WO2021229122A1 - Illuminated toy - Google Patents
Illuminated toy Download PDFInfo
- Publication number
- WO2021229122A1 WO2021229122A1 PCT/ES2021/070322 ES2021070322W WO2021229122A1 WO 2021229122 A1 WO2021229122 A1 WO 2021229122A1 ES 2021070322 W ES2021070322 W ES 2021070322W WO 2021229122 A1 WO2021229122 A1 WO 2021229122A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- toy
- magnets
- toys
- accessories
- luminous
- Prior art date
Links
- 230000000295 complement effect Effects 0.000 claims description 7
- 230000003213 activating effect Effects 0.000 claims description 2
- 238000003780 insertion Methods 0.000 claims description 2
- 230000037431 insertion Effects 0.000 claims description 2
- 230000004913 activation Effects 0.000 abstract description 3
- 238000005286 illumination Methods 0.000 abstract 1
- 238000010348 incorporation Methods 0.000 abstract 1
- 230000006641 stabilisation Effects 0.000 abstract 1
- 230000000087 stabilizing effect Effects 0.000 description 2
- 230000008878 coupling Effects 0.000 description 1
- 238000010168 coupling process Methods 0.000 description 1
- 238000005859 coupling reaction Methods 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000011514 reflex Effects 0.000 description 1
- GXPHKUHSUJUWKP-UHFFFAOYSA-N troglitazone Chemical compound C1CC=2C(C)=C(O)C(C)=C(C)C=2OC1(C)COC(C=C1)=CC=C1CC1SC(=O)NC1=O GXPHKUHSUJUWKP-UHFFFAOYSA-N 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/26—Magnetic or electric toys
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/22—Optical, colour, or shadow toys
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/0096—Reaction time games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/042—Mechanical, electrical, optical, pneumatic or hydraulic arrangements; Motors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/046—Building blocks, strips, or similar building parts comprising magnetic interaction means, e.g. holding together by magnetic attraction
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H5/00—Musical or noise- producing devices for additional toy effects other than acoustical
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2436—Characteristics of the input
- A63F2009/2442—Sensors or detectors
- A63F2009/2444—Light detector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2451—Output devices visual using illumination, e.g. with lamps
- A63F2009/2452—Output devices visual using illumination, e.g. with lamps as a signal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/247—Output devices audible, e.g. using a loudspeaker
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2483—Other characteristics
- A63F2009/2485—Other characteristics using a general-purpose personal computer
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2483—Other characteristics
- A63F2009/2492—Power supply
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/60—Connection between elements not otherwise provided for
- A63F2250/604—Connection between elements not otherwise provided for with a hook or an eyelet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/60—Connection between elements not otherwise provided for
- A63F2250/605—Connection between elements not otherwise provided for with clamps or clips
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/60—Connection between elements not otherwise provided for
- A63F2250/606—Connection between elements not otherwise provided for with suction cups
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/34—Games using magnetically moved or magnetically held pieces, not provided for in other subgroups of group A63F9/00
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Definitions
- the present invention refers to a luminous toy, and more specifically to a toy associated with another plurality of equal toys, equipped with luminous means and infrared sensors, in order to be activated according to a sequence that can be pre-established or random. .
- the object of the invention is to provide an entertainment and didactic toy, which stimulates the attention, memory and reflexes of the player or players.
- the device significantly widens the game modes as well as that it can be recharged in a simple way when there are multiple devices, all of them through a single charging device.
- toys are known in which a housing participates in which several light buttons are established, controlled by a small microcontroller, so that the player or players must try to memorize and reproduce the sequence of lights emitted. through these buttons, sequences that progressively become more complicated as the game progresses.
- each button constitutes an independent element, so that these can be separated and placed in different positions, all the toys being electronically interrelated with each other.
- the luminous toy that is advocated solves in a fully satisfactory way the problems previously exposed in the two aspects mentioned, based on a simple but effective solution.
- the toy of the invention part of the structure described above, in which it is constituted from an electronically illuminable housing, equipped with an infrared sensor, and which is linked to other devices of the same. type through a communications module, as well as a device that controls them all, such as a mobile phone or the like, with the special feature that the housing that makes up the toy has a pair of magnets of opposite polarity in its lower part and a pair of magnets of equally opposite polarity in its upper part, the polarities of the upper and lower pairs being alternated, in such a way that the upper and lower magnets that occupy the right position will be of opposite polarity, the same thing happening with the upper and lower magnets located on the left, allowing the stacking of toys of this type in a stable way, when joined by the magnets and pre lay a curved-convex configuration on the top and curved-concave on the bottom, establishing between the pairs of magnets respective recharging terminals of the toy.
