY 1
8000
1 1
BUY
SELL
COPY
12
30
BUY
SELL
! COPY
100000
DEF
AVD 1
1 EARTH I
1 WATER
FIRE
WIND
LIGHT
r DARK
80
I 1
.
SPECIAL
ACQUIRE
Create: Blacksmith (Me lea rite)
Olher: Santa's Baals {0.4%)
DEF
AVD
EARTH
WATER
FIRE
WIND LIGHT 1 DARK "
300
100
50%
50%
50%
SPECIAL
ACQUIRE
DEF
AVD
EARTH
WATER
FIRE “
WIND
LIGHT 1 DARfU
10
SPECIAL
ACQUIRE !
Shops: Autanim, Tatroi, Aslral Ciiy Frapp
Pickpocket: Aslral Cily
Ollier: Ashby starllnq equipment J
DEF
AVD
EARTH
WATER
FIRE
1 WIND |
LIGHT
DARK
500
150
SPECIAL
ACQUIRE
GUTS +50, decreases chance of knackback
Create: Blacksmith [Maanrockl
DEF
AVD
EARTH
WATER
FIRE 1 WIND 1 LIGHT
50
SPECIAL
ACQUIRE
Maps: Mt, Metorx Mines, Old Race Ruin:
DIF
AVD
EARTH
WATER
FIRE !
1 WIND
LIGHT
1200
300
SPECIAL
ACQUIRE
Shops: Ian is
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK
IPICIAL
ACQUIRE
Pickpocket: Astraf City
BUY
SELL
COPY 1
30 i (
r n
DEF
AVD
EARTH
WATER
FIRE
WIND
lightTj®
SPECIAL
ACQUIRE _-
Creole: Customizelian (Phia)
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
-
SPECIAL
ACQUIRE
Create: Crafting (Gold)
DEF
AVD
EARTH
WATER
fIrTI
WIND
LIGHT
DARK
25
ID
SPECIAL
ACQUIRE
ATK +10
Maps: Space-Time Laboratory (?ARMQR)
Create: Blacksmith (Iron)
DEF
AVD
EARTH
WATER
TIRE
DARK |
60
SPECIAL
ACQUIRE
Maps: Mt, Metorx Mines
Create: Blacksmith (Damascus)
194
BWARVEN MAIL
BUY
SELL
COPY
20000
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK
200
50%
*
SPECIAL
ACQUIRE
Mags: ML- Meta Mines
Create: Blacksmith [Damascus)
HgLEY ARMOR
~~buy H stu I copyH I
12
20
DEF
AVD
EARTH
WATER
FIRE 1 WIND 1 LIGHT 1 DARK
| ~ ^ |~ - ]
SPECIAL
ACQUIRE
Creole: Blacksmith [foiled attempt)
KI1TYARMQR
BUY
SELL
COPY
40000
RUNG FU TOP
BUY
SELL
COPY
3200
BOO
30
OEF
100
sol
EARTH | WATER! FIRE
SPECIAL
Decreases chance of knockhack
WIND
LIGHT DARK
Shops: Aslrgl City, Tropp r lonis, Von City
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK
500
150
0%
0%
SPECIAL
ACQUIRE
'GUTS+50
Create: Blacksmith (Moonrock)
FASHIONABLE
""SELL
COPY
1800
450
30
DEF
AVD
EARTH i WATER
FIRE WIND
LIGHT
100
50
SPECIAL
ACQUIRE
Shops; Voa City, Silvalont City
HQLYf CLOAK
BUY
10000
DEF
100
SELL
2500
AVD
COPY
23
EARTH WATER
SPECIAL
Decreases chance of knockhack
i.
*
jf-*
ixl
WIND
LIGHT
Heal
J>arT1
ACQUIRE
Shops; Silva I ant Gly
KITTY-SUIT
BUY
SELL
COPY 1
8000
" 1
DEF
AVD
EARTH
WATER
FIRE
WIND | LIGHT DARK]
200
120
* 1 - 1
SPECIAL
ACQUIRE mU
GUTS +5 r decreases chance of knockhack
Maps: Old Race Ruins
Create: I
(Moon rod)
LEATHER ARMOR
BUY
DEF
AVD
EARTH
40
SPECIAL
Decreases chance of knack back
FIRE
LIGHT 1 DARK
ACQUIRE
Pickpocket: Muah C-astb
Olher: Roddick & Cyuss starting equipment
BUY
SELL
COPY
200000
N/A
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK
250
30
SPECIAL
ACQUIRE
GUTS +10, decreases chance of knockhack
Maps: Muah Castle (x2)
MAGIC BIKINI
BUY [
SELL 1
1 COPY
20000
i —,—--
DEF
300
AVD EARTH WATER
100
50%
SPECIAL
GDIS +20
FIRE
50%
WIND LIGHT
50%
ACQUIRE
Creole: Blacksmith (Damascus)
Other: Arena A Rank prize (Pericci)
MITHRIL MESH
BUY
SELL
1 COPY
12500
DEF | AVD | EARTH 1 WATER i
! FIRE 1 WIND 1 LIGHT 1 DARK
200 - 50%
50% 50%
SPECIAL
ACQUIRE
Maps: Reverse Tawer
Create: Blacksmith (Mrtbril)
Other: Arena A Rank prize [Roddick, Millie,
Ronyx, Ilia, Cyuss, Phia, loshua, Move lie, Aslilay,
Frys, Welch)
PLATE ARMOR
BUY
SELL
COPY
4200
1050
30
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK
90
...
SPECIAL
ACQUIRE
Decreases chance of knockhack
Shops: Silvalont City
BUY i SEU
COPY
150000
N/A
DEF
AVD
EARTH
WATER
FIRE
WIND 1 LIGHT j ARK!
200
| - |
SPECIAL
ACQUIRE
1 GUTS+20
Maps; Muah Castle (x2)
IAL ARTS
ilT*
1200
DEF
20
SELL
COPY
300
30
AVD EARTH WATER
10
SPECIAL
Decreases chance of knackback
FIRE WIND LIGHT DARK
ACQUIRE
Shops: Pgrjmjjk Autanim, TolroL Durss
Other: Fnlque £ Welch starting equipment
PADDED ARMOR
SELL
BUY
300
75
DIF
12
COPY
40
AVD EARTH i WATER FIRE WIND LIGHT DARK
SPECIAL
ACQUIRE
Decreases chance of knackback
Shops: Forlmilh, Autanim, TolroL Durss
Other: Ashley starting equipment
REFLECTING PLATE
BUY |
SELL
COPY
100000
DEF I AVD
EARTH
WATER
FIRE '
WIND i LIGHT I D/ :K.
300
50%
50% Heal [ -
SPECIAL
ACQUIRE
GUTS +20. chance of reflecting damage back
Create: Blacksmith (Orlchalcum)
!o enemy, recover 2% max MP every 5 seconds
in battle
Rif MAIL
20
SELL 1
COPY
150
40
AVD BARTH WATER FIRE
s chance of bock back
ROBE
BUY
SELL
COPY
12
40
ACQUIRE _
Shops: A s tral City r Trapp
Other; Phia storting equipment
DIF
AVD
EARTH WATER
195
SPECIAL
Decreases chance of knackback
WIND LIGHT
ACQUIRE
DARK
Pickpocket: Astral Castle
Mier: Willie & Erys storting Equipment
COPY
30000
M/A
M f '
jEt
100
100
■ OH
AVD EARTH WATER FIRE WIND LIGHT ' DARK
I^G tfip, GUTS +50, prevents pefriFicatfon
0 %
0 %
ACQUIRE
Maps: ML Eckdcirt, Space-Time Laboratory
Creole: Blacksmith [Rune Metal)
BUY
SELL
] COPY
mm
Hi
3000
750
30 11
r [
FT
DEF
AVD
EARTH
WATER
FIRE
WIND
LIGHT
DARK ]
100
50
SPECIAL
ACQUIRE
Decreases chance of knockhack
Shops: Van City, Sildanf City
S1LR ROBE
laf
200
COPY
50
35
[Decreases chance of knockhack
SILVER'ROBE
Hr avd
EARTH
WATER
FIRE
WIND
LIGHT
DARK
to
PECD
ACQUIRE
Shops: Fortmilh, Autanim, Talroi, Durss
Olher: lashou £ Mcdle starling equipment
BUY
SELL
COPY
3000
750
N/A
DEF
AVD
EARTH
WATER
FIRE i WIND
LIGHT
DARK
35
SPECIAL
ACQUIRE
MAG +30
Shops: Van City
BUY
COPY
2500
30
BUY
SEU
30000
COPY
N/A
DIF
AVD EARTH WATER FIRE WIND LIGHT DARK
AVD EARTH WATER
WIND LIGHT DARK
D^ARVEN BOOTS
Maps: Mt. Metorx Mines (?ARM0R)
Shops: Fortmilh, Van City, Cures
Create: Sladt smilh (Damascus)
Other: Ronyx storting equipment
GLASS SLIPPERS
KliNG F.U SHOES
Shops: Aulanim r Talroi, Astral Cily, Trapp, tonis
[Other: Ashloy starting equ ipme nt _
LEATHER GREAVES
LEATHER B O OTS
Other: Roddi ck & Cyuss starling equip ment
MARTIAL ARTS
SHOES
GREAVES
ACQUIRE
Mops: Reverse Tower
Create: Blocks mith [M ijM
Other: Arena A Rank prize {Roddick, Cyuss, Phta,
ACQUIRE
Shops: Von City, Silva I ant City
Other: Phia starting equipment
Other: Millie, loshua, Mavelle, Erys starting
equipment
SHOES
ACQUIRE
Maps: Ml. Metorx Mines, Old Race Ruins (x2)
Create: Blacksmith (Meteorite)
SYLVAN BO&T&
SgE^BjaOTS
ACQUIRE
Other: Blacksmith (Met eorite), Santa's Boots (0.4jj
WEIRD SHOES
Pickpocket: lonls
Create: Customization [Mavelle, T'nlq ue)
BUY
SELL
COPY
100
25
m m
Em
fffjS
BUY
SILL
COPY
1250
30
D£F AVD
BUY
SELL
COPY
50000
DEE 1 AVD
BUY [ SELL
COPY
4000
DIF
AVD
20
BUY
SELL
COPY
7500
DEF
AVD
75
BUY
SELL
COPY
1300'
325
40
DEF
AVD
20
BUY
SELL
| COPY
300
75
40
DEF
AVD
10
IfT
SILL
COPY
920
230
35
DEF
AVD
15
40
BUY 1 SELL 1
1 COPY
2200 , 550
20
DEF
AVD
30
00
BUY
SELL
COPY
12
10
DEF
AVD
BUY
SELL
COPY
50
12
40
DEF
AVD
acquire
BUY 1 SELL
COPY
37
20
DEF
AVD
ACQUIRE
Cradle: Blacksmith (failed allempl)
BUY
SELL
COPY
2200
550
20
DEF
AVD
ACQUIRE
30
00
Shops: Ion is, Van City
BUY
SELL
COPY
1000
50
DIF
AVD
ACQUIRE
10
20
Create: Crafl (Crystal)
BUY
SELL
COPY
300
200
40
DEF
AVD
ACQUIRE
15
20
Shops: Van City
BUY
SELL
COPY
30
40
, V IiiWmShIWB IB
DEF
AVD
ACQUIRE
2
10
Shops: Van City
BUY | SELL
COPY
8000
DEF
AVD
ACQUIRE
50
25
Maps: Old Race Ruins, Space-Timi Laboratory
lACCESSORIES
Every character can equip two accessories. These pieces have a vast range of
effects on your characters. Some change their
wearers' battle statistics or their elemental strengths and weaknesses. Other
pieces can affect skills, making them more
proficient. Certain ones even grant new powers! Play around with various
combinations!
197
Hfony of these accessories are acquired by Crafting them from Minerals. But did you
know that you can use most Minerals as
accessories as they are? It's true! All of the equippable Minerals are also listed
in this chapter.
(1 ! Buy/Sell; The item’s normal rate when buying or selling in a shop.
A dash in the Buy column indicates you cannot purchase the item in
shops and must acquire it another way. Some items cannot be sold!
K2) C°Py: This number is used when attempting the Replication
specialty to make a duplicate of the item. The higher this number, the
easier it is to Replicate. Some items cannot be Replicated, though.
i 3 Equip: Certain pieces of equipment (weapons, armor,
accessories) can only be worn by certain characters. Those
characters who can equip it are listed in this column.
4 Elements: Certain pieces of armor and accessories alter your
character's tolerances to elemental-based attacks. Numbers indicate
the amount of change in damage received for those elements
(Earth, Water, Fire, Wind, Light, and Dark). "Heal” means attacks of
that element type are absorbed as HP!
'Sm
lit;
■ 5 Special: Some equippable items have special abilities, such
as elemental-based attacks for weapons, regenerative abilities for
armor and accessories, and soon, Stat changes for accessories are
also listed here.
6 Acquire: How you can obtain the item. Acquisition methods
are divided into types for ease of use.
SPECIAL
Mops: Furgaloriuin Inner Sanctum
fcaTu^rl for Cr ofting
Shops : Autcniro, A stro! City, Etkdarl, safe house
1 Create: Crofting (Sapphire)
Mops: Astro! Caves (x2, Pickaxe)
FnemiGs: Bloodworm (8%)
Enemies: Sandworm (E%1, Velkhenl Chief (8%)
Pickpocket: Tolroi, Van Castle, Silva I ant Castle
Creole: Alchem y (Level 3L5uryivgj
Creole: Alchemy [Level 6)
ASTRAL RING
Other Arena B Rank prize {Millie, Ilia, loshua,
Mavelle, T'njqije, Perim, Erys), Survival, Magic
Jar (3.9%)
DREAM BRACELET
SPECIAL
BERSERKER RING
Character level +1
Create: Crafting (Rainbow Diamond)
SPECIAL
ACQUIRE
Pickpocket: Von City
Always in berserker rage
BRACELET OF
GAMBLING
EARRING OF f
MAGNETISM
EARRIJ£Q|FR|H|
EARRING OF
READINESS,
Magk Jar (2%)
^FECIAL
, Creole: Crafting [Diamond)
,Link 2 specioi arts intoon otlockcombo
Maps: Van y Silvant Cove
EMERALD RING
SPECIAL
kIi skid raised to Level 6
Mops: Ml. Melerx Mines, Von Castle, Demon
World
STM +I0, reduce MP cost for magic otlacks hy
Create: Crafling [Green Beryl}
Other: Magic Jar (Q»8%)
BUY 1
r sul
COPY !
2000
N/A 1
SELL
COPY
2500
N/A
| 1
£ mil
1 dark
SELL j
[ COPY
5000
BUY
SELL
COPY
fr f r
l[UJ 1
MriS ■
10000
5
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
STM +30, ATK increased 30%
Creole: Craftinq {Green Beryl)
BUY
SELL
COPY
f 1 11M IPfUJUg Ife ^
5000000
N/A
EARTH
WATER
FIRE
WIND
LIGHT ] DARK
50%
50%
Heel
50%
50% 1 50%
SPECIAL
ACQUIRE
ATK/D E F/H1T/AVD/G UTS/LUC +60, MAG +200,
increased resistance 1e status effects
Mops: Cove of the Seven Stars
Enemies: Gabriella (10%)
LARTI ! WATER
EIRE
WIND ! LIGHT
DARK
1 :,
SPECIAL
ACQUIRE
AIK doubles, HIT role halved
Other: Crofting (Maonrock)
djai _ BE5IHWES
rjUY 1 SELL COPY r
nsr 750 n/a
"EARTH | WATER
EIRE
WIND 1 LIGHT | DARK
1^^- 1
- 1 - 1 •
SPECIAL
ACQUIRE
1 Mineral used For Crafting
Shops: Aslral City, Etkdail, ionis, safe house
Mops: Aulanim, Labyrinth of Champions
{Pickaxe)
Enemies: Savage (B%)
Pickpocket: Trapp, Von City
Create: Alchemy (Level 4)
Other: Arena B Rank prize (Roddick, Ronyx,
Cyuss, Phia, Ashlay, Welch], Survival, Magic
Jar {2%} |
SELL
COPY
6000
30
*8
. 'h
ft
[ EARTf:
WATER
FIRE
WIND
LIGHT
DARK
50%
ACQUIRE
Ufi+20, prevents back attacks against wearer
Create: Crafting (Diamond)
HIKIULtl ur
FLEXIBiLITY
BUY i SELL
COPY
<1
I?
1000
EARTH 1 WATER
EIRE
WIND
LIGHT
DARK
1
SPECIAL 1
ACQUIRE
Prevents petrification ailment ft
Aaas: Labyrinth of Champions
ireale: Crafting {Iron)
WATER
FIRE
WIND
1 LIGHT |
I DARK
50%
: i
BUY
SELL
COPY
2000
20
EARTH
WATER
FIRE
WIND
LIGHT
DARK
0%
200%
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
ATK/GUTS/CRI +20, random encounter rate
increased
Creole: Crofting (Diamond)
1 EARTH
WATER
FIRE 1 WIND
LIGHT
DARK 1
-
BUY
SELL
COPY
N/A
EARTH
1 WATER
FIRE
WIND
LIGHT
DARK
EARTH 1 WATER
FIRE
WIND
LIGHT
All
SPECIAL
ACQUIRE
EARTH
WATER
EIRE
WIND 1 LIGHT
DARK
SPECIAL
ACQUIRE
AVD +15 r movement speed increased
Create: Crafting (Rainbow Diamond)
EARTH
WATER
FIRE
WIND
LIGHT
DARK
50%
SPECIAL
ACQUIRE
STM +11, DEF intreased 30%
Create: Crafling (Sapphire)
EARTH
WATER
LiJ
FIRE
J !^2
WIND
LIGHT
DARK
SPECIAL
ACQUIRE %
Shops: Etkdarl
EARTH
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
SPECIAL
ACQUIRE
Mineral used for Crafting
Maps: Silvalant Castle, Old Race Rains
EARTH
WATER
FIRE
WIND
LIGHT
1 SPECIAL
ACQUIRE
1 STM+10
Other: Phia sterling equipment
EARTH
WATER
FIRE
WIND
LIGHT 1 <AR
- 1 ■
SPECIAL
ACQUIRE
Randomly changes damage received per hit
Create: Crafting (Green Beryl)
anywhere from 25% to 200%
BUY
SELL
COPY
"3!
1500
25
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
10% chance cf physical damage taken converted
to HP recovery
Create: Crafting (Ruby)
200
FAERIE-RING,
Tuy^ !
SELL
COPY
r*
' ; ▼J;.
■gi ISL^[
1 15000 1 1
3
l i\ ’Ur 43
EARTH
WATER
FIRE
WIND
LIGHT
DARK
special
ACQUIRE - j
NIP tost reduced by 50%
Maps: Spate-Time Laboratory, Cave of the Seven
(rente: belling (Green Beryl)
F^ERIETEAR
SELL DOPT
BUY
10000
EARTH
1 WATER
FIRE
WIND
LIGHT
IRK
1 50%
200%
5% r&cewed spell damage converted to I
.recovery
ACQUIRE
Enemies: Asmodeus (20*%)
feather ring
BUY
SELL f~
COPY
■m
N/A
EARTH
WATER 1
FIRE
WIND LIGHT 1 DARK
SPECIAL
ACQUIRE
DFF+5 __-
Other: losh ua sta rl m equipment
BUY
SELL
COPY
EARTH
mu
WATER
FIRE
1 '#.#’viflL
WIND
LIGHT
DARK
200%
50%
SPECIAL
ACQUIRE
MAG/GUTS/SM +10 r Fire magic damage
increased 30%
Create: Craft ina (Ruby)
FLARE RING
L 1 tZFj Wj- } \ PLJjIf *5 T I
BUY
SELL
COPY
, i &
2000
10
EARTH
WATER
FIRE
WIND LIGHT DARK
200%
0%
SPECIAL J
ACQUIRE
'Aaps: Puraatorium Inner Sanctum
jeate: Craflina (Ruby}
Other loshuu starting equipment, Map Jar tO.8%1
F.UNT
r buy
SELL
COPY
M/A
EARTH
WATER
I <*>Ji
EIRE
SPECIAL
Create spark outside of bailie
WIND
LIGHT
DARK
ACQUIRE _
Other: Defeat Velkhenl in pirates' hideout
FOOT INSIGNIA
buy" ! SELL V COPY
QG
BgJ
3500
20
I. S
J. *■
EARTH
WATER
FIRE
WIND
LIGHT
DARK
“ -nrr
SPECIAL
ACQUIRE
ATK increased 10% HIT increased 30%
Macs: Demon World
Creaia: Crafting (Sapphire) .. . _ _
BUY
SELL
COPY
rmmm
O 7 .
3000
N/A
EARTH
, WATER
FIRE
WIND
LIGHT
DARK
50%
wm&L
ACQUIRE
HIT/AVD +10, CRT +15, physical allocks get 1
extra hit
Enemies: Del Argosy (100%) —
GUTTERING
BUY
SELL
COPY
800
21
cm k i n
vvmi tn
50% j
SPECIAL
ACQUIRE
Create: Crafting (Diamond)
BUY
SELL P
COPY
* «
hpies
300
75
N/A
1 \
IiSrAjc-
II ar«
Lu\1
EARTH
WATER
FIRE
windH
LIGHT
da;
SPECIAL
ACQUIRE
AVD +1/Mineral used for Crafting
Shoos: Eckdarl, safe house
Create: Alchemy (Level 1) __
Other : Arena. E Rank prize, Sur vival
GOLD BRACELET
[ BUY 1
SELL :
COPY ]
-;— H
2500
40
EARTH 1
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
'def+io
Create: Crafling (Gold) _
GOLD/CROSS.
BUY
SELL 1
COPY
^ n
10000 I 1
i i t
■ 1 Yit-i
EARTH
WATER
FIRE
WIND
LIGHT
^arO|
50%
A/-nilIDE
SPECIAL
HIT+50
HK-W/mi. _ __
Create: Cra flinq (Gald) -J
GC D EARRING
Wi
COPY
3000
I WATER
FIRE
WIND T LIGHT I DARlT
ACQUIRE
Create: (rafting (Gold)
GC DtRJNG
BUY
SELL
4000
COPY
EARTH
WATER
40
FIRE
jUt,
WIND
LIGHT
DARK
ACQUIRE
Mops: Cave of I he Seven Stars
[rente: Crafting {Gold)
ir: Magic Jar[ 0 .B%)
I GC D LUCK CHARM
r rvi re 11 /ftDV Mi
SELL
COPY
t—T"-
N/A
AIK +200, DEF +15, HIT/GUTS/CRT +20, AVD
+25, MAG +5, LUCK +B0
EA TH
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
50%
PECi'
ACQUIRE
Other: Sylva ni FA_with Millie
GREEN- BRACELET ,
“BUY'
EARTH
SPECIAL
WATER
FIRE
GUTS/LUCK +5
WIND
LIGHT
DARK
ACQUIRE
Create: (rolling (Green Beryl)
IE VY RING
1 SELL
COPY 1
LI°
40
Q/
■&II! WATER
FIRE
WIND
LIGHT
DARK
i -
200%
ISPECI
ACQUIRE
UEF/C8T +2. GUTS +5
Create: Crafting (foiled attempt)
Other: Magic Jar (3.9%)
IEFTY RING
1600 1 20
i — jKSl Xa : -A
-JARTH
WATER
FIRE
WIND
LIGHT
DARK
200%
200%
SPECIAL
ACQUIRE
J^UTS +10, CRT +5 r reduces chances of
Wkbark
Create: Qafling (Iron)
GOLD IDOL
BUY
SELL
EARTH
SPECIA L
HIT f 1
3000
WATER
COPY
60
FIRE
WIND
ACQUIRE
Cr eate: Crafling (Gold)
01 her: Santa's Bools (3. 9%)
GOLDENBRaOCH
201
EARTH
WATER
FIRE
WIND
LIGHT 1 DARK
1 SPECIAL
ACQUIRE
GUTS+5
Create: Craftinq (Gold)
Other: Santo's Boats (3.9%)
GREET
BUY
i BERY
SILL
copy r
2000
500
N/A i V?
EARTH
WATER
FIRE
WIND LIGHT
DARK
50%
.
*
SPECIAL
ACQUIRE
Mineral used far Craftinq
Shops: Eckdarl, safe house
Maps: Astral Caves (Pickaxe), Demon World,
Labyrin th of Cli am plans (Pickaxe), Van y
Silva lent Cave
Enemies: Velkhent (8%)
Pickpocket: Kraal, Astral Castle, Tropp, Sil volant
City
Create: Alchemy (Level 3)
Ollier: Survival
HAMMER CHARM
UG
BUY SELL
COPY
T"
j 3
if
5000
N/A
EARTH 1 WATER
FIRE
WIND |
LIGHT DARK 1
1
SPECIAL
ACQUIRE
1 GUTS +5 r decreases duration of daze effect
Maps: Spate-Time Laboratory
by half
Create: Craftinq [Philosopher's Stone)
Other: Reward for clearing Muah Castle Treasury
BUY
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
ATK increased 30%, HIT decreased 10%
Creole: Craftinq (Iron)
HQLYRING
SELL
COPY
20
EARTH 1 WATER
FIRE
WIND i LIGHT
DARK ~ 4
SPECIAL
ACQUIRE
10% chance of ranee ling all damage from
[rente: Crafting (Crystal)
attacks
r~z
ii !
