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Cognition is meant as the process of acquiring knowledge from the world. This process is supposed to happen within agents, which build such knowledge with the purpose to use it to determine their actions on the world. Following Peircean... more
Cognition is meant as the process of acquiring knowledge from the world. This process is supposed to happen within agents, which build such knowledge with the purpose to use it to determine their actions on the world. Following Peircean ideas, we postulate that such knowledge is encoded by means of signs. According to Peirce, signs are anything that can be used to represent anything else. Also, for Peirce, to represent means to be able to generate another sign, called the interpretant of the original sign, which still holds the same power of interpretability, I.e, its power to be transformed into a new sign, holding this same power. This happens through a process called semiosis, the process by which a sign is transformed into an interpretant. This whole process is performed with the aim of subsidizing the agent in deciding its behavior. So, even though the semiosis process has the power to continue infinitely, it usually stops whenever the generated interpretant brings enough infor...
In this article we describe an application of Evolutionary Computation to Algorithm Composition. The individuals of the population were defined as groups of four voices: soprano, contralto, tenor and bass, or “chords”; and they are... more
In this article we describe an application of Evolutionary Computation to Algorithm Composition. The individuals of the population were defined as groups of four voices: soprano, contralto, tenor and bass, or “chords”; and they are potential solutions for a selection process. Each choir was evaluated under three criteria: melody, harmony and octave. Based on the ordering of consonance of musical intervals we use the notion of approximating a sequence of notes to its harmonically compatible note or tonal center. ...
The purpose of this paper is to discuss methods for evaluating the intelligence of intelligent systems by means of Computational Semiotics concepts. Instead of looking at the system as a black box and testing its behavior, the process... more
The purpose of this paper is to discuss methods for evaluating the intelligence of intelligent systems by means of Computational Semiotics concepts. Instead of looking at the system as a black box and testing its behavior, the process described in this paper focus on architectural details of structures, organizations, processes and algorithms used in the construction of the intelligent system, evaluating the impact of using these elements in the overall intelligent behavior exhibited by the system. It proposes then an "insider" type of metrics that, coupled to "outsider" metrics, we hope will be important for the determination of general metrics of intelligence in intelligent systems.
Recently, semiotics has started being the focus of attention of AI researchers due to its interesting capabilities in symbolic processing and knowledge representation. In this paper, we propose the Fielded Object Network (FON), a... more
Recently, semiotics has started being the focus of attention of AI researchers due to its interesting capabilities in symbolic processing and knowledge representation. In this paper, we propose the Fielded Object Network (FON), a framework aimed at integrating many scientific fields related to artificial intelligence, e.g. artificial life and distributed artificial intelligence (DAI), in order to get a knowledge representation tool capable of performing semiotic processing. Following this trend, this work presents the basis of FON and shows how it can be used to a hierarchical knowledge processing in intelligent systems. To show that, we implement a Generalized Subsistence Machine (GSM) proposed by Meystel [6] using a FON approach. We also provide simulation results for an AGV application built under the proposed framework.
In this paper we introduce the use of contextual transformation functions to adjust membership functions in fuzzy systems. We address both linear and nonlinear functions to perform linear or nonlinear context adaptation, respectively. The... more
In this paper we introduce the use of contextual transformation functions to adjust membership functions in fuzzy systems. We address both linear and nonlinear functions to perform linear or nonlinear context adaptation, respectively. The key issue is to encode knowledge in a standard frame of reference, and have its meaning tuned to the situation by means of an adequate transformation reflecting the influence of context in the interpretation of a concept. Linear context adaptation is simple and fast. Nonlinear context adaptation is more computationally expensive, but due to its nonlinear characteristic, different parts of base membership functions can be stretched or expanded to best fit the desired format. Here we use a genetic algorithm to find a nonlinear transformation function, given the base membership functions and a set of data extracted from environment classified by means of fuzzy concepts.
