TWI745611B - A game system with extra betting and multiplier plus payout - Google Patents
A game system with extra betting and multiplier plus payout Download PDFInfo
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Abstract
本發明主要是藉由一積分判斷單元判斷一玩家的一遊戲積分是否滿足一積分門檻值而產生一積分判斷訊號,並讓一處理單元依據該積分判斷訊號,決定是否啟用一額外投注選項,並通知一遊戲狀態顯示單元顯示該額外投注選項之啟用狀態;而該玩家在該額外投注選項處於啟用狀態下,可選擇投注而產生一額外投注訊號,而讓該處理單元通知一倍率產生單元產生至少一隨機加碼倍率,因而該玩家有可能會獲得該些隨機加碼倍率的賠付;據此,本發明藉由顯示該額外投注選項之啟用狀態,而吸引玩家進行投注,且可增加隨機加碼賠率的出現機率與數值,以保持玩家的興致而可提升遊戲系統的營業額。In the present invention, a point determination unit is used to determine whether a player's game points meet a point threshold value to generate a point determination signal, and a processing unit determines whether to activate an additional betting option based on the point determination signal, and Notify a game state display unit to display the activation status of the extra betting option; and the player can choose to bet and generate an extra bet signal when the extra bet option is in the activated state, and let the processing unit notify the multiplier generating unit to generate at least A random plus multiplier, so the player may get the payout of the random plus multiplier; accordingly, the present invention attracts players to bet by displaying the activation status of the extra betting option, and can increase the random plus odds Appearance probability and value, in order to maintain the interest of players and increase the turnover of the game system.
Description
本發明有關遊戲系統,尤其關於一種具有額外投注與倍率加碼賠付的遊戲系統。 The present invention relates to a game system, in particular to a game system with extra betting and multiplier payouts.
遊戲系統具有多種的型式,可以對應遊玩多種遊戲,如拉霸機(slot machine)、撲克牌遊戲、骰寶與輪盤等等,因此廣受玩家與業者的歡迎。具有荷官(真人)設置的遊戲系統,雖較為活潑生動,但其人力成本高昂,且有人為作弊的可能;而沒有荷官(真人)設置的遊戲系統,其缺點在於為機械式的回應,容易讓人感覺單調沒有變化。因此為了避免千篇一律的玩法,導致玩家短時間沒有遊戲的興致,目前已有多種方式來吸引玩家。 The game system has a variety of types, and can play a variety of games, such as slot machines, poker games, Sic Bo and roulette, etc., so it is widely welcomed by players and industry players. The game system with croupier (real person) settings is more lively and lively, but its labor cost is high, and there is the possibility of human cheating; the disadvantage of the game system without croupier (real person) is that it is a mechanical response. It is easy to feel monotonous and unchanged. Therefore, in order to avoid the cookie-cutter gameplay, causing players to lose interest in the game for a short time, there are currently many ways to attract players.
如美國公告第US 9,646,459 B2號專利「Incentive apparatus for gambling game systems」,其藉由於電子顯示板上顯示動態加碼賠率的方式,提升遊戲的變化性,同時吸引玩家的注意,可減少玩家的疲累感。 For example, the US Announcement No. US 9,646,459 B2 Patent "Incentive apparatus for gambling game systems", which increases the variability of the game by displaying dynamic plus odds on the electronic display board, while attracting the attention of the players, which can reduce the fatigue of the players. feel.
然而,在保有業者利潤的前提下,在實際使用上,動態加碼賠率的出現機率與數量,皆有相當的限制,為了增加出現機率與數量,只能降低加碼賠率的數值,而讓其食之無味棄之可惜,無法發揮其吸引玩家的注意而進行投注的效益。 However, under the premise of preserving the profit of the industry, in actual use, there are considerable restrictions on the probability and quantity of dynamic plus odds. In order to increase the probability and quantity, the value of the plus odds can only be reduced and let it be used. It is a pity that the tastelessness of eating is a pity, and it cannot be used to attract the attention of players and make bets.