MAtlET CHARM
^ — I
H IT +1/Min erg] use d for Crafting an d Alchemy
SS/H10, prevents daze effect
Creole; Crafting (Philosopher's Stone)
safe house
Mags: Astral Coves tfkkaxe), Revorse Tnwer
Enem ies: Fellworm (3%)
Pickpocket: Partmith, Aulanim, Talroi, Asira!
i Castle, Eckdart , Van City, Durcs, Silvokint City
METEORITE
feral used for Craft[mg
Maps: Old Race Ruins (Pickaxe), Old Race Ruins
Restores %% max MP every 10 seconds in baltje
Creole: Crafting (Philosopher's Stone)
Enemies: Dark Eye (MINERAL) (20%)
Create: Alchemy (Level B * Lezard Flask)
Maps: Furgatorlum Inner Sane tom
Cre ole: Crofting (Philosopher's Sto ne)
LI£HT CROSS
10K chance of deflecting receive
Creale: Crafting (Moonrodri
OONROCK
SPECIAL
Create: Craflinq [Rainbow Diamond)
10% chance of reflecting nil received damage
Creole: Crafting (Moonrotk}
GUTS+20, Max HP increased 20%
Other; Astral Cily/Castle reword for defeating
Oarth Widow
ACQUIRE
feral used for Crafting
Maps: Old Race Ruins (?MfNERAL r Pickaxe]
Enemies: Larva Worm [7MINERA11 (8%)
Create: Alch emy (level 8 + Leza r d Flask)
Other: Arena B Rank prize (Roddick, Ronyx,
tyuss, Pfiia, Ashluy, Welch), Survival, Magic
Jar(2%]
MAGICIAN’S GLOVE
NECKLACE
USUH
Shops: Eckdart
Mops: Coule, pirates' hideout Astral Caves
r ' t
'■#>J
i
m;
COPY
500
40
BUY
SELL
COPY
JdT T7^
5000
M/A
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
LUCK +10, DEF increased 30%
Enemies: Ruffian (10%)
, J
LAVISH: IDOL
E3
BUY
SELL
COPY
f ;
5000
60
0
1 ' V
1 f y C 1
I ^ J v H f\
EARTH
WATER
FIRE
WIND
LIGHT
DAHM
*
-
SPECIAL
ACQUIRE
MAG +1
Create: Craftinq (Diamond]
BUY |
SELL i
COPY
’ S'
10000
EARTH
1 WATER
1 FIRE
WIND 1 LIGHT
DARK
11 •
I -
SPECIAL
ACQUIRE
Max HP & MP increased 20%
Create: Crafting (Maonrork)
MjYrSTI
BUY
IG AMULET
SELL i COPY i
I-, jEHPpmBRI
nr\Pr(HHBi
Be 1 - 1 m
kwlvl
2000
15
EARTH
WATER
EIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
Increases chances of successful escape from
Create: Crafting (Rainbow Diamond)
Me
EARTH 1
[ WATER
FIRE
WIND
LIGHT |
DARK
'
SPECIAL
ACQUIRE
Pickpockel: Partmilh
LEVITATION RING
SELL i
COPY
5000
N/A
EARTH
WATER
FIRE
WIND
LIGHT
RK |
SPECIAL
ACQUIRE
Other; Santa's Boots (5.9%}
MAGIC CROJ
&
L 1
JF|
Lj
SILL
COPY
r ±Zu
J J
1 Y r l 1
v i-M
700
N/A
BUY
SELL
COPY
50000
N/A
BUY
SELL
COPY
1500
N/A
EARTH
WATER
FIRE
WIND
LIGHT 1
DARK
50%
200%
50%
200%
50%
2005!
SPECIAL
ACQUIRE
1 HIT+40, MAG/STM+20, CRT+10, mo* HP
,+1000
Create: Crafting (Rainbow Diamond)
EARTH
WATER
FIRE
WIND
LIGHT
1RI
SPECIAL
ACQUIRE
EARTH
WATfR
FIRE
WIND
LIGHT
DARK
200%
SPECIAL
ACQUIRE
LjAl ‘H
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
BUY
SELL 1 COPY l f*
: r i k
t ui> ^
|U|t ' -A
IT;
1666 N/A i "i
EARTH
WATER
FIRE
WIND
LIGHT
DARK
.
SPECIAL
ACQUIRE
GUTS +5, STM +10, CRT +1, each physical attack
hits twite
Pickpocket: Talrof
EARTH
WATER
1 FIRE
WIND
LIGHT
50%
50
SPECIAL
ACQUIRE
EARTH
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
SPECIAL
ACQUIRE
Mineral used for Crofting
Maps: Ml. Meterx Mines ^MINERAL, Pickaxe),
Labyrinth of Champions (Pickaxe}, Old Race
Ruins [Pkkaxe), Purgatorium (2MINERAL},
Space-Time Laboratory, Army Camp, Reverse
Tower
Create: Alchemy (Level B + Lezard Flask}
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
Use to get Perkci to join the parly
Other: Pick up when Pericri drops it in Portmith
EARTH
WATER
FIRE
WIND
LIGHT I
DARK
-
SPECIAL
ACQUIRE
Produces random Hems from list
Maps; Oracle Room (Oracle specialty Lv. 10]
EARTH
WATER
FIRE
WIND
LIGHT
DARKS
SPECIAL
ACQUIRE
Max MP increased 30%
Create: Craflinq (Moonrock}
EARTH
WATER
FIRE
WIND
LIGHT
dark.
SPECIAL
ACQUIRE
Enables Pickpocketing with a 5% bonus to
success rate
Pick packet: Autanim _-
Create: Machinist _*
EARTH
WATER 1
FIRE
WIND
LIGHT
DARK
SPECIAL
.ACQUIRE
Enemies tend to stay awov from wearer in battle
Pickpocket: Haute
Create: Craflinq (Crystal}
OJjiyX: EARRING
4RJ£HMOJM.
ACQUIRE
SPECIAL
Create: Crofting (Iron)
10% af spell damage taken converted to MP
Waps: Ml. Metorx Mines (Pickaxe), MlTMetonj'
Mineral used for Crafting
Mines (?MIMERALx2, Pickaxe), Purgatarium
Inner Sanctum (2MINERAL), Demon World,
Space-Time Laboratory, Revurse lower
recov ery
E nemies: Ancient Guard ian (?MIME8ALM100%)
Pickpocket: Aul anim (?MIMERAL)
Create: Alc he my [Level 7) _ _
Olher: Arena 6 Rank prize (Roddick, fionyx,
Cyuss, PH a, Ash I ay, Welch), Survival
BICKAXE
SPECIAL
SPECIAL
Mine for items at shimmering points on maps Shops: Haute, Portmith
Mops: C ove of the Seven Stars
Pickpoc ket: Portmith, Tropp
Create: Alchemy (Level B)
REGENERATION
RING
RICOCHET BRACELET
DEF +2, recover 3 % max HP every S seconds P ickpocket: Silvolant Castle
Cre ate: Craftin g (Rainbow Diamond)
ABSORPTION
$
m ri_
wit
Mi
l£j£d
nr
kfj
:S‘
mi 1
J&b* j
v;
mi
K 1
5.X
,9
m.i
BUY
SELL |
COPY "T
mwm
15000
20
EARTH
WATER
FIRE
WIND
LIGHT | DARK
* ]
SPECIAL
ACQUIRE
DEF +6, physical attacks trigger partial HP
Maps: Cave of the Seven Stars
restoration, 10% chance of item breaking when
Create: Craftinq (Star Ruby}
restore effect used
Other: Magic Jar (0.8%)
EARTH f WATER
FIRE 1 WIND
LIGHT
- 1 — ""“1
RING:
BUY
0JvA\£0,IDAN
SEU i COPY i
isBOHPP
L \ I
7000 N/A
EARTH
WATER
FIRE
WIND LIGHT DA R_jJ
i SPECIAL
ACQUIRE
Reduce random encounter rale
Cre ale: Crafting (Philosop her f s Stone) _ J
Rft 1 N BOW# DIAMOND.
SELL COPY |: r
r: M
17500 N/A 1 M
EARTH
WATER
FIRE
WIND
LIGHT
O Cl
.
50%
SPECIAL
ACQUIRE
Raise Specialty levels hy ] t Mineral used for
Crofting
Maps: Pirates' hideouf, Old Race Ruins (Pickaxe),
Space-Time Laboratory
Enemies: Cannibal (8%L Garguntua (8%)
Create: Alchemy (Level 7 + Lezard Flask)
Other: Arena 8 Rank prize (Millie, Ilia, fosbua,
Mavelle, T'nique, Pericri, Frys), Survival, Magic
Jar (2%)
PRINCESS Bit
flft
iwi
BUY r
SELL T “
copy TT
■ Sji
. A ..
2200
1 l v
1 m 4,
EARTH
WATER
FIRE [
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
MAG +2, max MP increased 100
Create: Onfting (Crystal)
EARTH
WATER
FIRE [ WIND
LIGHT
DARK |
EARTH
WATER
FIRE
WIND
LIGHT
DARK |
_
SPECIAL
ACQUIRE
Increases chances of escaping from battle
Create: Crafting (Sapphire)
EARTH
WATER
FIRE
WIND
LIGHT
DARK
- 1 -
PSPECIAL
1 ACQUIRE
EARTH
WATER
FIRE
WIND
LIGHT
DARK 1
*
i 1
SPECIAL
ACQUIRE
GUIS +5,5% thence of nullifying ait damage
taken
Create: Crafting [Crystal)
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE 1
5% chance of reflecting inflicted received
damage on neorby enemy
Create: Crafting (Ruby)
tIM OF. FUSION
SELL I
I COPY 1
15000
20
AflT'j
WATER
FIRE
“jj^+ijiliysical attacks trigger partial HP
r«storalion F 10% chance of item breaking when
restore effec t used _ _
■t f »
WIND
LIGHT
DARK
ACQUIRE
Maps: Cave of the Seven Stars
Create: Crafting (Crystal)
RING OF HAPPINESS
BUY
SELL T
COPY
1800
N/A
r 1
EARTH
WATER
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
MAG/STM +10, LUCK +50
Enemies: Succubusl 100%)
RING
CM
QF HEALING
SELL | COPY r "
f.Wv*
Sfj
■l r Js
K.j'+l
i- — —
13000 T 1
"earth
WATER
EIRE
WIND
LIGHT
DARK
(PECIAL t
ACQUIRE
trover 3% of ma x H P ever y 5 steps J
daps; Cave of the Seven Stars
^ (
[rente: Crofling [Rainbow Diamond)
RING OF INFINITY
" BUY T
SELL j
COPY
MU
7000
N/A
Slid®
EARTH
WATER
FIRE
WIND
LIGHT
DARK
200!!
200%
200%
2W%
200%
200%
SPECIAL
ACQUIRE
1 EXP lor every step taken.
Maps: Cave of the Seven Stars
Create: Cr afting (Ph ilosopher s S to ne)
3000
COPY
Attacks hurl enemies backwards
EAR
WATER
FIRE
WIND
LIGHT
DARK
ECIA'
ACQUIRE
Maps: Space-Time Laboratory
Create: Crofting (Moonrark)
RING OF
BUY
SELL
COPY
EARTH 1 WATER
FIRE
WIND
LIGHT
DARK
- LZ
SPECIAL
ACQUIRE
GUTS +10, STM +30, CRT +5, each physical
attack hits 3 limes
Enemies: Demonic Eye {2%J
BUY
SELL
COPY
m
15000
22
EAR!
WATER |
FIRE
WIND
LIGHT
DARK
..
HciaT
ACQUIRE
1 Character always dazed, but does not take
Maps: Purqatorium Inner Sanctum
damage; 5% chance of item breaking each lime
Create: Crafting (Moonrock)
|character is attacked
Olher: Magic Jar (0.8%)
RING OF, MENTAL
POWER
SELL
COPY
5000
EARTH
WATER
FIRE
' t- *-j.
WIND
SPECIAL
[ACQUIRE
LIGHT
DARK
Recover 2% max MP every 5 setends of battle Maps; Manh Castle (?JEWELRY)
Create: C rafting (Philos opher's Slone)
Other: Magic Jar (0.8%)
RING: QB MIGHT L
r^sBrTTopvi r'fr
\i.&A
EA(
WATER
FIRE
1 WIND
LIGHT
DARK
200%
200%
200%
200%
200%
200%
mxi
1 ACQUIRE
Maps: Cave a I the Seven Stars
Create: Crafting [Rainbow Diamond)
BUY
SELL 1 COPY
r " HSOpg
W l|p|
10000 30
EARTH
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
Spell damage received reduced 90%, 5% chance
of item breaking when attacked with magic
Maps: Purqatarium
Create: Crafting (Crystal)
IlING Q£.S£[
BUY T SELL T
LNESS
COPY
r-
j '■
800
2D
r k ,
LjARTH
WATER
FIRE
WIND
LIGHT !
DARK
WKm
ACQUIRE
lEedyce AIK 30%. irurease DEF 30%
Pickpocket: Van Castle
RING OF THE
ACCURSED
BUY 1 SELL
COPY
5000
N/A
EARTH
WATER
200 %
mi
200 %
SPECIAL
DEF increased 30%, 10% chance of dealing 2x
damage
200 %
ACQUIRE
Enemies: Dealhteller (2%)
200 %
206 ,
RljjlG a^TRU ST
BUY
SELL
3200
COPY
EARTH
WATER
FIRE
WIND
LIGHT
1 DARK Hp
SPECIAL
ACQUIRE
GUTS ATM +20, LUCK/CRT+T0
Creale: Crafting (Diamond)
r BUY
SELL |
■copy
10000
20
EARTH
WATER
FIRE
SPECIAL
Max HP & MP increased 20%, 70% chance of
nullifylrtg status effects; 15% chance of item
breaking when nullifylng effect used
\t *
WIND LIGHT I
ACQUIRE
Maps: Cave of the Seven Stars
Create: O af ling (Phil osopher's Slone)
BUY
SELL
COPY
600
150
N/A
EARTH 1 WATER
EIRE
WIND
LIGHT
DARK
:1 i
50%
SPECIAL
ACQUIRE
Mineral used for Crafting
Shops: Aufnnim, Tatroi, Astral City, Eekdart, Ignis,
Maps; Pirates' hideout
Pickp ocket: Porlmith, Aula aim, tonis, Sitvalunt
City
Create: Alchemy (Level 2]
Other: Arena E Rank prize, Survival, Magic Jar
m)
BUY
SELL
1000
COPY
80
EARTH
WATER
FIRE
WEND
LIGHT
DEF +30
Create: Crafting (Ruby)
RUBY PENDANT
BUY
EARTH
WATER
FIRE
WIND
LIGHT
DARK
0%
.
SPECIAL
ACQUIRE
DEF + 30
Create: [railing (Star Ruby)
RUNE METAL
BUY
i SELL
COPY
"U
TOO
N/A
EARTH
WATER
FIRE
WIND
LIGHT
50%
50%
SPECIAL
ACQUIRE 1
Mineral used far Crafting
Maps: Ml Melorx Mines (x3, Pickaxe),
Purgatoriunp, Purgatorium Inner Sanctum
(7MIKEKAL)
Enemies: Wolf Spirit (^MINERAL, 20%; random
encounters only)
Pickpocket: Tatroi
Creole: Alchemy [Level 6 + Lezard F lask]_
Other: Arena B Rank prize (Roddick, Ronyx,
Cyuss, Fhia, Ashley, Welch), Survival
SACRIFICIAL DmL
BUY
COPY
EARTH
WATER
FIRE
WIND 1 LIGHT
DARK
50%
50%
50%
50% "T 50%
50%
SPECIAL
ACQUIRE
GUIS +20, automatically revives fallen wearer
with 10% max HP; 99% chance of item breaking
when revival used
Maps: Old Race Ruins
Creale: Crafting {Diamond)
Olher: Magic Jar (2%)
BUY
600
SELL
150
EARTH
COPY
n/a
WATER
50%
FIRE
SPECIAL
Mineral used for Crofting
WIND
LIGHT
ACQUIRE
Shops: Autanim, Talroi, Astral City, Eckdarf, ltmfc,[
safe house
Maps: Pirates' hideout, Astral Caves (*2,
Pickaxe)
Pickpocket: Haule (x2), I orris, Silva I n nf City
Create: Alchemy (Level 2)
Olher: Arena E Rank prize r Survival
SAINT ELMO S
CHARM
BUY“
SELL
COPY
EARTH
WATER
FIRE
WIND
LIGHT
DARK
Heat
SPECIAL
ACQUIRE
AVD +10
Other: Gift from boy in Partmith docks after
defeating Velkhenl Chief
SANTA’S BOOTS
BUY "T SELL
4500000 2250000
M/A
EARTH
WATER
FIRE
WIND 1 LIGHT j lAf
| - |
SPECIAL
ACQUIRE
Produces random items from list after slaying
at inn
Shags: Silva la nt City, safe house
207
H @ QiW CRpSS
SHI FLOORING
SPECIAL
fecal altack damage taken reduced 90%; 5%
Create: Craft ing (Star R uby)
DEF +T/Mineral used for Crafting
Shops: Eckdarl, safe house
Maps: Astral Caves (Pickaxe)
[chance of br eaking physi cal attack received
Pickpocket: Talroi, Eckdarl, Silvalant City
Creale: Alchemy {level 1)
Other: Arena E Rank prize, Survival
II. ER-BARRETTE
SILVER-AMULET
ACQUIRE
Create: C rafting (Si lver)
Other: Santa's Bools (3.9%)
SILVER-CROSS
DEF/GUTS +1, healing effect dees not work
Creale: Crafting {Stiver}
pen chara cter has fallen
SILVER IDOL
I R PE NDAN T
teilO, GUIS +5
Creale: Crafting (Silver)
BUY
$Eii r
COPY
1SQ0
is
rl&lK&l
EARTH
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
SPECIAL
ACQUIRE
DEf+2, STM/LUCK+10
Create: Crafting (Silver)
SILL
COPY
21
wsr
?K
10000
Peart D
WATER
FIRE
WIND
LIGHT |
DAI
itLCIAL
ACQUIRE
iteitintreosed 30%
Create: Crafting (Silver)
WATER
FIRE
WIND
LIGHT |
Heal
SHIELD EARRING
BUY
SELL 1
COPY J
nr
* w
12000
25
1 ,• [
EARTH
WATER
FIRE
WIND
LIGHT | DARK
SPECIAL
ACQUIRE
Physical attack damage taken reduced 80%; 5%
Creale: Craftaiq (Ruby)
BUY
SELL
COPY
300
75
N/A
rjARTH
WATER
FIRE
WfND
LIGHT
DARK
200%
50%
200%
50%
200%
50%
pCIAL
ACQUIRE
BLICK +20, AVD +40, GUTS +10, max MP
ImuUell
Enemies; Dark Stalker (2%}
WATER ■
1 FIRE
WIND
LIGHT 1 VDARK
1 WATER
FIRE
WIND
LIGHT
DARK
ACQUIRE
EARTH
WATER
FERE
WIND
LIGHT T DARK
SPECIAL
ACQUIRE
MAG +3, spell damage raised 10%
Create: Crafting (Silver)
EARTH
WATER
FIRE
WIND
LIGHT
■ DARK
SPECIAL
ACQUIRE
AVD +1
Create: Crafting (Silver)
BUY
SELL
COPY
■+7f3E!F5
mm
8000
EARTH
WATER
FJRI
WIND
LIGHT
DARK
200%
50%
SPECIAL
ACQUIRE
50% chance of nullifying all afflictions; 10%
chance of breaking each time nullifying effect
is used
Create; Crafting (Silver)
Other: Santa's Boots {2%)
iJVLOOTH CRYSTAL
SELL I COPY
H/A
EARTH
WATER
FIRE 1 WEND
LIGHT
DARK
’
SPECIAL
ACQUIRE
Mineral used far Craffinci
Maps: Cave of the Sever Slars
Create: Alchemy {Level 8 + Lezard Flask)
STAR EARRING
^ m
SELL
3000
EARTH
30
WATER
mi
SPECIAL
H nsten Speech skill raised lo Level 3
WIND
LIGHT
m
ACQUIRE
Creole: Crafting (Star Ruby)
STAR GUARt
) EH3EJ!!-!
PIS
BUY
SELL
COPY
remow
50000
H/A
" hi>.
EARTH
WATER
FIRE
WIND LIGHT
DARK
SPECIAL
ACQUIRE
DEF +30, AVD +100, creates enemy-damaging
slars when al la eked
Maps: Space-Time Laboratory, Reverse Tower,
Cave of the Seven Stars
Ollier: Arena A Rank Prize (Millie, Ronyx, Ilia,
loshua, Mavelle, T p nique, Pericci, Erys, Welch),
Santa's Boats (0.4%)
STAR NECKLACE
WT 1 SELt
I 1000
SELL 1 COPY
EARTH
WATER
SPECIAL
FIRE
Hasten Speech skill raised to Level 5
WIND
LIGHT
ACQUIRE
Maps: Sprite-Tame Laboratory
, Create: Crafting (Star Ruby)
! Other: Mag k Jar (2%)
.DARK
STAR RUBY
buy" - ! sell
COPY
EARTH
WATER
FIRE
WIND
LIGHT
DARK
50%
50%
SPECIAL
ACQUIRE
Maps: Old Race Rains (Pickaxe), Space-lame
Laboratory
Enemies: Berserker (8%)
Pickpcckel: Trapp
Create: Alchemy {Level 5)
Other: Arena B Rank prize (Millie, Ufa, loshua,
Mavelle, Torque, Pericci, Erys), Survival, Magic
Jar (2%)
BUY
SELL
stardust ring
no
2000
COPY
H/A
EARTH
WATER
FIRE
WIND
LIGHT
BARK
0%
SPECIAL
ACQUIRE
Other: Crafting (Slar Ruby)
ST^RMfRING
" BUY - ' I SELL
COPY
19
EARTH
WATER
EIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
HIT/AVD +15, LUCK+5
Create: Crafting [Gold)
TALISMAN
■if
COPY
H/A
EARTH
WATER
FIRE
WIND
LIGHT
D RK
, |
SPECIAL
ACQUIRE
STM + 6, DEF in tre used 10%
Maps: Kralas
Create: Cra Fling [Green Beryl)
TEAR OFrISRAF.EL
■■■■
r t ;;
BUY
SELL 1!
COPY ^ W !■
H/A
EARTH
WATER
FIRE
WIND LIGHT
DARK
SPECIAL
ACQUIRE
ATK +60, DEF/HIT/AVD/CRT +30, MAG +80,
Enemies: Lady;Sin (2%)
GUIS +20, LUCK +50
THIEF
^SGLO
mm
BUY
SELL
COPY
il
i" iwm
157
r >
10000
2500
H/A
EARTH
WATER
FIRE
WIND
LIGHT
DARK
[SPECIAL
ACQUIRE
Enables Pickpocketing
Shops: fonts J,
THUNDER RING
BUY
COPY
EARTH
WATER
FIRE
WIND
LIGHT
DARK
200%
50%
SPECIAL
ACQUIRE
.GULS +30, Wind spell damage increased 30%
Create: Crafting (Diamond)
TfEJ^EMIItLEM
" BUY
8000765
COPY
N/A
EARTH
WATER 1
FIRE
WIND
LIGHT
r DARK
SPECIAL
ACQUIRE
AIK +200, DEF +60, HIT/AVD/GUTS/STM/
CRT+20
Shops: Srtvalanl City, safe house
COPY
r - it
UgrTr [ WATER
iuu i ?
FIRE 1
LIGHT
1 > »
DARK
i - _ ■_
ACQUIRE
B7+10, DEF +12, AVD +5, MAG +3,
UiL -
Other: Santa's loots (2%)
rTEAR
BUY„
SELL
COPY
10000
N/A
JARTL1
PECiAL
\ Id MP
•/ ■
WATER
FIRE
WIND
LIGHT
DARK
200%
50%
ACQUIRE
In e mies: B an dil Kin q {100%)
UGLY ACCESSARY
Create: Crafting { foiled ctt&mpl)
WATER-RING.
BUY 1 SELL ~f
COPY
i,aM
■■
3000
EARTH I WATER
T" FIRE
— 1
' WIND I LIGHT ^
DARK 1
50%
200%
SPECIAL
ACQUIRE . 1
MAG +10, GUTS +10, STM +10, Water spell
Create: Crafting (Sapphire)
damage increased 30%
WATERS FIRE
WIND
LIGHT 1
DARK
---'--
200!!
6j CRT +3 f ATK Increased 20%, HIT
decrease d 5% _ _ _ _ _
ACQUIRE
Create: Crafting {Iron)
BUY i SELL
r~wqr:
* mM
■V .rff &A4
60 I
EARTH ^
WATER
FIRE
WIND
LIGHT
DARK
SPECIAL
ACQUIRE
Pitkoocket: Aulanim, Darss
Create: Crafting {Iron)
Other: Maqic Jar (3.9%)
j^ANTA’S BOOTS & MAGIC JAR
Tfe e iwo rare accedes are pretty amazing. They can really (ill out your inventory
by generating ilems at regular inter™!,. Many item, are only available courtesy of
(hese mystical accessories and some are exlremely valuable!
The Santo's Boots, an expensive accessary said in Silvalant City and the safe house
an Fargett, provides a new item each time you spend the night at an inn or similar
bed;
woke up and find thal Santo has left you a pre^nt! Equip ihis accessary prior ta
the f^rty using Ihe effects of the Inn. Because of ils high cast, il's wise la
activate some
■price-reducing specie I ties before buying it.
The Magic Jar, available in ihe Cave of the Seven Stars' Oracle Room [accessible
only if someone has an Oracle special^ al level 10] does one belter by providing
ilems
Irom list periodically when you're doing nothing more than walking around \
Santa s Boots Items
Magic Jar Items
IffiM
DROP ODDS
Amulet of AntivenSn
7.8%
Amulet of Freedom
7.8%
Cinderella Glass
3.9%
Cloak of the Stars
0.4%
Creamy Cheese
3.9%
Custard of Life
2%
Dueling Sait
0.6%
Faerie Statuette
3.9%
Fnnfk:)
1.2%
Gel u lin aus Slime
3.9%
Gold Idol
3.9%
1 Golden Brooch
3.9%
Ingredients of Yarrna
2%
Levitation Ring
5.9%
Magic Rice
3.9%
Marenne Oysters
3.9%
ITEM
Music Box
3.9%
Orqank Vegetables
3,9%
Pel Food
13%
Sylvan Boots
0.4%
Sylvan Helmet
0.4%
Sylvan Mai!
0.4%
Silvance
0.4%
Stiver Barrelle
3.9%
Silver (harm
2%
Silver Cress
2%
Sirloin
3.9%
Star Guard
0.4%
Sweet Fruil
3,9%
tri-Emblum
2%
Tap-QualilyTuna
3.9%
Wobbly Slime
3.9%
ITEM
DROP ODDS
Aqua berries
5.9%
Artemis Leaf
1.2%
Blueberries
5.9%
Broach
2%
Damascus
3.9%
Diamond
2%
Doodles
5.9%
Emerald Ring
0.8%
iFanfk:0
0.4%
Flare King
0.B%
Froghead
2%
Fruit Parfait
1.2%
Gold Ring
0,8%
Harmonica
0.8%
Heavy King
3.9%
Magic Canvas
3.9%
Mandrake
1.2%
Meal
3.9%
Medicine Bottle
2%
Meson a Jelly
1.2%
Meteorite
2%
Moanrack
2%
Murky Potion
2%
ITEM
DROP ODDS
Necklace
2%
potion of Mighl
0,4%
Rainbow Diamond
2%
Resurrection Elixir
3,9%
King of Absorption
0.8%
King of Lunacy
0.8%
Ring of Mental Power
0.8%
Root Beer
1.2%
Rolling Sashimi
5,9%
Ruby
2%
Sacrificial Doll
2%
Shield Ring
0.8%
Silver Trumpet
0.4%
Sleeping Gas
2%
Sale in Wine Sauce
1.2%
Spectacles
5.9%
Spky Beef Soup
1.2%
Star Necklace
2%
Slar Ruby
2%
Weird Doll
3.9%
Witch Powder
0.4%
Veqelables 3,9%
J
210
FOOD MATERIALS I
You have a great many options available
to you for HP and MP recovery, including
cooking up tasty (and some not-so-tasty)
Food items. Note that the higher the Copy
number, the easier it is to replicate the item.