- each toy can be connected to a USB cable (micro, mini, etc.), which will have an outer pair of magnets and an inner pair of terminals similar to those of the toy. toy in its upper zone, so that in the stacking between toys it will only be necessary to connect the USB connection cable to the lower toy, since, since they are all electrically connected in parallel through the connection terminals existing between the stabilizing magnets of the same, They will be able to simultaneously recharge each and every one of the stacked toys with a single USB connection cable.
- a USB cable micro, mini, etc.
- each toy will have, as has been said, a communications module through which said toy is illuminated sequentially with respect to that of the other toys controlled by the player's mobile phone, the players having to activate the different sensors infrared signals in the pre-established sequence or in a random one, which will be checked by the control software associated with said mobile phone, activating acoustic error signals in the toys in the event of an error or exceeding a pre-established action time.
- each toy includes accessories to hold the device in different positions and places, such as magnets, suction cups, hooks, straps, hangers , etc.
- toys do not have to be exclusively arranged on a table or horizontal surface, but they can be arranged on other surfaces or objects at different heights and locations, as well as inclinations, giving the game an additional physical component that makes it more fun.
- Figure 1.- Shows a perspective view of a luminous toy made according to for the purpose of the present invention.
- Figure 2.- Shows an opposite perspective view of the device of the previous figure.
- Figure 3. Shows a block diagram of the essential electronic elements that participate in the device of the invention.
- Figure 4 shows a perspective view of a stack of toys like that of figures 1 and 2, in order that they can be loaded by means of a single loading device.
- Figures 5, 6, 7 and 8 show different accessories for fixing the toy in different positions and places, in order to improve and expand the playing experience.
- Figure 9. Shows a perspective view of the USB-type charging cable, where the magnets and terminals linking the toy can be seen at one of its ends.
- the toy of the invention is constituted from a casing (1) that is convex at its upper part (2) and concave on its lower face (3), so that said casing includes in its lower part an ignition switch (5), as well as a pair of magnets (6-6 ') in correspondence with its lower lateral edge, complementary to another pair of magnets (7-7') provided in the upper edge, so that in the stacking between toys, as shown in figure 4, the magnets (6'-7 and 6-7 ') attract each other, stabilizing the devices and causing them to come into contact by said coupling respective pairs of terminals (9 and 10) also established between each pair of magnets (6-6 'and 7-7'), the terminals (9), located at the bottom of the toy, being flat, while the terminals ( 10), located in the upper part of the toy, are retractable with the help of a spring that forces them to oc upar the emergent position.
- the casing (1) has on its lower face with anti-slip and arched legs (8)
- the terminals (9-10) allow the power modules or batteries (15) of all the toys stacked together to be connected in parallel.
- the toy is complemented with a USB charging cable (17) that has a pair of magnets (22-22 ') and another pair of retractable terminals (10) located between the magnets (22- 22 ' ).
- each device will have a control circuit (11), associated with some LEDs (12) to illuminate the toy, whose upper part (2) allows to act on an infrared sensor (14) whose activation is possible thanks to the translucent character of the casing (1), the activation being detected by the control circuit (11), having at least one internal speaker (18) through which to emit sounds depending on the state of the game , the control circuit (11) being linked to a communications module (13), through which the toys are controlled centrally through a smartphone, smartphone, tablet or the like.
- a control circuit (11) associated with some LEDs (12) to illuminate the toy, whose upper part (2) allows to act on an infrared sensor (14) whose activation is possible thanks to the translucent character of the casing (1), the activation being detected by the control circuit (11), having at least one internal speaker (18) through which to emit sounds depending on the state of the game , the control circuit (11) being linked to a communications module (13), through which the toys are controlled centrally through a smartphone, smartphone, tablet or the like.
- each toy is capable of incorporating, in correspondence with its lower face (3), different fixing means, such as magnets (19), clamps (20), suction cups. (21), as well as being linked by means of the aforementioned magnet (19) to a fixing strap (16) equipped with the complementary magnet (23)
- the accessories (19, 20, 21) for holding the device are attached to it by means of the insertion in a slot (24) of an extension that has a “T” shape (26) complemented with a stop (27) parallel to it, allowing the accessory to be stabilized by a simple twist.
