USRE39401E1 - Electronic casino gaming system with improved play capacity, authentication and security - Google Patents
Electronic casino gaming system with improved play capacity, authentication and security Download PDFInfo
- Publication number
- USRE39401E1 USRE39401E1 US10/225,096 US22509698A USRE39401E US RE39401 E1 USRE39401 E1 US RE39401E1 US 22509698 A US22509698 A US 22509698A US RE39401 E USRE39401 E US RE39401E
- Authority
- US
- United States
- Prior art keywords
- casino
- memory
- gaming
- gaming system
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 230000004044 response Effects 0.000 claims description 11
- 238000012546 transfer Methods 0.000 claims description 11
- 230000002093 peripheral effect Effects 0.000 claims description 8
- 238000012545 processing Methods 0.000 claims description 3
- 230000003287 optical effect Effects 0.000 claims 5
- 230000000295 complement effect Effects 0.000 claims 4
- 230000001105 regulatory effect Effects 0.000 claims 4
- 238000000034 method Methods 0.000 description 35
- 230000006870 function Effects 0.000 description 31
- 238000010586 diagram Methods 0.000 description 6
- 238000002360 preparation method Methods 0.000 description 5
- 230000008901 benefit Effects 0.000 description 4
- 230000008569 process Effects 0.000 description 4
- 230000006855 networking Effects 0.000 description 3
- 230000000737 periodic effect Effects 0.000 description 3
- 240000005020 Acaciella glauca Species 0.000 description 2
- 208000001613 Gambling Diseases 0.000 description 2
- 238000013459 approach Methods 0.000 description 2
- 230000000977 initiatory effect Effects 0.000 description 2
- 238000009434 installation Methods 0.000 description 2
- 235000003499 redwood Nutrition 0.000 description 2
- 238000012360 testing method Methods 0.000 description 2
- 239000000370 acceptor Substances 0.000 description 1
- 230000009471 action Effects 0.000 description 1
- 238000012550 audit Methods 0.000 description 1
- 238000013475 authorization Methods 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 230000001351 cycling effect Effects 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 238000001514 detection method Methods 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 238000013507 mapping Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000001737 promoting effect Effects 0.000 description 1
- 108090000623 proteins and genes Proteins 0.000 description 1
- 230000000246 remedial effect Effects 0.000 description 1
- 230000003068 static effect Effects 0.000 description 1
- GPRLSGONYQIRFK-MNYXATJNSA-N triton Chemical compound [3H+] GPRLSGONYQIRFK-MNYXATJNSA-N 0.000 description 1
- 238000012795 verification Methods 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/50—Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems
- G06F21/51—Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems at application loading time, e.g. accepting, rejecting, starting or inhibiting executable software based on integrity or source reliability
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/50—Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems
- G06F21/57—Certifying or maintaining trusted computer platforms, e.g. secure boots or power-downs, version controls, system software checks, secure updates or assessing vulnerabilities
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/60—Protecting data
- G06F21/64—Protecting data integrity, e.g. using checksums, certificates or signatures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/06—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols the encryption apparatus using shift registers or memories for block-wise or stream coding, e.g. DES systems or RC4; Hash functions; Pseudorandom sequence generators
- H04L9/0643—Hash functions, e.g. MD5, SHA, HMAC or f9 MAC
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/32—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
- H04L9/3236—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials using cryptographic hash functions
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/32—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials
- H04L9/3247—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system or for message authentication, e.g. authorization, entity authentication, data integrity or data verification, non-repudiation, key authentication or verification of credentials involving digital signatures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2211/00—Indexing scheme relating to details of data-processing equipment not covered by groups G06F3/00 - G06F13/00
- G06F2211/007—Encryption, En-/decode, En-/decipher, En-/decypher, Scramble, (De-)compress
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2221/00—Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/21—Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/2109—Game systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L2209/00—Additional information or applications relating to cryptographic mechanisms or cryptographic arrangements for secret or secure communication H04L9/00
- H04L2209/60—Digital content management, e.g. content distribution
Definitions
- the reissue applications are Reissue application No. 10 / 225 , 096 filed Aug. 21 , 200 ( the present application ) , Reissue application No. 10 / 224 , 680 filed Aug. 21 , 2002 , Reissue application No. 10 / 225 , 116 filed Aug. 21 , 2002 , Reissue application No. 10 / 225 , 097 filed Aug. 21 , 2002 and Reissue application No. 10 / 224 , 699 filed Aug. 21 , 2002 , all of which are divisional reissues of U.S. Pat. No.
- This invention relates to microprocessor based gaming Systems used in gambling casinos.
- Microprocessor based gaming systems are known which are used in gambling casinos to augment the traditional slot machine games (e.g. three reel single or multi-line games) and card games, such as poker and black jack.
- a microprocessor based system includes both hardware and software components to provide the game playing capabilities.
- the hardware components include a video display for displaying the game play, mechanical switches for enabling player selection of additional cards or game play choices, coin acceptors and detectors and the electronic components usually found in a microprocessor based system, such as random access memory (RAM), read only memory (ROM), a processor and one or more buses.
- the software components include the initialization software, credit and payout routines, the game image and rules data set, and a random number generator algorithm.
- an electronic gaming system In order to be acceptable for casino use, an electronic gaming system must provide both security and authentication for the software components. For this reason, gaming commissions have heretofore required that all software components of an electronic gaming system be stored in unalterable memory, which is typically an unalterable ROM. In addition, a copy of the contents of the ROM or a message digest of the contents (or both) are normally kept on file in a secure location designated by the gaming commission so that the contents of an individual ROM removed from a gaming machine can be verified against the custodial version.
- a message digest of the ROM contents is initially generated prior to the installation of the ROM in the machine by using a known algorithm usually referred to as a hash function.
- a hash function is a computation procedure that produces a fixed-size string of bits from a variable-size digital input. The fixed-sized string of bits is termed the hash value. If the hash function is difficult to invert—termed a one-way hash function—the hash function is also termed a message digest function, and the result is termed the message digest.
- the message digest is unique to any given variable size input data set, i.e., the game data set stored in the ROM.
- the ROM When it becomes necessary to later authenticate the ROM from any given machine, the ROM is physically removed from the game console and the message digest of the ROM contents is computed directly from the ROM using the original hash function. The computed message digest is compared with the message digest on file at the designated custodial location (typically in the casino itself). This procedure is typically carried out whenever a machine produces a payoff beyond a given threshold value. If the two message digests match, then the contents of the ROM are considered to be authenticated (verified) and the payout is made to the player.
- the invention comprises an electronic casino gaming system which greatly expands casino game play capability and enhances security and authentication capabilities. More particular, the invention comprises an electronic device gaming system and method having greatly expanded mass storage capability for storing a multiplicity of high resolution, high sound quality casino type games, and provides enhanced authentication of the stored game program information with a high security factor.
- authentication of a casino game data set is carried out within the casino game console using an authentication program stored in an unalterable ROM physically located within the casino game console.
- the casino game data set and a unique signature are stored in a mass storage device, which may comprise a read only unit or a read/write unit and which may be physically located either within the casino game console or remotely located and linked to the casino game console over a suitable network.
- the authentication program stored in the unalterable ROM performs an authentication check on the casino game data set at appropriate times, such as prior to commencement of game play, at periodic intervals or upon demand.
- the contents of the unalterable ROM can be verified by computing the message digest of the unalterable ROM contents and comparing this computed message digest with a securely stored copy of the message digest computed from the ROM contents prior to installation in the casino group game console.
- this aspect of the invention comprises a method of authenticating a data set of a casino style game which consists of two phases: a game data set preparation phase and a game data set checking phase.
- the method proceeds by providing a data set for a casino game, computing a first abbreviated bit string unique to the casino game data set, encrypting the first abbreviated bit string to provide an encrypted signature of the casino game data set, and storing the casino game data set and the signature in a mass storage device.
- the first abbreviated bit string is preferably computed using a has function to produce a message digest of the casino game data set.
- the signature is then encrypted from the message digest.
- the casino game data set checking phase proceeds by computing a second abbreviated bit string from the stored casino game data set using the same hash function, decrypting the stored encrypted signature to recover the first abbreviated bit string, and comparing the first and second abbreviated bit strings to determine whether the two strings match. If a match does occur the casino game data set is deemed authentic, if there is no match, authentication is denied and game play is prohibited.
- the encryption/decryption process is preferably performed using a private key/public technique in which the first abbreviated bit string is encrypted by the game manufacturer using a private encryption key maintained in the custody of the game manufacturer.
- the decryption of the signature is performed using a public key which is contained in an unalterable read only memory element located in the game console, along with the casino game data set.
- the casino game data set is preferably stored in a mass storage device, such as a magnetic or CD-ROM disk drive unit or a network file unit, the selected unit having a relatively large capacity. The actual size of the mass storage device will depend upon the casino game storage requirements and can be tailored to any specific application.
- the authentication routine can also be made of an operator switch mounted in the game console or removal via a network. Consequently, the authenticity of the data set can be automatically checked whenever the transfer occurs and the other appropriate times.
- a message digest computed for the authentication program stored therein is stored in a secure manner in a different location from the game console, such as the casino operator's security facilitates or the facilities of a gaming commission (or both).
- the authenticity of the unalterable read only memory element is checked in the same way as that now performed in prior art devices viz. computing the message digest directly from the unalterable read only memory device, and comparing the message digest thus computed with the custodial version.
- the first aspect of the invention comprises an electronic casino gaming system having means for providing authentication of a gene data set of a casino type game prior to permitting game play, the system including first means for storing a casino game data set and a signature of the casino game data set, the signature comprising an encrypted version of a unique first abbreviated bit string computed from the casino game data set; second means for storing an authentication program capable of computing a second abbreviated bit string from the casino game data set stored in the first storing means and capable of decrypting the encrypted signature stored in the first storing means to recover the first abbreviated bit string; processing means for enabling the authentication program to compute an abbreviated bit string from the casino game data set stored in the first storing means and for enabling the authentication program to decrypt the encrypted signature; and means for comparing the computed second abbreviated bit string with the decrypted abbreviated bit string to determine whether a match is present.
- the first storing means preferably comprises a mass storage device, such as a disk drive unit,
- the authentication program stored in the unalterable ROM located within the casino game console is used to test the authenticity of all other programs and fixed data stored in memory devices in the electronic casino gaming system, such as a system boot ROM, memory devices containing the operating system program, system drivers and executive/loader program, and other memory devices incorporated into the electronic casino game system architecture.
- memory devices in the electronic casino gaming system such as a system boot ROM, memory devices containing the operating system program, system drivers and executive/loader program, and other memory devices incorporated into the electronic casino game system architecture.
- the contents of each such memory device, whether program information or fixed data include signatures employed from message digests computed using a hash function from the original program information or fixed data set.
- the authentication program in the unalterable ROM is used to authenticate the individual memory device contents in essentially the same fashion as that used to authenticate the casino game data sets.
- this second aspect of the invention comprises a method of authenticating a program or data set of a casino style game which consists of two phases: a program or fixed data set preparation phase, and a program or fixed data set checking phase.
- the method proceeds by providing a program or fixed data set for a casino game, computing a first abbreviated bit string unique to the program or fixed data set, encrypting the first abbreviated bit string to provide an encrypted signature of the program or fixed data set, and storing the program or fixed data set and the signature in a memory device.
- the first abbreviated bit string is preferably computed using a hash function to produce a message digest of the program or fixed data set.
- the signature is then encrypted from the message digest.
- the casino game program or fixed data set checking phase proceeds by computing a second abbreviated bit string from the stored casino game program or fixed data set stored in the memory device using the same hash function, decrypting the encrypted signature stored in the memory device to remove the first abbreviated bit string, and comparing the first and second abbreviated bit strings to determine whether the two strings match. If a match does occur, the casino game program or fixed data set is deemed authentic; if there is no match, authentication is denied and use of that casino game program or fixed data set is prohibited.
- the authentication routine is run each time a given casino game program or fixed data set needs to be called or used.
- the authentication routine can also be run automatically on a periodic basis, or on demand—either locally by means of an operator switch mounted in the casino game console or remotely via a network. Consequently, the authenticity of the casino game program or fixed data set can be automatically checked whenever use of that program or fixed data set is required and at other appropriate times, such as in the course of a gaming commission audit.
- this second aspect of the invention comprises an electronic casino gaming system for providing authentication of a casino game program or fixed data set prior to permitting system use of that casino game program or fixed data set, the system including first means for storing a casino game program or fixed data set and a signature of the casino game program or fixed data set; the signature comprising an encrypted version of a unique first abbreviated bit string computed form the casino game program or fixed data set; second means for storing an authentication program capable of computing a second abbreviated bit string from the casino game program or fixed data set stored in the first storing means and capable of decrypting the encrypted signature stored in the first storing means to recover the first abbreviated bit string; processing means for enabling the authentication program in compute an abbreviated bit string from the casino game program or fixed data set stored in the first storing means and for enabling the authentication program to decrypt the encrypted signature, and means for comparing the computed second abbreviated bit string with the decrypted abbreviated bit string to determine whether a match is present.
- Electronic casino game systems incorporating the invention provide a vastly expanded capacity for more sophisticated and attractive casino-style games, while at the same time improving the authentication of the games without compromising security.
- casino game systems incorporating the invention provide great flexibility in changing casino game play, since the casino game data sets representing the various games can be stored in alterable media rather than read only memory units as with present casino game systems.
- the invention affords secure distribution and execution of program code and data, regardless of the particular distribution or storage technique employed. More specifically, the invention allows the casino game data set to reside in any form of secondary storage media, such as the traditional ROM storage, hard magnetic disk drives and CD-ROM drives, or networked file systems. So long as the authentication procedure conducted on the game data set is performed using the authentication program stored in an unalterable ROM, and so long as that ROM can be verified reliably, any casino game data set can be loaded from any source and can be verified by the system at any time: either prior to use, during run-time, periodically during run-time or upon demand.
- the large quantities of storage that can be made available a secure fashion using the invention facilitates the creation of casino gaming systems offering both an increased diversity of games, and individual games of superior quality.
- the authentication of all casino game program and fixed data software ensures the integrity of all system software both prior to game play and thereafter at periodic or random intervals.
- the invention is directed to a casino gaming apparatus, comprising: a casino gaming system; a remote memory disposed in a location remote from said casino gaming system, said remote memory having gaming data disposed therein; and a data link that operatively couples said remote memory to said casino gaming system, said casino gaming system comprising: a casino game console; a video display unit; a memory disposed in said casino game console; a processor disposed in said casino game console and being operatively coupled to said video display unit and said memory of said casino gaming system, said processor causing said gaming data to be checked after said gaming data has been transferred from said remote memory to said memory of said casino gaming system via said data link, and said processor causing said gaming data to be checked based on a comparison of data generated from said gaming data being checked with previously generated data to determine if said gaming data being checked has been corrupted.
- the invention is directed to a casino gaming apparatus, comprising: a casino gaming system; a remote memory disposed in a location remote from said casino gaming system, said remote memory having gaming data relating to a casino game stored therein; and a data link that operatively couples said remote memory to said casino gaming system, said casino gaming system comprising: a casino game console; a video display unit; a memory disposed in said casino game console; a processor disposed in said casino game console and being operatively coupled to said video display unit and said memory of said casino gaming system, said processor causing said gaming data to be authenticated after said gaming data has been transferred from said remote memory to said memory of said casino gaming system via said data link, said processor causing said gaming data to be authenticated based on comparison of a message digest generated by performing a one - way hash function on said gaming data with a message digest previously generated by performing a one - way has function on known gaming data, each of said one - way has functions producing a fixed - size string of bits, and said processor causing
- FIG. 1 is a block diagram of a system incorporating the invention
- FIG. 2 is a schematic diagram illustrating the contents of the read only memory and the mass storage device
- FIG. 3 is a more detailed schematic view of the authentication program stored in the ROM and the game data stored in the mass storage unit;
- FIG. 4 is a diagram illustrating the preparation of the game data set
- FIG. 5 is a diagram illustrating the authentication procedure for the game data set.
- FIG. 6 is a diagram illustrating an alternative approach to the secure loading of software into the system.
- FIG. 1 is a block diagram of an electronic casino gaming system incorporating the invention.
- the system consists of several system components under software control.
- system components include a microprocessor 12 , which may comprise any general purpose microprocessor, such as a Pentium-based microprocessor from Intel Corporation.
- a main memory unit 13 is provided, which is typically a random access memory having a capacity of between 32 and 64 megabytes for storing the majority of programs and graphics elements during game play.
- a system boot ROM 14 provides the initialization software required when power is first applied to the system. ROM 14 contains additional programs in read only form, including the operating system, related drivers and the authentication software described in detail below.
- a non-volatile RAM 17 is a battery based static RAM capable of maintaining its contents through power cycling.
- NV RAM 17 stores significant information relating to game play, such as the number of player credits, the last game outcome and certain diagnostic and error information not critical to an understanding of the invention.
- a mass storage unit implemented in the FIG. 1 system as a magnetic hard disk drive unit 18 is coupled to and controlled by a disk software 19 of conventional design and operation.
- Disk drive unit 18 provides storage for the game specific data set, which includes both program data and image data specifying the rules of the various different casino games or single casino game variations, and the types of images and image sequences to be displayed to the game players.
- the size of the disk drive unit 18 is a function of the number of games and game variations provides for a given system, as well as the amount of data required for each specific game. In general, the more motion video designed into a particular casino game, the more storage required for that casino game software.
- a disk drive unit 18 with a 4-gigabyte capacity will usually provide sufficient storage capacity.
- Disk subsystem 19 comprises a disk controller connected to a PCI bus 20 for controlling the disk drive unit 18 .
- Controller 19 preferably supports SCSI-2, with options of fast and wide.
- a number of different types of locally-based disk drive units may be used in the FIG. 1 system, including a CD-ROM storage unit.
- the mass storage unit need not be physically located within the game, console along with the other elements depicted in FIG. 1 : the mass storage unit may be located remotely from the game console and coupled thereto by means of an appropriate network, such as an ethernet, an R5232 link, or some other hard-wired or wireless network. This latter alternate arrangement is indicated by the inclusion of a network subsystem 21 of appropriate configuration and functional characteristics, which may have ethernet, R5232 serial, or other network compatibility.
- a video subsystem 22 is coupled to the PCI bus and provides the capability of displaying full color still images and MPEG movies with a relatively high frame rate (e.g. 30 frames per second) on an appropriate monitor (not shown).
- a relatively high frame rate e.g. 30 frames per second
- Optional 3D texture mapping may be added to this system, if desired.
- a sound subsystem 23 having a stereo sound playback capability with up to 16 bit CD quality sound is coupled to an ISA bus 24 .
- a general purpose input/output unit 25 provides interfaces to the game mechanical devices (not illustrated) such as manually actuatable switches and display lights.
- a first bridge circuit 27 provides an interface between microprocessor 12 , ROM 14 , main memory 13 and PCI bus 20 .
- Bridge circuit 27 is preferably a TRITON chip set available from INTEL Corporation.
- a second bridge circuit 28 provides an interface between the PCI bus 20 and the ISA bus 24 .
- Bridge circuit 28 is preferably a type 82378 chip available from Intel Corporation.
- FIG. 2 illustrates the types of information stored in the system ROM 14 and the mass storage unit.
- the ROM unit 14 used in the FIG. 1 system comprises two separate ROM elements: ROM 29 and ROM 30 .
- ROM 29 must be an unalterable device, such as a Toshiba type C53400 512K ⁇ 8 bit mask programmed ROM.
- ROM 30 is preferably an unalterable device like ROM 29 , but may comprise a different type of ROM, such as a type 29FO40 field programmable flash ROM available from Intel Corp.
- ROM 29 contains the system initialization or boot code, an authentication program, a random number generator program and an initial portion of the executive/loader programs.
- ROM 30 contains the operating system program, the system drivers and the remainder of the executive/loader programs as noted below.
- the mass storage unit contains the applications, which include the game image and sound data, rules of game play and the like, and the signature associated to each particular casino game.
- FIG. 3 illustrates the authentication and application program information in more detail.
- the authentication program stored in unalterable ROM 29 comprises a message digest algorithm component 32 , a decryption algorithm component 33 , and a decryption key component 34 .
- the message digest algorithm component 32 stored in ROM 29 comprises an exact copy of a hash function program routine used to originally compute a message digest from the loadable game data set 36 in the member described below.
- the decryption algorithm component 33 stored in ROM 29 comprises the algorithm required to decrypt an encrypted casino game data set signature using the decryption key component 34 .
- the decryption key component 34 comprises the decryption key that is required to decrypt any of the encrypted signatures 37 in the manner described below during the authentication routine.
- FIG. 4 illustrates the manner in which an encrypted data set signature 37 is generated.
- a loadable casino game data set 36 is processed using a hash function 41 to generate a message digest 42 which is unique to the loadable game data set 36 .
- the hash function employed may be one of a number of known has functions, such as MD 2 , MD 4 , and MD 5 hash functions and the SHS hash function; or any other suitable has function capable of producing a unique abbreviated bit string from a variable size input data set.
- hash functions such as MD 2 , MD 4 , and MD 5 hash functions and the SHS hash function; or any other suitable has function capable of producing a unique abbreviated bit string from a variable size input data set.
- the message digest 42 is then encrypted with an encryption algorithm 43 using a private encyrption key 44 to generate a signature 37 of the message digest.
- a private encyrption key 44 to generate a signature 37 of the message digest.
- the two-key (private/public key) encyrption technique developed by RSA Data Security, Inc. of Redwood City, Calif. is used. This technique is disclosed and described in U.S. Pat. Nos. 4,200,700, 4,218,582 and 4,405,829, the disclosures of which are hereby incorporated by reference.
- the signature 37 of the message digest 42 is then stored in the mass storage unit along with the loadable data set 36 .
- FIG. 5 illustrates the authentication routine carried out in accordance with the invention, when the authentication routine is called (see below), the loadable casino game data set 36 is transferred from the mass storage unit to main memory 13 (unless already there), and the message digest of casino game data set 36 is computed using the message digest algorithm 32 .
- Message digest algorithm 32 uses the same hash function 41 as that used by the manufacturer to prepare the original message digest 42 .
- the result is an unencrypted version 46 of the message digest computed from the casino game data set 36 currently present in the mass storage unit.
- the encrypted data set signature 37 is decrypted using the public decryption key 34 matching the private key 44 used to originally encrypt the message digest 42 of the casino game data set 36 .