See the "Specialties" and "Super Specialties" chapters for more in-depth
information on Cooking and Master Chef,
Ingredients
Ingredients are the raw materials needed to cook up dishes. Thankfully you can buy
all the ingredients you could ever need,
although some specialized ingredients are only available in a few stores.
CREAMYCHEESE
SELL 1 COPY
3600
ACQUIRE
Pickpocket: Kroat, Van City
Other: Santa's Bools (3.9%)
ACQUIRE
Shops: Silcvant City, safe house
BUY
SELL
COPY
150
37
50
Shops: Houle, Porlmith, Aulanim, Talroi,
Astral City, lonis, Van City, Durss, Silvalant
City, sofa ho use, Fa miliar specially (Lv 7-8)
Enemies: Kobold (I 0%)
Pickpocket: Talroi
Other; Arena F Rank prize, 5orvival
BUY
20
SELL
COPY
50
ACQUIRE
Shops: Haute, Aulonim, Astral City, safe
house, Familiar specialty (Lv/-B)
Ffckpock el: Etktfarl, Silvalant City
Other: Survival
INGREDIENTS
1000
ACQUIRE
OF VARMA
BUY
COPY
Shops: Silvalant City safe house
Enemies: Cloud Ogre (2%)
Pickpocket; Haute, Talroi
Other: Santo f s Bools {2%}
FRUIT
BUY
SELL |
COPY
80
20
50
ACQUIRE
Shops: Haute, Partmllli, Autanim, Tatroi,
Aslral City, torus, Van Oly Durss, Silvalant
City saf e house, Familiar sp ecially (Lv7~B)
Pickpocket: Aslral City Aslral Castle
O ther: Arena F Rank prize, Sur vival
MAGIC RICE
BUY
SELL
COPY
5000
2500
ACQUIRE
Shops: lonis L safe house
Other: Arena C Rank prize, Santa's Bools
13.9X1
BUY
SiLL[
100
10
ACQUIRE
Shops: Silavant City Astral City Durss, safe
house
Pickpocket: Haute
Other: Survival, Sa nta's Boats (3.9%)
1 BUY I SILL H
MT
12000
6000
'
1 li
ACQUIRE
Ij
Shops: Portmflh, Ionis, safe house
Pickpocket: Ecktfart
Other: Sanla's Boots (3.9%)
BUY
SELL
COPY
50
12
50
ACQUIRE
JIJUp, I I'JUJC, r Ul PI III113, HLUllllllll, Lilli Ul,
Astral City lonis, Van City, Durss, Silvdnnl
City saf e house, Fa miliar spec ial ly (Lv7~ B)
Firkpoeket: Porlaiith
Ojher: S urvival, Magic Jar (3.9%)
ORGANIC VEGETABLES
BUY
COPY
ACQUIRE
Shops: Talroi, Van City safe house
Pickpocket; Kr aal, Durss, Silvalant Cily
Other: Arena C Rank prize, Santa's Boots
am
150
COPY
37
ACQUIRE
50
Shops: Pcrlmith, Autanim, Talroi, Astral City
tonis, Van City, Silvalant City safe house,
Familiar spe cialty (Lv7~B)
Enemies: Kobold KingJTO)
Pickpocket: Pcrlmith, toms, Durss
Other: Arena F Ra nk prize, Survi val
SIRLOIN;
"BUY” F SELL
copr“1
7000 | 3600
ACQUIRE
Shops: Talroi, Silvalant Cily safe house
Pickpocket: Eckdart, loais
Other: Arena C Rank prize, Santa's Bools
(3.9%)
BUY
SELL
COPY
2000
1000
Shops; Van Cily, safe ho use
Pickpocket: Trapp
0fh er S an]Ys Boots (3.9%)
BUY
1 SEU 1
COPY^i]
9000
4500
Shops: Autanim, safe house
Fickpackel: Porlmith
Other: Arena C Rank prize, Santa's Boots
(3.9%) _
VEGETABLES
flfi
20
ACQUIRE
COPY
50
Shops: Haute, Pcrlmith, Aulanim, Talroi,
Aslral Oly ionis, Van Cily Durss, Silvalant
City safe house, Familiar specialty (Lv7~8)
Enemies: Jabberwabbit (8%), Killer Rabbit
(20%} r Saber-Toothecf Bunny (20%), Vorpal
|uany(20%L
Pickpocket: Tropp, Durss
Olher: Arena F Rank pr ize, Magi c Jar (3 .9%)
BUY
SELL
COPY
100
10
ACQUIRE
■ :
Shops: Astro! City Durss, safe house
Pickpocket; Haute
Other: Survival, Santa's Boots (3,9%)
Foods
foods are mostly used to recover HP and MP. Most food items must be cooked from
ingredients, though some can be bought or found in battle as well. A few are only
available by
special means!
JQrfimitt
Every character has a Favorite dish. Take note of them! Giving a character his or
her
favorite dish increases the restorative value of the meal beyond the normal amount!
A
character portrait appears with their favorite food item.
Take note that some
Food items can only be
made by characters 20
years or older (Ronyx,
Ilia, Cyuss, Phia, loshua,
and Asblay), These are
noted with a "20+" next
to their required cooking
level.
1AOZ. STEAK
500
HAL
[Restore 35% mox HR Dome's favorite!
uire . ; :
Shops; Tropp
Enemies: Horned Wolf (4%)
(reale: Cooking (Lv7 r Ment)
EFFECT
lestore 25% mux HP
[ACQUIRE
Shops: Tropp
Create: Cocking (Lvl, Fruit]
BEAN RICE CAKE
CIAL
Restore 56% max HP
UIRE
I Creol e: Master Chef (Grains + Groins)
SPECIAL
BIiTERCAKE
m* \ selT
COPY
10
Restore 1% mux HP
ACQUIRE
Creole: Cooking (foiled attempt, Grains),
Waste r Chef (failed attempt)
BAILED
M HROOMS
icial
Wore 10% max HP Ronyx's favorite 1 !
|UfRE
fjckpotkct: Tropp
Cmgte: C ooking (Lvl, Vegshirks)
BUY
SELL
COPY
120
40
23
COPY
10
H/A
BUY
SELL
100
COPY
H/A
SPECIAL
Restore 38% max HP
ACQUIRE
Enemies: Dire Wolf (??%]
Create: Cooking ((v7, Meat)
BUY 1
SELL
COPY
-
1
30
SPECIAL
Restore 1 % max HP
ACQUIRE
Pickpocket: Porlmith
Create: Cooking (failed attempt, Fruil 2Q+),
Master Chef, (failed attempt)
BEAUT
CREAM
IFUL ICE
f ■ —~~
BUY
SELL
COPY
937
SPECIAL
Restore 80% max HP & MP
ACQUIRE
Create: Cooking (Lvl, Sweet Fruit)
BMERylUlfiE
BUY
COPY
ID
SPECIAL
Reslerel%maxMP
ACQUIRE
Pickpocket: Von Cily
Create: Cooking (failed attempt, Fruit}, Master
Chef [foiled oltempt)
BALL
BUY
SELL
300
COPY
30
SPECIAL
Restore 36% max HP
ACQUIRE
Creole: Cooking (Lvl, Grains)
AGAR DRINK
300
COPY
30
SPECIAL
Restore 35% max MP
ACQUIRE
Create; Cooking [lvl, Wobb ly Slime)
BANANA
BUY
SELL
COPY
10
SPECIAL
Restore 3% max MP
ACQUIRE
Creole; Cooking ( Foile d oltempt, Grains)
BEER AND EGG BOWL
BUY
700
~W
30
SPECIAL
Restore 46% max HP
ACQUIRE
Create: Master Chef (Meat Eggs and Dairy}
BUY
300
SELL COPY
75
10
SPECIAL
Restore 30% maxMP
ACQUIRE
Shops: Eckdart, safe bouse
Create: Cooking [Lv4 2Q+, Groins)
CABBAGE ROLL
SELL | COPY
10
SPECIAL
10
Restore 30% max HP
ACQUIRE
Pickpocket: Autanp
Creol e: Cooking (Lv4, Vegetables )
AMAZING
TENDERLOIN
"buy 1 SELL COPY
9000
SPECIAL
Restore 70% max HP for entire porty
ACQUIRE
Enemies: Shadow Beast (4%)
Create: Cooking (Lvl, Sirloin)
BATTER-FRIED
SHRIMP
SELL
COPY
75
H/A
SPECIAL
Restore 10% max HP
ACQUIRE
Creole : Coo ki ng [lvl, Seafood)
BUY
SEU 1 COPY"
SPECIAL
2000
30
Restore 30% max HP
ACQUIRE
Create: Master Chef (Grairrs + Meat)
1 SELL
COPY
225
30
SPECIAL
Restore 3B% max HP
1 ACQUIRE
Creole: Cooking (Lv4, Seafood)
CACTUS COCKTAIL
COPY
BUY
SELL
320
30
SPECIAL
Restore 90% mox HP & MP
ACQUIRE
Pickpocket: Silvobnt Cily
Create: Ce oki ng (Lv7 2Q+, Fruit]
CHEESE SALAD
BUY
COPY
30
SPECIAL
Reslore 60% mox HP & MP
ACQUIRE
Creole: Master Chef (Vegetables + £
and Dairy)
CHICKEN AMP EGG
BO>VL
BUY i SELL 7 COPY"
1700
30
SPECIAL
Reslore 46% max HP
ACQUIRE
Create: Master Chef [Grans + Eggs
end Dairy )
CHICKEN SH1SH
KEBAB
BUY
SELL
COPY
25
10
SPECIAL
Restore 15% max HP
ACQUIRE
Enemies: Peryton (98%)
Create; Cooking (Lvl, Meal)
CHOCOLATE
BUY
SELL
COPY
120
30
SPECIAL
Restore 28% max HP Welch's favorite!
ACQUIRE
Pickpocket: Tatroi
Creole: Cooking (Lv4, Fruit)
CHRISTMAS TURKEY
iciypA^ i
nSf
6750
“COPY"
30
SPECIAL
Restore 6Q% mox HP
ACQUIRE
Creote; Cooking (lvl, Sirloin}
30
COPY
30
SPECIAL
Reslore 15% max HP
ACQUIRE
Create: Cooking (Lvl r Eggs and Dairy]
COLD SOBA
SELL
BUY
75
SPECIAL
Restore 28% max HP
ACQUIRE
Pickpocket: Moah Castle
Create: Cooking (Lvl, Grains)
COPY
30
CQLA
BUY
SELL
75
SPECIAL
Restore 35% max MP
ACQUIRE
Pickpocket: Tropp
COPY
Creote: Cooking (Lv4 20+, Groins)
GW JELLY
SELL
225
COPY
30
SPECIAL
Restore 60% mox HP & MP
ACQUIRE
Creole: Conking (Lvl, Gelatinous Slime)
CUSTARD OF LIFE
Sit
SPECIAL
COPY
1500
1
Revive fallen party member, reslore oil HP
ACQUIRE
Pickpocket: Haute
Creole: Cooking [Lv4, Sweet Frufl)
Other: Santo's Bools (2%)
DELUXE SUSHI
BUY
SELL
COPY
3000
30
SPECIAL
Restore 70% max HP
ACQUIRE
Create: Master Chef [Seafood 4
- Seafood)
CORN ON-THE COB
1 ~m
SELL
COPY
20
30
[SPECIAL
Reslore 28% max HP
ACQUIRE
Create: Cooking (Lvl, Vegetables)
DAIKON SALAD
SILL
BUY
400
COPY
30
SPECIAL
.Restore 70% max HP & MP
ACQUIRE
Cre ate: Master Chef { Vegeta bles + Vegetables)
750
COPY
30
I SPECIAL
Restore 80% max HF& MP
ACQUIRE
Create: Cooking [L vKSweel Fruit)
CRAZY COW
BUY | SELL COPY
75
SPECIAL
10
Restore 30% max MP. Ilia's favorite!
ACQUIRE
Create: Cooking (Lv4 2Q+, Grains)
DELECTABLE CHEESE
BUY
SELL
COPY
675
SPECIAL
Restore 70% max HP
ACQUIRE
r , T ,lv! r
Creote: Cooking (Lvl, Creamy Cheese)
Other: Give Millie Cream Cheese in bnis PA to
receive in Trapp PA
DEVIL’SR AM El
&
BUY
SELL
COPY
6000
30
SPECIAL
Restore 50% max HP lor entire party
ACQUIRE
Pickpocket: Tatroi
Create: Cooking (Lvl, Ingredients of Yarmo)
CREAM SODA
"BUY 1
1 SELL
75
_cop O
SPECfAL
Restore 30% max HP
ACQUIRE
Creote: Cooking [Lv4 2Q+, Groins)
DELUXE FRUIT
BUY
SILL
COPY
562
30
SPECIAL
Restore 60% max HP
ACQUIRE
Pickpocket: lores
Create: Cooking (Lvl, Sweet Fruit)
SPECIAL
Restore 65% max HP
ACQUIRE
BUY l
SELL 1
Ci 'yH
9600
30
Create: Cooking (Lvl, Marenne Oysters)
EGG,FRIED RICE
BUY
SPECIAL
COPY
N/A
Restore 26% max HP
ACQUIRE
Other: Private Action 97 with Welch
BUY
SELL
20
COPY
30
SPECIAL
Restore 30% max HP
ACQUIRE
Create: Conking (Lv?, Eggs and Dairy)
ESCARGOT
25
COPY
15
SPECIAL
Restore 5% max HP. losfiua's favorite!
ACQUIRE
Create: Cooking (lvl, Meal)
FABULOUS FLAN
BUY 1 SELL
copy - ;
| 400
30
SPECIAL
Restore 90% mox MP
ACQUIRE
Create: Master Chef (Eggs oad Dairy +
Eggs and Dairy)
BUY
SELL
COPY
BUY~1 SELL (“COPY'L
p “ - "_j
BUY
SELL
!= .
COPY
BUY , SELL I CjpTJ
225
30
150 1 10
900
225
10
1700 30
SPECIAL
SPECIAL
SPECIAL
SPECIAL
Restore 50% maxMP
Restore 45% max HP Pericci's favorite!
Restore 30% max MP
Cares alt ailments. Revives fallen member. 1
ACQUIRE
ACQUIRE
ACQUIRE
ACQUIRE
Create: Cooking (Lv4 20+, Groins)
Pickpocket: Eckdort
Shops: Eckdart, safe house
Create: Master Chef (Seafood + Vegetables). J
Create: Conking [Lv?, Seafood)
Pickpocket: bnis
Create: Cooking (Lv4 20+, Grains)
214,
BUY
300
COPY
30
SPECIAL
Restore 32% mox HP
acquire
Create: Cooking (Lv7, Seafood)
MACARONI GRATIN
COPY
10
SPECIAL
Restore 1096 max HP
ACQUIRE
Creole: Cooking [lvl, Eggs and Dairy)
MUTTON BBQ
010 MILK
BUY
SELL
COPY
10
SPECIAL
Restore J%moxMF
ACQUIRE
Creole: Cooking (failed allempt r Eggs -and
Dairy! Masler Chef (foiled attempt)
PORK SOUP
ROOT BEER
BUY
300
SELL
75
COPY
23
EFFECT
Restore 30% max HP
ACQUIRE
Shops; Eckdart, sole house
Pickpocket: Eckdcrl
Create: Cooking (Lv4, Grains J
Othe r: Matjik J ar (1 1%)
MESONAJELLY
buy"** 5 sell]
COPY
50
N/A
SPECIAL
Restore 40% mox HP. Ashlav's favorite!
ACQUIRE
Create: Cooking (Lv7 r Vegetables)
1 Other: Magic Jar (1.2%)
i
BUY
1 sell -
COPY
700
30
SPECIAL
Reslore 45%
max HP &MP
ACQUIRE
Create: Master Chef (Meat * Vegetables)
BUY | SELL
COPY
[ 50
30
SPECIAL
Reslore 15% mox HP
ACQUIRE
Create: Cooking (Lvl, Meal)
LOAD’S- OZONJ
BUY
COPY
7200 1 I
SPECIAL
Reslore 60% max HP & MP
ACQUIRE
Create: Cooking (Ivl, Mare line Oysters)
MANGO LASSI
~sm
BUY
150
COPY
SPECIAL
Restore 30% max MP
ACQUIRE
Creol e: Cooking (Lv4 20 -h Grains)
Restore 15% max HP
ACQUIRE
Create: Cooking {Lvl, Frails )
PREHISTORIC MEAT
BUY
SELL
200
COPY
30
SPECIAL
Restore 50% max HP
ACQUIRE
Create: Coo k! nq [Lv7, Meat)
ROTTING SASHIMI
COPY
20
EFFECT|
Causes poison
mm
H: Eckdart
Create: Cooking [Failed attempt, Sect bod),
Masler Chef [ Failed attempt. Seafood)
Other: Magic Jor [5.9 %)
BUY [
SELL
COPY
30
30
SPECIAL
Reslore 30% max HP
ACQUIRE 7
Iff ■ M ■
Create: Cooking (Lv7, Eggs and Dairy)
NJJAJ
)ECO«L
BUY
SELL
COPY
150
30
SPECIAL
Restore 30% max MP
ACQUIRE
Creole: Cooking (Lvl r Wobbly Slime)
ORANGE; SHAKE,
r BUY
1 SELL
i COPY
40
N/A
SPECIAL
BUY
SELL
COPY
10000
N/A
SPECIAL
Restore 68% max HP
ACQUIRE
Other: Give Millie Cream Cheese in lonis PA to
receive in Tropp PA
MANGOrSHAKE
COPY
80
30
SPECIAL
Restore 21% max HP
ACQUIRE
Create: Cooking (Lv4, Fruii)
MIXEDFRUITJ
VICE
BUY
SILL
COPY
1000
30
SPECIAL
Restore 40% max MP far entire parly
ACQUIRE
Creale: Master Chef (Fruit + Eggs and Dairy]
NATTQcr-
BUY
SELL
COPY
75
30
SPECIAL
Reslore 25% max HP
ACQUIRE
Create: Cooking (Lvl, Grains)
BUY
225
COPY
10
EFFECT
Restore 30% max MP for entire parly
ACQUIRE
Creo le: Cooking [Fvl, Gelatinous Slime)
PURE RICE BALL
■HHHI
COPY
| 2025 I 30
SPECIAL I
Reslore 60% max HP _
ACQUIRE
Enemies; V nique (100%)
Create: Cooking (Lvl r Mogic Rice)
r buy^
SELL
COPY
40
30
SPECIAL
Restore 36% max HP
ACQUIRE
Creole: Cooking (Lv7, Eggs
and Dairy)
SPECIAL
LUXURY GRAPE,J UICR
BUYi SELL -copy-
Varies
Varies
Restore 90% max HF & MP
ACQUIRE
Shops: Eckdart sole house
Creat e: Cook ing (Lv?, Ingred ients oEYnrr^
MANGQS,TE|N iuicf
“BUY | SELL I 0™
160
SPECIAL
Reslore 55% max MP
ACQUIRE
Creole: Cooking (Ly4 20+, Fruit)
MIXED MEAT
H^jVIBURG
BUY
1000
30
EFFECT
Restore 40%maxKP&MP
ACQUIRE
Create: Masler Chef (Meat + Meal)
NECTAR
BUY
SELL
1QQOQO
COP
N/A
SPECIAL
Reslore oil HF&MF
ACQUIRE
Create: Master Chef
BLUM RLCE RAO,,
SPECIAL
Restore 36% max HF
RE
[Cr eole: Cooking [Lvl, Grains}
RICE OMELET
BUY
“ SELL
20
COPY
SPECIAL
Reslore 20% max HR Erys's favorite!.
ACQUIRE
Creat e: Co oking (Ly], Egg s and DgjryL
SALAD
-jtr —
BUY
SELL
COPY _J
20
II/aJ
SPECIAL
jm
Restore 22% max HP _—=sJ
ACQUIRE
__ A
Creale: Cooking [Lvl, Vegetables) __ -A
-RICE B ALI
:: I SELL I COPY
225 [ 30
l^jore 3 6% mox HP
SPECIAL
Ifrnate: Cooking (Lv l Grains)
salteed sweet
bre Aiyr
rWv:
SEU
COPY
r -
2300
30
per
Galore 50% max MP
(QUIfit
[pfckpKket: Haute
[freote: Masler Chef (Seafood t Fruit)
SEAOOD-GRATIN
\m
. SELL | COPY
1700 [ 30
JSPECIA
Reslore 50% mox HP
■Dire
Create: Master Chef [Seafood + Eggs and
Dairy)
1 J Btl 1 SEU
Mh"[f
L_ _ 300
30
1 1 Restore 36% max HP
lACQUlR.
1 ICreofe: Cooking (Lvl, Grains)
SOLI IN WINE
■MUCEr
i SELL“ 1
1 COPY
LjElZ
10
lUcsInre 60 % mox HP. Mavelle's Jav o rite 1
lCQUIR ~~
sju^ybean cake
buy
ICIM
SELL
COPY
20
ferel!! max HP
lUfRE __
foots; tooting (foiled attempt, Grains),
®forChd ( failed a tt empt) _
JB R-SP,I<CY, SJEW
—sitr-p
12000 30
—
Sa-jM?; mox HP
m ~
fejlgltgoki ng (Ivd, Wotenn e Oysters)
SALT RICE BALL
BUY I SELL
150
COPY
N/A
Restore 30% max. HR Feigned favorite!
[ACQUIRE
Create: Cooking (lvl, Grains)
BUY
SELL “
COPY
4000
N/A
SPECIAL
Reslore HP for one aly
Mourn _^
Other: Give Millie Cream Cheese in. fan is PA lo
g&l rn Tropjj PA
SE4ROQDPASTA
BUY
SPECIAL
COPY
N/A
Reslore 30% max HP
ACQUIRE
Shops; Troon
Pirkporkel; Trapp
, Create: Cooking (Lv4, Seafood)
SHAR1CS FIN BUN
BUY
COPY
30
SPECIAL
Restore 30% max HP
ACQUIRE
Creole: Cooking [Lv7, Seafood}
i.RICY BEEF SOUP
BUY
SPECIAL
SELL
50
COPY
N/A
Restore 30% max HP
ACQUIRE
Creale: Cooking (Lv4, Meat)
Other: Magic Jor U.2%)
STIR-FRY
[I
20
30
SPECIAL
Restore 35% max HP
I Creole: Cooking (Fv4, Vegetables)
SWEET AND SOUR
BUY
SEU
COPY
1300
30
SPECIAL
Restore 40% max HP
ACQUIRE
Create: Master Chef [fruit + Meat)
SAUCY NOODLES
Restore 65% max HP
EMH
Create: Co oking [Lv4, G e latinous S lime)
SEA BREAM SASHIMI
BUY
SELL
225
SPECIAL
COPY
30
Restore 19% max HP
ACQUIRE
Create: Cooking [Lv4, Seafood)
SEAFOOD RICE BOWL
ffckpotkel: Aulanim
Creole: Masler Chef [Seafood + Grains)
SHERBET
Restore 10% max HP
Shops: Trapp
Create: Cooking (Lvl H Frail)
STEAK OF THE
DEMONS
COPY I
Restore 90%
Enemies: Vile Beasl (4%7
Cr eole; Cookin g (Lv4, ingredi e nts of Ya ring) ;
SPECIAL
10
COPY
30
Restore 10% max HP
ACQUIRE
Create: Cooking (Lvl, Eggs and Dairy)
SWEET GURRY
ACQU,
Pickpockei: Astral City
Create: Cooking (Lv7, Magic Ricej
215
BUY
SELL
1700
EFFECT
COPY
30
Cures all ailments. Revives fallen member.
Restores 50% max HP _
ACQUIRE
Pickpockei: Haute
/regie: Masler Chef (Grains + Vegetables!
SEA,YOGURT
Restore 35% max MP
II
Create: Cooking (Lv7, Eggs and Dairy)
SJ^OfiBSALAD,
BUY
COPY
30
SPECIAL
Restore 35% max HP
ACQUIRE
Create: Cooking (Lv4, Seafood)
SPECIAL
SELL
600
COPY
10
Restore 60% max MP
ACQUIRE
Create: Cooking [Lvl P Gelatinous Slime),
Cooking (Lv4, Wabbly Slime)
SPECIAL
Reslore 36% mox HP
ACQUIRE
Shops: Trapp
Create: Cooking (Lv7 r Vegetables]
SURER RICE BALL
Creole: Cooking (Lv4, Groins)
COPY
10
SPECIAL
Reslore 1% max MP
ACQUIRE
Creole: Cooking (failed attempt, Meat),
Masler Chef [foiled attempt)
BUY
SELL
COPY
520
30
N/A
ITEM AND EQUIPMENT DATA
PUDDING
TREASURED
GORGONZOLA
BUY
SELL
COPY
SILL i COPY
BUY
SELL
COPY
BUY j SELL ffipy-.
2025
150 30
1000
30
»0M : N/H 1
SPECIAL
SPECIAL
1 SPECIAL
SPECIAL
Restore 80% max HP & MR
Restore 30% max MP
Restore 50% max HP
Restore 78% max HP
ACQUIRE
ACQUIRE
ACQUIRE
ACQUIRE
Create: Cooking (Lvl, Magic Rice)
trento: Cooking (Lvl, Wobbly Slime)
Creole: Master Chef (Fruit + Vegetables)
Other: Give Millie Cream Cheese irTtonhfel
qel In Tropp PA
SELL
300
COPY
N/A
SPECIAL
Restore 30% max HR Cyuss's fovprile!
ACQUIRE
Pickpocket: Forlmilh
Crecile: Cooking (Lv7 20+, Groins)
TWICE-COOKED t ,
RORK
SPECIAL
Restore 35% max HP. Roddick's favorite!
