[go: up one dir, main page]

Zachmann et al., 2002 - Google Patents

Geometric Data Structures for Computer Graphics.

Zachmann et al., 2002

View PDF
Document ID
430751397716798750
Author
Zachmann G
Langetepe E
Publication year
Publication venue
Eurographics (Tutorials)

External Links

Snippet

The goal of this tutorial is to present a wide range of geometric data structures, algorithms and techniques from computational geometry to computer graphics practitioners. To achieve this goal we introduce several data structures, discuss their complexity, point out …
Continue reading at www.cs.uni-bremen.de (PDF) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/30Information retrieval; Database structures therefor; File system structures therefor
    • G06F17/30286Information retrieval; Database structures therefor; File system structures therefor in structured data stores
    • G06F17/30587Details of specialised database models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/20Finite element generation, e.g. wire-frame surface description, tesselation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/06Ray-tracing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/005Tree description, e.g. octree, quadtree
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/05Geographic models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/50Computer-aided design
    • G06F17/5009Computer-aided design using simulation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/36Image preprocessing, i.e. processing the image information without deciding about the identity of the image
    • G06K9/46Extraction of features or characteristics of the image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements

Similar Documents

Publication Publication Date Title
Langetepe et al. Geometric data structures for computer graphics
Heckbert et al. Survey of polygonal surface simplification algorithms
Gottschalk Collision queries using oriented bounding boxes
Ganovelli et al. Buckettree: Improving collision detection between deformable objects
Cohen‐Or et al. Conservative visibility and strong occlusion for viewspace partitioning of densely occluded scenes
Guezlec " Meshsweeper": dynamic point-to-polygonal mesh distance and applications
De Floriani et al. A survey on data structures for level-of-detail models
He et al. Collision detection for volumetric objects
US8497860B2 (en) Spatial decomposition methods using bit manipulation
Klacansky et al. Fast and exact fiber surfaces for tetrahedral meshes
Klosowski Efficient collision detection for interactive three-dimensional graphics and virtual environments
Ogayar et al. Point in solid strategies
US7777740B2 (en) Spatial decomposition methods using bit manipulation
Hadap et al. Collision detection and proximity queries
Zachmann et al. Geometric Data Structures for Computer Graphics.
Erickson Local polyhedra and geometric graphs
Figueiredo et al. A survey on collision detection techniques for virtual environments
Webb et al. Using dynamic bounding volume hierarchies to improve efficiency of rigid body simulations
Cox et al. Topological zone organization of scalar volume data
Thibault Application of binary space partitioning trees to geometric modeling and ray-tracing
Nievergelt et al. XYZ: A project in experimental geometric computation
Griffiths Tape-oriented hidden-line algorithm
De Berg Trends and developments in computational geometry
Rossignac Simplification and compression of 3D scenes
Arkin et al. Algorithms for two-box covering