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US20250128124A1 - Multifunctional interactive fitness equipment and method - Google Patents

Multifunctional interactive fitness equipment and method Download PDF

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Publication number
US20250128124A1
US20250128124A1 US18/492,361 US202318492361A US2025128124A1 US 20250128124 A1 US20250128124 A1 US 20250128124A1 US 202318492361 A US202318492361 A US 202318492361A US 2025128124 A1 US2025128124 A1 US 2025128124A1
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Prior art keywords
training
baseplate
interactive
fitness equipment
shows
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US18/492,361
Inventor
Hangkong Ouyang
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Impossmaker Intelligent Equipment Co Ltd
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Impossmaker Intelligent Equipment Co Ltd
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Priority to US18/492,361 priority Critical patent/US20250128124A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/00058Mechanical means for varying the resistance
    • A63B21/00069Setting or adjusting the resistance level; Compensating for a preload prior to use, e.g. changing length of resistance or adjusting a valve
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/06User-manipulated weights
    • A63B21/068User-manipulated weights using user's body weight
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0062Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
    • A63B2024/0068Comparison to target or threshold, previous performance or not real time comparison to other individuals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/065Visualisation of specific exercise parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/0658Position or arrangement of display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/20Distances or displacements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/52Weight, e.g. weight distribution
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/806Video cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/09Adjustable dimensions
    • A63B2225/093Height
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/04Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations
    • A63B2230/06Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations heartbeat rate only
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/50Measuring physiological parameters of the user temperature
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/62Measuring physiological parameters of the user posture
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0053Apparatus generating random stimulus signals for reaction-time training involving a substantial physical effort

Definitions

  • the invention involves the field of fitness training apparatuses and equipment, in particular to a multifunctional interactive fitness equipment and method.
  • the invention provides a new multi-functional interactive fitness equipment by means of technologies, including convenient dismountable structure design, multi-functional comprehensive training action mechanism design, interactive training guidance and interactive method.
  • the invention discloses a multifunctional interactive fitness equipment and method, including a vertical stand, an intelligent baseplate, an interactive display screen, a controller and fitness equipment accessories.
  • Performing the training movement such as standing, sitting and lying through different ways of connecting fitness equipment accessories to the vertical stand and the baseplate;
  • the controller can control the adjustable electronic load to change the load of training actions dynamically and flexibly.
  • the baseplate sensor and the 3D camera of the interactive display screen can sense the movement and posture of the user.
  • Virtual coaching and training effect evaluation can be provided for the digital twin of user on the screen.
  • the interactive games driven by real-time training status data in the interactive display screen can allow other users to achieve good interaction in the same virtual scene.
  • the multi-functional interactive fitness equipment can complete various training movements such as standing or sitting down through various combinations of the vertical stand, the intelligent baseplate and the fitness equipment accessories.
  • the sensor data from the intelligent and the interactive display form a digital twin of the user, which can provide a training effect evaluation and a real-time movement guidance provided by digital coaches.
  • the fun and social experience of fitness training can be improved by further increasing the real-time loading information of training actions which can carry out the game interaction.
  • the equipment and method of the invention belong to a new generation of intelligent fitness equipment based on artificial intelligence (AI), which can improve the experience and scientific training in popular fitness scenes such as home and gymnasiums.
  • AI artificial intelligence
  • FIG. 1 is a system structure of a multifunctional interactive fitness equipment.
  • FIG. 2 is an up and down adjustment mechanism of a multifunctional interactive fitness equipment.
  • FIG. 3 is an up and down assembly and versatile buckles of a multifunctional interactive fitness equipment.
  • FIG. 4 is an interactive display screen installment of a multifunctional interactive fitness equipment.
  • FIG. 5 is an intelligent baseplate structure of a multifunctional interactive fitness equipment.
  • FIG. 6 is a retracting drive motor reciprocating motion mechanism structure of a multifunctional interactive fitness equipment.
  • FIG. 7 is a controller function module of a multifunctional interactive fitness equipment.
  • FIG. 8 is an interactive display screen content of a multifunctional interactive fitness equipment.
  • FIG. 9 is a system implementation method of a multifunctional interactive fitness equipment.
  • FIG. 10 is a sensor interaction information collection of a multifunctional interactive fitness equipment.
  • the invention is a multifunctional interactive fitness equipment, including a vertical stand ( 10 ), an intelligent baseplate ( 13 ), the first interactive display screen ( 11 ), the second interactive display screen ( 12 ), a controller ( 14 ), a motion training baseplate ( 15 ), the up and down assembly ( 16 ).
  • the up and down assembly ( 16 ) are symmetrically installed on both sides of the vertical stand ( 10 ). According to the shoulder height parameters of each user, the up and down assembly can be adjusted manually or automatically to the recommend height based on different training content.
