US20070167237A1 - Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game - Google Patents
Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game Download PDFInfo
- Publication number
- US20070167237A1 US20070167237A1 US11/616,401 US61640106A US2007167237A1 US 20070167237 A1 US20070167237 A1 US 20070167237A1 US 61640106 A US61640106 A US 61640106A US 2007167237 A1 US2007167237 A1 US 2007167237A1
- Authority
- US
- United States
- Prior art keywords
- game
- location
- user terminal
- location information
- game user
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000000034 method Methods 0.000 title claims abstract description 40
- 238000012545 processing Methods 0.000 claims description 36
- 238000011161 development Methods 0.000 description 5
- 238000010586 diagram Methods 0.000 description 4
- 230000004044 response Effects 0.000 description 4
- 238000005516 engineering process Methods 0.000 description 3
- 238000010295 mobile communication Methods 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 230000015572 biosynthetic process Effects 0.000 description 2
- 230000008859 change Effects 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000006872 improvement Effects 0.000 description 2
- 230000000977 initiatory effect Effects 0.000 description 2
- 230000003993 interaction Effects 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 230000008901 benefit Effects 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
- 238000012546 transfer Methods 0.000 description 1
Images
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/52—Network services specially adapted for the location of the user terminal
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
- H04W4/029—Location-based management or tracking services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5573—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
Definitions
- the present disclosure relates to the mobile network game technology, and particularly to a game system, a game platform, a game server, a game terminal, a method for a game system obtaining location information and a method for applying location information in a game.
- a high accuracy location service is provided for the public through the combination of a Code Division Multiple Access (CDMA) 1 ⁇ network and a Global Positioning System (GPS) positioning technique, which makes it possible to locate a network user accurately, with a positioning accuracy up to 5-50 meters outdoors, as long as the terminal of the network user is in an “on” state and within the coverage of the CDMA 1 ⁇ network no matter indoors or outdoors.
- CDMA Code Division Multiple Access
- GPS Global Positioning System
- the positioning technique is mainly applied to the following occasions: locating of a user, location inquiries between users, various information services for living, transportation, entertainment, service and public facility related to current location of user, rescue location services, nurse services, car dispatching, logistic management, location advertisements, and company inner management, etc.
- the positioning technique provides the mobile communication network with location information and relevant services via a location service platform.
- the mobile games may not make use of the existing positioning system resources.
- the embodiments of the present invention provide a game system and a game platform.
- the embodiments of the present invention provide a method for a game system obtaining location information.
- the embodiments of the present invention provide a method for applying location information in a game.
- the embodiments of the present invention also provide a game server and a game user terminal.
- the game system includes a game user terminal and a game server, wherein the game system further includes a location inquiry unit for sending a location request message to a positioning system when receiving a location inquiry request sent from the game user terminal or the game server, obtaining location information of the game user terminal from the positioning system, and returning the location information to the game user terminal or the game server.
- a location inquiry unit for sending a location request message to a positioning system when receiving a location inquiry request sent from the game user terminal or the game server, obtaining location information of the game user terminal from the positioning system, and returning the location information to the game user terminal or the game server.
- the method for obtaining location information includes:
- the game platform includes:
- the processing unit is used for sending a location inquiry request to the location inquiry unit;
- the location inquiry unit is used for receiving the location inquiry request from the processing unit, sending a location request message to a positioning system, obtaining location information of a game user terminal, and returning the location information to the processing unit.
- the method for applying location information includes:
- the game server includes:
- the game platform is used for receiving a location inquiry request from the game module or a game user terminal, sending a location request message to a positioning system, obtaining location information of the game user terminal, and returning the location information of the game user terminal to the game module or the game user terminal;
- the game module is used for sending the location inquiry request.
- the game user terminal includes:
- a location inquiry unit for sending a location request message to a positioning system, and obtaining location information of the game user terminal from the positioning system.
- FIG. 1 is a schematic diagram illustrating the structure of a game system according to an embodiment of the present invention.
- FIG. 2 is a schematic diagram illustrating the structure of a game system in which a location inquiry unit is located in a game server.
- FIG. 3 is a schematic diagram illustrating the structure of a game system in which a location inquiry unit is located in a game user terminal.
- FIG. 4 is a schematic diagram illustrating the structure of a game platform according to an embodiment of the present invention.
- FIG. 5 is a simplified flowchart illustrating a method for starting a game according to location information in a game in accordance with an embodiment of the present invention.
- FIG. 6 is a simplified flowchart illustrating a method for performing a game logic processing according to location information in a game in accordance with an embodiment of the present invention.
- FIG. 7 is a simplified flowchart illustrating a method for charging for a game according to location information of a game user in accordance with an embodiment of the present invention.
- each game server may only run one online network game.
- Game servers are developed by mobile terminal equipment manufacturers, and games are developed by game developers, both of which have no uniform standard.
- a game user terminal and a game server constitute a game system. After the game user terminal logs on the game server, a user may play a network game online.
- FIG. 1 is a game system provided by an embodiment of the present invention.
- the game system includes not only a game user terminal and a game server, but also a location inquiry unit.
- the location inquiry unit connects with the game user terminal and the game server respectively.
- the location inquiry unit may obtain location information of the game user terminal through an interaction with a positioning system.
- a main procedure of the game system obtaining the location information includes:
- the location inquiry unit after receiving a location inquiry request sent from the game user terminal or the game server, the location inquiry unit sends a location request message containing game user terminal information to the positioning system;
- the positioning system obtains location information of the game user terminal according to the game user terminal information in the location request message and returns the location information to the location inquiry unit;
- the location inquiry unit sends the location information to the game server or the game user terminal requesting the location inquiry;
- the game server or the game user terminal performs a corresponding processing to the game according to the location information.
