[go: up one dir, main page]

US20070167237A1 - Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game - Google Patents

Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game Download PDF

Info

Publication number
US20070167237A1
US20070167237A1 US11/616,401 US61640106A US2007167237A1 US 20070167237 A1 US20070167237 A1 US 20070167237A1 US 61640106 A US61640106 A US 61640106A US 2007167237 A1 US2007167237 A1 US 2007167237A1
Authority
US
United States
Prior art keywords
game
location
user terminal
location information
game user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/616,401
Other languages
English (en)
Inventor
Shengqiong Wang
Qian Liu
Qian Sun
Lianjun Xing
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Huawei Technologies Co Ltd
Original Assignee
Huawei Technologies Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Huawei Technologies Co Ltd filed Critical Huawei Technologies Co Ltd
Assigned to HUAWEI TECHNOLOGIES CO., LTD. reassignment HUAWEI TECHNOLOGIES CO., LTD. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: LIU, QIAN, SUN, QIAN, WANG, SHENGQIONG, XING, LIANJUN
Publication of US20070167237A1 publication Critical patent/US20070167237A1/en
Abandoned legal-status Critical Current

Links

Images

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/52Network services specially adapted for the location of the user terminal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/029Location-based management or tracking services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5573Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location

Definitions

  • the present disclosure relates to the mobile network game technology, and particularly to a game system, a game platform, a game server, a game terminal, a method for a game system obtaining location information and a method for applying location information in a game.
  • a high accuracy location service is provided for the public through the combination of a Code Division Multiple Access (CDMA) 1 ⁇ network and a Global Positioning System (GPS) positioning technique, which makes it possible to locate a network user accurately, with a positioning accuracy up to 5-50 meters outdoors, as long as the terminal of the network user is in an “on” state and within the coverage of the CDMA 1 ⁇ network no matter indoors or outdoors.
  • CDMA Code Division Multiple Access
  • GPS Global Positioning System
  • the positioning technique is mainly applied to the following occasions: locating of a user, location inquiries between users, various information services for living, transportation, entertainment, service and public facility related to current location of user, rescue location services, nurse services, car dispatching, logistic management, location advertisements, and company inner management, etc.
  • the positioning technique provides the mobile communication network with location information and relevant services via a location service platform.
  • the mobile games may not make use of the existing positioning system resources.
  • the embodiments of the present invention provide a game system and a game platform.
  • the embodiments of the present invention provide a method for a game system obtaining location information.
  • the embodiments of the present invention provide a method for applying location information in a game.
  • the embodiments of the present invention also provide a game server and a game user terminal.
  • the game system includes a game user terminal and a game server, wherein the game system further includes a location inquiry unit for sending a location request message to a positioning system when receiving a location inquiry request sent from the game user terminal or the game server, obtaining location information of the game user terminal from the positioning system, and returning the location information to the game user terminal or the game server.
  • a location inquiry unit for sending a location request message to a positioning system when receiving a location inquiry request sent from the game user terminal or the game server, obtaining location information of the game user terminal from the positioning system, and returning the location information to the game user terminal or the game server.
  • the method for obtaining location information includes:
  • the game platform includes:
  • the processing unit is used for sending a location inquiry request to the location inquiry unit;
  • the location inquiry unit is used for receiving the location inquiry request from the processing unit, sending a location request message to a positioning system, obtaining location information of a game user terminal, and returning the location information to the processing unit.
  • the method for applying location information includes:
  • the game server includes:
  • the game platform is used for receiving a location inquiry request from the game module or a game user terminal, sending a location request message to a positioning system, obtaining location information of the game user terminal, and returning the location information of the game user terminal to the game module or the game user terminal;
  • the game module is used for sending the location inquiry request.
  • the game user terminal includes:
  • a location inquiry unit for sending a location request message to a positioning system, and obtaining location information of the game user terminal from the positioning system.
  • FIG. 1 is a schematic diagram illustrating the structure of a game system according to an embodiment of the present invention.
  • FIG. 2 is a schematic diagram illustrating the structure of a game system in which a location inquiry unit is located in a game server.
  • FIG. 3 is a schematic diagram illustrating the structure of a game system in which a location inquiry unit is located in a game user terminal.
  • FIG. 4 is a schematic diagram illustrating the structure of a game platform according to an embodiment of the present invention.
  • FIG. 5 is a simplified flowchart illustrating a method for starting a game according to location information in a game in accordance with an embodiment of the present invention.
  • FIG. 6 is a simplified flowchart illustrating a method for performing a game logic processing according to location information in a game in accordance with an embodiment of the present invention.
  • FIG. 7 is a simplified flowchart illustrating a method for charging for a game according to location information of a game user in accordance with an embodiment of the present invention.
  • each game server may only run one online network game.
  • Game servers are developed by mobile terminal equipment manufacturers, and games are developed by game developers, both of which have no uniform standard.
  • a game user terminal and a game server constitute a game system. After the game user terminal logs on the game server, a user may play a network game online.
  • FIG. 1 is a game system provided by an embodiment of the present invention.
  • the game system includes not only a game user terminal and a game server, but also a location inquiry unit.
  • the location inquiry unit connects with the game user terminal and the game server respectively.
  • the location inquiry unit may obtain location information of the game user terminal through an interaction with a positioning system.
  • a main procedure of the game system obtaining the location information includes:
  • the location inquiry unit after receiving a location inquiry request sent from the game user terminal or the game server, the location inquiry unit sends a location request message containing game user terminal information to the positioning system;
  • the positioning system obtains location information of the game user terminal according to the game user terminal information in the location request message and returns the location information to the location inquiry unit;