  • the intelligent baseplate ( 13 ) is connected to the vertical stand ( 10 ) by a dismountable structure and has a sensor data connector associated with the controller ( 14 );
  • the cameras on interactive display screens ( 11 ) & ( 12 ) are also connected with the controller ( 14 ).
  • the multifunctional strength training content can be freely showed through the combination connection of drawstring accessories on the vertical stand ( 10 ) and the up and down assembly ( 16 ).
  • the controller ( 14 ) provides users with option of operation method, training status parameter display, training teaching video etc. on the interactive display screens ( 11 ) & ( 12 ).
  • the controller collects the sensor data obtained by the intelligent baseplate ( 12 ) and the motion training baseplate ( 15 ), and the cameras on the interactive display screens ( 11 ) & ( 12 ) collect the real-time pose data of users.
  • the digital twin model of the user can be presented on interactive display screens ( 11 ) & ( 12 ), and the real-time training action can be guided by the digital coach.
  • real-time training data is used to drive interactive games in interactive display screens ( 11 ) & ( 12 ), which can develop internet social fitness activities based on the fitness training.
  • FIG. 2 is a diagram of the up and down adjustment mechanism.
  • the up and down assembly sleeve ( 20 ) on the up and down assembly ( 16 ) is fixed by a fine-arranged sprocket hole ( 22 ) and gear lock catches ( 23 ) on the column tube ( 21 ) of the vertical stand ( 10 ).
  • the column tube ( 21 ) is marked with a distance scale.
  • the gear lock catch ( 23 ) is composed of a cylindrical gear and a coaxial lock gear ( 24 ).
  • FIG. 3 is a diagram of the up and down assembly and versatile buckles connection, the connecting mode of the up and down assembly ( 16 ) and the equipment accessories buckles is that the up and down assembly sleeve ( 20 ) has a V-shaped groove, and the V-shaped guide rail seat ( 30 ) is connected through a
  • the up and down assembly sleeve ( 20 ) has the buckle groove ( 34 ).
  • the limit buckle ( 31 ) can be turned around the buckle shaft ( 32 ) by pressing the elastic button ( 33 ), so that the limit buckle ( 31 ) can be loosened, and the V-shaped guide rail seat ( 30 ) can be removed from the up and down assembly sleeve ( 20 ).
  • the steering bolt ( 35 ) is fixed on the V-shaped guide rail seat ( 30 ), and the guide wheel assembly ( 36 ) can be rotated around the steering bolt ( 35 ).
  • the pull rope can be moved along the pulley of the guide wheel assembly to change the direction of the pull force.
  • FIG. 4 is a diagram of interactive display screens, the interactive display screens ( 11 ) & ( 12 ) are installed in the middle of the squat rack of the vertical stand ( 10 ), which can be turned up and down as well as left and right, change the screen orientation, and turn to the appropriate position with different training contents.
  • the rotation shaft ( 41 ) can be rotated horizontally.
  • the rotation shafts ( 42 ), ( 43 ) & ( 44 ) can be rotated up and down.
  • the camera ( 46 ) can collect the RGB, Depth and IR real-time images of the user, which are used to measure the body condition of the user, identify their training actions, and provide training guidance.
  • FIG. 5 is a diagram of an intelligent baseplate, the intelligent baseplate ( 13 ) comprises a tectorial membrane ( 50 ) on the baseplate, a pressure sensor panel ( 51 ), baseplate stress sensors ( 52 ), a sensing data acquisition module ( 53 ), counterweight drawers ( 54 ), fixed dismountable buckles ( 55 ), and lock fixing buckles ( 56 ).
  • the baseplate pressure sensor panel ( 51 ) has a high-density array of distributed sensor. Each sensor can detect the pressure.
  • the transmission calculation can output the standing position of the user on the baseplate and the pressure distribution of the feet for evaluating training postures and effects.
  • the motion training baseplate ( 15 ) comprises a baseplate, a transmission connecting shaft of a fixed fitness equipment, and a sensing data interface connector, which is used to fix the elliptical machine and other fitness equipment.
  • the motion training baseplate can provide adjustable flexible electronic damping and can collect users' heart rates, oxygen absorption, body temperature and other real-time training status information.
  • FIG. 6 is a diagram of retracting drive motor reciprocating motion mechanism structure, the mechanism components of the motor ( 711 ) & ( 712 ) are shown in FIG. 6 in the controller ( 14 ), which mainly consist of a torque motor ( 60 ), a screw shaft ( 61 ), a winding drum ( 62 ), a spline flange ( 63 ), a screw nut disk ( 64 ), a pull rope ( 65 ), a reverse wheel ( 66 ), and a support frame ( 67 ).
  • the working principle is that the motor ( 60 ) drives winding drum ( 62 ) to rotate through the spline flange ( 63 ).
