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Cosima - Goliath Monk

This document provides character details for Cosima, a level 1 Goliath Monk. It lists her abilities, proficiencies, equipment, and features including her Unarmored Defense, Martial Arts abilities, and Stone's Endurance racial trait allowing damage reduction once per short rest.

Uploaded by

Shane Gregory
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0% found this document useful (0 votes)
678 views4 pages

Cosima - Goliath Monk

This document provides character details for Cosima, a level 1 Goliath Monk. It lists her abilities, proficiencies, equipment, and features including her Unarmored Defense, Martial Arts abilities, and Stone's Endurance racial trait allowing damage reduction once per short rest.

Uploaded by

Shane Gregory
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Monk 1 user-100054136

CLASS & LEVEL PLAYER NAME


Cosima
Goliath Folk Hero 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +2 Dexterity
+3 Constitution +0 11 11 --
+3 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
17
-1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+3 P +3

+0
Animal Handling WIS
Arcana INT
Leatherworker's Tools, Smith's Tools,
Vehicles (Land)

16 P +5 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Giant
-1 Deception CHA
+0 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+0 -1 Intimidation CHA
+0 Investigation INT
11 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


-1 Performance CHA === ACTIONS === +3 once per short rest.
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +2 Stealth DEX === BONUS ACTIONS ===


CHARISMA Unarmed Strike
P +3 Survival WIS
When you use the Attack action with an unarmed

-1 strike or a monk weapon on your turn, you can make


one unarmed strike as a bonus action.

=== REACTIONS ===


8 Stone’s Endurance • 1 / Short Rest
As a reaction, reduce damage dealt to you by 1d12
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Dart +5 1d4+3 Piercing Simple, Finesse, Thrown, Range (20/60)

Greatclub +5 1d8+3 Bludgeoning Simple, Two-Handed


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +5 1d4+3 Bludgeoning

10 PASSIVE INTELLIGENCE (INVESTIGATION)


Unarmed Strike +5 1d4+3 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 1 user-100054136
CLASS & LEVEL PLAYER NAME
Cosima
Goliath Folk Hero 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== MONK FEATURES ===

* Hit Points • PHB 77

* Proficiencies • PHB 77

* Unarmored Defense • PHB 78


While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.

* Martial Arts • PHB 78


While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action.

| Unarmed Strike: 1 Bonus Action

=== GOLIATH RACIAL TRAITS ===

* Natural Athlete • EE
You have proficiency in the Athletics skill.

* Stone’s Endurance • EE
As a reaction, reduce damage dealt to you by 1d12 +3
once per short rest.

| 1 / Short Rest • 1 Reaction

* Powerful Build • EE
You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
or lift.

* Mountain Born • EE
You don't suffer the penalties for being in high altitudes
or cold climates.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Greatclub 1 10 lb.

Dart 10 2.5 lb.

SP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
EP 0 Clothes, Common 1 3 lb.

Mess Kit 1 1 lb.


GP 10 Pot, Iron 1 10 lb.

Rations (1 day) 10 20 lb.


PP 0 Rope, Hempen (50 feet) 1 10 lb.

Shovel 1 5 lb.
WEIGHT CARRIED

97.5 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

510 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Mason's Tools 1 8 lb.

1020 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Cosima
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m confident in my own abilities


and do what I can to instill
confidence in others.

PERSONALITY TRAITS

Freedom. Tyrants must not be allowed to


oppress the people. (Chaotic)

IDEALS

A proud noble once gave me a


horrible beating, and I will take my
revenge on any bully I encounter.
BONDS

Secretly, I believe that things would


be better if I were a tyrant lording
over the land.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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