爰是,本發明的主要目的在於揭露一種具有額外投注與倍率加碼賠付的遊戲系統,其藉由啟用、顯示該額外投注選項而吸引玩家的注意, 同時藉由讓玩家進行額外投注,而藉以增加隨機加碼賠率的出現機率與數值,而達到保持玩家興趣而持續進行投注,以提高遊戲系統的營業額。 The main purpose of the present invention is to disclose a game system with extra betting and multiplier payouts, which attracts players’ attention by activating and displaying the extra betting option. At the same time, by allowing players to place additional bets, thereby increasing the probability and value of random overweight odds, it is possible to maintain the interest of players and continue to place bets to increase the turnover of the game system.
基於上述目的,本發明揭露一種具有額外投注與倍率加碼賠付的遊戲系統,為供一玩家進行一遊戲,該遊戲具有複數遊戲結果,而該玩家具有一遊戲積分,該遊戲系統包含一遊戲結果產生單元、一積分判斷單元、一遊戲狀態顯示單元、一投注單元、一倍率產生單元、一賠付單元與一處理單元,其中該遊戲結果產生單元於該遊戲的每一回合,隨機產生該些遊戲結果的任一個,該積分判斷單元用於判斷該遊戲積分是否滿足一積分門檻值,並據以產生一積分判斷訊號,該遊戲狀態顯示單元具有一顯示遊戲即時狀態的遊戲顯示欄、複數對應該些遊戲結果的投注框格與一狀態顯示欄,該些投注框格分別具有一基本賠率。 Based on the above objective, the present invention discloses a game system with extra betting and multiplier payouts for a player to play a game. The game has multiple game results and the player has a game score. The game system includes a game result generator. Unit, a point judging unit, a game status display unit, a betting unit, a multiplier generating unit, a payout unit and a processing unit, wherein the game result generating unit randomly generates the game results in each round of the game The point determination unit is used to determine whether the game points meet a point threshold value, and generate a point determination signal accordingly. The game state display unit has a game display column that displays the real-time state of the game, and a plurality of corresponding The betting grid of the game result and a status display column, the betting grids each have a basic odds.
該投注單元供該玩家投注,並於該遊戲狀態顯示單元的該些投注框格進行投注而產生一投注額訊號,且該投注單元具有一可改變啟用狀態的額外投注選項,該額外投注選項於啟用狀態下,供該玩家於該些投注框格進行操作而選擇是否額外投注而產生一額外投注訊號,該倍率產生單元則對該些投注框格的至少一個分別產生一隨機倍率,且對該些投注框格的至少一個依據該額外投注訊號分別產生一隨機加碼倍率,又該些投注框格具有一實際賠率,該實際賠率為該些投注框格分別對應的該基本賠率,並於具有該隨機倍率及該隨機加碼倍率時,該實際賠率再依據該隨機倍率及該隨機加碼倍率替換成新的數值,該賠付單元依據該遊戲結果產生單元所產生的該遊戲結果、該玩家的投注額訊號與該些投注框格的該實際賠率進行賠付,並累加計入該遊戲積分。 The betting unit is for the player to bet and place bets in the betting boxes of the game status display unit to generate a bet amount signal, and the betting unit has an additional betting option that can change the activation state. The additional betting option is In the activated state, for the player to operate on the betting boxes to choose whether to bet extra and generate an extra betting signal, the multiplying factor generating unit generates a random multiplying rate for at least one of the betting boxes, and At least one of the betting frames generates a random overweight multiplier based on the extra betting signal, and the betting frames have an actual odds, and the actual odds are the basic odds corresponding to the betting frames, and When the random multiplier and the random plus multiplier are available, the actual odds are replaced with new values based on the random multiplier and the random plus multiplier, and the payout unit is based on the game result and the player generated by the game result generating unit. The betting amount signal of and the actual odds of the betting frames are paid, and they are added up to the game points.
