[go: up one dir, main page]

Wu et al., 2016 - Google Patents

Real-time hair mesh simulation

Wu et al., 2016

View PDF
Document ID
11155487092302439756
Author
Wu K
Yuksel C
Publication year
Publication venue
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

External Links

Snippet

We present a robust real-time hair simulation method using hair meshes. Leveraging existing simulation models for sheet-based cloth, we introduce a volumetric force model for incorporating hair interactions inside the hair mesh volume. We also introduce a position …
Continue reading at dl.acm.org (PDF) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/50Computer-aided design
    • G06F17/5009Computer-aided design using simulation
    • G06F17/5018Computer-aided design using simulation using finite difference methods or finite element methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/50Computer-aided design
    • G06F17/5086Mechanical design, e.g. parametric or variational design
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/20Finite element generation, e.g. wire-frame surface description, tesselation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/30Polynomial surface description
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F2217/00Indexing scheme relating to computer aided design [CAD]
    • G06F2217/16Numerical modeling
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/21Collision detection, intersection
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/12Bounding box
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2213/00Indexing scheme for animation
    • G06T2213/04Animation description language

Similar Documents

Publication Publication Date Title
Wu et al. Real-time hair mesh simulation
Jatavallabhula et al. gradsim: Differentiable simulation for system identification and visuomotor control
Weißmann et al. Filament-based smoke with vortex shedding and variational reconnection
Barbič et al. Deformable object animation using reduced optimal control
Wang et al. Linear subspace design for real-time shape deformation
Daviet et al. A hybrid iterative solver for robustly capturing coulomb friction in hair dynamics
Kim et al. Near-exhaustive precomputation of secondary cloth effects
Hahn et al. Rig-space physics
Bender et al. Position-based Methods for the Simulation of Solid Objects in Computer Graphics.
Müller et al. Fast Simulation of Inextensible Hair and Fur.
Schumacher et al. Efficient simulation of example-based materials
US11449649B2 (en) Techniques for modeling elastic rods in position-based dynamics frameworks
Iben et al. Artistic simulation of curly hair
McAdams et al. Detail preserving continuum simulation of straight hair
Spillmann et al. An adaptive contact model for the robust simulation of knots
Ben-Chen et al. Spatial deformation transfer
Hahn et al. Efficient simulation of secondary motion in rig-space
Ma et al. Dynamic element textures
Koyama et al. Real-time example-based elastic deformation
Harmon et al. Interference-aware geometric modeling
He et al. Projective peridynamics for modeling versatile elastoplastic materials
Borycki et al. Gasp: Gaussian splatting for physic-based simulations
Diziol et al. Robust real-time deformation of incompressible surface meshes
Chai et al. Adaptive skinning for interactive hair-solid simulation
WO2016127421A1 (en) Real-time motion simulation method for hair and object collisions