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Li et al., 2003 - Google Patents

Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields

Li et al., 2003

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Document ID
1744909907368146758
Author
Li G
Bordoloi U
Shen H
Publication year
Publication venue
IEEE Visualization, 2003. VIS 2003.

External Links

Snippet

In this paper we present an interactive texture-based technique for visualizing three- dimensional vector fields. The goal of the algorithm is to provide a general volume rendering framework allowing the user to compute three-dimensional flow textures interactively, and to …
Continue reading at www.sci.utah.edu (PDF) (other versions)

Classifications

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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading
    • G06T15/83Phong shading
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
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    • G06T15/506Illumination models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal
    • G06T15/405Hidden part removal using Z-buffer
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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/003D [Three Dimensional] image rendering
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    • G06T2210/00Indexing scheme for image generation or computer graphics
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    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
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    • G06T11/20Drawing from basic elements, e.g. lines or circles
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
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    • GPHYSICS
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