WO2018217224A1 - System and method for software activation and license tracking - Google Patents
System and method for software activation and license tracking Download PDFInfo
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- WO2018217224A1 WO2018217224A1 PCT/US2017/052567 US2017052567W WO2018217224A1 WO 2018217224 A1 WO2018217224 A1 WO 2018217224A1 US 2017052567 W US2017052567 W US 2017052567W WO 2018217224 A1 WO2018217224 A1 WO 2018217224A1
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- license
- server
- user
- activation
- client
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
- G06F21/105—Arrangements for software license management or administration, e.g. for managing licenses at corporate level
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
- G06F21/107—License processing; Key processing
- G06F21/1077—Recurrent authorisation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/10—Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
- G06F21/12—Protecting executable software
- G06F21/121—Restricting unauthorised execution of programs
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/12—Applying verification of the received information
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/32—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
- H04L9/3247—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials involving digital signatures
Definitions
- the field of the present invention relates to systems and methods for software activation.
- Some related art approaches may use verification techniques for the license that include the client that is associated with the application generating a fake license file that includes incorrect parameter information, performing the verification of the license, and once the verification of the license has been completed, replacing the incorrect parameter information with correct parameter information.
- this approach may have various problems and disadvantages.
- the fake license approach assumes that the content of a license file is created on the client's machine (not on the server side).
- a keygen app can create such a file the same way as a vendor app does, without any need of breaking the vendor app.
- the present invention is directed toward the following aspects: simplifying the activation process for the end user; securing the methods of activation at each step of the activation process to prevent unauthorized (e.g., illegal) software usage; and tracking the activation state in the future to decrease the number of customer support inquiries related to some unexpected issues such as re-activation of software at a new computer, accidently lost activation number, etc.
- the first step in the activation process is acquiring an application.
- the acquiring of the application can occur through purchase, giveaway or any other method defined by the Vendor.
- a User must receive a confirmation of the acquisition of the application.
- This confirmation of the acquisition of the application can exist in a form of (but not limited to): (a) an activation key— e.g., a unique combination of symbols, that was provided by software Developer; or (b) a record in a database of the activation system, which is connected to the specific user.
- This acquiring of the application can be done in various ways.
- software may be purchased software at online store, delivery may occur on physical media including, but not limited to, CD, DVD or USB-drive, including software associated with an OEM supply set.
- Each of these modes of acquisition of the application has a distinct mechanism associated with setting a conformity of acquisition confirmation and also has a set of rules by which the license should be issued.
- the acquisition confirmation may include an activation number. From one side, the acquisition confirmation may be human-readable, which may decrease the number of possible errata. From the other side, the acquisition confirmation is long enough to prevent brute-force search.
- an activation-by-URL scheme has been developed that allows the Developer to provide users with an option to activate the software with a user action, including (but not limited to) a selection or click action on a button on a web page or in an email.
- a record in the database of the activation system which is associated with a specific user, can be initiated in one or more manners.
- the record in the database of the activation system may be initiated (a) after the purchase of software in an online or offline store; or (b) manually, by the administrator of the activation system.
- the user must provide identification information to obtain a software license.
- the identification information may include, but is not limited to: (a) a unique pair of a login identifier and a password; (b) establishing a secure connection to an activation server, which is protected with a security key provided by the activation server; or (c) a method defined by the administrator of the activation system, which allows for definite identification of the User.
- the next step is to generate a request for a license.
- This step requires an Internet connection.
- a protocol is provided. Further, mechanics of how data is processed on the activation server is also provided.
- the request from the User's Computer may contain the following data, including, but not limited to, one or more of: (a) application bundle ID (e.g., product name in a specific format); (b) bundle version (e.g., product version); (c) additional set of data maintained for the current activation; (d) user's account identifier (e.g., email address); (e) two values for a unique computer identifier; (f) the acquisition confirmation; (g) User's first and last name; (h) a block of random data to increase security; (i) a password to open data on the Server side; and ( ) language for an error message.
- application bundle ID e.g., product name in a specific format
- bundle version e.g., product version
- additional set of data maintained for the current activation e.g., email address
- user's account identifier e.g., email address
- two values for a unique computer identifier e.g., email address
- the third step is issuing and delivering the license to the User, the license being secured with a private key by a server, and the private key is not stored at the client.