The aim of this paper is to introduce a unified framework for soft computing based on the computational semiotics approach. Derived from semiotics, a classic discipline in human sciences, computational semiotics provides a mathematical... more
The aim of this paper is to introduce a unified framework for soft computing based on the computational semiotics approach. Derived from semiotics, a classic discipline in human sciences, computational semiotics provides a mathematical foundation for the concept of knowledge and for knowledge processing that is suitable for intelligent systems design and implementation. As a result, a new perspective to study and to develop intelligent systems emerges. The theory introduces the mathematical definition of objects, object systems and object networks. They are used to model the different types of knowledge used in building intelligent systems. Particularly in this paper, we focus on the use of computational semiotics framework to construct fuzzy systems, neural networks and evolutive systems. The paper also addresses soft computing system in an unified manner.
– Meaning is a key problem in intelligent systems design. Most approaches in literature still adopt naïve definitions, which cause them many subtle problems such as the symbol grounding problem. In this work we propose a semiotic approach... more
– Meaning is a key problem in intelligent systems design. Most approaches in literature still adopt naïve definitions, which cause them many subtle problems such as the symbol grounding problem. In this work we propose a semiotic approach to this problem based on the triadic model of sign developed by C.S. Peirce. In order to observe the key aspects of this model of simulated semiosis (meaning processes) we developed an experimental protocol inspired on the work of Luc Steels (the talking heads experiment). We argue that, with the proposed theory, meaning emerges within each agent without any external interference (from other agents or the creature designer himself); they can exhibit semiosis, in a simulated form. 1.
This paper deals with the influence of the context in fuzzy rule base systems. The linguistic variable definition of Zadeh is modified to permit context adaptation, and inference procedure is modified to handle context adaptation when... more
This paper deals with the influence of the context in fuzzy rule base systems. The linguistic variable definition of Zadeh is modified to permit context adaptation, and inference procedure is modified to handle context adaptation when evaluating fuzzy concepts. Procedures to determine context in different situations are provided. Context determination may be viewed as a kind of learning. An application example concerning supervisory control of group of elevators is also considered.
A busca pela compreensão de si mesma é um dos propósitos mais antigos da humanidade. Em boa parte das investigações sobre o assunto, entende-se que os seres são constituídos de cognição, emoções e ações em constante interação. Embora... more
A busca pela compreensão de si mesma é um dos propósitos mais antigos da humanidade. Em boa parte das investigações sobre o assunto, entende-se que os seres são constituídos de cognição, emoções e ações em constante interação. Embora possuam semelhanças, as abordagens propostas apresentam inconsistências, divergindo, por exemplo, na natureza das interconexões ou nos portadores destes elementos. Muitas perspectivas consideram unicamente os humanos como detentores da cognição e emoção, enquanto outras entendem que animais não humanos ou sistemas como robôs poderiam, de um modo ou de outro, possuir cognição, emoções e, assim, de alguma forma, ser considerados agentes morais. Este livro reúne contribuições de diversas áreas e perspectivas referentes ao estudo da cognição, emoção e ação e das conexões entre elas. Os seus capítulos foram agrupados em três partes, de acordo com a predominância de seu conteúdo: história da filosofia; ciências cognitivas; ciências humanas e sociais. Há, aind...
Abstract: In this paper we present the development of an episodic memory module for the cognitive architecture controlling an autonomous mobile simulated robot, in a simulated 3D environment. The episodic memory has the role of improving... more
Abstract: In this paper we present the development of an episodic memory module for the cognitive architecture controlling an autonomous mobile simulated robot, in a simulated 3D environment. The episodic memory has the role of improving the navigation system of the robot, by evoking the objects to be considered in planning, according to episodic remembrance of earlier contacts with those objects in the past. We introduce the main background on human memory systems and episodic memory study, and provide the main ideas behind our experiment. Keywords: navigation 1.