ACQUIRE
Pickpocket; Kraal
Creole: Cooking [lv4, Vegetobies)
Other: Defeat Krntus Invaders
BUY
SELL
COPY
20
N/A
r BUY
SELL
COPY
2400
30
SPECIAL
Revives Falle n party member wilh fuN HP
ACQUIRE
Create: Cooking (Lv4, Top Quality Tuna]
BUY
i sir rn
r copy
3000
30
EFFECT
Restore 5% max HP
ACQUIRE
Create: Master Chef (Seafood -r
- Seafood)
TUNA PLATTER
I BUY SELL I COPY
30
SPECIAL
Restore 60% max HP
ACQUIRE
Creole; Cooking {Lvl , Top Quality Tuna)
UMAI-BO CANDY 2
BUY
COPY
1000
30
SPECIAL
Restore 11% max HP
ACQUIRE
Pickpocket: Portrrrflh
Create: Wa ster Chef [We al + Meet}
TUNA SASH I Nik
SPECIAL
Restore 20% max HP for entire oorlv
ACQUIRE
Pickpocket: Autonim
Create: Cooking (Lvl, Seafood)
BUY
SELL "1
1000
Restore 11% max HP
ACQUIRE
Creole: Master Chef (Fruit + Vegetables)
SHI
700
COPY
30
SPECIAL
Restore 15% max HP
ACQUIRE
Create: Master Chef (Meat 4- Vegetables)
SPECIAL
Restore 20% max HP
ACQUIRE
Pi ck pocket; Talroi
Create: Master Chef (Meat + Eggs and Dairy)
UMAI-BACANRT 6
BUY
SELL
400
COPY
30
SPECIAL
Restore 21% max HP
ACQUIRE
Pickpocket: Fortmith
Create; Master Chef (Vegetables 4- Vegetables)
l-Bfl CAND'; 7
30
SPECIAL
Restore 25% max HP
ACQUIRE
Creole: Master Chef (Seafood + Grains)
BUY
SELL
COPY
BUY
SELL
COPY
1300
30
HIHIB
3000
30
SPECIAL
SPECIAL
SPECIAL
Restore 28% max HP
Restore 28% max HP
Restore 29% mox HP
ACQUIRE
ACQUIRE
ACQUIRE
Create: Master Chef [Frait + Meat)
Create: Master Chef {Grains + Meat)
Create: Master Chef (Grains + Grains]
UMAIrBfflfCANBY 11
cO
IS “buy i
H SELL ' T
400
30
SPECIAL
Restore 30% max HP
ACQUIRE
Pickpocket: Porlmilh
Create: Master Chef (Eggs and Dairy + Eggs
and Dairy]
SPECIAL
Restore 35% max HP
ACQUIRE
Create: Cooking M, Vegetables)
BUY
SELL
COPY
2300
30
SPEGAL
Restore 30% mox HP
ACQUIRE
Create: Master Chef {Frail + Grains)
VEGET/
VBLE SO
S!»
BUY
SELL
COPY
20
30
WATERMELON BAR
BUY - * i* 5ElT
120
SPECIAL
Restore 15% max HP
ACQUIRE
Pic kpocket: Sjjyojonl Cily
Create: Cooking (Lv4, Frail)
BUY
CAN.BY14
SELLT COPY
1600
30
SPEGAL
Restore 38% max HP
ACQUIRE
Creole; Master Chef (Fruit 4 Frail)
WHIP PEACH l(!t
SYRUP
BUY |
: SELL
20
ICE CRE M
opY
10
SPECIAL
Restore 10% max HP
ACQUIRE
Create: Cooking (Lvl Eggs and Dairy)
WILTED SALAD
BUY
SELL
COPY
| BUY
5Eli 1 CO y'3
320
30
I | 10
SPECIAL
[SPECIAL J
Restore 45% max HP
Restore 3% max HP
ACQUIRE
ACQUIRE
Create: Cookinq (Lv7, Fruit]
Create: Cooking (failed attempt. Vegetables),
Master Chef (failed attempt)
■me items just don’t fall under normal categories. All of those items are grouped
under the "other items" heading, which are
listed in this section.
Specialty Items
these items’ only purpose is to be consumed in the use of specialties. They can
only be used once.
CONDUCTOR
m ^
fECT
performing Music & Orchestra
&£f{kdarj_
fl Pftkpock el: Autanirr
Use in Art
IG^LAY
BU T SELL
COPY
300
75
50
ACQUIT
Shops: Forlmith, Autauim, Tatroi, Astral City,
Tropp, Eckdart, lanis r Von Cily r safe house
Mug s: Van Ca stle
Pickpoc ket : Aslral Castle, T r app, Durss
FEATHER pen
BUY SELL
20
COPY
50
EFFECT
Use in composing Music
ACQUIRE _
Shops: Autanlm, Tatroi, Astral City, Trapp,
Eckdarl, lonis, safe house
Pickpackel: A stral Caslle, Van Cily _
MAGIC FILM
BUY
300
EFFECT
75
COPY
N/A
Use in Replication
ACQUIRE
Shops: lonis, safe house
Pickpocket : Iropg r Van Casll e
EOJUNTAIN PEN
N/A
EFFtCT
Use in Writing
ACQUIRE
Shops: lonis, safe house
Pickpocket: Van Cily
MAGIC CANVAS
Use in Ari
BUY
SELL
COPY
300
75
70
EFFECT
ACQUIRE
Shops: Porlmilh, Antonin, Tatroi, Astral City,
Trapp, Eckdart, lenis, Von City safe house.
Familiar specialty {Lv9~lQ)
Maps: Pirates" hideou!
Pickpocket: Aulanim {x2), lonis, Silvakml Cily,
Silvdant Caslle
Ot her: Magic Ja r (3.9%)
Rl MjJUM PAPER
Birr
150
UIRE
[Shops: lonis, safe house
SMJTHrS HAMMER
HjYl SELL 1 COPY
600
150
30
EFFECT
Use in Blacksmilhinq
ACQUIRE
Shops: lonis, safe house
Pickpocket: Van Cijy
Specialty Enhancement Items
■» -----— '
These special items dramatically increase your characters’ chances of successfully
using their specialties and super specialties.
ELEMENT
A ALYZER
■BUY I SELL
GRAPHIC TOOL
KEEN KITCHEN
100000
fifECT
COPY
N/A
Appraising chances increased 20%
acquire
Create: Machinist
BUY i SELL
COPY
- r 100000
N/A
EFFECT
Art chanter increased 20%
ACQUIRE
Create: Machinist
BUY
SELL
COPY
4000
1600
N/A
EFFECT
Cooking and Master Chef chances increased
20 %
ACQUIRE
Shops: Eckdart, Van City, Silvalant Cily, safe
house .
rnroY
1 Tell
r copy
40000
10000
N/A
EFFECT
Alrhemv con ere ale more nowerful stones
ACQUIRE
Shops: lonis, safe house
j BUY
SELL
1DO00O
Use for Replied ion, increased chances of
success over Magic Camera
ACQUIRE
Create: Machinist
TRIAN<
;le flask
mi j
i opTS
..
100000
N/A
EFFECT
Alchemy chances increased 20%
ACQUIRE
Create: Machinist
different songs you can [earn
MYSTICAL
SHAM I SEN
BUY
100000 60000 N/A
EFFECT
Compose & perform "A Pale Breeie 1 ' &
'A Hidden Power*
BUY 1 SELL
copy - !
50000 12500
EFFECT
Compose & perform "Hero's Arrival" &
"Goddess' Arrival 1 '
ACQUIRE
Shops: Eckdort, safe bouse
B O O K O F,
PROPHECY 3
BO* C OF
Berish.- .or not?
HIRE
[ffMte: Wri liniq (foiled attempt]
)0 DIES
rjjjv
SELL
COPY
fj 1
5
fta
KQUIRE
RhapsTlo nis ["Seif-sly Id Fa int er")
[Create: Art [ failed attempt w/ Mnqic Canvas)
SnMtitjic Jar (5,9%)
FAN FIG! ! !
Bi
SELL r COPY
10000
2500 50
EFFEC1
SCQU
Ss: Mystery Shop
250000
EFFECT
I bouireM
Other: S n nita' s Boats (12%)
FORGED
ipCUMENT
mf
COPY
50
-v
: Con Ir aba rid
Mtraita
SELL
250
effect
copy
N/A
(QUIRE
(Mte: Arl [Weak Canvas)
Bf ilTRAIT E
BOOK OF
BROPHECY 5
BUY
mi
COPY
N/A
EFFECT
Gibberish „.or not?
ACQUIRE
Create: Writing (failed otlempl]
FAN FI C
EFFECT
ACQUIRE
Pickpocket: lonis
BUY
[ SELL i COPY
2000 \ 5
EFFECT
ACQUIRE
Create: Contraband
NEW BOOK OF
BUY | SELL^
EFFECT
COPY
N/A
ACQUIRE
Creole: Writing ([ailed nllempt)
RORTRAIT B
bltT^
defect ~
N/A
ACQUIRE
Creole: AM (Mtigk Convos)
BOOK OF
BROPHECY 6
'SELL ~~Tcopy
EFFECT
N/A
Gibberish.,,or not?
ACQUIRE
Create: Writing [failed attempt)
FANFICX
BUY i SELL
COPY “
800 [ 200
50
[EFFECT
ACQUIRE ”
Shops: Tatroi (Meili)
EFFECT
ACQUIRE
E nemies: Baird (10%)
BUY
SELL
COPY
125
50
EAiSlFICI?
SELL
50
EFFECT
'ACQUIRE
Pickpocket: Aulanim (x3)
FORGED
CEftTIJElCATEj
BUY
COPY
50
COPY
N/A
EFFECT
ACQUIRE
Create: Contraband
RARER SCRAP
EFFECT
COPY
N/A
ACQUIRE
Pickpocket: Tglroi
BUY
SELL
237
EFFECT
COPY
N/A
ACQUIRE
Create: Arl (Magic Canvas)
BOUNCED CHECK
BUY I SELL | COPY
EFFECT
ACQUIRE
30
Create: Coal rah gad (failed attempt]
EANFIG!
BUY
SELL
COPY
125000
50
BUY
EFFECT
ACQUIRE
SELL
75000
COPY
50
Other: Magic Jar (0.4%)
ROJtGEP! CHECK
COPY
buy
20000
EFFECT
ACQUIRE
Create: Contraband
PEBBLES
BUY
SELL
EFFECT
COPY
N/A
ACQUIRE
Pickpocket: Astral Ply
Create: Ale h emy [failed atlempl )
RORTRAIT D
COPY
1000
N/A
EFFECT
ACQUIRE
Create: Art (Magic Canvas}
, RORTRAIT I
OjYlSELL
4500
COPY
N/A
acquire
IterHe: Arl (Magic Canvas]
RORTRAIT J
^■1
mmm
PORTRAIT K
'BUY
RORTRAIT L
219
- BUY 1 SftL j
COPY
| 750
EFFECT ' '/’ ■
4 . .
ACQUIRE
Pickpocket: Van Castle
pBUYl SELL | COPY
BUY [ SELL
COPY
BUY 1 SELL i COPY
MYl SELL
COPY
1Z5 | N/A
[ 225
N/A
450 N/A
750
N/A
EFFECT
EFFECT
effect
m'M
ACQUIRE
ACQUIRE
ACQUIRE
fettle: Art (Magic Canvas)
Create: Art (Magi: Canvas)
Create: Art (Magic Canvas}
Create: Art (Magic Canvas)
SELL
COPY
400
N/A
EFFECT
ACQUIRE
Create: Art (Magic Canvas)
1200
N/A
EFFECT
ACQUIRE
Create: Art (Manic Canvas)
220
PORTRAIT M
IRAB*IRON
STOjGK
CERTIFICATE
WEIRD SHAPr
BUY 1
SEU
COPY
50
EFFECT
ACQUIRE
Shops: Aulanim
Pickpocket: Talroi
Create: Madunist [failed attempt)
BUY
SELL 1
COPY
10000
EfFECT
ACQUIRE
Create: Contraband
EfFECT
SKILLS
S'
Purchased by the lot in Skill Guilds, skills can dramatically change the tide of
battle and make your party more powerful and
better prepared for the challenges ahead.
Combat skills provide new automatic abilities in battle, or—in the case of the SFT
skills—unlock powerful new fighting moves.
Most non-combat skills either enhance your characters’ stats in some manner or give
some other bonuses.
The non-combat skills serve double-duty, though, as they are what determine which
specialties your character is capable of
performing. These skills unlock a wealth of abilities, such as creating new items,
finding items, temporarily altering character
statistics, and more! All specialties require at least one skill to perform and the
skill level helps dictate the level at which they
can perform the specialty.
Skills require Skill Points to level up. The more powerful the skill, the more
points are needed to boost it. All skills max out at
level 10.
Combat Skills
B^CKSJAg
Effect; Randomly teleport attacking character behind target; Batkslab learning
chances
increase
with skill level
BAGUAt SKli
Effect: Activate enhanced special arts; Bagua special arts learning chances
increase wilh
skill level
LV1
t.V 2
Treasury chest
LV3
IV4~rLV 5T~lV6 LV7 IB LV9 |_LKj_ TOTAL
V3 16 19 22 25 123,
uum
BODY CONTROL
Effect: Reduces Daze effert time
CONCENTRATION
Effect: Randomly prevents spellcasting cancellation when casting character is
allacked; (
improve with skill level
COU NTER
Effect: Press © while blacking to counterattack enemy; odds improve with skill
level
Combat 3 Skill Set (4500 Foil: Van City, Sitvalanl City safe house
DjyjJiEFURY SET
Effect: Activate enhanced special arts; Divine Fury special arts learning chances
increase with
skill level
Effect: Randomly guarantees 100% accurate attacks; odds improve with skill
level
LVI
LV2
LV3
LV4
LV5
LV6
1 ivr |
L8
! m
no
TOTAL
12j
22
3!
42
62
00
r jO
85
90
95
602
Combat 3 Skill Set {4500 Foil: Vart City, Silvalan! City, sole house
ROURtBEASim SEn
Effect; Activate enhanced special arts; Four Beasts special arts learning chances
increase with skill level
LV4 I LV5 I LV6 LV7 It
9 I 22 I 25 I ~m~
LV4
LV5
LV6 :
10
13
Reward from King of Van for co mpleting Labyrinth of Champions
GODSPEED
Effect: Movement speed increased, randomly teleport character into attack
josition; odds improve with skill level
LVI LV2 1 LV3 LV4 LVS]
LV6
IV 7 1 L8
i LV9
LT 0 TOTAL
i 5 7 9 11 13
33
46 | 53
63 i
80 317
L P f' "'■£
wk Ip ip* 1 *\ ■
ACQUIRE
Combat 2 Skill Set {1600 Fol): Talroi, Astral City, Trapp, Eckdart lapis, safe
house
HASTEN SF jEEjE H,
Effect: Decrease time needed to cost spells; costing time decreases with skill
level
LV2
LV3
LV4
LV5
LV6
LV7 | L®
LV9
L10 1 TOTAL
n o
50
50
60
60
70
80 90
90
99 689
I Cam bat 3 Skill Set [4500 Foil: Van City, Silvalanl City, sate house
ROME Rt BURST ,
Effect: Randomly boosts damage inflicted by physical attacks by 25%; odds
improve with skill level
LVI
LV2
LV3
LV4
LVS
LV6
LV7 1 L8
LV9
no
TOTAL
12
16
20 ,
32
46 T 58
70
80
346
wt.
'M
*0
17?
r * ^ IF
[ACQUIRE
[Combat 1 Skill Set {400 Fol): Haule, Portmilh, Autanliu safe house
Effect: Reduces the recovery time between spells; recovery time decreases with
skill level
III
LV2
LV3
LV4
LVS
LV6
IV7 |
13
LV9
UO
TOTAL |
LJ
15
22
29
36
43
50
57
64
71
395 1
AC LURE
ICtunbat 2 Skill Set [1600 Foil: Tolroi, Astral City, Tropp, EikJarl, fonts, safe
house
WiMES
Effect; Activate enhanced special arts; Feline special arts learning chances
increase with skill level
| LVI
LV2 I LV3 | LV4
LVS
LV6
LV7
LB
LV9
LtO
TOTAL
■ .
4 6 8
10
13
16
19
22
25
123
W4R SET
Effect: Activate enhanced special arts; Gods of War special arts learning chances
increase with skill level
LVI
LV2
LV3
LV4
LVS
LV6
IV7 I
18
LV9
' no
TOTAL
10
13
16
19
22
25
123
ACQUIRE
Fhia joins party in A-strol Castle
GUARPBREAK
Effect: Randomly ignore enemy attacks, receiving no damage; odds improve
with skill level
LVI
LV2
LV3
LV4
LVS |
LV6
LV7
rts
IV9
no
TOTAL
22
24
32
34
_ 46
48 1
60
70
K80
90
506
qmj&MFt
Effect: Activate enhanced special arts; Omega special arts learning chances
increase with skill level
LVI
LV2
LV3
LV4
LVS 1
LV6
| LV7
L8
LV9
L10
! TOTAL
4
10
13
16
19
22
25
123
ACQUIRE
Victory in Coliseum C Rank
OlGONfy
Effect: Randomly boosts DEF score when receiving damage; odds improve with
skill level
1 LV? LV2 LV3 LV4 LVS LV6
LV7
1 18 | LV9
LtO
TOTAL
14 7 14 71 28 35
42
49 56
63
319
iw WBPw > JB-Eru • ILdi , 1
mmm
1 ACQUIRE
CambaL 1 Skill Set {400 Fol): Haute, Porlmith, Aufanim, safe house
SiBESPF,
Effect: Randomly evade enemy attacks, receiving no <
with skill level
e; odds improve
LVI
LV2 |
| LVS
LV4
LVS
LV6
1V7
IS
LV9
UO
TOTAL
12
22
32
42
62
00
82
85
90
95
602
ACQUIRE
; Combo! 2 Skill Sel (16QQ Fol): Tolroi, Artral Cily,. Tropp, Eckdart, tor is, safe
house
222 ,
imm?-
Effect: Randomly increase damage dealt from spells; odds improve with skill
m
LV2
LV3
LV4
LV5
LV6
LVJ
LB 1
m 1 no | TOTAL
12
IB
24
34
44
54
(_&4 j
74 30 420
£
ACQUIRE
Combal l SkjjlSeJ (400 Fol): Haute, Porlmith, Au1onim r safe house
Non-Combat Skills
WVRMK1NGSFJ
Effect: Activate enhanced special arts; Wyrm King special arts learning chances
increase with skill level
LVl
1V2
LV4
LV5
IV 6
LVJ
LB
110
Tqtm]
10
13
16
19
22
1 25
ml
ACQUIRE
Ash I ay smarts at level 10, Roddick learns through Silvalcni Caslle Private Action
with Ashlpy
AESTHETIC DESIGN
Effect: STR, DEX, AGL, I NT +6 per skill level
AESTHETICS
Effect: N/A
ANIMAL TRAINING
Effect: N/A
Specialties Affected: Familiar
LVl i
LV2
1 IV 3
LV4
IV 5
LV6
LVJ
LB
LV9
LI 0
TOTAL
10
13
16
19
22
103
JE
ACQUIRE
Technical 2 Skill Sel (1600 Fol): Tatrol r Astral City, Tropp, safe house
CftURAGE
Effect: M/A
Specialties Affected: Pickpocketing
LVl
LV!
LV3
LV4
LV5
| LV6
1 IV7 1
L8
LV9
LID
TOTAL
12 1
1 18
L24
30
40
143
Sense 1 Skill Sel (400 Fol}: Haute, sole house
DETERMINATION
Effect: All skills level up requirements -2 per Determinotion level; cannot drop
requirements lower than 1
Specialties Affected: Training
LVl
LV2
LV3 1
1 LV4
LV5
LV6
LV7 1
18
L10
TOTAL
16
24
IUlJ
40
48
56 |
64
72
80
440
[ACQUIRE
I5ense 1 Skill Set (1600 Fol): Porlmath, Aulanim, Talroi, Astrol City, Tropp, sole
house
es$. -
Effect: Receive 1 random item at level up
Specialties Affected: Oracle
LVl LV2 LV3 LV4 LV5
LV6 LV7 18 LV9 L10 TOTAL
)5 IB 2) 24 27
30 40 50 60 80 365
(.1 'v . J H3r ■'yl -i
ACQUIRE
| Sense 3 Skill Set (2700 Fol}: Eckdarl, lams, Van Cily, Silvalanf City, safe home
BXOUtGjV
Effect: Max HP increased by (skill level squared) x 10
Specialties Affected: Compounding
LVl 1 LV2 1 LV3
LV4
ivs
IV6 |
t LVJ
18 1 LV9
L10]
I TOTAL]
6 16 1 28
40
50
60
80 85
90
1 530 |
SHE
ACQUIRE
Knowledge 2 Skill Set (1500 Fol): Autanim, Tatroi, Aslral Ply Trapp, Eckdcrl, safe
house
DANGER radar
Effect: STM +3 per skill level
Specialties Affected: Scouting
LVl
LV2
LV3
LV4
IV 5 I
1 LV6 1
1 LVJ 1
L8
LV9
L10
TQTAI
7 ;
10
Ji;
uU
21
26
40
144
ACQUIRE
Sense 2 Skill Set 11600 Fol); Portmilh, Autunim, Tntrci, Aslral Cily, Tropp, sate
house
EFEQRTe
Effect: Halves current EXP needed to level up every time skill level increases
LVl
LV2
LV3
16
24
32
40
56 64
520
ACQUIRE
Sense 3 Skill Set (2700 Fol); Eikdort , lonis. Van City, Silvolanl Cily, safe h
ouse
EYE FOR DETAIL
Effect: AGL +1 per skill level
Specialties Affected: Crafting, Customization
LVl
LV2
m |
LV4
LV5 1 IV6 | LV7
LB
LV9
Li !
1M 22 | 29
37
46
56 J
□1
as
is
I ACQUIRE
Tec hniral 1 Shill Se l (1600 Fol): Tatra, Astral City. Tropp, safe hou se
fa i mm
Effect: I NT +2 per skill level
pvii] Hvrnvrnvr
Ivs 1 V6 \ LV7 1 L8 | LV9
Liu |TOTAL!
rr? s j jin
13 I 15 j 19 j 23 ; 27
31 1 154
II5OT0PIM
pun
[pwledfie 3 Skill Set (2700 Fol): Safe house
igRBOLOGY,
Effect: Blueberries and Blackberries recovery +3% per skill level
Specialties Affected: Appraising, Compounding, Survival
m vtion
Effect: N/A
12
LV3
LV4
LV5 |
LV6
LVJ
LB
LV9
Tio ItotaT
18
26
34
42
48 1
54
60
80 3 B0
JBmbe __
-ffathnFcgf 1 Skill Sel (400 Fol): Houle, Porlmith, Aulanim, sole house
KJ N.EjYtt
Effect: Cooked dishes HP/MP recovery +1% per skill level
M£ HJ.NERY
Effect: N/A
Specialties Affected: Machinist
tV2 WlJ W4 | IV5 f LV8 I LV7 I L8 I LV9 nTrrTrrmr
10 I 13 li 19 22 25
[i edini cfl! 2 Sk ill Set (1 6 00 Fol); Tat roi , Astra l Cil y, Tropp, safe house
Mi 1 :RALOGYf
Elfect: INT +3 per skill level
EHfdflfi 1 Skij[Sel (300 Fol): Haute, Porlmith, safe house
[knowledge I Skill Set (300 Fol): Houle, Poitm i ih, sol e house
ITEM KNOWLEDGE,
Effect: Item sell price +3% per skill level; only character with highest level is
accounted for
Specialties Affected: Appraising
223
LVl f LV2
LV3
IVS f LV6
1 LV7 j L8 LV9 [to JOTAlj
PCI
1 ACQUIRE
15 1 21
KnowLecfge 2 Skill Set (1500 Fol): Auluniin Tatroi, Astral City, Trojjo, Eckdarl
safe house
L knife,
Effect: STR +10 per skill level
Specialties Affected: Cooking
LVl
LV2 m
LV4 LV5
LV6 1 LVJ
L8 [ LV9 m
TOTAL
12 18
20^r 32
x IP* *mJr/ Jn
40 j 50
i fTu r
55 i 65 90
i-l K' "7^bi w r
390 _
ACQUIRE
Technical 1 SkJ Set (400 Fol): Haute, Portmifh, Aulanim, sole house
-
MENTAL science
Effect: Max MP +5 per skill level
I ACQUIRE
[Knowledge 3 Skill Set (2 700 Fol); [ o nis, Von C il y, Silvolont Cily, safe h
ouse"
MUSIC KNOWLEDGE
Effect: AGL +1 per skill level
Specialties Affected: Musk
lvi
LV2
LV3
LV4
LV5
LV6
IV 7
LB
LV9
no
TOTAL 1
11
13 1
17
20
22
26
29
152
I ACQUIRE
\i+ iS
[Knowledge 2 Skill Set (1500 M): Autonim, Tnlroi. Astro! City, Tropp, Ftkdon, safe
house
OR (AT! ON
fffect: N/A
Jpodalties Affected: Machinist
BE NMANSHIR
Effect: DEX +1 per skill level
Specialties Affected: Writing
fetffial 3 Skil]_Se[ (3600 Foil: Ec kdarl, lonis, Van Cit y, Siivalnnr, safe house
LVl LV2 LV3 LV4 1 IVS
LV6
LV7
LB
LV9
LI 0 f TOTAL f
7 1! 16 21 i 25
26
27
28
29
30 220
T 7 i y ~ "' ■' i l
1 W-lrM
ACQUIRE -1
Technical 2 Skill Sel (1600 Fol}: Tolroi, Aslral Cily, Tropp safe house
ITEM AND EQUIPMENT DATA
PERFORMANCE
Effect: AGL +1 per skill level
LV1
IV!
LV3
LV4
LVS
IV6
IV?
|L8
LV9
no
TOTAL
11
13
17
20
—■ - —
1 n
26
.—.—
29
, r.,
152
mCM m
lACQUIRE
Technkal 3 Skill Sel [3600 Foil' EtkJnrt, lonis, Van City, Sil volant, sole house
B r QKERrFACE,
Effect: GUTS +3 per skill level
LVl 1 LV!
IV 3
LV4 1 LV5 1 LV6
LV7 | L8 1 m \ L10
TOTAL
5 1 B
11
14 I 17 20
24 , 28 I 32 36
195
001
mmi
ACQUIRE
Sense 2 Skill Sel (1600 Foil: Porlmith, Autanim, Tnlroi, Aslral Cily, Tropp, s afe
house _
REGIgEr
Effect: Eating favorite food effects raised: LvO: recover 60% max HP/MP/;
Lvl —4:100% max HP recovered, 60% max MP recovered; Lv5~9,100% max
HP/MP recovered; Lvl 0:100% HP/MP recovered, all status ailmeots healed
(cannot revive fallen member)
LVt
LV2
LV3
LV4
IV5 !
IV 7
18 rwi UO 1 TOTAL
11 1 14 1 17 ! 73
mm®
L?
mmm
ACQUIRE
Knowledge Skill Set (300 Fol]: Haute, Porlmltli,. safe house
SKETCHING,
Effect: N/A
LV2
LV3T
LV4
r ivs i
LV6
I ivy 1
L8
hy?