  • the location inquiry unit sends the location information to the game server or the game user terminal requesting the location inquiry;
  • the game server or the game user terminal performs a corresponding processing to the game according to the location information.
  • the game user terminal information that the location inquiry unit sends to the positioning system includes a game user terminal identifier, such as a game user terminal number, i.e., Mobile Station International ISDN Number (MSISDN).
  • MSISDN Mobile Station International ISDN Number
  • the location information of the game user terminal obtained by the location inquiry unit from the positioning system includes a variety of information, such as longitude and latitude, altitude, motion velocity and motion direction of the game user terminal, and geographic information of the current location, e.g., area name and peripheral geographical information, as well as additional information of the current location, such information related to the current location as weather and traffic information.
  • the information related to location may be obtained by the present positioning system.
  • the location inquiry unit is located in the game server, and the game server directly may process a game according to location information obtained by location inquiry unit, or send the location information to the game user terminal for corresponding processing.
  • the location inquiry unit is located in the game user terminal, and the game user terminal sends a location inquiry request to a positioning system, and receives location information returned from the positioning system.
  • the game user terminal may directly process a game according to the location information obtained by the location inquiry unit, or send the location information to the game server, and the game server performs a corresponding processing according to the location information.
  • the game server may send a location inquiry request to the game user terminal. After responding to the location inquiry request, the game user terminal sends the location inquiry request to the positioning system, receives location information returned from the positioning system, and returns the location information to the game server.
  • the location inquiry unit may be located both in the game server and the game user terminal. In this way, both the game server and the game user terminal may send a location inquiry request to the positioning system and obtain location information from the positioning system. For example, if the load of sending by the game server a location inquiry request exceeds a threshold value, the game user terminal may be asked to send the location inquiry request to the positioning system.
  • FIG. 4 is a game platform provided by an embodiment of the present invention.
  • the game platform respectively connects with multiple game modules supported by itself and game user terminals.
  • a location inquiry unit that is able to obtain location information of a game user terminal from a positioning system is included.
  • the location inquiry unit may be set separately or set in the original processing unit.
  • the main procedure of the game platform obtaining the location information includes:
  • the location inquiry unit in the game platform after receiving a location inquiry request from the processing unit, the location inquiry unit in the game platform sends a location request message containing game user terminal information to the positioning system;
  • the positioning system obtains location information of the game user terminal according to the game user terminal information, and returns the location information to the location inquiry unit;
  • the location inquiry unit sends the location information to the processing unit and the processing unit performs a corresponding processing to the game according to the location information.
  • the game user terminal information sent from the location inquiry unit to the positioning system includes a game user terminal identifier, such as a game user terminal number, i.e., MSISDN.
  • the location information of the game user terminal obtained by the location inquiry unit from the positioning system includes a variety of information, such as longitude and latitude, altitude, motion velocity and motion direction of the game user terminal, and geographic information of the current location, such as location area and peripheral geographical information, as well as additional information of the current location, such information related to the current location as weather and traffic information.
  • an internal location interface unit for transferring location information with multiple game modules running on the game platform may be included.
  • a game module sends a location inquiry request containing game user information to the game platform, wherein the game user information may be an account number of the game user or a game user terminal number.
  • the processing unit forwards the location inquiry request to the location inquiry unit for processing.
  • the location inquiry unit sends a location request message to the positioning system and returns location information received to the processing unit, and the processing unit returns the location information to the game module.
  • an external location interface unit for transferring location information with game user terminals may be included.
  • a game user terminal sends a location inquiry request to the processing unit, and the processing unit forwards the location inquiry request to the location inquiry unit.
  • the location inquiry unit sends a location request message to the positioning system and returns location information received to the processing unit, and the processing unit returns the location information to the game user terminal.
  • the internal location interface unit and the external location interface unit may be set separately or set in the processing unit.
  • the game user terminal may directly request and obtain the location information from the positioning system.
  • the processing unit may obtain the location information from the game user terminal through the external location interface unit and perform a corresponding processing to the game.
  • the request/response mode between the system/platform and the positioning system is a server/client mode, wherein the game platform or the game system is the client, and the positioning system is the server.
  • the positioning system provides two network interfaces for the client, one is a security interface using a Security Socket Layer/Transport Layer Security (SSL/TLS) encryption to ensure interface security, and the other is an interface without encryption.
  • SSL/TLS Security Socket Layer/Transport Layer Security
  • the client may connect with the positioning system through the interface without encryption; if being located in an unsafe area, the client may connect with the positioning system through the security interface to ensure information security and reliability.
  • Both the location request message and the location response message include a message header and a message body.
  • the message header includes authentication information, e.g., a client identifier which may be a game system identifier or a game platform identifier, or a user identifier, e.g., a game user terminal number, and a length of the message body.
  • the message body includes a specific content of the location request message and the location response message with an Extensible Mark-up Language (XML) format.
  • XML Extensible Mark-up Language
  • the client sends a location request message to the positioning system through a Hyper Text Transfer Protocol (HTTP) POST mode. All location request messages are sent to a given Universal Resource Locator (URL).
