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Devlog
[Dusts off morpheus]
January 18, 2021
by
soapbubble
1
Sorry about the complete lack of communications. It has been many months since I've been able to look at Morpheus. I did get a job at a small Palo Alto startup working remote. The new job required me...
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COVID-19 UPDATE
April 14, 2020
by
soapbubble
Hi all! So last week I was let go from my job at a small startup that made multiplayer retail VR gaming experiences. I was a great job where I both had a lot of fun and learned a whole bunch. Over the...
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Development Update
February 03, 2020
by
soapbubble
1
I've been avoiding my online Morpheus accounts because I'm rather embarrassed at the current state of affairs but I managed to spend part of the holidays and the past two weekends getting some serious...
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Development Update
December 21, 2019
by
soapbubble
2
Seasons Greetings! Not much to report and nothing to show 😢 I've had to chosen to work a lot overtime lately for work. Between that and various community stuff I've been doing I haven't had a lot...
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Finally getting some work done after a long break
November 25, 2019
by
soapbubble
2
So last time I was working on Morpheus (now almost 3 months ago 😞 I rewrote the canvas renderer to render all scenes in a single canvas rather that one scene per canvas and multiple canvases stacke...
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Firebase migration complete
September 16, 2019
by
soapbubble
1
New versions of PC and Android have been released targeting the new Firebase infrastructure. Login inside of PC and Android apps is still broken, but there is a migration path to get it to work with...
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soapbubble.online migration to Firebase
September 15, 2019
by
soapbubble
1
For a long time I hosted soapbble.online on a self-managed Kubernetes cluster I ran on some nodes at a local data center. One day I accidently pressed the wrong button and lost the ability to update t...
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The local save version
August 04, 2019
by
soapbubble
A small update to enable local saves! From the main menu (top left corner) you can now select "Save to local file" and "Load from local file" to create and load a save file. Use this to create multipl...
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v1.12 released
June 12, 2019
by
soapbubble
1
New release! v1.12 is a maintenance update with updated build tools, JavaScript dependencies and performance improvements. There are no functional change from previous releases...
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v1.8 Released
January 28, 2019
by
soapbubble
1
I know it's been a long while but v1.8 has finally been released! Updates: FULLY PLAYABLE It is possible to play the game up to the end at which point instead of showing credits the game will crash...
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Bugfix + Performance Fixes
October 27, 2018
by
soapbubble
1
#patch notes
This release addresses a few play bugs: Fixes a recently introduced issue that causes some scenes to be skipped, rendering some puzzles unsolvable (like turning on the lights) Scenes now load and disp...
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Bugfix release
October 19, 2018
by
soapbubble
1
#patch notes
New play-ability bug fixes! We still have a handful of issues to resolve, but we are getting closer to a fully playable release. Bugfix release Fixes a crash when entering a panorama scene with mouse...
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Itch.io fix
October 10, 2018
by
soapbubble
2
Welp Itch.IO web version of Morpheus has been broken for at least a week. This is because the game is hoisted inside an iframe, and iframes are not allowed to request motion input. That causes an ex...
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Hotfix release
October 03, 2018
by
soapbubble
2
The previous couple of builds had a bug that would prevent the game from starting up from a fresh install! Sorry about that! Every new player should be able to enjoy the game :-)...
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Bugfix release
October 03, 2018
by
soapbubble
1
#bugfix, #patch notes
Bugfixes Fixed scenes that were being unloaded before being removed from the DOM which semi-randomly caused game lockups Scenes which were preloaded but not displayed are being cleaned up which fixes...
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Patch notes
October 01, 2018
by
soapbubble
1
#patch notes
A new build of Morpheus is available! On the surface, not much has changed but underneath there have been several huge improvements made in the underlying web engine that powers Morpheus. What made M...
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v1.7 Release Notes
September 16, 2018
by
soapbubble
1
This release of Morpheus includes the first Android APK release. The mobile version includes early motion controls and is barely functional. Mobile release Autosave enabled...
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v1.6 released
September 08, 2018
by
soapbubble
1
Fixed preloading bugs that occurred when revisiting scenes already visited Added icons to Application packages Added installation GIF to windows installer...
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Alpha Windows Installer
August 26, 2018
by
soapbubble
2
#installer, #alpha
Alpha Windows Installer Available This is alpha quality software! That being said, this installer simply installs a chrome browser packaged together with the Morpheus Web resources. Game assets are do...
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Switched to "click to play fullscreen"
May 07, 2018
by
soapbubble
Chrome has introduced a new change that hampers HTML5 web games from playing audio. I have enabled Itch.io's "click to play fullscreen" embed mode which very nice gets around this change...
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New Title Concept
March 26, 2018
by
soapbubble
Decided to take a break from bug fixing this weekend to make an intro / title sequence for Morpheus. Implemented using a GLSL shader and three.js. I've written fragment shaders before for image filt...
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Developer Update #8
March 19, 2018
by
soapbubble
1
I have been continuing to automate my playthrough of the game while fixing the bugs I find. Below is a selection of scenes which previously did not work but now do. Updates: Completely re-written inp...
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Automated tests
February 20, 2018
by
soapbubble
1
#automated tests
Fixing these last few bugs require me investing more time in code I plan on replacing, but before making any large changes I wanted to have some more automated testing in place. I present to you autom...
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Developer Update #7
February 04, 2018
by
soapbubble
1
It's been awhile since my last update. A lot off what I have been working on is not quite ready to share, but I have been fixing bugs and implementing custom scripts...
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Developer Update
October 29, 2017
by
soapbubble
Updated with a prototype game menu! Press esc key to login with google and be able to save and load your game! Even with a login you can still save to local browser storage...
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Introduction
October 18, 2017
by
soapbubble
#introduction, #history
Myst was hugely popular in my family. We loved the visuals and it was from that play through at Christmas in 1993 that Morpheus was born. It took five years, but the extended family and friends-- a...
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First Post
October 13, 2017
by
soapbubble
This "game" is simply an iframe back to morpheus.soapbubble.online where I publish my builds of the game. I tried to quickly create a manual build for itch.io but I need to make some changes to webp...
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