- the Server issues a license if the activation request is correct, or else sends an error message.
- the server response includes the following information: (a) an error code (e.g., 0 in case of success); (b) an error message or an encrypted license; (c) a signature of license file or an error message, which is generated using the private key of the software.
- the software license should pass validation by validating, at the client associated with the application, the license received from the server without any modifications, and saving the license to the client.
- the license file is written to a specific place on the User's computer file system.
- the license validity is checked after the first launch of the application, during app installation, during the first launch after the trial period of the app is over, or in other appropriate situations, as would be understood by those skilled in the art. After verification of the license origin (e.g., validation by the public key) and confirmation of completeness has been completed, a user can continue to work with the software.
- the state of activation is periodically sent to the activation server.
- the rules of reporting may be defined by the developer.
- the activation state can be triggered depending on various conditions defined by developer, for example, re-activating the software if reactivations are allowed.
- the example implementation is also directed to the possibility of disabling a license, both remotely (e.g., from the activation server side) and directly (e.g., initiated by the User).
- FIG. 1 shows an example process of the protocol including the client and the server according to an example implementation.
- FIG. 2 shows an example for a first protocol according to the example implementation.
- FIG. 3 shows an example for a second protocol according to the example implementation.
- FIG. 4 shows an example process of the protocol including the server according to an example implementation.
- FIG. 5 shows an example process of the protocol including the client according to an example implementation.
- FIG. 6 shows an example environment suitable for some example implementations.
- FIG. 7 shows an example computing environment with an example computing device associated with the external host for use in some example implementations.
- a "User” or “End User” may include an entity, such as a person, who has acquired a copy of a software in an authorized manner (e.g., legally), and has configured the software to properly operate on a computing device.
- a "Developer” or a “Vendor” may be an entity, such a person or legal entity that distributes one or more copies of software, such as a logically completed computer program.
- a "software installation” is a copy of a computer program that has been placed on a User computing device associated with a user, in the way that makes the computer program operate in a manner that was intended by the Developer.
- activation may include a procedure or set of procedures that confirms the legality of software installation (e.g., whether the software installation was authorized), and removes any functional limitations designed by Developer (if they were present).
- Trial may include a type of software installation usage with the limited functionality made for User to become acquainted with the software.
- Acquisition Confirmation is the digital entity which confirms a right of the User to use software legally (e.g., an authorization), and must be provided to the User after the acquisition process (e.g., a purchase, giveaway, or the like) has been completed.
- activation number may be a human- readable combination (e.g., alphanumeric symbols) which is used as a type of Acquisition confirmation.
- a “License” may include a computer file that contains data used to identify whether the software installation can be used on a specific computer device.
- a “License Type” may include a set of rules for license generation, which are set up by the Developer to create different conditions of software usage. Those rules may include, but are not limited to, the period of software usage (e.g., 1-year, 6 month, lifetime), a number of possible re-activations, certain functionality to be provided, etc.
- Activation Server or “Server” is a remote computing device with respect to the computing device of the User, and which performs necessary operations for software installation activation.
- the server may include hardware that is known to those skilled in the art.
- “Bundle ID” is an application identifier in a special format that is readable by the operating system of End User's computer.
- aspects of the example implementations are directed to simplifying the activation process for an end user; securing the methods of activation at each step of the activation process to prevent unauthorized (e.g., illegal) software usage; tracking the activation state in the future to decrease the number of customer support inquiries related to some unexpected issues such as re-activation of software at a new computer, accidently lost activation number, etc.
- the example implementations are directed to the asymmetric scheme of a digital signature. More specifically, the example implementations use a unique pair of keys for each vendor application: a public key, which is integrated in every vendor app, and the private key, which is stored on the server side securely. To secure the private key that is located at the server, the example implementation may use various techniques and methods, including (but not limited to) isolated storage systems, available to the internal servers only, wherein the servers are not connected to the internet, using of SSL for establishing encrypted connections, and using AWS Virtual Private Cloud service for provisioning virtually isolated section of the Cloud.
