Discovering Computer Science Interdiscip PDF
Discovering Computer Science Interdiscip PDF
TEXTBOOKS IN COMPUTING
DISCOVERING
COMPUTER
SCIENCE
Interdisciplinary Problems,
Principles, and Python
Programming
Jessen Havill
Denison University
Granville, Ohio, USA
Contents
Preface xv
Acknowledgments xxiii
v
vi ⌅ Contents
Built-in functions 45
Strings 47
Modules 51
*2.5 BINARY ARITHMETIC 54
Finite precision 55
Negative integers 56
Designing an adder 57
Implementing an adder 58
2.6 SUMMARY 62
2.7 FURTHER DISCOVERY 62
Bibliography 709
Index 713
Preface
xv
xvi ⌅ Preface
Web resources
The text, exercises, and projects often refer to files on the book’s accompanying
web site, which can be found at
http://discoverCS.denison.edu .
This web site also includes pointers for further exploration, links to additional
documentation, and errata.
To students
Learning how to solve computational problems and implement them as computer
programs requires daily practice. Like an athlete, you will get out of shape and fall
behind quickly if you skip it. There are no shortcuts. Your instructor is there to
help, but he or she cannot do the work for you.
With this in mind, it is important that you type in and try the examples
throughout the text, and then go beyond them. Be curious! There are numbered
“Reflection” questions throughout the book that ask you to stop and think about, or
apply, something that you just read. Often, the question is answered in the book
immediately thereafter, so that you can check your understanding, but peeking
ahead will rob you of an important opportunity.
There are many opportunities to delve into topics more deeply. Boxes scattered
throughout the text briefly introduce related, but more technical, topics. For the
most part, these are not strictly required to understand what comes next, but I
encourage you to read them anyway. In the “Further discovery” section of each
chapter, you can find additional pointers to explore chapter topics in more depth.
At the end of most sections are several programming exercises that ask you
to further apply concepts from that section. Often, the exercises assume that you
have already worked through all of the examples in that section. All later chapters
conclude with a selection of more involved interdisciplinary projects that you may
be asked by your instructor to tackle.
The book assumes no prior knowledge of computer science. However, it does
assume a modest comfort with high school algebra and mathematical functions.
Occasionally, trigonometry is mentioned, as is the idea of convergence to a limit,
but these are not crucial to an understanding of the main topics in this book.
To instructors
This book may be appropriate for a traditional CS1 course for majors, a CS0 course
for non-majors (at a slower pace and omitting more material), or an introductory
computing course for students in the natural and/or social sciences.
As suggested above, I emphasize computer science principles and the role of
abstraction, both functional and data, throughout the book. I motivate functions
as implementations of functional abstractions, and point out that strings, lists,
and dictionaries are all abstract data types that allow us to solve more interesting
problems than would otherwise be possible. I introduce the idea of time complexity
Preface ⌅ xvii
Chapter 7 Chapter 6
Chapter 8 Chapter 5
Designing Text, documents,
Data analysis Forks in the road
programs and DNA
Chapter 10
Chapter 9 Chapter 11
Self-similarity and
Flatland Organizing data
recursion
Chapter 13
Chapter 12
Abstract data
Networks
types
intuitively, without formal definitions, in the first chapter and return to it several
times as more sophisticated algorithms are developed. The book uses a spiral
approach for many topics, returning to them repeatedly in increasingly complex
contexts. Where appropriate, I also weave into the book topics that are traditionally
left for later computer science courses. A few of these are presented in boxes that
may be covered at your discretion. None of these topics is introduced rigorously, as
they would be in a data structures course. Rather, I introduce them informally and
intuitively to give students a sense of the problems and techniques used in computer
science. I hope that the tables below will help you navigate the book, and see where
particular topics are covered.
This book contains over 600 end-of-section exercises and over 300 in-text reflection
questions that may be assigned as homework or discussed in class. At the end of
most chapters is a selection of projects (about 30 in all) that students may work on
independently or in pairs over a longer time frame. I believe that projects like these
are crucial for students to develop both problem solving skills and an appreciation
for the many fascinating applications of computer science.
Because this book is intended for a student who may take additional courses in
computer science and learn other programming languages, I intentionally omit some
features of Python that are not commonly found elsewhere (e.g., simultaneous swap,
chained comparisons, enumerate in for loops). You may, of course, supplement
with these additional syntactical features.
There is more in this book than can be covered in a single semester, giving an
instructor the opportunity to tailor the content to his or her particular situation and
interests. Generally speaking, as illustrated in Figure 1, Chapters 1–6 and 8 form the
core of the book, and should be covered sequentially. The remaining chapters can be
covered, partially or entirely, at your discretion, although I would expect that most
instructors will cover at least parts of Chapters 7, 10, 11, and 13. Chapter 7 contains
xviii ⌅ Preface
Chapter outlines
The following tables provide brief overviews of each chapter. Each table’s three
columns, reflecting the three parts of the book’s subtitle, provide three lenses through
which to view the chapter. The first column lists a selection of representative problems
that are used to motivate the material. The second column lists computer science
principles that are introduced in that chapter. Finally, the third column lists Python
programming topics that are either introduced or reinforced in that chapter to
implement the principles and/or solve the problems.
Chapter 9. Flatland
Sample problems Principles Programming
• earthquake data • 2-D data • 2-D data in list of lists
• Game of Life • cellular automata • nested loops
• image filters • digital images • 2-D data in a dictionary
• racial segregation • color models
• ferromagnetism
• dendrites
Software assumptions
To follow along in this book and complete the exercises, you will need to have installed
Python 3.4 (or later) on your computer, and have access to IDLE or another
programming environment. The book also assumes that you have installed the
matplotlib and numpy modules. Please refer to Appendix A for more information.
Errata
While I (and my students) have ferreted out many errors, readers will inevitably
find more. You can find an up-to-date list of errata on the book web site. If
you find an error in the text or have another suggestion, please let me know at
havill@denison.edu.