該處理單元連接該倍率產生單元、該遊戲結果產生單元、該積分判斷單元、該投注單元、該遊戲狀態顯示單元與該賠付單元,且該處理單元控制該遊戲的進程,並該處理單元較佳的實施方式為進行下列步驟:S1:該處理單元控制該遊戲狀態顯示單元通知該玩家開始進行投注,以讓該投注單元產生該投注額訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該投注額訊號的投注額;S2:該處理單元控制該積分判斷單元產生該積分判斷訊號並回傳至該處理單元;S3:該處理單元依據該積分判斷訊號,決定是否啟用該額外投注選項,並通知該遊戲狀態顯示單元於該狀態顯示欄顯示該額外投注選項之啟用狀態,並在該額外投注選項於啟用狀態下,供該玩家於該些投注框格選擇是否額外投注而讓該投注單元產生該額外投注訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該額外投注訊號的額外投注;S4:該處理單元於玩家結束投注後,控制該倍率產生單元產生該些隨機倍率,並於該投注單元產生該額外投注訊號時產生該些隨機加碼倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機倍率與該些隨機加碼倍率;S5:該處理單元通知該遊戲結果產生單元產生該些遊戲結果的任一個;S6:該處理單元通知該賠付單元進行賠付。 The processing unit is connected to the multiplier generating unit, the game result generating unit, the points judging unit, the betting unit, the game state display unit and the payout unit, and the processing unit controls the progress of the game, and the processing unit is preferably The implementation manner is to perform the following steps: S1: the processing unit controls the game status display unit to notify the player to start betting, so that the betting unit generates the betting amount signal, and the game status display unit displays the betting boxes The bet amount corresponding to the bet amount signal; S2: the processing unit controls the point determination unit to generate the point determination signal and send it back to the processing unit; S3: the processing unit determines whether to enable the additional betting option according to the point determination signal , And notify the game status display unit to display the activation status of the extra betting option in the status display column, and when the extra betting option is in the activated state, the player can choose whether to place an extra bet in the betting boxes and let the bet The unit generates the extra bet signal, and the game state display unit displays the extra bet corresponding to the extra bet signal in the betting boxes; S4: the processing unit controls the multiplier generating unit to generate the random multipliers after the player finishes betting , And when the betting unit generates the extra betting signal, the random overweighting ratios are generated, and the game state display unit displays the random overweighting ratios and the random overweighting ratios in the betting boxes; S5: the processing unit notifies the The game result generating unit generates any one of the game results; S6: the processing unit notifies the payment unit to pay.
或者,該處理單元的另一實施方式為進行下列步驟:P1:該處理單元通知該玩家開始進行投注,以讓該投注單元產生該投注額訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該投注額訊號的投注額;P2:該處理單元於玩家結束投注後,通知該積分判斷單元產生該積分判斷訊號並回傳至該處理單元,同時該處理單元通知該倍率產生單元產生該隨機倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機倍率;P3:該處理單元依據該積分判斷訊號,決定是否啟用該額外投注選項,並通知該遊 戲狀態顯示單元於該狀態顯示欄顯示該額外投注選項之啟用狀態,並在該額外投注選項於啟用狀態下,供該玩家選擇是否投注而讓該投注單元產生該額外投注訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該額外投注訊號的額外投注;P4:該處理單元於該投注單元有產生該額外投注訊號時,該處理單元才通知該倍率產生單元產生該些隨機加碼倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機加碼倍率;P5:該處理單元通知該遊戲結果產生單元產生該些遊戲結果的任一個;P6:該處理單元通知該賠付單元進行賠付。 Alternatively, another implementation manner of the processing unit is to perform the following steps: P1: the processing unit notifies the player to start betting, so that the betting unit generates the betting amount signal, and the game state display unit is displayed in the betting frames Display the betting amount corresponding to the betting amount signal; P2: After the player ends the betting, the processing unit notifies the point determination unit to generate the point determination signal and sends it back to the processing unit. At the same time, the processing unit notifies the multiplier generating unit to generate the point determination signal. Random magnification, and the game state display unit displays the random magnifications in the betting boxes; P3: The processing unit determines whether to enable the extra betting option according to the points judgment signal, and informs the game player The play status display unit displays the activation status of the extra betting option in the status display column, and when the extra betting option is in the activated state, the player can choose whether to bet or not so that the betting unit generates the extra betting signal, and the game status The display unit displays the extra bets corresponding to the extra betting signal in the betting boxes; P4: the processing unit notifies the multiplying unit to generate the random extra betting when the betting unit generates the extra betting signal , And the game state display unit displays the random overweight ratios in the betting boxes; P5: the processing unit notifies the game result generating unit to generate any one of the game results; P6: the processing unit notifies the compensation unit to perform Compensation.
