US1255003A - Playing-cards. - Google Patents
Playing-cards. Download PDFInfo
- Publication number
- US1255003A US1255003A US13103316A US13103316A US1255003A US 1255003 A US1255003 A US 1255003A US 13103316 A US13103316 A US 13103316A US 13103316 A US13103316 A US 13103316A US 1255003 A US1255003 A US 1255003A
- Authority
- US
- United States
- Prior art keywords
- cards
- star
- spread
- points
- stars
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/02—Cards; Special shapes of cards
Definitions
- My invention consists in a new and useful improvement in playing cards.
- the purpose of my invention is to provide playing cards of novel form as a means for engaging in a game involving original rules of play. 7
- the deck of cards used in my game consists of forty-eight cards.
- lfiach suit is duplex, that is, there are two cards of each value in each suit, the purpose of such duplication being to increase the possibility of certain combinations of cards, the use of which combinationforms an essential element in my game.
- These cards are as follows: V o
- the highest card in value is called a planet and is distinguished by a single large star located in the center of the card and the numeral one on the index of the card.
- the next highest card in value, indicated in Fig. 6, is the ten-star, having ten small stars on the card and the numeral ten on the index.
- the remaining cards, indicated in Figs. 5, 4, 3, and 2 respectively, are the five-star, fourstar, three-star and two-star in order. each being correspondingly marked. All of the cards, with the exception of those hereinafter referred to, carry a single star immediately above the numeral on the index. The exceptions to this rule are the red three-star, and the black four-star, which have two stars instead of one on the index. The use of these double starred cards iscxplained later. As each card has its duplicate, it is to be noted that where the h ghest cards played on a single trick are duplicates, the first card played takes the trick.
- the opposing player need neither follow suit nor trump so long as the talon is not exhausted. He may do either, if he desires to take the trick.
- the player taking the trick may, before proceeding farther, spread any single combination of cards in his hand.
- Spreading means placing the cards face up on the table-see list of spreads and the 'value thereof, below. After the spread, if any, the taker of the trick draws the top card of the talon, the loser taking the card immediately thereunder. The taker of the last trick always leads. No spread may be made by any player except just after he has won a trick and before he draws his card from the talon; otherwise, he forfeits his opportunity.
- N0 spread may be made after the talon is exhausted.
- the player losing the last trick before exhausting the talon will, if the drawings have been made properly, get the trump card.
- the cards spread may not be taken into the hand again until the talon is exhausted when they are all taken into the hand and played. Before this point, they may be used as leads or to play on the opponents leads the same as if they were held in the hand. After all the cards are again taken into the hands, play proceeds as before except that there is now no spreading'nor drawing. Also, the players I,
- Black four-star and red three-star, inclica-ted by double starred index, are cal'led constellations and count points when spread. Both black four-stars and red threestars spread at once, are called grand constellation and count 5250 points.
- Two-stars of trumps count 10 points each when spread.
- any four-star spread thereon counts the same as if the four and five had been spread together. If of trumps they have the double value. The same rule applies where four tour-stars have been spread.
- three-stars and four-stars maybe spread on constellation spreads having like value as if they,'with the addition of the constellation card, had "been spread independently.
- the black founstar may be spread on the red three-star therein, having like value as it spread with the three-star independently.
- a complete game consists of 1,000 points. In case the scores of both players at the close of the last hand dealt exceeds that figure, the player having the greatest number of points Wins.
- Grame is played the same as two-handed except that only eight cards are dealt to each player.
- the winner of the trick draws nasaoos first from the talon; then the player at his left draws.
- Party or parties bidding must make the amount of the bid or their total of points is reduced that amount. It more than the amount of the .bid is made, such amount is credited to party making it. That is, scoring is not limited to the amount bid. In case both parties make more than 1,000 points on the last hand, the bidder declared the winner, regardless of comparative totals.