  • the winding drum ( 62 ) can move axially on the screw shaft ( 61 ) through the screw nut disk ( 64 ). Therefore, when the reverse wheel ( 66 ) is fixed, the pull rope is horizontally wound on winding drum ( 62 ), and its direction of exit is always maintained, so that the rotating lever arm of the pull rope ( 65 ) relative to the motor ( 60 ) remains unchanged. The pull rope will not stack in the winding drum ( 62 ) and can maintain the stability and smoothness of the control force.
  • FIG. 7 is a diagram of controller modules, the function module of the controller ( 14 ), including a computer ( 70 ), strength training driver control ( 71 ), motion training driver control ( 72 ), pull sensing ( 73 ), speed sensing ( 74 ), the first display ( 75 ), the second display ( 76 ), baseplate stress sensing ( 77 ), baseplate pressure sensing ( 78 ), and camera sensing ( 79 ).
  • the strength training driver control ( 71 ) is used for strength training.
  • the load of the training action is dynamically and flexibly adjusted by controlling the motor ( 711 ). The load is connected to the pull rope.
  • the training handle or the barbell bar or the pull rope can be connected with the up and down assembly ( 16 ), the lock buckle ( 30 ), and the lock fixing buckle ( 56 ).
  • the motion training driver control ( 72 ) is used in motion training.
  • the motion training load can be adjusted by controlling the transmission connecting shaft of motor 721 connected to the motion training baseplate ( 15 ).
  • the Pull Sensing ( 73 ) detects the tension value during the real time training period.
  • the speed sensing ( 74 ) detects the action speed, acceleration, and action period during the training.
  • the first display ( 75 ) shows the strength training content and information.
  • the second display ( 76 ) shows the motion training content and information.
  • the baseplate stress sensing ( 77 ) collects multiple stress sensors distributed at different positions of the baseplate, which is used to obtain weight data of the user on the baseplate, which can carry out long-term monitoring of the users' weight and the training effect.
  • the baseplate press sensing ( 78 ) collects the pressure sensor signals of the array of high-density arrangement on the baseplate, monitors the position of users' feet, detects the real-time pressure distribution of the feet, and gets the dynamic change information of the foot pressure.
  • the computer ( 70 ) gives the guidance information of the digital coach according to the current training content.
  • the data information collected by the baseplate stress sensing ( 77 ) and the baseplate press sensing ( 78 ) is presented through the first display ( 75 ).
  • the first display ( 75 ) shows the content of strength training, including the comprehensive evaluation of the fitness ( 81 ), the fitness course management ( 82 ), the fitness content demonstration video ( 83 ), the strength action numerical curve ( 84 ), the fitness digital twin simulator ( 85 ), the fitness action schedule ( 86 ), the digital coach virtual guidance instructions ( 87 ), and the main interface of interactive game ( 88 ), and so forth.
  • the second display ( 76 ) shows the content of sports training, taking an elliptical machine as an example.
  • the training mode parameter selection, training schedule counting, network interactive games, immersive roaming scenes, and so on are all included.
  • the invention relates to an operation processing method of a multi-functional interactive fitness equipment, which is characterized in that the multi-functional interactive fitness system is realized through the combination of multi-functional mechanism components on the fitness equipment and multi-mode sensing interaction, as shown in FIG. 9 .
  • the specific contents and process are as follows.
  • the multifunctional operation ( 90 ) method is as follows. After the user selects the current training content through the training content option ( 94 ), the mechanism component configuration ( 901 ) is manually performed, that is, the auxiliary device such as the lock rope is installed to the appropriate position according to the prompt. On the other hand, the training rounds and tension load mode are set by the drive control parameter configuration ( 902 ) according to the digital coach's prompt or the self-setting.
  • the multifunctional operation ( 90 ) is also an auxiliary operation of the comprehensive evaluation ( 95 ).
  • the user can use the comprehensive assessment ( 95 ) to conduct the body parameter detection and strength assessment for the first time or regularly.
  • Body parameters include weight, height, shoulder height, hip height, shoulder width, arm length, knee height, back shape, and so on, which can provide parameters for the establishment and update of users' digital twin model.
  • the strength assessment is made by users performing several groups of standard actions according to the prompts, which can generate strength speed and other data to form the training strength assessment information.
  • the sensor interactive information acquisition ( 91 ) method is as follows.
  • the intelligent baseplate pressure stress sensor ( 911 ) is used to detect the weight, the standing position, and the pressure distribution of different parts of users' feet.
  • the users' body shape and posture can be detected through the interactive screen camera measurement and recognition ( 912 ).
  • the drive control pulling force and speed sensing ( 913 ) detects the pull force exerted by the users' training action on the pull rope.
  • the installation distribution of each sensor on the multi-functional interactive fitness equipment is shown in FIG. 10 .
  • the computer ( 100 ) summarizes all the sensing information to form the training data information ( 914 ) for further intelligent processing.