Research Interests:
Among the many bio-inspired techniques, ant-based clustering algorithms have received special attention from the community over the past few years for two main reasons. First, they are particularly suitable to perform exploratory data... more
Among the many bio-inspired techniques, ant-based clustering algorithms have received special attention from the community over the past few years for two main reasons. First, they are particularly suitable to perform exploratory data analysis and, second, they still require much investigation to improve performance, stability, convergence, and other key features that would make such algorithms mature tools for diverse applications. Under this perspective, this paper proposes both a progressive vision scheme and pheromone heuristics for the standard ant-clustering algorithm, together with a cooling schedule that improves its convergence properties. The proposed algorithm is evaluated in a number of well-known benchmark data sets, as well as in a real-world bioinformatics dataset. The achieved results are compared to those obtained by the standard ant clustering algorithm, showing that significant improvements are obtained by means of the proposed modifications. As an additional cont...
We propose, based on the Peircean semiotics and inspired by an ethological case, a methodology to simulate the emergence of symbolic predator-warning communication among artificial creatures in a virtual world of predatory events. In... more
We propose, based on the Peircean semiotics and inspired by an ethological case, a methodology to simulate the emergence of symbolic predator-warning communication among artificial creatures in a virtual world of predatory events. In order to build a digital ecosystem, and infer the minimum organizational constraints for the design of our creatures, we examined the well-studied case of semiosis in East African vervet monkeys (Cercopithecus aethiops).
Meaning is a central problem in intelligent systems design. Most approaches in literature still adopt a strict symbolic definition of meaning, which usually results in deficiencies such as the symbol grounding problem. The objective of... more
Meaning is a central problem in intelligent systems design. Most approaches in literature still adopt a strict symbolic definition of meaning, which usually results in deficiencies such as the symbol grounding problem. The objective of this research is to come up with a computational model of the emergence of meaning in autonomous agents based on the pragmatic notion of sign as defined by Charles Sanders Peirce. Peirce’s theory of sign provides a more comprehensive theoretical framework to deal with the problem of meaning, when compared with purely symbolic (dyadic) approaches as those in classical artificial intelligence. His notion of sign (an entity that signifies) does not suffer from the problem of the lack of reference (symbol grounding problem) because it is firmly based on a triadic relation between Sign, Object and Interpretant. In this paper, we present some considerations regarding an artificial implementation of a process of semiosis, equipped with the ability to process...
In this paper we elaborate on the use of nonlinear functions in the adjustment of membership functions in fuzzy processing. Using such a nonlinear scheme, called nonlinear context adaptation, the knowledge can be encoded in a standard... more
In this paper we elaborate on the use of nonlinear functions in the adjustment of membership functions in fuzzy processing. Using such a nonlinear scheme, called nonlinear context adaptation, the knowledge can be encoded in a standard frame of reference, and have its meaning tuned to the situation by means of a nonlinear transformation. Due to its nonlinear characteristic, different parts of base membership functions can be stretched or expanded in order to best fit the desired format. We discuss the use of a genetic algorithm for the discovery of such nonlinear function, given the base membership functions and a set of samples concerning data extracted from environment classified by means of fuzzy concepts.
Motivational Systems are specific modules of Cognitive Architectures, responsible for determining the behavior of artificial agents based on cognitive models of human motivations and emotions. In this work we discuss how these ideas... more
Motivational Systems are specific modules of Cognitive Architectures, responsible for determining the behavior of artificial agents based on cognitive models of human motivations and emotions. In this work we discuss how these ideas coming from psychology can be used in the field of cognitive architectures, explaining how motivational systems differ from other kinds of systems, and how they can be used to build control systems for artificial agents.
We show in this paper an original version of a classifier system using neural networks as its classifiers. The main point is to determine whether neural networks, as universal approximators, can enrich classifier systems performance. To... more
We show in this paper an original version of a classifier system using neural networks as its classifiers. The main point is to determine whether neural networks, as universal approximators, can enrich classifier systems performance. To give a proper answer to this inquiry, the research was divided into two phases. The results presented here are related to the first one: an initial incursion characterized by the application of such classifier system to an autonomous vehicle control in a computational environment, and compare its performance with that produced by a conventional classifier system. This is done in a rather qualitative manner, where the main objective is to provide evidences that neural networks can really enrich a classifier system performance. We also present important aspects related to the second and final phase of the research: the exploration of well-developed learning methods and concepts of ensemble theory to improve the performance of the classifier system.