據此,如上所述的兩種實施方式,為透過先判斷該遊戲積分是否足夠,再啟用與顯示該額外投注選項,可以達到提醒玩家進行額外投注,而當玩家進行額外投注時,則可以增加隨機加碼賠率的出現機率與數量,其可增加遊樂的不確性與樂趣,而確實達到吸引玩家的注意而進行投注的效益。 According to this, the two implementations described above are to first determine whether the game points are sufficient, and then enable and display the extra betting option, so as to remind the player to place an extra bet, and when the player makes an extra bet, it can be increased. The probability and quantity of random overweight odds can increase the uncertainty and fun of the amusement, and indeed achieve the benefits of attracting the attention of players and placing bets.
10、10A:遊戲結果產生單元 10.10A: Game result generation unit
20:積分判斷單元 20: Integral judgment unit
30:投注單元 30: Betting Unit
31:額外投注選項 31: Extra betting options
40:倍率產生單元 40: Magnification generating unit
50:遊戲狀態顯示單元 50: Game status display unit
51:遊戲顯示欄 51: Game display bar
52:投注框格 52: betting sash
521:基本賠率 521: basic odds
522:隨機倍率 522: Random Magnification
523:隨機加碼倍率 523: Random code increase rate
53:狀態顯示欄 53: Status display bar
60:賠付單元 60: Compensation unit
70:處理單元 70: processing unit
80:用戶端裝置 80: client device
90:伺服器裝置 90: server device
91:伺服器處理單元 91: server processing unit
圖1,本發明遊戲系統功能方塊圖。 Figure 1 is a functional block diagram of the game system of the present invention.
圖2,本發明第一實施例運作流程圖。 Fig. 2 is a flow chart of the operation of the first embodiment of the present invention.
圖3,本發明遊戲系統的實體機台示意圖。 Figure 3 is a schematic diagram of the physical machine of the game system of the present invention.
圖4A,本發明遊戲狀態顯示單元實施示意圖一。 Fig. 4A is the first schematic diagram of the implementation of the game state display unit of the present invention.
圖4B,本發明遊戲狀態顯示單元實施示意圖二。 Fig. 4B is the second schematic diagram of the implementation of the game state display unit of the present invention.
圖4C,本發明遊戲狀態顯示單元實施示意圖三。 Fig. 4C is the third schematic diagram of the implementation of the game state display unit of the present invention.
圖5,本發明遊戲系統系統架構圖。 Figure 5 is a system architecture diagram of the game system of the present invention.
圖6,本發明遊戲系統的另一實體機台示意圖。 Fig. 6 is a schematic diagram of another physical machine of the game system of the present invention.
圖7A,本發明遊戲狀態顯示單元另一實施示意圖一。 Fig. 7A is a schematic diagram 1 of another implementation of the game state display unit of the present invention.
圖7B,本發明遊戲狀態顯示單元另一實施示意圖二。 Fig. 7B is a second schematic diagram of another implementation of the game state display unit of the present invention.
圖8,本發明第二實施例運作流程圖。 Fig. 8 is a flow chart of the operation of the second embodiment of the present invention.
圖9,本發明遊戲系統另一系統架構圖。 Figure 9 is another system architecture diagram of the game system of the present invention.