  • the trainer digital twin model ( 97 ) is generated according to the training data information ( 914 ) and is displayed on the interactive display screen ( 98 ).
  • the training action correction or effect evaluation is displayed on the interactive display screen ( 98 ).
  • the training data information ( 914 ) is directly displayed on the interactive display screen ( 98 ) through numbers, curves, statistical graphs, and so on.
  • the training data information also interact with the online interaction game ( 92 ) for real-time data exchange and realize the interaction with the remote users through the Internet.
  • the online interaction game ( 92 ) comprises the content of training data information ( 914 ), such as the strength of the comparison through the simulation of weight-bearing competition, pulling speed comparison through the simulation of mining competition, and so on.
  • the trainer digital twin model ( 97 ) is modeled by the users' real 3D data, such as the limb length, volume, and joint positions.
  • the model information is consistent with the information of the user's physical body, which is displayed in 3D form in the virtual space.
  • the action of the twin model comes from the action recognition collected by the training data information ( 914 ), which is decomposed into each limb and joint of the model.
  • FIG. 10 is a diagram of sensor interactive information acquisition.
  • the digital coach interactive guidance ( 93 ) generates a standard 3D model based on the evaluation information obtained from the training content option ( 94 ) and the comprehensive evaluation ( 95 ), so the position, movement and strength are given references.
  • the body size is derived from the digital twin model ( 97 ).
  • the interactive display screen ( 98 ) shows the 3D real-time movement model of the user. The possible problem and users' wrong standing position, strength, movement posture can be reminded users through arrows, shadows, voices, and other forms.

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Databases & Information Systems (AREA)
  • Software Systems (AREA)
  • Rehabilitation Tools (AREA)

Abstract

The invention discloses a multifunctional interactive fitness equipment and a method, which can carry out various training content through different connections of fitness equipment accessories, the vertical stand, and the baseplate. The electronic adjustable load can dynamically and flexibly adjust the training action load. The invention can perceive the movement and posture of users, provide digital twin virtual coach guidance and training effectiveness evaluation, as well as generate data-driven interactive games. The invention belongs to a new generation of intelligent fitness equipment based on artificial intelligence (AI), which can especially improve the scientific training in the home fitness scene.

Description

    TECHNICAL FIELD
  • The invention involves the field of fitness training apparatuses and equipment, in particular to a multifunctional interactive fitness equipment and method.
  • BACKGROUND
  • With the development of information technology, the digitalization and interactivity of fitness training apparatuses and equipment is the main way to improve fitness training level and training experience. Nowadays the strength training and sports training are mainly carried out with single equipment, which means that data collection and analysis are provided by single training content. In fitness scenes, multiple types of equipment and coaches are required, and it is difficult to form an effective interactive experience. Especially in home and community scenes, there is a lack of high-level coaches and comprehensive and highly information fitness equipment.
  • The invention provides a new multi-functional interactive fitness equipment by means of technologies, including convenient dismountable structure design, multi-functional comprehensive training action mechanism design, interactive training guidance and interactive method.
  • SUMMARY
  • The invention discloses a multifunctional interactive fitness equipment and method, including a vertical stand, an intelligent baseplate, an interactive display screen, a controller and fitness equipment accessories. Performing the training movement such as standing, sitting and lying through different ways of connecting fitness equipment accessories to the vertical stand and the baseplate; According to the training content, the controller can control the adjustable electronic load to change the load of training actions dynamically and flexibly. The baseplate sensor and the 3D camera of the interactive display screen can sense the movement and posture of the user. Virtual coaching and training effect evaluation can be provided for the digital twin of user on the screen. The interactive games driven by real-time training status data in the interactive display screen can allow other users to achieve good interaction in the same virtual scene.
  • The invention has the following beneficial effects: the multi-functional interactive fitness equipment can complete various training movements such as standing or sitting down through various combinations of the vertical stand, the intelligent baseplate and the fitness equipment accessories. The sensor data from the intelligent and the interactive display form a digital twin of the user, which can provide a training effect evaluation and a real-time movement guidance provided by digital coaches. The fun and social experience of fitness training can be improved by further increasing the real-time loading information of training actions which can carry out the game interaction. The equipment and method of the invention belong to a new generation of intelligent fitness equipment based on artificial intelligence (AI), which can improve the experience and scientific training in popular fitness scenes such as home and gymnasiums.
  • BRIEF DESCRIPTION OF DRAWINGS
  • FIG. 1 is a system structure of a multifunctional interactive fitness equipment.
  • FIG. 2 is an up and down adjustment mechanism of a multifunctional interactive fitness equipment.
  • FIG. 3 is an up and down assembly and versatile buckles of a multifunctional interactive fitness equipment.
  • FIG. 4 is an interactive display screen installment of a multifunctional interactive fitness equipment.