- the message digest 47 decrypted with decryption key 34 is then compared with the message digest 46 computed form the casino game data set 36 . If the two message digest match, then the casino game data set 36 is disposed authentic and game play may proceed. If there is no match, either the casino game data set 36 or the signature 37 is deemed corrupted and not authentic. Game play is prohibited and appropriate actions can be taken: e.g. alerting a security employee using a suitable meassaging system (an audible alarm, flashing lights, or a network message from the game console to a central security area).
- a suitable meassaging system an audible alarm, flashing lights, or a network message from the game console to a central security area.
- an initial part of the loader program is incorporated into unalterable ROM 29 .
- This initial portion of the loader program requires that the authentication program be called prior to the initiation of any casino game play. Since this initial portion of the loader program is located in the unalterable ROM 29 , and since no casino game play can occur until the particular casino game application data set 36 is loaded into main memory 13 , the authentication procedure cannot be bypassed by tampering with the software stored in ROM 30 .
- a procedure must be provided to verify the ROM 29 contents.
- a message digest is computed for the authentication program stored in ROM 29 , and this message digest is stored in a secure manner with the casino operator or the gaming commission (or both) along with the hash function used to produce the message digest.
- This hash function may be the same hash function used to compute the message digest 42 of the casino game data set or a different hash function. In this way, the authenticity of the ROM 29 can be easily checked in the same way as that now performed in prior art devices: vis. computing the message digest directly from the ROM 29 and comparing the message digest thus computed with the custodial version of the message digest.
- the system may also display the message digest 42 of each particular data set 36 or the encrypted signature version 37 for auditing purposes.
- the system may transmit this information via networking subsystem 21 to an on-site or off-site remote location (such as the office of the gaming commissions).
- the message digest displayed or transmitted may comprise the decrypted version or the compute version (or both).
- the authentication procedure carried out by means of the message digest program 32 , decryption program 33 and decryption key 34 stored in unalterable ROM 29 in the manner described above is also used to authenticate the contents of all memory devices in the FIG. 1 system, such as the contents of ROM 30 (see FIG. 2 ), the fixed data portions and program components stored in NV RAM 17 and the program and fixed data contents of any memory devices stored in the networking subsystem 21 , video subsystem 22 , sound subsystem 23 , PCI-ISA interface 24 , and GIP unit 25 .
- Each program or fixed data set stored in any memory device in any of these units has an associated signature, which is encrypted from a message digest of the original program or fixed data set using a hash function, which is preferably the same hash function used to prepare the message digest of the casino game data set.
- a hash function which is preferably the same hash function used to prepare the message digest of the casino game data set.
- the authorization procedure Prior to permitting any such program or fixed data set to participate in the system operation, that program or fixed data set is subjected to the authorization procedure to ensure that the message or fixed data set matches the message digest decrypted from the encrypted signature associated to the program or fixed data set.
- the authentication procedure can be run on each such program or fixed data set at period or random intervals (on demand) in a manner essentially identical to that described above with respect to the casino game data set authentication procedure. As a consequence, the integrity of all software in the system is checked prior to the use of that particular software in order to reveal any unauthorized changes to the software portion of the casino gaming system.
- FIG. 6 An alternative approach to the secure loading of software into the system is depicted in FIG. 6 .
- the basic input/output system (BIOS) software is stored in a ROM 50 , the first of two ROMs making up the system boot ROM 14 (FIG. 1 ).
- the boot strap code, operating system code (OS), drivers and a secure loader are stored in a second ROM 52 .
- An anchor application 54 including graphics and sound drivers, system drivers, money-handling software, a second secure loader, and a signature is stored in the mass storage 18 (FIG. 1 ).
- BIOS is responsible for initializing the motherboard and peripheral cards of the system. After BIOS has completed the initialization, it jumps to the boot strap code in ROM 252 causing the boot strap to copy the OS, OS drivers, and the secure loader into RAM.
- the OS is started and the secure loader stored in ROM 52 is used to load the anchor application 54 from disk 18 .
- the anchor application On disk, the anchor application has a signature that is used during the load to verify the validity of the anchor application.
- the secure loader of the anchor application will check the validity of an application to be loaded by computing the signature and comparing it against the one stored on disk with the application as described above.
- An important advantage of the invention not found in 20 prior art systems is the manner in which the casino game data set can be authenticated.
- authentication of the casino game data set is normally only done when a payout lying above a given threshold is required by the outcome of the game play, and this requires that the game be disabled while the ROM is physically removed and the ROM contents are verified.
- the authenticity of a given casino game data set can be checked in a variety of ways.
- the game data set 36 can be automatically subjected to the authentication procedure illustrated in FIG. 5 each time the game is loaded from the mass storage unit into the main memory 13 .
- the authenticity of the game actually stored in the mass storage unit is automatically checked using the authentication procedure described above without removing the ROM 29 .
- the authentication procedure may be initialized in response to the pull of a slot game handle, the detection of a coin insert, the payout of coins or issuing of credit, or any other detectable event related to game play.
- the authenticity of a given casino game data set 36 can also be checked on demand, either locally at the game console or remotely via a network, by providing a demand procedure. Such a procedure may be initiated, e.g. by providing a manually operable switch in the game console, accessible only to authorized persons, for initiating the authentication routine.
- the FIG. 1 system may be configured to respond to a demand command generated remotely (e.g., in a security area in the casino or off-site) and transmitted to the game console over a network to the networking subsystem 21 .
- Another advantage of the invention lies in the fact that the game data set storage capacity of a system incorporating the invention is not limited by the size of a ROM, but is rather dictated by the size of the mass storage unit. As a consequence, games using high resolution, high motion video and high quality stereo sound can be designed and played on systems incorporating the invention. Also, since the mass storage unit need not be a read-only device, and need not be physically located in the game console, the invention affords great flexibility in game content, scheduling and changes. For example, to change the graphic images in a particular casino game or set of games, new casino game data sets can be generated along with new signatures and stored in the mass storage unit by either exchanging disk drives, replacing disks (for read only disk units), or writing new data to the media.
- the message digest 42 and signature 37 may be computed from the graphics and sound portions of the application program 36 . It may also be desirable to compute a message digest 42 and signature 37 from a subset of the rules, graphics or sound portions of a given applications program 36 , or from some other subset taken from a given applications program 36 . Therefore, the above should not be construed as limiting the scope of the invention, which is defined by the appended claims.
Landscapes
- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Business, Economics & Management (AREA)
- Primary Health Care (AREA)
- Economics (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Business, Economics & Management (AREA)
- Bioethics (AREA)
- Power Engineering (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Storage Device Security (AREA)
Abstract
The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
Description
This application is the national stage of International Application No. PCT/US96/10463, filed on Jun. 17, 1996, which is a continuation-in-part of U.S. application Ser. No. 08/497,662, now U.S. Pat. No. 5,643,086, filed on Jun. 29, 1995.
Notice: More than one reissue application has been filed for the reissue of U.S. Pat. No. 6,106,396. The reissue applications are Reissue application No. 10/225,096 filed Aug. 21, 200 (the present application), Reissue application No. 10/224,680 filed Aug. 21, 2002, Reissue application No. 10/225,116 filed Aug. 21, 2002, Reissue application No. 10/225,097 filed Aug. 21, 2002 and Reissue application No. 10/224,699 filed Aug. 21, 2002, all of which are divisional reissues of U.S. Pat. No. 6,106,396, which issued from U.S. Ser. No. 08/981,882 which is the U.S. national phase of International Application No. PCT/US96/10463 filed Jun. 17, 1996, which is a continuation-in-part of U.S. Ser. No. 08/497,662 filed Jun. 29, 1995, now U.S. Pat. No. 5,643,086.
1. Field of the Invention
This invention relates to microprocessor based gaming Systems used in gambling casinos.
2. Brief Description of the Prior Art
Microprocessor based gaming systems are known which are used in gambling casinos to augment the traditional slot machine games (e.g. three reel single or multi-line games) and card games, such as poker and black jack. In a typical gaming system of this type, a microprocessor based system includes both hardware and software components to provide the game playing capabilities. The hardware components include a video display for displaying the game play, mechanical switches for enabling player selection of additional cards or game play choices, coin acceptors and detectors and the electronic components usually found in a microprocessor based system, such as random access memory (RAM), read only memory (ROM), a processor and one or more buses. The software components include the initialization software, credit and payout routines, the game image and rules data set, and a random number generator algorithm. In order to be acceptable for casino use, an electronic gaming system must provide both security and authentication for the software components. For this reason, gaming commissions have heretofore required that all software components of an electronic gaming system be stored in unalterable memory, which is typically an unalterable ROM. In addition, a copy of the contents of the ROM or a message digest of the contents (or both) are normally kept on file in a secure location designated by the gaming commission so that the contents of an individual ROM removed from a gaming machine can be verified against the custodial version.
In a typical arrangement, a message digest of the ROM contents is initially generated prior to the installation of the ROM in the machine by using a known algorithm usually referred to as a hash function. A hash function is a computation procedure that produces a fixed-size string of bits from a variable-size digital input. The fixed-sized string of bits is termed the hash value. If the hash function is difficult to invert—termed a one-way hash function—the hash function is also termed a message digest function, and the result is termed the message digest. The message digest is unique to any given variable size input data set, i.e., the game data set stored in the ROM. When it becomes necessary to later authenticate the ROM from any given machine, the ROM is physically removed from the game console and the message digest of the ROM contents is computed directly from the ROM using the original hash function. The computed message digest is compared with the message digest on file at the designated custodial location (typically in the casino itself). This procedure is typically carried out whenever a machine produces a payoff beyond a given threshold value. If the two message digests match, then the contents of the ROM are considered to be authenticated (verified) and the payout is made to the player.
While such electronic casino gaming systems have been found to be useful in promoting casino game play, the restriction requiring that the casino game program be stored in unalterable ROM memory, leads to a number of disadvantageous limitations. First, due to the limited capacity of the ROM storage media traditionally used to hold the program, the scope of game play available with such systems is severely limited. For sophisticated games using motion video and audio multi-media elements, much more memory capacity, on the order of hundreds of megabytes, is necessary. However, physical verification of such a large quantity of physical devices is not practical, and has thus far been an impediment to creating sophisticated games with more player appeal. Second, the authentication check is only conducted on a limited basis (usually after a jackpot) or other significant winning game outcome, and the authentication procedure requires that game play be halted until the ROM contents have been found to be authentic.
The invention comprises an electronic casino gaming system which greatly expands casino game play capability and enhances security and authentication capabilities. More particular, the invention comprises an electronic device gaming system and method having greatly expanded mass storage capability for storing a multiplicity of high resolution, high sound quality casino type games, and provides enhanced authentication of the stored game program information with a high security factor.
According to the first aspect of the invention, authentication of a casino game data set is carried out within the casino game console using an authentication program stored in an unalterable ROM physically located within the casino game console. The casino game data set and a unique signature are stored in a mass storage device, which may comprise a read only unit or a read/write unit and which may be physically located either within the casino game console or remotely located and linked to the casino game console over a suitable network. The authentication program stored in the unalterable ROM performs an authentication check on the casino game data set at appropriate times, such as prior to commencement of game play, at periodic intervals or upon demand. At appropriate occasions, the contents of the unalterable ROM can be verified by computing the message digest of the unalterable ROM contents and comparing this computed message digest with a securely stored copy of the message digest computed from the ROM contents prior to installation in the casino group game console.
From a process standpoint, this aspect of the invention comprises a method of authenticating a data set of a casino style game which consists of two phases: a game data set preparation phase and a game data set checking phase. In the game data set preparation phase, the method proceeds by providing a data set for a casino game, computing a first abbreviated bit string unique to the casino game data set, encrypting the first abbreviated bit string to provide an encrypted signature of the casino game data set, and storing the casino game data set and the signature in a mass storage device. The first abbreviated bit string is preferably computed using a has function to produce a message digest of the casino game data set. The signature is then encrypted from the message digest. After storage of the game data set and unique signature, this information is installed in a casino game console. The casino game data set checking phase proceeds by computing a second abbreviated bit string from the stored casino game data set using the same hash function, decrypting the stored encrypted signature to recover the first abbreviated bit string, and comparing the first and second abbreviated bit strings to determine whether the two strings match. If a match does occur the casino game data set is deemed authentic, if there is no match, authentication is denied and game play is prohibited.
The encryption/decryption process is preferably performed using a private key/public technique in which the first abbreviated bit string is encrypted by the game manufacturer using a private encryption key maintained in the custody of the game manufacturer. The decryption of the signature is performed using a public key which is contained in an unalterable read only memory element located in the game console, along with the casino game data set. The casino game data set is preferably stored in a mass storage device, such as a magnetic or CD-ROM disk drive unit or a network file unit, the selected unit having a relatively large capacity. The actual size of the mass storage device will depend upon the casino game storage requirements and can be tailored to any specific application.
Each time a casino game data set is transferred from the mass storage device to the main memory and the system, the authentication routine is run. The authentication routine can also be made of an operator switch mounted in the game console or removal via a network. Consequently, the authenticity of the data set can be automatically checked whenever the transfer occurs and the other appropriate times.
In order to detect attempts to tamper with the contents of the unalterable read only memory element located in the game console, a message digest computed for the authentication program stored therein is stored in a secure manner in a different location from the game console, such as the casino operator's security facilitates or the facilities of a gaming commission (or both). The authenticity of the unalterable read only memory element is checked in the same way as that now performed in prior art devices viz. computing the message digest directly from the unalterable read only memory device, and comparing the message digest thus computed with the custodial version.
From an apparatus standpoint, the first aspect of the invention comprises an electronic casino gaming system having means for providing authentication of a gene data set of a casino type game prior to permitting game play, the system including first means for storing a casino game data set and a signature of the casino game data set, the signature comprising an encrypted version of a unique first abbreviated bit string computed from the casino game data set; second means for storing an authentication program capable of computing a second abbreviated bit string from the casino game data set stored in the first storing means and capable of decrypting the encrypted signature stored in the first storing means to recover the first abbreviated bit string; processing means for enabling the authentication program to compute an abbreviated bit string from the casino game data set stored in the first storing means and for enabling the authentication program to decrypt the encrypted signature; and means for comparing the computed second abbreviated bit string with the decrypted abbreviated bit string to determine whether a match is present. The first storing means preferably comprises a mass storage device, such as a disk drive unit, a CD-ROM unit or a network storage unit. The second storing means preferably comprises an unalterable read only memory in which the authentication program is stored.
According to a second aspect of the invention, the authentication program stored in the unalterable ROM located within the casino game console is used to test the authenticity of all other programs and fixed data stored in memory devices in the electronic casino gaming system, such as a system boot ROM, memory devices containing the operating system program, system drivers and executive/loader program, and other memory devices incorporated into the electronic casino game system architecture. The contents of each such memory device, whether program information or fixed data, include signatures employed from message digests computed using a hash function from the original program information or fixed data set. Upon system initialization, the authentication program in the unalterable ROM is used to authenticate the individual memory device contents in essentially the same fashion as that used to authenticate the casino game data sets. More specifically, the message digest for the given program or fixed data set is computed using the same hash function originally used to produce the message digest for that program or fixed data set. The encrypted signature is decrypted using the proper decryption program and decryption key to recover the message digest. The two versions of the message digest are then compared and, if found to be matching, the concerned program or fixed data set is deemed authentic and is permitted to be used by the system. Once all the concerned programs and fixed data sets have been so authenticated, the casino game data set authentication procedure is run, after which game play is permitted (provided a match occurs).
From a process standpoint, this second aspect of the invention comprises a method of authenticating a program or data set of a casino style game which consists of two phases: a program or fixed data set preparation phase, and a program or fixed data set checking phase. In the program or fixed data set preparation phase, the method proceeds by providing a program or fixed data set for a casino game, computing a first abbreviated bit string unique to the program or fixed data set, encrypting the first abbreviated bit string to provide an encrypted signature of the program or fixed data set, and storing the program or fixed data set and the signature in a memory device. The first abbreviated bit string is preferably computed using a hash function to produce a message digest of the program or fixed data set. The signature is then encrypted from the message digest. After storage of the program or fixed data set and unique signature in the memory device, the memory device in installed in a casino game console. The casino game program or fixed data set checking phase proceeds by computing a second abbreviated bit string from the stored casino game program or fixed data set stored in the memory device using the same hash function, decrypting the encrypted signature stored in the memory device to remove the first abbreviated bit string, and comparing the first and second abbreviated bit strings to determine whether the two strings match. If a match does occur, the casino game program or fixed data set is deemed authentic; if there is no match, authentication is denied and use of that casino game program or fixed data set is prohibited.
The authentication routine is run each time a given casino game program or fixed data set needs to be called or used. The authentication routine can also be run automatically on a periodic basis, or on demand—either locally by means of an operator switch mounted in the casino game console or remotely via a network. Consequently, the authenticity of the casino game program or fixed data set can be automatically checked whenever use of that program or fixed data set is required and at other appropriate times, such as in the course of a gaming commission audit.
From an apparatus standpoint this second aspect of the invention comprises an electronic casino gaming system for providing authentication of a casino game program or fixed data set prior to permitting system use of that casino game program or fixed data set, the system including first means for storing a casino game program or fixed data set and a signature of the casino game program or fixed data set; the signature comprising an encrypted version of a unique first abbreviated bit string computed form the casino game program or fixed data set; second means for storing an authentication program capable of computing a second abbreviated bit string from the casino game program or fixed data set stored in the first storing means and capable of decrypting the encrypted signature stored in the first storing means to recover the first abbreviated bit string; processing means for enabling the authentication program in compute an abbreviated bit string from the casino game program or fixed data set stored in the first storing means and for enabling the authentication program to decrypt the encrypted signature, and means for comparing the computed second abbreviated bit string with the decrypted abbreviated bit string to determine whether a match is present. The first storing means preferably comprises a memory device, such as a read only memory or random access memory. The second storing means preferably comprises an unalterable read only memory in which the authentication program is stored.
Electronic casino game systems incorporating the invention provide a vastly expanded capacity for more sophisticated and attractive casino-style games, while at the same time improving the authentication of the games without compromising security. In addition, casino game systems incorporating the invention provide great flexibility in changing casino game play, since the casino game data sets representing the various games can be stored in alterable media rather than read only memory units as with present casino game systems.
By separating the authentication process from the casino game data set storage, the invention affords secure distribution and execution of program code and data, regardless of the particular distribution or storage technique employed. More specifically, the invention allows the casino game data set to reside in any form of secondary storage media, such as the traditional ROM storage, hard magnetic disk drives and CD-ROM drives, or networked file systems. So long as the authentication procedure conducted on the game data set is performed using the authentication program stored in an unalterable ROM, and so long as that ROM can be verified reliably, any casino game data set can be loaded from any source and can be verified by the system at any time: either prior to use, during run-time, periodically during run-time or upon demand. The large quantities of storage that can be made available a secure fashion using the invention, facilitates the creation of casino gaming systems offering both an increased diversity of games, and individual games of superior quality. In addition, the authentication of all casino game program and fixed data software ensures the integrity of all system software both prior to game play and thereafter at periodic or random intervals.
For a fuller understanding of the nature and advantages of the invention, reference should be had to the ensuing detailed description taken in conjunction with the accompanying drawings.
In one aspect, the invention is directed to a casino gaming apparatus, comprising: a casino gaming system; a remote memory disposed in a location remote from said casino gaming system, said remote memory having gaming data disposed therein; and a data link that operatively couples said remote memory to said casino gaming system, said casino gaming system comprising: a casino game console; a video display unit; a memory disposed in said casino game console; a processor disposed in said casino game console and being operatively coupled to said video display unit and said memory of said casino gaming system, said processor causing said gaming data to be checked after said gaming data has been transferred from said remote memory to said memory of said casino gaming system via said data link, and said processor causing said gaming data to be checked based on a comparison of data generated from said gaming data being checked with previously generated data to determine if said gaming data being checked has been corrupted.
In another aspect, the invention is directed to a casino gaming apparatus, comprising: a casino gaming system; a remote memory disposed in a location remote from said casino gaming system, said remote memory having gaming data relating to a casino game stored therein; and a data link that operatively couples said remote memory to said casino gaming system, said casino gaming system comprising: a casino game console; a video display unit; a memory disposed in said casino game console; a processor disposed in said casino game console and being operatively coupled to said video display unit and said memory of said casino gaming system, said processor causing said gaming data to be authenticated after said gaming data has been transferred from said remote memory to said memory of said casino gaming system via said data link, said processor causing said gaming data to be authenticated based on comparison of a message digest generated by performing a one-way hash function on said gaming data with a message digest previously generated by performing a one-way has function on known gaming data, each of said one-way has functions producing a fixed-size string of bits, and said processor causing a remedial action to be taken if said gaming data transferred from said remote memory to said memory of said casino gaming system is not authentic as determined by said processor.
Other aspects of the invention are defined by the claims set forth at the end of this patent.
Turning now to the drawings, FIG. 1 is a block diagram of an electronic casino gaming system incorporating the invention. As seen in this figure, the system consists of several system components under software control. These system components include a microprocessor 12, which may comprise any general purpose microprocessor, such as a Pentium-based microprocessor from Intel Corporation. A main memory unit 13 is provided, which is typically a random access memory having a capacity of between 32 and 64 megabytes for storing the majority of programs and graphics elements during game play. A system boot ROM 14 provides the initialization software required when power is first applied to the system. ROM 14 contains additional programs in read only form, including the operating system, related drivers and the authentication software described in detail below. A non-volatile RAM 17 is a battery based static RAM capable of maintaining its contents through power cycling. NV RAM 17 stores significant information relating to game play, such as the number of player credits, the last game outcome and certain diagnostic and error information not critical to an understanding of the invention.