Research Interests:
RESUMO: A Logica Fuzzy (Nebulosa) e a logica que suporta os modos de raciocinio que sao aproximados ao inves de exatos. Modelagem e controle fuzzy de sistemas sao tecnicas para o tratamento de informacoes qualitativas de uma forma... more
RESUMO: A Logica Fuzzy (Nebulosa) e a logica que suporta os modos de raciocinio que sao aproximados ao inves de exatos. Modelagem e controle fuzzy de sistemas sao tecnicas para o tratamento de informacoes qualitativas de uma forma rigorosa. Derivada do conceito de conjuntos fuzzy, a logica fuzzy constitui a base para o desenvolvimento de metodos e algoritmos de modelagem e controle de processos, permitindo a reducao da complexidade de projeto e implementacao, tornando-se a solucao para problemas de controle ate entao intrataveis por tecnicas classicas. Este trabalho apresenta uma introducao aos principios e as ideias que fundamentam a aplicacao da logica fuzzy em sistemas inteligentes em geral, e controle de processos em particular. Hardware e ferramentas de suporte ao desenvolvimento de aplicacoes sao tambem descritos. Exemplos de diferentes classes de problemas de controle sao consideradas a fim de ilustrar o potencial da logica fuzzy em aplicacoes praticas. Finalmente e apresenta...
Este trabalho propoe uma Metodologia Unificada para o desenvolvimento de sistemas orientados a agentes. A elaboracao desta metodologia foi realizada a partir de um estudo do papel do agente dentro da Engenharia de Software e da analise de... more
Este trabalho propoe uma Metodologia Unificada para o desenvolvimento de sistemas orientados a agentes. A elaboracao desta metodologia foi realizada a partir de um estudo do papel do agente dentro da Engenharia de Software e da analise de diversas metodologias orientadas a agentes encontradas na literatura, enfocando-se principalmente em tres destas: MaSE (Muitiagent Systems Engimering Metkodoiogy), Prornetheus e Tropos, alem da linguagem de modelagem AUML {Agem Vnijied Modeling Language). A Metodologia Unificada proposta visa aproveitar o que ha de melhor nestas metodologias, buscando elementos comuns a todas elas, de modo analogo ao que ocorreu com a metodologia unificada (RUP - Raiional Unified Process) em sistemas orientados a objetos. Para validar a Metodologia Unificada e analisar as demais metodologias, um estudo de caso foi modelado. A Metodologia Unificada se mostrou eficiente no projeto, documentacao e construcao de sistemas multi-agentes, sendo considerada uma metodologia...
In this paper we present the development of an episodic memory module for the cognitive architecture controlling an autonomous mobile simulated robot, in a simulated 3D environment. The episodic memory has the role of improving the... more
In this paper we present the development of an episodic memory module for the cognitive architecture controlling an autonomous mobile simulated robot, in a simulated 3D environment. The episodic memory has the role of improving the navigation system of the robot, by evoking the objects to be considered in planning, according to episodic remembrance of earlier contacts with those objects in the past. We introduce the main background on human memory systems and episodic memory study, and provide the main ideas behind our experiment.
Autonomous mobile robots emerged as an important kind of transportation system in warehouses and factories. In this work, we present the use of MECA cognitive architecture in the development of an artificial mind for an autonomous robot... more
Autonomous mobile robots emerged as an important kind of transportation system in warehouses and factories. In this work, we present the use of MECA cognitive architecture in the development of an artificial mind for an autonomous robot responsible for multiple tasks. It is a work in progress, and we still have only preliminary results. Future work will present a more detailed account of the architecture.
