Umiker-Sebeok, 1979 - Google Patents
Nature's way? Visual images of childhood in American cultureUmiker-Sebeok, 1979
- Document ID
- 12271983926262299467
- Author
- Umiker-Sebeok J
- Publication year
External Links
Snippet
The mass media are a crucial factor in the dissemination of the images and ideas which help to shape diverse social groups into what is known as' modern American culture'. Of the forms of communication with the masses, publicity images perhaps come closest to universality in …
- 230000000007 visual effect 0 title description 9
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
- A63H3/52—Dolls' houses, furniture, or other equipment; Dolls' clothing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/003—Convertible toys, e.g. robots convertible into rockets or vehicles convertible into planes
- A63H33/004—Convertible toys, e.g. robots convertible into rockets or vehicles convertible into planes made of fabrics or stuffed
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/003—Dolls specially adapted for a particular function not connected with dolls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/02—Dolls made of fabrics or stuffed
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/16—Dolls made of parts that can be put together
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use, e.g. score counters, boxes
- A63F11/0074—Game concepts, rules or strategies
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
-
- A—HUMAN NECESSITIES
- A41—WEARING APPAREL
- A41D—OUTERWEAR; PROTECTIVE GARMENTS; ACCESSORIES
- A41D23/00—Scarves; Head-scarves; Neckerchiefs
- A41D2023/004—Scarves; Head-scarves; Neckerchiefs made of different sections
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Scranton | Beauty and business: commerce, gender, and culture in modern America | |
Fraser | The fashionable mind | |
Soto | Baseball in April and other stories | |
Umiker-Sebeok | The seven ages of woman: A view from American magazine advertisements | |
Maynard | Looking Back: A Chronicle of Growing Up Old in the Sixties | |
Choi | Trust exercise: a novel | |
Krieger | Nina here nor there: My journey beyond gender | |
Umiker-Sebeok | Nature’s way? Visual images of childhood in American culture | |
Bender | The Color Master | |
Van Leeuwen et al. | The semiotics of toys and games: The childhood artefacts that introduce us to the world | |
Gourley | Gidgets and Women Warriors: Perceptions of Women in the 195s and 196s | |
Satyal | Blue Boy | |
Connor | Off the pedestal: new women in the art of Homer, Chase, and Sargent | |
Ludwig | You Are Not What We Expected | |
Crocker | Barrelling Forward: Stories | |
Tarney | My Son Wears Heels: One Mom's Journey from Clueless to Kickass | |
Warner | Clothing the American woman for sport and physical education, 1860 to 1940: public and private | |
Weiner | Big Summer: A Novel | |
Helbig | Grace & Style: The Art of Pretending You Have It | |
Clark | Beyond Kidding | |
Vivian | We are the Wildcats | |
Foreman | The Holy and Other Ghosts: Stories | |
Fowley-Doyle | The Accident Season | |
Lynn | Contesting images: Representations of the Modern Woman in the German illustrated press, 1924–1933 | |
Park | This Burns My Heart: A Novel |