Teletraan 10
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The name or term "Teletraan" refers to more than one character or idea. For a list of other meanings, see Teletraan (disambiguation). |
- Teletraan 10 is an Autobot computer from the Teletraan 15 Go! Go! manga portion of the Generation 1 continuity family.
Teletraan 10 (テレトランいちまる Teretoran Ichimaru) is one of several humanoid robots developed by the Autobots to be "living" extensions of the Teletraan I computer. Constantly on-edge at the bumbling antics of her "sister" Teletraan 15, she was secretly designed to "reformat" malfunctioning Teletraan units. In fact, she is the reason that Teletraans 11 and 12 are no longer around.
Much of Teletraan 10's ire at her sister computer's ineptitude is due to her own similar behavior in the past. This sometimes leads to her taking out her frustrations on 15 physically, but rarely anything harsher than a swift boot to the tuchus.
Her name is properly pronounced "Ichimaru", but she reacts angrily to being called anything but "Ten".
Contents |
Fiction
Japanese Generation 1 cartoon continuity
15 Go! Go!
As Teletraan 15 traveled through time and space collecting information on Transformers, Information Administration Teletraan 15 Go! Go! Volume 1 Teletraan 10 snarkily commented on their various quirks, Perceptor Volume Wheelie Volume Steeljaw Volume questioning the logic of Kup's "musket laser" weapon Kup Volume and suggesting that Optimus Prime's three components were not himself, his trailer and Roller, but his body, his left hand and his right hand. Galvatron Volume
10 came to 15's rescue when the latter was attacked and dismembered by Galvatron. She cradled her broken sister as Safety and Fly-Up rushed to her aid. Galvatron Volume 2 Galvatron Volume 3 Extra Volume?! Information Administration Teletraan 15 Go! Go! Volume 14 Shortly afterwards, 10 got a taste of her own medicine when Starscream possessed 15 and tried to take over the Nana base. Starscream? Volume Her boot to 15's butt got her a burning from eye-beams. Thankfully for her, Starscream learned about the Kiss Players from 15's databanks and abandoned her body in search of more power. Starscream? Volume 2
When Teletraan 15 rebelled against the pair's commander, Teletraan 10's programming compelled her to turn against the younger computer. 10 Volume Torn by her struggle for identity, she was unable to destroy Teletraan 15. Along with the Kiss Players cassettes Rosanna, Sundor and Glit, both Teletraan units were unceremoniously dumped from their commander's ship in space near Earth and left to forge their own destinies. 15 Volume: The Last Part
Legends comic
Teletraan 10 was one of the many women brought to the Legends Universe by Tigatron using the ultra-drill in an attempt to get women who liked him better than Springer. It did not work out, as all of the women brought over eventually swooned over Springer. Bonus Edition Vol. 19
Kre-O comic
Teletraan 10 was operating a computer at the Autobot base when Teletraan 15 reported a fire had broken out in the city. Dive Into the Fire! The Rescue Operation of Friendship
Notes
- Teletraan 10 and 15 were designed to embody specific emotional states. 10 represents anger.
- Teletraan 10 inexplicably speaks in Kansai dialect near the end of the comic series.
- The term "Teletraan [number]" has various spellings throughout canon materials, and because this instance was published only in Japanese, the specific English transliteration one chooses is a matter of taste. We have chosen to use "Teletraan I" as our basis for this spelling because of the direct connection between the two computers in the fiction. For more information on where that spelling came from, see here.