A mass storage unit implemented in the FIG. 1 system as a magnetic hard disk drive unit 18 is coupled to and controlled by a disk software 19 of conventional design and operation. Disk drive unit 18 provides storage for the game specific data set, which includes both program data and image data specifying the rules of the various different casino games or single casino game variations, and the types of images and image sequences to be displayed to the game players. The size of the disk drive unit 18 is a function of the number of games and game variations provides for a given system, as well as the amount of data required for each specific game. In general, the more motion video designed into a particular casino game, the more storage required for that casino game software. A disk drive unit 18 with a 4-gigabyte capacity will usually provide sufficient storage capacity. Disk subsystem 19 comprises a disk controller connected to a PCI bus 20 for controlling the disk drive unit 18. Controller 19 preferably supports SCSI-2, with options of fast and wide. It should be noted that a number of different types of locally-based disk drive units may be used in the FIG. 1 system, including a CD-ROM storage unit. Also, the mass storage unit need not be physically located within the game, console along with the other elements depicted in FIG. 1: the mass storage unit may be located remotely from the game console and coupled thereto by means of an appropriate network, such as an ethernet, an R5232 link, or some other hard-wired or wireless network. This latter alternate arrangement is indicated by the inclusion of a network subsystem 21 of appropriate configuration and functional characteristics, which may have ethernet, R5232 serial, or other network compatibility.
A video subsystem 22 is coupled to the PCI bus and provides the capability of displaying full color still images and MPEG movies with a relatively high frame rate (e.g. 30 frames per second) on an appropriate monitor (not shown). Optional 3D texture mapping may be added to this system, if desired.
A sound subsystem 23 having a stereo sound playback capability with up to 16 bit CD quality sound is coupled to an ISA bus 24. A general purpose input/output unit 25 provides interfaces to the game mechanical devices (not illustrated) such as manually actuatable switches and display lights. A first bridge circuit 27 provides an interface between microprocessor 12, ROM 14, main memory 13 and PCI bus 20. Bridge circuit 27 is preferably a TRITON chip set available from INTEL Corporation. A second bridge circuit 28 provides an interface between the PCI bus 20 and the ISA bus 24. Bridge circuit 28 is preferably a type 82378 chip available from Intel Corporation.
The decryption key component 34 comprises the decryption key that is required to decrypt any of the encrypted signatures 37 in the manner described below during the authentication routine.
In order to ensure that the authentication routine cannot be bypassed by tampering with the loader program stored in ROM 30, an initial part of the loader program is incorporated into unalterable ROM 29. This initial portion of the loader program requires that the authentication program be called prior to the initiation of any casino game play. Since this initial portion of the loader program is located in the unalterable ROM 29, and since no casino game play can occur until the particular casino game application data set 36 is loaded into main memory 13, the authentication procedure cannot be bypassed by tampering with the software stored in ROM 30.
Since authentication of the game data set 36 and signature 37 is entrusted to the contents of ROM 29, a procedure must be provided to verify the ROM 29 contents. For this purpose, a message digest is computed for the authentication program stored in ROM 29, and this message digest is stored in a secure manner with the casino operator or the gaming commission (or both) along with the hash function used to produce the message digest. This hash function may be the same hash function used to compute the message digest 42 of the casino game data set or a different hash function. In this way, the authenticity of the ROM 29 can be easily checked in the same way as that now performed in prior art devices: vis. computing the message digest directly from the ROM 29 and comparing the message digest thus computed with the custodial version of the message digest. If required by a given gaming commission or deemed desirably by a casino operator, the system may also display the message digest 42 of each particular data set 36 or the encrypted signature version 37 for auditing purposes. In addition, the system may transmit this information via networking subsystem 21 to an on-site or off-site remote location (such as the office of the gaming commissions). The message digest displayed or transmitted may comprise the decrypted version or the compute version (or both).
The authentication procedure carried out by means of the message digest program 32, decryption program 33 and decryption key 34 stored in unalterable ROM 29 in the manner described above is also used to authenticate the contents of all memory devices in the FIG. 1 system, such as the contents of ROM 30 (see FIG. 2), the fixed data portions and program components stored in NV RAM 17 and the program and fixed data contents of any memory devices stored in the networking subsystem 21, video subsystem 22, sound subsystem 23, PCI-ISA interface 24, and GIP unit 25. Each program or fixed data set stored in any memory device in any of these units has an associated signature, which is encrypted from a message digest of the original program or fixed data set using a hash function, which is preferably the same hash function used to prepare the message digest of the casino game data set. Prior to permitting any such program or fixed data set to participate in the system operation, that program or fixed data set is subjected to the authorization procedure to ensure that the message or fixed data set matches the message digest decrypted from the encrypted signature associated to the program or fixed data set. In addition, the authentication procedure can be run on each such program or fixed data set at period or random intervals (on demand) in a manner essentially identical to that described above with respect to the casino game data set authentication procedure. As a consequence, the integrity of all software in the system is checked prior to the use of that particular software in order to reveal any unauthorized changes to the software portion of the casino gaming system.
An alternative approach to the secure loading of software into the system is depicted in FIG. 6. In this embodiment the basic input/output system (BIOS) software is stored in a ROM 50, the first of two ROMs making up the system boot ROM 14 (FIG. 1). The boot strap code, operating system code (OS), drivers and a secure loader are stored in a second ROM 52. An anchor application 54 including graphics and sound drivers, system drivers, money-handling software, a second secure loader, and a signature is stored in the mass storage 18 (FIG. 1).
When power is initially applied to the system on start-up, or when the system experiences a warm restart, the CPU 12 will begin executing code from the BISO ROM 50. The BIOS is responsible for initializing the motherboard and peripheral cards of the system. After BIOS has completed the initialization, it jumps to the boot strap code in ROM 252 causing the boot strap to copy the OS, OS drivers, and the secure loader into RAM.
Once in the RAM, the OS is started and the secure loader stored in ROM 52 is used to load the anchor application 54 from disk 18. On disk, the anchor application has a signature that is used during the load to verify the validity of the anchor application.
After the anchor application 54 is started, it will be used to load all other applications. The secure loader of the anchor application will check the validity of an application to be loaded by computing the signature and comparing it against the one stored on disk with the application as described above.
An important advantage of the invention not found in 20 prior art systems is the manner in which the casino game data set can be authenticated. In prior art systems, authentication of the casino game data set is normally only done when a payout lying above a given threshold is required by the outcome of the game play, and this requires that the game be disabled while the ROM is physically removed and the ROM contents are verified. In systems incorporating the invention, the authenticity of a given casino game data set can be checked in a variety of ways. For example, the game data set 36 can be automatically subjected to the authentication procedure illustrated in FIG. 5 each time the game is loaded from the mass storage unit into the main memory 13. Thus, as a player selects a casino game for game play in the system, the authenticity of the game actually stored in the mass storage unit is automatically checked using the authentication procedure described above without removing the ROM 29. Further, if desired, the authentication procedure may be initialized in response to the pull of a slot game handle, the detection of a coin insert, the payout of coins or issuing of credit, or any other detectable event related to game play. The authenticity of a given casino game data set 36 can also be checked on demand, either locally at the game console or remotely via a network, by providing a demand procedure. Such a procedure may be initiated, e.g. by providing a manually operable switch in the game console, accessible only to authorized persons, for initiating the authentication routine. Alternatively, the FIG. 1 system may be configured to respond to a demand command generated remotely (e.g., in a security area in the casino or off-site) and transmitted to the game console over a network to the networking subsystem 21.
Another advantage of the invention lies in the fact that the game data set storage capacity of a system incorporating the invention is not limited by the size of a ROM, but is rather dictated by the size of the mass storage unit. As a consequence, games using high resolution, high motion video and high quality stereo sound can be designed and played on systems incorporating the invention. Also, since the mass storage unit need not be a read-only device, and need not be physically located in the game console, the invention affords great flexibility in game content, scheduling and changes. For example, to change the graphic images in a particular casino game or set of games, new casino game data sets can be generated along with new signatures and stored in the mass storage unit by either exchanging disk drives, replacing disks (for read only disk units), or writing new data to the media. In the networked mass storage application, these changes can be made to the files controlled by the network file server. Since the casino game data sets must pass the authentication procedure test, either periodically or on demand, corrupted data sets cannot go undetected. Thus the invention opens up the field of electronic casino gaming systems to readily modifiable games with flexible displays and rules, without sacrificing the essential security of such systems. In fact, security is greatly enhanced by the ability of the invention to authenticate all game data sets both regularly (for each handle pull) and at any time (on demand), without interfering with regular game play (unless no match occurs between the two forms of message digest).
While the above provides a full and complete disclosure of the preferred embodiments of the invention, various modifications, alternate constructions and equivalents may be employed without departing from the true spirit and scope of the invention. For example, while the RSA public/private key encryption technique is preferred (due to the known advantages of this technique), a single, private key encryption technique may be employed, if desired. In a system using this technique, the single key would be stored in ROM 29 in place of the public key 34. Also, the message digest 42 and signature 37 for a given application 36 need not be computed form the entire casino game data set. For example, for some casino games it may be desirable to provide a fixed set of rules while permitting future changes in the casino game graphics, should or both. For such casino games, it may be sufficient to compute the message digest 42 and signature 37 from only the rules portion of the applications program 36. In other cases, it may be desirable or convenient to maintain the casino game video and audio portions constant, while allowing future changes to the rules of game play. For casino games of this category, the message digest 42 and signature 37 may be computed from the graphics and sound portions of the application program 36. It may also be desirable to compute a message digest 42 and signature 37 from a subset of the rules, graphics or sound portions of a given applications program 36, or from some other subset taken from a given applications program 36. Therefore, the above should not be construed as limiting the scope of the invention, which is defined by the appended claims.
Claims (114)
1. An electronic gaming system for providing authentication of a data set associated with a casino type game, said system comprising:
(a) a first storage means for storing a game data set and a game signature comprising an encrypted version of a unique primary abbreviated game bit string computed from said game data set;
(b) a second storage means for storing,
an anchor application including a first authentication program capable of determining the validity of said game data set by,
computing a complementary abbreviated game bit string from said game data set,
decrypting said game signature set to recover said primary abbreviated game bit string,
comparing said complementary abbreviated game bit string with said primary abbreviated game bit string to determine whether a match is present, and
an anchor signature including an encrypted version of a unique primary abbreviated anchor bit string computed from said anchor application;
(c) a third storage means for storing a second authentication program capable of determining the validity of said anchor application by,
computing a complementary abbreviated anchor bit string from said anchor application,
decrypting said anchor signature to recover said primary abbreviated anchor bit string, and
comparing said complementary abbreviated anchor bit string with said primary abbreviated anchor bit string to determine whether a match is present; and
(d) processing means for enabling said first authentication program to determine the validity of said game data set and for enabling said second authentication program to determine the validity of said anchor application.
2. An electronic gaming system as recited in claim 1 further comprising a fourth storage means for storing basic input/output system (BIOS) code.
3. An electronic gaming system as recited in claim 2 wherein said fourth storage means is an unalterable ROM device.
4. An electronic gaming system as recited in claim 1 wherein said third storage means further stores operating system code, operating system drivers, and bootstrap code.
5. An electronic gaming system as recited in claim 1 wherein said first storage means and said second storage means comprise a single mass storage means.
6. An electronic gaming system as recited in claim 1 wherein said first storage means is a mass storage memory device.
7. An electronic gaming system as recited in claim 1 wherein said third storage means is an unalterable read only memory.
8. An electronic gaming system as recited in claim 1 wherein said first storage means is a CD ROM.
9. An electronic gaming system as recited in claim 1 wherein said first storage means is a hard disk drive.
10. An electronic gaming system as recited in claim 1 wherein said first storage means comprises a network storage system which is remote from the electronic gaming system.
11. An electronic gaming system as recited in claim 1 wherein said second storage means comprises a network storage system which is remote from the electronic gaming system.
12. An electronic gaming system as recited in claim 1 wherein said game data set is a game-modifying data set for changing game rules parameters of the casino type game.
13. An electronic gaming system as recited in claim 12 wherein said game-modifying data set includes a memory handler modifying data set for changing money handling parameters of the casino type game.
14. An electronic gaming system as recited in claim 12 wherein said game-modifying data sets include a graphics modifying data set for changing graphics parameters of the casino type game.
15. An electronic gaming system as recited in claim 12 wherein said game-modifying data sets include a sound driver modifying data set for changing sound parameters of the casino type game.
16. A casino gaming system comprising:
a remote memory disposed in a location remote from a casino gaming apparatus, said remote memory having gaming data relating to a first casino game stored therein; and
a network that operatively couples said remote memory to said casino gaming apparatus,
the casino gaming apparatus comprising:
a casino game console;
a video display unit;
a main memory, providing an executable space for a processor;
a second memory disposed in said casino game console, said second memory storing gaming data related to a casino game;
a third memory storing an operating system, said third memory being disposed in said casino game console, wherein the operating system is enabled to control access to the second memory and wherein the operating system is authenticated prior to authentication the gaming data relating to the casino game stored on the second memory;
a network interface coupled to the gaming console for connecting to the network; and
the processor disposed in said casino game console and being operatively coupled to said video display unit, said first memory, said second memory, said third memory and the network interface;
said processor operable to transfer gaming data relating to the first casino game from the remote memory to the casino gaming apparatus,
said processor operable to cause said transferred gaming data relating to the first casino game to be authenticated based on at least a comparison of a first hash value generated from said transferred gaming data relating to the first casino game with a second hash value generated from known gaming data.
17. The casino gaming system as defined in claim 16 wherein said second memory comprises an optical disk.
18. The casino gaming system as defined in claim 16 further comprising at least one peripheral device coupled to the gaming console including a memory device wherein the processor is operable to authenticate contents of the memory device.
19. The casino gaming system as defined in claim 16 wherein said second memory comprises a magnetic hard disk.
20. The casino gaming system as defined in claim 16 wherein said second memory is operable as a read-only memory.
21. The casino gaming system as defined in claim 16 wherein the second memory is disposed in said casino game console.
22. The casino gaming system as defined in claim 16 wherein the second memory is disposed in a remote location separate from said casino game console.
23. The casino gaming system as defined in claim 16 further comprising a nonvolatile memory operable to store gaming data relating to the play of the casino game.
24. The casino gaming system as defined in claim 23 wherein the nonvolatile memory is disposed in said casino game console.
25. The casino gaming system as defined in claim 23 wherein the nonvolatile memory is disposed in a remote location separate from said casino game console.
26. The casino gaming system as defined in claim 16 wherein the video display unit is disposed in a remote location separate from said casino game console.
27. The casino gaming system as defined in claim 16 further comprising a video subsystem, operatively coupled to the video display unit and operatively coupled to the processor, adapted for displaying still images, motion video or combinations thereof.
28. The casino gaming system as defined in claim 16 wherein the processor is operable to generate a game play of a plurality of different casino games.
29. The casino gaming system as defined in claim 16 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to generate a play of the particular casino game on the casino gaming apparatus.
30. The casino gaming system as defined in claim 16 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to transfer gaming data relating to the particular casino game from the remote memory to the casino gaming apparatus.
31. The casino gaming system as defined in claim 16 further comprising a sound-generating apparatus operatively coupled to the processor.
32. The casino gaming system as defined in claim 16 wherein the network interface is designed to provide a wired connection or a wireless connection to a network.
33. The casino gaming system as defined in claim 16 wherein the network comprises a wired link, a wireless link or combinations thereof.
34. A casino gaming system comprising:
a remote memory disposed in a location remote from a casino gaming apparatus, said remote memory having gaming data relating to a plurality of casino games stored therein, the gaming data relating to the plurality of casino games; and
a network that operatively couples said remote memory to said casino gaming apparatus,
the casino gaming apparatus comprising:
a casino game console;
a video display unit;
a main memory providing an executable space for a processor;
a disk memory having gaming data relating to a casino game stored therein, said disk memory being disposed in said casino game console;
a memory storing second logic for accessing files on a disk memory or the files on the remote memory wherein the system logic is authenticated prior to authenticating the gaming data and wherein said memory is disposed in said casino game console;
a network interface coupled to the gaming console for connecting to the network; and
the processor disposed in said casino game console and being operatively coupled to said video display unit, said main memory, said memory and said disk memory;
said processor operable to cause said gaming data relating to the casino game to be authenticated based on a comparison of at least a hash value generated from said gaming data with a known hash value; and
said processor operable to transfer first gaming data relating to a first casino game from the plurality of casino games stored on the remote memory to the gaming apparatus and to authenticate the first gaming data based on at least a comparison of at least a first hash value generated from said first gaming data with a first known hash value.
35. The casino gaming system as defined in claim 34 wherein said disk memory comprises an optical disk.
36. The casino gaming system as defined in claim 34 further comprising at least one peripheral device coupled to the gaming console including a memory device wherein the processor is operable to authenticate contents of the memory device.
37. The casino gaming system as defined in claim 34 wherein said disk memory comprises a magnetic hard disk.
38. The casino gaming system as defined in claim 34 wherein said disk memory is operable as a read-only memory.
39. The casino gaming system as defined in claim 34 wherein the disk memory is disposed in said casino game console.
40. The casino gaming system as defined in claim 34 wherein the disk memory is disposed in a remote location separate from said casino game console.
41. The casino gaming system as defined in claim 34 further comprising a nonvolatile memory operable to store gaming data relating to the play of the casino game.
42. The casino gaming system as defined in claim 41 wherein the nonvolatile memory is disposed in said casino game console.
43. The casino gaming system as defined in claim 41 wherein the nonvolatile memory is disposed in a remote location separate from said casino game console.
44. The casino gaming system as defined in claim 34 wherein the video display unit is disposed in a remote location separate from said casino game console.
45. The casino gaming system as defined in claim 34 further comprising a video subsystem, operatively coupled to the video display unit and operatively coupled to the processor, adapted for displaying still images, motion video or combinations thereof.
46. The casino gaming system as defined in claim 34 wherein the processor is operable to generate a game play of a plurality of different casino games.
47. The casino gaming system as defined in claim 34 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to generate a play of the particular casino game on the casino gaming apparatus.
48. The casino gaming system as defined in claim 34 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to transfer gaming data relating to the particular casino game from the remote memory to the casino gaming apparatus.
49. The casino gaming system as defined in claim 34 further comprising a sound-generating apparatus operatively coupled to the processor.
50. The casino gaming system as defined in claim 34 wherein the network interface is designed to provide a wired connection or a wireless connection to a network.
51. The casino gaming system as defined in claim 34 wherein the network comprises a wired link, a wireless link or combinations thereof.
52. A casino gaming system comprising:
a remote memory disposed in a location remote from a casino gaming apparatus, said remote memory having first gaming data relating to a first casino game stored therein; and
a network that operatively couples said remote memory to said casino gaming apparatus,
the casino gaming apparatus comprising:
a casino game console;
a video display unit;
a first memory providing an executable space for a processor said first memory being disposed in said casino game console;
a second memory operable to store gaming data related to a casino game;
a third memory storing an operating system wherein the operating system is authenticated prior to an authentication of the gaming data stored in the second memory;
a network interface coupled to the gaming console for connecting to the network;
at least one peripheral device coupled to the casino game console wherein the peripheral device includes a memory device for storing a fixed data set, a program or combination thereof, and wherein prior to allowing the program or the fixed data set to participate in system operations on the casino gaming apparatus, the casino gaming apparatus is operable to authenticate the fixed data set or the program stored on the memory device; and
the processor disposed in said casino game console and being operatively coupled to said video display unit, said first memory, said second memory, said third memory and the peripheral device,
said processor operable to transfer first gaming data relating to the first casino game from the remote memory to the casino gaming apparatus; and
said processor operable to authenticate said gaming data, said first gaming data, the fixed data or the program.
53. The casino gaming system as defined in claim 52 wherein said second memory comprises an optical disk.
54. The casino gaming system as defined in claim 52 wherein said second memory comprises a magnetic hard disk.
55. The casino gaming system as defined in claim 52 wherein said second memory is operable as a read-only memory.
56. The casino gaming system as defined in claim 52 wherein the second memory is disposed in said casino game console.
57. The casino gaming system as defined in claim 52 wherein the second memory is disposed in a remote location separate from said casino game console.
58. The casino gaming system as defined in claim 52 further comprising a nonvolatile memory operable to store gaming data relating to the play of the casino game.
59. The casino gaming system as defined in claim 58 wherein the nonvolatile memory is disposed in said casino game console.
60. The casino gaming system as defined in claim 58 wherein the nonvolatile memory is disposed in a remote location separate from said casino game console.
61. The casino gaming system as defined in claim 52 wherein the video display unit is disposed in a remote location separate from said casino game console.
62. The casino gaming system as defined in claim 52 further comprising a video subsystem, operatively coupled to the video display unit and operatively coupled to the processor, adapted for displaying still images, motion video or combinations thereof.
63. The casino gaming system as defined in claim 52 wherein the processor is operable to generate a game play of a plurality of different casino games.
64. The casino gaming system as defined in claim 52 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to generate a play of the particular casino game on the casino gaming apparatus.
65. The casino gaming system as defined in claim 52 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to transfer gaming data relating to the particular casino game from the remote memory to the casino gaming apparatus.
66. The casino gaming system as defined in claim 52 further comprising a sound-generating apparatus operatively coupled to the processor.
67. The casino gaming system as defined in claim 52 wherein the network interface is designed to provide a wired connection or a wireless connection to a network.
68. The casino gaming system as defined in claim 52 wherein the network comprises a wired link, a wireless link or combinations thereof.
69. A casino gaming system comprising:
a first remote memory disposed in a location remote from a casino gaming apparatus, said remote memory having a first gaming data relating to a first casino game stored therein;
a second remote memory disposed in a location remote from the casino gaming apparatus, said second remote memory operable to receive and to store information relating to the authentication of gaming data on the casino gaming apparatus;
a network that operatively couples said first remote memory and said second remote to said casino gaming apparatus,
the casino gaming apparatus comprising:
a casino game console;
a video display unit;
a first memory, providing an executable space for a processor, disposed in said casino game console;
a second memory disposed in said casino game console, said second memory storing second gaming data related to a second casino game;
a third memory storing an operating system, said third memory being disposed in said casino game console, wherein the operating system is enabled to control access to the second memory and wherein the operating system is authenticated prior to an authentication of the second gaming data relating to the second casino game stored on the second memory;
a network interface coupled to the gaming console for connecting to the network; and
the processor disposed in said casino game console and being operatively coupled to said video display unit, said first memory, said second memory, said third memory and the network interface;
said processor operable to transfer first gaming data relating to the first casino game from the remote memory to the gaming apparatus;
said processor operable to authenticate the first gaming data or the second gaming data; and
said processor operable to send information relating to the authentication of the first gaming data or authentication of the second gaming data to the second remote memory location.
70. The casino gaming system as defined in claim 69 wherein said second memory comprises an optical disk.
71. The casino gaming system as defined in claim 69 further comprising at least one peripheral device coupled to the gaming console including a memory device wherein the processor is operable to authenticate contents of the memory device.