- the game user terminal information that the location inquiry unit sends to the positioning system includes a game user terminal identifier, such as a game user terminal number, i.e., Mobile Station International ISDN Number (MSISDN).
- MSISDN Mobile Station International ISDN Number
- the location information of the game user terminal obtained by the location inquiry unit from the positioning system includes a variety of information, such as longitude and latitude, altitude, motion velocity and motion direction of the game user terminal, and geographic information of the current location, e.g., area name and peripheral geographical information, as well as additional information of the current location, such information related to the current location as weather and traffic information.
- the information related to location may be obtained by the present positioning system.
- the location inquiry unit is located in the game server, and the game server directly may process a game according to location information obtained by location inquiry unit, or send the location information to the game user terminal for corresponding processing.
- the location inquiry unit is located in the game user terminal, and the game user terminal sends a location inquiry request to a positioning system, and receives location information returned from the positioning system.
- the game user terminal may directly process a game according to the location information obtained by the location inquiry unit, or send the location information to the game server, and the game server performs a corresponding processing according to the location information.
- the game server may send a location inquiry request to the game user terminal. After responding to the location inquiry request, the game user terminal sends the location inquiry request to the positioning system, receives location information returned from the positioning system, and returns the location information to the game server.
- the location inquiry unit may be located both in the game server and the game user terminal. In this way, both the game server and the game user terminal may send a location inquiry request to the positioning system and obtain location information from the positioning system. For example, if the load of sending by the game server a location inquiry request exceeds a threshold value, the game user terminal may be asked to send the location inquiry request to the positioning system.
- FIG. 4 is a game platform provided by an embodiment of the present invention.
- the game platform respectively connects with multiple game modules supported by itself and game user terminals.
- a location inquiry unit that is able to obtain location information of a game user terminal from a positioning system is included.
- the location inquiry unit may be set separately or set in the original processing unit.
- the main procedure of the game platform obtaining the location information includes:
- the location inquiry unit in the game platform after receiving a location inquiry request from the processing unit, the location inquiry unit in the game platform sends a location request message containing game user terminal information to the positioning system;
- the positioning system obtains location information of the game user terminal according to the game user terminal information, and returns the location information to the location inquiry unit;
- the location inquiry unit sends the location information to the processing unit and the processing unit performs a corresponding processing to the game according to the location information.
- the game user terminal information sent from the location inquiry unit to the positioning system includes a game user terminal identifier, such as a game user terminal number, i.e., MSISDN.
- the location information of the game user terminal obtained by the location inquiry unit from the positioning system includes a variety of information, such as longitude and latitude, altitude, motion velocity and motion direction of the game user terminal, and geographic information of the current location, such as location area and peripheral geographical information, as well as additional information of the current location, such information related to the current location as weather and traffic information.
- an internal location interface unit for transferring location information with multiple game modules running on the game platform may be included.
- a game module sends a location inquiry request containing game user information to the game platform, wherein the game user information may be an account number of the game user or a game user terminal number.
- the processing unit forwards the location inquiry request to the location inquiry unit for processing.
- the location inquiry unit sends a location request message to the positioning system and returns location information received to the processing unit, and the processing unit returns the location information to the game module.
- an external location interface unit for transferring location information with game user terminals may be included.
- a game user terminal sends a location inquiry request to the processing unit, and the processing unit forwards the location inquiry request to the location inquiry unit.
- the location inquiry unit sends a location request message to the positioning system and returns location information received to the processing unit, and the processing unit returns the location information to the game user terminal.
- the internal location interface unit and the external location interface unit may be set separately or set in the processing unit.
- the game user terminal may directly request and obtain the location information from the positioning system.
- the processing unit may obtain the location information from the game user terminal through the external location interface unit and perform a corresponding processing to the game.
- the request/response mode between the system/platform and the positioning system is a server/client mode, wherein the game platform or the game system is the client, and the positioning system is the server.
- the positioning system provides two network interfaces for the client, one is a security interface using a Security Socket Layer/Transport Layer Security (SSL/TLS) encryption to ensure interface security, and the other is an interface without encryption.
- SSL/TLS Security Socket Layer/Transport Layer Security
- the client may connect with the positioning system through the interface without encryption; if being located in an unsafe area, the client may connect with the positioning system through the security interface to ensure information security and reliability.
- Both the location request message and the location response message include a message header and a message body.
- the message header includes authentication information, e.g., a client identifier which may be a game system identifier or a game platform identifier, or a user identifier, e.g., a game user terminal number, and a length of the message body.
- the message body includes a specific content of the location request message and the location response message with an Extensible Mark-up Language (XML) format.
- XML Extensible Mark-up Language
- the client sends a location request message to the positioning system through a Hyper Text Transfer Protocol (HTTP) POST mode. All location request messages are sent to a given Universal Resource Locator (URL).
- HTTP Hyper Text Transfer Protocol
- the positioning system responds to the request message and returns a location response message, and the specific content of the location information is in the message body.
- the game system includes a location inquiry unit which may request and obtain location information of a game user terminal from a positioning system.
- the game platform also includes a location inquiry unit which may request and obtain location information of a game user terminal from the positioning system. Based on the game system and the game platform, it is possible to obtain location information of a game user terminal so as to provide a hardware support for applying the location information in a mobile game.
- the applications of the game system and the game platform according to the embodiments of the present invention may make it possible to inquire and obtain location information of a game user terminal.
