XD We all better be!
saypal
Creator of
Recent community posts
Interesting game! Good job on the artwork. Combo-ing multiple stones with bounce was satisfying!
Could have added some background music for the ambiance. It should not be game over when everything has been cut on the map. Also, I would like to see the remaining items when their number becomes too small. Anyway, it was a great game overall.
Thanks for trying out my game! The concept seemed simple and elegant when I first thought about it. But in the end, it became a real mess, and it took quite some work to make something playable out of it. But thanks for playing and congrats on completing it!!!
Grievance increases by 1 if the citizens don't get enough food. This will happen if you do not let farmers work and they also don't have enough stockpiled food. So ideally, do No Tax first for 1 -2 turns, then, do No Work.
Sorry for the bug. I didn't test it out so thoroughly.
Ah that's why you wanted to see the individual stats. Hmm. I could have sent out a warning on farmers whose grievance gets to 3. Maybe color them orangish.
But again, thanks for your valuable time. It made my day! Its amazing you figured out almost all of the rules and the winning strategy so accurately!
I thought people would just give 2-3 turns of no work or no tax rather than figuring out individually which citizen needs it. Regarding the drag and drop, agreed that it could have been a quick but valuable addition.
Honestly I didn't think anyone would bother playing more than a minute. Thank you so much for your valuable time and feedback.
This took way too much time and mechanically turned out so so so different than I had originally planned that I was ready to give up multiple times in the last few days. Your comment makes me glad I didn't give up and finished it however it turned out.