This work describes the application of the Baars-Franklin Architecture (BFA), an artificial consciousness approach, to synthesize a control system for an autonomous vehicle. The BFA was reported in the literature as a successful control... more
This work describes the application of the Baars-Franklin Architecture (BFA), an artificial consciousness approach, to synthesize a control system for an autonomous vehicle. The BFA was reported in the literature as a successful control system to different kinds of agents: CMattie, IDA and CTS. In this paper, BFA is for the first time applied for controlling an autonomous vehicle. Firstly we introduce the theoretical foundations of this approach for the development of a conscious agent. Then we explain the architecture of our agent and at the end we discuss the results and first impressions of this approach. Keywords— artificial consciousness, intelligent systems, autonomous vehicle, multi-agent systems Resumo— Este trabalho descreve a aplicação da Arquitetura Baars-Franklin (BFA), uma abordagem de consciência artificial, para sintetizar um sistema de controle para um véıculo autônomo. A arquitetura BFA é reportada na literatura como um caso de sucesso no controle de diferentes tipo...
In this paper, we present Semionics, a contribution to the field of Computational Semiotics, and propose its use in order to build and simulate models of organisations. Computational Semiotics refers to a research area where semiotic... more
In this paper, we present Semionics, a contribution to the field of Computational Semiotics, and propose its use in order to build and simulate models of organisations. Computational Semiotics refers to a research area where semiotic techniques are used in order to synthesize semiotic processes in computers and computer-based applications.
Digital Democracy is the result of the use of new Information and Communication Technologies by democratic sectors in favor of more active and direct citizen participation in public decisions. However, its emergence is related to the... more
Digital Democracy is the result of the use of new Information and Communication Technologies by democratic sectors in favor of more active and direct citizen participation in public decisions. However, its emergence is related to the historical construction of the concept of democracy and, to understand it, is necessary to situate socio-historically. This article presents an overview of democracy since its inception to the present day, showing how Digital Democracy is a response to a crisis context of democratic institutions introducing technological solutions that aim the rescue of a more just and equalitarian society.
This work introduces a first proposal on how to use semiotics in order to improve software engineering methods, when intelligent autonomous systems are targeted. First we investigate the current flaws in software engineering, concerning... more
This work introduces a first proposal on how to use semiotics in order to improve software engineering methods, when intelligent autonomous systems are targeted. First we investigate the current flaws in software engineering, concerning intelligent autonomous systems. Then we propose a knowledge taxonomy, based on semiotic ideas, aiming a tool to understand the information domain of intelligent autonomous systems. Further, we illustrate on how to use the notion of knowledge types during the development of a simple intelligent autonomous system, emphasizing the relationship between the described types of knowledge aiming at the understanding on how they are organized into an intelligent autonomous system. After that we review the idea of generalized subsistence machine (GSM) proposed by Meystel as a possible tool (not the unique nor the best one) to represent the information domain of intelligent autonomous systems. Further, it is shown how both ideas might be used in the requirement...
This work describes the application of the Baars-Franklin Architecture (BFA), an artificial consciousness approach, to synthesize a mind (a control system) for an artificial creature. The BFA was reported in the literature as a successful... more
This work describes the application of the Baars-Franklin Architecture (BFA), an artificial consciousness approach, to synthesize a mind (a control system) for an artificial creature. The BFA was reported in the literature as a successful control system to different kinds of agents: CMattie, IDA and CTS. In this paper, BFA is for the first time applied for controlling an artificial (virtual) creature. Firstly we introduce the theoretical foundations of this approach for the development of a conscious agent. Then we explain the architecture of our agent and at the end we discuss the results and first impressions of this approach.
Rodrigo Gonçalves rodrigo@dca.fee.unicamp.br Ricardo Gudwin gudwin@dca.fee.unicamp.br Fernando Gomide gomide@dca.fee.unicamp.br Electrical and Computer Engineering School (FEEC), State University of Campinas (UNICAMP) CP. 6101 CEP... more
Rodrigo Gonçalves rodrigo@dca.fee.unicamp.br Ricardo Gudwin gudwin@dca.fee.unicamp.br Fernando Gomide gomide@dca.fee.unicamp.br Electrical and Computer Engineering School (FEEC), State University of Campinas (UNICAMP) CP. 6101 CEP 13083-970, Campinas, SP, Brasil Abstract The discussion about the importance of emotions in the rational behavior of human being is not new. Neither is the discussion about emotions in artificial beings. The problem is that myth and misconceptions almost ever surround this discussion. It happens due to our difficulty to deal formally with the concepts of emotions. This paper uses the concepts of computational semiotics and others to give this discussion some theoretical background and possibly turn its implementation possible.