  • HTTP Hyper Text Transfer Protocol
  • the positioning system responds to the request message and returns a location response message, and the specific content of the location information is in the message body.
  • the game system includes a location inquiry unit which may request and obtain location information of a game user terminal from a positioning system.
  • the game platform also includes a location inquiry unit which may request and obtain location information of a game user terminal from the positioning system. Based on the game system and the game platform, it is possible to obtain location information of a game user terminal so as to provide a hardware support for applying the location information in a mobile game.
  • the applications of the game system and the game platform according to the embodiments of the present invention may make it possible to inquire and obtain location information of a game user terminal.
  • mobile operators may apply location formation in a mobile game to provide rich and colorful game services.
  • location formation in a mobile game to provide rich and colorful game services.
  • FIG. 5 is a simplified flowchart illustrating a method for starting a game according to location information in a mobile game in accordance with an embodiment of the present invention, which includes the following steps.
  • Step 501 a user performs a game initiation configuration related to location on the network side of a mobile game, e.g., starts different games or game scenes according to different locations and saves the game initiation configuration on the network side of the mobile game.
  • the network side of the mobile game is a game server or a game platform in the game system.
  • Step 502 the user sends a login request message to the network side of the mobile game via the game user terminal.
  • Step 503 the network side of the mobile game inquires and obtains location information of the game user terminal according to the game user terminal number.
  • Step 504 the network side of the mobile game starts a corresponding game or game scene for the user according to the location information obtained and the configuration saved by the user.
  • the network side of the mobile game may determine a state of the user.
  • the motion velocity exceeding a threshold value represents that the user is on a running vehicle, and the network side of the mobile game will start a game suitable for playing on the running vehicle for the user.
  • the network side of the mobile game may determine a specific area of the user. If the user is at home, the network side of the mobile game may start a longer game or game scene for the user; if the user is at other area, the network side of the mobile game may start a shorter game or game scene for the user.
  • FIG. 6 is a simplified flowchart illustrating a method for implementing a game logic processing according to the location information in a mobile game. As shown in FIG. 6 , the method includes the following steps.
  • Step 601 a user or an operator performs a game logic configuration related to location on the network side of a mobile game, e.g., determines the location of the game role according to the location of the user and saves the game logic configuration on the network side of the mobile game.
  • Step 602 during a mobile game, the network side of the mobile game inquires and obtains location information of the game user terminal from the positioning system according to the game user terminal number.
  • Step 603 the network side of the mobile game determines a game logic in the game according to the location information obtained and the game logic configuration saved for the user.
  • the network side of the mobile game determines a map in the game corresponding to a real map, and the location information of the game user terminal determines the location of the game role of the user is on the game map.
  • the location information of the game user terminal determines the location of the game role of the user is on the game map.
  • other game roles near the game role of a real user on the game map are near the real user in the real location.
  • the network side of the mobile game determines the weather at the scene in the game. If it is sunny in the area of the user, the weather at the scene in the game is set as sunny by the network side of the mobile game.
  • the user may change the game logic according to the real location information, namely change the scenario progress and scene of the game.
  • FIG. 7 is a simplified flowchart illustrating a method for charging for a game according to location information of a game user. As shown in FIG. 7 , the method includes the following steps.
  • Step 701 the network side of the mobile game sets different charging rates according to different location information, e.g., sets different charging rates according to different geographical areas, or motion velocity of the game user terminal.
  • Step 702 the network side of the mobile game inquires and obtains location information of the game user terminal from the positioning system according to the game user terminal number.
  • Step 703 the network side of the mobile game charges for a game according to the location information of the game user terminal and a preset charging rate.
  • the network side of the mobile game may set some areas as preferential areas. If the user moves to these preferential areas, the charging rate is reduced; if the user leaves these preferential areas, the charging rate is increased.
  • the network side of the mobile game may adopt different charging rates according to different motion velocities. If the motion velocity of the game user terminal exceeds a threshold value, the charging rate reduces so as to encourage the user to play the game in a vehicle; on the contrary, for security, when the motion velocity of the game user terminal exceeds a threshold value, the charging rate increases to avoid an accident during the vehicle running.
  • the method for applying location information in a game includes: a game server implementing a game based on location information and a game configuration after requesting and obtaining the location information of a game user terminal.
  • the embodiments of the present invention may enable mobile operators to provide rich and colorful services related to location information to game users, bring more entertainments to mobile games, and provide a wide development space for the combination of games and positioning techniques.
  • a premise for realizing the game services is that the network side of the mobile game requests and obtains location information from the positioning system. However, if the network side of the mobile game frequently inquires the location information from the positioning system, the network data interaction will increase and the network transmission efficiency will decrease so as to affect the network operation. In this case, an interval of inquiry may be lengthened, or at some moments when it is necessary to obtain location information, the current location of the game user terminal is estimated through computing instead of requesting and obtaining the location information from the positioning system. For example, according to the longitude and latitude and motion velocity obtained last inquiry, the current location of the game user terminal is estimated, so as to reduce the effect of inquiring the location information on network transmission.
  • the game system, the game platform, game server, game user terminal and the method for applying the location information in a game according to the embodiments of the present invention may be used not only in an online network game of a mobile terminal but also in an online network game of a fixed terminal.

