[go: up one dir, main page]

Krishnan et al., 2013 - Google Patents

Neural strategies for selective attention distinguish fast-action video game players

Krishnan et al., 2013

View HTML
Document ID
15341757264187371664
Author
Krishnan L
Kang A
Sperling G
Srinivasan R
Publication year
Publication venue
Brain topography

External Links

Snippet

We investigated the psychophysical and neurophysiological differences between fast-action video game players (specifically first person shooter players, FPS) and non-action players (role-playing game players, RPG) in a visual search task. We measured both successful …
Continue reading at link.springer.com (HTML) (other versions)

Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Detecting, measuring or recording for diagnostic purposes; Identification of persons
    • A61B5/04Detecting, measuring or recording bioelectric signals of the body of parts thereof
    • A61B5/0476Electroencephalography
    • A61B5/0484Electroencephalography using evoked response
    • A61B5/04842Electroencephalography using evoked response visually
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Detecting, measuring or recording for diagnostic purposes; Identification of persons
    • A61B5/04Detecting, measuring or recording bioelectric signals of the body of parts thereof
    • A61B5/0402Electrocardiography, i.e. ECG
    • A61B5/0452Detecting specific parameters of the electrocardiograph cycle
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Detecting, measuring or recording for diagnostic purposes; Identification of persons
    • A61B5/16Devices for psychotechnics; Testing reaction times; Devices for evaluating the psychological state
    • A61B5/165Evaluating the state of mind, e.g. depression, anxiety
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Detecting, measuring or recording for diagnostic purposes; Identification of persons
    • A61B5/48Other medical applications

Similar Documents

Publication Publication Date Title
Krishnan et al. Neural strategies for selective attention distinguish fast-action video game players
Maclin et al. Learning to multitask: effects of video game practice on electrophysiological indices of attention and resource allocation
Van Wezel et al. Motion adaptation in area MT
Wu et al. Playing a first-person shooter video game induces neuroplastic change
Störmer et al. Within-hemifield competition in early visual areas limits the ability to track multiple objects with attention
Zanto et al. Delays in neural processing during working memory encoding in normal aging
Händel et al. Alpha oscillations correlate with the successful inhibition of unattended stimuli
Baumgarten et al. Prestimulus alpha power influences tactile temporal perceptual discrimination and confidence in decisions
Okazaki et al. Real-time MEG neurofeedback training of posterior alpha activity modulates subsequent visual detection performance
Kovács et al. Adaptation duration affects the spatial selectivity of facial aftereffects
Forschack et al. Global enhancement but local suppression in feature-based attention
Mercure et al. Featural and configural face processing differentially modulate ERP components
Bocanegra et al. Emotion-induced trade-offs in spatiotemporal vision.
Groen et al. The time course of natural scene perception with reduced attention
Kashihara et al. Emotional attention modulates microsaccadic rate and direction
Xu et al. Social exclusion influences attentional bias to social information
Mühl et al. Bacteria Hunt: Evaluating multi-paradigm BCI interaction
Railo et al. Unconscious and conscious processing of color rely on activity in early visual cortex: a TMS study
Momi et al. Long-lasting connectivity changes induced by intensive first-person shooter gaming
Da Cruz et al. Dominant men are faster in decision-making situations and exhibit a distinct neural signal for promptness
US11207010B2 (en) Neurotherapeutic video game for improving spatiotemporal cognition
Nemes et al. Multiple spatial frequency channels in human visual perceptual memory
Jiang et al. Neural mechanisms of global/local processing of bilateral visual inputs: an ERP study
Strong et al. Training enhances attentional expertise, but not attentional capacity: Evidence from content-specific training benefits
Kuniecki et al. Effects of scene properties and emotional valence on brain activations: A fixation-related fMRI study