- mobile operators may apply location formation in a mobile game to provide rich and colorful game services.
- location formation in a mobile game to provide rich and colorful game services.
- FIG. 5 is a simplified flowchart illustrating a method for starting a game according to location information in a mobile game in accordance with an embodiment of the present invention, which includes the following steps.
- Step 501 a user performs a game initiation configuration related to location on the network side of a mobile game, e.g., starts different games or game scenes according to different locations and saves the game initiation configuration on the network side of the mobile game.
- the network side of the mobile game is a game server or a game platform in the game system.
- Step 502 the user sends a login request message to the network side of the mobile game via the game user terminal.
- Step 503 the network side of the mobile game inquires and obtains location information of the game user terminal according to the game user terminal number.
- Step 504 the network side of the mobile game starts a corresponding game or game scene for the user according to the location information obtained and the configuration saved by the user.
- the network side of the mobile game may determine a state of the user.
- the motion velocity exceeding a threshold value represents that the user is on a running vehicle, and the network side of the mobile game will start a game suitable for playing on the running vehicle for the user.
- the network side of the mobile game may determine a specific area of the user. If the user is at home, the network side of the mobile game may start a longer game or game scene for the user; if the user is at other area, the network side of the mobile game may start a shorter game or game scene for the user.
- FIG. 6 is a simplified flowchart illustrating a method for implementing a game logic processing according to the location information in a mobile game. As shown in FIG. 6 , the method includes the following steps.
- Step 601 a user or an operator performs a game logic configuration related to location on the network side of a mobile game, e.g., determines the location of the game role according to the location of the user and saves the game logic configuration on the network side of the mobile game.
- Step 602 during a mobile game, the network side of the mobile game inquires and obtains location information of the game user terminal from the positioning system according to the game user terminal number.
- Step 603 the network side of the mobile game determines a game logic in the game according to the location information obtained and the game logic configuration saved for the user.
- the network side of the mobile game determines a map in the game corresponding to a real map, and the location information of the game user terminal determines the location of the game role of the user is on the game map.
- the location information of the game user terminal determines the location of the game role of the user is on the game map.
- other game roles near the game role of a real user on the game map are near the real user in the real location.
- the network side of the mobile game determines the weather at the scene in the game. If it is sunny in the area of the user, the weather at the scene in the game is set as sunny by the network side of the mobile game.
- the user may change the game logic according to the real location information, namely change the scenario progress and scene of the game.
- FIG. 7 is a simplified flowchart illustrating a method for charging for a game according to location information of a game user. As shown in FIG. 7 , the method includes the following steps.
- Step 701 the network side of the mobile game sets different charging rates according to different location information, e.g., sets different charging rates according to different geographical areas, or motion velocity of the game user terminal.
- Step 702 the network side of the mobile game inquires and obtains location information of the game user terminal from the positioning system according to the game user terminal number.
- Step 703 the network side of the mobile game charges for a game according to the location information of the game user terminal and a preset charging rate.
- the network side of the mobile game may set some areas as preferential areas. If the user moves to these preferential areas, the charging rate is reduced; if the user leaves these preferential areas, the charging rate is increased.
- the network side of the mobile game may adopt different charging rates according to different motion velocities. If the motion velocity of the game user terminal exceeds a threshold value, the charging rate reduces so as to encourage the user to play the game in a vehicle; on the contrary, for security, when the motion velocity of the game user terminal exceeds a threshold value, the charging rate increases to avoid an accident during the vehicle running.
- the method for applying location information in a game includes: a game server implementing a game based on location information and a game configuration after requesting and obtaining the location information of a game user terminal.
- the embodiments of the present invention may enable mobile operators to provide rich and colorful services related to location information to game users, bring more entertainments to mobile games, and provide a wide development space for the combination of games and positioning techniques.
- a premise for realizing the game services is that the network side of the mobile game requests and obtains location information from the positioning system. However, if the network side of the mobile game frequently inquires the location information from the positioning system, the network data interaction will increase and the network transmission efficiency will decrease so as to affect the network operation. In this case, an interval of inquiry may be lengthened, or at some moments when it is necessary to obtain location information, the current location of the game user terminal is estimated through computing instead of requesting and obtaining the location information from the positioning system. For example, according to the longitude and latitude and motion velocity obtained last inquiry, the current location of the game user terminal is estimated, so as to reduce the effect of inquiring the location information on network transmission.
- the game system, the game platform, game server, game user terminal and the method for applying the location information in a game according to the embodiments of the present invention may be used not only in an online network game of a mobile terminal but also in an online network game of a fixed terminal.