UG
TOTAL
8 }
10
12 1
15
LU
21
uL
27
145
ACQUIRE
jU-
Technkd 1 Skill Sel (4 00 Foil : Haute, Fartmilh , ft atanim, safe house
TECHNOLOGY
Effect: STR +10 per skill level
lii r
LV1 !
| LV2
LV3
LV4
1V5
IV 6
IV 7 1
| 18
LV9
110
TOTAl
16
1 20
24
28
32
43
56
| 64
72
80
440
IZd
Technical 3 Skill Set (3600 Fol): Eckdaft, lonis, Van City, Silvalanl, safe house
BJETY— „
Effect: Random stat (from STR to GUTS) +1 each time skill level increases
LV1
LV! I LV3
IV4 I LVS 1
IV6
LV7
| 18
1, LV9
li ns
12
16 r 20
24 J 28
32
36
40
F 60
| 80 J
mmmi
rv
FT
io
lACQUiRl
Knowledge 3 Skill Set 12700 Fol): lonis, Van Cily, Silvalont City, sole house
BURJTYr
Effect: Fol bonus at level up: (skill level squared) - ((skill level -1) squared)
LV1
LV2
LV3
LV4
LVS
LV6
IV 7
LS
no
Tom]
17
19
21
23
25 |
30
40
50
60
r bo i
365]
01
mmm
mm
W ]
ACQUIRE
Sense 2 Skill Set (1600 Fol); Fortmith, Autanim, Tatroi, Aslral Cily, Trapp, sale
house
RESILIENCE
Effect: CON +2 per skill level
IV1
LV2 |
1 LVS
4 1
LV4
IV6
LV7
18
ii
16
22
29
37
46
BH-i-
E3
la
■Sense 1 Skill Sel (400 Fol): Haiile, safe house
SMITHING,
Effect: DEX +2 per skill level
IV1
LV2
LV3
LV4
LVS
LV7
LS
LI 0
L &
10
12
16
20
24
32
40 .
ACQUIRE
Technical 3 Skill Set (3600 Fol): tekdart, lonis, Van Cily, Silvolant, sole house
WHISTLING
Effect: N/A
LV1
m \
IV3 I LV4
LVS
LV6
2
4 s
6 1 8
10
14
l ttmm f
IV7 I L8 |~LV9
RE
I'm
! 22
26
[Technical 1 Skill Set (400 Foil: Haute, Portmilh, Autanim, sole,house
Raising your skills up can bum a lot of Skill Points. Thankfully, the Writing
specialty lets a character at Level 5 or higher in a
specific skill attempt to write a book on that skill. These books, when used on
other characters, instantly bump up their level
in that skill. Skill books only boost up to Level 5, but that's still a lot of
Skill Points saved! This is especially useful on the super-
expensive skills like Biology, Imitation, and Technology! Of the 52 different
skills available, only 21 have books to speed up
the learning process. The rest you must learn the hard way! (See the next section
for more detailed information on Writing
and which skill you can write books about.)
SPECIALTIES2
Specialties are an amazing way to expand your parties’ abilities. Most are used to
acquire items, either by finding them through
unusual methods or creating new items out of less valuable ones; many pieces of
valuable equipment can only be obtained in
this way. There are other specialties, though, that can tweak a character's
statistics or even change the world around your party
fora brief period of time.
A character’s level for any given specialty is determined by the average of all the
skills required to attempt the specialty. If you’re
attempting Alchemy and you have Technology at Level 1, Mineralogy at 3, and
Faeriology at 4, the resulting Alchemy Level will
be 2 (T +3+4 = 8, divided by 3 that’s 2.6 repeating, rounded down to 2), So
naturally, the higher your character’s skills, the
better he is at the specialty.
Required Skills: The character must have these skills to make use of the specialty.
The average of these "component” skills’ levels
determine the level of the specialty.
Required Talents: The character attempting a specialty must have these talents to
succeed in the specialty. They can still try it, but this
ultimately results in failure. Unfortunately, many of these talents cannot be
developed until they make unsuccessful attempts! ’
Learned Talents: Attempting the specialty without the required talent offers the
character the chance to learn the talents listed in this
area. (The odds of learning are given in the characters’ “Talents" sections.)
Remember that some characters cannot learn certain talents
no matter what!
Required ttems: These items are required to utilize the specialty. Some (such as
Herbs, Minerals, Ingredients, etc.} are consumed when
an attempt is made.
Enhancing Items: Simply owning certain items can improve your chances of a
successful specialty attempt, Many are expensive, but
they are worth the Fol if you’re going to do more than dabble in specialties.
jy iftt Was JlaMiir
Bpising specialties can take a Fair amount of time and a lot of Skill Points. If
you
really want to boost your chances of success in specialties without spending all
\bo\ rime and effort equip the character attempting a specially with a Rainbow
Diamond accessory. This magic Mineral artificially increases the weareds
specialty level by 1. Equip two of them for o two-level jump[ Of course, you can’t
go above Levet 10.
■Keep in mind that depending on where you are in the game, you may want to
P un equip the Rainbow Diamond as soon as you’re done making your attempt,
end equip an accessory designed more towards keeping your character alive.
Although your specialty level is dictated by the average level of the component
skills, sometimes you may want to prioritize which skills you spend your Skill
Points on. For example, Pickpocketing requires Poker Face and Courage. While
Poker Face increases your GUTS with every Skill level, Courage does nothing
outside of enabling Pickpocketing. If you’re not going to take advantage of
Pickpocketing, don t spend the Skill Points on Courage. If you are, prioritize
Poker Face and save spending on Courage’s higher levels for another time.
Alchemy
Creatabte Minerals
, „ I
DIFF.
LIZARD FLASK
Silver
Geld
Sapphire
2
Ruby
Green Beryl
Crystal
Diamond
Star Ruby
Damascus
Rune Metal
Yes
7
Ork hokum
Rainbow Die mood
Yes
Maonrack
Yes
Philosopher's Slone
Yes
Meteor ile
Yes
Milhfil
Yes
Required Skills: Technology, Mineralogy,
Faeriology
Required Talents: Blessing of Mana
Learned Talents: N/A
Required Items: Iron
Enhancing Items: Triangle Flask, Lezard
Flask
V__
Alchemy Success Formula
(Alchemy Level x 16) / target Mineral difficulty - Odds of success
If you have the Triangle Flask item, your odds of success are automatically
increased by 20%! Failure, however, produces nothing but nigh-worthless
Pebbles.
Need some cosh fas!? The Philosophers Stone sells for o whopping 300000 Foil
Unfortunately, with a maxed-oul Level 10 in Alchemy and the Triangle Flask, you
still only have
a 40% chance of successfully making one. Still, Iron is a mere 150 Fol and
available in rno$l
cities; hardly a bad investment even if it takes a few tries.
iraismi
Appraising Success Formula
(Appraising Level x 5) + 30 “ Odds of success
Required Skills: Herbology, Item
Knowledge, Mineralogy
Required Talents: N/A
Learned Talents; N/A
Required Items: Spectacles + 'T items
Enhancing Items; Element Analyzer
“A
Throughout the game, you occasionally accumulate unidentified items marked
with a T pITEM", "/MINERAL", among others). These items are completely
unusable until they go through an appraisal.
If you have the Element Analyzer, your odds of a successful appraisal increase by
20%\ Thankfully, an unsuccessful appraisal
doesn’t cost anything more than the 10 Fol Spectacles item; the unidentified item
remains unidentified for another attempt.
Art
Potential Art Creations
Required Skills: Design, Aesthetics
Required Talents; Design Sense
Learned Talents; Design Sense
Required Items: Magic Canvas or
Magic Clay
Enhancing Items: Graphic Tool
LVT-2 1 LV3-4 T LVS-6 1 LV/-8 1
LV9-10
Portrait A~M
84%
50%
35% 1
25%
Critical Cord, Revival Card,
Victory Card
20 %
20 %
20 %
Experience Cord, Treasure
Card, Wealth Card
5%
10 %
15%
20 %
20 %
Benefaction Card, Faerie
Card, Ptimavera
\%
5%
15%
20 %
Death of Socrates, Slurry
Night The Scream
1 %
5%
10 %
15%
MAGIC CLAY ITEMS
CREATED
LV1-2
LV3-4
LVS-6
LV7-8
LV9-10
Silence Cord, Veda Ida!
50%
35%
25%
Hexaqon Card, Illusion Doll
10 %
20 %
20 %
20 %
Angel Statuette, Mirror of
Knowledae
5%
io%
15%
20 %
20 %
Faerie Statuette, Jack-in-
ihe-Box
i%
5%
10 %
15%
20 %
Goddess Statuette, Goodie
Box, Warrior Idol
}%
]%
5%
10 %
15%
Art Success Formula
(Art Level x 8) + 10 = Odds of success
Art enables you to create certain items to assist your party in
battle.
If you have the Graphic Tool item, your odds of success are
automatically increased by 20%! Failure, however, results in
almost totally worthless Doodles (if using Magic Canvas) or a
Weird Shape (if using Magic Clay).
A successful creation still has one more step, though: just what
item is created. The higher your Art level, the greater your
chances are of producing a powerful item.
Compoundin
|f Compounding Success Rates
(COMPOUNDING LVL
rnTUIII 1 iM
16%
18%
22.5%
>4
25%
27.5%
32.5%
35%
37.5$
42.5%
10
45%
Compounding Items
( , “ " -- -
Required Skills: Biology, Fterbology,
Learned Talents; N/A
Mental Science
Required Items: Herbs
Required Talents: N/A
V_
Enhancing Items: Sterile Glove
Compounding enables you to use the various Herbs you collect to make more
powerful items.
If you have the Sterile Glove item, your chances of a successful Compounding
increase by 2096! A successful Compounding creates one of four different items,
depending on what combination of Herbs you're using. Keep in mind that some
items can be made from multiple combinations.
[ARTEMIS LEAF+
POSSIBLE ITEMS
HfS
POSSIBLE ITEMS ~
Artemis Leaf
Faerie Elixir Immunity fill. Medicine Bel lie, Medicine Gotlle
Lavender
Ilhelos
Herbal Potion, Medicine Bailie, Pollen of Epiphtmv Wonder Drue
Mnn drake
Maple' Syrup, Police af Merlin, Potion of Niofitmares Smoke Oil
Mandrake
Hazardous Heal, Medicine Bottle, Sour Syrue Sweet Syrup
Rose Hip
Fruit Syrup. Holy Mist, Refreshinq Syrup. Sweet Syrup
Lavender
Medical Rinse, Resurrection Mist Smeffine Salts. Wonder Druq
Waff shone
Bitter La lion, Melt Potion, Oil of Paralysis Slink Gel
Rose Hip
Compress of Veda. Marionette Pill. Paralysis Cure, Potion of Trust
POSSIBLE ITEMS
Wolfsbane
Fruit Syrup. Hot Syrap, Soar Svrup, Violent Pill
Mandrake
Risky Resurrection, Sacrifice Pill Temper Tab lei Violent Pi If
[athelas 4
POSSIBLE ITEMS
Rose Hip
Attack Potion, Lolicn af Strenath, Pollan of Eniohany Potion of ita Winrk
Athelas
Lavender
Faerie Mist r Ointment of Vedu r Resurrection Elixir. Smellinq Salts
Holy MlSl. Potion of Reversnf Rofreshinn Wtm Rpcm-rpHinn Mice
Wolfsbane
DACt LIID
Bubble Lotion, Faerie Cologne, Melt Potion, Potion of Lilith
Mandrake
Ffyen Powder, Hot Syrup, Pollen of Reversal, Risky Resurrection
ROSE Hir 4
Rose Hip
POSSIBLE ITEMS
Antidote. Maple Svrun, Mixed Svruo, Sweet Potion
Rase flip
Menial Potion r Potion of Mia fit, Potion of ihe Winds Witch Powder
Wolfsbane
Hazardous Heal, Paralysis Mist Potion of Niahimures Succubus Perfume
wolf sun ire
Bubble Lotion, Faerie Cologne, Potion af Lifilh, Shock Oil
WOLFSBANE +
POSSIBLE ITEMS
1 __
[Wolfsbane 1 Malodorous Potion, Melt Potion. Mist of Madness Stink Gef
—-——-- J
Lookim
Cooking Success Formula
((Cooking Level x 10) + 50) / Dish Difficulty = Odds of success
Required Skills: Keen Eye, Knife, Recipe
* i
Required Items: Ingredients
Required Talents: Taste
Enhancing Items; Keen Kitchen Knife
Learned Talents: Taste
----->
Hungry? Cooking creates a wide range of dishes to restore your
characters’ lost HP and MP. A few dishes even cure ailments!
The higher your Cooking level, the bigger and better the dishes
you can make.
With the Keen Kitchen Knife, your chances of a successful Cooking attempt increase
by 20%. Be warned, though, that
regardless of your final score, there is always at least a 10% chance of your
Cooking attempt failing. Any score above 90%
automatically reduces to 90%!
Drinking Age
Some drinks con only be mode by characters who are 20 years of age or older. Make
sure you have at least one of these six characters properly leveled up in Cooking
in
order to make these drinks, especially since Ilia and Cyuss's favorite dishes
require
an older person to make them! (Dishes requiring older characters are marked with a
(20+) beside their name.)
foam y Cheese Dishes
SE dish
Fruit Dishes
jJdectuble Cheese
Fresh Juice
LVL
DISH
DIFF.
Awbl Cider (20+)
Failure
Bitter Juice
Failure
Apple Pie
Granadillo Juice (20+)
I
1
Orange Shake
Sherbet
Hoc plum joke (20+)
Mango Shake
Chocolate Banana (Welch
love)
fruit Dishes (cant}
Each character has his or her own
favorite food item. Feeding them
their faves results in a higher than
normal recovery effect! Favorites
are noted next to the dish name.
Gelatinous Slime Dishes
LVL
DISH
DIFF.
Watermelon Bar
4
Fruit Cake
— mm
Sole in Wine Sauce
fMaveh fave)
Fruit Parfail (Millie fave)
Fruit Punch
Cactus Cocktail (20+)
White Peach in Syrup
f '
DIFF.
Collanen jelly
Ooze Cocktail
Slimy Gelatin
8
Saucy Noodles
4
Grains Dishes
LVL
DISH
DIFF.
Banana Frappe (20+}
Failure
Slinky Bean Cake
Failure
told Soho
Hollo
Soil Rice Rail {T'nique fave)
Plum Rice Bali
Salmon Rice Ball
fionilo Rice Ball
! t
Seaweed Rice Rail
4
Bloody Driver (20+)
; 4
Cola (20+)
Crazy Cow {20+) (Ilia fove}
Cream Soda (20+)
Root Beet (20+)
Super Rice Bail
Joyful Bandit Cider {20+1
Mango Lassie (20+)
Fiery Cyclops Cider (20+)
1 4
Fire in the Sky (20+1
3
Golden Malta
Handmade Saba
Tropical Melody (20+)
(Cyuss fave}
Howfinq Fox Cider (20+)
Leaning Titan Cider (20+)
Eggs
apd Dairy Dishes
LVL
PISH
D1FF.
E iter Cake
Failure
* ■'
0 d Milk
Failure
I
Macaroni Gratin
Sugar Crepe
Rico Gmefel (Erys fave)
Vanrffa Ice Cream
I2~
Coffee Milk
Fried Egg
Ham and Enos
Eqg Soup
7
MilkShake
Sea Yogurt
Sacherlorte
Ingredients of Yarma
Dishes
LVL
DISH
DIFF.
Devil's Ramon
Hoi Pot of Shadows
Steak of the Demons
Luxury Grape Juice
/Wojj
tk Rice Dishes
LVl
DISH
DIFF.
Pure Rice Ball
Tearful RFsolto
Sweet Currv
HUarenne Oysters Dishes
LVL
DISH
DIFF.
Lord's Oioni
Eel Soup
Super-Spicy Stew
Meat Dishes
LVL
DISH
DIFF.
Tasteless Stew
Failure
Chicken Shish Kebab
Bcarqol (loshun fave}
Pork Soup
Spicy Beef Soup
Hamburg Steak
Liver Slir Fry
lOoz Steak (Dornefove)
16 oz. Steak
7
Prehistoric Meat
Organic Vegetables Dishes
LVL
DISH
DIFF.
Kimchi
Healthy Juice
Golden Stew
Seafood Dishes
LVL
DISH
DIFF.
Rotting Sashimi
Failure
Bolter-Fried Shrimp
Tuna Sashimi
1
Fish Soup
Grilled Turban Shell
(Phio fove)
Seofoad Pasta
T~
Rorfed King Crab
See Bream Sashimi
Seafood Salad
FineTuno Sashimi
(Pericci fove)
Shark's Feu Bun
lobster Soup
Sirloin Dishes
LVL
DISH
DIFF.
Christmas Turkey
Amazing Tenderloin
Golden Slir-Fry
Sweet Fruit Dishes
LVL
BSH
DIFF.
Deluxe Fruit Plolter
Demonic Durian
Beautiful Ice Cream
Cuslord of Life
Top Quality Tuna Dishes
LVL
DISH
DIFF.
Legendary Otoro
Tuna Plolter
Tuna Bely Rite Bawl
Vegetables Dishes
LVL
DISH
difTI
Wilted Salad
Failure
Boiled Mushrooms
(Ronyx fave)
) '
Corn on the Coh
1 )
Salad
2
4
Cabbage Rolf
Stir-Fry
Twite cooked Pork
(Roddick fave}
Vegetable Soup
Fresh Sprina Roll
Slew
Mesona Jelly (Ashby
favej
Wobbly Slime Dishes
LVL
DISH
difQ
Halide Coco
2
'1
Tofu Pudding
11
Agar Drink
Slimy Gelatin
Cm&k*
While failed cooking
usually produces a food
item of questionable
benefit, failed attempts
at cooking higher-quality
Ingredients ultimately
result in no item being
made whatsoever.
Craftin
Required Skills; Aesthetics, Eye for Detail,
Mineralogy
Required Talents; Originality, Nimble
Fingers
Learned Talents; Originality, Nimble
Fingers
Required Items: Minerals
Enhancing Items; Soldering Iron
Crafting Success Formula
{Crafting Level x 10) / Item difficulty score = Odds of success
V-—---—_______ J
Sometimes, do-it-yourself fashion really shines. Crafting
allows you to turn certain Minerals into items! While most
of the items you can make are accessories, some unique
weapons and armor can be made through Crafting.
-J
Owning the Soldering Iron item adds another 20% to the total. However, remember
that regardfess of your final score, there
is always a 25% chance of the Crafting attempt failing. Failed Crafting yields such
dubious pieces as Ihe Heavy Ring, the
Lame Earring, and the Ugly Accessory.
Crystal Crafting _ Diamond Ming
ITEM
WMili
CRAFTERS
ITEM
SCORE
CRAFTERS
Froqhead
Phio, loshua, Movelle, T'nique, Pericci, Erys, Welch
Eerrinq of Maqnelism
Roddick, Ilia, Cyuss, Phia, Ashley, T'niaue, Pericci
Intimidation Pendanl
1
Ronyx, Cvuss
Lavish Ido!
Millie, loshua, Mavelle, Erys, Welch
Prism Rina
Roddick, Cyuss, Phia f Pericci
Earring of Readiness
Roddick, Ronyx, Ilia, Phia, Mavelle. Ash lay, T'niaue, Erys
Holy Rina
Millie, Ronyx, loshua, Mavelle, Ashlay, Erys, Welch
Glitter inq Earring
Phia
Glass Slipper
Millie, Phia, Mavelle, Pericci, Erys. Welch
Ring of Trust
Millie, Ronyx, Ilia, loshua, Mavelle, Pericci, Erys, Welch
Rina of Resistance
Roddick, Ronyx, llio, Cyuss, Phio, loshua, Ashley T'nigue Pericci
Sacrificial Doll
Roddick, Ilia, Cyuss, Phia, loshun, Ashlav, T'nique, Pericci
Princess Ring
4
Millie, loshua, Mavelle, Erys, Welch
Thunder Ring
Ronyx, Mavelle, T'nique, Erys
Ring of Fusion
Roddick, Ronyx, Ilia, Cyuss, Phio, loshua, Mavdle, Ash lay,
T'nigue, Perkci, Erys
Earring of the Winds
Millie, Ronyx. loshua, Mavelle. Ashlav. Ervs. Welch
i Gold Crafting
ITEM ...
ma
CRAFTERS
Gold Idol
Millie, Ilia, 1 os hue, Mavelle, Pericci, Ervs, Welch
Golden Brooch
Roddick, Millie, Ronyx, llio, Phia, Mavelle, Pericci, Frys, Welch
Gold Earring
Millie, loshua, Mavelle, Ash fay, Erys, Welch
Gold Ring
Millie, Ronyx, loshua. Mavelle, Ervs, Welch
Gold Bracelel
Roddick, Cvuss, Phia, Ashlay, T'nique
Gold Crown
Cyuss
Gold Cross
Roddick, Cyuss. Phia. Ashlav, T'nique
^orm Ring
Millie, Ronyx, Ilia, Phia, loshua, Mavelle, Ash lay, T'nique, Pericci,
Erys, Welch
Green Beryl Cra
nma
Crown
Green B racelet
Chain of Might
Talisman
Bracefel of Gambling
Emerold Ring
Einerald Earring
Faerie Ring
SCORE
CRAFTERL _
Millie, Ronvx, Ilia, loshua. Mayelle, T'nfgue, Erys
Millie, Ilia, Phio, Joshua. Pericci _
Roddick, Ik Cvuss. Phi□, Ashlav. T'nigus. Pence l Waldh
Ronyx, Cvuss, Move lie, Erys
Roddick, Phin r A^hlov
Millie, Ronyx, loshup, Movelle, Ashby Erys
Millie, Ronyx, Phia, loshua, Mavelle, Fnique, Pericci, Frys
Roddick Ilia, Pfyn. Ashby, Torque, Ferfcci, Welch
Iron Crafting
pi
Amulet of Freedom
Amutel of An liven in
Weird Doll
Hefty Ring
Amulet of Flexibility
Heavy Ring
Onyx Earring
Hefly Earring
SCORE
CRAFTERS
Roddick, Cyuss, loshun, Movelle, Ervs
Millie, Ronvx. Joshua, Mavelle, Erys
MiH ie, Cvuss, loshua, Mavelle. Ashby, Frys, Welch
Roddick, Ronyx, Ilia, Ashlav, Tmm L Perid, Welch
Cyus5, Movelle, T'nigue, Erys, Welch
Roddick, Welch
Millie, Ronvx, Phio, toshua, Move lie, Pericci, Erys, Welch
Roddick, llio, Phio, Ashlav. T'nique, Pericci
Moonrock Crafting
ITEM
SCORE
CRAFTERS
Ring of Insanity
Roddick, Ilia, Cyuss, Phia, Asblay, T'nique, Pericci
Rina of ihe Accursed
Ronyx, Ilia, Cyuss, Phia, Ashlav, T'nigue, Pericci
Earrinq of Frenzy
Roddick, Ilia, Phia, Ash lay. T'nique, Pericci, Welch
Moon Earring
Millie
Lunar Charm
3
Millie. Ronyx, loshua, Mavelle, Erys, Welch
1 Lunar Talisman
Roddick, Ilia, Cyuss, Pfiio, loshua, Mavelle, Ashlay T'nique,
Pericci, Erys, Welch
Moonlight
Roddick, Ilia, Phia, Mavelle, T'nique, Erys, Welch
Ring of Lunacy
Millie, loshua, Move lie, Erys, Welch
| Philosopher's Stone Crafting
ITEM
SCORE
CRAFTERS
Hummer Charm
Roddick, Ilia, Cyuss, Phia, T'nique, Pericci
1 Mist Insiqnia
Millie, Ronvx. Joshua, Mavelle, Erys
Mallet Charm
Roddick, Ilia, Cyuss, Phia. T'nique, Pericci
Ring of Infinity
Mtflie, loshua, Mavelle, Erys, Welch
Mind Ring
3
Millie, Ronyx, loshua, Mavelle, Erys, Welch
Ring of Mental Power
Roddick, Ronyx, Ilia, Phia, Joshua, Mavelle, Ash!ay, T'nique,
Ervs, Welch
Ring of Avoidance
Millie, Ronyx, loshua, Mavelle, Ervs, Welch
.Ring of Wisdom
Roddick, Ilia, Phia, Ashlav, T'nique
Rainbow Diamond Crafting
ITEM
SCORE
CRAFTERS
Dream Bracelet
Roddick, Ilia, Phia, loshua, Mavelle, Ashfay, T'nique, Erys, Welch
Mystic A mu lei
Millie, Ronyx, Phia, loshua, Mavelle, Ashlav, Erys, Welch
Breeze Earring
Roddick, Ilia, Cyuss, Phia, Mavelle, Ashlay, T'nique, Pericci, Erys,
Welch
Magic Cross
Millie, Ronyx, loshua, Mavelle, Erys, Welch
Regeneration Ring
3
Roddick, Ilia, Cyuss, Phia, Mavelle, Ashlay, T'nique, Peritci, Erys,
Welch
Rina of Healing
Millie, loshua
Light Cross
Millie, Ronyx, llio
Ring of Might
Roddick, Ilia. Cyuss, Phia. Ashloy, T'niaue, Pericci
Ruby Craft
ma
ITEM
SCORE
CRAFTERS
Flare Rina
Millie, Cyuss, loshua, Mavelle, Ashlay, T'niaue. Erys, Welch
Ruby Earring
Cvuss, Pericci
Berserker Ring
Roddick, Ifia. Cyuss. loshua, Ashlav, T'niaue, Welch
Blood Earring
Millie, Phio, loshua, Mavelle, Ervs, Welch
Shield Earrina
3
Millie, Phia. toshua, Pericci
i Ricochet Bracelet
Ronyx
Fire Rina
Ronyx
* Sapphire Crafting
ITEM
CRAFTERS
Anklet
\[
Roddick, Ilia. Cyuss, Phio, Ashlay, T'nique, Pericci, Welch
Aqua Ring
Millie, Ronyx, Cyuss, loshua, Morelle, T'nique, Peritti, Erys
Welth
1 Foot Insignia
Millie, Ronyx, Ilia, loshua. Mavelle, T'niaue. Ervs, Welch
Purple Amulet
Roddick, Cvuss, Phia, Ashloy, Pericci. Welch
Angelic Headband
Millie, llio, Phio, Mavelle, Pericci, Ervs
Blue Talisman
3
Millie, Ronvx, Cyuss, loshua. Mavelle, Ashloy, Erys, Welch
Water Rina
loshua
1 Silver Crafting
ITEM
SCORE
CRAFTERS
Silver Barrelte
Roddick, Ronvx. Ilia, Cvuss, Phia, Ashlay, Pericci
Silver idol
Millie, Ronvx, Phia, loshua, Mavelle, Pericci, Ervs, Welch
Silver Pendant
Millie. Ronyx, loshua, Mavelle, T'nique, Erys, Welch
Silver Rina
[2
Roddick. Millie, Ilia, Cyuss, Ashlav, T'nigue, Pericci
Silver Amulet
Millie, Ronyx, loshua, Mavelle, Frys r Welch
Silver Charm
Roddick, Ilia, Cyuss, Phio, Mavelle, Ashlay, T'nigue, Pericci, Ervs i
Silver Cross
Roddick, ilia, Cyuss, Ashloy r T'nique, Pericci
Silver Earring
Millie, Ronyx, loshua, Mavelle, Erys, Welch
Smooth Crystal Crafting
ITEM
Ml
CRAFTERS
1 Symbol of the Gods fi [Welch
Star Ruby Crafting
ITEM
SCORE
CRAFTERS
Stardust Rina
Millie, Ronvx, Mavelle, Ashloy, Ervs, Welch
Ruby Pendant
Roddick, Ilia, Phia, loshua, T'nique
Necklace
Roddick, Ilia. Cvuss, Phia, Ashlav T'nique. Pericci, Welch
Star Earring
Millie, Ronvx, loshua, Mavelle, T'nique, Erys, Welch
Shield Ring
Roddick, Ilia, Cyuss, Phiu, Ashloy, T'niaue, Pericci
Star Necklace
Millie, Ronvx, loshua, Mavelle, Erys, Welch
Ring of Absorption
Millie, Ronvx, Ilia, Phio, loshua, Mavelle, T'nigue, Ervs, Welch
Customization
Required Skills: Aesthetic Design,
Eye for Detail, Smithing
Required Talents: Originality {see
section that follows)
learned Talents: M/A
Required Items: Customizable weapon
+ Mineral
Enhancing Items: Magical Rasp
Customizing Success Formula
Skill Level + 60 = Odds of success
v------— _ ^ '
Customization lets you combine certain weapons with the Minerals you have on-hand
to create different weapons, ideally
better ones. It’s a risky specialty, putting your weapons to the hammer, but it can
result in some unique and powerful items.