- the “T” -shaped extension (26) belongs to a complementary piece (28) that has a hollow cylinder at its opposite end where a protuberance (29) of the suction cup slides into place. (21), as seen in figure 10.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Toys (AREA)
- Electroluminescent Light Sources (AREA)
Abstract
The toy is of the type intended to be used jointly with others of the same type, all being controlled by means of a smartphone or similar, where the toys incorporate illumination means and determine an area of activation by infra-red sensor (14) for sequential pulses in accordance with patterns pre-set by the control software, presents the characteristic that it adopts a stackable configuration, aided by magnets (6-6'-7-7') and terminals (9-10) that enable the stabilisation of the toys and enable the charging of the entirety thereof with a single USB cable (17) to be connected to the charge port (4) of the lowest toy in the stack. In order to increase the possibilities of the game and to endow it with a physical component, the incorporation of a speaker (18) and attachment means such as magnets (19), clamps (20) or suction pads (21) has been foreseen, to extend the implementation possibilities of each toy.
Description
D E S C R I P C I Ó N DESCRIPTION
Juguete luminoso. Luminous toy.
SECTOR DE LA TÉCNICA TECHNICAL SECTOR
La presente invención se refiere a un juguete luminoso, y más concretamente a un juguete asociado a otra pluralidad de juguetes iguales, dotados de medios luminosos y de sensores infrarrojos, en orden a ser activados de acuerdo con una secuencia que puede estar preestablecida o ser aleatoria. The present invention refers to a luminous toy, and more specifically to a toy associated with another plurality of equal toys, equipped with luminous means and infrared sensors, in order to be activated according to a sequence that can be pre-established or random. .
El objeto de la invención es proporcionar un juguete de entretenimiento y didáctico, que estimula la atención, memoria y reflejos del jugador o jugadores. The object of the invention is to provide an entertainment and didactic toy, which stimulates the attention, memory and reflexes of the player or players.
Es asimismo objeto de la invención que el dispositivo amplíe sensiblemente los modos de juego así como que éste pueda ser recargado de forma sencilla cuando se disponen de múltiples dispositivos, todos ellos a través de un único dispositivo cargador. It is also an object of the invention that the device significantly widens the game modes as well as that it can be recharged in a simple way when there are multiple devices, all of them through a single charging device.
ANTECEDENTES DE LA INVENCIÓN BACKGROUND OF THE INVENTION
En el ámbito de aplicación práctica de la invención son conocidos juguetes en los que participa una carcasa en la que se establecen varios pulsadores luminosos, controlados por un pequeño microcontrolador, de manera que el jugador o jugadores deben intentar memorizar y reproducir la secuencia de luces emitida a través de dichos pulsadores, secuencias que progresivamente se van complicando según se avance en el juego. In the field of practical application of the invention, toys are known in which a housing participates in which several light buttons are established, controlled by a small microcontroller, so that the player or players must try to memorize and reproduce the sequence of lights emitted. through these buttons, sequences that progressively become more complicated as the game progresses.
Para complicar aún más este tipo de juegos, se conocen dispositivos en el que cada pulsador constituye un elemento independiente, de manera que éstos puedan separarse y colocarse en distintas posiciones, estando todos los juguetes interrelacionados electrónicamente entre sí. To further complicate this type of games, devices are known in which each button constitutes an independent element, so that these can be separated and placed in different positions, all the toys being electronically interrelated with each other.
Sin embargo, este tipo de juguetes presenta una problemática con una doble vertiente. Por un lado, si bien amplían las posibilidades de juego al poder separar los pulsadores una
cierta distancia entre sí, estos dispositivo siguen debiendo disponerse sobre una mesa o superficie plana, con las correspondientes limitaciones desde el punto de vista de jugabilidad que ello supone. However, this type of toy presents a problem with a double aspect. On the one hand, although they expand the possibilities of play by being able to separate the buttons one Some distance from each other, these devices still have to be arranged on a table or flat surface, with the corresponding limitations from the point of view of playability that this implies.