- a deck of cards havi g a plur y o sets the cards in each set being in duplicate and distinguished by designations, the series ofdesignations being identical in all the sets, two duplicates in each of two 01 the sets, which bear diiierent designations, being provided with identical distinguishing marks.
- a deck of cards having a plurality of sets, the cards in each set "being in duplicate and distinguished by numerical designa- 'tions, the series of designations being identical in all the sets, two duplicates in eachoi two of the sets, which bear diiieren-t -numerical designations, being provided with identical distinguishing marks. 7
- a deck of cards having a plurality of sets, each set ,difierently colored from the other sets, the cards in each set bein g'in duplicate and distinguished by numerical designations thereon, two identicalcards in one set whlch have one numerical designation, and two identical cards in another set which have a different numerical designation, being provided with an identical distinguishing mark. 7
- a deck of forty-eight cards composed of four equal suits, each suit having a distinctive color, each suit having two identical sets of six cards each, the cards in each set being distinguished by numerical designations, as follows: one, two, three, four, five 10 and ten, the cards designate three in one suit and the cards designated four in one other suit, being provided with an identical distinguishing mark.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Description
0. EJGETTEMYV PLAYING CA APPLICATION FAILED-N .ms.
WITNESSES:
Patented Jan. 29, 1918.
W w I W) A TTORNEY OMAR E. GETTEMY, OF MONMO'UTH, ILLINOIS.
PLAYING-CARDS.
Specification of Letters Patent.
Patented Jan. 29, 1918.
Application filed November 13, 1916. Serial No. 131,033.
To all whom it may concern.-
Be it known that I, OMAR E. GETTEMY, citizen of the United States, residing at Monmouth, in the county of Warren and State of Illinois, have invented certain new anduseful Improvements in Playing-Cards, of which the following is a specification.
My invention consists in a new and useful improvement in playing cards.
The purpose of my invention is to provide playing cards of novel form as a means for engaging in a game involving original rules of play. 7
The accompanying drawing shows the faces of the six distinctive forms of cards used.
The deck of cards used in my game consists of forty-eight cards. There are four suits having twelve cardseach, eachsuit being distinguished by a distinctive color. lfiach suit is duplex, that is, there are two cards of each value in each suit, the purpose of such duplication being to increase the possibility of certain combinations of cards, the use of which combinationforms an essential element in my game. These cards are as follows: V o
The highest card in value, indicated in Figure 1, is called a planet and is distinguished by a single large star located in the center of the card and the numeral one on the index of the card. The next highest card in value, indicated in Fig. 6, is the ten-star, having ten small stars on the card and the numeral ten on the index. The remaining cards, indicated in Figs. 5, 4, 3, and 2 respectively, are the five-star, fourstar, three-star and two-star in order. each being correspondingly marked. All of the cards, with the exception of those hereinafter referred to, carry a single star immediately above the numeral on the index. The exceptions to this rule are the red three-star, and the black four-star, which have two stars instead of one on the index. The use of these double starred cards iscxplained later. As each card has its duplicate, it is to be noted that where the h ghest cards played on a single trick are duplicates, the first card played takes the trick.
The use of these cards in playingmy game is to be governed by,the following rules which explain their use by either two, three, four or six persons at a time:
Rules for game for two'perscms.
Deal three cards at a, time until each player holds twelve cards. The pack remaining in the hands of the dealer is called 10 points. If some other card is turned for trump, either player holding the two-star of that suit may exchange it, for the card so turned, and receive 10 points credit for the exchange. This exchange may only be made after the holder of the two-star has won a trick.
