Break It Down
Objects that spawn in the game move towards eachother eventually forming connections. Your goal is to break these connections before the objects eventually collide. Don't touch the objects or allow the objects to touch eachother, else you'll lose.
Controls
Mouse Controls | Player Movement |
WASD / Arrow Keys | Player Movement |
M Key | Switch Between Mouse Controls and WASD |
If you want you can watch my video on the development process of this game
Comments
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The game played rather nicely for me, I think the difficulty is about right - not too overwhelming, not too boring. Not sure if I reached the top speed (my high score is about 580) but I think you could slowly increase it further - IMO, it'll give a room for determined players to try and reach higher scores.
The only issue I had with the game was a lack of understanding what to do - I read the description later but having an in-game tutorial would be a good thing. Besides that, telling the player about the dash ability would be nice (I learned about it after reading the comments).
I think you could add some walls (perhaps they could appear after the player reaches some score) but that requires testing.
The added dash mechanic helps a lot of with trying to get across the screen in time. I would've liked to see some kind of indication that the dash ability was on cooldown/ready such as changing the player color when it's down. The game speed felt fine but I only reached like 600ish in my score so I'm not sure about capped speed. I would also suggest you make the player explode when they hit a red square since it's kinda odd that you can just move around after losing.
really fun score:556
new score 726
new new score 1052
Really fun to play!! Also fits the theme really well.
Great game.
This is seriously so much fun! A+ on the gameplay! Also, great use of the theme!
awesome game, heres some feedback. the music is a little bit too loud, i recommend making it lower so the end user will buff it up. otherwise great game!