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Health & Medical Sciences (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Telephonic Communication Services (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Information Transfer Between Computers (AREA)
  • Position Fixing By Use Of Radio Waves (AREA)
US11/616,401 2004-10-30 2006-12-27 Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game Abandoned US20070167237A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN200410090262.8 2004-10-30
CN2004100902628A CN1767546B (zh) 2004-10-30 2004-10-30 一种游戏系统和游戏平台及在游戏中应用位置信息的方法
PCT/CN2005/001736 WO2006047929A1 (fr) 2004-10-30 2005-10-21 Systeme de jeu, plate-forme de jeu et procede permettant d'appliquer des informations de position dans le jeu

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2005/001736 Continuation WO2006047929A1 (fr) 2004-10-30 2005-10-21 Systeme de jeu, plate-forme de jeu et procede permettant d'appliquer des informations de position dans le jeu

Publications (1)

Publication Number Publication Date
US20070167237A1 true US20070167237A1 (en) 2007-07-19

Family

ID=36318877

Family Applications (1)

Application Number Title Priority Date Filing Date
US11/616,401 Abandoned US20070167237A1 (en) 2004-10-30 2006-12-27 Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game

Country Status (9)

Country Link
US (1) US20070167237A1 (zh)
EP (1) EP1758412B1 (zh)
JP (1) JP4598078B2 (zh)
KR (1) KR20070041512A (zh)
CN (1) CN1767546B (zh)
AT (1) ATE454803T1 (zh)
DE (1) DE602005018773D1 (zh)
ES (1) ES2337071T3 (zh)
WO (1) WO2006047929A1 (zh)

Cited By (29)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20070060305A1 (en) * 2005-07-08 2007-03-15 Amaitis Lee M System and method for wireless gaming system with user profiles
US20070281782A1 (en) * 2004-02-25 2007-12-06 Amaitis Lee M System and method for convenience gaming
US7549576B2 (en) 2006-05-05 2009-06-23 Cfph, L.L.C. Systems and methods for providing access to wireless gaming devices
US20090279851A1 (en) * 2008-04-09 2009-11-12 Sony Corporation Captured image data management method and image capturing apparatus
US7637810B2 (en) 2005-08-09 2009-12-29 Cfph, Llc System and method for wireless gaming system with alerts
US7644861B2 (en) 2006-04-18 2010-01-12 Bgc Partners, Inc. Systems and methods for providing access to wireless gaming devices
US7811172B2 (en) 2005-10-21 2010-10-12 Cfph, Llc System and method for wireless lottery
US8070604B2 (en) 2005-08-09 2011-12-06 Cfph, Llc System and method for providing wireless gaming as a service application
US8092303B2 (en) 2004-02-25 2012-01-10 Cfph, Llc System and method for convenience gaming
CN102457826A (zh) * 2010-10-22 2012-05-16 中国移动通信集团安徽有限公司 通信用户优惠区确定方法及装置
US8292741B2 (en) 2006-10-26 2012-10-23 Cfph, Llc Apparatus, processes and articles for facilitating mobile gaming
US8319601B2 (en) 2007-03-14 2012-11-27 Cfph, Llc Game account access device
US8504617B2 (en) 2004-02-25 2013-08-06 Cfph, Llc System and method for wireless gaming with location determination
US8510567B2 (en) 2006-11-14 2013-08-13 Cfph, Llc Conditional biometric access in a gaming environment
US8581721B2 (en) 2007-03-08 2013-11-12 Cfph, Llc Game access device with privileges
US8645709B2 (en) 2006-11-14 2014-02-04 Cfph, Llc Biometric access data encryption
US20140045596A1 (en) * 2012-08-07 2014-02-13 Lawrence Cameron Vaughan Methods and systems for determining the location of online gaming clients
US20140201205A1 (en) * 2013-01-14 2014-07-17 Disney Enterprises, Inc. Customized Content from User Data
US8784197B2 (en) 2006-11-15 2014-07-22 Cfph, Llc Biometric access sensitivity
US8840018B2 (en) 2006-05-05 2014-09-23 Cfph, Llc Device with time varying signal
US8956231B2 (en) 2010-08-13 2015-02-17 Cfph, Llc Multi-process communication regarding gaming information
US8974302B2 (en) 2010-08-13 2015-03-10 Cfph, Llc Multi-process communication regarding gaming information
US9183693B2 (en) 2007-03-08 2015-11-10 Cfph, Llc Game access device
US9306952B2 (en) 2006-10-26 2016-04-05 Cfph, Llc System and method for wireless gaming with location determination
US10232253B2 (en) 2015-07-24 2019-03-19 Colopl, Inc. Game method, game terminal, and game system utilizing map data
US10460566B2 (en) 2005-07-08 2019-10-29 Cfph, Llc System and method for peer-to-peer wireless gaming
US11392636B2 (en) 2013-10-17 2022-07-19 Nant Holdings Ip, Llc Augmented reality position-based service, methods, and systems
US11854153B2 (en) 2011-04-08 2023-12-26 Nant Holdings Ip, Llc Interference based augmented reality hosting platforms
US12118581B2 (en) 2011-11-21 2024-10-15 Nant Holdings Ip, Llc Location-based transaction fraud mitigation methods and systems