Por otro lado, cuando se dispone de múltiples juguetes de este tipo, todos y cada uno de ellos deben ser recargados eléctricamente de forma independiente, es decir que se precisa de un cargador para cada juguete, con la correspondiente complejidad, necesidad de tomas de corriente y sobrecostes que ello supone, o bien precisan la concurrencia de una base de carga u otro elemento similar fabricado exprofeso. On the other hand, when there are multiple toys of this type, each and every one of them must be electrically recharged independently, that is, a charger is required for each toy, with the corresponding complexity, the need for power outlets. and additional costs that this implies, or they require the concurrence of a charging base or other similar element manufactured expressly.
EXPLICACIÓN DE LA INVENCIÓN EXPLANATION OF THE INVENTION
El juguete luminoso que se preconiza resuelve de forma plenamente satisfactoria la problemática anteriormente expuesta en los dos aspectos comentados, en base a una solución sencilla pero eficaz. The luminous toy that is advocated solves in a fully satisfactory way the problems previously exposed in the two aspects mentioned, based on a simple but effective solution.
Para ello, y de forma más concreta, el juguete de la invención, parte de la estructuración anteriormente descrita, en la que se constituye a partir de una carcasa iluminable electrónicamente, dotada de un sensor infrarrojo, y que se vincula a otros dispositivos del mismo tipo a través de un módulo de comunicaciones, así como a un dispositivo que los controla a todos, tal como un teléfono móvil o similar, con la especial particularidad de que la carcasa constitutiva del juguete cuenta con una pareja de imanes de polaridad opuesta en su parte inferior y una pareja de imanes de polaridad igualmente opuesta en su parte superior, estando alternadas las polaridades de las parejas superior e inferior, de tal forma que los imanes superior e inferior que ocupan la posición derecha serán de polaridad opuesta, sucediendo lo mismo con los imanes superior e inferior situados a la izquierda, permitiendo el apilamiento entre sí de juguetes de este tipo de forma estable, al unirse por los imanes y presentar una configuración curvo-convexa superiormente y curvo-cóncava inferiormente, estableciéndose entre las parejas de imanes respectivos bornes de recarga del juguete. For this, and more specifically, the toy of the invention, part of the structure described above, in which it is constituted from an electronically illuminable housing, equipped with an infrared sensor, and which is linked to other devices of the same. type through a communications module, as well as a device that controls them all, such as a mobile phone or the like, with the special feature that the housing that makes up the toy has a pair of magnets of opposite polarity in its lower part and a pair of magnets of equally opposite polarity in its upper part, the polarities of the upper and lower pairs being alternated, in such a way that the upper and lower magnets that occupy the right position will be of opposite polarity, the same thing happening with the upper and lower magnets located on the left, allowing the stacking of toys of this type in a stable way, when joined by the magnets and pre lay a curved-convex configuration on the top and curved-concave on the bottom, establishing between the pairs of magnets respective recharging terminals of the toy.
Para llevar a cabo su carga cada juguete puede ser conectado a un cable USB (micro, mini, etc.), que contará en su extremo de conexión al juguete con una pareja exterior de imanes y otra interior de bornes similares a los que posee el juguete en su zona superior,
de manera que en el apilamiento entre juguetes sólo será necesario acoplar el cable de conexión USB al juguete inferior, ya que, al estar conectados eléctricamente todos ellos en paralelo a través de los bornes de conexión existentes entre los imanes de estabilización de los mismos, se podrán recargar de forma simultánea todos y cada uno de los juguetes apilados con un único cable de conexión USB. To carry out its charging, each toy can be connected to a USB cable (micro, mini, etc.), which will have an outer pair of magnets and an inner pair of terminals similar to those of the toy. toy in its upper zone, so that in the stacking between toys it will only be necessary to connect the USB connection cable to the lower toy, since, since they are all electrically connected in parallel through the connection terminals existing between the stabilizing magnets of the same, They will be able to simultaneously recharge each and every one of the stacked toys with a single USB connection cable.
Así pues, cada juguete contará, como se ha dicho, con un módulo de comunicaciones a través del que dicho juguete es iluminado de forma secuencial con respecto al de los otros juguetes controlados por el teléfono móvil del jugador, debiendo los jugadores activar los diferentes sensores infrarrojos superiores en la secuencia preestablecida o en una aleatoria, lo cual será comprobado por el software de control asociado a dicho teléfono móvil, activando señales acústicas de error en los juguetes en caso de error o sobrepaso de un tiempo de actuación preestablecido. Thus, each toy will have, as has been said, a communications module through which said toy is illuminated sequentially with respect to that of the other toys controlled by the player's mobile phone, the players having to activate the different sensors infrared signals in the pre-established sequence or in a random one, which will be checked by the control software associated with said mobile phone, activating acoustic error signals in the toys in the event of an error or exceeding a pre-established action time.
Para mejorar las opciones de juego, concretamente para darle un cariz físico al juego, además del eminentemente intelectual, se ha previsto que cada juguete incluya accesorios para sujeción del dispositivo en diferentes posiciones y lugares, tales como imanes, ventosas, ganchos, correas, colgadores, etc. To improve the game options, specifically to give the game a physical look, in addition to the eminently intellectual, it has been planned that each toy includes accessories to hold the device in different positions and places, such as magnets, suction cups, hooks, straps, hangers , etc.
Esto hace que los juguetes no tengan por qué disponerse exclusivamente sobre una mesa o superficie horizontal, sino que podrán disponerse sobre otras superficies u objetos a diferentes alturas y localizaciones, así como inclinaciones, dando al juego una componente física adicional que lo haga más divertido. This means that the toys do not have to be exclusively arranged on a table or horizontal surface, but they can be arranged on other surfaces or objects at different heights and locations, as well as inclinations, giving the game an additional physical component that makes it more fun.
DESCRIPCIÓN DE LOS DIBUJOS DESCRIPTION OF THE DRAWINGS
Para complementar la descripción que seguidamente se va a realizar y con objeto de ayudar a una mejor comprensión de las características del invento, de acuerdo con un ejemplo preferente de realización práctica del mismo, se acompaña como parte integrante de dicha descripción, un juego de planos en donde con carácter ilustrativo y no limitativo, se ha representado lo siguiente: To complement the description that is going to be made below and with the aim of helping a better understanding of the characteristics of the invention, according to a preferred example of a practical embodiment thereof, a set of drawings is attached as an integral part of said description. where, for illustrative and non-limiting purposes, the following has been represented:
La figura 1.- Muestra una vista en perspectiva de un juguete luminoso realizado de acuerdo
con el objeto de la presente invención. Figure 1.- Shows a perspective view of a luminous toy made according to for the purpose of the present invention.
La figura 2.- Muestra una vista en perspectiva opuesta del dispositivo de la figura anterior. Figure 2.- Shows an opposite perspective view of the device of the previous figure.
La figura 3.- Muestra un diagrama de bloques de los elementos electrónicos esenciales que participan en el dispositivo de la invención. Figure 3.- Shows a block diagram of the essential electronic elements that participate in the device of the invention.
La figura 4 Muestra, una vista en perspectiva de un apilamiento de juguetes como el de las figuras 1 y 2, en orden a que los mismos puedan ser cargados mediante un único dispositivo cargador. Figure 4 shows a perspective view of a stack of toys like that of figures 1 and 2, in order that they can be loaded by means of a single loading device.
Las figuras 5, 6, 7 y 8, muestran diferentes accesorios para la fijación del juguete en diferentes posiciones y lugares, en orden a mejorar y ampliar la experiencia de juego. Figures 5, 6, 7 and 8 show different accessories for fixing the toy in different positions and places, in order to improve and expand the playing experience.
La figura 9.- Muestra una vista en perspectiva del cable de carga tipo USB, pudiendo apreciarse en uno de sus extremos los imanes y bornes de vinculación al juguete. Figure 9.- Shows a perspective view of the USB-type charging cable, where the magnets and terminals linking the toy can be seen at one of its ends.
La figura 10.- Muestra finalmente una vista en perspectiva de diferentes accesorios. Figure 10.- Finally shows a perspective view of different accessories.
REALIZACIÓN PREFERENTE DE LA INVENCIÓN PREFERRED EMBODIMENT OF THE INVENTION
A la vista de las figuras reseñadas, puede observarse cómo el juguete de la invención está constituido a partir de una carcasa (1) que por su parte superior (2) es convexa, y por su cara inferior (3) cóncava, de manera que dicha carcasa incluye en su parte inferior un interruptor (5) de encendido, así como una pareja de imanes (6-6’) en correspondencia con su borde lateral inferior, complementarios de otra pareja de imanes (7-7’) previstos en el borde superior, de manera que en el apilamiento entre juguetes, como se muestra en la figura 4, los imanes (6’-7 y 6-7’) se atraen entre sí, estabilizando los dispositivos y haciendo que entren en contacto por dicho acoplamiento magnético respectivas parejas de bornes (9 y 10) establecidos igualmente entre cada pareja de imanes (6-6’ y 7-7’), siendo planos los bornes (9), situados en la parte inferior del juguete, mientras que los bornes (10), situados en la parte superior del juguete, son retráctiles con ayuda de un resorte que les obliga a ocupar la posición emergente.
