Weissman, 2022 - Google Patents
Life Between SecondsWeissman, 2022
- Document ID
- 17594434184661339376
- Author
- Weissman D
- Publication year
External Links
Snippet
For fans of Karen Russell's Swamplandia! comes a new tale of found family and magic. After his mother dies, Peter Berry collects memories in broken watches the way others collect photographs. Peter takes his box filled with broken watches and flees his childhood home to …
- 230000015654 memory 0 abstract description 42
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
- A63H3/52—Dolls' houses, furniture, or other equipment; Dolls' clothing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/003—Dolls specially adapted for a particular function not connected with dolls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/02—Dolls made of fabrics or stuffed
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H33/00—Other toys
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H37/00—Jokes; Confetti, streamers, or other dance favours; Cracker bonbons or the like
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
-
- A—HUMAN NECESSITIES
- A24—TOBACCO; CIGARS; CIGARETTES; SMOKERS' REQUISITES
- A24F—SMOKERS' REQUISITES; MATCH BOXES
- A24F19/00—Ash-trays
- A24F19/10—Ash-trays combined with other articles
- A24F19/14—Ash-trays combined with other articles with extinguishers
- A24F19/145—Ash-trays combined with other articles with extinguishers using fluid or sand
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
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