  • FIG. 5 is an intelligent baseplate structure of a multifunctional interactive fitness equipment.
  • FIG. 6 is a retracting drive motor reciprocating motion mechanism structure of a multifunctional interactive fitness equipment.
  • FIG. 7 is a controller function module of a multifunctional interactive fitness equipment.
  • FIG. 8 is an interactive display screen content of a multifunctional interactive fitness equipment.
  • FIG. 9 is a system implementation method of a multifunctional interactive fitness equipment.
  • FIG. 10 is a sensor interaction information collection of a multifunctional interactive fitness equipment.
  • DETAILED DESCRIPTION
  • In order to explain the technical content, the purpose and effect of the invention in detail, The following items are explained in conjunction with the implementation method and with the attached drawings.
  • As shown in FIG. 1 , in an embodiment, the invention is a multifunctional interactive fitness equipment, including a vertical stand (10), an intelligent baseplate (13), the first interactive display screen (11), the second interactive display screen (12), a controller (14), a motion training baseplate (15), the up and down assembly (16). The up and down assembly (16) are symmetrically installed on both sides of the vertical stand (10). According to the shoulder height parameters of each user, the up and down assembly can be adjusted manually or automatically to the recommend height based on different training content. The intelligent baseplate (13) is connected to the vertical stand (10) by a dismountable structure and has a sensor data connector associated with the controller (14); The cameras on interactive display screens (11) & (12) are also connected with the controller (14).
  • In an embodiment, the multifunctional strength training content can be freely showed through the combination connection of drawstring accessories on the vertical stand (10) and the up and down assembly (16). The controller (14) provides users with option of operation method, training status parameter display, training teaching video etc. on the interactive display screens (11) & (12). At the same time, the controller collects the sensor data obtained by the intelligent baseplate (12) and the motion training baseplate (15), and the cameras on the interactive display screens (11) & (12) collect the real-time pose data of users. On one hand, the digital twin model of the user can be presented on interactive display screens (11) & (12), and the real-time training action can be guided by the digital coach. On the other hand, real-time training data is used to drive interactive games in interactive display screens (11) & (12), which can develop internet social fitness activities based on the fitness training.
  • FIG. 2 is a diagram of the up and down adjustment mechanism. The up and down assembly sleeve (20) on the up and down assembly (16) is fixed by a fine-arranged sprocket hole (22) and gear lock catches (23) on the column tube (21) of the vertical stand (10). The column tube (21) is marked with a distance scale. The gear lock catch (23) is composed of a cylindrical gear and a coaxial lock gear (24). When it is necessary to adjust up or down, users can press the handle (27), rotate the cam (26), and release the lock gear buckle (25), and then the up and down assembly sleeve (20) can move up or down. After moving into the right position, users can close the handle (27), rotate the cam (26) to press down the lock gear buckle (25), and fix the locking gear (24). Hence, the gear lock catch and the up and down assembly (16) can be fixed.
  • FIG. 3 is a diagram of the up and down assembly and versatile buckles connection, the connecting mode of the up and down assembly (16) and the equipment accessories buckles is that the up and down assembly sleeve (20) has a V-shaped groove, and the V-shaped guide rail seat (30) is connected through a
  • V-shaped groove. The up and down assembly sleeve (20) has the buckle groove (34). The limit buckle (31) can be turned around the buckle shaft (32) by pressing the elastic button (33), so that the limit buckle (31) can be loosened, and the V-shaped guide rail seat (30) can be removed from the up and down assembly sleeve (20). At the same time, the steering bolt (35) is fixed on the V-shaped guide rail seat (30), and the guide wheel assembly (36) can be rotated around the steering bolt (35). The pull rope can be moved along the pulley of the guide wheel assembly to change the direction of the pull force.
  • FIG. 4 is a diagram of interactive display screens, the interactive display screens (11) & (12) are installed in the middle of the squat rack of the vertical stand (10), which can be turned up and down as well as left and right, change the screen orientation, and turn to the appropriate position with different training contents. The rotation shaft (41) can be rotated horizontally. The rotation shafts (42), (43) & (44) can be rotated up and down. The camera (46) can collect the RGB, Depth and IR real-time images of the user, which are used to measure the body condition of the user, identify their training actions, and provide training guidance.
  • FIG. 5 is a diagram of an intelligent baseplate, the intelligent baseplate (13) comprises a tectorial membrane (50) on the baseplate, a pressure sensor panel (51), baseplate stress sensors (52), a sensing data acquisition module (53), counterweight drawers (54), fixed dismountable buckles (55), and lock fixing buckles (56). The baseplate pressure sensor panel (51) has a high-density array of distributed sensor. Each sensor can detect the pressure. The transmission calculation can output the standing position of the user on the baseplate and the pressure distribution of the feet for evaluating training postures and effects.
  • Furthermore, the motion training baseplate (15) comprises a baseplate, a transmission connecting shaft of a fixed fitness equipment, and a sensing data interface connector, which is used to fix the elliptical machine and other fitness equipment. The motion training baseplate can provide adjustable flexible electronic damping and can collect users' heart rates, oxygen absorption, body temperature and other real-time training status information.
  • FIG. 6 is a diagram of retracting drive motor reciprocating motion mechanism structure, the mechanism components of the motor (711) & (712) are shown in FIG. 6 in the controller (14), which mainly consist of a torque motor (60), a screw shaft (61), a winding drum (62), a spline flange (63), a screw nut disk (64), a pull rope (65), a reverse wheel (66), and a support frame (67). The working principle is that the motor (60) drives winding drum (62) to rotate through the spline flange (63). The winding drum (62) can move axially on the screw shaft (61) through the screw nut disk (64). Therefore, when the reverse wheel (66) is fixed, the pull rope is horizontally wound on winding drum (62), and its direction of exit is always maintained, so that the rotating lever arm of the pull rope (65) relative to the motor (60) remains unchanged. The pull rope will not stack in the winding drum (62) and can maintain the stability and smoothness of the control force.
  • FIG. 7 is a diagram of controller modules, the function module of the controller (14), including a computer (70), strength training driver control (71), motion training driver control (72), pull sensing (73), speed sensing (74), the first display (75), the second display (76), baseplate stress sensing (77), baseplate pressure sensing (78), and camera sensing (79). The strength training driver control (71) is used for strength training. The load of the training action is dynamically and flexibly adjusted by controlling the motor (711). The load is connected to the pull rope. The training handle or the barbell bar or the pull rope can be connected with the up and down assembly (16), the lock buckle (30), and the lock fixing buckle (56). The motion training driver control (72) is used in motion training. The motion training load can be adjusted by controlling the transmission connecting shaft of motor 721 connected to the motion training baseplate (15).
  • Furthermore, the Pull Sensing (73) detects the tension value during the real time training period. The speed sensing (74) detects the action speed, acceleration, and action period during the training. The first display (75) shows the strength training content and information. The second display (76) shows the motion training content and information.
  • Furthermore, the baseplate stress sensing (77) collects multiple stress sensors distributed at different positions of the baseplate, which is used to obtain weight data of the user on the baseplate, which can carry out long-term monitoring of the users' weight and the training effect. The baseplate press sensing (78) collects the pressure sensor signals of the array of high-density arrangement on the baseplate, monitors the position of users' feet, detects the real-time pressure distribution of the feet, and gets the dynamic change information of the foot pressure. The computer (70) gives the guidance information of the digital coach according to the current training content. The data information collected by the baseplate stress sensing (77) and the baseplate press sensing (78) is presented through the first display (75).
  • Furthermore, the first display (75) shows the content of strength training, including the comprehensive evaluation of the fitness (81), the fitness course management (82), the fitness content demonstration video (83), the strength action numerical curve (84), the fitness digital twin simulator (85), the fitness action schedule (86), the digital coach virtual guidance instructions (87), and the main interface of interactive game (88), and so forth.
  • Furthermore, the second display (76) shows the content of sports training, taking an elliptical machine as an example. The training mode parameter selection, training schedule counting, network interactive games, immersive roaming scenes, and so on are all included.
  • The invention relates to an operation processing method of a multi-functional interactive fitness equipment, which is characterized in that the multi-functional interactive fitness system is realized through the combination of multi-functional mechanism components on the fitness equipment and multi-mode sensing interaction, as shown in FIG. 9 . The specific contents and process are as follows.
  • The multifunctional operation (90) method is as follows. After the user selects the current training content through the training content option (94), the mechanism component configuration (901) is manually performed, that is, the auxiliary device such as the lock rope is installed to the appropriate position according to the prompt. On the other hand, the training rounds and tension load mode are set by the drive control parameter configuration (902) according to the digital coach's prompt or the self-setting. The multifunctional operation (90) is also an auxiliary operation of the comprehensive evaluation (95).
  • In order to better guide and evaluate the training effect, the user can use the comprehensive assessment (95) to conduct the body parameter detection and strength assessment for the first time or regularly. Body parameters include weight, height, shoulder height, hip height, shoulder width, arm length, knee height, back shape, and so on, which can provide parameters for the establishment and update of users' digital twin model. The strength assessment is made by users performing several groups of standard actions according to the prompts, which can generate strength speed and other data to form the training strength assessment information.
  • In addition, the sensor interactive information acquisition (91) method is as follows. During the training process (96), the intelligent baseplate pressure stress sensor (911) is used to detect the weight, the standing position, and the pressure distribution of different parts of users' feet. The users' body shape and posture can be detected through the interactive screen camera measurement and recognition (912). The drive control pulling force and speed sensing (913) detects the pull force exerted by the users' training action on the pull rope. The installation distribution of each sensor on the multi-functional interactive fitness equipment is shown in FIG. 10 . The computer (100) summarizes all the sensing information to form the training data information (914) for further intelligent processing.