圖10,本發明遊戲系統再一系統架構圖。 Fig. 10 is another system architecture diagram of the game system of the present invention.
茲有關本發明的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本發明實施之限制。 With regard to the detailed content and technical description of the present invention, examples are now used for further description, but it should be understood that these examples are for illustrative purposes only and should not be construed as limitations to the implementation of the present invention.
本發明實施於實體機台,如實施於骰寶遊戲時,請參閱「圖1」、「圖2」、「圖3」、「圖4A」與「圖5」所示,本發明為一種具有額外投注與倍率加碼賠付的遊戲系統,為供一玩家進行一遊戲,該遊戲具有複數遊戲結果,而該玩家具有一遊戲積分,該遊戲系統包含一遊戲結果產生單元10、一積分判斷單元20、一投注單元30、一倍率產生單元40、一遊戲狀態顯示單元50、一賠付單元60與一處理單元70,其中該遊戲結果產生單元10於該遊戲的每一回合,隨機產生該些遊戲結果的任一個。
The present invention is implemented on a physical machine. When implemented in a Sic Bo game, please refer to "Figure 1", "Figure 2", "Figure 3", "Figure 4A" and "Figure 5". The game system of extra betting and multiplier payout is for a player to play a game. The game has multiple game results and the player has a game score. The game system includes a game
如「圖3」與「圖5」所示,該遊戲結果產生單元10可以為具有實體的機台裝置,如可以為自動搖骰的骰子。而該積分判斷單元20、該投注單元30、該倍率產生單元40、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該用戶端裝置80與該遊戲結果產生單元10連接,而讓該處理單元70取得該遊戲結果產生單元10所產生的該些遊戲結果。
As shown in "FIG. 3" and "FIG. 5", the game
該積分判斷單元20用於判斷該遊戲積分是否滿足一積分門檻值,並據以產生一積分判斷訊號,該積分門檻值為額外投注所需的遊戲積分;換句話說,該積分判斷單元20所產生該積分判斷訊號,分為”是”與”否”,當該遊戲積分超過額外投注所需的遊戲積分,該積分判斷訊號為”是”;當該遊戲積分未超過額外投注所需的遊戲積分,該積分判斷訊號為”否”。
The
如「圖4A」所示,該遊戲狀態顯示單元50具有一顯示遊戲即時狀態的遊戲顯示欄51、複數對應該些遊戲結果的投注框格52與一狀態顯示欄53,每一個該投注框格52都會有一個篩選條件,當遊戲結果滿足時即為對應,換句話說,每一個該投注框格52都會對應至少一個遊戲結果,且不同的該投注框格52可以對應相同的遊戲結果,該些投注框格52分別具有一基本賠率521。該投注單元30供該玩家投注,並於該遊戲狀態顯示單元50的該些投注框格52進行投注而產生一投注額訊號。如「圖3」與「圖4A」所示之態樣,該投注單元30與該遊戲狀態顯示單元50得實施於觸控螢幕上,且該投注單元30具有一可改變啟用狀態的額外投注選項31,該額外投注選項31於啟用狀態下,供該玩家於該些投注框格52進行操作而選擇是否額外投注而產生一額外投注訊號,又該投注單元30的該額外投注選項31可以具有複數個,且該些額外投注選項31分別對應額外投注數值不同的該額外投注訊號,而該些額外投注選項31具有不同數值的該積分門檻值,該積分判斷單元20為逐一進行判斷,而讓該處理單元70啟用滿足該積分門檻的該些額外投注選項31,以供該玩家進行選擇該些額外投注選項31的任一個。而為了方便該玩家直覺掌握投注額,該額外投注訊號的額外投注數值可以為該投注額訊號的投注額的指定百分比,如10%、20%、50%與100%等等。
As shown in "FIG. 4A", the game
請再一併參閱「圖1」與「圖4C」,該倍率產生單元40則對該些投注框格52的至少一個分別產生一隨機倍率522,且對該些投注框格52的至少一個依據該額外投注訊號分別產生一隨機加碼倍率523,該些投注框格52有產生該隨機加碼倍率523的數量,正相關於該玩家選擇的該些額外投注選項31所對應該額外投注訊號的額外投注數值,換句話說,當額外投注數值越高時,該些投注框格52有產生該隨機加碼倍率523的數量就可有機率越多,以激勵該玩家多多進行額外投注。又該些投注框格52具有一實際賠率,該實際賠率通常為該些投注框格52分別對應的該基本賠率521;並於具有該隨機倍率522及該隨機加碼倍率523時,該實際賠率再依據該隨機倍率522及該隨機加碼倍率523替換成新的數值;如該實際賠率除了該基本賠率521外,還要加上或替換成該隨機倍率522及該隨機加碼倍率523;或者該實際賠率為替換成該隨機倍率522及該隨機加碼倍率523的和;該賠付單元60依據該遊戲結果產生單元10所產生的該遊戲結果、該玩家的投注額訊號與該些投注框格52的該實際賠率進行賠付,並累加計入該遊戲積分。
Please refer to "Figure 1" and "Figure 4C" together. The
又請一併參閱「圖2」與「圖4B」所示,該處理單元70為連接該倍率產生單元40、該遊戲結果產生單元10、該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50與該賠付單元60,且該處理單元70控制該遊戲的進程,並該處理單元70較佳的實施方式為進行下列步驟:S1:該處理單元70控制該遊戲狀態顯示單元50通知該玩家開始進行投注,以讓該投注單元30產生該投注額訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該投注額訊號的投注額(如「圖4A」所示);S2:該處理單元70控制該積分判斷單元20產生該積分判斷訊號並回傳至該處理單元70;S3:該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,更明確的
說,當該積分判斷訊號為”是”時啟用該額外投注選項31,當該積分判斷訊號為”否”不啟用該額外投注選項31,並該處理單元70通知該遊戲狀態顯示單元50於該狀態顯示欄53顯示該額外投注選項31之啟用狀態,且為了引起該玩家的注意,該遊戲狀態顯示單元50的該狀態顯示欄53可以具有一提醒模式,該狀態顯示欄53於該額外投注選項31啟用時,進入該提醒模式。該提醒模式可以採用發光(如「圖4B」所示)、反白、閃耀、對比色彩顯現等等方式展現;並在該額外投注選項31於啟用狀態下,供該玩家於該些投注框格52選擇是否額外投注而讓該投注單元30產生該額外投注訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該額外投注訊號的額外投注(如「圖4B」所示,50%以粗線表示);S4:該處理單元70於玩家結束投注後,控制該倍率產生單元40產生該些隨機倍率522,並於該投注單元30產生該額外投注訊號時產生該些隨機加碼倍率523,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示);S5:該處理單元70通知該遊戲結果產生單元10產生該些遊戲結果的任一個;S6:該處理單元70通知該賠付單元60進行賠付。
Please also refer to "FIG. 2" and "FIG. 4B". The
請再參閱「圖6」、「圖7A」與「圖7B」,其為本發明實施於輪盤的實體機台與遊戲狀態顯示單元示意圖。如圖所示,該遊戲結果產生單元10A為輪盤且與用戶端裝置80連接,該投注單元30為與該遊戲狀態顯示單元50得實施於觸控螢幕上,而該遊戲狀態顯示單元50的遊戲顯示欄51、投注框格52與狀態顯示欄53則為對應輪盤設置。同樣的,當該額外投注選項31進入啟用狀態後,可進入該提醒模式,而以採用發光(如「圖7A」)、閃耀、對比色彩顯現等等方式展現,吸引該玩家的注意。而當該些隨機倍
率522與該些隨機加碼倍率523產生後,於該遊戲狀態顯示單元50的該些投注框格52顯示該些隨機倍率522與該些隨機加碼倍率523(如「圖7B」)。
Please refer to "FIG. 6", "FIG. 7A" and "FIG. 7B" again, which are schematic diagrams of the physical machine and the game state display unit implemented in the roulette wheel of the present invention. As shown in the figure, the game
請再參閱「圖1」與「圖8」所示,該處理單元70另一較佳的實施方式為進行下列步驟:P1:該處理單元70通知該玩家開始進行投注,以讓該投注單元30產生該投注額訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該投注額訊號的投注額;P2:該處理單元70於玩家結束投注後,通知該積分判斷單元20產生該積分判斷訊號並回傳至該處理單元70,同時該處理單元70通知該倍率產生單元40產生該隨機倍率522,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機倍率522;P3:該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,並通知該遊戲狀態顯示單元50於該狀態顯示欄53顯示該額外投注選項31之啟用狀態,並在該額外投注選項31於啟用狀態下,供該玩家選擇是否投注而讓該投注單元30產生該額外投注訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該額外投注訊號的額外投注;P4:該處理單元70於該投注單元30有產生該額外投注訊號時,該處理單元70才通知該倍率產生單元40產生該些隨機加碼倍率523,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機加碼倍率523;P5:該處理單元70通知該遊戲結果產生單元10產生該些遊戲結果的任一個;P6:該處理單元70通知該賠付單元60進行賠付。 Please refer to "FIG. 1" and "FIG. 8" again. Another preferred implementation of the processing unit 70 is to perform the following steps: P1: The processing unit 70 notifies the player to start betting, so that the betting unit 30 The bet amount signal is generated, and the game state display unit 50 displays the bet amount corresponding to the bet amount signal in the betting boxes 52; P2: the processing unit 70 notifies the point determining unit 20 to generate the bet amount after the player finishes betting The score judgment signal is returned to the processing unit 70, and the processing unit 70 informs the multiplication generating unit 40 to generate the random multiplier 522, and the game state display unit 50 displays the random multipliers 522 in the betting boxes 52; P3: The processing unit 70 determines whether to enable the bonus bet option 31 according to the score judgment signal, and informs the game status display unit 50 to display the activation status of the bonus bet option 31 in the status display column 53, and place the bonus bet Option 31 is in the enabled state for the player to choose whether to place a bet and let the betting unit 30 generate the extra bet signal, and the game state display unit 50 displays the extra bet corresponding to the extra bet signal in the betting boxes 52; P4 : The processing unit 70 notifies the multiplier generating unit 40 to generate the random over betting multipliers 523 when the betting unit 30 generates the additional betting signal, and the game state display unit 50 displays the betting frames 52 shows the random overweighting multipliers 523; P5: the processing unit 70 notifies the game result generating unit 10 to generate any one of the game results; P6: the processing unit 70 notifies the payment unit 60 to pay.
與「圖2」之運作流程圖相較之下,其特點在於先產生隨機倍率522之後,再讓該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,因此玩家可以依據隨機倍率522的產生數量與倍率,而決定是否進行額外投注,會讓玩家有佔便宜的感覺,而增加進行額外投注的可能,藉以進一步提高投注額。
Compared with the operation flow chart of "Figure 2", the feature is that after the
如上所述,該遊戲結果產生單元10除了選自輪盤與骰寶的任一種之外,亦可應用於多種遊戲,如”龍虎”(Dragon Tiger)、”跑燈遊戲(小瑪莉;Mario slot machine)”、”色蹀”(Sedie)…等等。
As mentioned above, the game
又請參閱「圖9」所示,為本發明遊戲系統另一系統架構圖,該遊戲結果產生單元10為具有實體的機台裝置,該倍率產生單元40可以設置於一伺服器裝置90,而該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該遊戲結果產生單元10與該伺服器裝置90連接,該伺服器裝置90並與該用戶端裝置80連接,且該伺服器裝置90更包含與該倍率產生單元40連接的一伺服器處理單元91,其中該伺服器處理單元91接收來自該處理單元70的訊號,以通知該倍率產生單元40產生該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示),並該倍率產生單元40回傳該些隨機倍率522與該些隨機加碼倍率523給該處理單元70,又該伺服器處理單元91取得該遊戲結果產生單元10所產生的該些遊戲結果,並傳送給該處理單元70。於此種實施方式,該伺服器處理單元91可以對應多個用戶端裝置80,亦即該倍率產生單元40可以統一控制,避免被人為修改而有作弊的空間。
Please also refer to "FIG. 9", which is another system architecture diagram of the game system of the present invention. The game
