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      Information SystemsUbiquitous ComputingInteractionsMobile phone
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      Information RetrievalOntologyDesignArt
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      Web PagesWireless Application ProtocolProxy ServerUser Interaction
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      World Wide WebDesign CriteriaPhysical EnvironmentPoint of View
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      Information SystemsCognitive ScienceHuman Computer InteractionUbiquitous Computing
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      Information RetrievalInformation VisualizationInterface DesignMobile Device
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      Information VisualizationUser InterfaceGraphic User Interface DesignUser based evaluation
A range of alternative formulations of design, such as ‘social’, ‘activist’, ‘critical’, ‘relational’, ‘humanitarian’ design, are amassing.[1] Instead of focusing on form and function, such formulations typically focus on what design... more
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      Critical TheoryPolitical PhilosophyParticipatory DesignDesign Theory
Smart-Its are self-contained, stick-on computers that attach to everyday objects. These augmented objects become soft media, enabling dynamic digital relationships with users and each other. In the Smart-Its project, we are developing... more
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      Human Computer InteractionUser Experience (UX)Interaction DesignUbicomp
In the project Sonic City, we have developed a system that enables users to create electronic music in real time by walking through and interacting with the urban environment. We explore the use of public space and everyday behaviours for... more
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      Human Computer InteractionWearable ComputingInteraction DesignUser eXperience
Sonic City is a project exploring mobile interaction and wearable technology for everyday music creation. A wearable system has been developed that creates electronic music in real-time based on sensing bodily and environmental factors -... more
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      Human Computer InteractionWearable ComputingDesign MethodsParticipatory Design
We are exploring methods for participatory and public involvement of new 'players' in the design space. Underdogs & Superheroes involves a game-based methodology – a series of creative activities or games – in order to engage people... more
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      Game studiesDesignPlayDesign Methods
Designers will increasingly be facing the challenge of creating context-aware or 'smart' products – everyday objects that have embedded computation, sensing, and communication capabilities. Smart-Its is a prototyping platform for creating... more
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      Design MethodsInteraction DesignProduct DesignUser eXperience
There is no single answer to the question of how people should live, nor any silver bullet for solving current ecological problems—and yet, contemporary design must seek ways to think and act in light of emerging environmental challenges.... more
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      DesignSustainable Production and ConsumptionDesign MethodsInteraction Design
In this design exhibit, we describe methods we have used to design a noticeboard interface for an older community in London. Three low-fidelity methods of prototyping interaction provided shared and accessible means for us and our end... more
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      Human Computer InteractionUser Experience (UX)Participatory DesignInclusive Design
In this article we use actual instances of human conduct with animals to reflect on the debates about animal agency in human activities. Where much of psychology, philosophy, and sociology begin with a fundamental scepticism over animal... more
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      EducationConversation AnalysisEmbodied Mind and CognitionEthnomethodology
We describe a first implementation of the technology used in Sonic City, an on-going project aiming to transform the experience of a user walking through an urban environment into a dynamic and real time music creation process.
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      Human Computer InteractionUser Experience (UX)Wearable ComputingInteraction Design
As a kind of 'criticism from within', conceptual and critical design inquire into what design is about – how the market operates, what is considered 'good design', and how the design and development of technology typically works. Tracing... more
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      AestheticsDesignArchitectureArchitecture
Sonic City is a wearable system for creating electronic music based on sensing bodily and environmental parameters. Context and user action are mapped to sound processing parameters and turn live concrete sounds into music. Thus, a... more
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      Human Computer InteractionWearable ComputingInteraction DesignUser eXperience
Sustainability requires a wider awareness of the changing conditions for design today – rather than focused solely on preserving nature or conserving energy, per se, this opens up for challenging assumptions about relations between design... more
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      DesignArchitectureSustainable Production and ConsumptionInteraction Design