Play then begins, the player,fnot dealing, leads. The opposing player need neither follow suit nor trump so long as the talon is not exhausted. He may do either, if he desires to take the trick. The player taking the trick may, before proceeding farther, spread any single combination of cards in his hand. Spreading means placing the cards face up on the table-see list of spreads and the 'value thereof, below. After the spread, if any, the taker of the trick draws the top card of the talon, the loser taking the card immediately thereunder. The taker of the last trick always leads. No spread may be made by any player except just after he has won a trick and before he draws his card from the talon; otherwise, he forfeits his opportunity. N0 spread may be made after the talon is exhausted. The player losing the last trick before exhausting the talon will, if the drawings have been made properly, get the trump card. The cards spread may not be taken into the hand again until the talon is exhausted when they are all taken into the hand and played. Before this point, they may be used as leads or to play on the opponents leads the same as if they were held in the hand. After all the cards are again taken into the hands, play proceeds as before except that there is now no spreading'nor drawing. Also, the players I,
Table of spread values. Planet, ten-star, five-star, "four-star and three-star of trumps spread at one time-150 points. If played on a previousspread of five-star and four-star (see below)l00 points.
Four planets, different colo-rs100 points.
Four five-stars, different colors-80 points.
Four tour-stars,different colors-60 points.
Four three stars, diiierent colorspoints. I
Black four-star and red three-star, inclica-ted by double starred index, are cal'led constellations and count points when spread. Both black four-stars and red threestars spread at once, are called grand constellation and count 5250 points.
Four-star and live-star of same color counts 15 points. If they are of trumps they count 80 trumps.
Two-stars of trumps count 10 points each when spread.
If the four five-stars have been spread, any four-star spread thereon counts the same as if the four and five had been spread together. If of trumps they have the double value. The same rule applies where four tour-stars have been spread. In like manner, three-stars and four-stars maybe spread on constellation spreads having like value as if they,'with the addition of the constellation card, had "been spread independently. Also, if three-stars have been spread the black founstar may be spread on the red three-star therein, having like value as it spread with the three-star independently. These examples will sufficiently suggest how other spreads upon spreads may be made and scored.
No player may spread on cards spread by his opponent. No spread of ten-stars or of two-stars, except as noted, maybe made.
A complete game consists of 1,000 points. In case the scores of both players at the close of the last hand dealt exceeds that figure, the player having the greatest number of points Wins.
Rules for game for three persons.
Grame is played the same as two-handed except that only eight cards are dealt to each player. The winner of the trick draws nasaoos first from the talon; then the player at his left draws.
Rules for game for four persons.
"each player spreads the cards in his hand,
it he has combinationsof value, according to his best advantage. The spreads are then taken into the hands and play proceeds on same basis as after the talon is exhausted in two-handed game. The bidder leads andthe first succeeding player able to' play higher must do so. if not possible, or if thelead has been beaten, the succeeding players may play low, must follow suit, ifpossible, or trump. When all tricks have been made, count for game as in two-handed game.
May be played single-handed or with partners. Party or parties bidding must make the amount of the bid or their total of points is reduced that amount. It more than the amount of the .bid is made, such amount is credited to party making it. That is, scoring is not limited to the amount bid. In case both parties make more than 1,000 points on the last hand, the bidder declared the winner, regardless of comparative totals.
'BuZes for game for aim person s,
Is played three against three on same basis as four-handed. Eight cards :are dealt to each player. Rules otherwise the same.
Having described my invention, what I claim is:
1. A deck of cards havi g a plur y o sets, the cards in each set being in duplicate and distinguished by designations, the series ofdesignations being identical in all the sets, two duplicates in each of two 01 the sets, which bear diiierent designations, being provided with identical distinguishing marks.
'2. A deck of cards having a plurality of sets, the cards in each set "being in duplicate and distinguished by numerical designa- 'tions, the series of designations being identical in all the sets, two duplicates in eachoi two of the sets, which bear diiieren-t -numerical designations, being provided with identical distinguishing marks. 7
'3. A deck of cards having a plurality of sets, each set ,difierently colored from the other sets, the cards in each set bein g'in duplicate and distinguished by numerical designations thereon, two identicalcards in one set whlch have one numerical designation, and two identical cards in another set which have a different numerical designation, being provided with an identical distinguishing mark. 7
4. A deck of forty-eight cards, composed of four equal suits, each suit having a distinctive color, each suit having two identical sets of six cards each, the cards in each set being distinguished by numerical designations, as follows: one, two, three, four, five 10 and ten, the cards designate three in one suit and the cards designated four in one other suit, being provided with an identical distinguishing mark.
