[go: up one dir, main page]

US613550A - Game-board - Google Patents

Game-board Download PDF

Info

Publication number
US613550A
US613550A US613550DA US613550A US 613550 A US613550 A US 613550A US 613550D A US613550D A US 613550DA US 613550 A US613550 A US 613550A
Authority
US
United States
Prior art keywords
board
game
markers
spaces
rows
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
Publication date
Application granted granted Critical
Publication of US613550A publication Critical patent/US613550A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games

Definitions

  • My invention relates to an improved game apparatus, and has for its object the provision of an arithmetical game which is simple but at the same time puzzling and requiring some thought and calculation and'which is both amusing and instructive.
  • My invention consists in a game-board having a checkered surface and provided with a series of numerals in its center arranged so" as to form diagonal rows reading in different directions and provided with ratio and proportion symbols between them; also in providing two series of disks or markers to be used in combination with the board and its spaces and numerals, whereby a result can be obtained to determine the progress of the game.
  • My invention further consists in the combination and arrangement of the different parts, such as will be hereinafter fully described, and particularly pointed out in the claims.
  • Figure 1 is a perspective view showing my improved game-board with the markers properly arranged thereon for the starting of the game.
  • Fig. 2 is a top plan view of the same, the markers being removed therefrom.
  • I provide a game-board A, made of any suitable material, the face or upper surface of which is provided with the checkered spaces B O, the spaces B being of one color, while those designated 0 are another.
  • WVhile I have shown in the drawings fourteen rows of spaces each way, making in all one hundred and ninety-six squares, it is not essential, as a larger or smaller number of spaces might be used.
  • the figures form diagonal rows of four numbers eachand can be read in either direction. Between each of the numbers in these diagonal rows are placed the symbols used in ratio and proportion, as at F, so that a row would read, for example, 4:6 :4:2, the purposeof which will be hereinafter described.
  • E designates the disks or markers which are to be manipulated by the players and consist of two sets of 21 each, each set being of a different color, so as to distinguish them from each other. These markers are to be placed at each end of the board, as shown in Fig. 1 of the drawings. Of course a difierent number of markers could be used, it not being essential to have twenty-one, as this would be determined by the number of spaces on the board.
  • the game is played as follows: Each player takes a set of markers, say twenty-one each, and places them on the colored spaces at his end of the board, substantially as shown in Fig. 1. Either one of the players can make the first move, and the said moves are to be made alternately. and on the same order as in checkers, the main object being to reach the diagonal rows in the central portion of the board, and after reaching one of said rows and successfully passing over it you are entitled to remove from your opponents markers a number equal to the product of said row. For example, suppose you have passed over the row reading 4:10: :10z5. According to the rules of ratio and proportion the result of this calculation would be five. Therefore you would remove any five of your opponents men as you would see fit, and so on.
  • My game will be called 5 ratio, and is very simple, but at the same time requires thought and considerable calculation, as it is essential that your markers be directed to rows which will give you the highest result, and thereby entitle you to the highest number of your opponents markers.
  • a game apparatus consisting of a board having checkered spaces on its surface, a series of numbers arranged on the spaces of one color in the central rows of the board, and ratio-symbols arranged on the intervening, differently-colored spaces in said rows substantially as described.
  • a game apparatus consisting of a board having checkered spaces on its surface, a series of numerals arranged in diagonal rows in the center of said board having ratio-symbols between them, in combination with the disks or markers adapted to be manipulated substantially as described.
  • a game apparatus consisting of a board provided on its upper surface with checkered spaces, a series of numerals arranged in the center of said board so as to form diagonal rows of four figures each, ratio-symbols interposed diagonally between each of the said numbers, in combination with the markers adapted to be manipulated by the opposing players, for the purpose set forth.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Description

