Thesis - Spring/Summer 2015 The purpose of this thesis is to investigate the possibility of fundamental fears in human nature and society, with a focus on Anglo-American society and culture due to the influence on this culture on both...
moreThesis - Spring/Summer 2015
The purpose of this thesis is to investigate the possibility of fundamental fears in human nature and society, with a focus on Anglo-American society and culture due to the influence
on this culture on both the horror genre and the case monsters, Slender Man and the Bogeyman.
Chapter Two elaborates on the central theoretical considerations of the thesis. This includes a discussion of the dispute of inherent predator templates for threat identification contra early development of cognitive categories, an elaboration on emotional mechanisms and the implications of Horror and fear from a biological perspective. Further, the chapter includes a discussion of monsters and the monstrous, and the interrelation of these with culture. A greater focus has been placed on introducing and explaining the biological element of the theoretical contemplations, as this has been perceived to be the more controversial aspect of biocultural theory.
Chapters III and IV consists of two separate case studies on Slender Man and the Bogeyman respectively. The analyses and discussions of the case studies are based on a selection of
narratives. Chapter III details the creation and later development of Slender Man, focusing on three different narratives – the two edited paranormal images from which the character originated an interactive online video series, and a video game – that have been highly influential on the evolution and spread of the monster. It has been found that a significant
aspect of Slender Man’s anxiety inducing potential is based on a deceptive similarity to humans, being vaguely human in shape, though the character is faceless, thus denying identification and interpretation of intentions and marking it as something that is definitely not human, although we cannot tell what it is. The character denies the possibility of identifying it, provoking a clash between our drive to know and our fear. He displays the
ability to appear suddenly, or vanish, at will, effectively hunting in a fashion natural to humans – through persistence – only better. The chapter discusses the character’s detrimental influence on the mental as well as physical health of his victims seemingly able to cause both insomnia and amnesia – either of which may appear as symptoms of extreme stress. Likewise, the character demonstrates cultural climate of mistrust in anonymous governments and anxiety regarding surveillance and breach of privacy. Finally, the character seems to confront cultural concepts of safety and control, in regards to modern technology and electric light.
Chapter IV elaborates on the Bogeyman’s superordinate position as a monster, and attempts to reach a more precise characterization and definition of the otherwise cross
culturally and geographically varied figure. Due to the inherent amorphous nature of the figure, the chapter bases itself on two different narratives, a short story and a film, both produced within the horror genre, and studies carried out on the matter of bogeymen and –women. It has been found that, owing in part to its formlessness, the figure is highly indicative of sociocultural fears and anxieties, such as clashing cultures or subcultures – such as the culture of an older generation clashing with that of the new – and concerns regarding
authorities and safety one’s society and local community. The figure is further indicative of a number of social conventions, such as the special regard of pet dogs, of the influence of our
what-if bias, and of the prudence in acting with caution while still seeking new information.
Finally, the figure is highly suggestive of the anxiety inducing effect of ambiguity and a certain prevalence of the fear of the unknown.
The thesis concludes that our ambivalent interest in Horror may be the result of a clash between our drive for investigating and learning, and our need to stay safe and avoid potential danger, together with a hyper-responsive threat detection system biased to assume the worst. It postulates that there are clear indications of fear of the unknown, uncertainty, and ambiguity, as fundamental fears in both human nature and Anglo-American dominated culture. Yet it suggests that further studies may benefit from the inclusion of a wider range
of monsters and monstrosities.