- the server When the server receives a corresponding request, the server generates the content of a license file, and signs the license file with the unique, secured private key. Thus, the server creates a digital signature.
- the signed license file with the unique, secured private key is specific for every vendor app.
- the vendor app receives the license file with the digital signature and stores it on the machine of the user (e.g., client). If a bad actor (e.g., hacker) attempts a malicious act (e.g., decides to attempt to change the license file or attempts to generate a fake license), the signature validation of this license file fails on the vendor app side. Thus, the content of the license file becomes invalid, and the vendor app withstands the malicious attempt (e.g., to crack the vendor app).
- a bad actor e.g., hacker
- a malicious act e.g., decides to attempt to change the license file or attempts to generate a fake license
- the signature validation of this license file fails on the vendor app side.
- the content of the license file becomes invalid, and the vendor app withstands the malicious attempt (e.g., to crack the vendor app).
- various steps may be performed in a process 100, including, but not limited to, the activation process, as shown in FIG.l.
- a user acquires an application.
- a User receives a confirmation of the acquisition of the application by one of various modes.
- Each of the modes of acquisition of the application has a distinct mechanism associated with setting a conformity of acquisition confirmation and a set of rules by which the license should be issued.
- the acquisition confirmation may include an activation number and may be human-readable, but is long enough to prevent brute-force search by an unauthorized party to determine the activation confirmation.
- an activation-by-URL scheme may permit the Developer to provide users with an option to activate the software with a user action.
- a record in the database of the activation system associated with a specific user can be initiated at 105.
- the user must provide identification information to obtain a software license at 107.
- a request for a license is generated by a protocol at 109.
- the license is generated at the server, and signed with a secure private key.
- the license is provided to the User at 111, and the user receives the license at 113 with the digital signature, and stores the license file at the user device.
- the Server determines whether the activation is correct at 115, and issues a license at 119 if the activation request is correct, or else sends an error message at 117.
- the software license is delivered to the End User's computer, it should pass validation.
- the license file is written to a specific place on the User's computer file system.
- the license validity is checked at 121, without modifying the license as received from the server; it is noted that if an attempt is made to change the signed license file or generate a fake license, this attempt will fail at the vendor side, the content of the license file will become invalid, such that the vendor app is not cracked.
- the software installation is complete, and the software is ready to use at 123.
- the state of activation is periodically sent to the activation server. Further, a license may be disabled remotely or directly.
- a User To use software in an authorized manner (e.g., legally), a User must receive an acquisition confirmation.
- Such an acquisition confirmation may exist in various forms, including, but not limited to: (a) an activation key (e.g., a unique combination of symbols, that was provided by software Developer, for example); or (b) a record in the database of the activation system, which is connected with the specific user. After completing the acquisition, the User must be provided with instructions on how to exchange the acquisition confirmation for a software license.
- a software vendor may have one or more different options of distribution of the activation number:
- direct sales e.g., direct via online sale on vendor website, or through direct vendor retail outlet
- the foregoing distribution methods may require different ways and sequences of obtaining an acquisition confirmation.
- the acquisition confirmation can be provided on demand, as soon as the payment received; in other cases, it may be necessary to provide a bulk number of pre-generated activation numbers to be delivered on some physical media.
- the Vendor must know more information associated with the conditions (e.g., partner, marketing campaign, data, count and other conditions) under which the activation numbers were generated (e.g., for marketing and analytics purposes).
- the example implementation includes at least three basic mechanisms of acquisition confirmation generation:
- each request for the acquisition confirmation will be redirected onto specific URL, which is associated with the activation server.
- the Server will respond with an acquisition confirmation;
- Acquisition confirmations may be sent by server 'as is', with no encryption.
- This method includes a request for one or more acquisition confirmations.
- FIG. 2 illustrates an example implementation 200 of the process of requesting an activation code based on generation by U RL.
- a user workstation 201 a payment system 203, and an activation server 205 are disclosed.
- other implementations may be substituted therefor with departing from the inventive scope, as would be understood by those skilled in the art.
- 'bulk' activations may be employed, to provide many codes for partners: affiliates, resellers or producers of physical media (CDs, USBs).
