[go: up one dir, main page]

Collier, 2011 - Google Patents

Planning and implementing sensory interventions

Collier, 2011

Document ID
1382164972750805309
Author
Collier L
Publication year
Publication venue
The Pool Activity Level (PAL) Instrument for Occupational Profiling: A Practical Resource for Carers of People with Cognitive Impairment Fourth Edition

External Links

Snippet

Activity for people with dementia has long been considered to be an important aspect in maintaining well-being; however, there is growing consensus that activities and occupations for people with moderate to severe dementia are either not available or fail to match their …
Continue reading at books.google.com (other versions)

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/04Card games combined with other games
    • A63F2001/0475Card games combined with other games with pictures or figures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H3/00Dolls
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/0076Body hygiene; Dressing; Knot tying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0074Game concepts, rules or strategies
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M2021/0005Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus
    • A61M2021/0027Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus by the hearing sense
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H13/00Toy figures with self-moving parts, with or without movement of the toy as a whole
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M2021/0005Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus
    • A61M2021/0088Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus modulated by a simulated respiratory frequency

Similar Documents

Publication Publication Date Title
Longhorn A sensory curriculum for very special people
Hanscom Balanced and barefoot: How unrestricted outdoor play makes for strong, confident, and capable children
Montessori Dr. Montessori's own handbook: A short guide to her ideas and materials
Fontana et al. Teaching meditation to children: The practical guide to the use and benefits of meditation techniques
Fenton A practical psychology of babyhood: The mental development and mental hygiene of the first two years of life
Honig et al. Infant caregiving: A design for training
Santini Kintsugi: Finding strength in imperfection
Murdock Spinning inward
Meggitt Child development: An illustrated guide
Kranowitz The Out-of-sync child has fun, revised edition: Activities for Kids with Sensory processing disorder
Ameli 25 lessons in mindfulness: now time for healthy living
Kranowitz The out-of-sync child: Recognizing and coping with sensory processing differences
Sockolov Practicing mindfulness: 75 essential meditations to reduce stress, improve mental health, and find peace in the everyday
Rynders et al. Together successfully
Sher Early intervention games: fun, joyful ways to develop social and motor skills in children with Autism Spectrum or sensory processing disorders
Laurie Sensory and motor strategies: practical ways to help autistic children and young people learn and achieve
Collier Planning and implementing sensory interventions
Ringer Dancing through it: My journey in the ballet
Fitzsimmons et al. Diversional and physical nonpharmacological interventions for behavioral and psychological symptoms of dementia
Kirby Dyspraxia: developmental co-ordination disorder
Woodward The earliest years: The growth and development of children under five
Fontana et al. How to Teach Meditation to Children: Help Kids Deal with Shyness and Anxiety and be More Focused, Creative and Self-confident
Conklin-Moore Theory into Practice: Advancing Normalization for the Child under Three.
Jennings Mindfulness in the PreK-5 Classroom: Helping Students Stress Less and Learn More (SEL SOLUTIONS SERIES)(Social and Emotional Learning Solutions)
Brownlee et al. Promoting Attachment With a Wiggle, Giggle, Hug and Tickle: A Programme for Babies, Young Children and Carers