Landscapes
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- General Business, Economics & Management (AREA)
- General Health & Medical Sciences (AREA)
- Strategic Management (AREA)
- Economics (AREA)
- Computer Security & Cryptography (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Health & Medical Sciences (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Telephonic Communication Services (AREA)
- Mobile Radio Communication Systems (AREA)
- Information Transfer Between Computers (AREA)
- Position Fixing By Use Of Radio Waves (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN200410090262.8 | 2004-10-30 | ||
CN2004100902628A CN1767546B (zh) | 2004-10-30 | 2004-10-30 | 一种游戏系统和游戏平台及在游戏中应用位置信息的方法 |
PCT/CN2005/001736 WO2006047929A1 (fr) | 2004-10-30 | 2005-10-21 | Systeme de jeu, plate-forme de jeu et procede permettant d'appliquer des informations de position dans le jeu |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CN2005/001736 Continuation WO2006047929A1 (fr) | 2004-10-30 | 2005-10-21 | Systeme de jeu, plate-forme de jeu et procede permettant d'appliquer des informations de position dans le jeu |
Publications (1)
Publication Number | Publication Date |
---|---|
US20070167237A1 true US20070167237A1 (en) | 2007-07-19 |
Family
ID=36318877
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/616,401 Abandoned US20070167237A1 (en) | 2004-10-30 | 2006-12-27 | Game System, Game Platform, Game Server, Game User Terminal And Method For Applying Location Information In Game |
Country Status (9)
Country | Link |
---|---|
US (1) | US20070167237A1 (zh) |
EP (1) | EP1758412B1 (zh) |
JP (1) | JP4598078B2 (zh) |
KR (1) | KR20070041512A (zh) |
CN (1) | CN1767546B (zh) |
AT (1) | ATE454803T1 (zh) |
DE (1) | DE602005018773D1 (zh) |
ES (1) | ES2337071T3 (zh) |
WO (1) | WO2006047929A1 (zh) |
Cited By (29)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20070060305A1 (en) * | 2005-07-08 | 2007-03-15 | Amaitis Lee M | System and method for wireless gaming system with user profiles |
US20070281782A1 (en) * | 2004-02-25 | 2007-12-06 | Amaitis Lee M | System and method for convenience gaming |
US7549576B2 (en) | 2006-05-05 | 2009-06-23 | Cfph, L.L.C. | Systems and methods for providing access to wireless gaming devices |
US20090279851A1 (en) * | 2008-04-09 | 2009-11-12 | Sony Corporation | Captured image data management method and image capturing apparatus |
US7637810B2 (en) | 2005-08-09 | 2009-12-29 | Cfph, Llc | System and method for wireless gaming system with alerts |
US7644861B2 (en) | 2006-04-18 | 2010-01-12 | Bgc Partners, Inc. | Systems and methods for providing access to wireless gaming devices |
US7811172B2 (en) | 2005-10-21 | 2010-10-12 | Cfph, Llc | System and method for wireless lottery |
US8070604B2 (en) | 2005-08-09 | 2011-12-06 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US8092303B2 (en) | 2004-02-25 | 2012-01-10 | Cfph, Llc | System and method for convenience gaming |
CN102457826A (zh) * | 2010-10-22 | 2012-05-16 | 中国移动通信集团安徽有限公司 | 通信用户优惠区确定方法及装置 |
US8292741B2 (en) | 2006-10-26 | 2012-10-23 | Cfph, Llc | Apparatus, processes and articles for facilitating mobile gaming |
US8319601B2 (en) | 2007-03-14 | 2012-11-27 | Cfph, Llc | Game account access device |
US8504617B2 (en) | 2004-02-25 | 2013-08-06 | Cfph, Llc | System and method for wireless gaming with location determination |
US8510567B2 (en) | 2006-11-14 | 2013-08-13 | Cfph, Llc | Conditional biometric access in a gaming environment |
US8581721B2 (en) | 2007-03-08 | 2013-11-12 | Cfph, Llc | Game access device with privileges |
US8645709B2 (en) | 2006-11-14 | 2014-02-04 | Cfph, Llc | Biometric access data encryption |
US20140045596A1 (en) * | 2012-08-07 | 2014-02-13 | Lawrence Cameron Vaughan | Methods and systems for determining the location of online gaming clients |
US20140201205A1 (en) * | 2013-01-14 | 2014-07-17 | Disney Enterprises, Inc. | Customized Content from User Data |
US8784197B2 (en) | 2006-11-15 | 2014-07-22 | Cfph, Llc | Biometric access sensitivity |
US8840018B2 (en) | 2006-05-05 | 2014-09-23 | Cfph, Llc | Device with time varying signal |
US8956231B2 (en) | 2010-08-13 | 2015-02-17 | Cfph, Llc | Multi-process communication regarding gaming information |
US8974302B2 (en) | 2010-08-13 | 2015-03-10 | Cfph, Llc | Multi-process communication regarding gaming information |
US9183693B2 (en) | 2007-03-08 | 2015-11-10 | Cfph, Llc | Game access device |
US9306952B2 (en) | 2006-10-26 | 2016-04-05 | Cfph, Llc | System and method for wireless gaming with location determination |
US10232253B2 (en) | 2015-07-24 | 2019-03-19 | Colopl, Inc. | Game method, game terminal, and game system utilizing map data |