72. The casino gaming system as defined in claim 69 wherein said second memory comprises a magnetic hard disk.
73. The casino gaming system as defined in claim 69 wherein said second memory is operable as a read-only memory.
74. The casino gaming system as defined in claim 69 wherein the second memory is disposed in said casino game console.
75. The casino gaming system as defined in claim 69 wherein the second memory is disposed in a remote location separate from said casino game console.
76. The casino gaming system as defined in claim 69 further comprising a nonvolatile memory operable to store gaming data relating to the play of the casino game.
77. The casino gaming system as defined in claim 76 wherein the nonvolatile memory is disposed in said casino game console.
78. The casino gaming system as defined in claim 76 wherein the nonvolatile memory is disposed in a remote location separate from said casino game console.
79. The casino gaming system as defined in claim 69 wherein the video display unit is disposed in a remote location separate from said casino game console.
80. The casino gaming system as defined in claim 69 further comprising a video subsystem, operatively coupled to the video display unit and operatively coupled to the processor, adapted for displaying still images, motion video or combinations thereof.
81. The casino gaming system as defined in claim 69 wherein the processor is operable to generate a game play of a plurality of different casino games.
82. The casino gaming system as defined in claim 69 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to generate a play of the particular casino game on the casino gaming apparatus.
83. The casino gaming system as defined in claim 69 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to transfer gaming data relating to the particular casino game from the remote memory to the casino gaming apparatus.
84. The casino gaming system as defined in claim 69 further comprising a sound-generating apparatus operatively coupled to the processor.
85. The casino gaming system as defined in claim 69 wherein the network interface is designed to provide a wired connection or a wireless connection to a network.
86. The casino gaming system as defined in claim 69 wherein the network comprises a wired link, a wireless link or combinations thereof.
87. The casino gaming system as defined in claim 69 wherein the second remote memory location is controlled by a regulatory body.
88. The casino gaming system as defined in claim 69 wherein the regulatory body is a gaming commission.
89. The casino gaming system as defined in claim 69 wherein the second remote memory is controlled by a gaming machine operator.
90. A casino gaming system comprising:
a remote memory disposed in a location remote from a casino gaming apparatus, said remote memory having first gaming data relating to a first casino game stored therein; and
a network that operatively couples said remote memory to said casino gaming apparatus,
the casino gaming apparatus comprising:
a casino game console;
a video display unit;
a first memory, providing an executable space for a processor, disposed in said casino game console;
a second memory storing second gaming data related to a second casino game;
a third memory storing an operating system adapted to control access to the second memory wherein the operating system is authenticated prior to the authentication of the first gaming data and the second gaming data;
a network interface coupled to the gaming console for connecting to the network; and
the processor disposed in said casino game console and being operatively coupled to said video display unit, said first memory, said second memory, said third memory and the network interface;
said processor operable to transfer first gaming data relating to the first casino game from the remote memory to the gaming apparatus; and
said processor operable to authenticate the first gaming data or the authenticate the second gaming data.
91. The casino gaming system as defined in claim 69 wherein said second memory comprises an optical disk.
92. The casino gaming system as defined in claim 69 further comprising at least one peripheral device coupled to the gaming console including a memory device wherein the processor is operable to authenticate contents of the memory device.
93. The casino gaming system as defined in claim 69 wherein said second memory comprises a magnetic hard disk.
94. The casino gaming system as defined in claim 69 wherein said second memory is operable as a read-only memory.
95. The casino gaming system as defined in claim 69 wherein the second memory is disposed in said casino game console.
96. The casino gaming system as defined in claim 69 wherein the second memory is disposed in a remote location separate from said casino game console.
97. The casino gaming system as defined in claim 69 further comprising a nonvolatile memory operable to store gaming data relating to the play of the casino game.
98. The casino gaming system as defined in claim 97 wherein the nonvolatile memory is disposed in said casino game console.
99. The casino gaming system as defined in claim 97 wherein the nonvolatile memory is disposed in a remote location separate from said casino game console.
100. The casino gaming system as defined in claim 90 wherein the video display unit is disposed in a remote location separate from said casino game console.
101. The casino gaming system as defined in claim 90 further comprising a video subsystem, operatively coupled to the video display unit and operatively coupled to the processor, adapted for displaying still images, motion video or combinations thereof.
102. The casino gaming system as defined in claim 90 wherein the processor is operable to generate a game play of a plurality of different casino games.
103. The casino gaming system as defined in claim 90 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to generate a play of the particular casino game on the casino gaming apparatus.
104. The casino gaming system as defined in claim 90 wherein in response to receiving a selection of a particular casino game from a plurality of different casino games, the casino gaming apparatus is operable to transfer gaming data relating to the particular casino game from the remote memory to the casino gaming apparatus.
105. The casino gaming system as defined in claim 90 further comprising a sound-generating apparatus operatively coupled to the processor.
106. The casino gaming system as defined in claim 90 wherein the network interface is designed to provide a wired connection or a wireless connection to a network.
107. The casino gaming system as defined in claim 90 wherein the network comprises a wired link, a wireless link or combinations thereof.
108. The casino gaming system as defined in claim 90 wherein the second remote memory location is controlled by a regulatory body.
109. The casino gaming system as defined in claim 90 wherein the regulatory body is a gaming commission.
110. The casino gaming system as defined in claim 90 wherein the second remote memory is controlled by a gaming machine operator.
111. The casino gaming system as defined in claim 90 further comprising a fourth memory disposed in said casino game console and coupled to said processor wherein the fourth memory stores a boot code for the gaming apparatus.
112. The casino gaming system as defined in claim 90 wherein the fourth memory is an unalterable memory separate from the first memory, the second memory and the third memory.
113. The casino gaming system as defined in claim 90 wherein the fourth memory is designed or configured to prevent a bypassing of authentication routine used to the authenticate, operating system, the first gaming data and the second gaming data.
114. The casino gaming system as defined in claim 90 wherein the fourth memory stores a secure loader program.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/225,096 USRE39401E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/497,662 US5643086A (en) | 1995-06-29 | 1995-06-29 | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US10/225,096 USRE39401E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US08/981,882 US6106396A (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
PCT/US1996/010463 WO1997001902A1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
Publications (1)
Publication Number | Publication Date |
---|---|
USRE39401E1 true USRE39401E1 (en) | 2006-11-14 |
Family
ID=37189417
Family Applications (6)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US08/497,662 Expired - Lifetime US5643086A (en) | 1995-06-29 | 1995-06-29 | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US10/225,097 Expired - Lifetime USRE39370E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US08/981,882 Ceased US6106396A (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US10/225,116 Expired - Lifetime USRE39400E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US10/225,096 Expired - Lifetime USRE39401E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US10/224,698 Expired - Lifetime USRE39368E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
Family Applications Before (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US08/497,662 Expired - Lifetime US5643086A (en) | 1995-06-29 | 1995-06-29 | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US10/225,097 Expired - Lifetime USRE39370E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US08/981,882 Ceased US6106396A (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
US10/225,116 Expired - Lifetime USRE39400E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US10/224,698 Expired - Lifetime USRE39368E1 (en) | 1995-06-29 | 1996-06-17 | Electronic casino gaming system with improved play capacity, authentication and security |
Country Status (1)
Country | Link |
---|---|
US (6) | US5643086A (en) |
Cited By (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20040054952A1 (en) * | 2002-09-13 | 2004-03-18 | Morrow James W. | Device verification system and method |
US20050009599A1 (en) * | 2003-07-09 | 2005-01-13 | Ryan Chad A. | Gaming machine having targeted run-time software authentication |
US20050170893A1 (en) * | 2002-07-03 | 2005-08-04 | Muir Robert L. | Gaming machine power fail enhancement |
US20090172227A1 (en) * | 2007-12-27 | 2009-07-02 | Igt | Serial advanced technology attachment write protection: mass storage data protection device |
US20110212761A1 (en) * | 2010-02-26 | 2011-09-01 | Igt | Gaming machine processor |
US8038530B2 (en) | 2005-02-28 | 2011-10-18 | Wms Gaming Inc. | Method and apparatus for filtering wagering game content |
US20130053137A1 (en) * | 2011-08-25 | 2013-02-28 | Dwayne Nelson | Authenticating gaming machine content |
US8579705B1 (en) * | 1998-06-17 | 2013-11-12 | Eugene Thomas Bond | Software verification and authentication |
US8705739B2 (en) | 2005-08-29 | 2014-04-22 | Wms Gaming Inc. | On-the-fly encryption on a gaming machine |
US9424712B2 (en) | 2008-06-27 | 2016-08-23 | Bally Gaming, Inc. | Authenticating components in wagering game systems |
US9811972B2 (en) | 2013-12-31 | 2017-11-07 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US20190272705A1 (en) * | 2018-03-01 | 2019-09-05 | Ags Llc | Gaming system having boot locked validation of program installs, data installs and program launches |
US10490022B2 (en) | 2013-12-31 | 2019-11-26 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US11321994B2 (en) * | 2019-10-14 | 2022-05-03 | Everi Payments Inc. | Methods, devices and systems for electronically moving funds between an e-wallet and a gaming machine |
Families Citing this family (513)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
RU95103479A (en) * | 1994-03-11 | 1996-12-27 | Уолкер Эссет Мэнеджмент Лимитед Партнершип (US) | Game system, game computer, method for playing or drawing lottery when player participates in it |
US7690043B2 (en) | 1994-12-19 | 2010-03-30 | Legal Igaming, Inc. | System and method for connecting gaming devices to a network for remote play |
US6272223B1 (en) * | 1997-10-28 | 2001-08-07 | Rolf Carlson | System for supplying screened random numbers for use in recreational gaming in a casino or over the internet |
US7260834B1 (en) | 1999-10-26 | 2007-08-21 | Legal Igaming, Inc. | Cryptography and certificate authorities in gaming machines |
US20040209660A1 (en) * | 1994-12-19 | 2004-10-21 | Carlson Rolf E. | Universal gaming engine |
US5643086A (en) | 1995-06-29 | 1997-07-01 | Silicon Gaming, Inc. | Electronic casino gaming apparatus with improved play capacity, authentication and security |
USRE39369E1 (en) | 1995-06-29 | 2006-10-31 | Igt | Electronic casino gaming system with improved play capacity, authentication and security |
US6620047B1 (en) | 1995-06-29 | 2003-09-16 | Igt | Electronic gaming apparatus having authentication data sets |
US7063615B2 (en) * | 1995-06-29 | 2006-06-20 | Igt | Electronic gaming apparatus with authentication |
US20030177347A1 (en) * | 1995-11-22 | 2003-09-18 | Bruce Schneier | Methods and apparatus for awarding prizes based on authentication of computer generated outcomes using coupons |
US6138236A (en) * | 1996-07-01 | 2000-10-24 | Sun Microsystems, Inc. | Method and apparatus for firmware authentication |
US6099408A (en) | 1996-12-31 | 2000-08-08 | Walker Digital, Llc | Method and apparatus for securing electronic games |
US20030054879A1 (en) * | 1996-12-31 | 2003-03-20 | Bruce Schneier | System and method for securing electronic games |
US6104815A (en) * | 1997-01-10 | 2000-08-15 | Silicon Gaming, Inc. | Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations |
JP3206474B2 (en) * | 1997-01-27 | 2001-09-10 | 日本電気株式会社 | Electronic lottery method and electronic lottery system |
US6071190A (en) | 1997-05-21 | 2000-06-06 | Casino Data Systems | Gaming device security system: apparatus and method |
US20020025852A1 (en) * | 2000-09-29 | 2002-02-28 | Alcorn Allan E. | Gaming apparatus with portrait-mode display |
US6135884A (en) | 1997-08-08 | 2000-10-24 | International Game Technology | Gaming machine having secondary display for providing video content |
JP4006796B2 (en) | 1997-11-17 | 2007-11-14 | 株式会社日立製作所 | Personal information management method and apparatus |
US6264562B1 (en) | 1998-04-24 | 2001-07-24 | Nnbbd Productions, Llc | E-mail games |
AU766657B2 (en) * | 1998-05-23 | 2003-10-23 | Aristocrat Technologies Australia Pty Limited | Secured inter-processor and virtual device communications system |
DE69942712D1 (en) * | 1998-05-29 | 2010-10-14 | Texas Instruments Inc | Secure computing device |
US6775778B1 (en) * | 1998-05-29 | 2004-08-10 | Texas Instruments Incorporated | Secure computing device having boot read only memory verification of program code |
NZ509019A (en) | 1998-06-18 | 2002-08-28 | Aristocrat Technologies Au | Method of linking devices to gaming machines |
AU760639B2 (en) * | 1998-06-24 | 2003-05-22 | Aristocrat Technologies Australia Pty Limited | Virtual eprom simulator apparatus |
AU5262799A (en) * | 1998-10-08 | 2000-04-13 | Sony Computer Entertainment Inc. | Portable toy, portable information terminal, entertainment system, and recording medium |
CZ295455B6 (en) * | 1998-10-14 | 2005-08-17 | Amecon Czech, S. R. O. | Method of protecting data stored on storage media of computing systems and apparatus for making the same |
US6805634B1 (en) * | 1998-10-14 | 2004-10-19 | Igt | Method for downloading data to gaming devices |
US6477251B1 (en) | 1998-11-25 | 2002-11-05 | Gtech Rhode Island Corporation | Apparatus and method for securely determining an outcome from multiple random event generators |
AUPP734298A0 (en) * | 1998-11-26 | 1998-12-24 | Aristocrat Leisure Industries Pty Ltd | Electronic casino gaming with authentication and improved security |
AU4485600A (en) * | 1999-04-29 | 2000-11-17 | Thomas E. Haste III | Gaming system with central control |
US8033913B2 (en) * | 1999-06-03 | 2011-10-11 | Igt | Gaming machine update and mass storage management |
EP1221080A2 (en) * | 1999-06-03 | 2002-07-10 | Anchor Gaming | Method and device for implementing a downloadable software delivery system |
US6508709B1 (en) | 1999-06-18 | 2003-01-21 | Jayant S. Karmarkar | Virtual distributed multimedia gaming method and system based on actual regulated casino games |
US6117010A (en) | 1999-08-05 | 2000-09-12 | Wms Gaming, Inc. | Gaming device with a serial connection |
US6565443B1 (en) * | 1999-09-14 | 2003-05-20 | Innovative Gaming Corporation | System and method for verifying the contents of a mass storage device before granting access to computer readable data stored on the device |
US6746330B2 (en) | 1999-09-21 | 2004-06-08 | Igt | Method and device for implementing a coinless gaming environment |
AUPQ321699A0 (en) * | 1999-09-30 | 1999-10-28 | Aristocrat Leisure Industries Pty Ltd | Gaming security system |
AU778171B2 (en) * | 1999-09-30 | 2004-11-18 | Aristocrat Technologies Australia Pty Limited | Gaming security system |
US7704147B2 (en) * | 1999-10-06 | 2010-04-27 | Igt | Download procedures for peripheral devices |
US6251014B1 (en) | 1999-10-06 | 2001-06-26 | International Game Technology | Standard peripheral communication |
US7819750B2 (en) * | 1999-10-06 | 2010-10-26 | Igt | USB software architecture in a gaming machine |
US6899627B2 (en) * | 1999-10-06 | 2005-05-31 | Igt | USB device protocol for a gaming machine |
US7290072B2 (en) * | 1999-10-06 | 2007-10-30 | Igt | Protocols and standards for USB peripheral communications |
US6368219B1 (en) * | 1999-10-15 | 2002-04-09 | Gtech Rhode Island Corporation | System and method for determining whether wagers have been altered after winning game numbers are drawn |
FR2802677B1 (en) * | 1999-12-17 | 2002-01-18 | Thomson Multimedia Sa | SECURE REMOTE GAME MANAGEMENT METHOD |
US6595856B1 (en) * | 2000-01-04 | 2003-07-22 | Sigma Game, Inc. | Electronic security technique for gaming software |
US6575833B1 (en) | 2000-01-04 | 2003-06-10 | Igt | Battery powered gaming machine security Monitoring system |
US6394900B1 (en) * | 2000-01-05 | 2002-05-28 | International Game Technology | Slot reel peripheral device with a peripheral controller therein |
DE10002203B4 (en) * | 2000-01-19 | 2009-12-10 | Robert Bosch Gmbh | Method for protecting a microcomputer system against manipulation of data stored in a memory arrangement of the microcomputer system |
US6857959B1 (en) | 2000-02-29 | 2005-02-22 | Igt | Name your prize game playing methodology |
US7682245B2 (en) | 2000-02-29 | 2010-03-23 | Igt | Name your prize game playing methodology |
US20050255924A1 (en) * | 2000-03-03 | 2005-11-17 | Cole Joseph W | Gaming apparatus having door mounted display |
US7988559B2 (en) | 2001-03-08 | 2011-08-02 | Igt | Computerized gaming system, method and apparatus |
CA2402389A1 (en) | 2000-03-08 | 2002-09-19 | Shuffle Master, Inc. | Computerized gaming system, method and apparatus |
US7043641B1 (en) | 2000-03-08 | 2006-05-09 | Igt | Encryption in a secure computerized gaming system |
US6676522B2 (en) | 2000-04-07 | 2004-01-13 | Igt | Gaming system including portable game devices |
US6682421B1 (en) * | 2000-04-07 | 2004-01-27 | Igt | Wireless gaming environment |
US6852031B1 (en) * | 2000-11-22 | 2005-02-08 | Igt | EZ pay smart card and tickets system |
US7927211B2 (en) * | 2002-04-02 | 2011-04-19 | Igt | Gaming environment including portable transaction devices |
US8876608B2 (en) * | 2000-04-07 | 2014-11-04 | Igt | Virtually tracking un-carded or anonymous patron session data |
US7883417B2 (en) * | 2000-04-07 | 2011-02-08 | Igt | Gaming machine communicating system |
GB2361567B (en) * | 2000-04-18 | 2004-02-11 | Mitel Corp | Hardware authentication system and method |
US6394907B1 (en) | 2000-04-28 | 2002-05-28 | International Game Technology | Cashless transaction clearinghouse |
US6866586B2 (en) * | 2000-04-28 | 2005-03-15 | Igt | Cashless transaction clearinghouse |
US6969319B2 (en) | 2001-08-07 | 2005-11-29 | Igt | Game oriented promotional card |
US20070060274A1 (en) * | 2000-04-28 | 2007-03-15 | Igt | Player loyalty across a gaming enterprise |
US8602874B2 (en) * | 2003-04-02 | 2013-12-10 | Igt | Cashless instrument based table game promotional system and methodology |
US7419428B2 (en) * | 2000-04-28 | 2008-09-02 | Igt | Cashless transaction clearinghouse |
US7951002B1 (en) | 2000-06-16 | 2011-05-31 | Igt | Using a gaming machine as a server |
US7699699B2 (en) | 2000-06-23 | 2010-04-20 | Igt | Gaming device having multiple selectable display interfaces based on player's wagers |
US6731313B1 (en) | 2000-06-23 | 2004-05-04 | Igt | Gaming device having touch activated alternating or changing symbol |
US7695363B2 (en) | 2000-06-23 | 2010-04-13 | Igt | Gaming device having multiple display interfaces |
US7047338B1 (en) | 2000-07-18 | 2006-05-16 | Igt | Configurable hot-swap communication |
US7454363B1 (en) | 2000-08-03 | 2008-11-18 | Igt | Method and apparatus for voucher sorting and reconciliation in soft count process |
AU2001285125B2 (en) * | 2000-08-21 | 2004-08-26 | Igt | Method and apparatus for software authentication |
