TW202012981A - Local dimming system and method adaptable to a backlight of a display - Google Patents
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Abstract
Description
本發明係有關一種背光的調光,特別是關於一種適用於液晶顯示器的發光二極體背光的區域調光系統與方法。The invention relates to a backlight dimming, in particular to an area dimming system and method suitable for a light emitting diode backlight of a liquid crystal display.
液晶顯示器(LCD)本身不會發光,需要使用背光(backlight)以提供照射光給液晶顯示器。背光的光源可包含發光二極體(LED)。The liquid crystal display (LCD) itself does not emit light, and a backlight is required to provide illumination light to the liquid crystal display. The light source of the backlight may include a light emitting diode (LED).
為增進對比(contrast),使用背光調光(dimming)技術以動態控制背光的光度(luminance)。全域(global)調光是背光調光的其中一種技術,其係同時控制整個顯示面板的光度。全域調光可增進相鄰圖框(frame)間的動態對比(dynamic contrast)。區域(local)調光是另一種背光調光技術,其係控制單一圖框的顯示面板一部分的光度。區域調光可增進靜態對比(static contrast)。To improve contrast, backlight dimming technology is used to dynamically control the brightness of the backlight. Global dimming is one of the techniques of backlight dimming, which simultaneously controls the brightness of the entire display panel. Global dimming can improve the dynamic contrast between adjacent frames. Local dimming is another backlight dimming technology that controls the brightness of a portion of the display panel in a single frame. Area dimming can improve static contrast.
傳統調光方法(特別是區域調光方法)存在有光度不均勻(luminance unevenness)與閃爍(flicker)的問題。更重要的是,傳統區域調光方法無法有效降低功率消耗。因此亟需提出一種新穎機制以克服傳統區域調光方法的缺點。The conventional dimming method (especially the area dimming method) has the problems of luminance unevenness and flicker. More importantly, traditional area dimming methods cannot effectively reduce power consumption. Therefore, there is an urgent need to propose a novel mechanism to overcome the shortcomings of traditional area dimming methods.
鑑於上述,本發明實施例的目的之一在於提出一種適用於液晶顯示器的發光二極體背光的區域調光系統與方法,可有效降低功率消耗。在一實施例中,區域調光系統可調整調光速度並可避免閃爍。In view of the above, one of the objectives of the embodiments of the present invention is to propose a regional dimming system and method suitable for a light emitting diode backlight of a liquid crystal display, which can effectively reduce power consumption. In one embodiment, the area dimming system can adjust the dimming speed and avoid flicker.
根據本發明實施例,適用於顯示器背光的區域調光系統包含光形模擬單元及像素補償單元。光形模擬單元接收脈寬調變值,其係根據影像內容所產生,且光形模擬單元根據脈寬調變值以產生光度增益。像素補償單元根據光度增益以執行影像的像素補償,因而產生補償影像。光形模擬單元執行的光形模擬計算包含將輪廓資料與相應脈寬調變值予以相乘,再將乘積予以相加以形成光形。According to an embodiment of the present invention, an area dimming system suitable for a display backlight includes a light-shaped analog unit and a pixel compensation unit. The optical shape simulation unit receives the pulse width modulation value, which is generated according to the image content, and the optical shape simulation unit generates the photometric gain according to the pulse width modulation value. The pixel compensation unit performs pixel compensation of the image according to the photometric gain, thus generating a compensated image. The light shape simulation calculation performed by the light shape simulation unit includes multiplying the profile data and the corresponding pulse width modulation value, and then adding the products to form the light shape.