US10460566B2 (en) | 2005-07-08 | 2019-10-29 | Cfph, Llc | System and method for peer-to-peer wireless gaming |
US11392636B2 (en) | 2013-10-17 | 2022-07-19 | Nant Holdings Ip, Llc | Augmented reality position-based service, methods, and systems |
US11854153B2 (en) | 2011-04-08 | 2023-12-26 | Nant Holdings Ip, Llc | Interference based augmented reality hosting platforms |
US12118581B2 (en) | 2011-11-21 | 2024-10-15 | Nant Holdings Ip, Llc | Location-based transaction fraud mitigation methods and systems |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN100522301C (zh) * | 2006-05-25 | 2009-08-05 | 倚天资讯股份有限公司 | 结合定位信息的游戏系统及其方法 |
JP4145945B2 (ja) * | 2006-12-12 | 2008-09-03 | 株式会社コナミデジタルエンタテインメント | ゲームシステム |
US8771058B2 (en) * | 2007-02-15 | 2014-07-08 | Cfph, Llc | Zone dependent payout percentage |
WO2008115858A1 (en) * | 2007-03-16 | 2008-09-25 | Poplio, Inc. | Location-based multiplayer gaming platform |
US20090149250A1 (en) | 2007-12-07 | 2009-06-11 | Sony Ericsson Mobile Communications Ab | Dynamic gaming environment |
CN102111389A (zh) * | 2009-12-23 | 2011-06-29 | 中兴通讯股份有限公司 | 多媒体视频游戏平台及其实现方法 |
US8837733B2 (en) * | 2012-05-16 | 2014-09-16 | Intel Corporation | System for protection and authentication of location services with distributed security |
CN103176800A (zh) * | 2013-03-06 | 2013-06-26 | 北京百纳威尔科技有限公司 | 应用程序登录方法及装置 |
CN104243421A (zh) * | 2013-06-19 | 2014-12-24 | 腾讯科技(深圳)有限公司 | 电子游戏的执行方法、装置及系统 |
US10188950B2 (en) * | 2014-10-23 | 2019-01-29 | Nokia Technologies Oy | Method and apparatus for providing privacy policy generation based on in-game behavior data |
CN104683358A (zh) * | 2015-03-26 | 2015-06-03 | 上海众人网络安全技术有限公司 | 防抵赖的动态口令生成方法及动态口令验证系统 |
CN108601976B (zh) * | 2015-11-27 | 2021-06-15 | 株式会社阿尔斯比特 | 游戏用图像处理系统以及程序 |
CN108769149B (zh) * | 2018-05-14 | 2022-02-25 | 上海掌门科技有限公司 | 应用分区的处理方法、设备及计算机可读存储介质 |
CN108939553A (zh) * | 2018-06-27 | 2018-12-07 | 朱轶卿 | 游戏角色的属性数据的调整方法及装置 |
JP7516138B2 (ja) * | 2020-07-10 | 2024-07-16 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、サーバ装置及びプログラム |
Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20010039210A1 (en) * | 2000-03-15 | 2001-11-08 | St-Denis Danny | Method and apparatus for location dependent software applications |
US20020111201A1 (en) * | 2001-02-13 | 2002-08-15 | Lang Brook W. | Location-based game system |
US20030092427A1 (en) * | 2001-11-09 | 2003-05-15 | Akira Uematsu | Content delivery system |
US20040058732A1 (en) * | 2002-06-14 | 2004-03-25 | Piccionelli Gregory A. | Method, system and apparatus for location based gaming |
US20040088412A1 (en) * | 2002-07-24 | 2004-05-06 | Ranjit John | System and method for highly-scalable real-time and time-based data delivery using server clusters |
US20040110565A1 (en) * | 2002-12-04 | 2004-06-10 | Louis Levesque | Mobile electronic video game |
US20040127277A1 (en) * | 2002-10-09 | 2004-07-01 | Walker Jay S. | Method and apparatus for authenticating data relating to usage of a gaming device |
US20040185881A1 (en) * | 2003-02-28 | 2004-09-23 | Lucent Technologies Inc. | Location-based ad-hoc game services |
US20050187741A1 (en) * | 2004-02-19 | 2005-08-25 | Microsoft Corporation | Development tool for defining attributes within a multi-dimensional space |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH1047982A (ja) * | 1996-08-06 | 1998-02-20 | Sony Corp | 位置測定装置、位置測定方法、ナビゲーション装置、ナビゲーション方法、情報サービス方法及び自動車 |
JP3558194B2 (ja) * | 1996-12-09 | 2004-08-25 | 本田技研工業株式会社 | 歩行者用経路誘導装置 |
JP2000300844A (ja) * | 1999-04-20 | 2000-10-31 | Canon Inc | 無線通信網の位置管理データベースを利用したゲームシステム |
JP2002049681A (ja) * | 2000-08-03 | 2002-02-15 | Avex Network Inc | ネットワークを利用したエンターテインメントシステム |
KR20020058561A (ko) * | 2000-12-30 | 2002-07-12 | 조정남 | 위치기반 무선 인터넷 게임 서비스 방법 |
JP2002282553A (ja) * | 2001-03-26 | 2002-10-02 | Casio Comput Co Ltd | キャラクタ画像表示制御システム、キャラクタ画像表示制御装置、記録媒体及び電子ゲーム装置 |
GB2375006A (en) * | 2001-04-24 | 2002-10-30 | Jerome Spaargaren | Data processing system |
JP2003053024A (ja) * | 2001-08-08 | 2003-02-25 | Sony Corp | ゲームソフトウェア内容変更システム、ゲームソフトウェア内容変更方法及びゲーム装置、並びに電子商取引システム、電子商取引方法及びサーバ装置 |
JP5017757B2 (ja) * | 2001-08-22 | 2012-09-05 | ソニー株式会社 | ネットワークゲームシステム及び方法、並びに管理装置、管理方法及び管理プログラム |
KR20040009932A (ko) * | 2002-07-26 | 2004-01-31 | 에스케이 텔레콤주식회사 | 위치 기반 서비스를 이용한 모바일 온라인 게임 방법 및시스템 |
JP2004064398A (ja) * | 2002-07-29 | 2004-02-26 | Matsushita Electric Ind Co Ltd | 移動端末及び移動端末を備えた通信システム |
CN1241360C (zh) * | 2002-09-30 | 2006-02-08 | 华为技术有限公司 | 一种在无线局域网中提供用户终端位置信息的方法 |
CN100388830C (zh) * | 2003-01-28 | 2008-05-14 | 华为技术有限公司 | 一种位置定位系统及方法 |
-
2004