- a software vendor can generate certain amount of activation numbers (e.g., in advance) with required marketing parameters or the conditions of contract (e.g., 500 licenses are provided to Resell LLC to be used till December, 25 2017).
- required marketing parameters or the conditions of contract e.g., 500 licenses are provided to Resell LLC to be used till December, 25 2017.
- a database having a blank record of order is created, and developer can state the specific pattern of the activation number.
- the application will ask the end user for his/her personal data (name and email address).
- the order record will be filled after the software has been activated.
- This option may be implemented for customer support, as well as promotional or test purposes.
- the software vendor generates an activation code via the special administrator's panel on the server, and then sends this code to the customer or required party.
- the order record is then filled by the administrator.
- the process 300 of the license request is disclosed as follows, and is illustrated in FIG. 3.
- a user computing device e.g., workstation
- application-side operation space 303 e.g., user-controlled devices
- server-side space e.g., server having a database
- Operations include, but are not limited to, the following:
- the activation server issues a license based on the identification information (311) and transmits a response to the application containing a License file. (317)
- the license file passes the validation by an application-side part of activation system. (319)
- activation server determines that an error occurred during activation process (e.g., not allowed to issue a license at 309, and the license was not issued before at 313), the activation server sends back an error code and message to the application, and hence, the user. (315) On the other hand if the activation server determines that it is not allowed to issue a license at 309, but that the license was issued before at 313, then the process continues to send the license as previously issued in 317, as explained above.
- the software informs the user about the error type with instructions on further actions to address the error (e.g., check the validity of activation code, contact customer support, etc.). (323)
- the pattern recognition system for activation keys was implemented according to the present example implementation. More specifically, that activation keys are generated using a specific pattern, which will be recognized by software installation, and which will trigger the software installation for the specific actions. For example, but not by way of limitation, the activation key with a specific suffix can initiate an appearance of a form for requesting personal data from the user.
- the vendor can set up the specific patterns and software installation behavior to match their own patterns and behavior.
- the activation server After the software is registered on Activation server, the activation server issues a pair of private and public keys for the signing of the license.
- the private key is stored on the server and is used for signing each license before the license is sent to the application.
- the public key is integrated to the application-side part of the activation system, and is used later for verifying the license signature, as explained further below.
- the license includes hash that is generated based on the following application identifiers:
- one or more identifiers of the User's computing device can be (but is not limited to) a username that is used for authenticating the User on operating system; a MAC-address of network interface card; hard disk drive or solid- state drive; a motherboard identifier, or other identifier as may be known by those skilled in the art;
- the license file Before sending the license file to end user, the license file is encrypted with a symmetric encryption algorithm, and signed with the server signature based on the private key issued during software registration on the Activation server.
- the re-activation system To decrease the number of support inquiries caused by the necessity to continue software usage after changing hardware (e.g., changing to a new computer), the re-activation system according to the example implementation has been implemented. [96] When the activation number is issued, the activation number has the finite number of possible activations. For example, if the user for some reason deactivates the software installation on his/her computer device, and uses the same activation number to activate the software on that same computer device again, the old license will be issued.
- the user changes the computing device, he/she still has a capability to activate software using the same activation number.
- the information about the number of possible reactivations is stored on the activation server.
- the activation server automatically adds one additional reactivation once a specified period of time has passed (e.g., six months by default, but not limited thereto). As a result, the user will be able to reactivate the software in case he or she changes the computing device or operating system.
- the verification process is a period during which a hacker may be able to intrude into the code and receive information necessary to crack an application.
- the example implementation includes several mechanisms.
- the application-side of activation system validates the license, as it was received from the server, without modifying the license, and saves the validated license at the client side, or user, machine.
- the unauthorized party e.g., hacker
- the example implementations are directed to the asymmetric scheme of a digital signature. More specifically, the example implementations use a unique pair of keys for each vendor application: a public key, which is integrated in every vendor app, and the private key, which is stored on the server side securely.
- the server When the server receives a corresponding request, the server generates the content of a license file, and signs the license file with the unique, secured private key. Thus, the server creates a digital signature.
- the signed license file with the unique, secured private key is specific for every vendor app.