第一圖顯示本發明實施例之適用於液晶顯示器的發光二極體背光的區域調光系統100的方塊圖。區域調光系統100的方塊可使用硬體(例如數位影像處理器)、軟體或其組合來實施。The first figure shows a block diagram of an
在本實施例中,區域調光系統100可包含平均估算單元11,其接收影像並估算其平均值。根據本實施例的特徵之一,平均值可根據影像的直方圖(histogram)來估算。平均估算單元11可包含最大亮度(brightness)單元111,用以決定影像每一像素的最大亮度,但不分顏色(例如紅色、綠色及藍色)。第二圖的示意圖例示決定影像每一像素的最大亮度。如第二圖所例示,決定每一像素的最大亮度(例如像素0的v0、像素1的v1等),顯示如右手邊的長條圖。藉此,可得到算術平均值(arithmetic mean value)HGLmean
如下:其中floor代表取整函數(floor function),其輸出小於或等於輸入的最大整數。In this embodiment, the
平均估算單元11可包含直方圖單元112,其根據影像的直方圖以產生直方圖平均值。第三圖的示意圖例示根據影像的直方圖以產生直方圖平均值。如第三圖所例示,將影像分割為複數區塊,以其灰階建構如右手邊的直方圖。該些區塊可相應於背光的發光二極體。接著,從最大灰階往最低灰階方向,累計灰階的計數值,當達到預設臨界值時,相應灰階設為直方圖平均值HGLhigh
,其可表示如下: 若S31+S30+…+Sn≧臨界值 則HGLhigh
=nThe
平均估算單元11可包含權重控制單元113,用以產生平均值。在本實施例中,平均值係根據算術平均值HGLmean
與直方圖平均值HGLhigh
來產生。在一例子中,平均值HGLout
可表示如下:其中max函數輸出二個輸入當中的最大值,w1
、w2
代表權重。The
本實施例之區域調光系統100可包含脈寬調變(PWM)增益控制單元12,其根據(平均估算單元11的)平均值以產生脈寬調變增益值。脈寬調變增益值用以控制提供給發光二極體背光的功率。脈寬調變增益值愈大,提供給發光二極體背光的總功率愈高。第四A圖例示脈寬調變增益值與平均值的關係曲線。在這個例子中,脈寬調變增益值與平均值呈線性關係。第四B圖例示脈寬調變增益值與平均值的另一關係曲線。在這個例子中,脈寬調變增益值與平均值也呈線性關係,但是在高平均值處為平緩上升。第四C圖例示脈寬調變增益值與平均值的又一關係曲線。在這個例子中,脈寬調變增益值與平均值呈伽瑪(gamma)校正的非線性關係。在本實施例中,脈寬調變增益值可根據事先產生的查表(lookup table)來產生,以節省計算時間。The
本實施例之區域調光系統100可包含空間濾波器(spatial filter)13,其於空間域處理平均值HGL,以增強脈寬調變增益值,因而產生增強(enhanced)脈寬調變增益值。第五A圖例示脈寬調變增益值,第五B圖例示空間濾波器的要素,其相應於第五A圖的脈寬調變增益值。在一例子中,空間濾波器執行第五A圖及第五B圖所示例子以產生增強脈寬調變增益值HGL’的操作如下:若HGL’_tmp1≧255 則HGL’_temp1=255 HGL’_tmp2=Max(HGL0, HGL1, … HGL98)若HGL’_tmp<HGL 則HGL’=HGL 否則HGL’=HGL’_tmpThe
本實施例之區域調光系統100可包含場景改變偵測(scene change detection)單元14,其根據(直方圖單元112的)直方圖平均值以偵測場景改變。The
本實施例之區域調光系統100可包含時域濾波器(temporal filter)15,其根據(空間濾波器13的)增強脈寬調變增益值及(場景改變偵測單元14的)場景改變偵測結果,於時間域執行以調整調光速度並防止閃爍(flicker),因而產生脈寬調變值。The
根據本實施例的另一特徵,時域濾波器15可提供功率限制(constraint)模式,使得脈寬調變值可受限於最大值。在本實施例中,可根據脈寬調變值的總和以限制脈寬調變值,其中該些脈寬調變值分別相應於背光的發光二極體。According to another feature of this embodiment, the
本實施例之區域調光系統100可包含光形模擬(light shape imitation)單元16,其根據(時域濾波器15的)脈寬調變值以產生光度(luminance)增益。區域調光系統100還可包含像素補償單元17,其根據(光形模擬單元16的)光度增益以執行影像的像素補償,因而產生補償影像。光度增益可表示如下: 光度增益 = (光度)(-1/r)
其中r代表伽瑪(gamma)值。The
在一實施例中,於高峰(peaking)模式,對脈寬調變值進行加權(weighting)後再饋至光形模擬單元16。假設於正常(或原始)模式的電流為原始_I,於高峰模式的電流為高峰_I,於正常模式的脈寬調變值為原始_PWM,則於高峰模式的脈寬調變值為高峰_PWM,可表示如下:其中(高峰_I/原始_I)代表高峰權重。In one embodiment, in the peaking mode, the pulse width modulation value is weighted and then fed to the light-
本實施例之區域調光系統100可包含誤差擴散(error diffusion)單元18,用以對補償影像執行誤差擴散。誤差擴散可藉由刪除(truncate)至少一個最低有效位元(LSB)來達成,例如將14位元的補償影像經位元刪除後成為12位元。藉此,可有效降低輪廓(contour)效應以增進影像品質。The
第六圖顯示本發明實施例之光形模擬單元16(第一圖)執行光形模擬的流程圖。首先,提供(時域濾波器15產生的)脈寬調變值與輪廓(profile)資料。在本說明書中,輪廓資料係指一個背光的發光二極體的照射光。The sixth figure shows a flow chart of the light shape simulation unit 16 (first figure) of the embodiment of the present invention performing light shape simulation. First, provide the pulse width modulation value (produced by the time-domain filter 15) and profile information. In this specification, the profile data refers to the illumination light of a backlight light-emitting diode.
於步驟61,對脈寬調變值與輪廓資料進行光形模擬計算。其中,輪廓資料乘以相應脈寬調變值,再將其乘積予以相加以形成光形。第七圖例示光形模擬計算(步驟61)。如第七圖所例示,輪廓資料1為第一列第一個發光二極體的照射光,輪廓資料2為第一列第二個發光二極體的照射光,餘此類推。值得注意的是,照射光會擴展或擴散至相鄰區塊。In
對於硬體的實施,(步驟61的)光形模擬計算可進行取樣率降低(down sample)。此外,光形可限制於預設區域,而非整個背光。第八圖例示光形模擬計算執行取樣率降低並將光形限制於預設區域。在一實施例中,光形的限制可使用濾波器來達成。For the implementation of the hardware, the light shape simulation calculation (step 61) can be performed to down sample. In addition, the light shape can be limited to the preset area instead of the entire backlight. The eighth figure illustrates that the light shape simulation calculation performs the sampling rate reduction and limits the light shape to the preset area. In one embodiment, the limitation of the light shape can be achieved using a filter.
回到第六圖,於步驟62,步驟61所計算得到的光形進行內插(interpolation),例如雙立方(bicubic)內插,因而形成內插光形。最後,於步驟63,內插光形進行伽瑪映射(gamma mapping),因而形成模擬光形(imitated light shape)。Returning to the sixth figure, in
第九圖顯示本發明實施例之光形模擬單元16(第一圖)的方塊圖。方塊91係用以執行光形模擬計算(步驟61),且方塊92係用以執行內插(步驟62)(例如雙立方(bicubic)內插)及伽瑪映射(步驟63)。The ninth figure shows a block diagram of the light-shaped simulation unit 16 (first figure) according to an embodiment of the present invention.
關於前述的光形限制,相應的輪廓可能因為該限制而改變。第十A圖例示原始輪廓與光形限制所形成的新輪廓的示意圖。為了回復原始輪廓,可使用第十B圖所例示的輪廓分組(grouping)機制。在本實施例中,輪廓分組可由線性方程式(linear equations)來執行。Regarding the aforementioned light shape limitation, the corresponding profile may change due to the limitation. FIG. 10A illustrates a schematic diagram of the new contour formed by the original contour and the light shape limitation. In order to restore the original contour, the contour grouping mechanism illustrated in the tenth B figure may be used. In this embodiment, contour grouping can be performed by linear equations.