La carcasa (1) cuenta en su cara inferior con unas patas (8) anti-deslizantes y arqueadas, que facilitan la maniobra de apilado entre dispositivos. In view of the outlined figures, it can be seen how the toy of the invention is constituted from a casing (1) that is convex at its upper part (2) and concave on its lower face (3), so that said casing includes in its lower part an ignition switch (5), as well as a pair of magnets (6-6 ') in correspondence with its lower lateral edge, complementary to another pair of magnets (7-7') provided in the upper edge, so that in the stacking between toys, as shown in figure 4, the magnets (6'-7 and 6-7 ') attract each other, stabilizing the devices and causing them to come into contact by said coupling respective pairs of terminals (9 and 10) also established between each pair of magnets (6-6 'and 7-7'), the terminals (9), located at the bottom of the toy, being flat, while the terminals ( 10), located in the upper part of the toy, are retractable with the help of a spring that forces them to oc upar the emergent position. The casing (1) has on its lower face with anti-slip and arched legs (8), which facilitate the stacking maneuver between devices.
Los bornes (9-10) permiten conectar en paralelo los módulos de alimentación o baterías (15) de todos los juguetes apilados entre sí. The terminals (9-10) allow the power modules or batteries (15) of all the toys stacked together to be connected in parallel.
El juguete se complementa con un cable de carga USB (17) que cuenta en su extremo de conexión al juguete con una pareja de imanes (22-22’) y otra pareja de bornes (10) retráctiles y situados entre los imanes (22-22'). The toy is complemented with a USB charging cable (17) that has a pair of magnets (22-22 ') and another pair of retractable terminals (10) located between the magnets (22- 22 ' ).
De esta forma, mediante el cable de conexión USB (17) vinculado a través de los bornes (9) al puerto de carga (4) del dispositivo situado inferiormente en el apilamiento, al que se sujeta a través de los imanes (6-6’) del dispositivo inferior y (22-22’) del cable USB (17), es posible cargar eléctricamente y de forma simultánea todos y cada uno de los juguetes apilados, simplificando así el proceso de carga y reduciendo los recursos necesarios para tal fin. In this way, by means of the USB connection cable (17) linked through the terminals (9) to the charging port (4) of the device located below in the stack, to which it is fastened through the magnets (6-6 ') of the lower device and (22-22') of the USB cable (17), it is possible to charge electrically and simultaneously each and every one of the stacked toys, thus simplifying the charging process and reducing the resources necessary for this purpose .
Tal y como se puede observar en la figura 3, cada dispositivo contará con un circuito de control (11), asociado a unos ledes (12) de iluminación del juguete, cuya parte superior (2) permite actuar sobre un sensor infrarrojo (14) cuya activación es posible gracias al carácter traslúcido de la carcasa (1), siendo la activación detectada por el circuito de control (11), contando con al menos un altavoz interno (18) a través del que emitir sonidos en función del estado del juego, estando el circuito de control (11) vinculado a un módulo de comunicaciones (13), a través del que los juguetes se controlan de forma centralizada a través de un teléfono inteligente, smartphone, tableta o similar. As can be seen in figure 3, each device will have a control circuit (11), associated with some LEDs (12) to illuminate the toy, whose upper part (2) allows to act on an infrared sensor (14) whose activation is possible thanks to the translucent character of the casing (1), the activation being detected by the control circuit (11), having at least one internal speaker (18) through which to emit sounds depending on the state of the game , the control circuit (11) being linked to a communications module (13), through which the toys are controlled centrally through a smartphone, smartphone, tablet or the like.