- the vendor app receives the license file with the digital signature and stores it on the machine of the user (e.g., client). If a bad actor (e.g., hacker) attempts a malicious act (e.g., decides to attempt to change the license file or attempts to generate a fake license), the signature validation of this license file fails on the vendor app side. Thus, the content of the license file becomes invalid, and the vendor app withstands the malicious attempt (e.g., to crack the vendor app).
- a bad actor e.g., hacker
- a malicious act e.g., decides to attempt to change the license file or attempts to generate a fake license
- the signature validation of this license file fails on the vendor app side.
- the content of the license file becomes invalid, and the vendor app withstands the malicious attempt (e.g., to crack the vendor app).
- the license data is uniquely generated for each machine (e.g., using machine specific identifications like a network MAC address or serial number) and is signed by the private key stored on the server. Therefore, the license data cannot be used or accessed on another machine.
- the application-side part of the activation system is checking the pre-defined storages to determine if the license is available. [107] At first, the application-side part of the activation systems checks the server signature using the public key that was integrated to the application-side part of application system, as explained above. If the server signature is valid based on the use of the public key, the activation system receives a key for symmetric decryption. The second part of license is then decrypted using this decryption key. As the result of successful decryption, the license information is received.
- the application-side of activation system generates a hash string by using the following parameters:
- the generated hash string should match the string that is stored in license.
- the application-side part of activation system checks to confirm that the license is not expired by comparing the license parameters with the current system and application states. Depending on the license type, the following parameters may be compared:
- the application-side part of the activation system may periodically transmit a request to the activation server to validate the license.
- the request may include an activation identifier and information that is necessary to identify the user's workstation. If the license is still determined to be valid, the server responds with the same license. However, if the license is determined to not still be valid, the server responds with an error message. This method prevents manipulation by using the system time of the user's workstation to extend license duration, as the expiration time is validated by the server system time.
- the application-side part of activation system is generated uniquely for each application that is registered at the Activation server.
- the functions, methods and variables of the programming code of the application-side part of activation system are obfuscated (e.g. are made not-human readable).
- Another mechanism for increasing security is by using functions which change the destination address in memory during runtime. More specifically, during the compilation of program code the functions that are used for license verification return intentionally wrong parameters, but during software is in live operation, those functions are redirected to the address in memory, which contains functions that will return the correct parameters. Those functions are named randomly during compilation, so that in case of reverse engineering, software hackers will not be able to determine what those functions actually do. This mechanism may also be implemented at the points when the license check is required as defined by the Developer.
- the developer is not provided with the name of the function during operation, and need not have this information.
- the developer may write the software program (e.g., code), and then, when the application is compiled, the functions are named pseudo- randomly (i.e., obfuscated), so that it is not possible to determine the function based on the name of the function, as a security measure.
- the license is marked on the server as not being valid due to the refund or an unpaid subscription (e.g., renewal), the license will be also marked on the application-side part of activation system, and the user will not be able to use the application until the payment has been confirmed.
- an unpaid subscription e.g., renewal
- the Developer may be able to add functionality to disable the license inside the application.
- the application-side of activation system sends a request to the server side. Accordingly, the server responds with the license for that particular workstation, which is marked as disabled. This procedure is useful in case the User wants to use the software on another workstation.
- the user can initiate disabling of the license on the first workstation, and repeat steps necessary to activate the application on the second (e.g., another) workstation.
- the information about the purchase is sent to the activation server via the public API. If user needs to reactivate the software on his/her computing device, the software installation will be recognized as an activated one, and the license will be issued automatically.
- an app store e.g., Apple App Store
- FIG. 4 illustrates a process 400 as performed on the server according to the example implementation, and including the foregoing disclosures of FIGS. 1-3.
- a record in the database of the activation system associated with a specific user is initiated at the server side.
- the server receives identification information and a license request from the user to obtain a software license at 403.
- a request for a license is generated by a protocol at 405.
- the license is generated at the server, and signed with a secure private key.
- the license with the digital signature is provided to the User at 407, and the license file is stored at the user device.
- the Server determines whether the activation is correct at 409, and issues a license at 413 if the activation request is correct, or else sends an error message at 411.