- 2004-10-30 CN CN2004100902628A patent/CN1767546B/zh not_active Expired - Fee Related
-
2005
- 2005-10-21 EP EP05801821A patent/EP1758412B1/en not_active Not-in-force
- 2005-10-21 AT AT05801821T patent/ATE454803T1/de not_active IP Right Cessation
- 2005-10-21 JP JP2007538244A patent/JP4598078B2/ja not_active Expired - Fee Related
- 2005-10-21 ES ES05801821T patent/ES2337071T3/es active Active
- 2005-10-21 DE DE602005018773T patent/DE602005018773D1/de active Active
- 2005-10-21 KR KR1020077000741A patent/KR20070041512A/ko not_active Ceased
- 2005-10-21 WO PCT/CN2005/001736 patent/WO2006047929A1/zh active Application Filing
-
2006
- 2006-12-27 US US11/616,401 patent/US20070167237A1/en not_active Abandoned
Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20010039210A1 (en) * | 2000-03-15 | 2001-11-08 | St-Denis Danny | Method and apparatus for location dependent software applications |
US20020111201A1 (en) * | 2001-02-13 | 2002-08-15 | Lang Brook W. | Location-based game system |
US20030092427A1 (en) * | 2001-11-09 | 2003-05-15 | Akira Uematsu | Content delivery system |
US20040058732A1 (en) * | 2002-06-14 | 2004-03-25 | Piccionelli Gregory A. | Method, system and apparatus for location based gaming |
US20040088412A1 (en) * | 2002-07-24 | 2004-05-06 | Ranjit John | System and method for highly-scalable real-time and time-based data delivery using server clusters |
US20040127277A1 (en) * | 2002-10-09 | 2004-07-01 | Walker Jay S. | Method and apparatus for authenticating data relating to usage of a gaming device |
US20040110565A1 (en) * | 2002-12-04 | 2004-06-10 | Louis Levesque | Mobile electronic video game |
US20040185881A1 (en) * | 2003-02-28 | 2004-09-23 | Lucent Technologies Inc. | Location-based ad-hoc game services |
US20050187741A1 (en) * | 2004-02-19 | 2005-08-25 | Microsoft Corporation | Development tool for defining attributes within a multi-dimensional space |
Cited By (85)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8616967B2 (en) | 2004-02-25 | 2013-12-31 | Cfph, Llc | System and method for convenience gaming |
US20070281782A1 (en) * | 2004-02-25 | 2007-12-06 | Amaitis Lee M | System and method for convenience gaming |
US11514748B2 (en) | 2004-02-25 | 2022-11-29 | Interactive Games Llc | System and method for convenience gaming |
US11024115B2 (en) | 2004-02-25 | 2021-06-01 | Interactive Games Llc | Network based control of remote system for enabling, disabling, and controlling gaming |
US10783744B2 (en) | 2004-02-25 | 2020-09-22 | Cfph, Llc | System and method for wireless lottery |
US10726664B2 (en) | 2004-02-25 | 2020-07-28 | Interactive Games Llc | System and method for convenience gaming |
US10653952B2 (en) | 2004-02-25 | 2020-05-19 | Interactive Games Llc | System and method for wireless gaming with location determination |
US10515511B2 (en) | 2004-02-25 | 2019-12-24 | Interactive Games Llc | Network based control of electronic devices for gaming |
US10391397B2 (en) | 2004-02-25 | 2019-08-27 | Interactive Games, Llc | System and method for wireless gaming with location determination |
US8092303B2 (en) | 2004-02-25 | 2012-01-10 | Cfph, Llc | System and method for convenience gaming |
US8162756B2 (en) | 2004-02-25 | 2012-04-24 | Cfph, Llc | Time and location based gaming |
US10360755B2 (en) | 2004-02-25 | 2019-07-23 | Interactive Games Llc | Time and location based gaming |
US10347076B2 (en) | 2004-02-25 | 2019-07-09 | Interactive Games Llc | Network based control of remote system for enabling, disabling, and controlling gaming |
US8308568B2 (en) | 2004-02-25 | 2012-11-13 | Cfph, Llc | Time and location based gaming |
US9430901B2 (en) | 2004-02-25 | 2016-08-30 | Interactive Games Llc | System and method for wireless gaming with location determination |
US9355518B2 (en) | 2004-02-25 | 2016-05-31 | Interactive Games Llc | Gaming system with location determination |
US8696443B2 (en) | 2004-02-25 | 2014-04-15 | Cfph, Llc | System and method for convenience gaming |
US8504617B2 (en) | 2004-02-25 | 2013-08-06 | Cfph, Llc | System and method for wireless gaming with location determination |
US10733847B2 (en) | 2005-07-08 | 2020-08-04 | Cfph, Llc | System and method for gaming |
US8506400B2 (en) | 2005-07-08 | 2013-08-13 | Cfph, Llc | System and method for wireless gaming system with alerts |
US8613658B2 (en) | 2005-07-08 | 2013-12-24 | Cfph, Llc | System and method for wireless gaming system with user profiles |
US20070060305A1 (en) * | 2005-07-08 | 2007-03-15 | Amaitis Lee M | System and method for wireless gaming system with user profiles |
US11069185B2 (en) | 2005-07-08 | 2021-07-20 | Interactive Games Llc | System and method for wireless gaming system with user profiles |