CA2356015A1 (en) | 2000-08-31 | 2002-02-28 | International Game Technology | Method and apparatus for encoding vouchers in a cashless casino gaming system |
US6675152B1 (en) * | 2000-09-13 | 2004-01-06 | Igt | Transaction signature |
US6942574B1 (en) | 2000-09-19 | 2005-09-13 | Igt | Method and apparatus for providing entertainment content on a gaming machine |
US20060084488A1 (en) * | 2000-09-19 | 2006-04-20 | Igt | Bonusing digital media |
US8064889B2 (en) * | 2000-09-19 | 2011-11-22 | Igt | Virtual casino host |
US6928548B1 (en) | 2000-09-29 | 2005-08-09 | Intel Corporation | System and method for verifying the integrity of stored information within an electronic device |
US6863608B1 (en) | 2000-10-11 | 2005-03-08 | Igt | Frame buffer capture of actual game play |
US9626824B2 (en) * | 2000-10-11 | 2017-04-18 | Igt | Game result graphical verification on remote clients |
US7384339B2 (en) * | 2000-10-11 | 2008-06-10 | Igt | Frame capture of actual game play |
US8678902B2 (en) | 2005-09-07 | 2014-03-25 | Bally Gaming, Inc. | System gaming |
US8216059B2 (en) * | 2000-10-16 | 2012-07-10 | Igt | Method for securely exchanging promotional ticket related information |
US6804763B1 (en) | 2000-10-17 | 2004-10-12 | Igt | High performance battery backed ram interface |
US8790181B2 (en) * | 2000-10-17 | 2014-07-29 | Igt | Multi-system gaming terminal communication device |
US6875110B1 (en) * | 2000-10-17 | 2005-04-05 | Igt | Multi-system gaming terminal communication device |
US7111141B2 (en) * | 2000-10-17 | 2006-09-19 | Igt | Dynamic NV-RAM |
US8556698B2 (en) * | 2000-10-19 | 2013-10-15 | Igt | Executing multiple applications and their variations in computing environments |
US20040180721A1 (en) * | 2000-12-21 | 2004-09-16 | Igt | Gaming terminal data repository and information distribution system |
US8636596B2 (en) | 2000-11-04 | 2014-01-28 | Igt | Dynamic player notices for operational changes in gaming machines |
US9251647B2 (en) * | 2000-10-19 | 2016-02-02 | Igt | Remote configuration of gaming terminals |
US6645077B2 (en) * | 2000-10-19 | 2003-11-11 | Igt | Gaming terminal data repository and information distribution system |
US8550922B2 (en) * | 2006-03-03 | 2013-10-08 | Igt | Game removal with game history |
US20050153778A1 (en) * | 2004-01-14 | 2005-07-14 | Dwayne Nelson | Methods and apparatus for gaming data downloading |
US7127069B2 (en) * | 2000-12-07 | 2006-10-24 | Igt | Secured virtual network in a gaming environment |
US20080214300A1 (en) * | 2000-12-07 | 2008-09-04 | Igt | Methods for electronic data security and program authentication |
US7972214B2 (en) | 2000-12-07 | 2011-07-05 | Igt | Methods and devices for downloading games of chance |
US20070136817A1 (en) * | 2000-12-07 | 2007-06-14 | Igt | Wager game license management in a peer gaming network |
US6918831B2 (en) * | 2002-09-13 | 2005-07-19 | Igt | Method and apparatus for independently verifying game outcome |
US7515718B2 (en) * | 2000-12-07 | 2009-04-07 | Igt | Secured virtual network in a gaming environment |
US7168089B2 (en) * | 2000-12-07 | 2007-01-23 | Igt | Secured virtual network in a gaming environment |
GB2370236A (en) * | 2000-12-19 | 2002-06-26 | Nokia Mobile Phones Ltd | A method of modifying games content |
GB2371887A (en) | 2001-01-31 | 2002-08-07 | Nokia Mobile Phones Ltd | Client-server system for games playing |
US20060080175A1 (en) * | 2001-02-02 | 2006-04-13 | International Game Technology | Player scoring for customizing a game of chance on a gaming machine |
US7186181B2 (en) * | 2001-02-02 | 2007-03-06 | Igt | Wide area program distribution and game information communication system |
US8738024B1 (en) | 2008-03-29 | 2014-05-27 | Nexrf, Corp. | Delivering content within a boundary with beacons |
US10430492B1 (en) | 2006-11-30 | 2019-10-01 | Nexrf, Corp. | System and method for handset positioning with dynamically updated RF fingerprinting |
US9507494B1 (en) | 2006-11-30 | 2016-11-29 | Nexrf, Corp. | Merchant controlled platform system and method |
US9373116B1 (en) | 2001-07-05 | 2016-06-21 | NexRf Corporation | Player tracking using a wireless device for a casino property |
US8942995B1 (en) | 2001-02-06 | 2015-01-27 | Nexrf, Corp. | Mobile autonomous dynamic graphical user interface |
US20020142844A1 (en) | 2001-02-06 | 2002-10-03 | Kerr Michael A. | Biometric broadband gaming system and method |
US9396487B1 (en) | 2006-11-30 | 2016-07-19 | NexRf Corporation | System and method for weighting content items |
US9408032B1 (en) | 2006-11-30 | 2016-08-02 | NexRf Corporation | Content delivery system, device and method |
US9615347B1 (en) | 2006-11-30 | 2017-04-04 | NEXRF Corp. | Location positioning engine system and method |
US7203841B2 (en) * | 2001-03-08 | 2007-04-10 | Igt | Encryption in a secure computerized gaming system |
DE10113531A1 (en) * | 2001-03-20 | 2002-10-17 | Infineon Technologies Ag | disk |
US6979266B2 (en) * | 2001-03-30 | 2005-12-27 | Igt | Method and apparatus for downloading peripheral code |
US20070060394A1 (en) * | 2001-03-30 | 2007-03-15 | Igt | Downloading upon the occurrence of predetermined events |
US7510474B2 (en) * | 2001-04-10 | 2009-03-31 | Carter Sr Russell | Location based mobile wagering system |
US6722985B2 (en) * | 2001-04-19 | 2004-04-20 | Igt | Universal player tracking system |
US6682423B2 (en) * | 2001-04-19 | 2004-01-27 | Igt | Open architecture communications in a gaming network |
WO2002095548A2 (en) * | 2001-05-21 | 2002-11-28 | Wincor Nixdorf International Gmbh | Method for secure loading of data in data processing units and device for implementing said method |
US7390256B2 (en) | 2001-06-08 | 2008-06-24 | Arl, Inc. | Method, apparatus and article for random sequence generation and playing card distribution |
US20020187828A1 (en) * | 2001-06-12 | 2002-12-12 | Jamal Benbrahim | Method and apparatus for securing gaming machine operating data |
US7581103B2 (en) | 2001-06-13 | 2009-08-25 | Intertrust Technologies Corporation | Software self-checking systems and methods |
US7918728B2 (en) | 2001-06-15 | 2011-04-05 | Igt | Personal gaming device and method of presenting a game |
WO2002102484A1 (en) | 2001-06-15 | 2002-12-27 | Walker Digital, Llc | Method and apparatus for planning and customizing a gaming experience |
US8282475B2 (en) * | 2001-06-15 | 2012-10-09 | Igt | Virtual leash for personal gaming device |
FI114416B (en) * | 2001-06-15 | 2004-10-15 | Nokia Corp | Procedure for securing electronic device, fuse system and electronic device |
US8087988B2 (en) * | 2001-06-15 | 2012-01-03 | Igt | Personal gaming device and method of presenting a game |
DE10131578A1 (en) * | 2001-07-02 | 2003-01-16 | Bosch Gmbh Robert | Process for protecting motor vehicle microcomputer memory data against manipulation has periodic review of a single memory block |
DE10131575A1 (en) * | 2001-07-02 | 2003-01-16 | Bosch Gmbh Robert | Method for protecting a microcomputer system against manipulation of data stored in a memory arrangement of the microcomputer system |
US9349128B1 (en) | 2006-11-30 | 2016-05-24 | Nevrf Corporation | Targeted content delivery |
US9773020B2 (en) | 2001-07-05 | 2017-09-26 | NEXRF Corp. | System and method for map based exploration |
DE10210173B4 (en) * | 2001-07-05 | 2012-12-06 | Adp Gauselmann Gmbh | A method of encrypting data sent from a peripheral module to a coin operated machine control unit |
US7112138B2 (en) * | 2001-08-03 | 2006-09-26 | Igt | Player tracking communication mechanisms in a gaming machine |
US8210927B2 (en) | 2001-08-03 | 2012-07-03 | Igt | Player tracking communication mechanisms in a gaming machine |
US7927212B2 (en) * | 2001-08-03 | 2011-04-19 | Igt | Player tracking communication mechanisms in a gaming machine |
US6908387B2 (en) | 2001-08-03 | 2005-06-21 | Igt | Player tracking communication mechanisms in a gaming machine |
US8784211B2 (en) * | 2001-08-03 | 2014-07-22 | Igt | Wireless input/output and peripheral devices on a gaming machine |
US7617151B2 (en) * | 2001-08-06 | 2009-11-10 | Igt | Alternative player tracking techniques |
US7162036B2 (en) | 2001-08-06 | 2007-01-09 | Igt | Digital identification of unique game characteristics |
US7762888B2 (en) * | 2001-08-07 | 2010-07-27 | Igt | Game oriented promotional card |
US20060036874A1 (en) * | 2001-08-08 | 2006-02-16 | Igt | Data pattern verification in a gaming machine environment |
US6685567B2 (en) * | 2001-08-08 | 2004-02-03 | Igt | Process verification |
US7367885B2 (en) * | 2001-08-09 | 2008-05-06 | Igt | 3-D text in a gaming machine |
US8002623B2 (en) | 2001-08-09 | 2011-08-23 | Igt | Methods and devices for displaying multiple game elements |
US7901289B2 (en) * | 2001-08-09 | 2011-03-08 | Igt | Transparent objects on a gaming machine |
US8267767B2 (en) * | 2001-08-09 | 2012-09-18 | Igt | 3-D reels and 3-D wheels in a gaming machine |
US7909696B2 (en) * | 2001-08-09 | 2011-03-22 | Igt | Game interaction in 3-D gaming environments |
US6887157B2 (en) | 2001-08-09 | 2005-05-03 | Igt | Virtual cameras and 3-D gaming environments in a gaming machine |
US7311605B2 (en) | 2002-06-12 | 2007-12-25 | Igt | Player tracking assembly for complete patron tracking for both gaming and non-gaming casino activity |
US20060046842A1 (en) * | 2001-08-10 | 2006-03-02 | Igt | Ticket redemption using encrypted biometric data |
US8430749B2 (en) * | 2001-08-10 | 2013-04-30 | Igt | Dynamic casino tracking and optimization |
US20050054439A1 (en) * | 2001-08-10 | 2005-03-10 | Igt | Wide area gaming and retail player tracking |
US7993197B2 (en) | 2001-08-10 | 2011-08-09 | Igt | Flexible loyalty points programs |
US7946917B2 (en) * | 2001-08-10 | 2011-05-24 | Igt | Flexible loyalty points programs |
US8065394B2 (en) | 2001-08-20 | 2011-11-22 | Bally Gaming, Inc. | Local game-area network method |
US9555322B2 (en) | 2001-08-20 | 2017-01-31 | Bally Gaming, Inc. | Local game-area network method |
US20070129150A1 (en) * | 2001-08-20 | 2007-06-07 | Crowder Robert W Jr | Game Conversion System |
DE10142537A1 (en) * | 2001-08-30 | 2003-03-20 | Adp Gauselmann Gmbh | Method for activating a control unit arranged in a housing, which is protected against spying on data |
WO2003023647A1 (en) | 2001-09-10 | 2003-03-20 | Igt | Method for developing gaming programs compatible with a computerized gaming operating system and apparatus |
US7128650B2 (en) * | 2001-09-12 | 2006-10-31 | Igt | Gaming machine with promotional item dispenser |
US7699703B2 (en) * | 2001-09-20 | 2010-04-20 | Igt | Method and apparatus for registering a mobile device with a gaming machine |
US6712698B2 (en) | 2001-09-20 | 2004-03-30 | Igt | Game service interfaces for player tracking touch screen display |
US20050143169A1 (en) * | 2001-09-20 | 2005-06-30 | Igt | Direction interfaces and services on a gaming machine |
US7611409B2 (en) * | 2001-09-20 | 2009-11-03 | Igt | Method and apparatus for registering a mobile device with a gaming machine |
US6896618B2 (en) * | 2001-09-20 | 2005-05-24 | Igt | Point of play registration on a gaming machine |
US6702673B2 (en) * | 2001-09-25 | 2004-03-09 | Prime Table Games Llc | Fractional payoff and competitive wagering |
US9626837B2 (en) | 2001-09-26 | 2017-04-18 | Milestone Entertainment Llc | System for game play in an electronic environment |
US7749076B2 (en) * | 2002-09-13 | 2010-07-06 | Bally Gaming, Inc. | System and method for an alterable storage media in a gaming machine |
US8167723B1 (en) | 2001-09-28 | 2012-05-01 | Bally Gaming, Inc. | Reconfigurable gaming display and system |
US20030064784A1 (en) | 2001-09-28 | 2003-04-03 | William Wells | Wide screen gaming apparatus |
US6846238B2 (en) * | 2001-09-28 | 2005-01-25 | Igt | Wireless game player |
US6902481B2 (en) | 2001-09-28 | 2005-06-07 | Igt | Decoupling of the graphical presentation of a game from the presentation logic |
US20060287098A1 (en) * | 2001-09-28 | 2006-12-21 | Morrow James W | System and method for gaming-content configuration and management system |
US7299345B2 (en) * | 2001-09-28 | 2007-11-20 | Hewlett-Packard Development Company, L.P. | Reserved ROM space for storage of operating system drivers |
US7931533B2 (en) | 2001-09-28 | 2011-04-26 | Igt | Game development architecture that decouples the game logic from the graphics logics |
US7131909B2 (en) * | 2002-09-10 | 2006-11-07 | Igt | Method and apparatus for managing gaming machine code downloads |
US7318149B2 (en) * | 2001-09-28 | 2008-01-08 | Hewlett-Packard Development Company, L.P. | Semi-persistent relocatable ram-based virtual floppy disk method |
US8708828B2 (en) | 2001-09-28 | 2014-04-29 | Igt | Pluggable modular gaming modifiers and configuration templates for gaming environments |
US7338372B2 (en) * | 2001-09-28 | 2008-03-04 | Bally Gaming International, Inc. | Reconfigurable gaming machine |
EP1463569A4 (en) * | 2001-11-26 | 2010-06-02 | Igt Reno Nev | Pass-through live validation device and method |
US8568224B1 (en) | 2001-12-04 | 2013-10-29 | Fortunet, Inc. | Wireless wagering system |
US20030104865A1 (en) | 2001-12-04 | 2003-06-05 | Yuri Itkis | Wireless wagering system |
US8469790B1 (en) | 2001-12-04 | 2013-06-25 | Fortunet, Inc. | Wireless wagering system |
US8262090B2 (en) | 2001-12-13 | 2012-09-11 | The United States Playing Card Company | Method, apparatus and article for random sequence generation and playing card distribution |
US20030120923A1 (en) * | 2001-12-21 | 2003-06-26 | Avaya Technology Corp. | Secure data authentication apparatus |
DE60236319D1 (en) | 2002-01-07 | 2010-06-17 | Nds Ltd | SAFE OFFLINE INTERACTIVE BETTING |
US7316616B2 (en) * | 2002-01-16 | 2008-01-08 | Igt | Gaming system license management |
US9064372B2 (en) | 2002-02-15 | 2015-06-23 | Wms Gaming Inc. | Wagering game with simulated mechanical reels having an overlying image display |
US8221224B2 (en) | 2002-02-28 | 2012-07-17 | Igt | Method for distributing large payouts with minimal interruption of a gaming session |
US6997803B2 (en) * | 2002-03-12 | 2006-02-14 | Igt | Virtual gaming peripherals for a gaming machine |
US8360838B2 (en) | 2006-07-03 | 2013-01-29 | Igt | Detecting and preventing bots and cheating in online gaming |
US8597116B2 (en) | 2002-03-12 | 2013-12-03 | Igt | Virtual player tracking and related services |
US7198571B2 (en) * | 2002-03-15 | 2007-04-03 | Igt | Room key based in-room player tracking |
US20030178774A1 (en) * | 2002-03-19 | 2003-09-25 | Marcilio Fernando Mauro | Card game |
US7627753B2 (en) * | 2002-03-19 | 2009-12-01 | Microsoft Corporation | Secure digital data format and code enforced policy |
US7785193B2 (en) * | 2002-03-29 | 2010-08-31 | Igt | Cashless bonusing for gaming machines |
US8540562B2 (en) * | 2002-03-29 | 2013-09-24 | Igt | Advantage bingo bonus |
CA2488426A1 (en) * | 2002-04-03 | 2003-10-16 | Venture Catalyst Incorporated | Information processing system for targeted marketing and customer relationship management |
US8226473B2 (en) | 2002-04-10 | 2012-07-24 | Wms Gaming Inc. | Gaming software authentication |
AU2003252901A1 (en) | 2002-04-18 | 2003-12-11 | Walker Digital, Llc | Method and Apparatus for Authenticating Data Relating to Usage of a Gaming Device |
US6962530B2 (en) | 2002-04-25 | 2005-11-08 | Igt | Authentication in a secure computerized gaming system |
US20030212597A1 (en) * | 2002-05-10 | 2003-11-13 | Igt | Multi-level point accumulation for a player tracking system and method |
US6907522B2 (en) * | 2002-06-07 | 2005-06-14 | Microsoft Corporation | Use of hashing in a secure boot loader |
US7370194B2 (en) * | 2002-06-10 | 2008-05-06 | Microsoft Corporation | Security gateway for online console-based gaming |
US8979646B2 (en) * | 2002-06-12 | 2015-03-17 | Igt | Casino patron tracking and information use |
US7918730B2 (en) | 2002-06-27 | 2011-04-05 | Igt | Trajectory-based 3-D games of chance for video gaming machines |
GB2390703A (en) * | 2002-07-02 | 2004-01-14 | Ascent Group Ltd | Storage and authentication of data transactions |
US8484696B2 (en) * | 2002-07-05 | 2013-07-09 | Igt | Secure game download |
US7815507B2 (en) | 2004-06-18 | 2010-10-19 | Igt | Game machine user interface using a non-contact eye motion recognition device |
US8460103B2 (en) | 2004-06-18 | 2013-06-11 | Igt | Gesture controlled casino gaming system |
GB2392105A (en) * | 2002-08-20 | 2004-02-25 | Codemasters Software Co | Cheat verification system for a video games system |
US7320642B2 (en) * | 2002-09-06 | 2008-01-22 | Wms Gaming Inc. | Security of gaming software |
US8083585B2 (en) | 2002-09-10 | 2011-12-27 | Igt | Apparatus and method for copying gaming machine configuration settings |
US8568237B2 (en) | 2004-09-16 | 2013-10-29 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US9117342B2 (en) | 2004-09-16 | 2015-08-25 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8986121B2 (en) * | 2002-09-13 | 2015-03-24 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8529349B2 (en) | 2004-09-16 | 2013-09-10 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US9082260B2 (en) | 2004-09-16 | 2015-07-14 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US8992326B2 (en) | 2006-09-06 | 2015-03-31 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US7104889B2 (en) * | 2002-09-13 | 2006-09-12 | Igt | Method of using a rule based script to describe gaming machine payout |
US8535158B2 (en) * | 2004-09-16 | 2013-09-17 | Bally Gaming, Inc. | Networked gaming system communication protocols and methods |
US7108605B2 (en) * | 2002-09-30 | 2006-09-19 | Igt | EPROM file system in a gaming apparatus |
US9865126B2 (en) | 2002-10-09 | 2018-01-09 | Zynga Inc. | System and method for connecting gaming devices to a network for remote play |
US20040092310A1 (en) * | 2002-11-07 | 2004-05-13 | Igt | Identifying message senders |
US20040106452A1 (en) * | 2002-12-02 | 2004-06-03 | Igt | Hosted game development environment |
US6934846B2 (en) * | 2003-01-22 | 2005-08-23 | Walter Szrek | Method of generating unpredictable and auditable random numbers |
US20040162142A1 (en) * | 2003-02-19 | 2004-08-19 | Emmanuele Cousineau | System for playing games through a communication device |
US20040166932A1 (en) * | 2003-02-20 | 2004-08-26 | Rex Lam | Method and apparatus for controlling a display on a light device in a gaming unit |
US7347778B2 (en) * | 2003-03-03 | 2008-03-25 | Wms Gaming Inc. | Gaming machine system having automatic reporting feature |
US9240888B2 (en) * | 2003-03-05 | 2016-01-19 | Bally Gaming, Inc. | Authentication system for gaming machines |
US8784195B1 (en) | 2003-03-05 | 2014-07-22 | Bally Gaming, Inc. | Authentication system for gaming machines |
US7529754B2 (en) * | 2003-03-14 | 2009-05-05 | Websense, Inc. | System and method of monitoring and controlling application files |
US7185015B2 (en) | 2003-03-14 | 2007-02-27 | Websense, Inc. | System and method of monitoring and controlling application files |
US7798900B2 (en) * | 2003-04-03 | 2010-09-21 | Igt | Secure gaming system |
US8029360B2 (en) * | 2003-05-13 | 2011-10-04 | Multimedia Games, Inc. | Dynamically configurable gaming system |
US20040229693A1 (en) * | 2003-05-13 | 2004-11-18 | Clifton Lind | Multiple video display gaming machine and gaming system |
US7367889B2 (en) * | 2003-06-09 | 2008-05-06 | Wms Gaming Inc. | Gaming machine having hardware-accelerated software authentication |
US7600108B2 (en) * | 2003-06-17 | 2009-10-06 | Wms Gaming Inc. | Gaming machine having reduced-read software authentication |
US7878902B2 (en) * | 2003-07-16 | 2011-02-01 | Igt | Secured verification of configuration data for field programmable gate array devices |
US7794323B2 (en) * | 2003-07-25 | 2010-09-14 | Igt | Gaming apparatus with encryption and method |
AU2004262309B2 (en) * | 2003-07-25 | 2008-09-04 | Futurelogic, Inc. | Method and apparatus for changing firmware in a gaming printer |
US7775881B2 (en) * | 2003-09-15 | 2010-08-17 | Igt | Gaming apparatus having a configurable control panel |
US7914378B2 (en) * | 2003-09-15 | 2011-03-29 | Igt | Gaming apparatus having a configurable control panel |
WO2005026951A1 (en) * | 2003-09-18 | 2005-03-24 | Aristocrat Technologies Australia Pty Ltd | Bios protection device |
US20050091415A1 (en) * | 2003-09-30 | 2005-04-28 | Robert Armitano | Technique for identification of information based on protocol markers |
US9564004B2 (en) | 2003-10-20 | 2017-02-07 | Igt | Closed-loop system for providing additional event participation to electronic video game customers |
US8512144B2 (en) | 2003-10-20 | 2013-08-20 | Tipping Point Group, Llc | Method and apparatus for providing secondary gaming machine functionality |
WO2005039715A2 (en) * | 2003-10-29 | 2005-05-06 | Matsushita Electric Industrial Co.,Ltd. | Game system |
US20050107163A1 (en) * | 2003-11-13 | 2005-05-19 | Nguyen Binh T. | Methods and apparatus for providing an electronic operational event trail for a gaming apparatus |
US20050107149A1 (en) * | 2003-11-13 | 2005-05-19 | Jamal Benbrahim | Gaming apparatus with a removable recordable storage memory |
KR101022465B1 (en) * | 2003-11-13 | 2011-03-15 | 삼성전자주식회사 | Method and apparatus for copying and decrypting encrypted digital data |
US7681246B1 (en) * | 2003-11-20 | 2010-03-16 | Microsoft Corporation | System and method for server side data signing |
US20050114658A1 (en) * | 2003-11-20 | 2005-05-26 | Dye Matthew J. | Remote web site security system |
US7412542B1 (en) * | 2003-11-26 | 2008-08-12 | Microsoft Corporation | Bridging a gaming console with a wireless network |
US20050143171A1 (en) * | 2003-12-30 | 2005-06-30 | Loose Timothy C. | Gaming machine having sampled software verification |
US20050171961A1 (en) * | 2004-01-30 | 2005-08-04 | Microsoft Corporation | Fingerprinting software applications |
US7892098B2 (en) * | 2004-03-26 | 2011-02-22 | Igt | Universal gaming engine |
US8684839B2 (en) | 2004-06-18 | 2014-04-01 | Igt | Control of wager-based game using gesture recognition |
US20060009274A1 (en) * | 2004-07-08 | 2006-01-12 | Richard Finocchio | Method of playing a game of roulette |
US7963847B2 (en) | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US8021230B2 (en) | 2004-08-19 | 2011-09-20 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7942744B2 (en) | 2004-08-19 | 2011-05-17 | Igt | Virtual input system |
US8251791B2 (en) | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US8419542B2 (en) * | 2004-08-20 | 2013-04-16 | Igt | Wide area bonusing systems |
US10803694B2 (en) | 2004-09-16 | 2020-10-13 | Sg Gaming, Inc. | Player gaming console, gaming machine, networked gaming system |
WO2006036589A2 (en) * | 2004-09-28 | 2006-04-06 | Wms Gaming Inc. | Remote authentication for gaming applications |
KR100604585B1 (en) * | 2004-12-15 | 2006-07-25 | 주식회사 팬택앤큐리텔 | Multimedia data management method and mobile communication terminal using the same |
US9613491B2 (en) | 2004-12-16 | 2017-04-04 | Igt | Video gaming device having a system and method for completing wagers and purchases during the cash out process |
US8308559B2 (en) | 2007-05-07 | 2012-11-13 | Jay Chun | Paradise box gaming system |
US8920238B2 (en) | 2005-01-24 | 2014-12-30 | Jay Chun | Gaming center allowing switching between games based upon historical results |
US7914368B2 (en) | 2005-08-05 | 2011-03-29 | Jay Chun | Methods and systems for playing baccarat jackpot with an option for insurance betting |
US7922587B2 (en) | 2005-01-24 | 2011-04-12 | Jay Chun | Betting terminal and system |
US8210920B2 (en) | 2005-01-24 | 2012-07-03 | Jay Chun | Methods and systems for playing baccarat jackpot |
US20060166726A1 (en) | 2005-01-24 | 2006-07-27 | Jay Chun | Methods and systems for playing baccarat jackpot |
US9940778B2 (en) | 2005-01-24 | 2018-04-10 | Igt | System for monitoring and playing a plurality of live casino table games |
US20060178186A1 (en) * | 2005-02-04 | 2006-08-10 | Multimedia Games, Inc. | Configurable gaming machine and method for configuring games in a gaming machine |
US7370190B2 (en) * | 2005-03-03 | 2008-05-06 | Digimarc Corporation | Data processing systems and methods with enhanced bios functionality |
US7722468B2 (en) * | 2005-03-09 | 2010-05-25 | Igt | Magnetoresistive memory units as read only memory devices in gaming machines |
US7736234B2 (en) * | 2005-03-09 | 2010-06-15 | Igt | MRAM as critical event storage for powered down gaming machines |
US20060205513A1 (en) * | 2005-03-09 | 2006-09-14 | Igt | MRAM as nonvolatile safe storage for power hit and ESD tolerance in gaming machines |
US8062121B2 (en) * | 2005-03-09 | 2011-11-22 | Igt | Printer interpreter for a gaming machine |
US7549922B2 (en) * | 2005-03-17 | 2009-06-23 | Atronic International Gmbh | Software security for gaming devices |
US20060211490A1 (en) * | 2005-03-17 | 2006-09-21 | Falvey Grahame M | Security for gaming devices |
US7753770B2 (en) * | 2005-03-29 | 2010-07-13 | Igt | Methods and apparatus for determining hybrid wagering game sessions |
US7758422B2 (en) * | 2005-04-13 | 2010-07-20 | Microsoft Corporation | Hard drive authentication |
US20060236122A1 (en) * | 2005-04-15 | 2006-10-19 | Microsoft Corporation | Secure boot |
JP2006296671A (en) * | 2005-04-19 | 2006-11-02 | Aruze Corp | GAME MACHINE, GAME INFORMATION AUTHENTICATION CAPTURE DEVICE, AND GAME INFORMATION CAPTURE DEVICE |
JP4643351B2 (en) * | 2005-04-27 | 2011-03-02 | 株式会社リコー | Device and program start method |
US20060252542A1 (en) * | 2005-05-03 | 2006-11-09 | Mark Nicely | Device and method for a dynamically configurable user interface in a game of chance |
WO2006121933A2 (en) * | 2005-05-06 | 2006-11-16 | Wms Gaming Inc. | Trusted computing in a wagering game machine |
JP4828155B2 (en) * | 2005-05-12 | 2011-11-30 | 株式会社日立製作所 | Storage system |
US20060287065A1 (en) * | 2005-06-15 | 2006-12-21 | De La Rue International, Ltd. | Value token dispensing system and method |
US20070021195A1 (en) * | 2005-06-24 | 2007-01-25 | Campbell Steven M | Gaming system file authentication |
US7327321B2 (en) * | 2005-06-27 | 2008-02-05 | K.W. Muth Company, Inc. | Electromagnetic radiation assembly |
US20070218970A1 (en) * | 2005-07-06 | 2007-09-20 | Bally Gaming, Inc. | Configurable celebration system |
US9155959B2 (en) * | 2005-07-15 | 2015-10-13 | Scytl Secure Electronic Voting S.A. | Method and system for the generation of a file of auditable records for remote and on-site electronic gaming |
US20070021196A1 (en) * | 2005-07-19 | 2007-01-25 | Campbell Steven M | Watermarking downloadable game content in a gaming system |
WO2007015800A1 (en) * | 2005-07-20 | 2007-02-08 | Wms Gaming Inc. | Master control program for a gaming device |
JP2007066021A (en) * | 2005-08-31 | 2007-03-15 | Nec Electronics Corp | External data falsification detecting device and method |
US8840462B2 (en) * | 2005-09-07 | 2014-09-23 | Bally Gaming, Inc. | Tournament bonus awards and related methods |
US8678901B1 (en) | 2005-09-07 | 2014-03-25 | Bally Gaming | System gaming |
US8137188B2 (en) | 2005-09-09 | 2012-03-20 | Igt | Server based gaming system having multiple progressive awards |
US8128491B2 (en) | 2005-09-09 | 2012-03-06 | Igt | Server based gaming system having multiple progressive awards |
US7568973B2 (en) | 2005-09-09 | 2009-08-04 | Igt | Server based gaming system having multiple progressive awards |
US7841939B2 (en) | 2005-09-09 | 2010-11-30 | Igt | Server based gaming system having multiple progressive awards |
US7887420B2 (en) | 2005-09-12 | 2011-02-15 | Igt | Method and system for instant-on game download |
US8287379B2 (en) | 2005-09-12 | 2012-10-16 | Igt | Distributed game services |
US7997981B2 (en) * | 2005-09-12 | 2011-08-16 | Igt | Universal casino bonusing systems and methods |
US20070060387A1 (en) * | 2005-09-13 | 2007-03-15 | Enzminger Joseph R | Gaming floor control and configuration system |
US20070090599A1 (en) * | 2005-10-21 | 2007-04-26 | Russell Hamilton | Method and apparatus for a card game tournament |
WO2007062189A2 (en) * | 2005-11-23 | 2007-05-31 | Wms Gaming Inc. | Wagering game device with secure storage device |
US8701091B1 (en) | 2005-12-15 | 2014-04-15 | Nvidia Corporation | Method and system for providing a generic console interface for a graphics application |
US20080318669A1 (en) * | 2005-12-22 | 2008-12-25 | Wms Gaming Inc. | Wagering Game Content Approval and Dissemination System |
US8453243B2 (en) | 2005-12-28 | 2013-05-28 | Websense, Inc. | Real time lockdown |
US8057302B2 (en) | 2006-01-04 | 2011-11-15 | Igt | Modular gaming machine and security system |
US8291226B2 (en) * | 2006-02-10 | 2012-10-16 | Qualcomm Incorporated | Method and apparatus for securely booting from an external storage device |
EP1826697A1 (en) * | 2006-02-24 | 2007-08-29 | Giga Games System, SL | Method for booting and using software for AWP and B type amusing gaming machines, and for C type casino machines |
US7891012B1 (en) | 2006-03-01 | 2011-02-15 | Nvidia Corporation | Method and computer-usable medium for determining the authorization status of software |
US8452981B1 (en) * | 2006-03-01 | 2013-05-28 | Nvidia Corporation | Method for author verification and software authorization |
US7951008B2 (en) * | 2006-03-03 | 2011-05-31 | Igt | Non-volatile memory management technique implemented in a gaming machine |
US7967682B2 (en) | 2006-04-12 | 2011-06-28 | Bally Gaming, Inc. | Wireless gaming environment |
US8366109B2 (en) | 2006-04-12 | 2013-02-05 | Bally Gaming, Inc. | System and method to handle playing cards, employing elevator mechanism |
US8784196B2 (en) | 2006-04-13 | 2014-07-22 | Igt | Remote content management and resource sharing on a gaming machine and method of implementing same |
US8777737B2 (en) * | 2006-04-13 | 2014-07-15 | Igt | Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device |
US8992304B2 (en) | 2006-04-13 | 2015-03-31 | Igt | Methods and systems for tracking an event of an externally controlled interface |
US10026255B2 (en) | 2006-04-13 | 2018-07-17 | Igt | Presentation of remotely-hosted and locally rendered content for gaming systems |
US8968077B2 (en) | 2006-04-13 | 2015-03-03 | Idt | Methods and systems for interfacing with a third-party application |
US9028329B2 (en) | 2006-04-13 | 2015-05-12 | Igt | Integrating remotely-hosted and locally rendered content on a gaming device |
US8512139B2 (en) | 2006-04-13 | 2013-08-20 | Igt | Multi-layer display 3D server based portals |
EP1850256B1 (en) * | 2006-04-24 | 2010-06-09 | Telefonaktiebolaget LM Ericsson (publ) | Authorisation of the installation of a software version |
US7510186B2 (en) | 2006-05-23 | 2009-03-31 | Bally Gaming, Inc. | Systems, methods and articles to facilitate delivery of playing cards |
US8100753B2 (en) | 2006-05-23 | 2012-01-24 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with selectable odds |
US7841941B2 (en) * | 2006-05-24 | 2010-11-30 | Igt | Extension component for authenticating game data |
WO2007145954A2 (en) | 2006-06-07 | 2007-12-21 | Wms Gaming Inc. | Processing metadata in wagering game systems |
US8052519B2 (en) | 2006-06-08 | 2011-11-08 | Bally Gaming, Inc. | Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games |
US20080004097A1 (en) * | 2006-06-30 | 2008-01-03 | Igt | Gaming device with customizable template for advertising display |
CN101473282B (en) * | 2006-07-13 | 2012-10-17 | 三菱电机株式会社 | Equipment management system, programmable controller and centralization controller |
US7827397B2 (en) * | 2006-07-13 | 2010-11-02 | Aristocrat Technologies Australia Pty, Ltd. | Gaming machine having a secure boot chain and method of use |
AU2007203243B2 (en) * | 2006-07-13 | 2009-06-11 | Aristocrat Technologies Australia Pty Limited | Gaming security system |
US8226488B2 (en) | 2006-07-14 | 2012-07-24 | Igt | Gaming machine with modular bus |
EP1881467A3 (en) * | 2006-07-19 | 2008-03-05 | Aristocrat Technologies Australia Pty. Ltd. | A gaming machine |
US8512130B2 (en) | 2006-07-27 | 2013-08-20 | Igt | Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award |
US8963932B1 (en) | 2006-08-01 | 2015-02-24 | Nvidia Corporation | Method and apparatus for visualizing component workloads in a unified shader GPU architecture |
US8436870B1 (en) | 2006-08-01 | 2013-05-07 | Nvidia Corporation | User interface and method for graphical processing analysis |
US8607151B2 (en) * | 2006-08-01 | 2013-12-10 | Nvidia Corporation | Method and system for debugging a graphics pipeline subunit |
US7778800B2 (en) * | 2006-08-01 | 2010-08-17 | Nvidia Corporation | Method and system for calculating performance parameters for a processor |
US8436864B2 (en) * | 2006-08-01 | 2013-05-07 | Nvidia Corporation | Method and user interface for enhanced graphical operation organization |
US7757072B2 (en) * | 2006-08-22 | 2010-07-13 | Dell Products L.P. | Method and apparatus for presenting drivers stored on utility partition of hard disk through virtual floppy to operating system installer |
US8206215B2 (en) * | 2006-08-31 | 2012-06-26 | Igt | Gaming machine systems and methods with memory efficient historical video re-creation |
US8226474B2 (en) | 2006-09-08 | 2012-07-24 | Igt | Mobile gaming devices for use in a gaming network having gaming and non-gaming zones |
US8117461B2 (en) * | 2006-09-13 | 2012-02-14 | Igt | Method of randomly and dynamically checking configuration integrity of a gaming system |
US7963839B2 (en) * | 2006-09-19 | 2011-06-21 | Mudalla Technology, Inc. | Regulated gaming exchange |
US8317619B2 (en) * | 2006-09-22 | 2012-11-27 | Aruze Gaming America, Inc. | Gaming system, server, gaming terminal and game control method |
US7674180B2 (en) | 2006-09-27 | 2010-03-09 | Igt | Server based gaming system having system triggered loyalty award sequences |
US8616959B2 (en) | 2006-09-27 | 2013-12-31 | Igt | Server based gaming system having system triggered loyalty award sequences |
US7862430B2 (en) | 2006-09-27 | 2011-01-04 | Igt | Server based gaming system having system triggered loyalty award sequences |
US7934993B2 (en) * | 2006-10-16 | 2011-05-03 | Igt | Secure progressive controller |
US7896741B2 (en) * | 2006-10-16 | 2011-03-01 | Igt | Progressive controller |
US9101820B2 (en) | 2006-11-09 | 2015-08-11 | Bally Gaming, Inc. | System, method and apparatus to produce decks for and operate games played with playing cards |
US9275512B2 (en) | 2006-11-10 | 2016-03-01 | Bally Gaming, Inc. | Secure communications in gaming system |
US8784212B2 (en) | 2006-11-10 | 2014-07-22 | Bally Gaming, Inc. | Networked gaming environment employing different classes of gaming machines |
US8920233B2 (en) | 2006-11-10 | 2014-12-30 | Bally Gaming, Inc. | Assignment template and assignment bundle in a gaming configuration and download system |
US8191121B2 (en) | 2006-11-10 | 2012-05-29 | Bally Gaming, Inc. | Methods and systems for controlling access to resources in a gaming network |
US8478833B2 (en) * | 2006-11-10 | 2013-07-02 | Bally Gaming, Inc. | UDP broadcast for user interface in a download and configuration gaming system |
US20080119267A1 (en) * | 2006-11-10 | 2008-05-22 | Christine Denlay | Plastic roll up gaming tablet |
US9111078B2 (en) | 2006-11-10 | 2015-08-18 | Bally Gaming, Inc. | Package manager service in gaming system |
US8195825B2 (en) * | 2006-11-10 | 2012-06-05 | Bally Gaming, Inc. | UDP broadcast for user interface in a download and configuration gaming method |
US20090156303A1 (en) | 2006-11-10 | 2009-06-18 | Igt | Bonusing Architectures in a Gaming Environment |
US8631501B2 (en) | 2006-11-10 | 2014-01-14 | Bally Gaming, Inc. | Reporting function in gaming system environment |
US9311774B2 (en) | 2006-11-10 | 2016-04-12 | Igt | Gaming machine with externally controlled content display |
US8347280B2 (en) | 2006-11-13 | 2013-01-01 | Bally Gaming, Inc. | System and method for validating download or configuration assignment for an EGM or EGM collection |
US9082258B2 (en) | 2006-11-13 | 2015-07-14 | Bally Gaming, Inc. | Method and system for providing download and configuration job progress tracking and display via host user interface |
US8930461B2 (en) | 2006-11-13 | 2015-01-06 | Bally Gaming, Inc. | Download and configuration management engine for gaming system |
US8131829B2 (en) | 2006-11-13 | 2012-03-06 | Bally Gaming, Inc. | Gaming machine collection and management |
US9043222B1 (en) | 2006-11-30 | 2015-05-26 | NexRf Corporation | User interface for geofence associated content |
US9406079B1 (en) | 2006-11-30 | 2016-08-02 | NexRf Corporation | Content relevance weighting system |
US9501786B1 (en) | 2006-11-30 | 2016-11-22 | Nexrf, Corp. | Interactive display system |
JP4671198B2 (en) * | 2007-01-26 | 2011-04-13 | 株式会社ソニー・コンピュータエンタテインメント | Information processing device |
US8362503B2 (en) * | 2007-03-09 | 2013-01-29 | Cree, Inc. | Thick nitride semiconductor structures with interlayer structures |
US7917747B2 (en) * | 2007-03-22 | 2011-03-29 | Igt | Multi-party encryption systems and methods |
US8771060B2 (en) | 2007-03-23 | 2014-07-08 | Igt | Providing progressive games for gaming environments |
AU2008200752B2 (en) * | 2007-03-29 | 2010-10-28 | Aristocrat Technologies Australia Pty Limited | A storage method for a gaming machine |
US7945052B2 (en) * | 2007-03-29 | 2011-05-17 | Gary Stephen Shuster | Method of distributing a decryption key in fixed-content data |
US8555410B2 (en) * | 2007-04-10 | 2013-10-08 | Abbott Medical Optics Inc. | External interface access control |
US8282477B2 (en) | 2007-04-10 | 2012-10-09 | Wms Gaming Inc. | Wagering game machine providing a write once run anywhere environment |
US8555070B2 (en) * | 2007-04-10 | 2013-10-08 | Abbott Medical Optics Inc. | External interface access control for medical systems |
WO2008143807A1 (en) * | 2007-05-15 | 2008-11-27 | Wms Gaming Inc. | Validation scheduling in a wagering game machine |
US8384710B2 (en) | 2007-06-07 | 2013-02-26 | Igt | Displaying and using 3D graphics on multiple displays provided for gaming environments |
US20080318655A1 (en) * | 2007-06-25 | 2008-12-25 | Igt | Method and apparatus for players of wagering games to find friends in a gaming environment |
JP5372345B2 (en) * | 2007-06-26 | 2013-12-18 | 株式会社ユニバーサルエンターテインメント | Game processing apparatus for performing regional authentication of game information |
US7985133B2 (en) | 2007-07-30 | 2011-07-26 | Igt | Gaming system and method for providing an additional gaming currency |
US8900053B2 (en) | 2007-08-10 | 2014-12-02 | Igt | Gaming system and method for providing different bonus awards based on different types of triggered events |
US9035957B1 (en) | 2007-08-15 | 2015-05-19 | Nvidia Corporation | Pipeline debug statistics system and method |
US20090055205A1 (en) * | 2007-08-23 | 2009-02-26 | Igt | Multimedia player tracking infrastructure |
US20090055651A1 (en) * | 2007-08-24 | 2009-02-26 | Bernd Girod | Authenticated media communication system and approach |
US8683213B2 (en) * | 2007-10-26 | 2014-03-25 | Qualcomm Incorporated | Progressive boot for a wireless device |
US9142097B2 (en) | 2007-10-26 | 2015-09-22 | Igt | Gaming system and method for providing play of local first game and remote second game |
US20090118006A1 (en) | 2007-11-02 | 2009-05-07 | Bally Gaming, Inc. | Game related systems, methods, and articles that combine virtual and physical elements |
US9646312B2 (en) | 2007-11-07 | 2017-05-09 | Game Design Automation Pty Ltd | Anonymous player tracking |
US8357034B2 (en) | 2007-11-08 | 2013-01-22 | Igt | Gaming system and method providing third party promotions |
US8201229B2 (en) | 2007-11-12 | 2012-06-12 | Bally Gaming, Inc. | User authorization system and methods |
US8616958B2 (en) | 2007-11-12 | 2013-12-31 | Bally Gaming, Inc. | Discovery method and system for dynamically locating networked gaming components and resources |
US11729576B2 (en) | 2008-03-29 | 2023-08-15 | NEXRF Corp. | Targeted content delivery |
US11706733B1 (en) | 2008-03-29 | 2023-07-18 | NEXRF Corp. | Location positioning engine system and method |
US8448002B2 (en) * | 2008-04-10 | 2013-05-21 | Nvidia Corporation | Clock-gated series-coupled data processing modules |
US8856657B2 (en) | 2008-04-30 | 2014-10-07 | Bally Gaming, Inc. | User interface for managing network download and configuration tasks |
US9005034B2 (en) | 2008-04-30 | 2015-04-14 | Bally Gaming, Inc. | Systems and methods for out-of-band gaming machine management |
US20090275407A1 (en) * | 2008-04-30 | 2009-11-05 | Bally Gaming, Inc. | Virtualization for gaming devices |
US9483911B2 (en) | 2008-04-30 | 2016-11-01 | Bally Gaming, Inc. | Information distribution in gaming networks |
US8721431B2 (en) | 2008-04-30 | 2014-05-13 | Bally Gaming, Inc. | Systems, methods, and devices for providing instances of a secondary game |
US8382584B2 (en) | 2008-05-24 | 2013-02-26 | Bally Gaming, Inc. | Networked gaming system with enterprise accounting methods and apparatus |
US9443377B2 (en) | 2008-05-30 | 2016-09-13 | Bally Gaming, Inc. | Web pages for gaming devices |
US8578338B2 (en) * | 2008-06-02 | 2013-11-05 | Igt | Game production and regulatory approval systems |
WO2010006187A2 (en) | 2008-07-11 | 2010-01-14 | Bally Gaming, Inc. | Integration gateway |
US10235832B2 (en) * | 2008-10-17 | 2019-03-19 | Igt | Post certification metering for diverse game machines |
US20100121469A1 (en) * | 2008-11-11 | 2010-05-13 | Keller Debora A | Multifunctional volleyball score sheet generator |
US8266213B2 (en) | 2008-11-14 | 2012-09-11 | Bally Gaming, Inc. | Apparatus, method, and system to provide a multiple processor architecture for server-based gaming |
US8347303B2 (en) | 2008-11-14 | 2013-01-01 | Bally Gaming, Inc. | Apparatus, method, and system to provide a multi-core processor for an electronic gaming machine (EGM) |
US8423790B2 (en) | 2008-11-18 | 2013-04-16 | Bally Gaming, Inc. | Module validation |
US8423779B2 (en) * | 2009-02-23 | 2013-04-16 | Wms Gaming, Inc. | Compounding security with a security dongle |
US8192283B2 (en) | 2009-03-10 | 2012-06-05 | Bally Gaming, Inc. | Networked gaming system including a live floor view module |
CN101859330B (en) * | 2009-04-09 | 2012-11-21 | 辉达公司 | Method for verifying integrated circuit effectiveness models |
KR101048439B1 (en) * | 2009-04-24 | 2011-07-11 | (주)엠더블유스토리 | The server that stores the game execution authority authentication method, the recording medium on which the game execution authority authentication program is recorded, and the game execution authority authentication program. |
US8162737B2 (en) * | 2009-05-27 | 2012-04-24 | Igt | Contactless player card with improved security |
US9039516B2 (en) | 2009-07-30 | 2015-05-26 | Igt | Concurrent play on multiple gaming machines |
US20110118833A1 (en) * | 2009-11-15 | 2011-05-19 | Thoratec Corporation | Attachment device and method |
EP2348454A1 (en) * | 2010-01-20 | 2011-07-27 | Thomson Licensing | A method of and a system for execution of a software application |
US9245419B2 (en) | 2010-02-10 | 2016-01-26 | Leap Forward Gaming, Inc. | Lottery games on an electronic gaming machine |
US10721705B1 (en) | 2010-06-04 | 2020-07-21 | NEXRF Corp. | Content Relevance Weighting System |
US8753194B2 (en) | 2010-11-11 | 2014-06-17 | Igt | Escrow accounts for use in distributing payouts with minimal interruption to game play |
US9058716B2 (en) | 2011-06-06 | 2015-06-16 | Bally Gaming, Inc. | Remote game play in a wireless gaming environment |
US9875607B2 (en) | 2011-07-13 | 2018-01-23 | Igt | Methods and apparatus for providing secure logon to a gaming machine using a mobile device |
US8662998B2 (en) | 2011-08-30 | 2014-03-04 | Multimedia Games, Inc. | Systems and methods for dynamically altering wagering game assets |
US9367835B2 (en) | 2011-09-09 | 2016-06-14 | Igt | Retrofit devices for providing virtual ticket-in and ticket-out on a gaming machine |
US10297105B2 (en) | 2011-09-09 | 2019-05-21 | Igt | Redemption of virtual tickets using a portable electronic device |
US8613659B2 (en) | 2011-09-09 | 2013-12-24 | Igt | Virtual ticket-in and ticket-out on a gaming machine |
US10121318B2 (en) | 2011-09-09 | 2018-11-06 | Igt | Bill acceptors and printers for providing virtual ticket-in and ticket-out on a gaming machine |
US20190272704A1 (en) | 2011-09-09 | 2019-09-05 | Igt | Redemption of virtual tickets using a portable electronic device |
US8506378B2 (en) | 2011-09-21 | 2013-08-13 | Igt | Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session |
US9401065B2 (en) | 2011-09-30 | 2016-07-26 | Igt | System and method for remote rendering of content on an electronic gaming machine |
US9524609B2 (en) | 2011-09-30 | 2016-12-20 | Igt | Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment |
US8613668B2 (en) | 2011-12-22 | 2013-12-24 | Igt | Directional wireless communication |
CN104126284B (en) | 2011-12-28 | 2018-06-08 | 塞尔蒂卡姆公司 | Generate digital signature |
US8974305B2 (en) | 2012-01-18 | 2015-03-10 | Bally Gaming, Inc. | Network gaming architecture, gaming systems, and related methods |
US9120007B2 (en) | 2012-01-18 | 2015-09-01 | Bally Gaming, Inc. | Network gaming architecture, gaming systems, and related methods |
US8876596B2 (en) | 2012-02-29 | 2014-11-04 | Igt | Virtualized magnetic player card |
US10402393B2 (en) * | 2012-03-02 | 2019-09-03 | Pure Storage, Inc. | Slice migration in a dispersed storage network |
US11232093B2 (en) * | 2012-03-02 | 2022-01-25 | Pure Storage, Inc. | Slice migration in a dispersed storage network |
US8627097B2 (en) | 2012-03-27 | 2014-01-07 | Igt | System and method enabling parallel processing of hash functions using authentication checkpoint hashes |
US9311769B2 (en) | 2012-03-28 | 2016-04-12 | Igt | Emailing or texting as communication between mobile device and EGM |
US9275196B2 (en) | 2012-05-31 | 2016-03-01 | Marvell World Trade Ltd. | Implementing security functions using ROM |
US9564007B2 (en) | 2012-06-04 | 2017-02-07 | Bally Gaming, Inc. | Wagering game content based on locations of player check-in |
US9412227B2 (en) | 2012-07-11 | 2016-08-09 | Igt | Method and apparatus for offering a mobile device version of an electronic gaming machine game at the electronic gaming machine |
US9323315B2 (en) | 2012-08-15 | 2016-04-26 | Nvidia Corporation | Method and system for automatic clock-gating of a clock grid at a clock source |
US9129469B2 (en) | 2012-09-11 | 2015-09-08 | Igt | Player driven game download to a gaming machine |
US8616981B1 (en) | 2012-09-12 | 2013-12-31 | Wms Gaming Inc. | Systems, methods, and devices for playing wagering games with location-triggered game features |
US8850371B2 (en) | 2012-09-14 | 2014-09-30 | Nvidia Corporation | Enhanced clock gating in retimed modules |
AU2013327323B2 (en) | 2012-10-02 | 2017-03-30 | Igt | System and method for providing remote wagering games in live table game system |
US9070251B2 (en) * | 2013-03-08 | 2015-06-30 | Igt | Multi-tiered static chain of trust |
US9471456B2 (en) | 2013-05-15 | 2016-10-18 | Nvidia Corporation | Interleaved instruction debugger |
US8821239B1 (en) | 2013-07-22 | 2014-09-02 | Novel Tech International Limited | Gaming table system allowing player choices and multiple outcomes thereby for a single game |
US8684830B1 (en) | 2013-09-03 | 2014-04-01 | Novel Tech International Limited | Individually paced table game tournaments |
US9595159B2 (en) | 2013-10-01 | 2017-03-14 | Igt | System and method for multi-game, multi-play of live dealer games |
TW201525758A (en) * | 2013-12-30 | 2015-07-01 | hong-jian Zhou | Data security access method and the system thereof |
US9875618B2 (en) | 2014-07-24 | 2018-01-23 | Igt | Gaming system and method employing multi-directional interaction between multiple concurrently played games |
US10503912B1 (en) | 2014-08-12 | 2019-12-10 | NEXRF Corp. | Multi-channel communication of data files |
US10044695B1 (en) | 2014-09-02 | 2018-08-07 | Amazon Technologies, Inc. | Application instances authenticated by secure measurements |
US9491111B1 (en) | 2014-09-03 | 2016-11-08 | Amazon Technologies, Inc. | Securing service control on third party hardware |
US9246690B1 (en) | 2014-09-03 | 2016-01-26 | Amazon Technologies, Inc. | Secure execution environment services |
US9754116B1 (en) | 2014-09-03 | 2017-09-05 | Amazon Technologies, Inc. | Web services in secure execution environments |
US10079681B1 (en) | 2014-09-03 | 2018-09-18 | Amazon Technologies, Inc. | Securing service layer on third party hardware |
US10061915B1 (en) | 2014-09-03 | 2018-08-28 | Amazon Technologies, Inc. | Posture assessment in a secure execution environment |
US9442752B1 (en) | 2014-09-03 | 2016-09-13 | Amazon Technologies, Inc. | Virtual secure execution environments |
US9584517B1 (en) | 2014-09-03 | 2017-02-28 | Amazon Technologies, Inc. | Transforms within secure execution environments |
US9577829B1 (en) | 2014-09-03 | 2017-02-21 | Amazon Technologies, Inc. | Multi-party computation services |
JP6392054B2 (en) * | 2014-09-25 | 2018-09-19 | 株式会社ユニバーサルエンターテインメント | Game machine |
US20160093135A1 (en) | 2014-09-26 | 2016-03-31 | Igt | Casino floor service management system and method |
CN104462965B (en) | 2014-11-14 | 2018-03-13 | 华为技术有限公司 | Application integrity verification method and the network equipment |
US9788155B1 (en) | 2015-04-22 | 2017-10-10 | Michael A. Kerr | User interface for geofence associated content |
US9916735B2 (en) | 2015-07-22 | 2018-03-13 | Igt | Remote gaming cash voucher printing system |
US10055930B2 (en) | 2015-08-11 | 2018-08-21 | Igt | Gaming system and method for placing and redeeming sports bets |
US9972171B2 (en) | 2015-09-24 | 2018-05-15 | Igt | Gaming system and method for providing a triggering event based on a collection of units from different games |
US10417867B2 (en) | 2015-09-25 | 2019-09-17 | Igt | Gaming system and method for automatically transferring funds to a mobile device |
US20170092054A1 (en) | 2015-09-25 | 2017-03-30 | Igt | Gaming system and method for utilizing a mobile device to fund a gaming session |
US10838582B2 (en) | 2016-06-15 | 2020-11-17 | NEXRF Corp. | Mobile autonomous dynamic graphical user interface |
US10217317B2 (en) | 2016-08-09 | 2019-02-26 | Igt | Gaming system and method for providing incentives for transferring funds to and from a mobile device |
US10916090B2 (en) | 2016-08-23 | 2021-02-09 | Igt | System and method for transferring funds from a financial institution device to a cashless wagering account accessible via a mobile device |
US10621824B2 (en) | 2016-09-23 | 2020-04-14 | Igt | Gaming system player identification device |
US10332344B2 (en) | 2017-07-24 | 2019-06-25 | Igt | System and method for controlling electronic gaming machine/electronic gaming machine component bezel lighting to indicate different wireless connection statuses |
US10380843B2 (en) | 2017-08-03 | 2019-08-13 | Igt | System and method for tracking funds from a plurality of funding sources |
US10360763B2 (en) | 2017-08-03 | 2019-07-23 | Igt | System and method for utilizing a mobile device to facilitate fund transfers between a cashless wagering account and a gaming establishment retail account |
US10360761B2 (en) | 2017-08-03 | 2019-07-23 | Igt | System and method for providing a gaming establishment account pre-approved access to funds |
US10373430B2 (en) | 2017-08-03 | 2019-08-06 | Igt | System and method for tracking fund transfers between an electronic gaming machine and a plurality of funding sources |
US11341817B2 (en) | 2017-12-18 | 2022-05-24 | Igt | System and method for providing awards for utilizing a mobile device in association with a gaming establishment retail account |
US10643426B2 (en) | 2017-12-18 | 2020-05-05 | Igt | System and method for providing a gaming establishment account automatic access to funds |
US11922765B2 (en) | 2017-12-18 | 2024-03-05 | Igt | System and method employing virtual tickets |
US10950088B2 (en) | 2017-12-21 | 2021-03-16 | Igt | System and method for utilizing virtual ticket vouchers |
US11043066B2 (en) | 2017-12-21 | 2021-06-22 | Igt | System and method for centralizing funds to a primary gaming establishment account |
US10970968B2 (en) | 2018-04-18 | 2021-04-06 | Igt | System and method for incentivizing the maintenance of funds in a gaming establishment account |
US11120138B2 (en) | 2019-03-21 | 2021-09-14 | Aristocrat Technologies Australia Pty Limited | Secure bootloader for electronic gaming machines and other computing devices |
US11113401B2 (en) | 2019-03-21 | 2021-09-07 | Aristocrat Technologies Australia Pty Limited | Secure bootloader for electronic gaming machines and other computing devices |
US11195371B2 (en) | 2019-12-04 | 2021-12-07 | Aristocrat Technologies, Inc. | Preparation and installation of gaming devices using blockchain |
US11636726B2 (en) * | 2020-05-08 | 2023-04-25 | Aristocrat Technologies, Inc. | Systems and methods for gaming machine diagnostic analysis |
US12223797B2 (en) | 2021-05-14 | 2025-02-11 | Aristocrat Technologies, Inc. | Slidable gaming chair including return-to-home feature |
US20230024386A1 (en) | 2021-07-09 | 2023-01-26 | Aristocrat Technologies, Inc. | Data collection cloud system for electronic gaming machines |
TWI829250B (en) * | 2022-07-19 | 2024-01-11 | 群聯電子股份有限公司 | Signature verification method, memory storage device and memory control circuit unit |
Citations (87)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3825905A (en) | 1972-09-13 | 1974-07-23 | Action Communication Syst Inc | Binary synchronous communications processor system and method |
US3838264A (en) | 1970-11-25 | 1974-09-24 | P Maker | Apparatus for, and method of, checking the contents of a computer store |
US4193131A (en) | 1977-12-05 | 1980-03-11 | International Business Machines Corporation | Cryptographic verification of operational keys used in communication networks |
US4200770A (en) | 1977-09-06 | 1980-04-29 | Stanford University | Cryptographic apparatus and method |
US4218582A (en) | 1977-10-06 | 1980-08-19 | The Board Of Trustees Of The Leland Stanford Junior University | Public key cryptographic apparatus and method |
US4354251A (en) | 1979-04-06 | 1982-10-12 | Siemens Aktiengesellschaft | Device for testing programs for numerical control of machine tools |
US4355390A (en) | 1979-09-28 | 1982-10-19 | Siemens Aktiengesellschaft | Method for checking data written into buffered write-read memories in numerically controlled machine tools |
US4405829A (en) | 1977-12-14 | 1983-09-20 | Massachusetts Institute Of Technology | Cryptographic communications system and method |
GB2121569A (en) | 1982-05-12 | 1983-12-21 | Bally Mfg Corp | System guaranteeing integrity of a gambling system |
US4458315A (en) | 1982-02-25 | 1984-07-03 | Penta, Inc. | Apparatus and method for preventing unauthorized use of computer programs |
US4462076A (en) * | 1982-06-04 | 1984-07-24 | Smith Engineering | Video game cartridge recognition and security system |
US4467424A (en) | 1979-12-17 | 1984-08-21 | Hedges Richard A | Remote gaming system |
US4494114A (en) | 1983-12-05 | 1985-01-15 | International Electronic Technology Corp. | Security arrangement for and method of rendering microprocessor-controlled electronic equipment inoperative after occurrence of disabling event |
US4519077A (en) | 1982-08-30 | 1985-05-21 | Amin Pravin T | Digital processing system with self-test capability |
US4525599A (en) | 1982-05-21 | 1985-06-25 | General Computer Corporation | Software protection methods and apparatus |
US4582324A (en) | 1984-01-04 | 1986-04-15 | Bally Manufacturing Corporation | Illusion of skill game machine for a gaming system |
US4607844A (en) | 1984-12-13 | 1986-08-26 | Ainsworth Nominees Pty. Ltd. | Poker machine with improved security after power failure |
US4652998A (en) * | 1984-01-04 | 1987-03-24 | Bally Manufacturing Corporation | Video gaming system with pool prize structures |
US4658093A (en) | 1983-07-11 | 1987-04-14 | Hellman Martin E | Software distribution system |
US4727544A (en) | 1986-06-05 | 1988-02-23 | Bally Manufacturing Corporation | Memory integrity checking system for a gaming device |
US4752068A (en) | 1985-11-07 | 1988-06-21 | Namco Ltd. | Video game machine for business use |
US4759064A (en) | 1985-10-07 | 1988-07-19 | Chaum David L | Blind unanticipated signature systems |
US4817140A (en) | 1986-11-05 | 1989-03-28 | International Business Machines Corp. | Software protection system using a single-key cryptosystem, a hardware-based authorization system and a secure coprocessor |
US4837728A (en) | 1984-01-25 | 1989-06-06 | Igt | Multiple progressive gaming system that freezes payouts at start of game |
US4845715A (en) | 1984-10-29 | 1989-07-04 | Francisco Michael H | Method for maintaining data processing system securing |
US4848744A (en) | 1986-01-22 | 1989-07-18 | Eduard Steininger | Automated video system with alignment of the video tube |
US4856787A (en) | 1986-02-05 | 1989-08-15 | Yuri Itkis | Concurrent game network |
US4865321A (en) | 1985-10-04 | 1989-09-12 | Nintendo Company Limited | Memory cartridge and information processor unit using such cartridge |
US4911449A (en) | 1985-01-02 | 1990-03-27 | I G T | Reel monitoring device for an amusement machine |
US4930073A (en) | 1987-06-26 | 1990-05-29 | International Business Machines Corporation | Method to prevent use of incorrect program version in a computer system |
US4944008A (en) | 1988-02-18 | 1990-07-24 | Motorola, Inc. | Electronic keying scheme for locking data |
US4951149A (en) | 1988-10-27 | 1990-08-21 | Faroudja Y C | Television system with variable aspect picture ratio |
US5004232A (en) | 1989-10-13 | 1991-04-02 | Macronix, Inc. | Computer game cartridge security circuit |
US5021772A (en) | 1986-11-20 | 1991-06-04 | King Stephen J | Interactive real-time video processor with zoom pan and scroll capability |
US5050212A (en) | 1990-06-20 | 1991-09-17 | Apple Computer, Inc. | Method and apparatus for verifying the integrity of a file stored separately from a computer |
US5103081A (en) | 1990-05-23 | 1992-04-07 | Games Of Nevada | Apparatus and method for reading data encoded on circular objects, such as gaming chips |
US5109152A (en) | 1988-07-13 | 1992-04-28 | Matsushita Electric Industrial Co., Ltd. | Communication apparatus |
US5146575A (en) | 1986-11-05 | 1992-09-08 | International Business Machines Corp. | Implementing privilege on microprocessor systems for use in software asset protection |
US5155768A (en) | 1990-03-16 | 1992-10-13 | Sega Enterprises, Ltd. | Security system for software |
US5155680A (en) | 1986-10-24 | 1992-10-13 | Signal Security Technologies | Billing system for computing software |
US5161193A (en) * | 1990-06-29 | 1992-11-03 | Digital Equipment Corporation | Pipelined cryptography processor and method for its use in communication networks |
US5179517A (en) | 1988-09-22 | 1993-01-12 | Bally Manufacturing Corporation | Game machine data transfer system utilizing portable data units |
US5224160A (en) * | 1987-02-23 | 1993-06-29 | Siemens Nixdorf Informationssysteme Ag | Process for securing and for checking the integrity of the secured programs |
US5235642A (en) | 1992-07-21 | 1993-08-10 | Digital Equipment Corporation | Access control subsystem and method for distributed computer system using locally cached authentication credentials |
US5259613A (en) | 1992-04-08 | 1993-11-09 | Rio Hotel Casino, Inc. | Casino entertainment system |
US5283734A (en) | 1986-03-10 | 1994-02-01 | Kohorn H Von | System and method of communication with authenticated wagering participation |
US5288978A (en) | 1990-10-05 | 1994-02-22 | Kabushiki Kaisha Toshiba | Mutual authentication system and method which checks the authenticity of a device before transmitting authentication data to the device |
US5291585A (en) | 1991-07-29 | 1994-03-01 | Dell Usa, L.P. | Computer system having system feature extension software containing a self-describing feature table for accessing I/O devices according to machine-independent format |
US5297205A (en) | 1989-10-24 | 1994-03-22 | Adventure | Portable electronic device to establish public loyalty to a medium or similar |
US5326104A (en) | 1992-02-07 | 1994-07-05 | Igt | Secure automated electronic casino gaming system |
US5342047A (en) | 1992-04-08 | 1994-08-30 | Bally Gaming International, Inc. | Touch screen video gaming machine |
US5343527A (en) | 1993-10-27 | 1994-08-30 | International Business Machines Corporation | Hybrid encryption method and system for protecting reusable software components |
JPH06327831A (en) | 1991-04-22 | 1994-11-29 | L Ii Tec:Kk | Microprocessor for game machine |
JPH0731737A (en) | 1993-05-20 | 1995-02-03 | L Ii Tec:Kk | Microcomputer chip for controlling game machine, and collating device for detecting its illegality |
US5398932A (en) * | 1993-12-21 | 1995-03-21 | Video Lottery Technologies, Inc. | Video lottery system with improved site controller and validation unit |
US5421006A (en) * | 1992-05-07 | 1995-05-30 | Compaq Computer Corp. | Method and apparatus for assessing integrity of computer system software |
US5465364A (en) | 1989-09-22 | 1995-11-07 | International Business Machines, Inc. | Method and system for providing device driver support which is independent of changeable characteristics of devices and operating systems |
EP0685246A1 (en) | 1994-06-01 | 1995-12-06 | Sony Corporation | Video game apparatus with external memory devices |
US5488702A (en) | 1994-04-26 | 1996-01-30 | Unisys Corporation | Data block check sequence generation and validation in a file cache system |
US5489095A (en) | 1992-07-01 | 1996-02-06 | U.S. Philips Corporation | Device for protecting the validity of time sensitive information |
US5507489A (en) | 1992-11-04 | 1996-04-16 | Info Telecom | Electronic game-of-chance device |
US5586937A (en) | 1993-05-19 | 1996-12-24 | Menashe; Julian | Interactive, computerised gaming system with remote terminals |
US5586766A (en) | 1994-05-13 | 1996-12-24 | Casinovations, Inc. | Blackjack game system and methods |
US5604801A (en) | 1995-02-03 | 1997-02-18 | International Business Machines Corporation | Public key data communications system under control of a portable security device |
US5611730A (en) | 1995-04-25 | 1997-03-18 | Casino Data Systems | Progressive gaming system tailored for use in multiple remote sites: apparatus and method |
US5644704A (en) | 1994-11-30 | 1997-07-01 | International Game Technology | Method and apparatus for verifying the contents of a storage device |
US5643086A (en) | 1995-06-29 | 1997-07-01 | Silicon Gaming, Inc. | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US5655965A (en) | 1992-10-22 | 1997-08-12 | Kabushiki Kaisha Ace Denken | Screen display type slot machine with seemingly flowing condition of moving symbols |
US5668945A (en) | 1994-02-28 | 1997-09-16 | Sega Enterprises, Ltd. | Data security apparatus and method |
US5704835A (en) | 1995-12-13 | 1998-01-06 | Infinity Group, Inc. | Electronic second spin slot machine |
US5707286A (en) | 1994-12-19 | 1998-01-13 | Mikohn Gaming Corporation | Universal gaming engine |
US5725428A (en) | 1995-03-09 | 1998-03-10 | Atronic Casino Technology Distribution Gmbh | Video slot machine |
US5737418A (en) | 1995-05-30 | 1998-04-07 | International Game Technology | Encryption of bill validation data |
US5742616A (en) | 1995-01-23 | 1998-04-21 | International Business Machines Corporation | System and method testing computer memories |
US5759102A (en) | 1996-02-12 | 1998-06-02 | International Game Technology | Peripheral device download method and apparatus |
US5768382A (en) * | 1995-11-22 | 1998-06-16 | Walker Asset Management Limited Partnership | Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic and other protocols |
US5934672A (en) | 1996-02-20 | 1999-08-10 | Digideal Corporation | Slot machine and methods of operation |
US5991399A (en) * | 1997-12-18 | 1999-11-23 | Intel Corporation | Method for securely distributing a conditional use private key to a trusted entity on a remote system |