- the software license is delivered to the End User's computer, it should pass validation at 415, without modifying the license as received from the server; it is noted that if an attempt is made to change the signed license file or generate a fake license, this attempt will fail at the vendor side, the content of the license file will become invalid, such that the vendor app is not cracked.
- the license file is written to a specific place on the User's computer file system.
- the license validity is checked at 415. After verification of the license origin and confirming completeness, the software installation is complete, and the software may be used by the user.
- the state of activation is periodically received by the activation server. Further, a license may be disabled remotely or directly by the activation server.
- FIG. 5 illustrates a process 500 as performed on the server according to the example implementation, and including the foregoing disclosures of FIGS. 1-3.
- a user acquires an application.
- a User receives a confirmation of the acquisition of the application by one of various modes.
- each of the modes of acquisition of the application has a distinct mechanism associated with setting a conformity of acquisition confirmation and a set of rules by which the license should be issued.
- the acquisition confirmation may include an activation number and may be human-readable, but is long enough to prevent brute-force search.
- an activation-by-URL scheme according to the example implementation may permit the Developer to provide users with an option to activate the software with a user action.
- the user provides identification information and a request to obtain a software license.
- the request for license has been generated by the server with the digital signature as explained above, the user receives the license at 507, and the license file is stored at the user device.
- the Server determines whether the activation is correct, and the user receives an issuance of the license at 513 if the activation request is correct, or else receives an error message at 511.
- the software license is received by the End User's computer, it should pass validation.
- the license is written on the user's device without modifying the license as received from the server; it is noted that if an attempt is made to change the signed license file or generate a fake license, this attempt will fail at the vendor side, the content of the license file will become invalid, such that the vendor app is not cracked
- the license file is written to a specific place on the User's computer file system. As the application runs, the license validity is checked. After verification of the license origin and confirming completeness, the software installation is complete, and the software is ready to use at 515. The state of activation is periodically sent to the activation server. Further, a license may be disabled remotely or directly by the server.
- FIGS. 1-5 may be implemented with different, fewer, or more blocks.
- the processes may be implemented as computer executable instructions, which can be stored on a medium, loaded onto one or more processors of one or more computing devices, and executed as a computer- implemented method.
- FIG. 6 shows an example environment suitable for some example implementations.
- Environment 600 includes devices 605-645, and each is communicatively connected to at least one other device via, for example, network 660 (e.g., by wired and/or wireless connections). Some devices may be communicatively connected to one or more storage devices 630 and 645.
- An example of one or more devices 605-645 may be computing devices
- Devices 605-645 may include, but are not limited to, a computer 605 (e.g., a laptop computing device), a mobile device 610 (e.g., smartphone or tablet), a television 615, a device associated with a vehicle 620, a server computer 625, computing devices 635-640, storage devices 630 and 645.
- devices 605-620 may be considered user devices 625-645 may be devices associated with a server as described above and with respect to FIGS. 3-5.
- 610 on a network supported by one or more devices 625-645 may have perform the acquire an application, request a license, receive a license, and use the software, using user device 605 or 610.
- the server may perform the above-described operations using devices 625-645, in accordance with the processes described above with respect to FIGS. 1-5.
- FIG. 7 shows an example computing environment with an example computing device associated with the external host for use in some example implementations.
- Computing device 705 in computing environment 700 can include one or more processing units, cores, or processors 710, memory 715 (e.g., RAM, ROM, and/or the like), internal storage 720 (e.g., magnetic, optical, solid state storage, and/or organic), and/or I/O interface 725, any of which can be coupled on a communication mechanism or bus 730 for communicating information or embedded in the computing device 705.
- memory 715 e.g., RAM, ROM, and/or the like
- internal storage 720 e.g., magnetic, optical, solid state storage, and/or organic
- I/O interface 725 any of which can be coupled on a communication mechanism or bus 730 for communicating information or embedded in the computing device 705.
- Computing device 705 can be communicatively coupled to input/user interface 735 and output device/interface 740. Either one or both of input/user interface 735 and output device/interface 740 can be a wired or wireless interface and can be detachable.