No. 6l3,550. Patented Nov. I, I898. G. N. BALLOU.
GAME BOARD.
Application filed Sept. 1, 1897. Renewed Sept. 3, 1 898.)
Witmeooeo NlTED STATES PATENT OFFICE.
GEORGE N. BALLOU, OF EUGENE, NORTH CAROLINA.
GAME-BOARD.
SPECIFICATION forming part of Letters Patent No. 613,550, dated November 1, 189$.
Application filed September 1, 1897. Renewed September 3, 1898. Serial No. 690,357. (No model.)
To all whom it may concern.-
Be it known that I, GEORGE N. BALLOU, residing at Eugene, in the county of Ashe and State of North Carolina, have invented a new and useful Game-Board, of which the following is a specification.
My invention relates to an improved game apparatus, and has for its object the provision of an arithmetical game which is simple but at the same time puzzling and requiring some thought and calculation and'which is both amusing and instructive.
My invention consists in a game-board having a checkered surface and provided with a series of numerals in its center arranged so" as to form diagonal rows reading in different directions and provided with ratio and proportion symbols between them; also in providing two series of disks or markers to be used in combination with the board and its spaces and numerals, whereby a result can be obtained to determine the progress of the game.
My invention further consists in the combination and arrangement of the different parts, such as will be hereinafter fully described, and particularly pointed out in the claims.
Referring to the drawings, in which similar letters of reference are used to indicate similar parts, Figure 1 isa perspective view showing my improved game-board with the markers properly arranged thereon for the starting of the game. Fig. 2 is a top plan view of the same, the markers being removed therefrom.
In carrying out my invention I provide a game-board A, made of any suitable material, the face or upper surface of which is provided with the checkered spaces B O, the spaces B being of one color, while those designated 0 are another.
WVhile I have shown in the drawings fourteen rows of spaces each way, making in all one hundred and ninety-six squares, it is not essential, as a larger or smaller number of spaces might be used.
In the central portion of the board I arrange a series of numerals placed on the spaces, as at D, all of one color and occupying four rows, said rows being centrally located with reference to each end of the board,
so as to leave the same number-of blank rows and spaces for each player at his end. The figures form diagonal rows of four numbers eachand can be read in either direction. Between each of the numbers in these diagonal rows are placed the symbols used in ratio and proportion, as at F, so that a row would read, for example, 4:6 :4:2, the purposeof which will be hereinafter described.
E designates the disks or markers which are to be manipulated by the players and consist of two sets of 21 each, each set being of a different color, so as to distinguish them from each other. These markers are to be placed at each end of the board, as shown in Fig. 1 of the drawings. Of course a difierent number of markers could be used, it not being essential to have twenty-one, as this would be determined by the number of spaces on the board.
The game is played as follows: Each player takes a set of markers, say twenty-one each, and places them on the colored spaces at his end of the board, substantially as shown in Fig. 1. Either one of the players can make the first move, and the said moves are to be made alternately. and on the same order as in checkers, the main object being to reach the diagonal rows in the central portion of the board, and after reaching one of said rows and successfully passing over it you are entitled to remove from your opponents markers a number equal to the product of said row. For example, suppose you have passed over the row reading 4:10: :10z5. According to the rules of ratio and proportion the result of this calculation would be five. Therefore you would remove any five of your opponents men as you would see fit, and so on. By multiplying the extremes and the means and dividing the greater product by the less you obtain the required result and the number of markers which you are entitled to remove. No jumping is allowed, except when both players have markers in the figured squares, and no backward moves are allowed until the figured squares have been crossed and you enter the kingdom of your opponent. Your markers should then be crowned and you can move in either direction.
My game will be called 5 ratio, and is very simple, but at the same time requires thought and considerable calculation, as it is essential that your markers be directed to rows which will give you the highest result, and thereby entitle you to the highest number of your opponents markers.
This affords an amusing, interesting, and at the same time veryinstructive game. The number or denomination of the figures is not limited to those shown in the drawings, as a larger or smaller board could be used, which would necessitate a larger or smaller number of figures and markers.
Various slight changes might be made in the formation and arrangement of the spaces and numerals on the board Without departing from the spirit and scope of my invention. Hence I do not care to limit myself to the exact construction illustrated.
IIaving thus described my invention, what I claim as new, and desire to secure by Letters Patent of the United States, is-
1. A game apparatus consisting of a board having checkered spaces on its surface, a series of numbers arranged on the spaces of one color in the central rows of the board, and ratio-symbols arranged on the intervening, differently-colored spaces in said rows substantially as described.
2. A game apparatus consisting of a board having checkered spaces on its surface, a series of numerals arranged in diagonal rows in the center of said board having ratio-symbols between them, in combination with the disks or markers adapted to be manipulated substantially as described.
3. A game apparatus consisting of a board provided on its upper surface with checkered spaces, a series of numerals arranged in the center of said board so as to form diagonal rows of four figures each, ratio-symbols interposed diagonally between each of the said numbers, in combination with the markers adapted to be manipulated by the opposing players, for the purpose set forth.
GEORGE N. BALLOU.
Vitnesses:
SIBBIE G. BROOKS, ELI FRANCIS.
US613550D Game-board Expired - Lifetime US613550A (en)

Publications (1)

Publication Number Publication Date
US613550A true US613550A (en) 1898-11-01

Family

ID=2682161

Family Applications (1)

Application Number Title Priority Date Filing Date
US613550D Expired - Lifetime US613550A (en) Game-board

Country Status (1)

Country Link
US (1) US613550A (en)

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4938482A (en) * 1988-12-16 1990-07-03 Jarwick Enterprises Ltd. Board game
US5116062A (en) * 1990-12-18 1992-05-26 Johnson Palmer M Game apparatus and method of playing
US5228699A (en) * 1988-12-16 1993-07-20 Jarwick Enterprises Ltd. Board game
US5346224A (en) * 1993-11-12 1994-09-13 Remus Karl G Penalty checkers game
USD645259S1 (en) * 2009-06-19 2011-09-20 Dsm Ip Assets B.V. Film sheet for use in antiballistic articles
USD760843S1 (en) * 2015-06-08 2016-07-05 Otis Temple, Sr. Checker type game kit
USD761364S1 (en) * 2014-08-20 2016-07-12 Summerville-New England LLC Chessboard
USD850535S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD850534S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD850533S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD883390S1 (en) * 2017-12-14 2020-05-05 Carolyn Hsu Chess set
USD886203S1 (en) * 2017-12-14 2020-06-02 Carolyn Hsu Chess set
USD886904S1 (en) * 2019-03-11 2020-06-09 Carolyn Hsu Folding chess set
USD887494S1 (en) * 2019-03-08 2020-06-16 Carolyn Hsu Chess board

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4938482A (en) * 1988-12-16 1990-07-03 Jarwick Enterprises Ltd. Board game
US5228699A (en) * 1988-12-16 1993-07-20 Jarwick Enterprises Ltd. Board game
US5116062A (en) * 1990-12-18 1992-05-26 Johnson Palmer M Game apparatus and method of playing
US5346224A (en) * 1993-11-12 1994-09-13 Remus Karl G Penalty checkers game
USD645259S1 (en) * 2009-06-19 2011-09-20 Dsm Ip Assets B.V. Film sheet for use in antiballistic articles
USD761364S1 (en) * 2014-08-20 2016-07-12 Summerville-New England LLC Chessboard
USD760843S1 (en) * 2015-06-08 2016-07-05 Otis Temple, Sr. Checker type game kit
USD850535S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD850534S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD850533S1 (en) * 2017-12-14 2019-06-04 Carolyn Hsu Chess set
USD883390S1 (en) * 2017-12-14 2020-05-05 Carolyn Hsu Chess set
USD886203S1 (en) * 2017-12-14 2020-06-02 Carolyn Hsu Chess set
USD887494S1 (en) * 2019-03-08 2020-06-16 Carolyn Hsu Chess board
USD886904S1 (en) * 2019-03-11 2020-06-09 Carolyn Hsu Folding chess set

Similar Documents

Publication Publication Date Title
US613550A (en) Game-board
US3589729A (en) Board game apparatus with spinners
US621799A (en) William hamilton degges
US571464A (en) Charles oakley truex
US1633445A (en) Game apparatus
US1571488A (en) Educational game
US2477825A (en) Peg scoreboard
US3604709A (en) Three-dimensional board game apparatus
US1871247A (en) Game
US1400520A (en) Game apparatus
US2479747A (en) Game board and playing pieces for a game
US2368896A (en) Game apparatus
US694509A (en) Game.
US711959A (en) Game apparatus.
US801903A (en) Game-board.
US20180147480A1 (en) Card-based three-in-a-row game
US1499214A (en) Game
US1615077A (en) Game apparatus
US1765625A (en) Game
US1207466A (en) Game-board.
US2982551A (en) Movable piece game
US1099563A (en) Game.
US682388A (en) Game.
US1900071A (en) Game
US6182965B1 (en) Ring-spinning games with game parts and methods of play