US7534169B2 (en) | 2005-07-08 | 2009-05-19 | Cfph, Llc | System and method for wireless gaming system with user profiles |
US10510214B2 (en) | 2005-07-08 | 2019-12-17 | Cfph, Llc | System and method for peer-to-peer wireless gaming |
US8708805B2 (en) | 2005-07-08 | 2014-04-29 | Cfph, Llc | Gaming system with identity verification |
US10460566B2 (en) | 2005-07-08 | 2019-10-29 | Cfph, Llc | System and method for peer-to-peer wireless gaming |
US11636727B2 (en) | 2005-08-09 | 2023-04-25 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US8690679B2 (en) | 2005-08-09 | 2014-04-08 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US8070604B2 (en) | 2005-08-09 | 2011-12-06 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US7637810B2 (en) | 2005-08-09 | 2009-12-29 | Cfph, Llc | System and method for wireless gaming system with alerts |
US7811172B2 (en) | 2005-10-21 | 2010-10-12 | Cfph, Llc | System and method for wireless lottery |
US10460557B2 (en) | 2006-04-18 | 2019-10-29 | Cfph, Llc | Systems and methods for providing access to a system |
US8403214B2 (en) | 2006-04-18 | 2013-03-26 | Bgc Partners, Inc. | Systems and methods for providing access to wireless gaming devices |
US7644861B2 (en) | 2006-04-18 | 2010-01-12 | Bgc Partners, Inc. | Systems and methods for providing access to wireless gaming devices |
US10957150B2 (en) | 2006-04-18 | 2021-03-23 | Cfph, Llc | Systems and methods for providing access to wireless gaming devices |
US8740065B2 (en) | 2006-05-05 | 2014-06-03 | Cfph, Llc | Systems and methods for providing access to wireless gaming devices |
US10751607B2 (en) | 2006-05-05 | 2020-08-25 | Cfph, Llc | Systems and methods for providing access to locations and services |
US10535223B2 (en) | 2006-05-05 | 2020-01-14 | Cfph, Llc | Game access device with time varying signal |
US8695876B2 (en) | 2006-05-05 | 2014-04-15 | Cfph, Llc | Systems and methods for providing access to wireless gaming devices |
US8397985B2 (en) | 2006-05-05 | 2013-03-19 | Cfph, Llc | Systems and methods for providing access to wireless gaming devices |
US11229835B2 (en) | 2006-05-05 | 2022-01-25 | Cfph, Llc | Systems and methods for providing access to wireless gaming devices |
US7549576B2 (en) | 2006-05-05 | 2009-06-23 | Cfph, L.L.C. | Systems and methods for providing access to wireless gaming devices |
US8840018B2 (en) | 2006-05-05 | 2014-09-23 | Cfph, Llc | Device with time varying signal |
US10286300B2 (en) | 2006-05-05 | 2019-05-14 | Cfph, Llc | Systems and methods for providing access to locations and services |
US8899477B2 (en) | 2006-05-05 | 2014-12-02 | Cfph, Llc | Device detection |
US8939359B2 (en) | 2006-05-05 | 2015-01-27 | Cfph, Llc | Game access device with time varying signal |
US11024120B2 (en) | 2006-05-05 | 2021-06-01 | Cfph, Llc | Game access device with time varying signal |
US8292741B2 (en) | 2006-10-26 | 2012-10-23 | Cfph, Llc | Apparatus, processes and articles for facilitating mobile gaming |
US11017628B2 (en) | 2006-10-26 | 2021-05-25 | Interactive Games Llc | System and method for wireless gaming with location determination |
US9306952B2 (en) | 2006-10-26 | 2016-04-05 | Cfph, Llc | System and method for wireless gaming with location determination |
US10535221B2 (en) | 2006-10-26 | 2020-01-14 | Interactive Games Llc | System and method for wireless gaming with location determination |
US10706673B2 (en) | 2006-11-14 | 2020-07-07 | Cfph, Llc | Biometric access data encryption |
US8645709B2 (en) | 2006-11-14 | 2014-02-04 | Cfph, Llc | Biometric access data encryption |
US9280648B2 (en) | 2006-11-14 | 2016-03-08 | Cfph, Llc | Conditional biometric access in a gaming environment |
US8510567B2 (en) | 2006-11-14 | 2013-08-13 | Cfph, Llc | Conditional biometric access in a gaming environment |
US11182462B2 (en) | 2006-11-15 | 2021-11-23 | Cfph, Llc | Biometric access sensitivity |
US8784197B2 (en) | 2006-11-15 | 2014-07-22 | Cfph, Llc | Biometric access sensitivity |
US9411944B2 (en) | 2006-11-15 | 2016-08-09 | Cfph, Llc | Biometric access sensitivity |
US10546107B2 (en) | 2006-11-15 | 2020-01-28 | Cfph, Llc | Biometric access sensitivity |
US10424153B2 (en) | 2007-03-08 | 2019-09-24 | Cfph, Llc | Game access device with privileges |
US8581721B2 (en) | 2007-03-08 | 2013-11-12 | Cfph, Llc | Game access device with privileges |
US11055958B2 (en) | 2007-03-08 | 2021-07-06 | Cfph, Llc | Game access device with privileges |
US10332155B2 (en) | 2007-03-08 | 2019-06-25 | Cfph, Llc | Systems and methods for determining an amount of time an object is worn |
US9183693B2 (en) | 2007-03-08 | 2015-11-10 | Cfph, Llc | Game access device |