又請一併參閱「圖10」所示,為本發明遊戲系統再一系統架構圖,其中該遊戲結果產生單元10可以為亂數產生單元,該遊戲結果產生單元10、該倍率產生單元40為設置於一伺服器裝置90,而該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該伺服器裝置90與該用戶端裝置80連接,且該伺服器裝置90更包含與該倍率產生單元40、該遊戲結果產生單元10連接的一伺服器處理單元91;其中該伺服器處理單元91接收來自該處理單元70的訊
號,通知該倍率產生單元40產生該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示),並該倍率產生單元40回傳該些隨機倍率522與該些隨機加碼倍率523給該處理單元70,而該遊戲結果產生單元10隨機產生該些遊戲結果的任一個,並傳送給該處理單元70。
Please also refer to FIG. 10, which is another system architecture diagram of the game system of the present invention. The game
於此種實施方式,該遊戲結果產生單元10沒有設置實體機台,因此可以有效減少占用的體積,而該遊戲結果產生單元10與該倍率產生單元40設置於該伺服器裝置90,一可避免被駭客入侵的風險問題。
In this embodiment, the game
如上所述,本發明的優點至少包含: As mentioned above, the advantages of the present invention include at least:
1.藉由該積分判斷單元判斷遊戲積分是否足夠,再啟用與顯示該額外投注選項,可以達到提醒玩家進行額外投注的效果。 1. The points judging unit judges whether the game points are sufficient, and then activates and displays the extra betting option, which can achieve the effect of reminding the player to make extra bets.
2.該狀態顯示欄具有提醒模式,可刺激玩家進行投注。 2. The status display bar has a reminder mode, which can stimulate players to place bets.
3.於玩家進行額外投注後,才產生隨機加碼賠率,可增加隨機加碼賠率的出現機率與數量,其可增加遊樂的不確性與樂趣,而確實達到吸引玩家的注意而進行投注的效益。 3. Random overweight odds are generated only after players place extra bets, which can increase the probability and quantity of random overweight odds, which can increase the uncertainty and fun of the amusement, and indeed achieve the benefits of attracting players’ attention and placing bets. .
4.該額外投注訊號的額外投注數值可以為該投注額訊號的投注額的指定百分比,可讓玩家直覺掌握投注額的數值。 4. The extra bet value of the extra bet signal can be a specified percentage of the bet amount of the bet amount signal, which allows the player to intuitively grasp the value of the bet amount.
5.該些投注框格產生該隨機加碼倍率的數量,正相關於該玩家選擇的該些額外投注選項所對應該額外投注訊號的額外投注數值,可刺激玩家選擇較大數值的額外投注。 5. The amount of the random over betting multiplier generated by the betting boxes is positively related to the extra betting value corresponding to the extra betting signal for the extra betting options selected by the player, which can stimulate the player to choose a larger value of extra betting.
10‧‧‧遊戲結果產生單元 10‧‧‧Game result generation unit
20‧‧‧積分判斷單元 20‧‧‧Integral Judgment Unit
30‧‧‧投注單元 30‧‧‧Betting Unit
40‧‧‧倍率產生單元 40‧‧‧Magnification generating unit
50‧‧‧遊戲狀態顯示單元 50‧‧‧Game status display unit
60‧‧‧賠付單元 60‧‧‧Payment Unit
70‧‧‧處理單元 70‧‧‧Processing unit
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TW202009863A (en) | 2020-03-01 |
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