Families Citing this family (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN100522301C (zh) * 2006-05-25 2009-08-05 倚天资讯股份有限公司 结合定位信息的游戏系统及其方法
JP4145945B2 (ja) * 2006-12-12 2008-09-03 株式会社コナミデジタルエンタテインメント ゲームシステム
US8771058B2 (en) * 2007-02-15 2014-07-08 Cfph, Llc Zone dependent payout percentage
WO2008115858A1 (en) * 2007-03-16 2008-09-25 Poplio, Inc. Location-based multiplayer gaming platform
US20090149250A1 (en) 2007-12-07 2009-06-11 Sony Ericsson Mobile Communications Ab Dynamic gaming environment
CN102111389A (zh) * 2009-12-23 2011-06-29 中兴通讯股份有限公司 多媒体视频游戏平台及其实现方法
US8837733B2 (en) * 2012-05-16 2014-09-16 Intel Corporation System for protection and authentication of location services with distributed security
CN103176800A (zh) * 2013-03-06 2013-06-26 北京百纳威尔科技有限公司 应用程序登录方法及装置
CN104243421A (zh) * 2013-06-19 2014-12-24 腾讯科技(深圳)有限公司 电子游戏的执行方法、装置及系统
US10188950B2 (en) * 2014-10-23 2019-01-29 Nokia Technologies Oy Method and apparatus for providing privacy policy generation based on in-game behavior data
CN104683358A (zh) * 2015-03-26 2015-06-03 上海众人网络安全技术有限公司 防抵赖的动态口令生成方法及动态口令验证系统
CN108601976B (zh) * 2015-11-27 2021-06-15 株式会社阿尔斯比特 游戏用图像处理系统以及程序
CN108769149B (zh) * 2018-05-14 2022-02-25 上海掌门科技有限公司 应用分区的处理方法、设备及计算机可读存储介质
CN108939553A (zh) * 2018-06-27 2018-12-07 朱轶卿 游戏角色的属性数据的调整方法及装置
JP7516138B2 (ja) * 2020-07-10 2024-07-16 株式会社バンダイナムコエンターテインメント ゲームシステム、サーバ装置及びプログラム

Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010039210A1 (en) * 2000-03-15 2001-11-08 St-Denis Danny Method and apparatus for location dependent software applications
US20020111201A1 (en) * 2001-02-13 2002-08-15 Lang Brook W. Location-based game system
US20030092427A1 (en) * 2001-11-09 2003-05-15 Akira Uematsu Content delivery system
US20040058732A1 (en) * 2002-06-14 2004-03-25 Piccionelli Gregory A. Method, system and apparatus for location based gaming
US20040088412A1 (en) * 2002-07-24 2004-05-06 Ranjit John System and method for highly-scalable real-time and time-based data delivery using server clusters
US20040110565A1 (en) * 2002-12-04 2004-06-10 Louis Levesque Mobile electronic video game
US20040127277A1 (en) * 2002-10-09 2004-07-01 Walker Jay S. Method and apparatus for authenticating data relating to usage of a gaming device
US20040185881A1 (en) * 2003-02-28 2004-09-23 Lucent Technologies Inc. Location-based ad-hoc game services
US20050187741A1 (en) * 2004-02-19 2005-08-25 Microsoft Corporation Development tool for defining attributes within a multi-dimensional space

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1047982A (ja) * 1996-08-06 1998-02-20 Sony Corp 位置測定装置、位置測定方法、ナビゲーション装置、ナビゲーション方法、情報サービス方法及び自動車
JP3558194B2 (ja) * 1996-12-09 2004-08-25 本田技研工業株式会社 歩行者用経路誘導装置
JP2000300844A (ja) * 1999-04-20 2000-10-31 Canon Inc 無線通信網の位置管理データベースを利用したゲームシステム
JP2002049681A (ja) * 2000-08-03 2002-02-15 Avex Network Inc ネットワークを利用したエンターテインメントシステム
KR20020058561A (ko) * 2000-12-30 2002-07-12 조정남 위치기반 무선 인터넷 게임 서비스 방법
JP2002282553A (ja) * 2001-03-26 2002-10-02 Casio Comput Co Ltd キャラクタ画像表示制御システム、キャラクタ画像表示制御装置、記録媒体及び電子ゲーム装置
GB2375006A (en) * 2001-04-24 2002-10-30 Jerome Spaargaren Data processing system
JP2003053024A (ja) * 2001-08-08 2003-02-25 Sony Corp ゲームソフトウェア内容変更システム、ゲームソフトウェア内容変更方法及びゲーム装置、並びに電子商取引システム、電子商取引方法及びサーバ装置
JP5017757B2 (ja) * 2001-08-22 2012-09-05 ソニー株式会社 ネットワークゲームシステム及び方法、並びに管理装置、管理方法及び管理プログラム
KR20040009932A (ko) * 2002-07-26 2004-01-31 에스케이 텔레콤주식회사 위치 기반 서비스를 이용한 모바일 온라인 게임 방법 및시스템
JP2004064398A (ja) * 2002-07-29 2004-02-26 Matsushita Electric Ind Co Ltd 移動端末及び移動端末を備えた通信システム
CN1241360C (zh) * 2002-09-30 2006-02-08 华为技术有限公司 一种在无线局域网中提供用户终端位置信息的方法
CN100388830C (zh) * 2003-01-28 2008-05-14 华为技术有限公司 一种位置定位系统及方法