In this paper we discuss a set of conceptual issues regarding the synthesis of semiotic processes within artificial systems, and its technological offspring, the semionic networks. We start by putting in context what is this thing... more
In this paper we discuss a set of conceptual issues regarding the synthesis of semiotic processes within artificial systems, and its technological offspring, the semionic networks. We start by putting in context what is this thing semiotic synthesis, and how and why it differs from semiotic analysis. We follow proposing the concept of a "semion", as both an elementary entity with semiotic processing abilities, and a container of knowledge, explaining its structure and dynamics. At the end, we address the interaction of semions within semionic networks, and its use with the purpose of building different architectures for artificial minds.
Motivations and emotions are intrinsically embedded in animal cognition and behavior, particularly in humans. They are responsible for supporting decision making, stimulating different behaviors such that their internal needs are... more
Motivations and emotions are intrinsically embedded in animal cognition and behavior, particularly in humans. They are responsible for supporting decision making, stimulating different behaviors such that their internal needs are satisfied. These needs can be of physiological origin (hunger, thirst, sleep and damage avoidance) or social (friendship, curiosity, honor, etc.). This work proposes the design and implementation of a motivational system endowed with motivational and emotional capacities for the ”Cognitive System Toolkit” (CST), a Java-based software toolkit for cognitive computing being developed by our research group, based on studies of theories on motivational and emotional behavior available in the literature and the different implementations of motivational and emotional systems in known cognitive architectures. Keywords—Motivational System, Goal-directed Behaviors, Motivations, Emotions, Cognitive Architectures, Cognitive System Toolkit (CST).
Communication depends on the production and interpretation of representations, but the study of representational processes underlying communication finds little discussion in computational experiments. Here we present an experiment on the... more
Communication depends on the production and interpretation of representations, but the study of representational processes underlying communication finds little discussion in computational experiments. Here we present an experiment on the emergence of both interpretation and production of multiple representations, with multiple referents, where referential processes can be tracked. Results show the dynamics of semiotic processes during the evolution of artificial creatures and the emergence of a variety of semiotic processes, such as sign production, sign interpretation, and sign-object-interpretant relations.
The advantages given by machine consciousness to the control of software agents were reported to be very appealing. The main goal of this work is to develop artificial creatures, controlled by cognitive architectures, with dif ferent... more
The advantages given by machine consciousness to the control of software agents were reported to be very appealing. The main goal of this work is to develop artificial creatures, controlled by cognitive architectures, with dif ferent levels of machine consciousness. To fulf il this goal, we propose the application of cognitive neuroscience concepts to incrementally develop a cognitive architecture following the evolutionary steps taken by the animal brain. The triune brain WKHRU\ SURSRVHG E\ 0DF/HDQ DQG DOVR $UUDEDOH¶V &RQV6FDOH ZLOO serve as roadmaps to achieve each developmental stage, while iCub a humanoid robot and its simulator wil l serve as a platform for the experiments. A completely codelet-based V\VWHP 3&RUH ́ KDV EHHQ LPSOHPHQWHG VHUYLQJ WKH ZKROH architecture.
Meaning is a key problem in intelligent systems design. Most approaches in literature still adopt naïve definitions, which cause them many subtle problems such as the symbol grounding problem. In this work we propose a semiotic approach... more
Meaning is a key problem in intelligent systems design. Most approaches in literature still adopt naïve definitions, which cause them many subtle problems such as the symbol grounding problem. In this work we propose a semiotic approach to this problem based on the triadic model of sign developed by C.S. Peirce. In order to observe the key aspects of this model of simulated semiosis (meaning processes) we developed an experimental protocol inspired on the work of Luc Steels (the talking heads experiment). We argue that, with the proposed theory, meaning emerges within each agent without any external interference (from other agents or the creature designer himself); they can exhibit semiosis, in a simulated form.