Por último decir que, tal y como se muestra en las figuras 5 a 8, cada juguete es susceptible de incorporar en correspondencia con su cara inferior (3) diferentes medios de fijación, tales como imanes (19), abrazaderas (20), ventosas (21), así como vincularse mediante el comentado imán (19) a una correa de fijación (16) dotada del complementario imán (23) Finally, to say that, as shown in Figures 5 to 8, each toy is capable of incorporating, in correspondence with its lower face (3), different fixing means, such as magnets (19), clamps (20), suction cups. (21), as well as being linked by means of the aforementioned magnet (19) to a fixing strap (16) equipped with the complementary magnet (23)
Los accesorios (19, 20, 21) para sujeción del dispositivo se unen a éste mediante la
inserción en una ranura (24) de una prolongación que poseen con forma de “T” (26) complementada con un tope (27) paralelo a la misma, permitiendo la estabilización del accesorio mediante un simple giro. En el caso de la ventosa (21) la prolongación en forma de “T” (26) pertenece a una pieza complementaria (28) que presenta en su extremo opuesto un cilindro hueco donde se encaja por deslizamiento una protuberancia (29) de la ventosa (21), como se aprecia en la figura 10.
The accessories (19, 20, 21) for holding the device are attached to it by means of the insertion in a slot (24) of an extension that has a “T” shape (26) complemented with a stop (27) parallel to it, allowing the accessory to be stabilized by a simple twist. In the case of the suction cup (21), the “T” -shaped extension (26) belongs to a complementary piece (28) that has a hollow cylinder at its opposite end where a protuberance (29) of the suction cup slides into place. (21), as seen in figure 10.
Claims
R E I V I N D I C A C I O N E S R E I V I N D I C A C I O N E S
1a.- Juguete luminoso, que siendo del tipo de los constituidos a partir de una carcasa (1) que es iluminable mediante un circuito de control, y que define en su parte superior (2) una zona para activación de un sensor infrarrojo (14), circuito de control (11) asociado a un módulo de comunicaciones (13) a través del que el juguete es controlado conjuntamente con otros del mismo tipo a través de un dispositivo tal como un smartphone, tableta o similar, estando alimentado dicho dispositivo a través de un módulo de alimentación o batería (15), se caracteriza por disponer de al menos un altavoz interno (18), y porque la carcasa (1) presenta una configuración superiormente convexa e inferiormente cóncava, con patas de apoyo (8) arqueadas, presentando un carácter apilable, con la particularidad de que en correspondencia con su borde lateral inferior cuenta con una pareja de imanes (6-6’), complementarios de otra pareja de imanes (7-7’) previstos en el borde de la parte superior, para estabilización en el apilado entre juguetes, habiéndose previsto que entre cada pareja de imanes se establezcan respectivas parejas de bornes (9 y 10) conectados al módulo de alimentación o batería (15) y de conexión eléctrica en paralelo entre los módulos de alimentación o baterías de los juguetes apilados, con la particularidad de que el juguete incorpora un único cable (17) de alimentación simultánea de apilamientos de juguetes conectable a los bornes (9) del juguete inferior en el apilamiento. 1 .- luminous toy which being of the type comprising from a housing (1) which is illuminable by a control circuit, and defining the top (2) an area for activating an infrared sensor ( 14), control circuit (11) associated with a communications module (13) through which the toy is controlled jointly with others of the same type through a device such as a smartphone, tablet or the like, said device being powered through a power supply module or battery (15), it is characterized by having at least one internal speaker (18), and because the casing (1) has a superiorly convex and inferiorly concave configuration, with support legs (8) arched, presenting a stackable character, with the particularity that in correspondence with its lower lateral edge it has a pair of magnets (6-6 '), complementary to another pair of magnets (7-7') provided on the edge of the upper part, to establish Stacking between toys, having provided that between each pair of magnets are established respective pairs of terminals (9 and 10) connected to the power module or battery (15) and electrical connection in parallel between the power modules or batteries of stacked toys, with the particularity that the toy incorporates a single cable (17) for simultaneous supply of stacks of toys that can be connected to the terminals (9) of the lower toy in the stack.
2a.- Juguete luminoso, según reivindicación 1a, caracterizado por disponer de una ranura (24) que permite la sujeción estable de diversos accesorios (19, 20, 21) para la fijación del dispositivo, mediante la inserción en dicha ranura (24) de una prolongación con forma de “T” (26) que poseen dichos accesorios (19, 20, 21). 2 .- luminous toy, according to claim 1, characterized by having a groove (24) allowing stable mounting of various accessories (19, 20, 21) for attaching the device by insertion in said slot (24 ) of a "T" -shaped extension (26) that said accessories (19, 20, 21) have.
3a.- Juguete luminoso, según reivindicaciones 1a y 2a, caracterizado por que los accesorios para la fijación del dispositivo consisten en imanes (19). 3 .- luminous toy according to claims 1 and 2, characterized in that the accessories for fixing the device consist of magnets (19).