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010039210A1 (en) * 2000-03-15 2001-11-08 St-Denis Danny Method and apparatus for location dependent software applications
US20020111201A1 (en) * 2001-02-13 2002-08-15 Lang Brook W. Location-based game system
US20030092427A1 (en) * 2001-11-09 2003-05-15 Akira Uematsu Content delivery system
US20040058732A1 (en) * 2002-06-14 2004-03-25 Piccionelli Gregory A. Method, system and apparatus for location based gaming
US20040088412A1 (en) * 2002-07-24 2004-05-06 Ranjit John System and method for highly-scalable real-time and time-based data delivery using server clusters
US20040127277A1 (en) * 2002-10-09 2004-07-01 Walker Jay S. Method and apparatus for authenticating data relating to usage of a gaming device
US20040110565A1 (en) * 2002-12-04 2004-06-10 Louis Levesque Mobile electronic video game
US20040185881A1 (en) * 2003-02-28 2004-09-23 Lucent Technologies Inc. Location-based ad-hoc game services
US20050187741A1 (en) * 2004-02-19 2005-08-25 Microsoft Corporation Development tool for defining attributes within a multi-dimensional space

Cited By (85)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8616967B2 (en) 2004-02-25 2013-12-31 Cfph, Llc System and method for convenience gaming
US20070281782A1 (en) * 2004-02-25 2007-12-06 Amaitis Lee M System and method for convenience gaming
US11514748B2 (en) 2004-02-25 2022-11-29 Interactive Games Llc System and method for convenience gaming
US11024115B2 (en) 2004-02-25 2021-06-01 Interactive Games Llc Network based control of remote system for enabling, disabling, and controlling gaming
US10783744B2 (en) 2004-02-25 2020-09-22 Cfph, Llc System and method for wireless lottery
US10726664B2 (en) 2004-02-25 2020-07-28 Interactive Games Llc System and method for convenience gaming
US10653952B2 (en) 2004-02-25 2020-05-19 Interactive Games Llc System and method for wireless gaming with location determination
US10515511B2 (en) 2004-02-25 2019-12-24 Interactive Games Llc Network based control of electronic devices for gaming
US10391397B2 (en) 2004-02-25 2019-08-27 Interactive Games, Llc System and method for wireless gaming with location determination
US8092303B2 (en) 2004-02-25 2012-01-10 Cfph, Llc System and method for convenience gaming
US8162756B2 (en) 2004-02-25 2012-04-24 Cfph, Llc Time and location based gaming
US10360755B2 (en) 2004-02-25 2019-07-23 Interactive Games Llc Time and location based gaming
US10347076B2 (en) 2004-02-25 2019-07-09 Interactive Games Llc Network based control of remote system for enabling, disabling, and controlling gaming
US8308568B2 (en) 2004-02-25 2012-11-13 Cfph, Llc Time and location based gaming
US9430901B2 (en) 2004-02-25 2016-08-30 Interactive Games Llc System and method for wireless gaming with location determination
US9355518B2 (en) 2004-02-25 2016-05-31 Interactive Games Llc Gaming system with location determination
US8696443B2 (en) 2004-02-25 2014-04-15 Cfph, Llc System and method for convenience gaming
US8504617B2 (en) 2004-02-25 2013-08-06 Cfph, Llc System and method for wireless gaming with location determination
US10733847B2 (en) 2005-07-08 2020-08-04 Cfph, Llc System and method for gaming
US8506400B2 (en) 2005-07-08 2013-08-13 Cfph, Llc System and method for wireless gaming system with alerts
US8613658B2 (en) 2005-07-08 2013-12-24 Cfph, Llc System and method for wireless gaming system with user profiles
US20070060305A1 (en) * 2005-07-08 2007-03-15 Amaitis Lee M System and method for wireless gaming system with user profiles
US11069185B2 (en) 2005-07-08 2021-07-20 Interactive Games Llc System and method for wireless gaming system with user profiles
US7534169B2 (en) 2005-07-08 2009-05-19 Cfph, Llc System and method for wireless gaming system with user profiles
US10510214B2 (en) 2005-07-08 2019-12-17 Cfph, Llc System and method for peer-to-peer wireless gaming
US8708805B2 (en) 2005-07-08 2014-04-29 Cfph, Llc Gaming system with identity verification
US10460566B2 (en) 2005-07-08 2019-10-29 Cfph, Llc System and method for peer-to-peer wireless gaming
US11636727B2 (en) 2005-08-09 2023-04-25 Cfph, Llc System and method for providing wireless gaming as a service application
US8690679B2 (en) 2005-08-09 2014-04-08 Cfph, Llc System and method for providing wireless gaming as a service application
US8070604B2 (en) 2005-08-09 2011-12-06 Cfph, Llc System and method for providing wireless gaming as a service application
US7637810B2 (en) 2005-08-09 2009-12-29 Cfph, Llc System and method for wireless gaming system with alerts
US7811172B2 (en) 2005-10-21 2010-10-12 Cfph, Llc System and method for wireless lottery
US10460557B2 (en) 2006-04-18 2019-10-29 Cfph, Llc Systems and methods for providing access to a system
US8403214B2 (en) 2006-04-18 2013-03-26 Bgc Partners, Inc. Systems and methods for providing access to wireless gaming devices
US7644861B2 (en) 2006-04-18 2010-01-12 Bgc Partners, Inc. Systems and methods for providing access to wireless gaming devices
US10957150B2 (en) 2006-04-18 2021-03-23 Cfph, Llc Systems and methods for providing access to wireless gaming devices