US8319601B2 (en) | 2007-03-14 | 2012-11-27 | Cfph, Llc | Game account access device |
US10366562B2 (en) | 2007-03-14 | 2019-07-30 | Cfph, Llc | Multi-account access device |
US11055954B2 (en) | 2007-03-14 | 2021-07-06 | Cfph, Llc | Game account access device |
US20090279851A1 (en) * | 2008-04-09 | 2009-11-12 | Sony Corporation | Captured image data management method and image capturing apparatus |
US8974302B2 (en) | 2010-08-13 | 2015-03-10 | Cfph, Llc | Multi-process communication regarding gaming information |
US10744416B2 (en) | 2010-08-13 | 2020-08-18 | Interactive Games Llc | Multi-process communication regarding gaming information |
US8956231B2 (en) | 2010-08-13 | 2015-02-17 | Cfph, Llc | Multi-process communication regarding gaming information |
US10406446B2 (en) | 2010-08-13 | 2019-09-10 | Interactive Games Llc | Multi-process communication regarding gaming information |
CN102457826A (zh) * | 2010-10-22 | 2012-05-16 | 中国移动通信集团安徽有限公司 | 通信用户优惠区确定方法及装置 |
US11967034B2 (en) | 2011-04-08 | 2024-04-23 | Nant Holdings Ip, Llc | Augmented reality object management system |
US12182953B2 (en) | 2011-04-08 | 2024-12-31 | Nant Holdings Ip, Llc | Augmented reality object management system |
US11854153B2 (en) | 2011-04-08 | 2023-12-26 | Nant Holdings Ip, Llc | Interference based augmented reality hosting platforms |
US11869160B2 (en) | 2011-04-08 | 2024-01-09 | Nant Holdings Ip, Llc | Interference based augmented reality hosting platforms |
US12118581B2 (en) | 2011-11-21 | 2024-10-15 | Nant Holdings Ip, Llc | Location-based transaction fraud mitigation methods and systems |
US20140045596A1 (en) * | 2012-08-07 | 2014-02-13 | Lawrence Cameron Vaughan | Methods and systems for determining the location of online gaming clients |
US20140201205A1 (en) * | 2013-01-14 | 2014-07-17 | Disney Enterprises, Inc. | Customized Content from User Data |
US11392636B2 (en) | 2013-10-17 | 2022-07-19 | Nant Holdings Ip, Llc | Augmented reality position-based service, methods, and systems |
US12008719B2 (en) | 2013-10-17 | 2024-06-11 | Nant Holdings Ip, Llc | Wide area augmented reality location-based services |
US10232253B2 (en) | 2015-07-24 | 2019-03-19 | Colopl, Inc. | Game method, game terminal, and game system utilizing map data |
US10668369B2 (en) | 2015-07-24 | 2020-06-02 | Colopl, Inc. | Game method, game terminal, and game system utilizing map data |
Also Published As
Publication number | Publication date |
---|---|
DE602005018773D1 (de) | 2010-02-25 |
WO2006047929A1 (fr) | 2006-05-11 |
ES2337071T3 (es) | 2010-04-20 |
EP1758412B1 (en) | 2010-01-06 |
JP2008517680A (ja) | 2008-05-29 |
EP1758412A4 (en) | 2007-11-14 |
ATE454803T1 (de) | 2010-01-15 |
JP4598078B2 (ja) | 2010-12-15 |
CN1767546B (zh) | 2011-08-03 |
KR20070041512A (ko) | 2007-04-18 |
CN1767546A (zh) | 2006-05-03 |
EP1758412A1 (en) | 2007-02-28 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
EP1758412B1 (en) | Game system, game platform and method for applying position information in the game | |
Dhar et al. | Challenges and business models for mobile location-based services and advertising | |
CN102845081B (zh) | 移动设备简档聚合 | |
KR100731015B1 (ko) | 위치 정합형 정보 서비스 제공 방법 | |
CN105848152B (zh) | 一种网络接入方法、装置及系统 | |
CN102932958A (zh) | 实时数据共享方法、装置及系统 | |
US9078106B2 (en) | Method for offering location information and location information providing system | |
CN103685415A (zh) | 社交网络中用户动态信息获取推送方法和客户端、服务端 | |
WO2016107372A1 (zh) | 一种提供信息的方法和装置 | |
KR100627774B1 (ko) | 이동통신 단말기의 위치에 기반한 광고 메시지 서비스를제공하는 방법 및 시스템 | |
CN102833311A (zh) | 一种车载语音通讯系统及方法 | |
EP2290907A1 (en) | USSD enabled mobile tracking | |
US20020193074A1 (en) | Service system usage control | |
WO2013091160A1 (zh) | 定位方法及定位系统 | |
CN100362897C (zh) | 无线局域网络位置服务系统及其方法 | |
CN100372441C (zh) | 一种移动终端定位的方法 | |
EP2249614A1 (en) | Method and apparatus for locating and assistant locating in a phs network | |
CN100471288C (zh) | 一种目标方获取发起方位置信息的方法及系统 | |
KR101172069B1 (ko) | 위치기반 서비스를 이용하여 이동통신 단말기에 등산로지도 서비스를 제공하는 서버, 시스템 및 방법 | |
KR101272073B1 (ko) | 위치 기반 서비스를 이용한 위치 게시판 서비스를 제공하는방법 및 시스템 | |
JP2002259252A (ja) | 情報提供方法及び情報提供装置 | |
KR100579996B1 (ko) | 이동통신망에서의 관광지별 혼잡도 제공 서비스 시스템 및그 방법 | |
JP2007521778A (ja) | ロケーションサービスの処理方法 | |
KR100706340B1 (ko) | 위치 정보 제공 방법 및 시스템 | |
US20140378169A1 (en) | Method And Device For Providing User Information, And Computer Storage Medium |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: HUAWEI TECHNOLOGIES CO., LTD., CHINA Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:WANG, SHENGQIONG;LIU, QIAN;SUN, QIAN;AND OTHERS;REEL/FRAME:019082/0705 Effective date: 20070110 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |