[go: up one dir, main page]

Shirley et al., 2013 - Google Patents

Platform independent audio

Shirley et al., 2013

Document ID
7618944398454194539
Author
Shirley B
Oldfield R
Melchior F
Batke J
Publication year
Publication venue
Media Production, Delivery and Interaction for Platform Independent Systems: Format‐Agnostic Media

External Links

Snippet

This chapter defines problem space from an audio perspective reviewing some of the current challenges faced in channel‐based audio broadcast. The first section introduces some of the drivers for change in the broadcast environment, followed by explanation of the …
Continue reading at onlinelibrary.wiley.com (other versions)

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S7/00Indicating arrangements; Control arrangements, e.g. balance control
    • H04S7/30Control circuits for electronic adaptation of the sound field
    • H04S7/308Electronic adaptation dependent on speaker or headphone connection
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S7/00Indicating arrangements; Control arrangements, e.g. balance control
    • H04S7/30Control circuits for electronic adaptation of the sound field
    • H04S7/302Electronic adaptation of stereophonic sound system to listener position or orientation
    • H04S7/303Tracking of listener position or orientation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television, VOD [Video On Demand]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of content streams, manipulating MPEG-4 scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of content streams, manipulating MPEG-4 scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S2400/00Details of stereophonic systems covered by H04S but not provided for in its groups
    • H04S2400/15Aspects of sound capture and related signal processing for recording or reproduction
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S3/00Systems employing more than two channels, e.g. quadraphonic
    • H04S3/002Non-adaptive circuits, e.g. manually adjustable or static, for enhancing the sound image or the spatial distribution
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S2420/00Techniques used stereophonic systems covered by H04S but not provided for in its groups
    • H04S2420/03Application of parametric coding in stereophonic audio systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television, VOD [Video On Demand]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/14Systems for two-way working
    • H04N7/15Conference systems
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L19/00Speech or audio signal analysis-synthesis techniques for redundancy reduction, e.g. in vocoders; Coding or decoding of speech or audio signal, using source filter models or psychoacoustic analysis
    • G10L19/008Multichannel audio signal coding or decoding, i.e. using interchannel correlation to reduce redundancies, e.g. joint-stereo, intensity-coding, matrixing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S5/00Pseudo-stereo systems, e.g. in which additional channel signals are derived from monophonic signals by means of phase shifting, time delay or reverberation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS
    • H04S1/00Two-channel systems
    • H04S1/002Non-adaptive circuits, e.g. manually adjustable or static, for enhancing the sound image or the spatial distribution

Similar Documents

Publication Publication Date Title
RU2741738C1 (en) System, method and permanent machine-readable data medium for generation, coding and presentation of adaptive audio signal data
RU2736274C1 (en) Principle of generating an improved description of the sound field or modified description of the sound field using dirac technology with depth expansion or other technologies
JP5688030B2 (en) Method and apparatus for encoding and optimal reproduction of a three-dimensional sound field
Larsson et al. Auditory-induced presence in mixed reality environments and related technology
KR101381396B1 (en) Multiple viewer video and 3d stereophonic sound player system including stereophonic sound controller and method thereof
Quackenbush et al. MPEG standards for compressed representation of immersive audio
Shirley et al. Platform independent audio
Francombe et al. Qualitative evaluation of media device orchestration for immersive spatial audio reproduction
Llorach et al. Towards realistic immersive audiovisual simulations for hearing research: Capture, virtual scenes and reproduction
Tsingos Object-based audio
Potard 3D-audio object oriented coding
Oldfield et al. An object-based audio system for interactive broadcasting
Kato et al. Web360 $^ 2$: An Interactive Web Application for viewing 3D Audio-visual Contents
Mróz et al. Production of six-degrees-of-freedom (6DoF) navigable audio using 30 Ambisonic microphones
Jang et al. Object-based 3d audio scene representation
Melchior et al. Emerging technology trends in spatial audio
Churnside Object-based radio: Effects on production and audience experience
Peters et al. Sound spatialization across disciplines using virtual microphone control (ViMiC)
Howie Capturing orchestral music for three-dimensional audio playback
RU2820838C2 (en) System, method and persistent machine-readable data medium for generating, encoding and presenting adaptive audio signal data
Pfanzagl-Cardone HOA—Higher Order Ambisonics (Eigenmike®)
Michael Immersivity in Music Performance with Original Compositions
Geier Describing three-dimensional movements in an audio scene authoring format
Stevenson Spatialisation, Method and Madness Learning from Commercial Systems
Potard et al. Encoding 3D sound scenes and music in XML