  • Furthermore, the trainer digital twin model (97) is generated according to the training data information (914) and is displayed on the interactive display screen (98). Compared with the standard model of digital coach interactive instruction (93), the training action correction or effect evaluation is displayed on the interactive display screen (98).
  • Furthermore, the training data information (914) is directly displayed on the interactive display screen (98) through numbers, curves, statistical graphs, and so on. The training data information also interact with the online interaction game (92) for real-time data exchange and realize the interaction with the remote users through the Internet.
  • Furthermore, the online interaction game (92) comprises the content of training data information (914), such as the strength of the comparison through the simulation of weight-bearing competition, pulling speed comparison through the simulation of mining competition, and so on.
  • Furthermore, the trainer digital twin model (97) is modeled by the users' real 3D data, such as the limb length, volume, and joint positions. The model information is consistent with the information of the user's physical body, which is displayed in 3D form in the virtual space. The action of the twin model comes from the action recognition collected by the training data information (914), which is decomposed into each limb and joint of the model. FIG. 10 is a diagram of sensor interactive information acquisition.
  • Furthermore, the digital coach interactive guidance (93) generates a standard 3D model based on the evaluation information obtained from the training content option (94) and the comprehensive evaluation (95), so the position, movement and strength are given references. The body size is derived from the digital twin model (97). During the training period, the interactive display screen (98) shows the 3D real-time movement model of the user. The possible problem and users' wrong standing position, strength, movement posture can be reminded users through arrows, shadows, voices, and other forms.

Claims (20)

What is claimed is:
1. The multifunctional interactive fitness equipment at least includes
A vertical stand;
The up and down assembly. The up and down assembly (16) are symmetrically installed on both sides of the vertical stand. According to the shoulder height parameters of each user, the up and down assembly can be adjusted manually or automatically to the recommend height based on different training content;
The first interactive display screen and the second interactive display screen;
A controller. The cameras on interactive display screens are also connected with the controller;
An intelligent baseplate. The intelligent baseplate is connected to the vertical stand by a dismountable structure and has a sensor data connector associated with the controller;
A motion training baseplate;
2. The multifunctional interactive fitness equipment according to claim 1 shows that the multifunctional strength training content can be freely showed through the combination connection of drawstring accessories on the vertical stand and the up and down assembly.
3. The multifunctional interactive fitness equipment according to claim 1 shows that the controller provides users with option of operation method, training status parameter display, training teaching video, and so on revealed by the interactive display screens.
4. The multifunctional interactive fitness equipment according to claim 1 shows that the controller collects the sensor data obtained by the intelligent baseplate and the motion training baseplate, and the cameras on the interactive display screens collect the real-time pose data of users.
5. The multifunctional interactive fitness equipment according to claim 1 shows that the up and down assembly sleeve on the up and down assembly is fixed by a fine-arranged sprocket hole and gear lock catches on the column tube of the vertical stand. The column tube is marked with a distance scale. The gear lock catch is composed of a cylindrical gear and a coaxial lock gear. When it is necessary to adjust up or down, users can press the handle rotate the cam, and release the lock gear buckle, and then the up and down assembly sleeve can move up or down. After moving into the right position, users can close the handle, rotate the cam to press down the lock gear buckle, and fix the locking gear. Hence, the gear lock catch and the up and down assembly can be fixed.
6. The multifunctional interactive fitness equipment according to claim 1 shows that the connecting mode of the up and down assembly and the equipment accessories buckles is that the up and down assembly sleeve has a V-shaped groove, and the V-shaped guide rail seat is connected through a V-shaped groove. The up and down assembly sleeve has the buckle groove. The limit buckle can be turned around the buckle shaft by pressing the elastic button, so that the limit buckle can be loosened, and the V-shaped guide rail seat can be removed from the up and down assembly sleeve. The steering bolt is fixed on the V-shaped guide rail seat, and the guide wheel assembly can be rotated around the steering bolt.
7. The multifunctional interactive fitness equipment according to claim 1 shows that the intelligent baseplate comprises a tectorial membrane on the baseplate, a pressure sensor panel, baseplate stress sensors, a sensing data acquisition module, counterweight drawers, fixed dismountable buckles, and lock fixing buckles. The baseplate pressure sensor panel has a high-density array of distributed sensor. Each sensor can detect the pressure. The transmission calculation can output the standing position of the user on the baseplate and the pressure distribution of the feet for evaluating training postures and effects.
8. The multifunctional interactive fitness equipment according to claim 1 shows that the motion training baseplate comprises a baseplate, a transmission connecting shaft of a fixed fitness equipment, and a sensing data interface connector. The motion training baseplate can provide adjustable flexible electronic damping and can collect users' heart rates, oxygen absorption, body temperature, and other real-time training status information.
