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      Kpop3D SoundOnline music streaming platforms Post-COVID Era
This paper examines game audio, particularly 3D sound, and its techniques to apply to a 3D platformer. A short demo made with the game engine Unity shows the result of the research.
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      Video Game Audio and MusicLevel Design3D SoundUnity3d
This research is based on the Binaural rendering from Surround sound. As Binaural and Surround systems are becoming more accurate and able to give a fully-immersive perception of sound through headphones, the importance of understanding... more
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      Spatial AudioBinaural audio reproductionBinaural Surround-SoundSurround Sound
Nowadays, interaction represents an attractive approach for deploying new forms of entertainment and art. Towards this aim, novel technologies can make possible advanced concepts of interaction, hence supporting complicated application... more
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      Sound InstallationGesture Interaction3D Sound
This paper describes large scale implementations of spatial audio systems which focus on the presentation of simplified spatial cues that appeal to auditory spatial perception. It reports a series of successful implementations of... more
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      Spatial Perception3D SoundApplication of perceptual theoryPhilosophies of Auditory Spatial Perception in Real and Artificial Environments
The generation of virtual auditory space (VAS) requires that the sound presented, say over headphones, is filtered in a manner that replicates the normal filtering of the external auditory periphery (the "outer ears"). The sound pressure... more
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      PsychophysicsModeling and SimulationSound Source LocalizationError Analysis
In Gravity (2013), Alfonso Cuarón introduced a fully three-dimensional sound design approach that was originally termed by Idrovo and Pauletto (2019) as ‘immersive point-of-audition’. More recently, in Netflix’s Roma (2018), Cuarón not... more
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      Immersion and ExperienceImmersionPresenceAndre Bazin
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      New Interfaces for Musical ExpressionInteractive / Reactive Sculpture, Sound Sculptures, Installation Art, Video Art, Live Video Mixing, Motion tracking, HCI, Interactive / Reactive Lighting3D Sound