Research Interests:
While recent techniques of digital sound synthesis have put numerous new sounds on the musician's desktop, several artificial-intelligence (AI) techniques have also been applied to algorithmic composition. This article introduces Vox... more
While recent techniques of digital sound synthesis have put numerous new sounds on the musician's desktop, several artificial-intelligence (AI) techniques have also been applied to algorithmic composition. This article introduces Vox Populi, a system based on evolutionary computation techniques for composing music in real time. In Vox Populi, a population of chords codified according to MIDI protocol evolves through the application of genetic algorithms to maximize a fitness criterion based on physical factors relevant to music. Graphical controls allow the user to manipulate fitness and sound attributes.

And 138 more

In this work, we propose a computational approach to the triadic model of Peircean semiosis (meaning processes). We investigate theoretical constraints about the feasibility of simulated semiosis. These constraints, which are basic... more
In this work, we propose a computational approach to the triadic model of Peircean semiosis (meaning processes). We investigate theoretical constraints about the feasibility of simulated semiosis. These constraints, which are basic requirements for the simulation of semiosis, refer to the synthesis of irreducible triadic relations (Sign–Object–Interpretant). We examine the internal organization of the triad S–O–I, that is, the relative position of its elements and how they relate to each other. We also suggest a multi-level approach based on self-organization principles. In this context, semiosis is described as an emergent process. Nevertheless, the term ‘emergence’ is often used in a very informal way in the so called ‘emergent’ computation, without clear explanations and/or definitions. In this paper, we discuss in some detail the meaning of the theoretical terms ‘emergence’ and ‘emergent’, showing how such an analysis can lead to improvements of the algorithm proposed.
Keywords Meaning - Semiosis - Emergence - Simulation - C. S. Peirce
Modern semiotics is a branch of logics that formally defines symbol-based communication. In recent years, the semiotic classification of signs has been invoked to support the notion that symbols are uniquely human. Here we show that... more
Modern semiotics is a branch of logics that formally defines symbol-based communication. In recent years, the semiotic classification of signs has been invoked to support the notion that symbols are uniquely human. Here we show that alarm-calls such as those used by African vervet monkeys (Cercopithecus aethiops), logically satisfy the semiotic definition of symbol. We also show that the acquisition of vocal symbols in vervet monkeys can be successfully simulated by a computer program based on minimal semiotic and neurobiological constraints. The simulations indicate that learning depends on the tutor–predator ratio, andthat apprentice-generated auditory mistakes in vocal symbol interpretation have little effect on the learning rates of apprentices (up to 80% of mistakes are tolerated). In contrast, just 10% of apprentice-generated visual mistakes in predator identification will prevent any vocal symbol to be correctly associated with a predator call in a stable manner. Tutor unreliability was also deleterious to vocal
symbol learning: a mere 5% of “lying” tutors were able to completely disrupt symbol learning, invariably leading to the acquisition of incorrect associations by apprentices. Our investigation corroborates the existence of vocal symbols in a non-human species, and indicates that symbolic competence emerges spontaneously from classical associative learning mechanisms when the conditioned stimuli are self-generated, arbitrary and socially efficacious.We propose that more exclusive properties of human language, such as syntax, may derive from the evolution of higher-order domains for neural association, more removed from both the sensory input
and the motor output, able to support the gradual complexification of grammatical categories into syntax.