- Input/user interface 735 may include any device, component, sensor, or interface, physical or virtual, that can be used to provide input (e.g., buttons, touch-screen interface, keyboard, a pointing/cursor control, microphone, camera, braille, motion sensor, optical reader, and/or the like).
- Output device/interface 740 may include a display, television, monitor, printer, speaker, braille, or the like.
- input/user interface 735 and output device/interface 740 can be embedded with or physically coupled to the computing device 705.
- other computing devices may function as or provide the functions of input/user interface 735 and output device/interface 740 for a computing device 705.
- Examples of computing device 705 may include, but are not limited to, highly mobile devices (e.g., smartphones, devices in vehicles and other machines, devices carried by humans and animals, and the like), mobile devices (e.g., tablets, notebooks, laptops, personal computers, portable televisions, radios, and the like), and devices not designed for mobility (e.g., desktop computers, other computers, information kiosks, televisions with one or more processors embedded therein and/or coupled thereto, radios, and the like).
- highly mobile devices e.g., smartphones, devices in vehicles and other machines, devices carried by humans and animals, and the like
- mobile devices e.g., tablets, notebooks, laptops, personal computers, portable televisions, radios, and the like
- devices not designed for mobility e.g., desktop computers, other computers, information kiosks, televisions with one or more processors embedded therein and/or coupled thereto, radios, and the like.
- Computing device 705 can be communicatively coupled (e.g., via I/O interface 725) to external storage 745 and network 750 for communicating with any number of networked components, devices, and systems, including one or more computing devices of the same or different configuration.
- Computing device 705 or any connected computing device can be functioning as, providing services of, or referred to as a server, client, thin server, general machine, special-purpose machine, or another label.
- the I/O interface 725 may include wireless communication components
- the wireless communication components may include an antenna system with one or more antennae, a radio system, a baseband system, or any combination thereof.
- Radio frequency (RF) signals may be transmitted and received over the air by the antenna system under the management of the radio system.
- I/O interface 725 can include, but is not limited to, wired and/or wireless interfaces using any communication or I/O protocols or standards (e.g., Ethernet, 802. llx, Universal System Bus, WiMax, modem, a cellular network protocol, and the like) for communicating information to and/or from at least all the connected components, devices, and network in computing environment 700.
- Network 750 can be any network or combination of networks (e.g., the Internet, local area network, wide area network, a telephonic network, a cellular network, satellite network, and the like).
- Computing device 705 can use and/or communicate using computer- usable or computer-readable media, including transitory media and non-transitory media.
- Transitory media include transmission media (e.g., metal cables, fiber optics), signals, carrier waves, and the like.
- Non-transitory media include magnetic media (e.g., disks and tapes), optical media (e.g., CD ROM, digital video disks, Blu-ray disks), solid state media (e.g., RAM, ROM, flash memory, solid-state storage), and other non-volatile storage or memory.
- Computing device 705 can be used to implement techniques, methods, applications, processes, or computer-executable instructions in some example computing environments.
- Computer-executable instructions can be retrieved from transitory media, and stored on and retrieved from non-transitory media.
- the executable instructions can originate from one or more of any programming, scripting, and machine languages (e.g., C, C++, C#, Java, Visual Basic, Python, Perl, JavaScript, and others).
- Processor(s) 710 can execute under any operating system (OS) (not shown), in a native or virtual environment.
- OS operating system
- One or more applications can be deployed that include logic unit 760, application programming interface (API) unit 765, input unit 770, output unit 775, acquisition confirmation and user request review unit 780, license issuance determination 785, license generation unit 790, and inter-unit communication mechanism 795 for the different units to communicate with each other, with the OS, and with other applications (not shown).
- acquisition confirmation and user request review unit 780, license issuance determination 785, and license generation unit 790 may implement one or more processes shown in FIGs. 1-5.
- the described units and elements can be varied in design, function, configuration, or implementation and are not limited to the descriptions provided.
- API unit 765 when information or an execution instruction is received by API unit 765, it may be communicated to one or more other units (e.g., logic unit 760, input unit 770, output unit 775, acquisition confirmation and user request review unit 780, license issuance determination 785, and license generation unit 790).
- other units e.g., logic unit 760, input unit 770, output unit 775, acquisition confirmation and user request review unit 780, license issuance determination 785, and license generation unit 790.