In testimony whereof I afiix my signature in the presence of two witnesses.
OMAR E. GETTEMY.
Witnesses:
W. M. Mnmn, W. J. STEVENSON.
(logic: of this patent may be obtained for five cents each, by addressing the Commissioner of Patents,
Washington, I). G.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13103316A US1255003A (en) | 1916-11-13 | 1916-11-13 | Playing-cards. |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13103316A US1255003A (en) | 1916-11-13 | 1916-11-13 | Playing-cards. |
Publications (1)
Publication Number | Publication Date |
---|---|
US1255003A true US1255003A (en) | 1918-01-29 |
Family
ID=3322699
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13103316A Expired - Lifetime US1255003A (en) | 1916-11-13 | 1916-11-13 | Playing-cards. |
Country Status (1)
Country | Link |
---|---|
US (1) | US1255003A (en) |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2560187A (en) * | 1946-05-03 | 1951-07-10 | Durrel E Post | Combination card and dice game |
US5257788A (en) * | 1989-10-16 | 1993-11-02 | Robinson Gary A | Signal-resistant card deck and device |
USD378605S (en) * | 1995-01-25 | 1997-03-25 | Yaquinto Thomas C | Front face for a deck of playing cards |
US20070013134A1 (en) * | 2005-07-12 | 2007-01-18 | Bondra Adam S | Novel deck of playing cards and methods for use |
USD772342S1 (en) * | 2016-03-21 | 2016-11-22 | Manuel Navarro-Machado | Set of stars playing cards |
-
1916
- 1916-11-13 US US13103316A patent/US1255003A/en not_active Expired - Lifetime
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2560187A (en) * | 1946-05-03 | 1951-07-10 | Durrel E Post | Combination card and dice game |
US5257788A (en) * | 1989-10-16 | 1993-11-02 | Robinson Gary A | Signal-resistant card deck and device |
USRE35678E (en) * | 1989-10-16 | 1997-12-02 | Robinson; Gary A. | Signal-resistant card deck and device |
USD378605S (en) * | 1995-01-25 | 1997-03-25 | Yaquinto Thomas C | Front face for a deck of playing cards |
US20070013134A1 (en) * | 2005-07-12 | 2007-01-18 | Bondra Adam S | Novel deck of playing cards and methods for use |
USD772342S1 (en) * | 2016-03-21 | 2016-11-22 | Manuel Navarro-Machado | Set of stars playing cards |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US4443012A (en) | Combination card and dice game | |
US6598880B2 (en) | Card game deck and methods of play | |
Morris | Magic tricks, card shuffling and dynamic computer memories | |
EP0799080B1 (en) | Mathematical puzzle type game | |
GB2264239A (en) | Pack of game cards bearing numbers | |
US4588193A (en) | Two-value playing cards | |
US5213334A (en) | Deck of cards having ten sets of six cards and specialty cards | |
US712566A (en) | Playing-cards. | |
US1558229A (en) | Playing cards | |
US7156398B1 (en) | Card game and deck for use therewith | |
US977117A (en) | Playing-cards. | |
US1255003A (en) | Playing-cards. | |
WO1992000785A1 (en) | Card game | |
US1528061A (en) | Calculating game | |
US1693525A (en) | Pack of playing cards | |
US1011610A (en) | Playing-cards. | |
US4775157A (en) | Game using cards and cards therefore | |
US5125667A (en) | Method of playing a card game based on odd numbers | |
US4489948A (en) | Color card pack | |
US3785655A (en) | Domino type game apparatus | |
US1315907A (en) | Card game | |
US1499055A (en) | Game | |
US912547A (en) | Game apparatus. | |
US2569701A (en) | Deck of playing cards | |
US1215657A (en) | Playing-cards. |