In last decades, neuroscience and psychology research findings about emotion have been increasingly attracting the attention of many researchers in Computer Science and Artificial Intelligence (AI) areas. AI, interested in cognitive... more
In last decades, neuroscience and psychology research findings about emotion have been increasingly attracting the attention of many researchers in Computer Science and Artificial Intelligence (AI) areas. AI, interested in cognitive processes modeling and simulation, clearly see that emotion is a crucial element to model perception, learning, decision processes, memory, behavior and others functions. Currently, two Computer Science areas use emotion concepts on their research: Human-Computer Interaction and systems whose internal architecture is emotion-based.Even considering current state-of-art projects, theoretical aspects of emotion to be employed in computational systems projects are scarcely discussed. Our research intends to discuss these problems and propose tentative directions to solve them.First, (ii) the lack of a well defined scientific framework to approach 'Artificial Emotion', with few advanced attempts been published suggesting one. Besides that, a close look at some projects provides a non-exhausted list of (ii) important questions they might face to achieve trustworthy results. They can be grouped in two types, theoretical-conceptual or computational questions. Examples are: How to integrate emotion with other mechanisms, such as: sensory, learn, selection and communication? Can artificial emotion be an emergent property? What kind of data structure and computational mechanisms should be used to both capture and represent the complexity of emotion processes? What kind of experimental test allows to better explore emotion-based models? Moreover, an essential question to be answered is related to which extent supposed structural complexity involved in emotion phenomenon can be abstracted and modeled, not missing important brain structure interactions and not being too complex to impair computational representation.Last, these facts mainly contribute to a third noticeable problem: (iii) lack of comparative analysis between projects and also within same project, with beneficial comparisons of emotion and non-emotion-based experiments. Positively, overcome these challenges can be an important step to field progress goes beyond engineering applications and towards a more scientific discipline.
This is a project on Articial Life where we simulate an ecosystem that allows cooperative interaction between agents, including intra-specic predatorwarning communication in a virtual environment of predatory events. We propose, based... more
This is a project on Articial Life where we simulate an ecosystem that allows cooperative interaction between agents, including intra-specic predatorwarning communication in a virtual environment of predatory events. We propose, based on Peircean semiotics and informed by neuroethological constraints, an experiment to simulate the emergence of symbolic communication among articial creatures. Here we describe the simulation environment and the creatures'
control architectures, and briey present obtained results.
"In this book, our goal is to present the most representative research projects in computational semiotics at the present time. Considering the relevance of the semiotic approach for future developments in artificial intelligence, we... more
"In this book, our goal is to present the most representative research projects in computational semiotics at the present time. Considering the relevance of the semiotic approach for future developments in artificial intelligence, we suggest—and certainly hope—that the collection will be a major contribution to the field. Within the book, we have contributions from philosophers, cognitive scientists, computer scientists, and engineers, all focused on the singular agenda of inquiring how semiotics works with intelligent system techniques in order to create newer and more robust types of intelligent systems. One of the main criticisms of which intelligent systems developers are accused is being naïve in their approaches to the question, “What is intelligence?” Therefore, it is as important to take into
account the philosophy of the mind and to be aware of the issues of that field within current philosophic speculations as it is to develop a practical methodology of the technologies of semiotic intelligent systems.

The book is divided into four parts. Section I: Theoretical Issues includes chapters with a more philosophical tone. Section II: Discussions on Semiotic Intelligent Systems includes chapters that still have a philosophical flavor but move beyond philosophical speculations toward some kind of implementation of intelligent systems. Section III: Semiotics in the Development of Intelligent Systems includes chapters that use semiotics in some sense for the development of an intelligent system. Finally, the fourth part, Semiotic Systems Implementations, includes chapters whose authors claim to be using semiotic concepts in intelligent systems implementation."
Este livro reúne contribuições de diversas áreas e perspectivas referentes ao estudo da cognição, emoção e ação e das conexões entre elas. Os seus capítulos foram agrupados em três partes, de acordo com a predominância de seu conteúdo:... more
Este livro reúne contribuições de diversas áreas e perspectivas referentes ao estudo da cognição, emoção e ação e das conexões entre elas. Os seus capítulos foram agrupados em três partes, de acordo com a predominância de seu conteúdo: história da filosofia; ciências cognitivas; ciências humanas e sociais. Há, ainda, uma entrevista com o Prof. Lauro F. B. da Silveira, a quem a obra é dedicada.