4a.- Juguete luminoso, según reivindicaciones 1a y 2a, caracterizado por que los accesorios para la fijación del dispositivo consisten en abrazaderas (20). 4 .- luminous toy according to claims 1 and 2, characterized in that the accessories for fixing the device consist of clamps (20).
5a.- Juguete luminoso, según reivindicaciones 1a y 2a, caracterizado por que los accesorios para la fijación del dispositivo consisten en ventosas (21).
6a.- Juguete luminoso, según reivindicaciones 1a, 2a y 5a, caracterizado por disponer de una pieza complementaria (28) que posee en un extremo una prolongación con forma de “T” (26) y en el extremo opuesto un hueco donde encaja una protuberancia (29) de la ventosa (21). 5 .- luminous toy according to claims 1 and 2, characterized in that the accessories for fixing the device consist of suction pads (21). 6 .- luminous toy according to claims 1, 2 and 5, characterized by having a complementary part (28) having at one end an extension shaped "T" (26) and at the opposite end one hollow where a protuberance (29) of the suction cup (21) fits.
7a.- Juguete luminoso, según reivindicaciones 1a, 2a y 3a, caracterizado por que el imán (19) es vinculable a una correa de fijación (16) dotada del complementario imán (23).
7 .- luminous toy according to claims 1, 2 and 3, characterized in that the magnet (19) is linkable to a holding strap (16) having complementary magnet (23).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP21803699.4A EP4151296A4 (en) | 2020-05-12 | 2021-05-10 | Illuminated toy |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
ES202030433A ES2877241B2 (en) | 2020-05-12 | 2020-05-12 | LUMINOUS TOY |
ESP202030433 | 2020-05-12 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2021229122A1 true WO2021229122A1 (en) | 2021-11-18 |
Family
ID=78507503
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/ES2021/070322 WO2021229122A1 (en) | 2020-05-12 | 2021-05-10 | Illuminated toy |
Country Status (3)
Country | Link |
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EP (1) | EP4151296A4 (en) |
ES (1) | ES2877241B2 (en) |
WO (1) | WO2021229122A1 (en) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2011007349A1 (en) * | 2009-07-15 | 2011-01-20 | Yehuda Binder | Sequentially operated modules |
US20120052944A1 (en) * | 2010-08-26 | 2012-03-01 | Mattel, Inc. | Time reaction game with vibration sensors |
KR20130094550A (en) * | 2012-02-16 | 2013-08-26 | 박기영 | Block toy |
US20180056205A1 (en) * | 2016-08-31 | 2018-03-01 | Shao-Chun Lu | Magnetic positioning light-emitting toy block |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB0716459D0 (en) * | 2007-08-23 | 2007-10-03 | Funky Moves Ltd | Interactive sporting apparatus |
CN103463816A (en) * | 2012-06-07 | 2013-12-25 | 联建(中国)科技有限公司 | Conductive magnetic building block |
US10195538B2 (en) * | 2014-10-08 | 2019-02-05 | DXTR Tactile IvS | Interactive learning blocks |
KR102055502B1 (en) * | 2018-05-30 | 2019-12-12 | (주) 로보라이즌 | Modular robot system |
-
2020
- 2020-05-12 ES ES202030433A patent/ES2877241B2/en active Active
-
2021
- 2021-05-10 EP EP21803699.4A patent/EP4151296A4/en active Pending
- 2021-05-10 WO PCT/ES2021/070322 patent/WO2021229122A1/en unknown
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2011007349A1 (en) * | 2009-07-15 | 2011-01-20 | Yehuda Binder | Sequentially operated modules |
US20120052944A1 (en) * | 2010-08-26 | 2012-03-01 | Mattel, Inc. | Time reaction game with vibration sensors |
KR20130094550A (en) * | 2012-02-16 | 2013-08-26 | 박기영 | Block toy |
US20180056205A1 (en) * | 2016-08-31 | 2018-03-01 | Shao-Chun Lu | Magnetic positioning light-emitting toy block |
Non-Patent Citations (1)
Title |
---|
See also references of EP4151296A4 * |
Also Published As
Publication number | Publication date |
---|---|
ES2877241B2 (en) | 2022-07-05 |
EP4151296A1 (en) | 2023-03-22 |
EP4151296A4 (en) | 2024-05-29 |
ES2877241A1 (en) | 2021-11-16 |
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