以上所述僅為本發明之較佳實施例而已,並非用以限定本發明之申請專利範圍;凡其它未脫離發明所揭示之精神下所完成之等效改變或修飾,均應包含在下述之申請專利範圍內。The above are only the preferred embodiments of the present invention and are not intended to limit the scope of the patent application of the present invention; all other equivalent changes or modifications made without departing from the spirit of the invention should be included in the following Within the scope of patent application.
100:區域調光系統11:平均估算單元111:最大亮度單元112:直方圖單元113:權重控制單元12:脈寬調變增益控制單元13:空間濾波器14:場景改變偵測單元15:時域濾波器16:光形模擬單元17:像素補償單元18:誤差擴散單元61:光形模擬計算62:內插63:伽瑪映射91:光形模擬計算92:內插及伽瑪映射HGL:直方圖灰階Mean:平均值100: area dimming system 11: average estimation unit 111: maximum brightness unit 112: histogram unit 113: weight control unit 12: pulse width modulation gain control unit 13: spatial filter 14: scene change detection unit 15: hour Domain filter 16: Light shape simulation unit 17: Pixel compensation unit 18: Error diffusion unit 61: Light shape simulation calculation 62: Interpolation 63: Gamma mapping 91: Light shape simulation calculation 92: Interpolation and gamma mapping HGL: Histogram Grayscale Mean: Average
第一圖顯示本發明實施例之適用於液晶顯示器的發光二極體背光的區域調光系統的方塊圖。 第二圖的示意圖例示決定影像每一像素的最大亮度。 第三圖的示意圖例示根據影像的直方圖以產生直方圖平均值。 第四A圖至第四C圖例示脈寬調變增益值與平均值的關係曲線。 第五A圖例示脈寬調變增益值。 第五B圖例示空間濾波器的要素,其相應於第五A圖的脈寬調變增益值。 第六圖顯示本發明實施例之(第一圖)光形模擬單元執行光形模擬的流程圖。 第七圖例示光形模擬計算。 第八圖例示光形模擬計算執行取樣率降低並將光形限制於預設區域。 第九圖顯示本發明實施例之光形模擬單元(第一圖)的方塊圖。 第十A圖例示原始輪廓與光形限制所形成的新輪廓的示意圖。 第十B圖例示用以回復原始輪廓的輪廓分組機制的示意圖。The first figure shows a block diagram of an area dimming system suitable for a light emitting diode backlight of a liquid crystal display according to an embodiment of the present invention. The schematic diagram of the second figure illustrates determining the maximum brightness of each pixel of the image. The schematic diagram of the third figure illustrates generating the histogram average based on the histogram of the image. The fourth graph to the fourth graph illustrate the relationship between the pulse width modulation gain value and the average value. The fifth figure A illustrates the pulse width modulation gain value. The fifth diagram B illustrates the elements of the spatial filter, which correspond to the pulse width modulation gain value of the fifth diagram A. The sixth figure shows a flowchart of the light shape simulation performed by the light shape simulation unit of the first embodiment of the present invention (the first picture). The seventh figure illustrates the light shape simulation calculation. The eighth figure illustrates that the light shape simulation calculation performs the sampling rate reduction and limits the light shape to the preset area. The ninth figure shows a block diagram of a light-shaped simulation unit (first figure) according to an embodiment of the present invention. FIG. 10A illustrates a schematic diagram of the new contour formed by the original contour and the light shape limitation. FIG. 10B illustrates a schematic diagram of a contour grouping mechanism to restore the original contour.
61:光形模擬計算 61: Light shape simulation calculation
62:內插 62: Interpolation
63:伽瑪映射 63: Gamma mapping
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