US8740065B2 (en) 2006-05-05 2014-06-03 Cfph, Llc Systems and methods for providing access to wireless gaming devices
US10751607B2 (en) 2006-05-05 2020-08-25 Cfph, Llc Systems and methods for providing access to locations and services
US10535223B2 (en) 2006-05-05 2020-01-14 Cfph, Llc Game access device with time varying signal
US8695876B2 (en) 2006-05-05 2014-04-15 Cfph, Llc Systems and methods for providing access to wireless gaming devices
US8397985B2 (en) 2006-05-05 2013-03-19 Cfph, Llc Systems and methods for providing access to wireless gaming devices
US11229835B2 (en) 2006-05-05 2022-01-25 Cfph, Llc Systems and methods for providing access to wireless gaming devices
US7549576B2 (en) 2006-05-05 2009-06-23 Cfph, L.L.C. Systems and methods for providing access to wireless gaming devices
US8840018B2 (en) 2006-05-05 2014-09-23 Cfph, Llc Device with time varying signal
US10286300B2 (en) 2006-05-05 2019-05-14 Cfph, Llc Systems and methods for providing access to locations and services
US8899477B2 (en) 2006-05-05 2014-12-02 Cfph, Llc Device detection
US8939359B2 (en) 2006-05-05 2015-01-27 Cfph, Llc Game access device with time varying signal
US11024120B2 (en) 2006-05-05 2021-06-01 Cfph, Llc Game access device with time varying signal
US8292741B2 (en) 2006-10-26 2012-10-23 Cfph, Llc Apparatus, processes and articles for facilitating mobile gaming
US11017628B2 (en) 2006-10-26 2021-05-25 Interactive Games Llc System and method for wireless gaming with location determination
US9306952B2 (en) 2006-10-26 2016-04-05 Cfph, Llc System and method for wireless gaming with location determination
US10535221B2 (en) 2006-10-26 2020-01-14 Interactive Games Llc System and method for wireless gaming with location determination
US10706673B2 (en) 2006-11-14 2020-07-07 Cfph, Llc Biometric access data encryption
US8645709B2 (en) 2006-11-14 2014-02-04 Cfph, Llc Biometric access data encryption
US9280648B2 (en) 2006-11-14 2016-03-08 Cfph, Llc Conditional biometric access in a gaming environment
US8510567B2 (en) 2006-11-14 2013-08-13 Cfph, Llc Conditional biometric access in a gaming environment
US11182462B2 (en) 2006-11-15 2021-11-23 Cfph, Llc Biometric access sensitivity
US8784197B2 (en) 2006-11-15 2014-07-22 Cfph, Llc Biometric access sensitivity
US9411944B2 (en) 2006-11-15 2016-08-09 Cfph, Llc Biometric access sensitivity
US10546107B2 (en) 2006-11-15 2020-01-28 Cfph, Llc Biometric access sensitivity
US10424153B2 (en) 2007-03-08 2019-09-24 Cfph, Llc Game access device with privileges
US8581721B2 (en) 2007-03-08 2013-11-12 Cfph, Llc Game access device with privileges
US11055958B2 (en) 2007-03-08 2021-07-06 Cfph, Llc Game access device with privileges
US10332155B2 (en) 2007-03-08 2019-06-25 Cfph, Llc Systems and methods for determining an amount of time an object is worn
US9183693B2 (en) 2007-03-08 2015-11-10 Cfph, Llc Game access device
US8319601B2 (en) 2007-03-14 2012-11-27 Cfph, Llc Game account access device
US10366562B2 (en) 2007-03-14 2019-07-30 Cfph, Llc Multi-account access device
US11055954B2 (en) 2007-03-14 2021-07-06 Cfph, Llc Game account access device
US20090279851A1 (en) * 2008-04-09 2009-11-12 Sony Corporation Captured image data management method and image capturing apparatus
US8974302B2 (en) 2010-08-13 2015-03-10 Cfph, Llc Multi-process communication regarding gaming information
US10744416B2 (en) 2010-08-13 2020-08-18 Interactive Games Llc Multi-process communication regarding gaming information
US8956231B2 (en) 2010-08-13 2015-02-17 Cfph, Llc Multi-process communication regarding gaming information
US10406446B2 (en) 2010-08-13 2019-09-10 Interactive Games Llc Multi-process communication regarding gaming information
CN102457826A (zh) * 2010-10-22 2012-05-16 中国移动通信集团安徽有限公司 通信用户优惠区确定方法及装置
US11967034B2 (en) 2011-04-08 2024-04-23 Nant Holdings Ip, Llc Augmented reality object management system
US12182953B2 (en) 2011-04-08 2024-12-31 Nant Holdings Ip, Llc Augmented reality object management system
US11854153B2 (en) 2011-04-08 2023-12-26 Nant Holdings Ip, Llc Interference based augmented reality hosting platforms
US11869160B2 (en) 2011-04-08 2024-01-09 Nant Holdings Ip, Llc Interference based augmented reality hosting platforms
US12118581B2 (en) 2011-11-21 2024-10-15 Nant Holdings Ip, Llc Location-based transaction fraud mitigation methods and systems
US20140045596A1 (en) * 2012-08-07 2014-02-13 Lawrence Cameron Vaughan Methods and systems for determining the location of online gaming clients
US20140201205A1 (en) * 2013-01-14 2014-07-17 Disney Enterprises, Inc. Customized Content from User Data
US11392636B2 (en) 2013-10-17 2022-07-19 Nant Holdings Ip, Llc Augmented reality position-based service, methods, and systems
US12008719B2 (en) 2013-10-17 2024-06-11 Nant Holdings Ip, Llc Wide area augmented reality location-based services
US10232253B2 (en) 2015-07-24 2019-03-19 Colopl, Inc. Game method, game terminal, and game system utilizing map data
US10668369B2 (en) 2015-07-24 2020-06-02 Colopl, Inc. Game method, game terminal, and game system utilizing map data