Owning the Magical Rasp increases your chances of success by 20%, Unusually, having
the "required" talent "Originality” isn't
actually required for a successful Customization, It does, however, add another 5%
to your odds of success. Your Skill Level
only adds a single percentage point per level to the odds, but 10% is 10%, Thus,
without any outside influences like Music (see
the Music specialty), you always have at least a 5% chance of failure, even at
Level 10, Failure nets you a useless piece of junk.
Once it's been determined if youVe succeeded in Customizing, what you've made is
determined using the value of both the
ingredient weapon and Mineral.
This formula results in a number that determines what item you've made via the
charts that follow. Owning the Magical
Rasp adds another 20 to the grand total, netting a much better item! Keep in mind
that different characters have different
combinations and ratings.
-I—j * - H-—-I I—I- - - -I-I-I- - -I—1“
Customizing Result Item Formula
Mineral Quality rating + Weapon Quality rating + 1 + ((Random number from 0 to
character's Customizing Level) x 5)
ATK/MAG: The ATK/MAG value of the item.
Quality: The Quality rating of the item when used as an
ingredient in item creation calculation.
Create: “Y" means the item can be created via
Customization, Weapons listed that cannot be created can
be used as ingredients for other items.
Range: “Creation range”. If your item creation calculation
falls within this range, you will create this item, (This
value is ignored if your combination and range satisfy the
requirements for a "Creation Combo” item; see next entry,)
Creation Combo: Some items can be created from specific
combinations of ingredients and a high enough calculation
total “WQ" indicates that you can use any weapon with a
quality rating that falls within the noted range.
Confused? Lets soy you're going to hove
Roddick attempt to customize the Air Slicer
by adding a Star Ruby to it. He has a
Customization level of 5 and he succeeds
in his attempt.
The Star Ruby has a Quality of 8 and the
Air Slicer has 16, for o total of 24. Add
1 for 25, The computer picks a random
number from: 0 to 5 (the max being his
Customizing level], multiplies that number
by five, then odds that total (from 0 to 25
in increments of 5) to the previous total.
That random variable can have a huge
effect an what you receive. In this
example, you con get o total of 25 (the
Walloon Sword, weaker than the original
Air Slicer), 30 or 35 (Longsword +2, also
weaker], 40 or 45 (Holy Sword, which is
stronger), or 50 (Sword of Marvels). Of
course, if you hove the Magical Rasp, that
number jumps another 20 points, resulting
in o bare minimum of 45 (Holy Sword]
and a moximum of 70 (Moonfolx).
As such, it cannot be siressed enough that
you save your game before attempting
customization with valuable items , Even
with o Customization level of 10 and the
Magical Rasp, Roddick's attempt to make
the 160OATK Silvance (Force Sword
+ Philosophers Stone) could result in a
mere 750-ATK Sword of Stealth, which
is significantly weaker than the Force
Sword s ATK of 1000. Jf the new weapon
ends up being weaker than the old one,
then it takes only a few seconds of time to
re-load □ previous game and try again.
Mineral Quality
MINERAL
mmm
Iron
Gold
Silver
Sapphire
Ruby
Green Beryl
Crystal
4
Diamond
Star Ruby
Damascus
10
Rune Metal
12
0 rich oleum
14
Rainbow Diamond
14
Mo on rack
16
Philosopher's Stone
Meteorite
18
Mlthril
20
Roddick's Customization
CREATE
RANGE CREATION COMBO _ \
Dull Blade
Failure
Weird Shield
0-9
Scumbaq Slaver
..
Longsword
30
Saber
50
Sinclair
130
10-19
Lcnqsword +1
200
Y
WQ (M0 + Crystal. Told > 20
Walloon Sword
270
12
20-29
WQ 0-10 + Sapphire, Total > 30
Lonasword +2
350
14
30-39
Dwurven Sword
420
14
..
..
Air Slicer
490
16
_|
Damascus Sword
560
16
WQ 11 -20 + Damascus, Total >40
Holy Sword
630
18
40-49
31
Sword of Marvels
700
20
50-59
Sword of Stealth
750
22
60-69
..
Sward of Strength
750
22
WQ > 21 + Rune Metal, Total > 70 _j
Moorifalx
800
24
70-79
Luxurious Sword
850
24
..
Milhril Sword
900
26
Meonfak + Milhril, Total > 50 _-
So uleafer
950
26
80+
Stumhaa Slayer + Me lea rile. Total > 60
Meteor Crusher
950
26
Milhril Sword + Star Ruby, Total > 60 ■
Force Sword
1000
28
1200
28
Y
luxurious Sword + Damascus, Total > 70
Silvance
1600
23
Force Sword + Philosopher's Stone, Total > 80 —.
Aurora Blade
2080
30
— M
Ronyx's Customization
RANGE CREATION COMBO
treakv Red
Failure
Weird Cloth inq
0-9
Shorlhaw
100
Y
10-T9
l.ona Bow
150
20-39
Crossbow
200
10
40-49
Arbalest
300
14
50-69
WQ 1-10 + Orichalcum,
Total > 40
Elven Bow
400
16
..
Sylvan Bow
600
18
70+
Elven Bow + Rune Metal,
Total > 60
Bow of Explosion
800
24
Sylvan Bow +
Philosopher's Stone, Total
>70
Bow of Liqbtnina
800
30
h's Customization
Riricelv Knuckles
Failure
Lculyfingers
**
0-9
Brass Knuckles
50
—
Hard Knuckles
100
10-29
Knuckles +1
150
30-49
..
Talon ed Knuckles
200
TO
..
Test us
300
12
Knuckles +2
400
14
WQ 1-10 + Gold, Total
> 40
Metal Fang
500
16
WQ 21 + Rune Metal,
Total > 60
Silver Knuckles
600
22
60-69
WQ 1-10 + Silver, Told
>40
Blazing Knuckles
700
22
60-69
Metal Feng + Star Ruby,
Total > 70
fetus of Poison
800
24
70+
Dmgon Claw
900 ,
26
Y
Cesfus of Poison +
Moonrock, Total > 80
Kaiser Knuckles
1100
30
ITEM
KilUl
FITEYnTl
vf-Tiivn
Hit Tii H
RANGE CREATION COMBO
Dull Blade
Failure
Weird Helmet
..
0-9
Stumbaq Slayer
4
..
Dworven Sward
50
Claymore
100
..
Silver Sword
180
10-19
Zweihander
300
10
20-29
Flamberge
500
14
..
Claymore +2
! 600
16
Y
40-49
WQ 1-10 +Ruby, Total
>40
Astral Sword
700
18
WQ 21 + Diamond, Total
>50
Magnifying
Blade
800
20
50-59
Force Sword
900
22
WQ 11-20 + Green
Beryl. Tolol > 50
Seoritta Sword
1000
22
60-69 !
Vorpal Sword
1000
22
Astro! Sword + Star Ruby,
Total >60
Luxurious Sword
850
24
..
..
Slayer Sword
1200
26
70-79
Scumbag Slayer +
Meteorite, Total > 70
Blade of Doom
1400
26
--
Luxurious Sword +
Milhril, Total >70
Berserk Sword
1400
26
Y
80+
force Sword
1000
28
Meteor Striker
18000
28
Force Sword + Moonrock,
Total > 80
Cyuss Special
ImT
30
Phia's Customization
Mavelle's Customization
ITEM
ATK
QUALITY
Creaky Rad
Y
Failure
Weird Shoes
0-9
Raven Orb
280
10-19
Ruby Orb
360
10
20-29
Water Orb
440
12
30-49
Crescent Orb
520
16
r 50-59
Orb of the
Valkyrie
600
20
60-69
WQ 21 + Sapphire, Total
>50
Silver Orb
700
22
Orb of the Valkyrie + Silver,
Total > 60
Rune Orb
BOO
24
70-79
Flame Orb
1000
26
80+
Rune Orb + Star Ruby,
Total > 70
Orb af Darkness
1200
28
V
Flame Orb + Philosopher's
Stone, Total > 80
Holy Orb
1500
30
ITEM ATK QUALITY CREATE
RANGE CREATION COMBO
Wimpy Sword
i :
..
Failure
Weird Cap
0-9
Small Sword
50
Scumhaa Slaver
6
_
GJadius
100
Bose lard
150
Gladius +1
200
10-19
Gladius+2
250
10
20-29
Bloody Sword
400
14
40-59
WQ 1-10 + Geld, Total
>40
Fameface
500 "
16
60-69
WQ 1-10 + Sapphire,
Tolal > 50
Elemental Blade
600
18
WQ 21 + Meteorite, Tola!
>50
Ice Blades
650
20
Luxurious Sward + Mithril,
Total > 70
Flare Base lard
650
20
70-79
Elemental 8 fade + Star
Ruby, Tolol 5 >60
Assassin's Sickles
700
24
80+
Scumbag Slayer +
Moonrock, Tolol > 60
Death B ringer
700
24
Ice Blades + Philosopher's
Slone, Tolof > 80
Oration Blade
800
26
Luxurious Sword
850
20
Force Sward
1000
30
...
Ashlay's Customization
item .
Weird Helmet
moNce
Saber
Sid air
iLanasword +1
Walloon Sword
lonasword +2
Dwarven Sword
I Air Si iter
Damascu
Holy Sword
30
130
200
270
350
12
420
14
14
16
Sword of
Marvels
Sword of Stealth
Sword of
Strength
Mocnfalx
Luxurious Sword
■Milhril Sword
Saul Eater
Meteor Crusher
700
750
750
850
900
Force Sword
Dueling Sword
Silva m
950
950
1000
1200
1600
2000
IB
20
22
22
24
26
26
26
28
28
28
Failure
0-9
10-19
20-29
30-39
40-49
50-59
80+
30
70 79
l Period's Customization
Rickety Knuckles
Tatiered Bikini
Brass Knuckl es
Hard Knuckl
Knuckles +1
REATION COMBO
Tabled Knuckles
Ceslus
V^Q 1-20 + Crystal, Tolol
>50
WQ. 21 + Diamond, Total
>60
WQ 21 + Star Ruby, Total
>60 __
Moonfalx + Milhril, Total
>60
Knuckles +2
Silver Knuckles
Blazing Knuckles
200
300
400
500
10
12
600
Cestus of Poison
Dragon Claw
Xlra Knuckles
700
800
900
1000
18
20
22
24
30
Failure
0-9
10-19
20-29
30-39
40-49
WQ1-TO + Gold, Total
>20
WQ1-10 +Crystal, Total
>30
50-59
60-69
70+
WQ 11-20 +Silver, Tata!
>50 _
Silver Knuckles + Star Ruby,
Total > 60
Cestus of Poison +
Moo nreck. Total > BO
srr+;
Welch's Customization
Milhril Sword + Damascus,
Total > 70/or/Scumbag
Slaver + Mitliril. Total > 60
Luxurious Sword + Rainbow
Diamond. Total > 70
Force Sword + Philosopher's
Slone, Total > 70
T'mque's Customization
.-if;'
Spear
Long Spear
Long Spear+1
Three Section
Staff
Long Spear +2
Halberd
Spinning Spear
Whirlwind
300.
400
500
550
12
14
16
600
750
Florida ace r
Saint's Halberd
800
18
18
20
500
850
900
Dragon lance
Enhanced
Halberd
Star lance
1000
20
22
22
Failure
30-39
40-49
WQ 1-10 +Sapphire,
Told > 30 _
WQ 1-10 + Green Beryl,
Total > 40
50-59
WQ 11-20 + Diamond,
Total > 50
60-69
70-79
24
28
1200
1500
26
30
WQ 21 + Damascus, To! at
>60
Whirlwind + Star Ruby,
Total > 60 /or/ Scumbag
Slayer + Philosopher's
Stone. Total > 60 _
Flameloncer + Qricbalcum,
Total >70
80+
Dragon Lance + Meteorite,
Total > 80
Magicians' Customization
’Millie, ioshua, Erys)
i m quality
CREATE
RANGE i
CREATION COMBO
Creaky Rad
' T
Foil
STronqe Potion
0-9
Heady Slick
150
10-29
Scumbag Slaver
Fuzzy Handy
Slkk
250
Playful Handy
Slick
350
10
30-39
WQ 1-10 +Gold, Mil >20
Tedious Handy
Stick
500
14
WQ 1 -10 + Green Beryl, Total
>30
Tense Handy
| Stick
600 1
18
40-49
WQ11-20 + Cryslal, Tolol > 40
Worrying Handy
Stick
700
20
Y
50-59
■■
Annoying Handy
Slick
800
22
70-79
Worrying Handy Slick +
Damascus, Total > 50
Furious Handy
Slkk
900
24
Annoying Handy Slick +
Rainbow Diamond, Total > 60 /
or/ Scumbag Slayer + Milhril,
Total > 60
! Stern Handy
Stick
1000
26
80+
Final Handy
Stick
1600
28
Y
■■
Stern Handy Slick + Moonrock.
Total > 70
Violent Kandy
. Stick
2000
30
"
Creaky Rod
Crested Rod
Laxurious Rod
Mind soother
Holy Rod
Scepter of the
Bunny
’ Rod of the
iFeather
Min d heale r
Dragonstaff
50
QUALITY
250
150
600
3SD
22
24
26
28
30
CREATE
Fall
0-9
30-39
40-59
60-79
80+
>60
Luxurious Rod + Orichalcum,
Total > 70
Rod of the FealKer + Philosophy
Slrnip Total > 80
Familiar
I familiars and Items
Lvl-2
FAMILIAR
ITEMS
Pigeon
Aquaberries, Blackberries, Blueberries,
Spectacles
M~4
Crow
Flare Bomb, Lavender, Rose Hip,
Wolfsbane
Lv5-6
Stork
Mandrake, Mind Eomb, Paralysis Cure,
Resurrection Elixir. Stone Cure
W~B
Hawk
Eggs and Dairy, Fruit, Grains, Meal,
Seafood, Vegetables
WMQ
Eagle
Aqua berries, Alholas, Blackberries,
Blueberries, Magic Canvas, Medicine
Bailie, Resurrection Elixir, Sped tides
Required Skills: Animal Training,
Required Items: Pet Food
Whistling
Required Talents: Love of Animals
Learned Talents: Love of Animals
Enhancing Items: N/A
v_
Familiar Success Formula
Familiar Level x 8 - Odds of success
V . ,
__ >
So you really need a certain common item, but you 1 re out in the wild or are deep
in a dungeon. Familiar lets you call a bird to do some shopping in your place! The
higher your level, the bigger the bird you can calf, and the more items you can
have them pick up for you. The items you buy via Familiar cost the same as you'd
pay in any store.
_______ J
Machinist
- -
Required Skills; Machinery, Operation Required Items: Mechanic's Toolbox
Required Talents: Design Sense, Nimble Enhancing Items: N/A
IMF.
ITEMS
Daze Bomb. Deadly Poison, Soldering Iron
Flare Bomb. Mind Bomb, Magician's Glove, Music Sox
3
4-way Bomh, Assault Bomb, Sterile Glove, Word
Processor
Defense Bomb, Graphic Tool, Megobomb, RIRICA,
Survival Kit
Element Analyzer, Nuclear Bomb, Triangle Flask
Fingers
Learned Talents: Design Sense, Nimble
Fingers
Machinist Success Formula
(Machinist Level x 16) / Item Difficulty - Odds of success
>1
A fairly new development on Roak, the art of working with Machines can result in
some interesting gadgets...some of which
are designed to go boom in interesting ways!
Keep in mind that Machinist is the only way to get some very helpful items,
particularly those that can improve your
success rate with other specialties. Also, remember that despite this, there are no
items to improve your odds of a successful
Machinist creation. Even at Level 10, the odds of successfully making a Triangle
Flask are only at 32%!
I _ _ _ ____ __ _ _ __ _ J
Music
* -- — --
f --
---—-—
Required Skills: Music Knowledge,
Performance
Required Talents: Rhythm Sense,
Listening
Learned Talents: Rhythm Sense, Listening
V___
Required Items: Instrument, Feather
Pen (composing), Conductor's Baton
(performing), Completed Song (performing)
Enhancing Items; Music Editor
+4
Music Composition Success Formula
[Music Level x 8) / Song difficulty rating - Odds of success
Although the Music specialty is complicated, it can also be an
incredibly powerful specialty with a wide range of uses. First,
you must compose a piece of music to perform. Choose an
instrument, which of the two songs for that instrument you’d like to try, and have
a Feather Pen handy!
Owning the Music Editor item increases your chances of a successful composition by
20%. Sadly, there is no talent that
increases these odds.
Once you have a song, it’s time to perform it Choose your instrument and the song.
Performing always succeeds and you
receive the song’s effects for as long as the tune plays. As the song affects your
success rate for specialties, this is the prime
time to attempt some higher-level item creation!
Songs
When performed in an area with random encounters, "Hero’s Arrival” and "The Devil's
Aria” songs immediately thrust your
party into battle with pre-set foes once you leave the menu screen. These
encounters provide a good way to gather experience
points and dropped items. The enemies you fight are determined by your Skill Level.
Keep in mind that "The Devil’s Aria” song
brings forth some mighty powerful enemies!
Song List
Harmonica
Cembofo
CemboJo
Harmonica
Baltb glue
Lyre
Lyre
Song for Justice
Mystical Shamisen
Mystical Shcmisen
Piano
Piano-
Pipe Organ
Spirit Ponce
Faerie Banco
Lonely Blues
The Eternal Song
A Pale Breeze
A Hidden Power
RATE
Hero's Arrival Enemy Encounters
EFFECT
HIT up
Agility op
Random encounter role up
Salvation Hvmn
Celebration
Hymn
Pipe Organ
Silver Trumpet
A Relaxing Tune
Silver Trumpet
Violin
1 Violin
Healing Tune
The Devil's Aria
Ario of the Gods
Hero's Arrival
Goddess' Arrival
Random encounter rate down
Increased offense
increased defense
Movement rota increased
Max HP & MP increased
HP/MP recovery while walking
All stats increased
Recover HF while walking
Recover MP while walking
Immediately fight special enemy if in random
encounter area (see chad 1c the right)
Specialties con succeed even if character does net have
required talents
immediately fight preset enemies If in random
j encounter area (see chart to the right ] _
I Increase specialty success rale
ID
ENEMIES
Fellwormx3
Armored Knight x2, Clerk
Dragonfly x 2, Gerel
Wisp x2, Scvlla
Medicine BaHfe, Mixed Syrup
Hound Spirit x2, Mephisto
Viking Spirit x2, Fighter Spirit
Deothteffer x2, Angel Knight
Aspitef MK2 x2, Gunner L2
Puma Spirit x2, Necromancer Spirit
Star Seraphim x2, Droacn Eve
POTENTIAL DROP ITEMS
Iron
Blackberries. Sinclair
Resurrection Elixir
Blackberries
M/A
Resurrection Mist r Ring of the
Accursed
M/A
Resurrection Mist
The Devil's Aria Enemy Encounters
Gaama mMXEmsm
Arachnovio
Dark Magician
Conjurer Devil
Slayer
Medusa Eve
Axman of Doom
Cannibal
Arch Phoenix
Garqontuo
Gahrieffa
Sour Syrup
Resurrection Elixir
Sword of Marvels
M/A
M/A
Rainbow Diamond
Rainbow Diamond
Archangel's Bracelet, Resurrection
Mist
Oracle
Required Skills: ESP, Prety, Purity
Required Talents: N/A
Learned Talents: N/A
Required Items: N/A
Enhancing items: N/A
This unusual specialty allows you to receive messages from the gods. Hints,
predictions, random musings...the higher your
level, the more messages you can receive. There’s no chance of failure with this
specialty; you just get the ffashes.
This specialty may seem useless at first. It doesn’t affect your character’s stats,
it can’t really help you In battle and doesn't
produce any items. However, it’s important to get a character up to Level 10 with
this specialty by the time you reach the
Oracle Room. With a Level 10 Oracle specialty, you can access the far-right room,
which contains the valuable item-generating
Magic Jar accessory!
Pickpocketin;
Required Skills: Courage, Poker Face
Required Talents: Nimble Fingers
Learned Talents: N/A
Required Items: Thief’s Glove or
Magician’s Glove
Enhancing Items: Magician’s Glove
Pickpocket Success Formula
(Pickpocketing Level x 16) / Victim Difficulty = Odds of success
Feeling a little unscrupulous? With the Pickpocketing
specialty (and the Thief’s Glove accessory), you can pilfer
items from unsuspecting townsfolk. Quite a wide variety
-cj -- x 1 ^^ u vuiriiy
ot Items can be acquired this way. You can even pick your allies’ pockets when
they’re wandering around down during Private
Actions!
The Magician’s Glove is an enhanced version of the Thief’s Glove, providing an
extra 5% to your success when equipped. Even
with that, though, the odds of a successful Pickpocketing are generally not high.
The better the item the victim carries, the
worse your odds of fitting it from them.
Stealing Isn't Cool
There are some risks involved with Pickpocketing. In particular, every time you
attempt to Pickpocket, there is a 1 in 4 chance
(lint one of your party members will lose 1 "affection point" for another member.
The two characters who are affected ore chosen
completely at random! Loss of "affection points" can impact your party's cohesion
in battle, and you need high scores there to get
bonus endings. Since you cannot check the affections ratings in the game, this can
be frustrating.
However, this only affects characters who ore actively in the party at the time of
the Pickpocketing. So save your attempts for
during Private Actions, when Roddick is alone. ' H
Replication
( \
Required Skills: Imitation Required Items: Magic Camera/RIRICA +
Required Talents: N/A Magic Film + copyabfe item
Learned Talents: N/A Enhancing Items: RIRICA
v___>
^Replication Success Formula
Item Copy value -f (Replication Level x 3) > (random number from 0—255) = Success
V ... ... . J
Got an Item you really wish you had
another one of? Replication creates the
opportunity to do just that! Most items
The item listings in the back of this book
Df copying the item are, regardless of your
few can't be replicated at all!
a randomly generated number from 0 to
i is successful, ff your number is lower, then
of 40 or tower (even with the RIRICA), the odds
:0 = 90 out of a possible 255).
can be duplicated with the use of a Magic Camera or the more powerful RIRICA.
show each item's "Copy value”. The higher the number, the better your chances <
Replication level. More powerful items have a much lower Copy value and a fair
Using the RIRICA item adds another 20 lo your total. This total is checked against
255. If your total is greater than this randomly generated number, the replicatioi
you get nothing more than a Blurry Photo, Since most items have a Copy value i
are generally not in your favor even with a Level 10 Replication (40 + (10 x 3) + 2
Scouting
Required Skills: Danger Radar
Required Talents: Animal Instinct
Learned Talents: Animal Instinct
Required Items: N/A
Enhancing Items: N/A
Scouting Variable Formula
Scouting Level x 5 — % of change in encounter rate
Sometimes, you just don’t want to be bothered by roaming bands of
enemies. And there are times when you crave battle! Although there are
items that change the frequency of random encounters, the Scouting
specialty does so free of charge. Use this in any place where you can
engage in random-encounter battles.
Unlike many other specialties, this skill always succeeds if you meet the normal
skill/talent requirements. After scouting an
area, you can increase or decrease the encounter rate. You can turn off the effect
of Scouting any time you want. Simple
enough, right? Be careful, though. If you attempt this specialty without the Animal
Instinct talent, the encounter rate increases
or decreases completely at random!
V----«-/
Survival
TERRAIN
RATING
Fares!
Beach, Cave
Plains, Mountains, Desert, Snow
Ruins
Demon World, Machinery
Terrain Difficulty Ratings
Required Skills: Herbology, Resilience
Required Talents: N/A
Learned Talents: N/A
Required Items: N/A
Enhancing Items: Survival Kit
own the Survival Kit, your chances of a successful search increase by 20%. Just
what you find, though, depends on the type
of terrain.
Available Items Per Terrain
1 FOREST]
BEACH
PLAINS
MOUNTAIN
DESERT
SNOW
RUINS
[DEMON MACHINE 1
Eqqs & Dairy
5%
5%
5%
5%
5%
..
Fruits
5%
5%
5%
5%
--
Grains
10 %
-
5%
5%
..
Meat
20 %
5%
5%
5%
40%
5%
40$
5%
Seafood
5%
70%
70%
..
..
Vegetables
15%
5%
5%
40%
5%
40$
5%
5%
Mist. Herb
5%
5%
30%
20 %
20 %
5%
5%
Mist, Mineral
5%
10 %
10 %
10 %
30%
10 %
30%
80%
90%
100 %
j
Survival Success Formula
■>
((Survival level x5) + 40) / Terrain difficulty - Odds of success
_J
While civilization is always welcome, a hardy adventurer with the Survival
specialty can live
off the land. By expending a mere 4 MP, you can search the nearby area for items.
If you
If you find an Herb or
Mineral, then just which
Herb or Mineral you find is
determined by region. Each
of Roak's three continents
(Muah, Astral, and Silvalant)
and the three otherworldly
areas (the Demon World, Fargett, and the Cave of the Seven Stars) give up different
prizes at different rates. There's even a tiny
chance of picking up an item like the Philosopher's Stone!
Available Herbs PerArea Available Minerals Per Area
MINERAL
MUAH ASTRAL
SILVALANT
DEMON
FARGETT
7 srfiri
Artemis Leaf
--
1%
5%
5%
10%
Crystal
1%
5%
10%
10%
10%
iSe*
Aihelas
85%
63%
54%
40%
Damascus
1%
5%
5%"
Lavender
i%
1%
5%
5%
i Diamond
1%
5%
10%
10%
IfW ’
Mandrake
10%
10%
15%
15%
20%
20%
Gold
10%
10%
10%
10%
10%
I 1 Urtl
10%
_ 10% 1
Rose Hip
Wolfsbane ;
5%
10%
10%
15%
1%
15%
1%
20%
Green BervJ
Iron
]%
too/
5%
A nor
10%
10%
10%
J/e
Moon rock
OO/fr
47/(1
34%
23%
13%
5%
1%
Orkhdctrm
1%
5%
R Stone
**
\%
R. Diamond
1%
5%
Roby
5%
10%
10%
10%
10%
10%
Rune Metal
- i
-
1%
5%
5%
Sapphire
5%
10%
10%
10%
10%
10%
Silver
10%
10%
10%
10%
10%
8%
Star Ruby
1%
5%
5%
5%
Training
Required Skills: Determination, Effort,
Resilience
Required Talents: M/A
Learned Talents; N/A
Required items: M/A
Enhancing Items: N/A
Training Coefficient Formula
(Sum total Training Level of all current allies) x 0,25 - Amount of change
_'
This specialty is a little different from the others.
Training lets you decrease your characters' battle
strength. Now why would someone want to do
that? Well, because that stat sacrifice increases the amount of experience the
characters receive for victory
Unlike many other specialties, this one always succeeds. The Training level of each
party member is used to determine the
amount of effect Training has.
The amount of change can be anywhere from a mere 0.25% to 20%. This percentage
determines how far everyone’s ATK and
DEF stats are reduced and how much your received Experience is increased. Note that
magic power is unaffected, meaning
your magic users operate on effectively full strength yet still reap the benefits!
This specialty is best used when traveling through areas with enemies below your
party's current level, making plowing
^through them much more worth the time. You can turn off the Training effect at any
time.
W riting
Required Skills: Penmanship
Required Talents: Composition
Learned Talents: Composition
Required Items: Fountain Pen
Enhancing Items: Word Processor, Berel
(must equip)
Writing Success Formula
(Writing Level x 8) / Book difficulty = Odds of success
Books
Once a character achieves Level 5 in a skill, the Writing specialty
allows them to compose a book about that skill. These tomes can
then be used on characters to automatically increase their Skill
SKILL
BOOK
i Animal Training
Friends of tin Woods
Biology
Life in Nature
Counter
Scroll of Reprisal
Eye for Detail
Metallurgy
Faerioloqy
The Be&liarv
Herboloqy
All About Herb
, Imitation
Death of Oriairralitv
lifinniiiir^gnrsEEi BSSaagSBEB^ -
Keen Eye
Choosing Ingredients
4
Knife
Food for the Saul
Machinery
Engineer's Handbook
Mental Science i
Waffs of ihe Soul
Mineraloqy
Secrets of the Earth
Music Knowledge
MiisTcakqy
i Operation
Operation Manual
Performance
Franz Beyer
Power Burst
Scroll of Power
Recipe
Dish of the Day
S ketch [no
Drawing Poses
3
Smilhiaq
The Perfect Rhythm
Technology
Hermetic Philosophy
Level by one, but only up to Level 5. After that, they must learn the hard way by
spending Skill Points. Still, this is a great way to boost your characters’ low-
level
skills without expending valuable Skill Points,
Owning the Word Processor increases your final odds by 10%. However, if the
character attempting to write is wearing the Beret head armor, his or her success
rate goes up 10% as well. Combine the two fora 20% jump in your odds!
Failure creates a wide variety of mediocre manuscripts. You may get the New
Book of Prophecy, or one of six volumes of the normal Book of Prophecy.
Some skills ore much more expensive to get up to Level 5 than others, making
Skill Books on those subjects incredibly valuable, In particular, once a character
gets properly leveled up in the expensive skills of Biology, Technology, or
Imitation, work on having them produce Skill Books for other characters on
those subjects, thereby saving a lot of Skill Points.
SUPER
SPECIALTIES
Super specialties combine the specialties of multiple party members to enhance
their abilities. These are powerful abilities with
some very interesting effects. Not only can they produce some amazing items, but
they can undeniably make life in the higher
levels of the game much more bearable.
To successfully perform a super specialty, you need at least two characters who are
at Level 4 in the “key” required specialty.
Non-“key” specialties need only one character at Level 1. if you have the right
combo, you can attempt the super specialty.
The super specialties' levels (used in determining success and/or effectiveness)
are determined by adding together their “key”
level ratings for all characters within the party, then dividing by three.
Naturally, the higher the “key" levels per individual, the
better the super specialty level!
Blacksmith
Required Specialties: Customizing (key),
Alchemy
Required Items: Smith’s Hammer, Mineral
Enhancing Items: Magical Rasp
Blacksmith Items
-<
MITHRIL ITEMS
Mithril Grooves
Mithril Helmet
Mithril Mesh
Mithril Shield
DIFFICULTY
MAGICAL RASP
Yes
Yes
Kitty Suit
MOOHRQCK ITEMS
Kitty Armor
Dueling Suit
Entile Suit
DIFFICULTY
MAGICAL RASP
Yes
Yes
ORICHALCUM ITEMS
HermiTs Cop
Reflecting Plate
Dream Crown
DIFFICULTY
MAGICAL RASP
Normally, Minerals are
used to customize existing
items or craft accessories.
Blacksmith lets you create
entire pieces of Armor out
of your Minerals!
Owning the Magical Rasp
increases your chances of
a successful Blacksmithing
by 20%, but that's not
all it does. Some items
require you to have the
Magical Rasp to create!
Considering the protection
these pieces of Armor offer
your characters (particularly Period, who
doesn't have a lot to wear), that's Fol well spent!
Keep in mind that regardless of your final score, there is always a 10% chance of
failure, resulting in such fashion nightmares
as the Holey Armor, Weird Armor, Weird Boots, and Weird Gauntlet.
DAMASCUS ITEMS
DIFFICULTY
MAGICAL RASP
Dwarven Bools
Dwarven Guard
Dwarven Helmet
Dwarven Mail
Dueling Helmet
Yes
Magic Bikini
Yes
IRON ITEMS
DIFFICULTY
MAGICAL RASP
Fine Shield
3
£ :•
Knight's Shield
Arikh Shield
Yes
Kilty Hair bond
Yes
METEORITE ITEMS
DIFFICULTY
MAGICAL RASP
Steel Armor
Steel Helmet
Silver Greaves
Sylvan Bools
Yes
Sylvan Helmet
Yes
Sylvan Moil
Yes
6
Yes
Yes
RUNE METAL ITEMS
Robe of Deception
Cloak of the Stars
DIFFICULTY
MAGICAL RASP
Yes
(^ ((Blacksmith Level x 8) + 4Q)~ Item difficulty score = Odds of success^
Contraband
Required Specialties: Pickpocket (key),
Replication
Required Items: Premium Paper
Enhancing Items: N/A
((Contraband Level x 8] / Item difficulty = Odds of success) Feelmg really
“"scrupulous? Contraband lets you use the
- - ' intimidating world of paperwork and good old-fashioned
deceitfulness for monetary gain. I his is a rather risky one to use, as you cannot
actually choose what item to make. In fact,
the choice is completely randomized, which means your first attempt might make
trying to create a difficult item well beyond
your ability! This super specialty has other risks as well, like making your party
members think less of one other!
Failure produces a Bounced Check. Unlike most other specialties and super
specialties, there is no item that increases your
odds of success here. The only way to increase your chances is to raise the level
of your Pickpocket specialty.
Contraband Items
ITEM
DIFFICULTY
USE t!
Forged Bill
1
Sell ot shops
Sic [k Certificate
Sell q| shops
Forqed Check
Sell at shops
ftem Order
Get three random items with a Copy value of 30 or more
Forged Document
Sell ot shops
Coni ratf
Use in town to stay ot Inn for free
Heallh Insurance
Use on conscious ally to qel their Level xlOOO in Fol
Secret Account
Decreases shop end Inn prices, increases sell price for
your items
Counterfeit Medal
EXP needed to level up becomes 1
Seizure Warrant
Gel one radom item with a Copy votue of 30 or more >
Using Contraband
As with Pickpocketing, every time you use Contraband, there is a
1 in 4 chance that someone in your party will lose an "affection
point" towards another character. Making things worse, the
person who loses the point is completely randomized. And since
you need two people for a super specialty, you can't use this
during Private Actions when Roddick is alone; actually, there is no
truly "safe" time to use this.
Enlightenment
Required Specialties: Train
(key), Survival
Required Items: N/A
Enhancing Items: N/A
Train Skill x 4 = Modifier) Not enough Skill Points to your liking? By sacrificing
some of your battle ability, you can
--' increase the number of Skill Points your characters receive when they level up.
This super
specialty is always successful; the only variable is of the amount of change. This
modifier is then used to determine how the
stats are lowered.
HIT decreases by (Modifier / 5)
AVD, GUTS, and movement speed decrease by (Modifier x 1),
Each time your characters level up under these conditions, the Skill Points earned
increase by (Train level x 6) percent...
roughly. The actual amount of extra Skill Points received varies from character to
character, but it approximates to roughly
that percentage on average. Figure that with a Train level of 10, and you’ll
receive on average a 60% boost in received
Skill Points.
Group Appraisin;
Required Specialties: Appraising
(key), Crafting
Required Items: Spectacles
Enhancing Items: N/A
(Group appraising level x 3 = % of price change') By 1JSing Group A PP raisin S in
sho PS, Inns, and Skill Guilds, you can alter
V ^ the price of their wares (up or down) by a significant margin. Choose
to decrease the price when buying, or increase the price when you’re looking to
sell. These altered prices only last for one
transaction, though.
Unlike many other specialties, Group Appraising always succeeds. The only
difference is how much the price tag changes. Use
this super specialty when buying or selling high-ticket items!
Master Chef
Required Specialties: Cooking (key),
Compounding
_ ““ ~ ^
Required Items: Ingredients
Enhancing Items: Keen Kitchen Knife
(([Master Chef (eve! * 10) . 50| / Combo difficulty - Odd. of success ) ( 00ki " 8
™ POTide qUi,e 3 Wide Variet '' ° f diShe!
----—-- J for recovering your party s HP and UP. With Master
Chef, you can combine two ingredients to make
even more powerful dishes!
Master Chef Dishes
,-r>rc O niinv nsvrntl
EGGS & DAISY +
POTENTIAL DISHES
DIFFICULTY
FAILURE
GRAINS +
POTENTIAL DISHES
DIFFICULTY
FAILURE
Eqqs & Dairy
Fabulous Flan. Umai-bo tody 11
Old Milk
Grains
Bean Rice Cake, Umoi-bo Candy 10
Slinky Bean Cake
Fruils
Mixed Fruit Juice
Bitter Cake
Meat
Beef Rice Bowl. Umai-bo Candy 9
Tasteless Slew
Grains
Chicken and Eon Bowl
Bitter Cake
Seafood
Seafood Bice Bowl, Umai-bo Candy 7
Rotlinq Sashimi
Meol
Beef and Eqq Bowl, Umai-bo Candy 5
Tasteless Slew
Veqe tables
Saucy Rice
Wilted Salad
Seafood
Seafood Gratia, Ltmai-ho Candy 13
Rotlinq Sashimi
MEAT + 1
POTENTIAL DISHES
DIFFICULTY
FAILURE
Vegetables
Cheese Salad
Wilted Salod
Meal J
Mixed Meal Hamburg, Umai-bo Candy 2
Tasteless Stew
IRUITS +
POTENTIAL DISHES
FAILURE
Seafood 1
Kimthi Hoi Pol
Tasteless Stew
Fruils
Fresh Orange Juke, Umai-bo
Candy 14
Biller Juice
Vegetables J
Mutton BBQ, Umai-bo Candy 4
Tasteless Stew
SEAFOOD +
POTENTIAL DISHES
DIFFICULTY
Grains
Fruit Sandwich, Umni bo Candy 1 1
Bitter Juice
Seafood
Deluxe Sushi, Umai-bo Candy 1
Rotlinq Sashimi
Meat
Sweet and Sour Park, Umai-bo
Candy 8
Tasteless Stew
Vegetables
Fish Ball Soup
Willed Salad
Seafood
Sauteed Sweet Bream
2
Rotlinq Sashimi
VEGETABLES +! POTENTIAL DISHES
DIFFICULTY
Vegetables
Tomato Salad, UmoFbo Candy 3
Bitter Juke
Vegetables j D oik o n S olad, Ltmai- b o Candy 6
1 i Willed Salad
Owning the Keen Kitchen Knife increases your chances
of a successful dish by 20%, but it also does something
more* Normally, there is always a 10% chance of failure
when attempting a Master Chef dish, just as there is when
attempting normal Cooking. If you possess the Keen
Kitchen Knife, however, that 10% failure chance goes
away, enabling you to achieve a 100% chance of success!
mmmmm
Muff
Each time you create a successful Master Chef dish, there is
a 1 in 255 chance that you will create the amazing Nectar
instead of the normal combo dish. This dish Fully restores all
lost HP and MP but, more importantly, it sells for a whopping
100000 Foil
Orchestra
\
Required Specialties: Music (key). Art
Required Items: Conductor's Baton
Enhancing Items: N/A
L___
_ J
This more powerful version of the Music specialty creates a tune that has some very
powerful effects on your characters'
abilities in the world of talents and specialties. As with performing Music, as
long as you have the required specialties and
items, all attempts are 100% successful. When the Orchestra song is playing, the
following occurs: specialties and Item Creation
attempts 1 odds of success are raised; specialties and hem Creation attempts can
succeed even if the character lacks the proper
talents; talents level up faster. These effects only last as long as the song is
playing, so get cracking! Use this when trying to
make difficult items!
Publishing
r - - -~ ~
Required Specialties: Writing (key),
Machinist
k
Required Items: Fountain Pen
Enhancing Items: Word Processor
- - -<
(^Publisher's Machinist Skill x 16] / 3 = Odds of success D ° Y ° U W3nt Y ° ur
partY members to have 3 better understanding
'■--- ' of each other? Publishing produces books on your party
members that, when used on other party members, instantly sets their "affection
level" towards the book’s author/subject to
8. This is just 1 point below the amount needed to get bonus endings and battle
effects!
Owning the Word Processor increases your chances of a successful Publication by
20%. (This is 10% more than it adds to the
normal Writing specialty. Because of this, the Beret doesn’t give its bonus to
Publishing.) This super specialty is a little unusual
in that the "key” specialty (Writing) only affects who the book is about; it’s the
publisher's Machinery level that determines
success.
Character boohs set the reader's affection level for the subject character at 8
regardless of the current score, even if that score is
higher than 81 So be wary as to who's reading about whom! This could cause you to
miss several character vignettes during the
ending sequence, as those are activated hy having an affection of 9 or higher!
"Couple" Character Endings (9+ towards each other)
Ronyx + Ilia Cyuss + Phia loshua + Mavelle loshua + Erys
In addition, every optional party member has a special vignette that can be viewed
if he or she has an affection level of 9 or higher
towards Roddick. Roddick does not need to have a 9 or more towards them, though.
ENEMY DATAJ
All enemies encountered throughout STAR OCEAN: First Departure arc detailed in this
chapter, arranged alphabetically, including
boss enemies and foes appearing only in the Tatroi Arena
241
A dash indicates the enemy takes the normal amount (100%) of damage from that
element. Check each enemy's weaknesses
and strengths against certain elements. Be careful, as some villains can even
recover lost HP by absorbing some elemental
attacks!
LV HP EXP FOL ATK DEF MAG AVD REGIONfS
EARTH WATER FIRE WIND LIGHT DARK I DROP ITEMS
58 l 210Q . l 2 ^ S0 I 145 \ 232[ | Mt. Metorx: Abandon ed Mfnr_
—— HBlackb feu ic AJkrie
HP EXP FOL ATK DEF MAG AVD
EARTH WATER FIRE WIND Ll<
70 | 9750 | 7350 I 24S0 ] 900 1 175 T 175
I 280 [ fspaci '-Time Labe
I r
200% |] Resurrection Mis
ion Mist ( 2 %)
SPECIAL MOVES
Jl Faerie Light, Petrification, Star
EARTH
LV HP EXP FOL ATK DEF MAG AVD REGIONfS
SPECIAL MOVES
| 114 * 4 0350 1 292500 ^5^^2S20_ 28 285^4^|fcave of th e Seve n 5 la rs f B11F-
B2Q F)
IJiV U HP IexP FOL ATK DEF MAG AVD REGION
EARTH WATER FIRE WIND LIGHT DARK (DROP ITEMS
| LWJj 4950 L 26250 1 11700 Rao T! ^
p——-p 1,1 I l ~~ II
lf~= _Liigai_I. 200% i — I — I — I tlsione
EARTH WATER FIRE WIND II LIGHT DARK !| DROP ITEMS
LV HP EXP FOL AIK DEF MAG AVD REGION
122 I 31700 13345001 I860 | 1840 I 305 | 0 | '188 || Cave of the Seven Stars (B21F-
B30F)
AGM1 [HMIKM
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
X - . 1
IlSinciair f4%)
mm
HP
EXP
FOL
ATK
DEF
MAG
AVD
REGION
| EARTH
WATER
FIRE
WIND
LIGHT
DARK
L... 1
i - i
C.~r II
#S MhMH
LV HP EXP FOL ATK DEF MAG AVD [REGIONfS
EARTH
WATER
FIRE
WIND
LIGHT
DARK
DROP ITEMS
EIIIINI. ..
' - |
^ .- , J
iNone
LV HP EXP FOL ATK
-2=_I__I__
DEF
MAG AVD REGION
T1
1 205 |
1 0 1 164 H Army Camp ||j
L
SPECIAL MOVES
PlUi
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
LV HP EXP FOL ATK DEF MAG AVD REGION
FIRE WIND LIGHT DARK DROP ITEMS
64 [ 5300 | 4500 I 510 | 650 I 320 I 0 I 12B [iFurEatorium Inner Sanctum
I -T -
— I — I — I — j| NoriL-
SPECIAL MOVES
r - ■
LV
HP
EXP
FOL
ATK
DEF
MAG
AVD
REGION
BUST ■
IUU
1 280
1 70 |
|20j
1 160
L 0
1 0
urj
lAstralian Continent
EARTH WATER FIRE WIND LIGHT DARK . DROP ITEMS
I — I 200% I 0%
EXP FOL ATK DEF MAG AVD REGION
I EARTH WATER FIRE WIND LIGHT II DARK
. 10 I 200 | 25 I 100 I 120 I 0 \ 0 I 60 1 Pirates’hideout
— I — I — 1 — 11 Spectacles f20%)
- )
LV
HP
EXP
FOL
ATK
DEF
MAG
AVD
REGIONfS
'■ - - vl
0 L — J
hi 77501
13000001
! 80000 1
1 3400 |
1 1000 1
1 400 ]
[Cave of the Seven Stars fBBOF]
— I — [|VelvetTear (100%)
Hone
243
■Hi ^7 ,^i ■in-Tin - 4 1
WATER
FIRE
WIND
■light
DARKl
SPECIAL
[ 200%
1 200% 1
200% 1
1 200%
1 200% 1
1 200% 1
IStar Ruby (8%)
1 Hone
HMKUH
LV Ij HP EXP FOfijlATK DEF MAG AVD
JARTH WATER FIRE WIND LIGHT DARK (DROP ITEMS
j g 76 |_12450 1 4350 I 1440 I 990 | 380 I 0 I 456
■■
0 % —
— il Bitter Lotion (10%), Sweet Syrup (10%)
eiihispibh
I Paralysis, Split ~
56 | 3900 I 2400 730 690 230
224 ||Mt. Metorx: Abandoned Mine
EARTH WATER FIRE WIND LIGHT DARK
— I Ileal I 200%
I ~ I
ZZI L-
— JlDamascus f8%)
1
3 (
SPECIAL MOVES
II Hone
LV
HP ]
EXP
FOL
ATK
DEF]
MAG
AVD
REGIONfS
P7- . _1
J 32 1^2575 2550 I 840 I 200 I 0 [ 0 I 164 llArmv Camp
TH WATER FIRE WIND LIGHT
LV HP EXP FOL ATK DEF MAG AVD REGION [S
n_ JZ2, I3170CMinoool 3720 I 1840 | 610 ! Q I 244 II Cave of the Seven Stars (B21
F-R30F)]
EARTH WATER FIRE WIND LIGHT DARK jl DROP ITEMS
— I — I 50% I — i — | 50% IlMoonfalx (2%)
SPECIAL MOVES
Hone
IlLV .
HP
EXP
FOL
ATK
DEF
MAG
AVD REGION
l 10 L2 QQ | 80 t 100 | 12 0 | 10 | 0 I 20 1 ]Muah Continent fFastK pirates'
hideout
- I=L
— I _ — I — f _— 1 1 None _
r -
. _ i
j i
i .
ii
LV HP EXP FOL ATK DEF MAG AVD REGIONfS
EARTH WATER FIRE WIND LIGHT DARK [DROP ITEMS
12025001 6700 | 2580 I 290 I 0 I 224 II Cave of the Seven Stars {IjH F-B20F)
H
LV
EXP
FOL
ATK
MAG
AVD
C A DTI
360
1 120 1
mntm
lA/ikin
i i \r
. 55 ,
1 88 I
[Astral Caves, High land Caves
LV HP EXP FOL ATK DEF MAG AVD REGIONfS
|[_n6 1 2^10 CI. |_10050nJ_673p [j720 j_0 J_0 ”j_4G4_Give of t he S ex
—J [ingredients of Yarma (10%)
ATK DEF MAG AVD REGIONfS
EARTH WATERFIRE WIND LIGHT DARK
12lj [35300 11230001 4100 j I96 0 j 320 - 0 | 768 Heave of~the Seven Stars
m Cffli
EARTH WATER
iiWfl^^EXP FOL ATK DEF MAG AVD j REGIONfS
WIND LIGHT DARK } DROP ITEMS
200% | 50% II ResurrectionElixir (4%)
||_JP4— 20900 [81000 1 1^0 1 1480 [ 260 1 0 \ -416 Cave of the Seven Stars (B1F-
B1QF)
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
50% I 50% | 50% | 50%
iv HP HlEXPll FOL [lATK DIF MAG AVD REGION
18—|—260 I 160 [_40_ 1 260 [ 0 1 | 72 1 [Astral Caves, Hi gh I a nd Caves
'---J.____1_
WATER
FIRE
WIND
LIGHT II
i - i
— 1
EARTH WATER FIRE WIND LIGHT DARK 1 DROP ITEMS
— I — I — I — flNone
LV HP EXP FOL ATK DEF MAG AVD REGIO
49BQQ | 1 7250 | 4300 | 990 | 190 I 0 [ 304 [| Space-Time Laboratory
I I_]_ j I | ~ I
L—J — I Heal I Heal I — | Heal
_EARTH II WATER II FIRE R WIND LIGHT DARK ;| DROP ITEMS
_ ___
|J———I "flOQ J 1350 J_ 220 | 5 2 0 I ~0 1 0 I 168 [ fs Hvalant Continent, Old Race
Ruins]
I LVlLHP HEXP FOL ATK DEF MAG AVD
EARTH WATER 15 FIRE, WIND LIGHT IjDARK 5 DROP IT
[ — 1 — II Lavender [20%)
LV If HP EXP FOL ATK DEFllMAG; AVD i REGIONlS
_|H
JJ—~—1 ^ J 340 | 60 L 0 I 144 1 1 Furgatoriu m: West, Fur gatur ium^ast \
_LV HP EXP FOL ATK DEF MAG AVD REGIONlS]
IBM KaiiMfEliMi -
Heaj I SOW I —
I u I 255 | 406 IICave ot the Seven Stars [ESIF
200% J 50%_J [5our Syrup (2W _ ___ 1J Demons Gate. Noah
LV HP EXP FOL ATK DEF MAG AVD [[REGIONfS
WATER FIRE WIND LIGHT DARK | DROP ITEMS
Jj|—U jB | 43950^ 12100001 10400 j 1760 205 I 0 | 472 1|Cave of the Seven Stars
(B11F-B20 F!»|
Blond Scylla, Demon's Gate, Mental
Dra m, Paralysis
EXP FOL ATK DEF MAG AVD REGIONlS
JARTH WATER FIRE WIND LIGHT DARK
22 | 10Q001 1400 i 1000 I 320 I 55 | 0 | 88 l| Astra I Caves
Heal i 200% ,— | — | — |[
1! '
11 None
nine
LV HP EXP FOL ATKil DEF MAG AVD [REGIONlS
EARTH
74 M54QQ] 4050 1 2740 | 480 [ 0 I I BS | 148 IIspace-Time Laborato ry
WATER FIRE WIND LIGHT DARK DROP ITEMS
IgBBbB
J- ~
I SPECIAL MOVES
I [Thunder Cloud, Thunder Storm
> LV HP EXP FOL ATK DEF MAG AVlfll REGII
EARTH II WATER FIRE WIND LIGHT DARK
50%I 50%[ 50% | 60% | 200% I Heal ][Ring of the Accursed (2 %}
J Blood Scylla, Demon’s Gate, Mental
Drain, Paralysis
n& absorb
EARTH
LV
HP
EXP 7
FOL
ATK
DEE MAG AVD
REGIONlS
|| —30—I
157000 [
' 28800 1
112800
1 1600 1
1 200 | 0 1 400 i
1 Demon World
WATER FIRE WIND LIGHT DARK [[DROP ITEMS
— [[Gale Earring (100%)
SPECIAL MOVES
J1 Chaos Sword, Shield Attack
W »*«* i
EARTH WATER EIRE WIND LIGHT DARK [ DROP ITEMS
Heal | Heal I — | Heal 1 1 Ring of lightspeed [2%)
SPECIAL MOVES
f Faerie Light, Petrification, Tractor
Beam
LV HP EXP FOL ATK DEF MAG AVD REGIONfS
DROP ITEMS
2S] J080 645 | 150 | 320 [ 0 f 0 i 168 Ifsilvalant Continent. Van y Silvalart Caves
- Ill6 oz. Steak (4%)
46 | 3900 | 1500 | 51 0 | 840 I 115 I 0 | 184 IIOld RaclRuins
region
[ EARTH WATER . FIRE [ WIND LIGHT H DARK ] DROP ITEMS
I 200% | 50K I | | — IlNoruT
H u_
SPECIAL MOVES
J|None
RTH WATER FIRE WIND UGH
I Heaj I Heal
LV HP EXP|| FOL ATlQBI DEF MAG AVD [iREGIONfS
SPECIAL MOVES
J 94 | 23250 I 270 00 | 6600 ] 1280 1 235 T 0 T 376l lRevorse
Tower
Heal None
1 1 None
t -"■-
IW1
r 30 i 1200 1
M 050
110 1
360™
o r iso
[ml. Eckdart
EARTH WATER FIRE WIND LIGHT DARK j| DROP ITEMS
r 200% ] 0% I — 1 — 11 Mixed Syrup (4%).