WO1999065579A1 (en) * | 1998-06-17 | 1999-12-23 | Aristocrat Technologies Australia Pty. Ltd. | Software verification and authentication |
US6071190A (en) | 1997-05-21 | 2000-06-06 | Casino Data Systems | Gaming device security system: apparatus and method |
WO2000033196A1 (en) * | 1998-11-26 | 2000-06-08 | Aristocrat Technologies Australia Pty Ltd | Electronic casino gaming with authentication and improved security |
US6104815A (en) | 1997-01-10 | 2000-08-15 | Silicon Gaming, Inc. | Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations |
US6149522A (en) | 1995-06-29 | 2000-11-21 | Silicon Gaming - Nevada | Method of authenticating game data sets in an electronic casino gaming system |
US6195587B1 (en) | 1993-10-29 | 2001-02-27 | Sophos Plc | Validity checking |
US6620047B1 (en) | 1995-06-29 | 2003-09-16 | Igt | Electronic gaming apparatus having authentication data sets |
US20040002381A1 (en) | 1995-06-29 | 2004-01-01 | Igt | Electronic gaming apparatus with authentication |
US6851607B2 (en) * | 1997-04-11 | 2005-02-08 | Gemplus | Secured method for monitoring the transfer of value units in a chip card gambling system |
-
1995
- 1995-06-29 US US08/497,662 patent/US5643086A/en not_active Expired - Lifetime
-
1996
- 1996-06-17 US US10/225,097 patent/USRE39370E1/en not_active Expired - Lifetime
- 1996-06-17 US US08/981,882 patent/US6106396A/en not_active Ceased
- 1996-06-17 US US10/225,116 patent/USRE39400E1/en not_active Expired - Lifetime
- 1996-06-17 US US10/225,096 patent/USRE39401E1/en not_active Expired - Lifetime
- 1996-06-17 US US10/224,698 patent/USRE39368E1/en not_active Expired - Lifetime
Patent Citations (89)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3838264A (en) | 1970-11-25 | 1974-09-24 | P Maker | Apparatus for, and method of, checking the contents of a computer store |
US3825905A (en) | 1972-09-13 | 1974-07-23 | Action Communication Syst Inc | Binary synchronous communications processor system and method |
US4200770A (en) | 1977-09-06 | 1980-04-29 | Stanford University | Cryptographic apparatus and method |
US4218582A (en) | 1977-10-06 | 1980-08-19 | The Board Of Trustees Of The Leland Stanford Junior University | Public key cryptographic apparatus and method |
US4193131A (en) | 1977-12-05 | 1980-03-11 | International Business Machines Corporation | Cryptographic verification of operational keys used in communication networks |
US4405829A (en) | 1977-12-14 | 1983-09-20 | Massachusetts Institute Of Technology | Cryptographic communications system and method |
US4354251A (en) | 1979-04-06 | 1982-10-12 | Siemens Aktiengesellschaft | Device for testing programs for numerical control of machine tools |
US4355390A (en) | 1979-09-28 | 1982-10-19 | Siemens Aktiengesellschaft | Method for checking data written into buffered write-read memories in numerically controlled machine tools |
US4467424A (en) | 1979-12-17 | 1984-08-21 | Hedges Richard A | Remote gaming system |
US4458315A (en) | 1982-02-25 | 1984-07-03 | Penta, Inc. | Apparatus and method for preventing unauthorized use of computer programs |
GB2121569A (en) | 1982-05-12 | 1983-12-21 | Bally Mfg Corp | System guaranteeing integrity of a gambling system |
US4525599A (en) | 1982-05-21 | 1985-06-25 | General Computer Corporation | Software protection methods and apparatus |
US4462076A (en) * | 1982-06-04 | 1984-07-24 | Smith Engineering | Video game cartridge recognition and security system |
US4519077A (en) | 1982-08-30 | 1985-05-21 | Amin Pravin T | Digital processing system with self-test capability |
US4658093A (en) | 1983-07-11 | 1987-04-14 | Hellman Martin E | Software distribution system |
US4494114B1 (en) | 1983-12-05 | 1996-10-15 | Int Electronic Tech | Security arrangement for and method of rendering microprocessor-controlled electronic equipment inoperative after occurrence of disabling event |
US4494114A (en) | 1983-12-05 | 1985-01-15 | International Electronic Technology Corp. | Security arrangement for and method of rendering microprocessor-controlled electronic equipment inoperative after occurrence of disabling event |
US4582324A (en) | 1984-01-04 | 1986-04-15 | Bally Manufacturing Corporation | Illusion of skill game machine for a gaming system |
US4652998A (en) * | 1984-01-04 | 1987-03-24 | Bally Manufacturing Corporation | Video gaming system with pool prize structures |
US4837728A (en) | 1984-01-25 | 1989-06-06 | Igt | Multiple progressive gaming system that freezes payouts at start of game |
US4845715A (en) | 1984-10-29 | 1989-07-04 | Francisco Michael H | Method for maintaining data processing system securing |
US4607844A (en) | 1984-12-13 | 1986-08-26 | Ainsworth Nominees Pty. Ltd. | Poker machine with improved security after power failure |
US4911449A (en) | 1985-01-02 | 1990-03-27 | I G T | Reel monitoring device for an amusement machine |
US4865321A (en) | 1985-10-04 | 1989-09-12 | Nintendo Company Limited | Memory cartridge and information processor unit using such cartridge |
US4759064A (en) | 1985-10-07 | 1988-07-19 | Chaum David L | Blind unanticipated signature systems |
US4752068A (en) | 1985-11-07 | 1988-06-21 | Namco Ltd. | Video game machine for business use |
US4848744A (en) | 1986-01-22 | 1989-07-18 | Eduard Steininger | Automated video system with alignment of the video tube |
US4856787A (en) | 1986-02-05 | 1989-08-15 | Yuri Itkis | Concurrent game network |
US4856787B1 (en) | 1986-02-05 | 1997-09-23 | Fortunet Inc | Concurrent game network |
US5283734A (en) | 1986-03-10 | 1994-02-01 | Kohorn H Von | System and method of communication with authenticated wagering participation |
US4727544A (en) | 1986-06-05 | 1988-02-23 | Bally Manufacturing Corporation | Memory integrity checking system for a gaming device |
US5155680A (en) | 1986-10-24 | 1992-10-13 | Signal Security Technologies | Billing system for computing software |
US5146575A (en) | 1986-11-05 | 1992-09-08 | International Business Machines Corp. | Implementing privilege on microprocessor systems for use in software asset protection |
US4817140A (en) | 1986-11-05 | 1989-03-28 | International Business Machines Corp. | Software protection system using a single-key cryptosystem, a hardware-based authorization system and a secure coprocessor |
US5021772A (en) | 1986-11-20 | 1991-06-04 | King Stephen J | Interactive real-time video processor with zoom pan and scroll capability |
US5224160A (en) * | 1987-02-23 | 1993-06-29 | Siemens Nixdorf Informationssysteme Ag | Process for securing and for checking the integrity of the secured programs |
US4930073A (en) | 1987-06-26 | 1990-05-29 | International Business Machines Corporation | Method to prevent use of incorrect program version in a computer system |
US4944008A (en) | 1988-02-18 | 1990-07-24 | Motorola, Inc. | Electronic keying scheme for locking data |
US5109152A (en) | 1988-07-13 | 1992-04-28 | Matsushita Electric Industrial Co., Ltd. | Communication apparatus |
US5179517A (en) | 1988-09-22 | 1993-01-12 | Bally Manufacturing Corporation | Game machine data transfer system utilizing portable data units |
US4951149A (en) | 1988-10-27 | 1990-08-21 | Faroudja Y C | Television system with variable aspect picture ratio |
US5465364A (en) | 1989-09-22 | 1995-11-07 | International Business Machines, Inc. | Method and system for providing device driver support which is independent of changeable characteristics of devices and operating systems |
US5004232A (en) | 1989-10-13 | 1991-04-02 | Macronix, Inc. | Computer game cartridge security circuit |
US5297205A (en) | 1989-10-24 | 1994-03-22 | Adventure | Portable electronic device to establish public loyalty to a medium or similar |
US5155768A (en) | 1990-03-16 | 1992-10-13 | Sega Enterprises, Ltd. | Security system for software |
US5103081A (en) | 1990-05-23 | 1992-04-07 | Games Of Nevada | Apparatus and method for reading data encoded on circular objects, such as gaming chips |
US5050212A (en) | 1990-06-20 | 1991-09-17 | Apple Computer, Inc. | Method and apparatus for verifying the integrity of a file stored separately from a computer |
US5161193A (en) * | 1990-06-29 | 1992-11-03 | Digital Equipment Corporation | Pipelined cryptography processor and method for its use in communication networks |
US5288978A (en) | 1990-10-05 | 1994-02-22 | Kabushiki Kaisha Toshiba | Mutual authentication system and method which checks the authenticity of a device before transmitting authentication data to the device |
JPH06327831A (en) | 1991-04-22 | 1994-11-29 | L Ii Tec:Kk | Microprocessor for game machine |
US5291585A (en) | 1991-07-29 | 1994-03-01 | Dell Usa, L.P. | Computer system having system feature extension software containing a self-describing feature table for accessing I/O devices according to machine-independent format |
US5326104A (en) | 1992-02-07 | 1994-07-05 | Igt | Secure automated electronic casino gaming system |
US5259613A (en) | 1992-04-08 | 1993-11-09 | Rio Hotel Casino, Inc. | Casino entertainment system |
US5342047A (en) | 1992-04-08 | 1994-08-30 | Bally Gaming International, Inc. | Touch screen video gaming machine |
US5421006A (en) * | 1992-05-07 | 1995-05-30 | Compaq Computer Corp. | Method and apparatus for assessing integrity of computer system software |
US5489095A (en) | 1992-07-01 | 1996-02-06 | U.S. Philips Corporation | Device for protecting the validity of time sensitive information |
US5235642A (en) | 1992-07-21 | 1993-08-10 | Digital Equipment Corporation | Access control subsystem and method for distributed computer system using locally cached authentication credentials |
US5655965A (en) | 1992-10-22 | 1997-08-12 | Kabushiki Kaisha Ace Denken | Screen display type slot machine with seemingly flowing condition of moving symbols |
US5507489A (en) | 1992-11-04 | 1996-04-16 | Info Telecom | Electronic game-of-chance device |
US5586937A (en) | 1993-05-19 | 1996-12-24 | Menashe; Julian | Interactive, computerised gaming system with remote terminals |
JPH0731737A (en) | 1993-05-20 | 1995-02-03 | L Ii Tec:Kk | Microcomputer chip for controlling game machine, and collating device for detecting its illegality |
US5343527A (en) | 1993-10-27 | 1994-08-30 | International Business Machines Corporation | Hybrid encryption method and system for protecting reusable software components |
US6195587B1 (en) | 1993-10-29 | 2001-02-27 | Sophos Plc | Validity checking |
US5398932A (en) * | 1993-12-21 | 1995-03-21 | Video Lottery Technologies, Inc. | Video lottery system with improved site controller and validation unit |
US5668945A (en) | 1994-02-28 | 1997-09-16 | Sega Enterprises, Ltd. | Data security apparatus and method |
US5488702A (en) | 1994-04-26 | 1996-01-30 | Unisys Corporation | Data block check sequence generation and validation in a file cache system |
US5586766A (en) | 1994-05-13 | 1996-12-24 | Casinovations, Inc. | Blackjack game system and methods |
EP0685246A1 (en) | 1994-06-01 | 1995-12-06 | Sony Corporation | Video game apparatus with external memory devices |
US5644704A (en) | 1994-11-30 | 1997-07-01 | International Game Technology | Method and apparatus for verifying the contents of a storage device |
US5707286A (en) | 1994-12-19 | 1998-01-13 | Mikohn Gaming Corporation | Universal gaming engine |
US5742616A (en) | 1995-01-23 | 1998-04-21 | International Business Machines Corporation | System and method testing computer memories |
US5604801A (en) | 1995-02-03 | 1997-02-18 | International Business Machines Corporation | Public key data communications system under control of a portable security device |
US5725428A (en) | 1995-03-09 | 1998-03-10 | Atronic Casino Technology Distribution Gmbh | Video slot machine |
US5611730A (en) | 1995-04-25 | 1997-03-18 | Casino Data Systems | Progressive gaming system tailored for use in multiple remote sites: apparatus and method |
US5737418A (en) | 1995-05-30 | 1998-04-07 | International Game Technology | Encryption of bill validation data |
US6149522A (en) | 1995-06-29 | 2000-11-21 | Silicon Gaming - Nevada | Method of authenticating game data sets in an electronic casino gaming system |
US5643086A (en) | 1995-06-29 | 1997-07-01 | Silicon Gaming, Inc. | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US20040002381A1 (en) | 1995-06-29 | 2004-01-01 | Igt | Electronic gaming apparatus with authentication |
US6620047B1 (en) | 1995-06-29 | 2003-09-16 | Igt | Electronic gaming apparatus having authentication data sets |
US5768382A (en) * | 1995-11-22 | 1998-06-16 | Walker Asset Management Limited Partnership | Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic and other protocols |
US5704835A (en) | 1995-12-13 | 1998-01-06 | Infinity Group, Inc. | Electronic second spin slot machine |
US5759102A (en) | 1996-02-12 | 1998-06-02 | International Game Technology | Peripheral device download method and apparatus |
US5934672A (en) | 1996-02-20 | 1999-08-10 | Digideal Corporation | Slot machine and methods of operation |
US6104815A (en) | 1997-01-10 | 2000-08-15 | Silicon Gaming, Inc. | Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations |
US6851607B2 (en) * | 1997-04-11 | 2005-02-08 | Gemplus | Secured method for monitoring the transfer of value units in a chip card gambling system |
US6071190A (en) | 1997-05-21 | 2000-06-06 | Casino Data Systems | Gaming device security system: apparatus and method |
US5991399A (en) * | 1997-12-18 | 1999-11-23 | Intel Corporation | Method for securely distributing a conditional use private key to a trusted entity on a remote system |
WO1999065579A1 (en) * | 1998-06-17 | 1999-12-23 | Aristocrat Technologies Australia Pty. Ltd. | Software verification and authentication |
WO2000033196A1 (en) * | 1998-11-26 | 2000-06-08 | Aristocrat Technologies Australia Pty Ltd | Electronic casino gaming with authentication and improved security |
Non-Patent Citations (14)
Title |
---|
Answer and Counterclaims to Second Amended Complaint filed in connection with Civil Action No. CV-S-01-1498, pp. 1-26 and certificate of service page. |
Bakhtiari, et al., "Cryptographic Hash Functions: A Survey," Centre for Computer Security Research, 1995, 3 introductory pages and pp. 1-26. |
Bauspiess, et al., "Requirements For Cryptographic Hash Functions," Computers and Security, 5:427-437 (Sep. 11, 1992). |
Complaint for patent infringement filed by Aristocrat Technologies, et al. dated Jan. 22, 2002, Civil Action No. CV-S-02-0091. |
Court docket for Civil Action No. CV-S-02-0091 listing papers filed. |
Davida, G. et al., "Defending Systems Against Viruses through Cryptographic Authentication," Proceedings of the Symposium on Security and Privacy, IEEE Comp. Soc. Press, pp. 312-318 (May 1, 1989). |
Defendants' Supplemental Response to Plaintiffs' First Set of Interrogatories filed in connection with Civil Action No. CV-S-01-1498, pp. 1-3, 50-68 and 85-86. |
Document entitled "Fact Sheet on Digital Signature Standard" dated May 1994, 6 pages. |
Federal Information Processing Standards (FIPS) Publication 180 entitled "Secure Hash Standard" dated May 11, 1993, title page, abstract page and pp. 1-20. |
Federal Information Processing Standards (FIPS) Publication 180-1 entitled "Secure Hash Standard" dated Apr. 17, 1995, 2 title pages, abstract page and pp. 1-21. |
Federal Information Processing Standards (FIPS) Publication 186 entitled "Digital Signature Standard (DSS)" dated May 19, 1994, 17 pages. |
Hellman, Martin E., "The Mathematics of Public-Key Cryptography," Scientific American, vol. 241, No. 8, Aug. 1979, pp. 146-157. |
Rivest et al., "A Method for Obtaining Digital Signatures and Public-Key Cryptosystems," Communiations of the ACM, vol. 21, No. 2, Feb. 1978, pp. 120-126. |
Translation of communication from the Japanese Patent Office with respect to JP 504453/97 dated Dec. 7, 2004. |
Cited By (26)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8939834B2 (en) | 1998-06-17 | 2015-01-27 | Aristocrat Technologies Australia Pty Limited | Software verification and authentication |
US8579705B1 (en) * | 1998-06-17 | 2013-11-12 | Eugene Thomas Bond | Software verification and authentication |
US8657669B2 (en) * | 2002-07-03 | 2014-02-25 | Aristocrat Technologies Australia Pty Limited | Gaming machine power fail enhancement |
US20050170893A1 (en) * | 2002-07-03 | 2005-08-04 | Muir Robert L. | Gaming machine power fail enhancement |
US9147311B2 (en) | 2002-07-03 | 2015-09-29 | Aristocrat Technologies Australia Pty Limited | Gaming machine power fail enhancement |
US20130012300A1 (en) * | 2002-07-03 | 2013-01-10 | Aristocrat Technologies Australia Pty Limited | Gaming Machine Power Fail Enhancement |
US20100093427A1 (en) * | 2002-07-03 | 2010-04-15 | Aristocrat Technologies Australia Pty Limited | Gaming machine power fail enhancement |
US8241109B2 (en) * | 2002-07-03 | 2012-08-14 | Aristocrat Technologies Australia Pty Limited | Gaming machine power fail enhancement |
US20040054952A1 (en) * | 2002-09-13 | 2004-03-18 | Morrow James W. | Device verification system and method |
US7491122B2 (en) | 2003-07-09 | 2009-02-17 | Wms Gaming Inc. | Gaming machine having targeted run-time software authentication |
US20050009599A1 (en) * | 2003-07-09 | 2005-01-13 | Ryan Chad A. | Gaming machine having targeted run-time software authentication |
US8038530B2 (en) | 2005-02-28 | 2011-10-18 | Wms Gaming Inc. | Method and apparatus for filtering wagering game content |
US8705739B2 (en) | 2005-08-29 | 2014-04-22 | Wms Gaming Inc. | On-the-fly encryption on a gaming machine |
US8140796B2 (en) | 2007-12-27 | 2012-03-20 | Igt | Serial advanced technology attachment write protection: mass storage data protection device |
US8423738B2 (en) | 2007-12-27 | 2013-04-16 | Igt | Serial advanced technology attachment write protection: mass storage data protection device |
US20090172227A1 (en) * | 2007-12-27 | 2009-07-02 | Igt | Serial advanced technology attachment write protection: mass storage data protection device |
US9424712B2 (en) | 2008-06-27 | 2016-08-23 | Bally Gaming, Inc. | Authenticating components in wagering game systems |
US20110212761A1 (en) * | 2010-02-26 | 2011-09-01 | Igt | Gaming machine processor |
US20130053137A1 (en) * | 2011-08-25 | 2013-02-28 | Dwayne Nelson | Authenticating gaming machine content |
US9811972B2 (en) | 2013-12-31 | 2017-11-07 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US10490022B2 (en) | 2013-12-31 | 2019-11-26 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US11495088B2 (en) | 2013-12-31 | 2022-11-08 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US11631298B2 (en) | 2013-12-31 | 2023-04-18 | Video Gaming Technologies, Inc. | System and method for authenticating storage media within an electronic gaming system |
US20190272705A1 (en) * | 2018-03-01 | 2019-09-05 | Ags Llc | Gaming system having boot locked validation of program installs, data installs and program launches |
US10713888B2 (en) * | 2018-03-01 | 2020-07-14 | Ags Llc | Gaming system having boot locked validation of program installs, data installs and program launches |
US11321994B2 (en) * | 2019-10-14 | 2022-05-03 | Everi Payments Inc. | Methods, devices and systems for electronically moving funds between an e-wallet and a gaming machine |
Also Published As
Publication number | Publication date |
---|---|
USRE39400E1 (en) | 2006-11-14 |
US6106396A (en) | 2000-08-22 |
USRE39368E1 (en) | 2006-10-31 |
USRE39370E1 (en) | 2006-10-31 |
US5643086A (en) | 1997-07-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
USRE39401E1 (en) | Electronic casino gaming system with improved play capacity, authentication and security | |
US6149522A (en) | Method of authenticating game data sets in an electronic casino gaming system | |
AU2009206188B2 (en) | Pass-through live validation device and method | |
US7783040B2 (en) | Encryption in a secure computerized gaming system | |
EP1497006B1 (en) | Authentication in a secure computerized gaming system | |
US7203841B2 (en) | Encryption in a secure computerized gaming system | |
US20030203755A1 (en) | Encryption in a secure computerized gaming system | |
USRE39369E1 (en) | Electronic casino gaming system with improved play capacity, authentication and security | |
EP1441464A1 (en) | Electronic casino gaming system with authentication and security | |
AU2013205523A1 (en) | Electronic casino gaming system with improved play capacity, authentication and security | |
AU2010201666B2 (en) | Electronic casino gaming system with improved play capacity, authentication and security |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
RR | Request for reexamination filed |
Effective date: 20071024 |
|
FPAY | Fee payment |
Year of fee payment: 8 |
|
REMI | Maintenance fee reminder mailed | ||
CC | Certificate of correction | ||
B1 | Reexamination certificate first reexamination |
Free format text: CLAIMS 1-15 WERE PREVIOUSLY CANCELLED. CLAIM 111 IS CANCELLED. CLAIMS 16, 18, 23, 34, 36, 41, 52, 58, 69, 71, 76, 90-97, 108-110 AND 113 ARE DETERMINED TO BE PATENTABLE AS AMENDED. CLAIMS 17, 19-22, 24-33, 35, 37-40, 42-51, 53-57, 59-68, 70, 72-75, 77-89, 98-107, 112 AND 114, DEPENDENT ON AN AMENDED CLAIM, ARE DETERMINED TO BE PATENTABLE. NEW CLAIMS 115-400 ARE ADDED AND DETERMINED TO BE PATENTABLE. |
|
FPAY | Fee payment |
Year of fee payment: 12 |
|
CC | Certificate of correction |