Coorg et al., 1996 - Google Patents
Temporally coherent conservative visibilityCoorg et al., 1996
View PDF- Document ID
- 6259411630761112589
- Author
- Coorg S
- Teller S
- Publication year
- Publication venue
- Proceedings of the twelfth annual symposium on Computational geometry
External Links
Snippet
Efficiently identifying polygons that are visible from a changing synthetic viewpoint is an important problem in computer graphics. Even with hardware support, simple algorithms like depth-buffering cannot achieve interactive frame rates when applied to geometric models …
- 230000001427 coherent 0 title abstract description 6
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
- G06T15/83—Phong shading
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/06—Ray-tracing
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/00—3D [Three Dimensional] image rendering
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- G06T17/005—Tree description, e.g. octree, quadtree
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
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- G—PHYSICS
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- G06T2210/00—Indexing scheme for image generation or computer graphics
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- G—PHYSICS
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- G06F—ELECTRICAL DIGITAL DATA PROCESSING
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- G06F17/5009—Computer-aided design using simulation
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