- input unit 770 may use API unit 765 to communicate the data acquisition confirmation and user request review unit 780.
- acquisition confirmation and user request review unit 780 may make a determination regarding whether a license should be issued, as explained above.
- Acquisition confirmation and user request review unit 780 may, via API unit 765, interact with the license issuance determination 785 to provide an output as to whether a license should be issued.
- acquisition confirmation and user request review unit 780 may interact with license generation unit 790 to generate the license and provide the license to the user, as explained above.
- logic unit 760 may be configured to control the information flow among the units and direct the services provided by API unit 765, input unit 770, output unit 775, acquisition confirmation and user request review unit 780, license issuance determination 785, and license generation unit 790 in some example implementations described above.
- the flow of one or more processes or implementations may be controlled by logic unit 760 alone or in conjunction with API unit 765.
- the example implementations may have various benefits and advantages.
- increased security is provided during the license activation and verification process, to reduce the risk of a hacker obtaining sensitive information or using the application, as well as the risk of an information leakage to a developer of the software.
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- Computer Hardware Design (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
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Abstract
Description
Claims
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EP17910865.9A EP3639174A4 (en) | 2017-05-22 | 2017-09-20 | System and method for software activation and license tracking |
MX2019013986A MX390381B (en) | 2017-05-22 | 2017-09-20 | System and method for software activation and license tracking |
CN201780091168.XA CN110832479A (en) | 2017-05-22 | 2017-09-20 | System and method for software activation and license tracking |
CA3063223A CA3063223A1 (en) | 2017-05-22 | 2017-09-20 | System and method for software activation and license tracking |
KR1020197037546A KR20200000448A (en) | 2017-05-22 | 2017-09-20 | Systems and methods for software activation and license tracking |
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CN110096849A (en) * | 2019-04-02 | 2019-08-06 | 深圳市中博科创信息技术有限公司 | A kind of License authorization and authentication method, device, equipment and readable storage medium storing program for executing |
CN110677242A (en) * | 2019-08-28 | 2020-01-10 | RealMe重庆移动通信有限公司 | Key processing method, key processing device and terminal equipment |
CN112866419A (en) * | 2021-03-11 | 2021-05-28 | 统信软件技术有限公司 | Activation control method, system and computing equipment |
CN113268715A (en) * | 2020-02-14 | 2021-08-17 | 中移(苏州)软件技术有限公司 | Software encryption method, device, equipment and storage medium |
TWI772795B (en) * | 2019-10-29 | 2022-08-01 | 美商惠普發展公司有限責任合夥企業 | Computing device for tracking device state transitions and related storage medium |
CN117390599A (en) * | 2023-12-04 | 2024-01-12 | 深圳中安高科电子有限公司 | Offline multi-device product license issuing and verifying method, system and device |
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CN111523093A (en) * | 2020-03-20 | 2020-08-11 | 北京元心科技有限公司 | Software license validity checking method and system and corresponding computer equipment |
WO2021195985A1 (en) | 2020-03-31 | 2021-10-07 | 京东方科技集团股份有限公司 | License authentication method, node, system and computer readable storage medium |
CN112307522B (en) * | 2020-10-30 | 2022-09-20 | 苏州浪潮智能科技有限公司 | Implementation method and device and storage medium of maintenance service in a software system |
CN113590486A (en) * | 2021-02-23 | 2021-11-02 | 中国人民解放军军事科学院国防科技创新研究院 | Open source software code quality evaluation method based on measurement |
KR102584566B1 (en) * | 2022-04-27 | 2023-10-05 | (주)아스트론시큐리티 | Dynamic system for managing cloud assets |
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Also Published As
Publication number | Publication date |
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MX2019013986A (en) | 2020-01-21 |
CA3063223A1 (en) | 2018-11-29 |
MX390381B (en) | 2025-03-19 |
KR20200000448A (en) | 2020-01-02 |
EP3639174A4 (en) | 2020-11-18 |
EP3639174A1 (en) | 2020-04-22 |
JP2020524836A (en) | 2020-08-20 |
CN110832479A (en) | 2020-02-21 |
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