9. The multifunctional interactive fitness equipment according to claim 1 shows that the interactive display screens are installed in the middle of the squat rack of the vertical stand. The rotation shaft can be rotated horizontally. Other rotation shafts can be rotated up and down. The camera can collect the RGB, Depth and IR real-time images of the user, which are used to measure the body condition of the user, identify their training actions, and provide training guidance.
10. The multifunctional interactive fitness equipment according to claim 1 shows that the mechanism components of the motor include a torque motor, a screw shaft, a winding drum, a spline flange, a screw nut disk, a pull rope, a reverse wheel, and a support frame. The working principle is that the motor drives winding drum to rotate through the spline flange. The winding drum can move axially on the screw shaft through the screw nut disk.
11. The multifunctional interactive fitness equipment according to claim 1 shows that the function module of the controller, including a computer, strength training driver control, motion training driver control, pull sensing, speed sensing, the first display, the second display, baseplate stress sensing, baseplate pressure sensing, and camera sensing. The strength training driver control is used for strength training. The load of the training action is dynamically and flexibly adjusted by controlling the motor. The load is connected to the pull rope. The training handle or the barbell bar or the pull rope can be connected with the up and down assembly, the lock buckle, and the lock fixing buckle. The motion training load can be adjusted by controlling the transmission connecting shaft of motor connected to the motion training baseplate.
12. The multifunctional interactive fitness equipment according to claim 1 shows that the baseplate stress sensing collects multiple stress sensors distributed at different positions of the baseplate, which is used to obtain weight data of the user on the baseplate and can carry out long-term monitoring of the users' weight and the training effect. The baseplate press sensing collects the pressure sensor signals of the array of high-density arrangement on the baseplate, monitors the position of user's feet, detects the real-time pressure distribution of the feet, and gets the dynamic change information of the foot pressure. The computer gives the guidance information of the digital coach according to the current training content. The data information collected by the baseplate stress sensing and the baseplate press sensing is presented through the first display.
13. The multifunctional interactive fitness equipment according to claim 1 shows that the first display has the content of strength training, including the comprehensive evaluation of the fitness, the fitness course management, the fitness content demonstration video, the strength action numerical curve, the fitness digital twin simulator, the fitness action schedule, the digital coach virtual guidance instructions, and the main interface of interactive game.
14. The method of the multifunctional interactive fitness equipment includes that the user selects the current training content through the training content option. The mechanism component configuration is manually performed by the auxiliary device. For example, the lock rope is installed to the appropriate position according to the prompt. The training rounds and tension load mode are set by the drive control parameter configuration according to the digital coach's prompt or the self-setting, wherein the multifunctional operation is also an auxiliary operation of the comprehensive evaluation.
15. The method according to claim 14 shows that the user can use the comprehensive assessment to conduct the body parameter detection and strength assessment for the first time or regularly. The body parameters include weight, height, shoulder height, hip height, shoulder width, arm length, knee height, back shape, and so on, which can provide parameters for the establishment and update of users' digital twin model. The strength assessment is made by users performing several groups of standard actions according to the prompts, which can generate strength speed and other data to form the training strength assessment information.
16. The method according to claim 14 shows that the sensor interactive information acquisition method is as follows, during the training process, the intelligent baseplate pressure stress sensor is used to detect the weight, the standing position, and the pressure distribution of different parts of users' feet. The users' body shape and posture can be detected through the interactive screen camera measurement and recognition. The drive control pulling force and speed sensing detects the pull force exerted by the users' training action on the pull rope. The computer summarizes all the sensing information to form the training data information for further intelligent processing.
17. The method according to claim 14 shows that the trainer digital twin model is generated according to the training data information and is displayed on the interactive display screen. Compared with the standard model of digital coach interactive instruction, the training action correction or effect evaluation is displayed on the interactive display screen.
18. The method according to claim 14 shows that the online interaction game comprises the content of training data information, such as the strength of the comparison through the simulation of weight-bearing competition and pulling speed comparison through the simulation of mining competition.
19. The method according to claim 14 shows that the trainer digital twin model is modeled by the users' real 3D data, such as the limb length, volume, and joint positions. The model information is consistent with the information of the user's physical body, which is displayed in 3D form in the virtual space. The action of the twin model comes from the action recognition collected by the training data information, which is decomposed into each limb and joint of the model.
20. The method according to claim 14 shows that the digital coach interactive guidance generates a standard 3D model based on the evaluation information obtained from the training content option and the comprehensive evaluation, so the position, the movement, and the strength are given references. The body size is derived from the digital twin model. The interactive display screen shows the 3D real-time movement model of the user, which means that the possible problem and users' wrong standing position, strength, movement posture can be reminded users through arrows, shadows, voices, and other forms.
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