126 I 51150 IZ4QQ001 12000 | 2380 1 315 | 0 | 252 || Cave of the Seven Stars [BZ1F-
E
HP EXP FOL ATK DEF MAG AVD REGION
WATER FIRE WIND LIGHT DARK
I 200% [ 200% I 200% | 200% I 200% I
^ 'W
F-B3QF)|H^' _
LV HP EXP IlFOlfll ATK II DEF MAG AVD REGIONIS
EARTH WATER FIRE WIND LIGHT DARK J DROP ITEMS \ SPECIAL MOVES
1350 I 440 I 520 I 0 I 105 I 168 f|Siivalant Continent, Old Race Ruins
— 11 Blackberries (20%)
||Cure All, Cure Light, Power Up
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
I J0% [ 2(TO ] 0% J — I
I 112 I 25700 I 94500 I 3140 I 1640 I 280 I 0 672 ‘Cave of the Seven Stars (B11F-
B20F1
m w ~“ “ . y 9 i
i BkTiT
IlNone
rr
EXP
FOL
ATK
DIM
MAG 3
AVD
REGION
-— 1 — : —=j)
100
9250
75000
2500
Z00
ol
250
1 200 [
[Cave of the Seven Stars fBI F-B10F) f
■■■■
Heal I — 1 — I 200% I — I
LV
HP 2
EXP 1
FOL j
ATKl
DEF |
MAG
AVD
REGIONIS
1 _i
EARTH IIWATER FIRE WIND II LIGHT DARK i DROP ITEMS
SPECIAL MOVES
wrm
HBM
EXP FOL
ATK DEF
MAG AVD REGIO
—1
1 86 1
11900 1
,10050 1 1850 1
1 1140 1 430
0 | 344 || Reverse Tower
EARTH WATER FIRE WIND LIGHT DARK
— | OK | — | — | — | —
Melt Potion (10%), Sweet Syrup flQ%)
LV HP IB EXP FOL ATK DEF MAG AVD REGIONS'
EARTH WATER FIRE WIND LIGHT DARK !! DROP ITEMS
200 | 60 | 30 I 90 H 10 T 0 I 40 |[Mt7Metorx (Present), Calmis
Heal | —
200% I — I — lllron (B%)
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
| 62 I 2450 I 2850 I 1900 I 730 I 250 | 0 1 128 IlFureatorium Inner Sanctum
LV HP EXP FOL ATK DEF MAG AVD REGIONIS]
EARTH WATER FIRE WIND LIGHT DARK 'DROP ITEMS
JJ 102 j^9850j78000[2f%K) [ 1440 [ 0 | 255 | 408 ||Cave of the Seven Stars (B1F-
B1QF)
| ....
1 1 Sour Syrup (20%)
mniXMMISEZ. “
Cure AIL Faerie Heal, Protect
LV HP EXP FOL ATK DEF MAG AVD REGION
EARTH WATER FIRE WIND LIGHT DARK 8 DROP ITEMS
250 ll0850019375001312501 6600 I 625 I 625 11000 | |(?n the World Map, play 'The
Devil's Aria”
fTrumnet 2) when Miusif soeciaitv level is 10
I SPECIAL MOVES
-i-i
I 200% 11 Archangel's Bracelet (10%). Resurreclion Mist (2%) II Dark Sphere, Faerie
Light, Meteor Swarm. Petrification |
LV E|| HP JiEXP FOL ATK DEF MAG AVD REGIONIS
96 [99,000 21,0001 4600 I 1980 I 240 I 240 f 500 ||latroi Battle Arena, (A Rank)
"
EARTH WATER IFIRE II WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
| Faerie Li%ht t Guardian Angel
EARTH
WATER
FIRE
WIND
LIGHT 1
DARK DROPITEMS
I -
50%
50%
- i
— IlNone PI None
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
EARTH WATER FIRE WIND LIGHT DARK ! DROP ITEMS
30 I 1200 I 1050 I 450 I 360 I 75 I 0 | 120 f|Mt. Eckdart
cine Bottle f 10%)
11 Petrification, Split
FOL ATK DEF MAG AVD REGION
1 _._ J
WATER FIRE
WIND
LIGHT
DARK
f-imwmr i
Weak
Weak 1 Weak 1
1 Weak 1
i Weak
Weak
[Diamond (8%)
|None
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
J f 124 | 32900 1115500} 1920 I 1800 I 0 I 0 I 744 II Cave of the Seven Stars
fB21F-B30F]
— luFruit Syrup f4?S 1 1 Poison
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
LV
HP
EXP
FOL
ATK
DEF
MAG|
AVD
REGIO
«b i
1 110
1 24500 1
1 90000 1
1 1510 |
1600 |
275 1
660 |
]Cave of the Seven Stars (B11F-B2QF)|
SAM
EARTH WATER FIRE WIND LIGHT DARK
jl 50% I 50% I 50% I 50% I — ! — llsour Syrup (20%)
SPECIAL MOVES
Faerie Heal, Stone Rain
3
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
EARTH
WATER
FIRE
WIND
LIGHT
DARK U DROP ITEMS
SPECIAL MOVES 1
t ~ 1
i~ - 1
— ~ l|so . n /. — . - -
|Nonc
~ —
SO I 1425Q | 9600 1 BOQ [ 785 | 200 | 0 I 160 || Faijjett World Map
ATK DEF MAG AVD REGIONIS
RTH WATER FIRE WIND LIGHT DARK DROP ITEMS
- I - I
J_ — . I[N°I
EARTH WATER I! FIRE I!2WIND|| LIGHT DARK 1 DROP ITEMS
LV HP EXP FOL ATK DEF IlMAG AVD REGIONIS
Jl 84 | 16650 I 105001 BBO | 330 I 210 I Q I 168 IjArmy Camp, Underground Tunnel
SPECIAL MOVES
LV HP EXP FOL ATK DEF MAG AVD REGIONS
EARTH
WATER
FIRE
WIND
LIGHT
DARK
DROP ITEMS
SPECIAL MOVES
&
Heal
200%
|None
1 None |
LV il HP EXP FOL ATK DEF MAG AVD REGION
I EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
| — | — f — ] — j — ||Mone
SPECIAL MOVES
LV HP EXP fOL ATK DEF MAG AVD REGlONfS
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS i SPECIAL MOVES
| Strong I Heal 1 Weak 1 — I - I — |1 Artemis Leaf (20%)~
DEF MAG AVD REGIONi
60 j 45000 | 5400 | 900 I 750 1 150 I 0 I 120 [| Mt. Metorx; Abandoned Mine
1 EARTH
WATER
FIRE
WIND
LIGHT
DARK
r .v
HP EXP
FOL
ATK
DEF
MAG
AVD
REGlONfS
| 78 | 89Q0 | 9150 j 4560 | 1020 I 195 I 0 I 312 II Faraett World Map
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
— I — I — I — I Heal 1 200% llNone
SPECIAL MOVES
100 | 55500 I 45000 I 20000 | 2200 I 250 I 250 I 520 [| Reverse Tower
EXP FOL ATK DEF MAG AVD REGION
EARTH WATER FIRE WIND LIGHT DARK
50% I 50% | 50% [ 50% I 50% I 50% III
fif J|£ W®*
I Immortal Tempest, Pain Field, Photon Fist
EARTH WATER ■ FIRE WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
JT 1 200% \
IIMaple Syrup (4%)
LV HP llEXPli FOL ATK DEF MAG AVD | REGlONfS
160 [ 50 I 10 [ 65 I 0 I 0 1 48 |[Mt. Metorx (Present and Past)
LV HP EXP FOL ATK DEF MAG AVO REGIONlS
SPECIAL MOVES
124 [32900 11155001 1920 M88Q 1 310 | 0 | 496 ||Cave ofthe Seven Stars ( B21F-
B30F)|
[Acid Rain, Deep Mist, Paralysis
LV HP EXP FOL ATK OEF MAG AVD REGION
12 I ISO I 70 I 70 I 100 J 0 | 0 I 48 || Pirates’hideoLit
WIND
LIGHT
DARK
-1 — 1 200%
: - ii
— I Grains fl Q%|
EXP FOL ATK DEF MAG AVD REGION
[EARTH WATER FIRE WIND LIGHT DARK I DROP ITEMS
106 I 33150 [1680001 8400 M 520 I 265 I 0 | 424 [ [Cave of the Seven Stars (B1 FBI
OF) I ^
50% I 50% ! 50% I 50% I 200% I Heal IpToar of Israfcl f2%)
Blood Scylfa, Demon's Gate, Mental Drain, Paralysis I
imtkmm
EARTH WATER FIRE WIND LIGHT
LV HP EXP FOL ATK DEF MAG AVD REGlONfS)
DROP ITEMS
36 | 11900 1 5550 | 1850 | 1140 | 430 | 0 | 344 [| Reverse Tower
Heal —
|| Moor rock (8%)
II None
Hearth
WATER
FIRE
WIND
LIGHT
DARK
DROP
iTIMS — r~—:1
SPECIAL MOV
n=n
- i
Ikose Hin (20%)
|None
dumhi dime
LV HP EXP FOL ATK DEF MAG AVD REGlONfS
F 68 I 6100 I 3450 I 580 I 870 I 170 I 0 I 272 IlDemun World
-- v . ♦"
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
I -— 1^ 200% I 50% II Resurrection Elixir (4%)
SPECIAL MOVES
1 1 Add Rain, Deep Mist, Paralysis
LV
HP EXP
FOL
ATK
DEF MAG
AVD Ii
1 28 |
1620 | 1170
| 400
400 1
70 | 0
1 112 [
SfrUSSSrfflil
1 EARTH
II WATER
FIRE
WIND
LIGHT
DARK 11
|| —
1 200% 1
50%
—
1 ~ i
^i\
LV HP EXP FOL ATK ! DEF MAG AVD REGlONfS)
I 32 I 3 B 0 ^ 65 ]__ 26 Q | 210 I 0 | 80 I 64 n Silva fant Continent, Mt. Eckdart,
Labyrinth of
EARTH
WATER
FIRE WIND LIGHT
DARK
DROP ITEMS
LI J 34 M HlHiVJ m
Hea!
1 200% 1 — I —
- 1
1 Blackberries (20%)
[Eruption
t ~ ' 1 11 ~ --- - )
3
IV j! HP EXP FQL ATK DEF MAG AVO REGION
I EARTH WATER FIRE WIND LIGHT |fi DARK I DROP ITEMS
Astralian Continent, Astral Caves,
Hi ghland Caves
0%1 Heal I 200% .
j — | —-- |[Mandrakc (Z0%)
HI
EARTH WATER FIRE Jl WIND LIGHT DARK IDROP ITEMS
LV HPlI EXP || FOL ATK DEF MAG||AVD i REGIONfS
SPECIAL MOVES
I 108 72 2100 B4Q0Q 2800 1560 270 I 0 [ 432 ||Cave of the Seven Stars (B1F-B10R
I—
Heal | Heal Heal J[| N o ne
I Faerie Light, Petrification, Tractor Beam
LV HP EXP FOL ATK DEF MAG AVD REGION
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
Heal 1 50% I — I — \ 200% I 50% II Blackberries {20%)
J Shadow Bolt,
Shadow Flare
LV II HP llEXP FOL llATK DEF MAG AVD REGIONIS
EARTH WATER FIRE WIND LIGHT DARK I DROP ITEMS
DROP ITEMS
| SPECIAL MOVES
Li
— IjlMonc
||Fohn Wind, Thunderdoud
DEF MAG AVD REGIONIS
90 113500 I 6000 i 4000 I 1200 1 360 I 0 I 360 llRevorse Tower
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
LV HP
EXP
FOL
ATK
DEF
MAG
AVD
||region(S) 1
1 120 | 64500 1
1 64800 1
28822 I
1800 i
300
[ 300
1 600
llRevorse Tower
MM
MM
- 1 r
50% 1 50% I 50% I 50% I 50% I 50% II None
I 38 I 6960 I 1050 I 720 1 480 I 0 7 0 I 152 llTatroi Battle Arena, (D Rank)
LV HP EXP FOL I lB WIHlIWtill I 11 mill I
EARTH WATER FIRE WIND LIGHT DARK
- I
EH
Weak I — I — I — IlMeat (10%)
LV HP IeXP FOL ATK DEF MAG AVD REGlONf
16 1 660 | 130 |
V * ..
EARTH WATER FIRE WIND LIGHT DARK | DROP ITEMS
GO I 260 I 20 I 0 I 96 I
Astralian Continent, Astral Caves,
Highland Caves
SPECIAL MOVES
0 %
— 1l Bubble Lotion (10%). Sweet Syrup (10%) 1 1 Paralysis, Split
[JiE
ATK
DEFl
MAG II AVD
REGIONIS
72
7100
7800
2600
1 930 |
180 |
0 1 288 I
1 Space-Time Laboratory
EARTH WATER FIRE WIND LIGHT OARK I DROP ITEMS
200%
— | — I — I — |l Medicine Bottle (10%)
SPECIAL MOVES
1 1Petrification, Split
Lv
HP
EXP
folI
ATK
DEF
MAG
AVD | REGIONfS
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
251
L LV HP EXP FOL ATK DEF MAG AVD REGIONfS
EARTH WATER FIRE WIND LIGHT DARK
I 44 | 2400 I 2850 I 1000 I 540 I 110 I 0 1 176 Hsilvalant Continent, Qld Race Rums
200 % | —
SPECIAL MOVES
I Petrification, Split
LV HP EXP FOL ATK DEF MAGlAVD REGIONfS
J 32 11360 I 765 I 130 I 360 I 80 I 0 I 192 I Silvalant Continent, Mt. Eckdart,
Labyrinth of
EARTH
WATER
FIRE
WIND
LIGHT
dark! DROP ITEMS
tl SO KT
50%
-_
50%
50%
50% 1
— || Blackberries [20%)
[crushing Earth, Heal
1 LV
HP_
EXP
FOL
ATKDEF
MAG
AVD REGI
KM
32 I 5440 I 765 I 130 I 420 I 80 I 0 I 192 IITatroi Battle Arena (E Rank)
|[ EARTH
WATER
FIRE
WIND
UGHT
DARK
SPECIAL MOVES
11 Strong |
Strong
Strong
1 Strong j—:|
Blackberries (20%)
(Cure Light, Crushing Earth
EARTH WATER FIRE WIND LIGHT II DARK
1^-' ~ ' ~ I -■ I
LV HP EXP FOL ATK IE DEF MAG AVD REGIONfS
II DARK PROP ITEMS
88
12700 11550 I 5800 I 1170 I 220 I 0 I 252 llRevorse
-- '
Tower
Heal | 200% 11 None
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
68 I 9150 ll 03501 580 I 870 I 170 I 0 I 272 II Demon World
lEARTH
WATER FIRE WIND BLIGHT
DARK
DROP ITEMS
piiwtujpmk |i
— 1 50% 1 50%
r^i
[None
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
128 [35300 |246000| 8200 I 1960 I 320 I 320 I 512 IlCave of the Seven Stars fB30F )
■wind LIGHT DARK ; DROP ITEMS
200% H Resurrection Mist (2%]
SPECIAL MOVES
\ | Faerie Light, Meteor Swarm, Petrification
LV HP EXP FOL ATK DEF MAG AVD REGIONfS'
EARTH WATER FIRE WIND UGHT DARK
200% | 50%
]E __
j| None
-■-
j
RMBBER.
None
® 1
[mm
LV HP EXP FOL ATK DEF MAG AVD REGIONfS)
EARTH WATER FIRE HwiND LIGHT DARK IDROP ITEMS I! SPECIAL MOVES
L t . 1
I — 11 Lea I Pendant (10%1
If None
LV
EXP
ATK
DEF
MAG
AVD
REGIONIS
L 112 I 25700 I 94 500 | 3140 | 1640 | 280 | 0 | 224 IjCave of the Seven Stars
(B11F-B2QF1
\RTH WATER FIRE WIND UGHT DARK IDROP ITEMS
I=I=I=I zz L
11Vegetables (20%)
r lv
HP
EXP
FOL
ATK
DEF
MAG
AVD REGIONfS
925^^500^1250 [1400 | 0 I 0 I 400 liCave of the Seven Stars (B1 F BIQF1
Jearth
WATER
FIRE
WIND
LIGHT
DARK DROP ITEMS ”
. ...in i
iH
— llAthelas (20%) ||
SPECIAL MOVES
LVJf HP EXPLfili FOL ATK DEF MAG AVD REGION
1 360 | 100 | 50 \ 200 | 50 I 0 I 56 fltetralian Continent
PI MEWEEO
LV HP EXP FOL ATK
mUnimm m? 0 * 580 * 220 I 85 I 0
200% | 200% I 200% I 200% I 200% [ 200%] [Dia moncTW
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
None
"Txp~*
FOL
ATK
DEF
MAG
AYE
REGIO
I 50 I 3000 | 1 BOO | 230 | 650 | 0 I 0 I 3QQ HMuah Castle [Treasury)
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
I 50% I —-I — 1 — I — | llAmazrng Tenderloin (4%)
SPECIAL MOVES
LV HP EXP FOL ATK DEF MAG AVD REGION
EARTH WATER FIRE WIND LIGHT DARK I DROP ITEMS
I 54 1^3600 I 4350 1 36Q | 660 I 135 | 0 I 216 1|ML Metorx: Abandoned Mine
SPECIAL MOVES
Heal | 200% I
— 1JWolfsbane (20%)
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
I ~ 1000
1200 I 800 I 500 I 0 I 100 I 160 Hsilvalant Continent
| EARTH
WATER
FIRE
WIND
LIGHT
DARK
11_Heal_ |
50%
! 200% 1
50%
I Blackberries (21
SPECIAL MOVES
II lv ■] hp llEXP fol Hath def mag avd [regions
L EARTH
WATER
FIRE
WIND
LIGHTS
DARkH drop ITEMS
SPECIAL MOVES
*■1
~ 1
L ~ ..J
— | [ Sword of M a rve 1 s (2%)
|None
IV HP EXP FOL ATK DEF MAG AVD REGIO
12 I 420 I 80 i 40 | 100
0 | 72 II Mt. Metorx (Past]
mm
EARTH
WATER
FIRE
WIND
LIGHT
DARK
0%
Stink Gel (10%), Sweet Svruo (10%)
None
nr
HP
EXP
FOL
ATK
DEF
MAG
AVD ! REGIONIS
_ 1
EARTH
WATER
FIRE
WIND
LIGHT
DARKJ DROP ITEMS
SPECIAL MOVES
1 - 1
r^n
None
|Fohn Wind, Magnum Tornado
EARTH WATER FIRE WIND I LIGHT DARK
r — I 200% I Heal I —
I I
— ^Blackberries
ies (20%)
SPECIAL MOVES
l-l Eruptic
LV HP llEXP FOL ATK DEE MAG AVD REGIONIS
I 92 M4500_[ 12750 1 4230 1 12-10 I 230 I 230 I 36B llRcvorsc Tower
EARTH WATER!! FIRE WINDSjl LIGHT DARK i DROP ITEMS
— — I — 200% 11 Resurrection Mist (2%)
- / 2. ~ . .
SPECIAL MOVES
I Faerie Light, Petrification, Southern Cross
LV HP EXP FOL_ ATK DEF MAG AVD REGI
EARTH WATER FIRE WIND LIGHT DARK ! PROP ITEMS
— | 50% I 200% 1 0% I — I — 11 None
LV HP EXP FOL ATK DEF MAG AVD REGIONIS
H 18 | 520 I 300 I 160 | 280 I 30 I 0 I 72 II Astralian Continent
EARTH WATER FIRE WIND II LIGHT DA RK
DROP ITEMS
Medicine Bottle (10%)
SPECIAL MOVES
I Petrification, Split
LV HP EXP FOL ATK DEF MAG AVD REGION
EARTH
200% Heat
54 1 54000 1 8700 | 4400 I 760 I 135 I 0 I 216 H Muah Castle (Treasury)
Blood Scylla, Mental Drain, Paralysis, Shadow Flare
LV HP ! EXPlI FOL ATkH DEF MAG AVD REGIONIS
-J
l 1 _*■'**'*. 1 1 1 — I -- J— - 1 —
- —■—
EARTH
WATER
FIRE
WIND
LIGHT
DARK [ DROP ITEMS
SPECIAL MOVES
1 -
- ~«J
— 1 None
I None |J
ATK DEF MAG AVD REGION
750 I 150 I 0 I 240 |llatroi Battle Arena, D-Rank
WATER
FIRE
WIND
LIGHT 1! DARK j
|mf i ——
I wa iasra
- J ,-..J
|pyre Rice Ball (100%)
[None
_ =j
LV HP EXP FOL ATKil DEF MAG AVD REGIONS
J | 4 l 60 J 4 I 30 I 40 I 0 I 0 I 0 _I lKratus
— 11 Blueberries [59%) 11 None
FIRE WIND LIGHT DARK DROP ITEMS
SPECIAL MOVES
iriiiffMimi AHA
120 | 45750^13240001 7200 I 2700 | 300 j 500 T 480 1 | Cave of the Seven Stars
[B21F-B30F) |
EARTH WATER FIRE WIND LIGHT DARK DROP ITEMS
— ||None
SPECIAL MOVES
llFaerie Light, Guardian Angel
AVD REGION
Wmmm
-1
_i
b--
[spectacles [20%)
k.----------
--
1 -
Petrification
LV HP EXP FOL ATK DEF MAG AVD REGIONtS
16 I 2500 | 500 I 260 I ZZO I 15 I 0 I 64 II Pi rates' hideout
DROP ITEMS
J00% I J200% I 200% I 20Q%| 200% || Green Beryl f8%]
SPECIA
None
rrmr
FOL ATK DEF MAlWO REGION
3 mams mis?
1
1 1
DROP ITEMS
-^
mnon
200%
200% 51 200% 1
200%
200%
1 200% 1
1 Crystal
None
— --------—--^-
-—
■.!;« v.- L
■ — I — | 200% | Heal ||None
LV HP EXP FOL ATK DEF MAG AVD REGIONS
62 j 2450 > 2850 | 1900 } 780 I 250 I 0 1 248 ilFurflatorium Inner Sanctum
DROP ITEMS
SPECIAL MO
MAG AVD
110 I 24500 11050001 330 I 1600 | 0 | 0 1 660 [jCave of the Seven Stars (BIT F-
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£008 SQUARE-ENIX CG., LTD. STAR OCEAN: First
Departure ©1996, 2007, 2008 SQUARE ENIX CO., LTD.
All Rights Reserved. SQUARE EN IX and the SQUARE
ENIX logo are trademarks or registered trademarks of
Square EmxCo., Ltd. Original version developed by
trf-Ace Inc,
DKy Brady Games. a division of Penguin Group (USA) Inc.
800 East 96th Street, 3rd Floor
Indianapolis, IN 46240
The ratings icon is a registered trademark of the
Entertainment Software Association. All other
trademarks and trade names are properties of their
respective owners.
OFFICIAL STRATEGY GUIDE
WRITTEN BY DAN BIRLEW AND GREG SEPELAK
Please be advised that the ESRB ratings icons, "EC",
"E'\ HH E1D+”, "T'\ "M", "AO u , and 11 RP” are trademarks
owned by the Entertainment Software Associations and
may only be used with their permission and authority.
For information regarding whether a product has
been rated by the ESRB, please visit www.esrb.org. For
permission to use the ratings icons, please contact the
ESA at esrblicenseinfo@theesa.com.
ISBN: 978-0-7440-1071 -8
BRADYGAMES STAFF
Publisher
DAVID WAYBRIGHT
Editor-In-Chief
H. LEIGH DAVIS
Licensing Director
MIKE DEGLER
Marketing Director
DEBBY NEUBAUER
International Translations
BRIAN SALIBA
CREDITS
Title Manager
TIM COX
Screenshot Editor
MICHAEL OWEN
Printing Code: The rightmost double-digit number r.
the year of the book's printing; the rightmost single
digit number is the number of the book's printing. Fur*
example, 08-1 shows that the first printing of the book
occurred in 2008,
II 10 09 08
Printed in the USA.
Book Designer
DOUG WILKINS
Production Designer
WILCRUZ
oo
gLDM A'
R(1 AK_\V£
,AN UNKNOWN POWERJHREATENS TO'HURLiTHE PLANETROAK
^ —minplf' INTO a new age of civilization.^ ihhe will of the gods , tff JUS
WHIMSY OF FATE? WHATEVER IT MAY BE, THE HUMAN RACE CONTINUES TO
# , /ffifl R ADVANCE INTO THE GREAT UNKNOWN, INTO WHAT THEY CALL ...
K ed tactics to lead players through every area in the game. Area
illustrate every important item and Private Action. Plus, game-
i strategies to defeat every boss!
Learn how to recruit every character! Complete rundown of each
character's special arts and spells. Learn when characters can
acquire them and their devastating effects.
own of every foe in the game. Each foe's strengths and
evealed, plus other key information.
Take part in the Battle Arena, learn about every Private
Action, and discover the extra dungeon.
Eampmenruara Listing of every weapon, armor, and accessory in the game.
Extensive breakdown of all Talents, Skills, Specialties, and Super Specialties .
Learn how to develop your
Characters to create awesome items and custom equipment.
$17.99 USA/$ 19.99 CAN/£11.99 Net UK
www. brad y games.tam w w w. square-cmx.com
STAR OCEAN; First Departure © 1996,2007,2008 SQUARE ENIX CD,, LTD. All Rights
Reserved. Original version developed
by tri'Ace lac. First Departure, STAR OCEAN, the STAR OCEAN logo, SQUARE EMIX and
the SQUARE ENIX logo ore registered
trademarks or trademarks of Square Enix Co., Ltd.