Forstmann et al., 2010 - Google Patents
Efficient, high-quality, GPU-based visualization of voxelized surface data with fine and complicated structuresForstmann et al., 2010
View PDF- Document ID
- 6840659569144592249
- Author
- Forstmann S
- Ohya J
- Publication year
- Publication venue
- IEICE TRANSACTIONS on Information and Systems
External Links
Snippet
This paper proposes a GPU-based method that can visualize voxelized surface data with fine and complicated features, has high rendering quality at interactive frame rates, and provides low memory consumption. The surface data is compressed using run-length …
- 238000009877 rendering 0 abstract description 55
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
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- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/005—General purpose rendering architectures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/06—Ray-tracing
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/00—3D [Three Dimensional] image rendering
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- G06T15/503—Blending, e.g. for anti-aliasing
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- G06T15/60—Shadow generation
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/08—Bandwidth reduction
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- G—PHYSICS
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- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/40—Filling a planar surface by adding surface attributes, e.g. colour or texture
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T11/00—2D [Two Dimensional] image generation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G—PHYSICS
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- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
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