Also Published As

Publication number Publication date
DE602005018773D1 (de) 2010-02-25
WO2006047929A1 (fr) 2006-05-11
ES2337071T3 (es) 2010-04-20
EP1758412B1 (en) 2010-01-06
JP2008517680A (ja) 2008-05-29
EP1758412A4 (en) 2007-11-14
ATE454803T1 (de) 2010-01-15
JP4598078B2 (ja) 2010-12-15
CN1767546B (zh) 2011-08-03
KR20070041512A (ko) 2007-04-18
CN1767546A (zh) 2006-05-03
EP1758412A1 (en) 2007-02-28

Similar Documents

Publication Publication Date Title
EP1758412B1 (en) Game system, game platform and method for applying position information in the game
Dhar et al. Challenges and business models for mobile location-based services and advertising
CN102845081B (zh) 移动设备简档聚合
KR100731015B1 (ko) 위치 정합형 정보 서비스 제공 방법
CN105848152B (zh) 一种网络接入方法、装置及系统
CN102932958A (zh) 实时数据共享方法、装置及系统
US9078106B2 (en) Method for offering location information and location information providing system
CN103685415A (zh) 社交网络中用户动态信息获取推送方法和客户端、服务端
WO2016107372A1 (zh) 一种提供信息的方法和装置
KR100627774B1 (ko) 이동통신 단말기의 위치에 기반한 광고 메시지 서비스를제공하는 방법 및 시스템
CN102833311A (zh) 一种车载语音通讯系统及方法
EP2290907A1 (en) USSD enabled mobile tracking
US20020193074A1 (en) Service system usage control
WO2013091160A1 (zh) 定位方法及定位系统
CN100362897C (zh) 无线局域网络位置服务系统及其方法
CN100372441C (zh) 一种移动终端定位的方法
EP2249614A1 (en) Method and apparatus for locating and assistant locating in a phs network
CN100471288C (zh) 一种目标方获取发起方位置信息的方法及系统
KR101172069B1 (ko) 위치기반 서비스를 이용하여 이동통신 단말기에 등산로지도 서비스를 제공하는 서버, 시스템 및 방법
KR101272073B1 (ko) 위치 기반 서비스를 이용한 위치 게시판 서비스를 제공하는방법 및 시스템
JP2002259252A (ja) 情報提供方法及び情報提供装置
KR100579996B1 (ko) 이동통신망에서의 관광지별 혼잡도 제공 서비스 시스템 및그 방법
JP2007521778A (ja) ロケーションサービスの処理方法
KR100706340B1 (ko) 위치 정보 제공 방법 및 시스템
US20140378169A1 (en) Method And Device For Providing User Information, And Computer Storage Medium

Legal Events

Date Code Title Description
AS Assignment

Owner name: HUAWEI TECHNOLOGIES CO., LTD., CHINA

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:WANG, SHENGQIONG;LIU, QIAN;SUN, QIAN;AND OTHERS;REEL/FRAME:019082/0705

Effective date: 20070110

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION