Kim et al., 2020 - Google Patents
Multimodal interfaces and communication cues for remote collaborationKim et al., 2020
View HTML- Document ID
- 374399958976344620
- Author
- Kim S
- Billinghurst M
- Kim K
- Publication year
- Publication venue
- Journal on Multimodal User Interfaces
External Links
Snippet
Remote collaboration has been studied for more than two decades and now there is the possibilities for new types of collaboration with the recent advances in immersive technologies such as Virtual, Augmented, Mixed Reality (VR/AR/MR). However, despite the …
- 238000004891 communication 0 title abstract description 47
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation, e.g. computer aided management of electronic mail or groupware; Time management, e.g. calendars, reminders, meetings or time accounting
- G06Q10/101—Collaborative creation of products or services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce, e.g. shopping or e-commerce
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/024—Multi-user, collaborative environment
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Kim et al. | Multimodal interfaces and communication cues for remote collaboration | |
| Dargan et al. | Augmented Reality: A Comprehensive Review: S. Dargan et al. | |
| Sereno et al. | Collaborative work in augmented reality: A survey | |
| Dey et al. | A systematic review of 10 years of augmented reality usability studies: 2005 to 2014 | |
| Thoravi Kumaravel et al. | Loki: Facilitating remote instruction of physical tasks using bi-directional mixed-reality telepresence | |
| Lee et al. | XR collaboration beyond virtual reality: work in the real world | |
| Billinghurst | Grand challenges for augmented reality | |
| Kim et al. | The effect of collaboration styles and view independence on video-mediated remote collaboration | |
| Carmigniani et al. | Augmented reality technologies, systems and applications | |
| Huang et al. | Augmented 3D hands: a gesture-based mixed reality system for distributed collaboration | |
| Carmigniani et al. | Augmented reality: an overview | |
| Bai et al. | Analytic review of usability evaluation in ISMAR | |
| Wang et al. | Using a head pointer or eye gaze: The effect of gaze on spatial AR remote collaboration for physical tasks | |
| Chang et al. | A user study on the comparison of view interfaces for VR-AR communication in XR remote collaboration | |
| Pfeil et al. | Bridging the socio-technical gaps in body-worn interpersonal live-streaming telepresence through a critical review of the literature | |
| Chen et al. | Design and evaluation of a distance-driven user interface for asynchronous collaborative exhibit browsing in an augmented reality museum | |
| Waldow et al. | Investigating the effect of embodied visualization in remote collaborative augmented reality | |
| Feng et al. | A comprehensive survey on AR-enabled local collaboration | |
| Valente et al. | The concept of pervasive virtuality and its application in digital entertainment systems | |
| Hart et al. | Sharing and Augmenting Emotion in Collaborative Mixed Reality. | |
| Wang et al. | Avicol: Adaptive visual instruction for remote collaboration using mixed reality | |
| Cai et al. | Go together: providing nonverbal awareness cues to enhance co-located sensation in remote communication | |
| Thoravi Kumaravel et al. | Interactive mixed-dimensional media for cross-dimensional collaboration in mixed reality environments | |
| Yuan Zhu et al. | Virtual/augmented/mixed reality technologies for enabling metaverse | |
| Mohd et al. | Unveiling the potential of mixed reality: Opportunities, challenges and future prospects |